Derek Hensley
2805fd2c64
EnMkk_Draw float
2026-09-07 09:06:08 -07:00
Derek Hensley
b1c1566a21
Scene_CommandCollisionHeader
2026-09-07 09:06:08 -07:00
Derek Hensley
570fbda38a
Scene_CommandWindSettings
2026-09-07 09:06:08 -07:00
Derek Hensley
697cc71f8a
Scene_CommandAltHeaderList
2026-09-07 09:06:08 -07:00
Derek Hensley
486055ebec
[n64-jp-1.1] irqmgr ( #1876 )
...
* [n64-jp-1.1] irqmgr
* Remove IRQMGR_PRINTF
* US is fine with the extra if 1s
2026-09-02 20:29:47 -07:00
Derek Hensley
c85914172b
[n64-jp-1.1] yaz0 ( #1878 )
...
* [n64-jp-1.1] yaz0
* PR suggestions
2026-09-02 19:59:34 -07:00
Derek Hensley
395be304f2
Overwrite PRINTF instead of whole new macros ( #1899 )
2026-08-30 10:08:27 -04:00
mzxrules
49afa18da0
split headers z_en_item00.h, z_en_a_keep.h, z64draw.h ( #1897 )
2026-08-30 09:56:09 -04:00
Dragorn421
ff5b97216d
gActorSetup{Opa,Xlu}DL docs ( #1898 )
2026-08-30 09:49:30 -04:00
Derek Hensley
794ae59315
[n64-jp-1.1] libu64/rcp_utils ( #1877 )
2026-08-29 15:19:33 -07:00
mzxrules
acffd6443f
Documentation pass on WaterBox code ( #1860 )
...
* Documentation pass on WaterBox code
* format
* vtx flags, fix comments
* format
* Add function documentation comment
2026-08-29 08:44:47 -07:00
djevangelia
31b5e861b2
z_player Player_Action_DismountLadder ( #1883 )
...
* Player_Action_DismountLadder
* actionVar2 naming in setup
* Player_Action_DismountLadder format
---------
Co-authored-by: djevangelia <djevangelia>
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com >
2026-08-28 07:39:11 -04:00
Derek Hensley
7ddfb60b04
gSetupActorDLs ( #1893 )
...
* D_801AEFA0 -> gActorEmtpyDL
* gActorSetupOpaDL
* gActorSetupXluDL
2026-08-28 07:15:23 -04:00
Derek Hensley
5464daad84
[n64-jp-1.1] libu64/gfxprint ( #1874 )
2026-08-26 17:15:36 -07:00
Derek Hensley
0b4547d329
[n64-jp-1.1] Boss03 ( #1872 )
...
* [n64-jp-1.1] Boss03
* PR suggestions
2026-08-25 19:56:01 -07:00
Jordan Longstaff
a6850d2149
Document a few symbols regarding the Ikana Canyon guard ( #1868 )
...
* Document a few symbols regarding the Ikana Canyon guard
* Use switch-case in lieu of temp
* Reformat switch-case
* Re-format switch-case, fix braces
2026-07-19 07:59:01 -07:00
Jordan Longstaff
5fd95d51f9
Document EnTest3 ( #1881 )
...
* Document `EnTest3`
* Add comments for enum-type fields
* Add scheduled action index comments
Co-authored-by: Copilot <copilot@github.com >
* Use enums in comparisons
* Rename `sp3C`
* Rewrite comments on speak data
Co-authored-by: Copilot <copilot@github.com >
* Reformat
* Missed a text comment
* Missed another text comment
---------
Co-authored-by: Copilot <copilot@github.com >
2026-07-18 12:20:31 -07:00
Jordan Longstaff
ae6e93fcf9
Document BgIknvDoukutu ( #1867 )
2026-07-18 11:25:26 -07:00
Jordan Longstaff
29425bb7cf
Bombers Part 3: EnBombers ( #1849 )
...
* Bombers Part 3: Wandering NPCs and caught players
* Rename WEEKEVENTREG flags
* Fix missing rename of `unk_2A0`
2026-07-18 10:52:47 -07:00
Derek Hensley
f1a423cdcd
[n64-jp-1.1] audio_thread_manager ( #1880 )
2026-05-27 07:33:10 -07:00
Jordan Longstaff
49cd9aeb99
Document ObjWturn ( #1866 )
2026-04-28 08:38:43 -04:00
Derek Hensley
b2c66163c7
[n64-jp-1.1] idle ( #1875 )
2026-04-28 08:21:02 -04:00
Derek Hensley
6c2e0113f8
[n64-jp-1.1] libu64/debug ( #1873 )
2026-04-26 10:55:04 -04:00
Derek Hensley
1ba2815d09
[n64-jp-1.1] z_std_dma ( #1879 )
2026-04-26 10:47:19 -04:00
Jordan Longstaff
354a8637e1
Bombers Part 2: Guard ( #1848 )
...
* Bombers Part 2: Guard
* Fix errors
* Re-rename functions
2026-04-26 09:59:30 -04:00
Derek Hensley
57e41795f5
String macros ( #1871 )
...
* PRINTF
* T
* fault
* yaz0
* __osMalloc
* audio_thread_manager
* graph
* padmgr
* sched
* z_play
* z_arrow_ice
* z_arrow_light
* z_elf_msg
* z_elf_msg3
* z_elf_msg4
* z_elf_msg5
* z_mir_ray
* stackcheck
* Include versions in macros.h
* Fix workaround for permuter
2026-04-21 08:12:46 -04:00
Anghelo Carvajal
fa85e7cda5
[n64-jp-1.1] __osMalloc.c matched ( #1845 )
...
* match osmalloc
* some names
* format
* Breakup osFree checks and move strings around
* misc changes
2026-04-20 10:32:24 -07:00
Isghj
ffc67c3e0a
EnPr2 Skullfish documented (#1830 )
...
* Pr2: some docs, first struct pass
* Pr2: Most functions named
* Pr2: more docs
* Pr2: object documented
* Pr2: object documented
* Pr2: format
* Pr2: more docs, format
* Pr2: requested changes
* Pr2: requested changes
* Pr2: forgot prz used the object too
* Pr2: more skelton limb enum changes
* Pr2: removed old comment
2026-04-19 09:35:39 -07:00
Jordan Longstaff
9eb9f6f978
Document WEEKEVENTREG enabling peephole in Curiosity Shop ( #1870 )
2026-04-17 07:26:40 -04:00
Jordan Longstaff
215f01d670
Document BgAstrBombwall ( #1865 )
2026-04-09 07:47:28 -04:00
Jordan Longstaff
33f8d3c62b
Document EnKendoJs ( #1838 )
...
* Document `EnKendoJs`
* Fix typedefs
* Fix isSlashingLog reference
* Found out what that unused animation was
* Rename animation constants
* Rename WEEKEVENTREG flag
* Remove trailing whitespaces
* Fix uses of isSlashingLog
* Rename Skel object
* Deciphered FF part of params
* Dismantle message enum
* Remove mask message macro
* Refactor message start macro
* Rename text ID arrays
* Use boolean values for isRetracting
* Remove statement added by faulty merge
* Rename message handler functions
* Minigame round union for clarity
2026-04-08 07:34:59 -04:00
Anghelo Carvajal
a9da608e18
[n64-jp-1.1] CIC6105.c matched ( #1843 )
...
* match CIC6105.c
* Renames and fixes
* Fix bss
* format
* Review
* Version check inequalities
2026-03-26 07:59:39 -03:00
Jordan Longstaff
04d96d3d34
Bombers Part 1: Rename (used) assets ( #1847 )
...
* Bombers Part 1: Rename (used) assets
* Fix duplicate definition
* Suggested renames
2026-02-18 07:53:53 -03:00
Tom Overton
6a2658058a
Match various Bg_*_Bombwall actors for JP 1.1 ( #1856 )
2026-02-10 08:57:12 -03:00
Tom Overton
b826285986
Match Bg_Fire_Wall for JP 1.1 ( #1855 )
2026-02-10 08:10:28 -03:00
Tom Overton
1ffe903d31
Match Bg_F40_Switch for JP 1.1 ( #1854 )
...
* Match `Bg_F40_Switch` for JP 1.1
* Put some data and BSS behind the version flag too
* Delete comment
2026-02-10 07:59:32 -03:00
Tom Overton
035595f37c
Match Bg_Ingate for JP 1.1 ( #1857 )
2026-02-09 08:09:31 -03:00
Tom Overton
25e34ec140
Match Bg_Dblue_Balance for JP 1.1 ( #1853 )
...
* Match `Bg_Dblue_Balance` for JP 1.1
* Respond to review
2026-02-09 08:00:10 -03:00
Tom Overton
ad7a80cb8f
Match Bg_Crace_Movebg for JP 1.1 ( #1852 )
2026-02-05 08:19:11 -03:00
Anghelo Carvajal
d358e1d213
[n64-jp-1.1] stackcheck.c matched ( #1844 )
...
* Match stackcheck
* format
* review
2026-02-04 20:22:56 -08:00
Jordan Longstaff
505f4b65c8
Rename globals related to textbox and icon scaling ( #1846 )
2026-02-04 19:29:12 -08:00
Tom Overton
cb828147e1
Match Boss_Hakugin for JP 1.1 ( #1851 )
2026-02-04 08:35:28 -03:00
Jordan Longstaff
0877ce4adf
Document EnMaruta ( #1839 )
...
* Document `EnMaruta`
* Document type from params
* Rename display lists properly
* Format
* Add ASCII picture to explain DL array
* Use boolean values for isRetracting
* Shorten name of zero vector
* Rename to gPracticeLogWholeDL
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com >
* Forgot to rename the other reference
* Rename to SetupRiseThroughFloor
* Add comments marking "on floor setup" as theory-only
---------
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com >
2025-12-15 07:29:53 -03:00
Jordan Longstaff
b84d745393
Name four global variables in z_message.c ( #1832 )
...
* Name static arrays for SoDT skip message IDs
* Rename two more static variables
* Convert hex drop thresholds to decimal
* Rename to text IDs
2025-12-13 17:04:05 -03:00
Jordan Longstaff
508d8bb07a
Document number input display and control functions ( #1840 )
2025-12-09 13:52:17 -03:00
Jordan Longstaff
f75a5e1d2b
Document func_808B849C ( #1841 )
...
* Document `func_808B849C`
* Clarify doc about number returned
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com >
* Add number comparisons
* Try arithmetic in remains function
* Reverse addition operation - will it break matching?
---------
Co-authored-by: Anghelo Carvajal <angheloalf95@gmail.com >
2025-12-09 12:46:54 -03:00
Jordan Longstaff
311cdd9db0
Rename multiple variables in MessageContext ( #1837 )
...
* Rename multiple variables in `MessageContext`
* Fix errors
* Better rename for price fields
* Rename two more fields related to number inputs
* More renames for text line positioning fields
* Fix copy-paste error
2025-12-09 12:26:52 -03:00
Jordan Longstaff
18a8a1bea7
Rename WEEKEVENTREG_73_80 ( #1842 )
2025-12-09 08:22:23 -03:00
Isghj
d6143abe52
EnDnk Documented (#1831 )
...
* Dnk: some docs
* Dnk: more docs
* Dnk: format
* Dnk: More docs
* Dnk: more docs
* Dnk: more docs
* Dnk: specify variants
* Pr2: requested changes
2025-12-09 07:51:03 -03:00
Derek Hensley
7b96e58622
Multiversion code support (n64-jp-1.1) ( #1826 )
...
* setup n64-jp-1.1 disasm
* Add versions
* New microcode
* Bootstrap z_sram
* Bootstrap ovl_file_choose
* Bootstrap kaleido scope
* Bootstrap BgHeavyBlock
* MessageContext shift
* SaveContext shift
* ItemId shift
* Fix `PLAYER_CSACTION` shift
* format
* Add JP only to Heavy Block Description
* Makefile multi version comment
---------
Co-authored-by: Tom Overton <tom.overton@outlook.com >
2025-12-08 21:11:07 -08:00