Aetias
b44496319d
ActorShopItem 98% ( #151 )
...
* ActorShopItem 93%
* Fix build
* Add missing symbols to usa
* Document BMG message ID functions
* Create bmg.py for inspecting BMG files
* ActorShopItem 98%
* Match func_ov031_0217dfec
* Port reloc changes to usa
* Make `ModelRender::GetLcdcAddress` non-const
2026-05-04 22:07:42 +02:00
Aetias
38e9378f8f
Delink ActorShopItem.cpp ( #147 )
...
* Make types compatible with dsd-ghidra typesync
* Update actors.md
* Update docs
* Delink ActorShopItem.cpp
2026-04-16 23:10:14 +02:00
enzofc708
ef2caebcef
Decomp sbc.c (100%) ( #144 )
...
* start sbc.cpp
* add G3d_SBCRender_007
* match G3d_SBCRender_007
* match G3d_SBCRender_008
* match G3d_SBCRender_SKN
* fix EUR relocs file
* match G3d_SBCRender_00C
* match G3d_SBCRender_00D
* complete sbc.cpp
* fix EUR delinks
2026-04-16 20:38:59 +02:00
Aetias
fc691f4c8f
LinkStateInteract ( #135 )
...
* Map symbol in Game
* LinkStateInteract 19%
* DebugHierarchy -> Bhio
* LinkStateInteract 89%
* LinkStateInteract 93%
* Japanese strings
* Fix build
* Fix regression
* Fix regressions
* Rename BhioBase.cpp
2025-11-16 17:14:48 +01:00
SammygoodTunes
5b15874c4d
Decomp src/00_Core/Map/MapBase.cpp (57%) ( #129 )
...
* Comments
* Lay out theoretical code
* Externalise func_020196bc & func_020196fc
* Pull merge
* Pull merge
* Decomp MapBase::func_ov00_02080edc
* Fix MapManager TilePos params
* Decomp progress
* Fix MapManager param issue
* Decomp progress
* Update MapManager var pointer type
* Fix function defs
* Update symbols
* Update
* Match MapBase_Unk2::func_ov00_02080ad0 (thx 2 dt mow & yanis)
* Update
* Decomp progress 26%
* Decomp progress 28%
* Fix struct overlap
* Fix unknown members
* Uncomment and fix rest of methods (most still non-matching)
* Decomp progress
* Corrections
2025-09-21 14:21:31 +02:00
Aetias
cb52c8c23f
ActorNavi ( #132 )
...
* Map symbol in Game
* ActorNavi 93%
* ActorNavi_04 96%
* Document Actor fields
* Move MAX_KEYS to ItemManager
* Move gTouchControl to its own header
* Fix missing includes
* Fix regressions
* Fix build
* Update decompiling guide images
* Fix regression
2025-08-29 20:01:10 +02:00
Aetias
82f54b2f07
EquipBombchu ( #131 )
...
* Map symbol in Game
* EquipBombchu 12%
* EquipBombchu 53%
* EquipBombchu 71%
* configure: Don't verify dsd version if `--dsd` specified
* EquipBombchu 89%
* Fix regression
2025-07-31 21:22:55 +02:00
Aetias
8ad6359c7d
ActorSwitchObject OK ( #130 )
...
* Map symbol in Game
* ActorSwitchObject OK
* Mark ActorSwitchObject as complete
* Document `mTrapActors`
* Fix FilterActorBase
* Fix regressions
2025-07-25 15:59:54 +02:00
Aetias
383ca6aaa2
Game 99% ( #125 )
...
* Game 74%
* Game 99%
* Fix symbol name
2025-07-22 15:54:46 +02:00
Aetias
aee9c362bb
ActorRupee 90% ( #124 )
...
* Remove `force_data` macro
* Use size_t in `operator new`
* Bump objdiff to v3.0.0-beta.10
* Decompile functions using gRandom
* ActorRupee 90%
* Fix old gRandom.Next calls
* Revert objdiff
* Clean up
2025-07-21 19:09:56 +02:00
Aetias
32cc123547
Game 73% ( #122 )
...
* Game 73%
* Fix build
2025-07-19 18:51:07 +02:00
Aetias
573b696ff8
Bump dsd to v0.10.1; UnkStruct_027e05f8_2 OK ( #121 )
...
* Unique delink file names
* Fix build
* Revert back to single link
* UnkStruct_027e05f8_2 OK
* `dsd fix ctor-symbols`
* Fix symbols spanning over two delink files
* `dsd fix ctor-symbols` again
* Add missing function `func_02050a20`
* Name `.p__sinit` symbols in USA after their EUR counterparts
* Apply dsd signatures
* Bump dsd to 0.10.0; Fix dsd not updating automatically
* Rename overlay functions
* Fix auto-download wibo
* Fix generating objdiff report
2025-07-17 12:21:10 +02:00
Yanis
93b942b2de
name symbols based on GameSpy ( #116 )
...
Co-authored-by: Yanis002 <Yanis002@users.noreply.github.com >
2025-07-13 19:27:55 +02:00
Yanis002
0f53991581
Merge remote-tracking branch 'upstream/main' into displaytext
2025-06-29 21:29:34 +02:00
Aetias
ef04313d45
Decomp PlayerControl 98%
2025-05-24 12:23:03 +02:00
Aetias
0ae9b8c149
Merge remote-tracking branch 'zeldaret/main' into decomp-PlayerControl
2025-05-22 22:05:31 +02:00
SammygoodTunes
145601ed21
Fix overlay include typo
2025-05-11 12:22:16 +02:00
Aetias
1240571595
Add relocatable overlay IDs
2025-04-26 08:41:25 +02:00
SammygoodTunes
16054a3b11
Update stdio.h
2025-04-13 12:20:33 +02:00
SammygoodTunes
18af19e0ac
Add stdio.h to c libs
2025-04-12 18:04:36 +02:00
Aetias
5523f03c99
Parentheses around offsetof
2025-03-09 09:53:46 +01:00
Aetias
35d8fa6f10
Add offsetof macro
2025-03-08 11:46:11 +01:00
Aetias
83bdfdb892
PlayerControl: Decomp 68%
2025-02-16 16:07:22 +01:00
Yanis002
53cc55fb20
format
2025-02-12 20:20:59 +01:00
Yanis002
27ae64893a
started debug display/error
2025-02-12 12:50:35 +01:00
Aetias
57de079397
PlayerControl: Decomp 27%
2025-02-09 09:38:23 +01:00
Yanis002
f27b60d4fe
match most of OverlayManager.cpp
2025-02-08 22:25:31 +01:00
Aetias
e1d2f0b168
Move ov000 documentation from Ghidra
2025-01-19 11:58:47 +01:00
Aetias
370e632197
Move ITCM documentation from Ghidra
2025-01-18 16:24:12 +01:00
Aetias
fe4c283ba2
Document math functions
2025-01-18 15:50:03 +01:00
Aetias
13108e3ae4
Move ARM9 Main documentation from Ghidra
2025-01-18 09:44:01 +01:00
Aetias
0b6c727e36
Add .clang-format
2024-10-12 16:16:32 +02:00
Aetias
b5764f424a
Name Vec3p functions and abs
2024-05-19 12:58:22 +02:00
Aetias
83f4080843
Add std::vector
2024-04-23 21:51:04 +02:00
Aetias
cd26802eaf
Decomp __register_global_object
2024-04-20 13:09:19 +02:00
Aetias
7142c0c83b
Add size_t
2024-04-08 23:22:30 +02:00
Aetias
ea0165eb26
Label string.h functions
2024-04-08 20:29:55 +02:00