elijah-thomas774
7b908f2db8
hello friends
2025-05-25 13:26:10 -04:00
Elijah Thomas
4c62e01025
d_jnt_col OK ( #174 )
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* d_jnt_col almost ok
* OK: Thanks Robo!
2025-05-24 03:42:26 -04:00
Elijah Thomas
9efc1e0ab9
d_t_action OK ( #172 )
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* d_t_action OK
2025-05-24 03:34:09 -04:00
robojumper
180eab5360
Some matches
2025-05-22 10:20:49 +02:00
robojumper
ffcaeff995
Progress
2025-05-19 23:46:33 +02:00
robojumper
c1f8ff572b
Remove unneeded function
2025-05-19 21:52:55 +02:00
robojumper
7f3dbef322
More
2025-05-19 21:52:55 +02:00
robojumper
bb6fd66745
More player model
2025-05-19 21:52:55 +02:00
robojumper
790fc7fda3
small mdl stuff
2025-05-19 21:52:55 +02:00
robojumper
c6ea169814
Player checkpoint
2025-05-19 21:52:55 +02:00
robojumper
924db04bd9
Merge pull request #166 from robojumper/lyt_do_button_cleanup
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dLytDoButton_c OK
2025-05-19 00:26:15 +02:00
Elijah Thomas
9d68802507
d_a_e_sm (chu chu) start ( #117 )
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* d_a_e_sm (chu chu) start
* progress, includes LightParam addition in BlurPaletteMgr
* oops - TBox Progress I guess
* dAcEsm_c::actorExecute and Particle Resource data moved
* step in symbols map
* Update blur_and_palette_manager.h
* m_angle cleanup pass
* Last explicit_zero_data Fixes #69
* add mQuat_c ctor
2025-05-18 18:24:58 -04:00
robojumper
df17fa201a
dLytDoButton_c OK
2025-05-16 01:21:45 +02:00
robojumper
c5e28a00bf
dLytDoButton_c cleanup start
2025-05-15 22:32:05 +02:00
Elijah Thomas
e1aad98a2d
progress on d_a_obj_ivy_rope ( #109 )
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* init
* couple more funcs
* progress
* smol progress
* smol progress 2
* Dont get your hopes up, I just had some lingering things :P
* fix merge
2025-05-10 17:23:35 -04:00
robojumper
b74800edbc
More
2025-05-10 22:24:17 +02:00
robojumper
820c08e1d6
More
2025-05-10 22:24:15 +02:00
robojumper
a8023aa4fa
checkpoint
2025-05-10 22:23:47 +02:00
robojumper
7f7a93451e
d_lyt_meter_timer OK by shamefully avoiding an inline
2025-04-21 21:51:05 +02:00
robojumper
563e5535c7
d_lyt_meter_ganbari_gauge OK
2025-04-21 21:51:04 +02:00
robojumper
9b34b9922e
d_lyt_meter_minus_btn has a vtable order problem
2025-04-21 21:51:02 +02:00
robojumper
cd5fd322f8
Introduce mVec2_c
2025-04-07 22:12:40 +02:00
robojumper
131eb322e8
d_lyt_msg_window_common OK
2025-04-07 22:12:39 +02:00
robojumper
f2bcb0da52
More demo
2025-04-07 22:12:39 +02:00
robojumper
af4a1cfdb0
Sword somewhat ok, though not well understood
2025-04-07 22:12:38 +02:00
robojumper
4612c35f45
Progress
2025-04-07 22:12:38 +02:00
robojumper
2368524c57
d_lyt_common_icon_item OK
2025-03-31 11:53:17 +02:00
robojumper
b3732b0c45
LightManager start
2025-03-22 23:46:44 +01:00
robojumper
9b7889f034
Some small classes
2025-03-16 22:14:44 +01:00
robojumper
3967ab8dc6
Some misc graphics stuff
2025-03-16 16:41:15 +01:00
robojumper
733f9c890a
Merge pull request #135 from robojumper/minor-shadow-fixes
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m_shadow improvements
2025-03-14 11:47:47 +01:00
robojumper
d10e268017
d_lyt_note OK ( #129 )
2025-03-13 22:14:06 -04:00
elijah-thomas774
00403f993a
some progress on updateMtx
2025-03-13 21:58:46 -04:00
robojumper
f39137b127
m_shadow improvements
2025-03-13 23:23:49 +01:00
robojumper
31c9b92798
Convert some singleton access to getters
2025-03-09 21:15:53 +01:00
robojumper
32b7ce138d
dStageMgr_c start, more splits
2025-03-09 10:09:08 +01:00
robojumper
c558c88f25
d_stage progress
2025-03-09 10:09:08 +01:00
robojumper
641f3d7b30
d_room mostly matching
2025-03-09 10:09:08 +01:00
robojumper
82aef3b183
dScTitle_c OK, dScGame_c about halfway
2025-03-06 20:50:32 +01:00
robojumper
3461afd2b8
Fix mDvd createOrDie symbol ( #122 )
2025-03-02 14:45:04 -05:00
robojumper
cfe7e5cf3b
Merge pull request #118 from robojumper/d_a_obj_dungeon_ship
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An attempt at d_a_obj_dungeon_ship
2025-03-02 18:10:50 +01:00
robojumper
b1f2d817a4
Halfway there
2025-02-27 11:38:11 +01:00
robojumper
c2b2d9700c
d_scene OK ( #114 )
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* d_scene OK
* d_s_boot
* Rename -> PROFILE_MAX
* Some more
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2025-02-26 20:54:21 -05:00
Elijah Thomas
cec09ad023
g3d initial pullover ( #115 )
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* g3d Headers
* initial g3d source files -- NOT YET FIXED
* change ResFile static_cast to explicit ctor
2025-02-09 12:40:41 -05:00
robojumper
2f9a33d106
More map
2024-11-24 13:04:46 +01:00
robojumper
547fcc4d21
d_lyt_map skeleton
2024-11-24 13:04:46 +01:00
robojumper
0f1efc9450
The Groose is loose (but far away)
2024-11-13 21:42:23 +01:00
Elijah Thomas
fefe3af58f
d_a_obj_flying_clawshot_target OK (fixed) ( #102 )
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* d_a_obj_flying_clawshot_target OK
* fix tubo symbol
2024-11-13 11:27:39 -05:00
Elijah Thomas
2ecf6509dd
Tubo! (d_a_obj_tubo) ( #95 )
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* begin work
* fixup modifications to d_a_base header
* progress
* update from main again (forgor to fetch)
* progress
* Basically done
* clean up some inlines
* some at/tg hit typing and tubo naming
* more naming
2024-11-12 22:30:01 -05:00
robojumper
a3472ab02d
Attempt d_a_obj_tower_hand_D101 ( #96 )
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* Attempt d_a_obj_tower_hand_D101
* dAcOTowerHandD101_c probably equivalent
* just two funcs, couldnt really do much to the rest
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Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com >
2024-11-09 11:44:05 -05:00