robojumper
641f3d7b30
d_room mostly matching
2025-03-09 10:09:08 +01:00
robojumper
82aef3b183
dScTitle_c OK, dScGame_c about halfway
2025-03-06 20:50:32 +01:00
robojumper
3461afd2b8
Fix mDvd createOrDie symbol ( #122 )
2025-03-02 14:45:04 -05:00
robojumper
cfe7e5cf3b
Merge pull request #118 from robojumper/d_a_obj_dungeon_ship
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An attempt at d_a_obj_dungeon_ship
2025-03-02 18:10:50 +01:00
robojumper
9b6e3e860d
A bit more
2025-02-27 15:44:19 +01:00
robojumper
b1f2d817a4
Halfway there
2025-02-27 11:38:11 +01:00
robojumper
c2b2d9700c
d_scene OK ( #114 )
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* d_scene OK
* d_s_boot
* Rename -> PROFILE_MAX
* Some more
---------
2025-02-26 20:54:21 -05:00
Elijah Thomas
cec09ad023
g3d initial pullover ( #115 )
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* g3d Headers
* initial g3d source files -- NOT YET FIXED
* change ResFile static_cast to explicit ctor
2025-02-09 12:40:41 -05:00
robojumper
f154aab8ac
Merge pull request #108 from robojumper/d_a_obj_tbox
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dAcTbox_c
2024-11-28 10:52:31 +01:00
robojumper
e1d5f5b22f
dAcTbox 92%
2024-11-22 17:12:17 +01:00
Elijah Thomas
f42f9a0e23
d_a_obj_seat_sword OK ( #107 )
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* d_a_obj_seat_sword mostly done
* ninja apply
* symbol cleanup
* correct code pattern, not right regs
* d_a_obj_seat_sword OK
---------
Co-authored-by: robojumper <robojumper@gmail.com >
2024-11-15 12:28:43 -05:00
robojumper
7ead1b24c0
Merge pull request #98 from robojumper/npc-virtual-states
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Virtual states, d_a_npc_rival_lod OK, d_a_npc_saltalk almost
2024-11-15 06:37:31 +01:00
elijah-thomas774
5c4755eac2
d_a_npc_saltalk OK
2024-11-14 22:49:24 -05:00
elijah-thomas774
fea7ebb5c8
fix dAcNpcSltk_c::executeState_Wait regswap
2024-11-14 22:41:18 -05:00
robojumper
90e5e05d6e
Merge pull request #106 from robojumper/d_a_obj_underground_switch
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d_a_obj_underground_switch with a single regswap
2024-11-14 22:57:16 +01:00
robojumper
688893335b
Cleanup, whatever
2024-11-14 22:54:06 +01:00
robojumper
60e56eade7
Merge pull request #103 from robojumper/d_t_col_bomb_shield
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d_t_col_bomb_shield OK
2024-11-14 20:45:19 +01:00
robojumper
591a8e3dc6
Merge pull request #104 from robojumper/d_a_obj_water_shield
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d_a_obj_water_shield almost OK, weak function order
2024-11-14 20:43:34 +01:00
robojumper
5d12fb1131
d_a_obj_underground_switch with a single regswap
2024-11-14 19:36:51 +01:00
robojumper
efb11560f7
dAcOTowerGearD101_c::executeState_Wait OK (thanks Zeldex!)
2024-11-14 17:27:46 +01:00
robojumper
53c9b7062e
d_a_obj_tower_gearD101 with one regswap
2024-11-14 16:56:26 +01:00
robojumper
d3fc2b009a
d_a_obj_water_shield almost OK, weak function order
2024-11-14 13:41:53 +01:00
robojumper
ea06aec15e
d_t_col_bomb_shield OK
2024-11-14 11:21:16 +01:00
robojumper
3a180399d0
Equivalence fix
2024-11-13 22:35:05 +01:00
robojumper
0f1efc9450
The Groose is loose (but far away)
2024-11-13 21:42:23 +01:00
Elijah Thomas
fefe3af58f
d_a_obj_flying_clawshot_target OK (fixed) ( #102 )
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* d_a_obj_flying_clawshot_target OK
* fix tubo symbol
2024-11-13 11:27:39 -05:00
Elijah Thomas
2ecf6509dd
Tubo! (d_a_obj_tubo) ( #95 )
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* begin work
* fixup modifications to d_a_base header
* progress
* update from main again (forgor to fetch)
* progress
* Basically done
* clean up some inlines
* some at/tg hit typing and tubo naming
* more naming
2024-11-12 22:30:01 -05:00
Elijah Thomas
9525f8e9e5
d_t_telop OK ( #100 )
2024-11-11 18:21:56 -05:00
Elijah Thomas
3e54cc37e3
fixed the one fpr swap preventing link ( #99 )
2024-11-11 18:21:46 -05:00
Elijah Thomas
126e1a9fd7
d_a_item -> Layout and Enum ( #92 )
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* mostly done
* Update d_t_tumble_weed.cpp
* remove cM::calcTimer
* just regswap on adjustSpeed
* checkpoint
* file setup
* fix incorrect symbol
* some tidbits i guess
* fixup merge
* fix merge 2.0
* Item Renames from Esme
* fix d_t_tumble_weed
* fixup merge
2024-11-09 11:53:22 -05:00
robojumper
a3472ab02d
Attempt d_a_obj_tower_hand_D101 ( #96 )
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* Attempt d_a_obj_tower_hand_D101
* dAcOTowerHandD101_c probably equivalent
* just two funcs, couldnt really do much to the rest
---------
Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com >
2024-11-09 11:44:05 -05:00
robojumper
e9ab25fe26
dAcOtrapRock1_c OK ( #93 )
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* dAcOtrapRock1_c but it's angles again
* dAcOtrapRock1_c OK (thanks LagoLunatic and Zeldex!)
2024-11-07 12:26:18 -05:00
robojumper
aaf88fa648
Clean up special item drop mgr ( #87 )
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* Clean up special item drop mgr
* Progress
* Mostly matching
* Docs
2024-11-06 16:43:27 -05:00
Elijah Thomas
c235e32d95
d_a_obj_tumble_weed mostly done ( #88 )
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* mostly done
* Update d_t_tumble_weed.cpp
* remove cM::calcTimer
* just regswap on adjustSpeed
* Create inlines for angle between vectors
* name data symbols
---------
Co-authored-by: robojumper <robojumper@gmail.com >
2024-11-06 16:36:17 -05:00
Elijah Thomas
8a3710824b
Updated CC collision ( #80 )
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* c_cc_d soooo close
* d_cc_shape_colliders -> d_cc_d
* ported over changes from #43
* Oops, didnt save
* use better collision functions in bombf
* bombf fixes
* bombf actorPostCreate matching
* fix
* small fix for cCcD_UnkAttr Set function
* more cleanup(?) for c_cc_d
* d_cc_mass_s OK
* Initial d_cc_s setup
* some easy funcs
---------
Co-authored-by: robojumper <robojumper@gmail.com >
2024-11-01 17:07:16 -04:00
robojumper
9feb1933b7
d_a_obj_megami_island OK ( #81 )
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* d_a_obj_megami_island OK
* rename
2024-10-26 08:08:11 -04:00
robojumper
50b16f7da4
Separate our inc files
2024-10-25 14:36:31 +02:00
robojumper
5e73b2b902
OK, checkpoint
2024-10-25 12:08:24 +02:00
robojumper
5995604387
d_a_obj_island_nusi OK ( #79 )
2024-10-24 20:33:45 -04:00
robojumper
d466b5badf
d_t_gekotag with a single regswap ( #76 )
2024-10-22 19:59:22 -04:00
robojumper
b9409ccac5
d_a_obj_time_stage_bg with a weak function order issue ( #78 )
2024-10-22 19:46:02 -04:00
robojumper
8723bc3186
d_a_obj_fruit_guts_leaf OK ( #77 )
2024-10-20 16:43:57 -04:00
robojumper
2577b3a537
d_a_obj_utajima_island OK ( #73 )
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* d_a_obj_utajima_island OK
* Name one field
* mAngle constants
2024-10-20 09:59:15 -04:00
robojumper
e6dd20ada1
dAcOutaDemoPedest_c, dAcOutajimaLv2_c OK ( #75 )
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* dAcOutaDemoPedest_c OK
* dAcOutajimaLv2_c OK
2024-10-20 09:55:38 -04:00
robojumper
01b132f934
d_a_obj_utajima OK ( #72 )
2024-10-19 14:27:02 -04:00
CovenEsme
22a5cadd57
d_t_sw_area OK ( #68 )
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* Initial attempt
* Fix symbols for renamed story/itemflagMgrs
* Improvements xD
* OK with pragma
* Update variable name
2024-10-16 19:45:25 -04:00
CovenEsme
1eaa124714
d_t_tdb OK ( #67 )
2024-10-16 18:04:00 -04:00
Elijah Thomas
26af4db82d
update from dtk-template - clangd :) ( #66 )
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* update from dtk-template and start work towards using clangd
* include <a> -> "a"
* Update build.yml
* remove/add non-trivial class in union warning
2024-10-16 15:36:02 -04:00
robojumper
4543ec129e
d_t_reaction, angle chaos edition ( #56 )
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* d_t_reaction, angle chaos edition
* Fix
* prettier params
* fixup
---------
Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com >
2024-10-16 10:24:02 -04:00
Elijah Thomas
b5aa43ff37
Misc Collision ( #51 )
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* Initial Commit - Starting to translate from TP
* Collision Updates
* Actor Collision -> dBgW (DZB Collision)
* bg .text splits complete
* fix errors
* file organization
* missed files
* progress
* weee
* most of cM3dG
* Revert mAng change
* Progress
* Progress -> Need to update from main
* Fixup Merge
* d_bg_s symbols....
* TList Changes
* oops
* d_bg_s large progress
* d_bg_s_acch majority done
* d_bg_s_chk OK
* d_bg_s_gnd_chk OK
* d_bg_s_grp_pass_chk OK
* d_bg_lin_chk OK
* d_bg_s_poly_pass_chk OK
* d_bg_s_roof_chk and d_bg_s_sph_chk OK
* d_bg_s_spl_grp_chk OK
* d_bg_s_wtr_chk OK
* d_bg_w started
* d_bg_w_base OK
* name d_bg_w_kcol symbols
* d_bg_w_sv split/started
* most of d_bg_w_time
* stopping d_bg_w_kcol for now
* d_bg_w_sv OK
* work on d_bg_w_time
* revert TList to take offset arg
* fixup some compiler warnings
* set c_bg_w OK
* Update rel_sieve.py
* Remove TList Macros
* Bomb Header started
2024-10-16 09:00:47 -04:00