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@@ -0,0 +1,88 @@
|
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# changelog
|
||||
|
||||
NOTE: you can generate this with `node warm.js`. it might still not be perfectly sorted...
|
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|
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## november 2025
|
||||
|
||||
- 2025-11-27T22:03:53+01:00 [perf] in `noise`, let noiseMix do the disconnect when it exists by jeromew in: [#1783](https://codeberg.org/uzu/strudel/pulls/1783)
|
||||
- 2025-11-27T22:01:01+01:00 Bug Fix: Retries for sounds tab by glossing in: [#1754](https://codeberg.org/uzu/strudel/pulls/1754)
|
||||
- 2025-11-27T20:36:46+01:00 [hydra] return the hydra object when await initHydra(..) is called by jeromew in: [#1784](https://codeberg.org/uzu/strudel/pulls/1784)
|
||||
- 2025-11-27T20:36:14+01:00 Use errorLogger for query and tonal errors by glossing in: [#1782](https://codeberg.org/uzu/strudel/pulls/1782)
|
||||
- 2025-11-27T20:27:10+01:00 [perf] level 5 `connect-leak` on `vowel` by jeromew in: [#1779](https://codeberg.org/uzu/strudel/pulls/1779)
|
||||
- 2025-11-26T08:23:38+01:00 feat: add prebake script import button for loading .strudel files by daslyfe in: [#1774](https://codeberg.org/uzu/strudel/pulls/1774)
|
||||
- 2025-11-26T07:39:28+01:00 Fix Sampler port trampling by Dayglo in: [#1717](https://codeberg.org/uzu/strudel/pulls/1717)
|
||||
- 2025-11-25T20:59:09+01:00 Feat: Hook up octave and fix example by glossing in: [#1773](https://codeberg.org/uzu/strudel/pulls/1773)
|
||||
- 2025-11-25T20:48:09+01:00 [perf] fix `connect-leak` in `tremolo` param by jeromew in: [#1780](https://codeberg.org/uzu/strudel/pulls/1780)
|
||||
- 2025-11-24T17:51:20+01:00 filter modulation improvements! by daslyfe in: [#1769](https://codeberg.org/uzu/strudel/pulls/1769)
|
||||
- 2025-11-24T01:20:53+01:00 Add o as a synonym for orbit by daslyfe in: [#1766](https://codeberg.org/uzu/strudel/pulls/1766)
|
||||
- 2025-11-23T22:23:26+01:00 [perf] fix `connect-leak` in `fm` modulation by jeromew in: [#1758](https://codeberg.org/uzu/strudel/pulls/1758)
|
||||
- 2025-11-23T09:47:24+01:00 Fix interoperability issue between `all` and `await initHydra()` by jeromew in: [#1663](https://codeberg.org/uzu/strudel/pulls/1663)
|
||||
- 2025-11-23T04:23:06+01:00 Bug fix: Swap l/r gains with temp variable by glossing in: [#1768](https://codeberg.org/uzu/strudel/pulls/1768)
|
||||
- 2025-11-23T00:52:28+01:00 FIX: prevent LFO filter modulation from popping from negative values by daslyfe in: [#1767](https://codeberg.org/uzu/strudel/pulls/1767)
|
||||
- 2025-11-21T01:56:11+01:00 Bug Fix: Use frac due to negative frequencies from FM by glossing in: [#1759](https://codeberg.org/uzu/strudel/pulls/1759)
|
||||
- 2025-11-20T19:48:16+01:00 [perf] fix `connect-leak` added by #1742 when noise() is not used by jeromew in: [#1757](https://codeberg.org/uzu/strudel/pulls/1757)
|
||||
- 2025-11-20T14:51:00+01:00 [perf] fix `connect-leak` in `delay` effect by jeromew in: [#1755](https://codeberg.org/uzu/strudel/pulls/1755)
|
||||
- 2025-11-20T14:49:41+01:00 [perf] fix `connect leak` when .noise() is in the mix by jeromew in: [#1742](https://codeberg.org/uzu/strudel/pulls/1742)
|
||||
- 2025-11-18T23:52:45+01:00 wchooseCycles has now notes in an example by scrappy_fiddler in: [#1748](https://codeberg.org/uzu/strudel/pulls/1748)
|
||||
- 2025-11-17T05:31:54+01:00 Feature: Partials by glossing in: [#1659](https://codeberg.org/uzu/strudel/pulls/1659)
|
||||
- 2025-11-16T22:06:14+01:00 README: update superdough documentation by TristanMlct in: [#1741](https://codeberg.org/uzu/strudel/pulls/1741)
|
||||
- 2025-11-16T21:08:54+01:00 Worklet optimizations by glossing in: [#1730](https://codeberg.org/uzu/strudel/pulls/1730)
|
||||
- 2025-11-15T14:59:30+01:00 [perf] disconnect Offline AudioNode connections in generateReverb by jeromew in: [#1740](https://codeberg.org/uzu/strudel/pulls/1740)
|
||||
- 2025-11-15T14:57:47+01:00 [perf] disconnect `send` effect AudioNode when `room` is used by jeromew in: [#1736](https://codeberg.org/uzu/strudel/pulls/1736)
|
||||
- 2025-11-12T21:22:34+01:00 [supradough] fix: unstable filter by froos in: [#1593](https://codeberg.org/uzu/strudel/pulls/1593)
|
||||
- 2025-11-12T21:12:07+01:00 Fix link syntax in `project-start` by Kissaki in: [#1724](https://codeberg.org/uzu/strudel/pulls/1724)
|
||||
- 2025-11-12T21:06:13+01:00 Fix web README sample code by Kissaki in: [#1725](https://codeberg.org/uzu/strudel/pulls/1725)
|
||||
- 2025-11-12T20:59:39+01:00 Fix typo: 'studel' -> 'strudel' by drhayes in: [#1726](https://codeberg.org/uzu/strudel/pulls/1726)
|
||||
- 2025-11-12T15:23:41+01:00 fix for node 24 support in tests - #1718 by ausav in: [#1719](https://codeberg.org/uzu/strudel/pulls/1719)
|
||||
- 2025-11-11T09:00:49+01:00 soundAlias example fix by PepsiiMan in: [#1720](https://codeberg.org/uzu/strudel/pulls/1720)
|
||||
- 2025-11-10T08:18:36+01:00 fix: Make Supradough package build by munshkr in: [#1711](https://codeberg.org/uzu/strudel/pulls/1711)
|
||||
- 2025-11-10T08:18:00+01:00 added docs for spaces in scale names by ondras in: [#1715](https://codeberg.org/uzu/strudel/pulls/1715)
|
||||
- 2025-11-10T02:44:01+01:00 Feature: LFOs for Filters by glossing in: [#1636](https://codeberg.org/uzu/strudel/pulls/1636)
|
||||
- 2025-11-05T17:07:00+01:00 improvement: sync midi messages to audio context clock by daslyfe in: [#1708](https://codeberg.org/uzu/strudel/pulls/1708)
|
||||
- 2025-11-04T19:36:14+01:00 Add stick button mappings to gamepad implementation and improve docs by kaosuryoko in: [#1696](https://codeberg.org/uzu/strudel/pulls/1696)
|
||||
- 2025-11-04T19:29:35+01:00 Refactor sound stopping and triggering logic in SoundsTab component by IJOL in: [#1688](https://codeberg.org/uzu/strudel/pulls/1688)
|
||||
- 2025-11-04T19:13:21+01:00 Add setting to toggle pattern auto-start on pattern change by moumar in: [#1690](https://codeberg.org/uzu/strudel/pulls/1690)
|
||||
- 2025-11-04T18:58:50+01:00 Voicings JSDoc by sharkeys_lunchbox in: [#1686](https://codeberg.org/uzu/strudel/pulls/1686)
|
||||
- 2025-11-01T07:50:40+01:00 FIX: Loading local samples uses too much memory by daslyfe in: [#1706](https://codeberg.org/uzu/strudel/pulls/1706)
|
||||
|
||||
|
||||
## october 2025
|
||||
|
||||
- 2025-10-28T22:58:24+01:00 Bug Fix: Handle scale-for-notes when n also supplied by glossing in: [#1625](https://codeberg.org/uzu/strudel/pulls/1625)
|
||||
- 2025-10-28T22:51:16+01:00 Repurpose vim shortcuts for usability by dtricks in: [#1624](https://codeberg.org/uzu/strudel/pulls/1624)
|
||||
- 2025-10-28T22:35:21+01:00 Add support for euclidian in mondo with `bd&3:8` by TristanCacqueray in: [#1630](https://codeberg.org/uzu/strudel/pulls/1630)
|
||||
- 2025-10-27T10:42:07+01:00 Use bunny cdn for all samples and json files by yaxu in: [#1701](https://codeberg.org/uzu/strudel/pulls/1701)
|
||||
- 2025-10-26T22:52:54+01:00 degithub - switch some samples to bunnycdn by yaxu in: [#1697](https://codeberg.org/uzu/strudel/pulls/1697)
|
||||
- 2025-10-26T17:09:22+01:00 Fix ZZFX example by moumar in: [#1685](https://codeberg.org/uzu/strudel/pulls/1685)
|
||||
- 2025-10-23T15:56:04+02:00 Make osc port and host configurable. Changes dependencies. by yaxu in: [#1682](https://codeberg.org/uzu/strudel/pulls/1682)
|
||||
- 2025-10-23T03:47:31+02:00 Adds back shape to superdough by glossing in: [#1672](https://codeberg.org/uzu/strudel/pulls/1672)
|
||||
- 2025-10-22T22:15:19+02:00 Fix sampler.mjs githubPath by jeromew in: [#1684](https://codeberg.org/uzu/strudel/pulls/1684)
|
||||
- 2025-10-22T16:20:50+02:00 Fix onPaint for widgets by yaxu in: [#1658](https://codeberg.org/uzu/strudel/pulls/1658)
|
||||
- 2025-10-22T15:19:12+02:00 Fix a bug introduced by #4e17cfbdd6 by milliganf in: [#1679](https://codeberg.org/uzu/strudel/pulls/1679)
|
||||
- 2025-10-18T04:29:20+02:00 Bug Fix: Wavetable: phase wrapping at 1 and detune by glossing in: [#1620](https://codeberg.org/uzu/strudel/pulls/1620)
|
||||
- 2025-10-16T20:26:28+02:00 github samples: default to "samples" if repository is not specified by prezmop in: [#1644](https://codeberg.org/uzu/strudel/pulls/1644)
|
||||
- 2025-10-16T17:33:39+02:00 Docs: add example of custom chained function by dariusk in: [#1642](https://codeberg.org/uzu/strudel/pulls/1642)
|
||||
- 2025-10-14T12:39:48+02:00 textbox by yaxu in: [#1650](https://codeberg.org/uzu/strudel/pulls/1650)
|
||||
- 2025-10-13T07:05:57+02:00 Feature: Wavetable FM by glossing in: [#1623](https://codeberg.org/uzu/strudel/pulls/1623)
|
||||
- 2025-10-12T20:43:42+02:00 fix: repair REPL sample sources and URL concat (#1640) by erikfox in: [#1646](https://codeberg.org/uzu/strudel/pulls/1646)
|
||||
- 2025-10-10T11:25:02+02:00 Add control-metadata by yaxu in: [#1634](https://codeberg.org/uzu/strudel/pulls/1634)
|
||||
- 2025-10-07T22:59:39+02:00 Fix MQTT: change the trigger handler to match new hap by jurrchen in: [#1629](https://codeberg.org/uzu/strudel/pulls/1629)
|
||||
- 2025-10-05T21:42:19+02:00 Fix case sensitivity for synonym search by vvolhejn in: [#1618](https://codeberg.org/uzu/strudel/pulls/1618)
|
||||
- 2025-10-01T08:56:35+02:00 Optimize wavetable synth by glossing in: [#1613](https://codeberg.org/uzu/strudel/pulls/1613)
|
||||
- 2025-10-01T02:02:33+02:00 fix: pattern switching by daslyfe in: [#1616](https://codeberg.org/uzu/strudel/pulls/1616)
|
||||
|
||||
## September 2025
|
||||
|
||||
- 2025-09-29T02:10:54+02:00 fix wavetable JSON by daslyfe in: [#1611](https://codeberg.org/uzu/strudel/pulls/1611)
|
||||
- 2025-09-28T21:28:16+02:00 rename wavetable controls to match existing naming conventions by daslyfe in: [#1610](https://codeberg.org/uzu/strudel/pulls/1610)
|
||||
- 2025-09-27T23:28:13+02:00 Feature: Wavetable synth improvements by glossing in: [#1607](https://codeberg.org/uzu/strudel/pulls/1607)
|
||||
- 2025-09-27T21:43:10+02:00 wavetable improvements by daslyfe in: [#1608](https://codeberg.org/uzu/strudel/pulls/1608)
|
||||
- 2025-09-26T08:48:46+02:00 create orbit based DJ filter by daslyfe in: [#1603](https://codeberg.org/uzu/strudel/pulls/1603)
|
||||
- 2025-09-23T13:28:20+02:00 fix: time signal by daslyfe in: [#1583](https://codeberg.org/uzu/strudel/pulls/1583)
|
||||
- 2025-09-21T16:16:06+02:00 mondo: fix all + setcpm + setcps by froos in: [#1600](https://codeberg.org/uzu/strudel/pulls/1600)
|
||||
- 2025-09-19T21:59:43+02:00 fix: osc error message by froos in: [#1597](https://codeberg.org/uzu/strudel/pulls/1597)
|
||||
- 2025-09-18T21:09:56+02:00 osc: --debug flag to see incoming messages by froos in: [#1595](https://codeberg.org/uzu/strudel/pulls/1595)
|
||||
- 2025-09-17T14:12:10+02:00 simplify osc usage by froos in: [#1588](https://codeberg.org/uzu/strudel/pulls/1588)
|
||||
- 2025-09-16T16:59:58+02:00 dev: logger errors to console in dev mode by daslyfe in: [#1585](https://codeberg.org/uzu/strudel/pulls/1585)
|
||||
- 2025-09-15T22:52:14+02:00 add tic80 font by froos in: [#1579](https://codeberg.org/uzu/strudel/pulls/1579)
|
||||
- 2025-09-15T00:00:19+02:00 supradough: fix delay + add some jsdoc types by froos in: [#1578](https://codeberg.org/uzu/strudel/pulls/1578)
|
||||
+22
-17
@@ -4,20 +4,13 @@ Thanks for wanting to contribute!!! There are many ways you can add value to thi
|
||||
|
||||
## Move to codeberg
|
||||
|
||||
We are currently in the process of moving from github to codeberg -- not everything is working, please bear with us.
|
||||
|
||||
To update your local clone, you can run this command:
|
||||
|
||||
```
|
||||
git remote set-url origin git@codeberg.org:uzu/strudel.git
|
||||
```
|
||||
|
||||
Along with many other live coding projects, we have moved from Microsoft's Github platform to Codeberg for ethical reasons. Please don't fork the project back to github.
|
||||
|
||||
## Communication Channels
|
||||
|
||||
To get in touch with the contributors, either
|
||||
To get in touch with the community, either
|
||||
|
||||
- [join the Tidal Discord Channel](https://discord.com/invite/HGEdXmRkzT) and go to the #strudel channel
|
||||
- [join the Uzulang Discord Server](https://discord.com/invite/HGEdXmRkzT) and go to the strudel channels (Uzulangs are a family of live coding languages inspired by each other, including TidalCycles as well as Strudel)
|
||||
- Find related discussions on the [tidal club forum](https://club.tidalcycles.org/)
|
||||
|
||||
## Ask a Question
|
||||
@@ -36,22 +29,35 @@ Use one of the Communication Channels listed above and drop us a line or two!
|
||||
## Share Music
|
||||
|
||||
If you made some music with strudel, you can give back some love and share what you've done!
|
||||
Your creation could also be part of the random selection in the REPL if you want.
|
||||
Use one of the Communication Channels listed above.
|
||||
(There used to be a random selection of contributed patterns in the REPL, but that is unfortunately disabled for now due to abuse)
|
||||
|
||||
## Improve the Docs
|
||||
|
||||
If you find some weak spots in the [docs](https://strudel.cc/workshop/getting-started/),
|
||||
you can edit each file directly on codeburg. (we are currently fixing the "Edit this page" links in the right sidebar)
|
||||
If you find some weak spots in the [docs](https://strudel.cc/workshop/getting-started/), you can edit each file directly on codeberg. There are "Edit this page" links in the right sidebar that take you to the right place.
|
||||
|
||||
## Propose a Feature
|
||||
|
||||
If you want a specific feature that is not part of strudel yet, feel free to use one of the communication channels above.
|
||||
Maybe you even want to help with the implementation of that feature!
|
||||
If you want a specific feature that is not part of strudel yet, feel free to use one of the communication channels above. Please bear in mind that this is a free/open source project, oriented around collaborative discussion. Maybe you even want to help with the implementation of that feature!
|
||||
|
||||
## Contribute a feature
|
||||
|
||||
Pull requests welcome! Consider starting with discussion or proof-of-concept first, rather than do loads of work on something and then find it doesn't fit the collective goals of the project, or something like that.
|
||||
|
||||
At the time of writing we have a PR backlog, and generally prioritise bugfixes and contributions that have arisen through community discussion.
|
||||
|
||||
### AI/LLM policy
|
||||
|
||||
Strudel is a project handmade by humans, with thought and nuance.
|
||||
|
||||
If you have used LLMs (so called 'AI'), please detail that in the pull request. We are still developing our response to the onslaught of LLM technology, but for practical and legal reasons are currently not accepting wholly LLM-generated code. We are also not accepting PRs that add LLM features to strudel itself.
|
||||
|
||||
There are #llm-chat and #llm-share channels on our discord. Please do not discuss or share LLM-related things outside of those channels.
|
||||
|
||||
## Report a Bug
|
||||
|
||||
If you've found a bug, or some behaviour that does not seem right, you are welcome to file an [issue](https://codeberg.org/uzu/strudel/issues).
|
||||
|
||||
Please check that it has not been reported before.
|
||||
|
||||
## Fix a Bug
|
||||
@@ -118,8 +124,7 @@ There are also eslint extensions / plugins for most editors.
|
||||
|
||||
## Running all CI Checks
|
||||
|
||||
When opening a PR, the CI runner will automatically check the code style and eslint, as well as run all tests.
|
||||
You can run the same check with `pnpm check`
|
||||
When opening a PR, the CI runner will (once approved by a human) check the code style and eslint, as well as run all tests. You can run the same check with `pnpm check`.
|
||||
|
||||
## Package Workflow
|
||||
|
||||
|
||||
@@ -13,7 +13,7 @@ https://strudel.cc/
|
||||
|
||||
After cloning the project, you can run the REPL locally:
|
||||
|
||||
1. Install [Node.js](https://nodejs.org/)
|
||||
1. Install [Node.js](https://nodejs.org/) 18 or newer
|
||||
2. Install [pnpm](https://pnpm.io/installation)
|
||||
3. Install dependencies by running the following command:
|
||||
```bash
|
||||
|
||||
@@ -20,5 +20,8 @@
|
||||
"@strudel/tonal": "workspace:*",
|
||||
"@strudel/transpiler": "workspace:*",
|
||||
"@strudel/webaudio": "workspace:*"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,5 +14,8 @@
|
||||
},
|
||||
"dependencies": {
|
||||
"@strudel/web": "workspace:*"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -18,5 +18,8 @@
|
||||
"@strudel/transpiler": "workspace:*",
|
||||
"@strudel/webaudio": "workspace:*",
|
||||
"@strudel/tonal": "workspace:*"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -13,5 +13,8 @@
|
||||
},
|
||||
"devDependencies": {
|
||||
"vite": "^6.0.11"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -32,5 +32,8 @@
|
||||
},
|
||||
"devDependencies": {
|
||||
"vite": "^6.0.11"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
+4
-1
@@ -73,5 +73,8 @@
|
||||
"prettier": "^3.4.2",
|
||||
"vitest": "^3.0.4",
|
||||
"vite-plugin-bundle-audioworklet": "workspace:*"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,8 +1,10 @@
|
||||
import jsdoc from '../../doc.json';
|
||||
import { autocompletion } from '@codemirror/autocomplete';
|
||||
import { h } from './html';
|
||||
import { Scale } from '@tonaljs/tonal';
|
||||
import { soundMap } from 'superdough';
|
||||
//TODO: fix tonal scale import
|
||||
// import { Scale } from '@tonaljs/tonal';
|
||||
// import { soundMap } from '@strudel/webaudio';
|
||||
let soundMap = undefined;
|
||||
import { complex } from '@strudel/tonal';
|
||||
|
||||
const escapeHtml = (str) => {
|
||||
@@ -79,7 +81,9 @@ const hasExcludedTags = (doc) =>
|
||||
['superdirtOnly', 'noAutocomplete'].some((tag) => doc.tags?.find((t) => t.originalTitle === tag));
|
||||
|
||||
export function bankCompletions() {
|
||||
const soundDict = soundMap.get();
|
||||
// TODO: FIX IMPORT
|
||||
const soundDict = soundMap?.get() ?? {};
|
||||
|
||||
const banks = new Set();
|
||||
for (const key of Object.keys(soundDict)) {
|
||||
const [bank, suffix] = key.split('_');
|
||||
@@ -90,13 +94,13 @@ export function bankCompletions() {
|
||||
.map((name) => ({ label: name, type: 'bank' }));
|
||||
}
|
||||
|
||||
// Attempt to get all scale names from Tonal
|
||||
// Attempt to get all scale names from Tonal TODO: FIX IMPORT
|
||||
let scaleCompletions = [];
|
||||
try {
|
||||
scaleCompletions = (Scale.names ? Scale.names() : []).map((name) => ({ label: name, type: 'scale' }));
|
||||
} catch (e) {
|
||||
console.warn('[autocomplete] Could not load scale names from Tonal:', e);
|
||||
}
|
||||
// try {
|
||||
// scaleCompletions = (Scale.names ? Scale.names() : []).map((name) => ({ label: name, type: 'scale' }));
|
||||
// } catch (e) {
|
||||
// console.warn('[autocomplete] Could not load scale names from Tonal:', e);
|
||||
// }
|
||||
|
||||
// Valid mode values for voicing
|
||||
const modeCompletions = [
|
||||
@@ -268,7 +272,7 @@ function soundHandler(context) {
|
||||
const inside = text.slice(quoteIdx + 1);
|
||||
const fragMatch = inside.match(SOUND_FRAGMENT_MATCH_REGEX);
|
||||
const fragment = fragMatch ? fragMatch[1] : inside;
|
||||
const soundNames = Object.keys(soundMap.get()).sort();
|
||||
const soundNames = Object.keys(soundMap?.get() ?? {}).sort();
|
||||
const filteredSounds = soundNames.filter((name) => name.includes(fragment));
|
||||
let options = filteredSounds.map((name) => ({ label: name, type: 'sound' }));
|
||||
const from = soundContext.to - fragment.length;
|
||||
|
||||
@@ -54,5 +54,8 @@
|
||||
},
|
||||
"devDependencies": {
|
||||
"vite": "^6.0.11"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
+439
-26
@@ -72,6 +72,27 @@ export function registerControl(names, ...aliases) {
|
||||
return bag;
|
||||
}
|
||||
|
||||
export function registerMultiControl(names, maxControls, ...aliases) {
|
||||
names = Array.isArray(names) ? names : [names];
|
||||
let bag = {};
|
||||
for (let i = 1; i <= maxControls; i++) {
|
||||
let theseAliases = [...aliases];
|
||||
let theseNames = [...names];
|
||||
if (i === 1) {
|
||||
// adds e.g. fm1 as an alias for fm
|
||||
const aliases1 = theseAliases.map((a) => `${a}1`);
|
||||
const names1 = theseNames.map((n) => `${n}1`);
|
||||
theseAliases = theseAliases.concat(aliases1).concat(names1);
|
||||
} else {
|
||||
theseAliases = theseAliases.map((a) => `${a}${i}`);
|
||||
theseNames = theseNames.map((n) => `${n}${i}`);
|
||||
}
|
||||
const subBag = registerControl(theseNames, ...theseAliases);
|
||||
bag = { ...bag, ...subBag };
|
||||
}
|
||||
return bag;
|
||||
}
|
||||
|
||||
/**
|
||||
* Select a sound / sample by name. When using mininotation, you can also optionally supply 'n' and 'gain' parameters
|
||||
* separated by ':'.
|
||||
@@ -380,12 +401,13 @@ export const { accelerate } = registerControl('accelerate');
|
||||
* Sets the velocity from 0 to 1. Is multiplied together with gain.
|
||||
*
|
||||
* @name velocity
|
||||
* @synonyms vel
|
||||
* @example
|
||||
* s("hh*8")
|
||||
* .gain(".4!2 1 .4!2 1 .4 1")
|
||||
* .velocity(".4 1")
|
||||
*/
|
||||
export const { velocity } = registerControl('velocity');
|
||||
export const { velocity, vel } = registerControl('velocity', 'vel');
|
||||
/**
|
||||
* Controls the gain by an exponential amount.
|
||||
*
|
||||
@@ -435,6 +457,9 @@ export const { attack, att } = registerControl('attack', 'att');
|
||||
* Whole numbers and simple ratios sound more natural,
|
||||
* while decimal numbers and complex ratios sound metallic.
|
||||
*
|
||||
* A number may be added afterwards to control the harmonicity of
|
||||
* any of the 8 individual FMs (e.g. `fmh2`)
|
||||
*
|
||||
* @name fmh
|
||||
* @param {number | Pattern} harmonicity
|
||||
* @example
|
||||
@@ -444,25 +469,40 @@ export const { attack, att } = registerControl('attack', 'att');
|
||||
* ._scope()
|
||||
*
|
||||
*/
|
||||
export const { fmh } = registerControl(['fmh', 'fmi'], 'fmh');
|
||||
export const { fmh, fmh1, fmh2, fmh3, fmh4, fmh5, fmh6, fmh7, fmh8 } = registerMultiControl(['fmh', 'fmi'], 8, 'fmh');
|
||||
|
||||
/**
|
||||
* Sets the Frequency Modulation of the synth.
|
||||
* Controls the modulation index, which defines the brightness of the sound.
|
||||
*
|
||||
* @name fm
|
||||
* A number may be added afterwards to control the modulation index of
|
||||
* any of the 8 individual FMs (e.g. `fm3`). Also, FMs may be routed into
|
||||
* each other with matrix commands like `fm13`, which would send `fm1` back into
|
||||
* `fm3`
|
||||
*
|
||||
* @name fmi
|
||||
* @param {number | Pattern} brightness modulation index
|
||||
* @synonyms fmi
|
||||
* @synonyms fm
|
||||
* @example
|
||||
* note("c e g b g e")
|
||||
* .fm("<0 1 2 8 32>")
|
||||
* ._scope()
|
||||
* @example
|
||||
* s("sine").note("F1").seg(8)
|
||||
* .fm(4).fm2(rand.mul(4)).fm3(saw.mul(8).slow(8))
|
||||
* .fmh(1.06).fmh2(10).fmh3(0.1)
|
||||
*
|
||||
*/
|
||||
export const { fmi, fm } = registerControl(['fmi', 'fmh'], 'fm');
|
||||
export const { fmi, fmi1, fmi2, fmi3, fmi4, fmi5, fmi6, fmi7, fmi8, fm, fm1, fm2, fm3, fm4, fm5, fm6, fm7, fm8 } =
|
||||
registerMultiControl(['fmi', 'fmh'], 8, 'fm');
|
||||
|
||||
// fm envelope
|
||||
/**
|
||||
* Ramp type of fm envelope. Exp might be a bit broken..
|
||||
*
|
||||
* A number may be added afterwards to control the envelope of
|
||||
* any of the 8 individual FMs (e.g. `fmenv4`)
|
||||
*
|
||||
* @name fmenv
|
||||
* @param {number | Pattern} type lin | exp
|
||||
* @example
|
||||
@@ -474,11 +514,19 @@ export const { fmi, fm } = registerControl(['fmi', 'fmh'], 'fm');
|
||||
* ._scope()
|
||||
*
|
||||
*/
|
||||
export const { fmenv } = registerControl('fmenv');
|
||||
export const { fmenv, fmenv1, fmenv2, fmenv3, fmenv4, fmenv5, fmenv6, fmenv7, fmenv8 } = registerMultiControl(
|
||||
'fmenv',
|
||||
8,
|
||||
);
|
||||
|
||||
/**
|
||||
* Attack time for the FM envelope: time it takes to reach maximum modulation
|
||||
*
|
||||
* A number may be added afterwards to control the attack of the envelope of
|
||||
* any of the 8 individual FMs (e.g. `fmatt5`)
|
||||
*
|
||||
* @name fmattack
|
||||
* @synonyms fmatt
|
||||
* @param {number | Pattern} time attack time
|
||||
* @example
|
||||
* note("c e g b g e")
|
||||
@@ -487,11 +535,33 @@ export const { fmenv } = registerControl('fmenv');
|
||||
* ._scope()
|
||||
*
|
||||
*/
|
||||
export const { fmattack } = registerControl('fmattack');
|
||||
export const {
|
||||
fmattack,
|
||||
fmattack1,
|
||||
fmattack2,
|
||||
fmattack3,
|
||||
fmattack4,
|
||||
fmattack5,
|
||||
fmattack6,
|
||||
fmattack7,
|
||||
fmattack8,
|
||||
fmatt,
|
||||
fmatt1,
|
||||
fmatt2,
|
||||
fmatt3,
|
||||
fmatt4,
|
||||
fmatt5,
|
||||
fmatt6,
|
||||
fmatt7,
|
||||
fmatt8,
|
||||
} = registerMultiControl('fmattack', 8, 'fmatt');
|
||||
|
||||
/**
|
||||
* Waveform of the fm modulator
|
||||
*
|
||||
* A number may be added afterwards to control the waveform
|
||||
* any of the 8 individual FMs (e.g. `fmwave6`)
|
||||
*
|
||||
* @name fmwave
|
||||
* @param {number | Pattern} wave waveform
|
||||
* @example
|
||||
@@ -500,12 +570,19 @@ export const { fmattack } = registerControl('fmattack');
|
||||
* n("0 1 2 3".fast(4)).chord("<Dm Am F G>").voicing().s("sawtooth").fmwave("brown").fm(.6)
|
||||
*
|
||||
*/
|
||||
export const { fmwave } = registerControl('fmwave');
|
||||
export const { fmwave, fmwave1, fmwave2, fmwave3, fmwave4, fmwave5, fmwave6, fmwave7, fmwave8 } = registerMultiControl(
|
||||
'fmwave',
|
||||
8,
|
||||
);
|
||||
|
||||
/**
|
||||
* Decay time for the FM envelope: seconds until the sustain level is reached after the attack phase.
|
||||
*
|
||||
* A number may be added afterwards to control the decay of the envelope of
|
||||
* any of the 8 individual FMs (e.g. `fmdec6`)
|
||||
*
|
||||
* @name fmdecay
|
||||
* @synonyms fmdec
|
||||
* @param {number | Pattern} time decay time
|
||||
* @example
|
||||
* note("c e g b g e")
|
||||
@@ -515,11 +592,35 @@ export const { fmwave } = registerControl('fmwave');
|
||||
* ._scope()
|
||||
*
|
||||
*/
|
||||
export const { fmdecay } = registerControl('fmdecay');
|
||||
export const {
|
||||
fmdecay,
|
||||
fmdecay1,
|
||||
fmdecay2,
|
||||
fmdecay3,
|
||||
fmdecay4,
|
||||
fmdecay5,
|
||||
fmdecay6,
|
||||
fmdecay7,
|
||||
fmdecay8,
|
||||
fmdec,
|
||||
fmdec1,
|
||||
fmdec2,
|
||||
fmdec3,
|
||||
fmdec4,
|
||||
fmdec5,
|
||||
fmdec6,
|
||||
fmdec7,
|
||||
fmdec8,
|
||||
} = registerMultiControl('fmdecay', 8, 'fmdec');
|
||||
|
||||
/**
|
||||
* Sustain level for the FM envelope: how much modulation is applied after the decay phase
|
||||
*
|
||||
* A number may be added afterwards to control the sustain of the envelope of
|
||||
* any of the 8 individual FMs (e.g. `fmsus7`)
|
||||
*
|
||||
* @name fmsustain
|
||||
* @synonyms fmsus
|
||||
* @param {number | Pattern} level sustain level
|
||||
* @example
|
||||
* note("c e g b g e")
|
||||
@@ -529,10 +630,69 @@ export const { fmdecay } = registerControl('fmdecay');
|
||||
* ._scope()
|
||||
*
|
||||
*/
|
||||
export const { fmsustain } = registerControl('fmsustain');
|
||||
// these are not really useful... skipping for now
|
||||
export const { fmrelease } = registerControl('fmrelease');
|
||||
export const { fmvelocity } = registerControl('fmvelocity');
|
||||
export const {
|
||||
fmsustain,
|
||||
fmsustain1,
|
||||
fmsustain2,
|
||||
fmsustain3,
|
||||
fmsustain4,
|
||||
fmsustain5,
|
||||
fmsustain6,
|
||||
fmsustain7,
|
||||
fmsustain8,
|
||||
fmsus,
|
||||
fmsus1,
|
||||
fmsus2,
|
||||
fmsus3,
|
||||
fmsus4,
|
||||
fmsus5,
|
||||
fmsus6,
|
||||
fmsus7,
|
||||
fmsus8,
|
||||
} = registerMultiControl('fmsustain', 8, 'fmsus');
|
||||
|
||||
/**
|
||||
* Release time for the FM envelope: how much modulation is applied after the note is released
|
||||
*
|
||||
* A number may be added afterwards to control the release of the envelope of
|
||||
* any of the 8 individual FMs (e.g. `fmrel8`)
|
||||
*
|
||||
* @name fmrelease
|
||||
* @synonyms fmrel
|
||||
* @param {number | Pattern} time release time
|
||||
*
|
||||
*/
|
||||
export const {
|
||||
fmrelease,
|
||||
fmrelease1,
|
||||
fmrelease2,
|
||||
fmrelease3,
|
||||
fmrelease4,
|
||||
fmrelease5,
|
||||
fmrelease6,
|
||||
fmrelease7,
|
||||
fmrelease8,
|
||||
fmrel,
|
||||
fmrel1,
|
||||
fmrel2,
|
||||
fmrel3,
|
||||
fmrel4,
|
||||
fmrel5,
|
||||
fmrel6,
|
||||
fmrel7,
|
||||
fmrel8,
|
||||
} = registerMultiControl('fmrelease', 8, 'fmrel');
|
||||
|
||||
// FM Matrix
|
||||
// Note: we do not declare top-level exports here since it would add
|
||||
// ~162 more explicit exports. This is likely fine as the most common use-case would be to at least
|
||||
// declare one other FM prior to utilizing the matrix functionality, but if we ever decide we need it,
|
||||
// TODO to add it explicitly / go with the globalThis approach
|
||||
for (let i = 0; i <= 8; i++) {
|
||||
for (let j = 0; j <= 8; j++) {
|
||||
registerControl(`fmi${i}${j}`, `fm${i}${j}`);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Select the sound bank to use. To be used together with `s`. The bank name (+ "_") will be prepended to the value of `s`.
|
||||
@@ -1288,6 +1448,193 @@ export const { fanchor } = registerControl('fanchor');
|
||||
*/
|
||||
// currently an alias of 'hcutoff' https://codeberg.org/uzu/strudel/issues/496
|
||||
// ['hpf'],
|
||||
|
||||
/**
|
||||
* Rate of the LFO for the lowpass filter
|
||||
*
|
||||
* @name lprate
|
||||
* @param {number | Pattern} rate rate in hertz
|
||||
* @example
|
||||
* note("<c c c# c c c4>*16").s("sawtooth").lpf(600).lprate("<4 8 2 1>")
|
||||
*/
|
||||
export const { lprate } = registerControl('lprate');
|
||||
|
||||
/**
|
||||
* Cycle-synced rate of the LFO for the lowpass filter
|
||||
*
|
||||
* @name lpsync
|
||||
* @param {number | Pattern} rate rate in cycles
|
||||
* @example
|
||||
* note("<c c c# c c c4>*16").s("sawtooth").lpf(600).lpsync("<4 8 2 1>")
|
||||
*/
|
||||
export const { lpsync } = registerControl('lpsync');
|
||||
|
||||
/**
|
||||
* Depth of the LFO for the lowpass filter
|
||||
*
|
||||
* @name lpdepth
|
||||
* @param {number | Pattern} depth depth of modulation
|
||||
* @example
|
||||
* note("<c c c# c c c4>*16").s("sawtooth").lpf(600).lpdepth("<1 .5 1.8 0>")
|
||||
*/
|
||||
|
||||
export const { lpdepth } = registerControl('lpdepth');
|
||||
/**
|
||||
* Depth of the LFO for the lowpass filter, in HZ
|
||||
*
|
||||
* @name lpdepthfrequency
|
||||
* @synonyms lpdepthfreq
|
||||
* @param {number | Pattern} depth depth of modulation
|
||||
* @example
|
||||
* note("<c c c# c c c4>*16").s("sawtooth").lpf(600).lpdepthfrequency("<200 500 100 0>")
|
||||
*/
|
||||
|
||||
export const { lpdepthfrequency, lpdepthfreq } = registerControl('lpdepthfrequency', 'lpdepthfreq');
|
||||
|
||||
/**
|
||||
* Shape of the LFO for the lowpass filter
|
||||
*
|
||||
* @name lpshape
|
||||
* @param {number | Pattern} shape Shape of the lfo (0, 1, 2, ..)
|
||||
*/
|
||||
export const { lpshape } = registerControl('lpshape');
|
||||
|
||||
/**
|
||||
* DC offset of the LFO for the lowpass filter
|
||||
*
|
||||
* @name lpdc
|
||||
* @param {number | Pattern} dcoffset dc offset. set to 0 for unipolar
|
||||
*/
|
||||
export const { lpdc } = registerControl('lpdc');
|
||||
|
||||
/**
|
||||
* Skew of the LFO for the lowpass filter
|
||||
*
|
||||
* @name lpskew
|
||||
* @param {number | Pattern} skew How much to bend the LFO shape
|
||||
*/
|
||||
export const { lpskew } = registerControl('lpskew');
|
||||
|
||||
/**
|
||||
* Rate of the LFO for the bandpass filter
|
||||
*
|
||||
* @name bprate
|
||||
* @param {number | Pattern} rate rate in hertz
|
||||
*/
|
||||
export const { bprate } = registerControl('bprate');
|
||||
|
||||
/**
|
||||
* Cycle-synced rate of the LFO for the bandpass filter
|
||||
*
|
||||
* @name bpsync
|
||||
* @param {number | Pattern} rate rate in cycles
|
||||
*/
|
||||
export const { bpsync } = registerControl('bpsync');
|
||||
|
||||
/**
|
||||
* Depth of the LFO for the bandpass filter
|
||||
*
|
||||
* @name bpdepth
|
||||
* @param {number | Pattern} depth depth of modulation
|
||||
*/
|
||||
export const { bpdepth } = registerControl('bpdepth');
|
||||
|
||||
/**
|
||||
* Depth of the LFO for the bandpass filter, in HZ
|
||||
*
|
||||
* @name bpdepthfrequency
|
||||
* @synonyms bpdepthfreq
|
||||
* @param {number | Pattern} depth depth of modulation
|
||||
* @example
|
||||
* note("<c c c# c c c4>*16").s("sawtooth").lpf(600).bpdepthfrequency("<200 500 100 0>")
|
||||
*/
|
||||
|
||||
export const { bpdepthfrequency, bpdepthfreq } = registerControl('bpdepthfrequency', 'bpdepthfreq');
|
||||
|
||||
/**
|
||||
* Shape of the LFO for the bandpass filter
|
||||
*
|
||||
* @name bpshape
|
||||
* @param {number | Pattern} shape Shape of the lfo (0, 1, 2, ..)
|
||||
*/
|
||||
export const { bpshape } = registerControl('bpshape');
|
||||
|
||||
/**
|
||||
* DC offset of the LFO for the bandpass filter
|
||||
*
|
||||
* @name bpdc
|
||||
* @param {number | Pattern} dcoffset dc offset. set to 0 for unipolar
|
||||
*/
|
||||
export const { bpdc } = registerControl('bpdc');
|
||||
|
||||
/**
|
||||
* Skew of the LFO for the bandpass filter
|
||||
*
|
||||
* @name bpskew
|
||||
* @param {number | Pattern} skew How much to bend the LFO shape
|
||||
*/
|
||||
export const { bpskew } = registerControl('bpskew');
|
||||
|
||||
/**
|
||||
* Rate of the LFO for the highpass filter
|
||||
*
|
||||
* @name hprate
|
||||
* @param {number | Pattern} rate rate in hertz
|
||||
*/
|
||||
export const { hprate } = registerControl('hprate');
|
||||
|
||||
/**
|
||||
* Cycle-synced rate of the LFO for the highpass filter
|
||||
*
|
||||
* @name hpsync
|
||||
* @param {number | Pattern} rate rate in cycles
|
||||
*/
|
||||
export const { hpsync } = registerControl('hpsync');
|
||||
|
||||
/**
|
||||
* Depth of the LFO for the highpass filter
|
||||
*
|
||||
* @name hpdepth
|
||||
* @param {number | Pattern} depth depth of modulation
|
||||
*/
|
||||
export const { hpdepth } = registerControl('hpdepth');
|
||||
|
||||
/**
|
||||
* Depth of the LFO for the hipass filter, in hz
|
||||
*
|
||||
* @name hpdepthfrequency
|
||||
* @synonyms hpdepthfreq
|
||||
* @param {number | Pattern} depth depth of modulation
|
||||
* @example
|
||||
* note("<c c c# c c c4>*16").s("sawtooth").lpf(600).hpdepthfrequency("<200 500 100 0>")
|
||||
*/
|
||||
|
||||
export const { hpdepthfrequency, hpdepthfreq } = registerControl('hpdepthfrequency', 'hpdepthfreq');
|
||||
|
||||
/**
|
||||
* Shape of the LFO for the highpass filter
|
||||
*
|
||||
* @name hpshape
|
||||
* @param {number | Pattern} shape Shape of the lfo (0, 1, 2, ..)
|
||||
*/
|
||||
export const { hpshape } = registerControl('hpshape');
|
||||
|
||||
/**
|
||||
* DC offset of the LFO for the highpass filter
|
||||
*
|
||||
* @name hpdc
|
||||
* @param {number | Pattern} dcoffset dc offset. set to 0 for unipolar
|
||||
*/
|
||||
export const { hpdc } = registerControl('hpdc');
|
||||
|
||||
/**
|
||||
* Skew of the LFO for the highpass filter
|
||||
*
|
||||
* @name hpskew
|
||||
* @param {number | Pattern} skew How much to bend the LFO shape
|
||||
*/
|
||||
export const { hpskew } = registerControl('hpskew');
|
||||
|
||||
/**
|
||||
* Applies a vibrato to the frequency of the oscillator.
|
||||
*
|
||||
@@ -1675,12 +2022,12 @@ export const { nudge } = registerControl('nudge');
|
||||
* Sets the default octave of a synth.
|
||||
*
|
||||
* @name octave
|
||||
* @synonyms oct
|
||||
* @param {number | Pattern} octave octave number
|
||||
* @example
|
||||
* n("0,4,7").s('supersquare').octave("<3 4 5 6>").osc()
|
||||
* @superDirtOnly
|
||||
* n("0,4,7").scale("F:minor").s('supersaw').octave("<0 1 2 3>")
|
||||
*/
|
||||
export const { octave } = registerControl('octave');
|
||||
export const { octave, oct } = registerControl('octave', 'oct');
|
||||
|
||||
// ['ophatdecay'],
|
||||
// TODO: example
|
||||
@@ -1688,6 +2035,7 @@ export const { octave } = registerControl('octave');
|
||||
* An `orbit` is a global parameter context for patterns. Patterns with the same orbit will share the same global effects.
|
||||
*
|
||||
* @name orbit
|
||||
* @synonyms o
|
||||
* @param {number | Pattern} number
|
||||
* @example
|
||||
* stack(
|
||||
@@ -1695,7 +2043,7 @@ export const { octave } = registerControl('octave');
|
||||
* s("~ sd ~ sd").delay(.5).delaytime(.125).orbit(2)
|
||||
* )
|
||||
*/
|
||||
export const { orbit } = registerControl('orbit');
|
||||
export const { orbit } = registerControl('orbit', 'o');
|
||||
// TODO: what is this? not found in tidal doc Answer: gain is limited to maximum of 2. This allows you to go over that
|
||||
export const { overgain } = registerControl('overgain');
|
||||
// TODO: what is this? not found in tidal doc. Similar to above, but limited to 1
|
||||
@@ -1750,17 +2098,64 @@ export const { semitone } = registerControl('semitone');
|
||||
// TODO: synth param
|
||||
export const { voice } = registerControl('voice');
|
||||
// voicings // https://codeberg.org/uzu/strudel/issues/506
|
||||
// chord to voice, like C Eb Fm7 G7. the symbols can be defined via addVoicings
|
||||
/**
|
||||
* The chord to voice
|
||||
* @name chord
|
||||
* @param {string | Pattern} symbols chord symbols to voice e.g., C, Eb, Fm7, G7. The symbols can be defined via addVoicings
|
||||
* @example
|
||||
* chord("<Am C D F Am E Am E>").voicing()
|
||||
**/
|
||||
export const { chord } = registerControl('chord');
|
||||
// which dictionary to use for the voicings
|
||||
/**
|
||||
* Which dictionary to use for the voicings. This falls back to the default dictionary if not provided
|
||||
*
|
||||
* @name dictionary
|
||||
* @param {string} dictionaryName which dictionary (having been defined with `addVoicings`) to use
|
||||
* @example
|
||||
* addVoicings('house', {
|
||||
'': ['7 12 16', '0 7 16', '4 7 12'],
|
||||
'm': ['0 3 7']
|
||||
})
|
||||
chord("<Am C D F Am E Am E>")
|
||||
.dict('house').anchor(66)
|
||||
.voicing().room(.5)
|
||||
**/
|
||||
export const { dictionary, dict } = registerControl('dictionary', 'dict');
|
||||
// the top note to align the voicing to, defaults to c5
|
||||
/** The top note to align the voicing to. Defaults to c5
|
||||
*
|
||||
* @name anchor
|
||||
* @param {string | Pattern} anchorNote the note to align the voicings to
|
||||
* @example
|
||||
* anchor("<c4 g4 c5 g5>").chord("C").voicing()
|
||||
**/
|
||||
export const { anchor } = registerControl('anchor');
|
||||
// how the voicing is offset from the anchored position
|
||||
/**
|
||||
* Sets how the voicing is offset from the anchored position
|
||||
*
|
||||
* @name offset
|
||||
* @param {number | Pattern} shift the amount to shift the voicing up or down
|
||||
* @example
|
||||
* chord("<Am C D F Am E Am E>").offset("<0 1 2 3 4 5>") // alter the voicing each time
|
||||
**/
|
||||
export const { offset } = registerControl('offset');
|
||||
// how many octaves are voicing steps spread apart, defaults to 1
|
||||
/**
|
||||
* How many octaves are voicing steps spread apart, defaults to 1
|
||||
*
|
||||
* @name octaves
|
||||
* @param {number | Pattern} count the number of octaves
|
||||
* @example
|
||||
* chord("<Am C D F Am E Am E>").octaves("<2 4>").voicing()
|
||||
**/
|
||||
export const { octaves } = registerControl('octaves');
|
||||
// below = anchor note will be removed from the voicing, useful for melody harmonization
|
||||
/**
|
||||
* Remove anchor note from the voicing. Useful for melody harmonization
|
||||
*
|
||||
* @name mode
|
||||
* @param {string | Pattern} modeName one of {below | above | duck | root}
|
||||
* @example
|
||||
* mode("<below above duck root>").chord("C").voicing()
|
||||
*
|
||||
**/
|
||||
export const { mode } = registerControl(['mode', 'anchor']);
|
||||
|
||||
/**
|
||||
@@ -2072,7 +2467,6 @@ export const { tsdelay } = registerControl('tsdelay');
|
||||
export const { real } = registerControl('real');
|
||||
export const { imag } = registerControl('imag');
|
||||
export const { enhance } = registerControl('enhance');
|
||||
export const { partials } = registerControl('partials');
|
||||
export const { comb } = registerControl('comb');
|
||||
export const { smear } = registerControl('smear');
|
||||
export const { scram } = registerControl('scram');
|
||||
@@ -2359,8 +2753,13 @@ export const as = register('as', (mapping, pat) => {
|
||||
mapping = Array.isArray(mapping) ? mapping : [mapping];
|
||||
return pat.fmap((v) => {
|
||||
v = Array.isArray(v) ? v : [v];
|
||||
v = Object.fromEntries(mapping.map((prop, i) => [getControlName(prop), v[i]]));
|
||||
return v;
|
||||
const entries = [];
|
||||
for (let i = 0; i < mapping.length; ++i) {
|
||||
if (v[i] !== undefined) {
|
||||
entries.push([getControlName(mapping[i]), v[i]]);
|
||||
}
|
||||
}
|
||||
return Object.fromEntries(entries);
|
||||
});
|
||||
});
|
||||
|
||||
@@ -2392,3 +2791,17 @@ export const scrub = register(
|
||||
},
|
||||
false,
|
||||
);
|
||||
|
||||
/**
|
||||
* Transient shaper. Gives independent control over the emphasis on transients
|
||||
* and sustains
|
||||
*
|
||||
* @name transient
|
||||
* @param {number | Pattern} attack Emphasis on transients; between -1 (deaccentuate) and 1 (accentuate)
|
||||
* @param {number | Pattern} sustain Emphasis on the sustains; between -1 (deaccentuate) and 1 (accentuate)
|
||||
* @example
|
||||
* s("bd").transient("<-1 -0.5 0 0.5 1>")
|
||||
* @example
|
||||
* s("hh*16").bank("tr909").transient("<-1:1 1:-1>")
|
||||
*/
|
||||
export const { transient } = registerControl(['transient', 'transsustain']);
|
||||
|
||||
@@ -37,5 +37,8 @@
|
||||
"devDependencies": {
|
||||
"vite": "^6.0.11",
|
||||
"vitest": "^3.0.4"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
+106
-9
@@ -25,7 +25,7 @@ import {
|
||||
stringifyValues,
|
||||
} from './util.mjs';
|
||||
import drawLine from './drawLine.mjs';
|
||||
import { logger } from './logger.mjs';
|
||||
import { errorLogger, logger } from './logger.mjs';
|
||||
|
||||
let stringParser;
|
||||
|
||||
@@ -414,7 +414,7 @@ export class Pattern {
|
||||
try {
|
||||
return this.query(new State(new TimeSpan(begin, end), controls));
|
||||
} catch (err) {
|
||||
logger(`[query]: ${err.message}`, 'error');
|
||||
errorLogger(err, 'query');
|
||||
return [];
|
||||
}
|
||||
}
|
||||
@@ -574,7 +574,8 @@ export class Pattern {
|
||||
* Returns a new Pattern, which only returns haps that meet the given test.
|
||||
* @param {Function} hap_test - a function which returns false for haps to be removed from the pattern
|
||||
* @returns Pattern
|
||||
* @noAutocomplete
|
||||
* @example
|
||||
* s("bd*8").velocity(rand).filterHaps((h) => (h.whole.begin % 1) < h.value.velocity)
|
||||
*/
|
||||
filterHaps(hap_test) {
|
||||
return new Pattern((state) => this.query(state).filter(hap_test));
|
||||
@@ -585,7 +586,11 @@ export class Pattern {
|
||||
* inside haps.
|
||||
* @param {Function} value_test
|
||||
* @returns Pattern
|
||||
* @noAutocomplete
|
||||
* @example
|
||||
* const drums = s("bd sd bd sd")
|
||||
* kick: drums.filterValues((v) => v.s === 'bd').duck(2)
|
||||
* snare: drums.filterValues((v) => v.s === 'sd')
|
||||
* bass: s("saw!4").note("G#1").lpf(80).lpenv(4).orbit(2)
|
||||
*/
|
||||
filterValues(value_test) {
|
||||
return new Pattern((state) => this.query(state).filter((hap) => value_test(hap.value))).setSteps(this._steps);
|
||||
@@ -1587,7 +1592,13 @@ export const func = curry((a, b) => reify(b).func(a));
|
||||
*
|
||||
* @param {string | string[]} name name of the function, or an array of names to be used as synonyms
|
||||
* @param {function} func function with 1 or more params, where last is the current pattern
|
||||
* @noAutocomplete
|
||||
* @param {bool} patternify defaults to true; if set to false, you will have more control over the arguments to `func` as they will be
|
||||
* in their raw form and it will be up to you to patternify them and/or query them for values
|
||||
* @example
|
||||
* const vlpf = register('vlpf', (freq, pat) => {
|
||||
* return pat.fmap((v) => ({...v, cutoff: freq * (v.velocity ?? 1) }));
|
||||
* })
|
||||
* s("saw").seg(8).velocity(rand).vlpf(800)
|
||||
*
|
||||
*/
|
||||
export function register(name, func, patternify = true, preserveSteps = false, join = (x) => x.innerJoin()) {
|
||||
@@ -2234,7 +2245,7 @@ export const brak = register('brak', function (pat) {
|
||||
});
|
||||
|
||||
/**
|
||||
* Reverse all haps in a pattern
|
||||
* Reverse all cycles in a pattern. See also `revv` for reversing a whole pattern.
|
||||
*
|
||||
* @name rev
|
||||
* @memberof Pattern
|
||||
@@ -2266,6 +2277,23 @@ export const rev = register(
|
||||
true,
|
||||
);
|
||||
|
||||
/**
|
||||
* Reverse a whole pattern. See also `rev` for reversing each cycle.
|
||||
*
|
||||
* @name revv
|
||||
* @memberof Pattern
|
||||
* @returns Pattern
|
||||
* @example
|
||||
* // This is the same as `<[g e] [d c]>`. If `rev()` is used, you get
|
||||
* // the same as `<[d c] [g e]>`, where each cycle reverses, but the order of
|
||||
* // cycles stays the same.
|
||||
* note("<[c d] [e g]>").revv()
|
||||
*/
|
||||
export const revv = register('revv', function (pat) {
|
||||
const negateSpan = (span) => new TimeSpan(Fraction(0).sub(span.end), Fraction(0).sub(span.begin));
|
||||
return pat.withQuerySpan(negateSpan).withHapSpan(negateSpan);
|
||||
});
|
||||
|
||||
/** Like press, but allows you to specify the amount by which each
|
||||
* event is shifted. pressBy(0.5) is the same as press, while
|
||||
* pressBy(1/3) shifts each event by a third of its timespan.
|
||||
@@ -2659,8 +2687,13 @@ export const hsl = register('hsl', (h, s, l, pat) => {
|
||||
/**
|
||||
* Tags each Hap with an identifier. Good for filtering. The function populates Hap.context.tags (Array).
|
||||
* @name tag
|
||||
* @noAutocomplete
|
||||
* @param {string} tag anything unique
|
||||
* @example
|
||||
* s("saw!16").note("F1")
|
||||
* .lpf(tri.range(40, 80).slow(4)).lpenv(5).lpq(4).lpd(0.15)
|
||||
* .when(rand.late(0.1).gte(0.5), x => x.transpose("12").tag('altered'))
|
||||
* .when(rand.late(0.2).gte(0.5), x => x.s("square").tag('altered'))
|
||||
* .when("<0 1>", x => x.filter((hap) => hap.hasTag('altered')))
|
||||
*/
|
||||
Pattern.prototype.tag = function (tag) {
|
||||
return this.withContext((ctx) => ({ ...ctx, tags: (ctx.tags || []).concat([tag]) }));
|
||||
@@ -2671,15 +2704,16 @@ Pattern.prototype.tag = function (tag) {
|
||||
* @name filter
|
||||
* @param {Function} test function to test Hap
|
||||
* @example
|
||||
* s("hh!7 oh").filter(hap => hap.value.s==='hh')
|
||||
* s("hh!7 oh").filter(hap => hap.value.s === 'hh')
|
||||
*/
|
||||
export const filter = register('filter', (test, pat) => pat.withHaps((haps) => haps.filter(test)));
|
||||
|
||||
/**
|
||||
* Filters haps by their begin time
|
||||
* @name filterWhen
|
||||
* @noAutocomplete
|
||||
* @param {Function} test function to test Hap.whole.begin
|
||||
* @example
|
||||
* oneCycle: s("bd*4").filterWhen((t) => t < 1)
|
||||
*/
|
||||
export const filterWhen = register('filterWhen', (test, pat) => pat.filter((h) => test(h.whole.begin)));
|
||||
|
||||
@@ -3624,3 +3658,66 @@ for (const name of distAlgoNames) {
|
||||
return this.distort(argsPat);
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Turns a list of patterns into a single pattern which outputs list-values
|
||||
*
|
||||
* @name parray
|
||||
* @returns Pattern
|
||||
*/
|
||||
export const parray = (pats) => {
|
||||
const pack = (...xs) => xs;
|
||||
let acc = pure(curry(pack, null, pats.length));
|
||||
for (const p of pats) acc = acc.appBoth(reify(p));
|
||||
return acc;
|
||||
};
|
||||
|
||||
const _ensureListPattern = (list) => {
|
||||
if (Array.isArray(list)) {
|
||||
return parray(list);
|
||||
}
|
||||
return reify(list);
|
||||
};
|
||||
|
||||
/**
|
||||
* Scale the magnitude of the harmonics of one of the core synths ('sine', 'tri', 'saw', ..)
|
||||
*
|
||||
* Can also be used to create a new synth via `s('user').partials(...)`
|
||||
*
|
||||
* @name partials
|
||||
* @param {number[] | Pattern} magnitudes List of [0, 1] magnitudes for partials. 0th entry is the fundamental harmonic (i.e. DC offset is skipped)
|
||||
* @example
|
||||
* s("user").seg(16).n(irand(8)).scale("A:major")
|
||||
* .partials([1, 0, 1, 0, 0, 1])
|
||||
* @example
|
||||
* s("saw").seg(8).n(irand(12)).scale("G#:minor")
|
||||
* .partials(binaryL(irand(256).add("1")))
|
||||
*/
|
||||
Pattern.prototype.partials = function (list) {
|
||||
return this.withValue((v) => (l) => ({ ...v, partials: l })).appLeft(_ensureListPattern(list));
|
||||
};
|
||||
|
||||
// Also create a top-level function
|
||||
export const partials = (list) => {
|
||||
return _ensureListPattern(list).as('partials');
|
||||
};
|
||||
|
||||
/**
|
||||
* Rotates the harmonics of one of the core synths ('sine', 'tri', 'saw', 'user', ..) by a list of phases
|
||||
*
|
||||
* @name phases
|
||||
* @param {number[] | Pattern} phases List of [0, 1) phases for partials. 0th entry is the fundamental phase (i.e. DC offset is skipped)
|
||||
* @example
|
||||
* // Phase cancellation
|
||||
* s("saw").seg(8).n(irand(12)).scale("G#1:minor")
|
||||
* .partials(partials([1, 1, 1]))
|
||||
* .superimpose(x => x.phases([0.5, 0.5, 0.5]))
|
||||
*/
|
||||
Pattern.prototype.phases = function (list) {
|
||||
return this.withValue((v) => (l) => ({ ...v, phases: l })).appLeft(_ensureListPattern(list));
|
||||
};
|
||||
|
||||
// Also create a top-level function
|
||||
export const phases = (list) => {
|
||||
return _ensureListPattern(list).as('phases');
|
||||
};
|
||||
|
||||
+17
-7
@@ -152,9 +152,9 @@ export function repl({
|
||||
// allows muting a pattern x with x_ or _x
|
||||
return silence;
|
||||
}
|
||||
if (id === '$') {
|
||||
if (id.includes('$')) {
|
||||
// allows adding anonymous patterns with $:
|
||||
id = `$${anonymousIndex}`;
|
||||
id = `${id}${anonymousIndex}`;
|
||||
anonymousIndex++;
|
||||
}
|
||||
pPatterns[id] = this;
|
||||
@@ -215,8 +215,19 @@ export function repl({
|
||||
let { pattern, meta } = await _evaluate(code, transpiler, transpilerOptions);
|
||||
if (Object.keys(pPatterns).length) {
|
||||
let patterns = [];
|
||||
let soloActive = false;
|
||||
for (const [key, value] of Object.entries(pPatterns)) {
|
||||
patterns.push(value.withState((state) => state.setControls({ id: key })));
|
||||
// handle soloed patterns ex: S$: s("bd!4")
|
||||
const isSolod = key.length > 1 && key.startsWith('S');
|
||||
if (isSolod && soloActive === false) {
|
||||
// first time we see a soloed pattern, clear existing patterns
|
||||
patterns = [];
|
||||
soloActive = true;
|
||||
}
|
||||
if (!soloActive || (soloActive && isSolod)) {
|
||||
const valWithState = value.withState((state) => state.setControls({ id: key }));
|
||||
patterns.push(valWithState);
|
||||
}
|
||||
}
|
||||
if (eachTransform) {
|
||||
// Explicit lambda so only element (not index and array) are passed
|
||||
@@ -227,14 +238,13 @@ export function repl({
|
||||
pattern = eachTransform(pattern);
|
||||
}
|
||||
if (allTransforms.length) {
|
||||
for (let i in allTransforms) {
|
||||
pattern = allTransforms[i](pattern);
|
||||
for (const transform of allTransforms) {
|
||||
pattern = transform(pattern);
|
||||
}
|
||||
}
|
||||
|
||||
if (!isPattern(pattern)) {
|
||||
const message = `got "${typeof evaluated}" instead of pattern`;
|
||||
throw new Error(message + (typeof evaluated === 'function' ? ', did you forget to call a function?' : '.'));
|
||||
pattern = silence;
|
||||
}
|
||||
logger(`[eval] code updated`);
|
||||
pattern = await setPattern(pattern, autostart);
|
||||
|
||||
@@ -228,7 +228,7 @@ const timeToRands = (t, n) => timeToRandsPrime(timeToIntSeed(t), n);
|
||||
export const run = (n) => saw.range(0, n).round().segment(n);
|
||||
|
||||
/**
|
||||
* Creates a pattern from a binary number.
|
||||
* Creates a binary pattern from a number.
|
||||
*
|
||||
* @name binary
|
||||
* @param {number} n - input number to convert to binary
|
||||
@@ -242,7 +242,7 @@ export const binary = (n) => {
|
||||
};
|
||||
|
||||
/**
|
||||
* Creates a pattern from a binary number, padded to n bits long.
|
||||
* Creates a binary pattern from a number, padded to n bits long.
|
||||
*
|
||||
* @name binaryN
|
||||
* @param {number} n - input number to convert to binary
|
||||
@@ -258,6 +258,51 @@ export const binaryN = (n, nBits = 16) => {
|
||||
return reify(n).segment(nBits).brshift(bitPos).band(pure(1));
|
||||
};
|
||||
|
||||
/**
|
||||
* Creates a binary list pattern from a number.
|
||||
*
|
||||
* @name binaryL
|
||||
* @param {number} n - input number to convert to binary
|
||||
* s("saw").seg(8)
|
||||
* .partials(binaryL(irand(4096).add(1)))
|
||||
*/
|
||||
export const binaryL = (n) => {
|
||||
const nBits = reify(n).log2(0).floor().add(1);
|
||||
return binaryNL(n, nBits);
|
||||
};
|
||||
|
||||
/**
|
||||
* Creates a binary list pattern from a number, padded to n bits long.
|
||||
*
|
||||
* @name binaryNL
|
||||
* @param {number} n - input number to convert to binary
|
||||
* @param {number} nBits - pattern length, defaults to 16
|
||||
*/
|
||||
export const binaryNL = (n, nBits = 16) => {
|
||||
return reify(n)
|
||||
.withValue((v) => (bits) => {
|
||||
const bList = [];
|
||||
for (let i = bits - 1; i >= 0; i--) {
|
||||
bList.push((v >> i) & 1);
|
||||
}
|
||||
return bList;
|
||||
})
|
||||
.appLeft(reify(nBits));
|
||||
};
|
||||
|
||||
/**
|
||||
* Creates a list of random numbers of the given length
|
||||
*
|
||||
* @name randL
|
||||
* @param {number} n Number of random numbers to sample
|
||||
* @example
|
||||
* s("saw").seg(16).n(irand(12)).scale("F1:minor")
|
||||
* .partials(randL(8))
|
||||
*/
|
||||
export const randL = (n) => {
|
||||
return signal((t) => (nVal) => timeToRands(t, nVal).map(Math.abs)).appLeft(reify(n));
|
||||
};
|
||||
|
||||
export const randrun = (n) => {
|
||||
return signal((t) => {
|
||||
// Without adding 0.5, the first cycle is always 0,1,2,3,...
|
||||
@@ -479,7 +524,7 @@ export const wchoose = (...pairs) => wchooseWith(rand, ...pairs);
|
||||
* @example
|
||||
* wchooseCycles(["bd",10], ["hh",1], ["sd",1]).s().fast(8)
|
||||
* @example
|
||||
* wchooseCycles(["bd bd bd",5], ["hh hh hh",3], ["sd sd sd",1]).fast(4).s()
|
||||
* wchooseCycles(["c c c",5], ["a a a",3], ["f f f",1]).fast(4).note()
|
||||
* @example
|
||||
* // The probability can itself be a pattern
|
||||
* wchooseCycles(["bd(3,8)","<5 0>"], ["hh hh hh",3]).fast(4).s()
|
||||
|
||||
@@ -586,6 +586,18 @@ describe('Pattern', () => {
|
||||
.map((a) => a.value),
|
||||
).toStrictEqual(['c', 'b', 'a']);
|
||||
});
|
||||
it('Does not reverse the order of cycles', () => {
|
||||
expect(fastcat('a', 'b', 'c', 'd').slow(2).rev().fast(2).sortHapsByPart().firstCycle()).toStrictEqual(
|
||||
fastcat('b', 'a', 'd', 'c').firstCycle(),
|
||||
);
|
||||
});
|
||||
});
|
||||
describe('revv()', () => {
|
||||
it('Does reverse the order of cycles', () => {
|
||||
expect(fastcat('a', 'b', 'c', 'd').slow(2).revv().fast(2).sortHapsByPart().firstCycle()).toStrictEqual(
|
||||
fastcat('d', 'c', 'b', 'a').firstCycle(),
|
||||
);
|
||||
});
|
||||
});
|
||||
describe('sequence()', () => {
|
||||
it('Can work like fastcat', () => {
|
||||
|
||||
@@ -38,5 +38,8 @@
|
||||
},
|
||||
"devDependencies": {
|
||||
"vite": "^6.0.11"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -25,5 +25,8 @@
|
||||
"@strudel/core": "workspace:*",
|
||||
"@tauri-apps/api": "^2.2.0"
|
||||
},
|
||||
"homepage": "https://codeberg.org/uzu/strudel#readme"
|
||||
"homepage": "https://codeberg.org/uzu/strudel#readme",
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -33,5 +33,8 @@
|
||||
},
|
||||
"devDependencies": {
|
||||
"vite": "^6.0.11"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -20,5 +20,8 @@
|
||||
"bugs": {
|
||||
"url": "https://codeberg.org/uzu/strudel/issues"
|
||||
},
|
||||
"homepage": "https://codeberg.org/uzu/strudel#readme"
|
||||
"homepage": "https://codeberg.org/uzu/strudel#readme",
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -14,12 +14,7 @@ npm i @strudel/gamepad --save
|
||||
import { gamepad } from '@strudel/gamepad';
|
||||
|
||||
// Initialize gamepad (optional index parameter, defaults to 0)
|
||||
const pad = gamepad(0); // Default mapping is XBOX {a: 0, b: 1, x: 2, y: 3}
|
||||
|
||||
//const pad = gamepad(0, 'XBOX'); // XBOX button mapping {a: 0, b: 1, x: 2, y: 3}
|
||||
//const pad = gamepad(0, 'NES'); // Nintendo button mapping {a: 1, b: 0, x: 3, y: 2}
|
||||
//const pad = gamepad(0, {a: 0, b: 1, x: 2, y: 3}); // Custom mapping
|
||||
|
||||
const pad = gamepad(0);
|
||||
|
||||
// Use gamepad inputs in patterns
|
||||
const pattern = sequence([
|
||||
@@ -45,6 +40,12 @@ const pattern = sequence([
|
||||
- D-Pad
|
||||
- `up`, `down`, `left`, `right` (or `u`, `d`, `l`, `r` or uppercase)
|
||||
- Toggle versions: `tglUp`, `tglDown`, `tglLeft`, `tglRight`(or `tglU`, `tglD`, `tglL`, `tglR`)
|
||||
- Stick Buttons
|
||||
- `l3`, `r3` (or `ls`, `rs`)
|
||||
- Toggle versions: `tglL3`, `tglR3` (or `tglLS`, `tglRS`)
|
||||
- System Buttons
|
||||
- `start`, `back` (or uppercase `START`, `BACK`)
|
||||
- Toggle versions: `tglStart`, `tglBack` (or `tglSTART`, `tglBACK`)
|
||||
|
||||
### Analog Sticks
|
||||
- Left Stick
|
||||
@@ -91,35 +92,8 @@ $: sound("hadoken").gain(pad.checkSequence(HADOKEN))
|
||||
## Multiple Gamepads
|
||||
|
||||
You can connect multiple gamepads by specifying the gamepad index:
|
||||
Make sure to press buttons on all connected gamepads before hitting play, so the browser can properly detect them.
|
||||
|
||||
```javascript
|
||||
const pad1 = gamepad(0); // First gamepad
|
||||
const pad2 = gamepad(1); // Second gamepad
|
||||
```
|
||||
|
||||
## Vibration
|
||||
|
||||
You can use the `vibrate` control to provide haptic feedback to the gamepad.
|
||||
The `vibrate` control is a patternable control, so you can use it to control the vibration of the gamepad.
|
||||
|
||||
The vibrate control has several parameters:
|
||||
|
||||
- `vibGamepadIndex` - Index of the gamepad to vibrate (0-3)
|
||||
- `vibStrong` - Intensity of the strong/left motor (0-1)
|
||||
- `vibWeak` - Intensity of the weak/right motor (0-1)
|
||||
- `vibDuration` - Duration of vibration in milliseconds
|
||||
- `vibEnable` - Enable/disable vibration (0 or 1)
|
||||
|
||||
```javascript
|
||||
// Vibration with gamepad
|
||||
// vibrate(gamepadId, { strong: 1, weak: 0.5, duration: 100 })
|
||||
// vibrate("gamepadId")
|
||||
// vibrate(gamepadId)
|
||||
|
||||
$: note("c4*4").vibrate(0, { strong: 1, weak: 0.5, duration: 100 }) // gamepad index 0
|
||||
$: note("c4*4").vibrate("0:1:0.5:200") // Array format
|
||||
$: note("c4*4").vibrate("<0 1 0 1>") // select gamepad index
|
||||
|
||||
$: note("c4*4").vibStrong("<0.1 0.2 0.5 1>").vibWeak("<0.1 0.2 0.5 1>").vibDuration("<10 20 50 100>").vibrate(0) // gamepad index 0
|
||||
```
|
||||
|
||||
@@ -29,6 +29,10 @@ The gamepad module provides access to buttons and analog sticks as normalized si
|
||||
| | Toggle versions: `tglLB`, `tglRB`, `tglLT`, `tglRT` |
|
||||
| D-Pad | `up`, `down`, `left`, `right` (or `u`, `d`, `l`, `r` or uppercase) |
|
||||
| | Toggle versions: `tglUp`, `tglDown`, `tglLeft`, `tglRight` (or `tglU`, `tglD`, `tglL`, `tglR`) |
|
||||
| Stick Buttons | `l3`, 'r3' (or `ls`, `rs`) |
|
||||
| | Toggle versions: `tglL3`, 'tglR3' (or `tglLs`, `tglRs`) |
|
||||
| System Buttons | `start`, `back` (or uppercase `START`, `BACK`) |
|
||||
| | Toggle versions: `tglStart`, `tglBack` (or `tglSTART`, `tglBACK`) |
|
||||
|
||||
### Analog Sticks
|
||||
|
||||
@@ -107,32 +111,9 @@ $: s("free_hadouken -").slow(2)
|
||||
samples({free_hadouken: 'https://cdn.freesound.org/previews/67/67674_111920-lq.mp3'})
|
||||
`} />
|
||||
|
||||
### Button Sequences
|
||||
|
||||
### Button Mappings
|
||||
|
||||
The gamepad module supports different button mapping configurations to accommodate various gamepad layouts:
|
||||
|
||||
- **XBOX** (Default): Standard Xbox-style mapping where A=0, B=1, X=2, Y=3
|
||||
- **NES**: Nintendo-style mapping where B=0, A=1, Y=2, X=3
|
||||
- **Custom**: Define your own button mapping by passing an object with button assignments
|
||||
|
||||
You can specify the mapping when initializing the gamepad:
|
||||
|
||||
<MiniRepl
|
||||
client:idle
|
||||
tune={`
|
||||
const pad1 = gamepad(0); // Default mapping is XBOX {a: 0, b: 1, x: 2, y: 3}
|
||||
const pad2 = gamepad(1, 'XBOX'); // XBOX button mapping {a: 0, b: 1, x: 2, y: 3}
|
||||
const pad3 = gamepad(2, 'NES'); // Nintendo button mapping {a: 1, b: 0, x: 3, y: 2}
|
||||
const pad4 = gamepad(3, {a: 0, b: 1, x: 2, y: 3}); // Custom mapping
|
||||
`}
|
||||
/>
|
||||
|
||||
### Multiple Gamepads
|
||||
## Multiple Gamepads
|
||||
|
||||
Strudel supports multiple gamepads. You can specify the gamepad index to connect to different devices.
|
||||
Make sure to press buttons on all connected gamepads before hitting play, so the browser can properly detect them.
|
||||
|
||||
<MiniRepl
|
||||
client:idle
|
||||
|
||||
+36
-147
@@ -1,77 +1,39 @@
|
||||
// @strudel/gamepad/index.mjs
|
||||
|
||||
import { signal, Pattern, logger, registerControl, register, isPattern } from '@strudel/core';
|
||||
import { vibrationSupported, getGamepadVibrationActuator } from './vibration.mjs';
|
||||
import { signal } from '@strudel/core';
|
||||
|
||||
// Button mapping for Logitech Dual Action (STANDARD GAMEPAD Vendor: 046d Product: c216)
|
||||
|
||||
export const buttonMapSettings = {
|
||||
XBOX: {
|
||||
// XBOX mapping default
|
||||
a: 0,
|
||||
b: 1,
|
||||
x: 2,
|
||||
y: 3,
|
||||
lb: 4,
|
||||
rb: 5,
|
||||
lt: 6,
|
||||
rt: 7,
|
||||
back: 8,
|
||||
start: 9,
|
||||
lstick: 10,
|
||||
rstick: 11,
|
||||
ls: 10,
|
||||
rs: 11,
|
||||
u: 12,
|
||||
up: 12,
|
||||
d: 13,
|
||||
down: 13,
|
||||
l: 14,
|
||||
left: 14,
|
||||
r: 15,
|
||||
right: 15,
|
||||
xbox: 16,
|
||||
},
|
||||
NES: {
|
||||
// Nintendo mapping
|
||||
a: 1,
|
||||
b: 0,
|
||||
x: 3,
|
||||
y: 2,
|
||||
lb: 4,
|
||||
rb: 5,
|
||||
zl: 6,
|
||||
zr: 7,
|
||||
lt: 6,
|
||||
rt: 7,
|
||||
back: 8,
|
||||
minus: 8,
|
||||
start: 9,
|
||||
plus: 9,
|
||||
lstick: 10,
|
||||
rstick: 11,
|
||||
ls: 10,
|
||||
rs: 11,
|
||||
u: 12,
|
||||
up: 12,
|
||||
d: 13,
|
||||
down: 13,
|
||||
l: 14,
|
||||
left: 14,
|
||||
r: 15,
|
||||
right: 15,
|
||||
home: 16,
|
||||
select: 17,
|
||||
},
|
||||
export const buttonMap = {
|
||||
a: 0,
|
||||
b: 1,
|
||||
x: 2,
|
||||
y: 3,
|
||||
lb: 4,
|
||||
rb: 5,
|
||||
lt: 6,
|
||||
rt: 7,
|
||||
back: 8,
|
||||
start: 9,
|
||||
l3: 10,
|
||||
ls: 10,
|
||||
r3: 11,
|
||||
rs: 11,
|
||||
u: 12,
|
||||
up: 12,
|
||||
d: 13,
|
||||
down: 13,
|
||||
l: 14,
|
||||
left: 14,
|
||||
r: 15,
|
||||
right: 15,
|
||||
};
|
||||
|
||||
class ButtonSequenceDetector {
|
||||
constructor(timeWindow = 1000, mapping) {
|
||||
constructor(timeWindow = 1000) {
|
||||
this.sequence = [];
|
||||
this.timeWindow = timeWindow;
|
||||
this.lastInputTime = 0;
|
||||
this.buttonStates = Array(Object.keys(mapping).length).fill(0); // Track previous state of each button
|
||||
this.buttonMap = mapping;
|
||||
this.buttonStates = Array(16).fill(0); // Track previous state of each button
|
||||
// Button mapping for character inputs
|
||||
}
|
||||
|
||||
@@ -86,8 +48,7 @@ class ButtonSequenceDetector {
|
||||
}
|
||||
|
||||
// Store the button name instead of index
|
||||
const buttonName =
|
||||
Object.keys(this.buttonMap).find((key) => this.buttonMap[key] === buttonIndex) || buttonIndex.toString();
|
||||
const buttonName = Object.keys(buttonMap).find((key) => buttonMap[key] === buttonIndex) || buttonIndex.toString();
|
||||
|
||||
this.sequence.push({
|
||||
input: buttonName,
|
||||
@@ -130,9 +91,9 @@ class ButtonSequenceDetector {
|
||||
// Check if either the input matches directly or they refer to the same button in the map
|
||||
return (
|
||||
input === target ||
|
||||
this.buttonMap[input] === this.buttonMap[target] ||
|
||||
buttonMap[input] === buttonMap[target] ||
|
||||
// Also check if the numerical index matches
|
||||
this.buttonMap[input] === parseInt(target)
|
||||
buttonMap[input] === parseInt(target)
|
||||
);
|
||||
})
|
||||
? 1
|
||||
@@ -141,13 +102,12 @@ class ButtonSequenceDetector {
|
||||
}
|
||||
|
||||
class GamepadHandler {
|
||||
constructor(index = 0, mapping) {
|
||||
constructor(index = 0) {
|
||||
// Add index parameter
|
||||
this._gamepads = {};
|
||||
this._mapping = mapping;
|
||||
this._activeGamepad = index; // Use provided index
|
||||
this._axes = [0, 0, 0, 0];
|
||||
this._buttons = Array(Object.keys(mapping).length).fill(0);
|
||||
this._buttons = Array(16).fill(0);
|
||||
this.setupEventListeners();
|
||||
}
|
||||
|
||||
@@ -187,66 +147,12 @@ class GamepadHandler {
|
||||
}
|
||||
}
|
||||
|
||||
// Add utility function to list all connected gamepads
|
||||
export const listGamepads = () => {
|
||||
const gamepads = navigator.getGamepads();
|
||||
const connectedGamepads = Array.from(gamepads)
|
||||
.filter((gp) => gp !== null)
|
||||
.map((gp) => ({
|
||||
index: gp.index,
|
||||
id: gp.id,
|
||||
mapping: gp.mapping,
|
||||
buttons: gp.buttons.length,
|
||||
axes: gp.axes.length,
|
||||
connected: gp.connected,
|
||||
timestamp: gp.timestamp,
|
||||
}));
|
||||
// Format the gamepads info into a readable string
|
||||
const gamepadsInfo = connectedGamepads.map((gp) => `${gp.index}: ${gp.id}`).join('\n');
|
||||
|
||||
logger(`[gamepad] available gamepads:\n${gamepadsInfo}`);
|
||||
return connectedGamepads;
|
||||
};
|
||||
|
||||
// Module-level state store for toggle states
|
||||
const gamepadStates = new Map();
|
||||
|
||||
export const gamepad = (index = 0, mapping = 'XBOX') => {
|
||||
// list connected gamepads
|
||||
const connectedGamepads = listGamepads();
|
||||
|
||||
// Check if the requested gamepad index exists
|
||||
const requestedGamepad = connectedGamepads.find((gp) => gp.index === index);
|
||||
if (!requestedGamepad) {
|
||||
throw new Error(
|
||||
`[gamepad] gamepad at index ${index} not found. available gamepads: ${connectedGamepads.map((gp) => gp.index).join(', ')}`,
|
||||
);
|
||||
}
|
||||
|
||||
// Handle button mapping
|
||||
let buttonMap = buttonMapSettings.XBOX;
|
||||
|
||||
if (typeof mapping === 'string') {
|
||||
buttonMap = buttonMapSettings[mapping.toUpperCase()];
|
||||
} else if (typeof mapping === 'object') {
|
||||
buttonMap = { ...buttonMapSettings.XBOX, ...mapping };
|
||||
// Check that all mapping values are valid button indices
|
||||
const maxButtons = requestedGamepad.buttons;
|
||||
for (const [key, value] of Object.entries(mapping)) {
|
||||
if (typeof value !== 'number' || value < 0 || value >= maxButtons) {
|
||||
throw new Error(
|
||||
`[gamepad] invalid button mapping for '${key}': ${value}. Must be a number between 0 and ${maxButtons - 1}`,
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!buttonMap) {
|
||||
throw new Error(`[gamepad] button mapping '${mapping}' not found`);
|
||||
}
|
||||
|
||||
const handler = new GamepadHandler(index, buttonMap);
|
||||
const sequenceDetector = new ButtonSequenceDetector(2000, buttonMap);
|
||||
export const gamepad = (index = 0) => {
|
||||
const handler = new GamepadHandler(index);
|
||||
const sequenceDetector = new ButtonSequenceDetector(2000);
|
||||
|
||||
// Base signal that polls gamepad state and handles sequence detection
|
||||
const baseSignal = signal((t) => {
|
||||
@@ -277,7 +183,7 @@ export const gamepad = (index = 0, mapping = 'XBOX') => {
|
||||
axes.y2_2 = axes.y2.toBipolar();
|
||||
|
||||
// Create button patterns
|
||||
const buttons = Array(Object.keys(buttonMap).length)
|
||||
const buttons = Array(16)
|
||||
.fill(null)
|
||||
.map((_, i) => {
|
||||
// Create unique key for this gamepad+button combination
|
||||
@@ -316,22 +222,8 @@ export const gamepad = (index = 0, mapping = 'XBOX') => {
|
||||
return baseSignal.fmap(() => sequenceDetector.checkSequence(sequence));
|
||||
};
|
||||
const checkSequence = btnSequence;
|
||||
const sequence = btnSequence;
|
||||
const btnSeq = btnSequence;
|
||||
const btnseq = btnSequence;
|
||||
const seq = btnSequence;
|
||||
|
||||
// Create vibration pattern
|
||||
const vibration = (pattern) => {
|
||||
return signal(() => {
|
||||
// Return vibration enable/disable pattern
|
||||
return pattern;
|
||||
});
|
||||
};
|
||||
|
||||
logger(
|
||||
`[gamepad] connected to gamepad ${index} (${requestedGamepad.id}) with ${typeof mapping === 'object' ? 'custom' : mapping} mapping${vibrationSupported(index) ? ' (vibration supported)' : ''}`,
|
||||
);
|
||||
const btnseq = btnSeq;
|
||||
|
||||
// Return an object with all controls
|
||||
return {
|
||||
@@ -346,12 +238,9 @@ export const gamepad = (index = 0, mapping = 'XBOX') => {
|
||||
]),
|
||||
),
|
||||
checkSequence,
|
||||
sequence,
|
||||
btnSequence,
|
||||
btnSeq,
|
||||
btnseq,
|
||||
seq,
|
||||
vibration,
|
||||
raw: baseSignal,
|
||||
};
|
||||
};
|
||||
|
||||
@@ -33,5 +33,8 @@
|
||||
},
|
||||
"devDependencies": {
|
||||
"vite": "^6.0.11"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,288 +0,0 @@
|
||||
// Gamepad Vibration Controls
|
||||
|
||||
import { registerControl, register, logger, isPattern } from '@strudel/core';
|
||||
import { Pattern } from '@strudel/core';
|
||||
|
||||
/**
|
||||
* Controls the strong motor intensity for gamepad vibration.
|
||||
*
|
||||
* @name vibStrong
|
||||
* @param {number | Pattern} intensity between 0 and 1
|
||||
* @synonyms vibS
|
||||
* @example
|
||||
* s("bd hh sd hh").vibStrong("1 0 0.5 0").vibrate(0)
|
||||
*/
|
||||
export const { vibStrong, vibS } = registerControl('vibStrong', 'vibS');
|
||||
|
||||
/**
|
||||
* Controls the weak motor intensity for gamepad vibration.
|
||||
*
|
||||
* @name vibWeak
|
||||
* @param {number | Pattern} intensity between 0 and 1
|
||||
* @synonyms vibW
|
||||
* @example
|
||||
* s("bd hh sd hh").vibWeak("0.5 0 0.8 0").vibrate(0)
|
||||
*/
|
||||
export const { vibWeak, vibW } = registerControl('vibWeak', 'vibW');
|
||||
|
||||
/**
|
||||
* Controls the duration of gamepad vibration in milliseconds.
|
||||
*
|
||||
* @name vibDuration
|
||||
* @param {number | Pattern} duration in milliseconds
|
||||
* @synonyms vibDur
|
||||
* @example
|
||||
* s("bd hh sd hh").vibDuration("200 0 100 0").vibrate(0)
|
||||
*/
|
||||
export const { vibDuration, vibDur } = registerControl('vibDuration', 'vibDur');
|
||||
|
||||
/**
|
||||
* Enables or disables gamepad vibration for individual events.
|
||||
*
|
||||
* @name vibEnable
|
||||
* @param {number | Pattern} enable 1 to enable, 0 to disable
|
||||
* @synonyms vibE
|
||||
* @example
|
||||
* s("bd hh sd hh").vibEnable("1 0 1 0").vibrate(0)
|
||||
*/
|
||||
export const { vibEnable, vibEn } = registerControl('vibEnable', 'vibEn');
|
||||
|
||||
/**
|
||||
* Sets the gamepad index for vibration events.
|
||||
*
|
||||
* @name vibGamepadIndex
|
||||
* @param {number | Pattern} index gamepad index (0-3)
|
||||
* @synonyms vibGpId, vibGamepadIndex, vibGamepadId
|
||||
* @example
|
||||
* s("bd hh sd hh").vibGamepadIndex("0 1 0 1").vibrate()
|
||||
*/
|
||||
export const { vibGamepadIndex, vibGpId, vibGamepadId } = registerControl('vibGamepadIndex', 'vibGpId', 'vibGamepadId');
|
||||
|
||||
/**
|
||||
* Sets both strong and weak vibration intensity at once.
|
||||
*
|
||||
* @name vibIntensity
|
||||
* @param {number | Pattern} intensity between 0 and 1, applied to both motors
|
||||
* @example
|
||||
* s("bd*4").vibIntensity(sine.slow(2).range(0, 1)).vibrate(0)
|
||||
*/
|
||||
export const vibIntensity = register('vibIntensity', (intensity, pat) => {
|
||||
return pat.vibStrong(intensity).vibWeak(intensity);
|
||||
});
|
||||
|
||||
export const vibrationSupported = (index) => {
|
||||
const gamepad = navigator.getGamepads()[index];
|
||||
return gamepad?.vibrationActuator?.type === 'dual-rumble';
|
||||
};
|
||||
|
||||
export const getGamepadVibrationActuator = (index) => {
|
||||
const gamepad = navigator.getGamepads()[index];
|
||||
if (!gamepad) {
|
||||
throw new Error(`[gamepad] gamepad at index ${index} not found`);
|
||||
}
|
||||
if (!gamepad.vibrationActuator) {
|
||||
throw new Error(`[gamepad] gamepad at index ${index} does not support vibration`);
|
||||
}
|
||||
return gamepad.vibrationActuator;
|
||||
};
|
||||
|
||||
// Default vibration latency in milliseconds
|
||||
const DEFAULT_VIBRATION_LATENCY = 10;
|
||||
|
||||
/**
|
||||
* Parses vibration string format "id:strong:weak:duration"
|
||||
* @param {string} vibString - The vibration string to parse
|
||||
* @returns {object} Parsed vibration parameters
|
||||
*/
|
||||
function parseVibrationString(vibString) {
|
||||
if (typeof vibString !== 'string') {
|
||||
return null;
|
||||
}
|
||||
|
||||
const parts = vibString.split(':');
|
||||
if (parts.length < 1) {
|
||||
return null;
|
||||
}
|
||||
|
||||
const [id, strong, weak, duration] = parts;
|
||||
|
||||
return {
|
||||
vibGamepadIndex: parseInt(id) || 0,
|
||||
vibStrong: parseFloat(strong) || 0.8,
|
||||
vibWeak: parseFloat(weak) || 0.4,
|
||||
vibDuration: parseInt(duration) || 100,
|
||||
vibEnable: 1,
|
||||
};
|
||||
}
|
||||
|
||||
/**
|
||||
* Sends vibration commands to a gamepad based on pattern events.
|
||||
*
|
||||
* @name vibrate
|
||||
* @memberof Pattern
|
||||
* @param {number | string | Pattern} gamepadIndex - Index of the gamepad to vibrate (0-3), can be patterned, or vibration string
|
||||
* @param {object} options - Default vibration options
|
||||
* @param {number} options.strong - Default strong motor intensity (0-1)
|
||||
* @param {number} options.weak - Default weak motor intensity (0-1)
|
||||
* @param {number} options.duration - Default duration in milliseconds
|
||||
* @param {number} options.latency - Latency compensation in milliseconds
|
||||
* @returns {Pattern}
|
||||
* @example
|
||||
* // Basic vibration on beat
|
||||
* s("bd hh sd hh").vibrate(0)
|
||||
*
|
||||
* @example
|
||||
* // Using hap values for vibration control
|
||||
* s("<bd hh sd hh>").vibStrong("<1 0.1 0.5 0>").vibWeak("<0.5 0 0.8 0>").vibrate(0)
|
||||
*
|
||||
* @example
|
||||
* // With default options
|
||||
* s("bd*4").vibrate(0, { strong: 1, weak: 0.5, duration: 100 })
|
||||
*
|
||||
* @example
|
||||
* // Using gamepad input to control vibration
|
||||
* let gp = gamepad(0);
|
||||
* note("c a f e").gain(gp.a).vibrate(0, { strong: gp.x1, duration: 200 })
|
||||
*
|
||||
* @example
|
||||
* // Patternable gamepad index - alternate between gamepads
|
||||
* s("bd hh sd hh").vibrate("<0 1 0 1>")
|
||||
*
|
||||
* @example
|
||||
* // Complex gamepad switching pattern
|
||||
* s("bd*8").vibrate("0 1 0 [1 0] 1 0 1 0")
|
||||
*
|
||||
* @example
|
||||
* // Using control parameter for gamepad index
|
||||
* s("bd hh sd hh").vibGamepad("<0 1 0 1>").vibrate()
|
||||
*
|
||||
* @example
|
||||
* // Assignable vibration syntax: "id:strong:weak:duration"
|
||||
* s("bd hh sd hh").vibrate("0:1:0.5:200 1:0.8:0.3:150")
|
||||
*
|
||||
* @example
|
||||
* // Complex assignable patterns
|
||||
* s("bd*8").vibrate("0:0.2:0.4:100 0:0.2:1:100 1:1:0.5:200 1:0.5:1:150")
|
||||
*/
|
||||
|
||||
export const { vibrate } = registerControl(['vibGamepad', 'vibStrong', 'vibWeak', 'vibDuration']);
|
||||
|
||||
Pattern.prototype.vibrate = function (gamepadIndex, options = {}) {
|
||||
// Default options
|
||||
const defaultOptions = {
|
||||
strong: 0.8,
|
||||
weak: 0.4,
|
||||
duration: 100,
|
||||
latency: DEFAULT_VIBRATION_LATENCY,
|
||||
...options,
|
||||
};
|
||||
|
||||
// If gamepadIndex is a pattern, handle it based on its content
|
||||
if (isPattern(gamepadIndex)) {
|
||||
return this.set(
|
||||
gamepadIndex.fmap((value) => {
|
||||
// Simple gamepad index pattern
|
||||
return { vibGamepadIndex: value };
|
||||
}),
|
||||
).onTrigger((time_deprecate, hap, currentTime, cps, targetTime) => {
|
||||
return vibrateHandler(hap, currentTime, cps, targetTime, defaultOptions);
|
||||
}, false);
|
||||
}
|
||||
|
||||
// If gamepadIndex is provided as static value, use it directly
|
||||
// If undefined, will be handled in vibrateHandler (using vibGamepad control or default 0)
|
||||
return this.onTrigger((time_deprecate, hap, currentTime, cps, targetTime) => {
|
||||
return vibrateHandler(hap, currentTime, cps, targetTime, defaultOptions, gamepadIndex);
|
||||
}, false);
|
||||
};
|
||||
|
||||
// Helper function to handle the actual vibration logic
|
||||
function vibrateHandler(hap, currentTime, cps, targetTime, defaultOptions, staticGamepadIndex = null) {
|
||||
try {
|
||||
// Determine gamepad index - from hap value or static parameter
|
||||
let gamepadIndex;
|
||||
if (staticGamepadIndex !== null && staticGamepadIndex !== undefined) {
|
||||
gamepadIndex = staticGamepadIndex;
|
||||
} else if (typeof hap.value === 'object' && ('vibGamepadIndex' in hap.value || 'vibGamepad' in hap.value)) {
|
||||
const vibGamepadValue = hap.value.vibGamepadIndex;
|
||||
gamepadIndex = Array.isArray(vibGamepadValue) ? vibGamepadValue[0] : vibGamepadValue;
|
||||
} else {
|
||||
gamepadIndex = 0; // fallback default
|
||||
}
|
||||
|
||||
// Validate gamepad index
|
||||
gamepadIndex = Math.max(0, Math.min(3, Math.floor(Number(gamepadIndex) || 0)));
|
||||
|
||||
// Check if vibration is supported
|
||||
if (!vibrationSupported(gamepadIndex)) {
|
||||
logger(`[gamepad] vibration not supported on gamepad ${gamepadIndex}`, 'warning');
|
||||
return;
|
||||
}
|
||||
|
||||
const vibrationActuator = getGamepadVibrationActuator(gamepadIndex);
|
||||
|
||||
// Extract vibration parameters from hap value or use defaults
|
||||
let vibStrong, vibWeak, vibDuration, vibEnable;
|
||||
|
||||
if (typeof hap.value === 'object') {
|
||||
const vibGamepadValue = hap.value.vibGamepadIndex;
|
||||
|
||||
// Handle array format: [index, strong, weak, duration]
|
||||
if (Array.isArray(vibGamepadValue)) {
|
||||
vibStrong = vibGamepadValue[1] !== undefined ? vibGamepadValue[1] : defaultOptions.strong;
|
||||
vibWeak = vibGamepadValue[2] !== undefined ? vibGamepadValue[2] : defaultOptions.weak;
|
||||
vibDuration = vibGamepadValue[3] !== undefined ? vibGamepadValue[3] : defaultOptions.duration;
|
||||
vibEnable = 1;
|
||||
} else {
|
||||
// Regular object destructuring for non-array values
|
||||
({
|
||||
vibStrong = defaultOptions.strong,
|
||||
vibWeak = defaultOptions.weak,
|
||||
vibDuration = defaultOptions.duration,
|
||||
vibEnable = 1,
|
||||
} = hap.value);
|
||||
}
|
||||
} else {
|
||||
// If hap.value is a primitive, use it as vibEnable (0 = off, 1 = on)
|
||||
vibEnable = hap.value;
|
||||
vibStrong = defaultOptions.strong;
|
||||
vibWeak = defaultOptions.weak;
|
||||
vibDuration = defaultOptions.duration;
|
||||
}
|
||||
|
||||
// Skip vibration if disabled
|
||||
if (!vibEnable || vibEnable === 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Validate parameters
|
||||
vibStrong = Math.max(0, Math.min(1, Number(vibStrong) || 0));
|
||||
vibWeak = Math.max(0, Math.min(1, Number(vibWeak) || 0));
|
||||
vibDuration = Math.max(0, Number(vibDuration) || defaultOptions.duration);
|
||||
|
||||
// Calculate timing offset
|
||||
const offset = (targetTime - currentTime + defaultOptions.latency / 1000) * 1000;
|
||||
|
||||
// Schedule vibration
|
||||
window.setTimeout(
|
||||
() => {
|
||||
try {
|
||||
vibrationActuator
|
||||
.playEffect('dual-rumble', {
|
||||
duration: vibDuration,
|
||||
strongMagnitude: vibStrong,
|
||||
weakMagnitude: vibWeak,
|
||||
})
|
||||
.catch((err) => {
|
||||
logger(`[gamepad] vibration failed: ${err.message}`, 'warning');
|
||||
});
|
||||
} catch (err) {
|
||||
logger(`[gamepad] vibration error: ${err.message}`, 'warning');
|
||||
}
|
||||
},
|
||||
Math.max(0, offset),
|
||||
);
|
||||
} catch (err) {
|
||||
logger(`[gamepad] vibration setup failed: ${err.message}`, 'warning');
|
||||
}
|
||||
}
|
||||
@@ -34,5 +34,8 @@
|
||||
"devDependencies": {
|
||||
"tree-sitter-haskell": "^0.23.1",
|
||||
"vite": "^6.0.11"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -35,6 +35,7 @@ export async function initHydra(options = {}) {
|
||||
hydra.synth.s0.init({ src: canvas });
|
||||
}
|
||||
}
|
||||
return hydra;
|
||||
}
|
||||
|
||||
export function clearHydra() {
|
||||
|
||||
@@ -40,5 +40,8 @@
|
||||
"devDependencies": {
|
||||
"pkg": "^5.8.1",
|
||||
"vite": "^6.0.11"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
+85
-51
@@ -5,9 +5,10 @@ This program is free software: you can redistribute it and/or modify it under th
|
||||
*/
|
||||
|
||||
import * as _WebMidi from 'webmidi';
|
||||
import { Pattern, getEventOffsetMs, isPattern, logger, ref } from '@strudel/core';
|
||||
import { Pattern, isPattern, logger, ref } from '@strudel/core';
|
||||
import { noteToMidi, getControlName } from '@strudel/core';
|
||||
import { Note } from 'webmidi';
|
||||
import { scheduleAtTime } from '../superdough/helpers.mjs';
|
||||
|
||||
// if you use WebMidi from outside of this package, make sure to import that instance:
|
||||
export const { WebMidi } = _WebMidi;
|
||||
@@ -190,7 +191,7 @@ function mapCC(mapping, value) {
|
||||
}
|
||||
|
||||
// sends a cc message to the given device on the given channel
|
||||
function sendCC(ccn, ccv, device, midichan, timeOffsetString) {
|
||||
function sendCC(ccn, ccv, device, midichan, targetTime) {
|
||||
if (typeof ccv !== 'number' || ccv < 0 || ccv > 1) {
|
||||
throw new Error('expected ccv to be a number between 0 and 1');
|
||||
}
|
||||
@@ -198,19 +199,23 @@ function sendCC(ccn, ccv, device, midichan, timeOffsetString) {
|
||||
throw new Error('expected ccn to be a number or a string');
|
||||
}
|
||||
const scaled = Math.round(ccv * 127);
|
||||
device.sendControlChange(ccn, scaled, midichan, { time: timeOffsetString });
|
||||
scheduleAtTime(() => {
|
||||
device.sendControlChange(ccn, scaled, midichan);
|
||||
}, targetTime);
|
||||
}
|
||||
|
||||
// sends a program change message to the given device on the given channel
|
||||
function sendProgramChange(progNum, device, midichan, timeOffsetString) {
|
||||
function sendProgramChange(progNum, device, midichan, targetTime) {
|
||||
if (typeof progNum !== 'number' || progNum < 0 || progNum > 127) {
|
||||
throw new Error('expected progNum (program change) to be a number between 0 and 127');
|
||||
}
|
||||
device.sendProgramChange(progNum, midichan, { time: timeOffsetString });
|
||||
scheduleAtTime(() => {
|
||||
device.sendProgramChange(progNum, midichan);
|
||||
}, targetTime);
|
||||
}
|
||||
|
||||
// sends a sysex message to the given device on the given channel
|
||||
function sendSysex(sysexid, sysexdata, device, timeOffsetString) {
|
||||
function sendSysex(sysexid, sysexdata, device, targetTime) {
|
||||
if (Array.isArray(sysexid)) {
|
||||
if (!sysexid.every((byte) => Number.isInteger(byte) && byte >= 0 && byte <= 255)) {
|
||||
throw new Error('all sysexid bytes must be integers between 0 and 255');
|
||||
@@ -225,11 +230,13 @@ function sendSysex(sysexid, sysexdata, device, timeOffsetString) {
|
||||
if (!sysexdata.every((byte) => Number.isInteger(byte) && byte >= 0 && byte <= 255)) {
|
||||
throw new Error('all sysex bytes must be integers between 0 and 255');
|
||||
}
|
||||
device.sendSysex(sysexid, sysexdata, { time: timeOffsetString });
|
||||
scheduleAtTime(() => {
|
||||
device.sendSysex(sysexid, sysexdata);
|
||||
}, targetTime);
|
||||
}
|
||||
|
||||
// sends a NRPN message to the given device on the given channel
|
||||
function sendNRPN(nrpnn, nrpv, device, midichan, timeOffsetString) {
|
||||
function sendNRPN(nrpnn, nrpv, device, midichan, targetTime) {
|
||||
if (Array.isArray(nrpnn)) {
|
||||
if (!nrpnn.every((byte) => Number.isInteger(byte) && byte >= 0 && byte <= 255)) {
|
||||
throw new Error('all nrpnn bytes must be integers between 0 and 255');
|
||||
@@ -237,28 +244,34 @@ function sendNRPN(nrpnn, nrpv, device, midichan, timeOffsetString) {
|
||||
} else if (!Number.isInteger(nrpv) || nrpv < 0 || nrpv > 255) {
|
||||
throw new Error('A:sysexid must be an number between 0 and 255 or an array of such integers');
|
||||
}
|
||||
|
||||
device.sendNRPN(nrpnn, nrpv, midichan, { time: timeOffsetString });
|
||||
scheduleAtTime(() => {
|
||||
device.sendNRPN(nrpnn, nrpv, midichan);
|
||||
}, targetTime);
|
||||
}
|
||||
|
||||
// sends a pitch bend message to the given device on the given channel
|
||||
function sendPitchBend(midibend, device, midichan, timeOffsetString) {
|
||||
function sendPitchBend(midibend, device, midichan, targetTime) {
|
||||
if (typeof midibend !== 'number' || midibend < -1 || midibend > 1) {
|
||||
throw new Error('expected midibend to be a number between -1 and 1');
|
||||
}
|
||||
device.sendPitchBend(midibend, midichan, { time: timeOffsetString });
|
||||
scheduleAtTime(() => {
|
||||
device.sendPitchBend(midibend, midichan);
|
||||
}, targetTime);
|
||||
}
|
||||
|
||||
// sends a channel aftertouch message to the given device on the given channel
|
||||
function sendAftertouch(miditouch, device, midichan, timeOffsetString) {
|
||||
function sendAftertouch(miditouch, device, midichan, targetTime) {
|
||||
if (typeof miditouch !== 'number' || miditouch < 0 || miditouch > 1) {
|
||||
throw new Error('expected miditouch to be a number between 0 and 1');
|
||||
}
|
||||
device.sendChannelAftertouch(miditouch, midichan, { time: timeOffsetString });
|
||||
|
||||
scheduleAtTime(() => {
|
||||
device.sendChannelAftertouch(miditouch, midichan);
|
||||
}, targetTime);
|
||||
}
|
||||
|
||||
// sends a note message to the given device on the given channel
|
||||
function sendNote(note, velocity, duration, device, midichan, timeOffsetString) {
|
||||
function sendNote(note, velocity, duration, device, midichan, targetTime) {
|
||||
if (note == null || note === '') {
|
||||
throw new Error('note cannot be null or empty');
|
||||
}
|
||||
@@ -268,12 +281,12 @@ function sendNote(note, velocity, duration, device, midichan, timeOffsetString)
|
||||
if (duration != null && (typeof duration !== 'number' || duration < 0)) {
|
||||
throw new Error('duration must be a positive number');
|
||||
}
|
||||
|
||||
const midiNumber = typeof note === 'number' ? note : noteToMidi(note);
|
||||
const midiNote = new Note(midiNumber, { attack: velocity, duration });
|
||||
device.playNote(midiNote, midichan, {
|
||||
time: timeOffsetString,
|
||||
});
|
||||
|
||||
scheduleAtTime(() => {
|
||||
device.playNote(midiNote, midichan);
|
||||
}, targetTime);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -309,7 +322,6 @@ Pattern.prototype.midi = function (midiport, options = {}) {
|
||||
let midiConfig = {
|
||||
// Default configuration values
|
||||
isController: false, // Disable sending notes for midi controllers
|
||||
latencyMs: 34, // Default latency to get audio engine to line up in ms
|
||||
noteOffsetMs: 10, // Default note-off offset to prevent glitching in ms
|
||||
midichannel: 1, // Default MIDI channel
|
||||
velocity: 0.9, // Default velocity
|
||||
@@ -333,18 +345,13 @@ Pattern.prototype.midi = function (midiport, options = {}) {
|
||||
logger(`Midi device disconnected! Available: ${getMidiDeviceNamesString(outputs)}`),
|
||||
});
|
||||
|
||||
return this.onTrigger((hap, currentTime, cps, targetTime) => {
|
||||
return this.onTrigger((hap, _currentTime, cps, targetTime) => {
|
||||
if (!WebMidi.enabled) {
|
||||
logger('Midi not enabled');
|
||||
return;
|
||||
}
|
||||
hap.ensureObjectValue();
|
||||
|
||||
//magic number to get audio engine to line up, can probably be calculated somehow
|
||||
const latencyMs = midiConfig.latencyMs;
|
||||
// passing a string with a +num into the webmidi api adds an offset to the current time https://webmidijs.org/api/classes/Output
|
||||
const timeOffsetString = `+${getEventOffsetMs(targetTime, currentTime) + latencyMs}`;
|
||||
|
||||
// midi event values from hap with configurable defaults
|
||||
let {
|
||||
note,
|
||||
@@ -380,7 +387,7 @@ Pattern.prototype.midi = function (midiport, options = {}) {
|
||||
// if midimap is set, send a cc messages from defined controls
|
||||
if (midicontrolMap.has(midimap)) {
|
||||
const ccs = mapCC(midicontrolMap.get(midimap), hap.value);
|
||||
ccs.forEach(({ ccn, ccv }) => sendCC(ccn, ccv, device, midichan, timeOffsetString));
|
||||
ccs.forEach(({ ccn, ccv }) => sendCC(ccn, ccv, device, midichan, targetTime));
|
||||
} else if (midimap !== 'default') {
|
||||
// Add warning when a non-existent midimap is specified
|
||||
logger(`[midi] midimap "${midimap}" not found! Available maps: ${[...midicontrolMap.keys()].join(', ')}`);
|
||||
@@ -392,12 +399,12 @@ Pattern.prototype.midi = function (midiport, options = {}) {
|
||||
// try to prevent glitching by subtracting noteOffsetMs from the duration length
|
||||
const duration = (hap.duration.valueOf() / cps) * 1000 - midiConfig.noteOffsetMs;
|
||||
|
||||
sendNote(note, velocity, duration, device, midichan, timeOffsetString);
|
||||
sendNote(note, velocity, duration, device, midichan, targetTime);
|
||||
}
|
||||
|
||||
// Handle program change
|
||||
if (progNum !== undefined) {
|
||||
sendProgramChange(progNum, device, midichan, timeOffsetString);
|
||||
sendProgramChange(progNum, device, midichan, targetTime);
|
||||
}
|
||||
|
||||
// Handle sysex
|
||||
@@ -407,53 +414,63 @@ Pattern.prototype.midi = function (midiport, options = {}) {
|
||||
// if sysexid is an array the first byte is 0x00
|
||||
|
||||
if (sysexid !== undefined && sysexdata !== undefined) {
|
||||
sendSysex(sysexid, sysexdata, device, timeOffsetString);
|
||||
sendSysex(sysexid, sysexdata, device, targetTime);
|
||||
}
|
||||
|
||||
// Handle control change
|
||||
if (ccv !== undefined && ccn !== undefined) {
|
||||
sendCC(ccn, ccv, device, midichan, timeOffsetString);
|
||||
sendCC(ccn, ccv, device, midichan, targetTime);
|
||||
}
|
||||
|
||||
// Handle NRPN non-registered parameter number
|
||||
if (nrpnn !== undefined && nrpv !== undefined) {
|
||||
sendNRPN(nrpnn, nrpv, device, midichan, timeOffsetString);
|
||||
sendNRPN(nrpnn, nrpv, device, midichan, targetTime);
|
||||
}
|
||||
|
||||
// Handle midibend
|
||||
if (midibend !== undefined) {
|
||||
sendPitchBend(midibend, device, midichan, timeOffsetString);
|
||||
sendPitchBend(midibend, device, midichan, targetTime);
|
||||
}
|
||||
|
||||
// Handle miditouch
|
||||
if (miditouch !== undefined) {
|
||||
sendAftertouch(miditouch, device, midichan, timeOffsetString);
|
||||
sendAftertouch(miditouch, device, midichan, targetTime);
|
||||
}
|
||||
|
||||
// Handle midicmd
|
||||
if (hap.whole.begin + 0 === 0) {
|
||||
// we need to start here because we have the timing info
|
||||
device.sendStart({ time: timeOffsetString });
|
||||
scheduleAtTime(() => {
|
||||
device.sendStart();
|
||||
}, targetTime);
|
||||
}
|
||||
if (['clock', 'midiClock'].includes(midicmd)) {
|
||||
device.sendClock({ time: timeOffsetString });
|
||||
scheduleAtTime(() => {
|
||||
device.sendClock();
|
||||
}, targetTime);
|
||||
} else if (['start'].includes(midicmd)) {
|
||||
device.sendStart({ time: timeOffsetString });
|
||||
scheduleAtTime(() => {
|
||||
device.sendStart();
|
||||
}, targetTime);
|
||||
} else if (['stop'].includes(midicmd)) {
|
||||
device.sendStop({ time: timeOffsetString });
|
||||
scheduleAtTime(() => {
|
||||
device.sendStop();
|
||||
}, targetTime);
|
||||
} else if (['continue'].includes(midicmd)) {
|
||||
device.sendContinue({ time: timeOffsetString });
|
||||
scheduleAtTime(() => {
|
||||
device.sendContinue();
|
||||
}, targetTime);
|
||||
} else if (Array.isArray(midicmd)) {
|
||||
if (midicmd[0] === 'progNum') {
|
||||
sendProgramChange(midicmd[1], device, midichan, timeOffsetString);
|
||||
sendProgramChange(midicmd[1], device, midichan, targetTime);
|
||||
} else if (midicmd[0] === 'cc') {
|
||||
if (midicmd.length === 2) {
|
||||
sendCC(midicmd[0], midicmd[1] / 127, device, midichan, timeOffsetString);
|
||||
sendCC(midicmd[0], midicmd[1] / 127, device, midichan, targetTime);
|
||||
}
|
||||
} else if (midicmd[0] === 'sysex') {
|
||||
if (midicmd.length === 3) {
|
||||
const [_, id, data] = midicmd;
|
||||
sendSysex(id, data, device, timeOffsetString);
|
||||
sendSysex(id, data, device, targetTime);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -462,14 +479,24 @@ Pattern.prototype.midi = function (midiport, options = {}) {
|
||||
|
||||
let listeners = {};
|
||||
const refs = {};
|
||||
const refsByChan = {};
|
||||
|
||||
/**
|
||||
* MIDI input: Opens a MIDI input port to receive MIDI control change messages.
|
||||
*
|
||||
* The output is a function that accepts a midi cc value to query as well as (optionally) a midi channel
|
||||
* @param {string | number} input MIDI device name or index defaulting to 0
|
||||
* @returns {Function}
|
||||
* @returns {function(number, number=): Pattern} A function from (cc, channel?) to a pattern.
|
||||
* When queried, the pattern will produces the most recently received midi value (normalized to 0 to 1)
|
||||
* that came through that cc number (and channel, if provided)
|
||||
* @example
|
||||
* let cc = await midin('IAC Driver Bus 1')
|
||||
* const cc = await midin('IAC Driver Bus 1')
|
||||
* note("c a f e").lpf(cc(0).range(0, 1000)).lpq(cc(1).range(0, 10)).sound("sawtooth")
|
||||
* @example
|
||||
* const allCC = await midin('IAC Driver Bus 1')
|
||||
* const cc = (ccNum) => allCC(ccNum, 2) // just channel 2
|
||||
* note("c a f e").s("saw")
|
||||
* .when(cc(0).gt(0), x => x.postgain(0))
|
||||
*/
|
||||
export async function midin(input) {
|
||||
if (isPattern(input)) {
|
||||
@@ -494,17 +521,24 @@ export async function midin(input) {
|
||||
}`,
|
||||
);
|
||||
}
|
||||
// ensure refs for this input are initialized
|
||||
if (!refs[input]) {
|
||||
refs[input] = {};
|
||||
}
|
||||
const cc = (cc) => ref(() => refs[input][cc] || 0);
|
||||
refs[input] ??= {};
|
||||
refsByChan[input] ??= {};
|
||||
const cc = (cc, chan) => {
|
||||
if (chan !== undefined) {
|
||||
return ref(() => refsByChan[input][cc]?.[chan] || 0);
|
||||
}
|
||||
return ref(() => refs[input][cc] || 0);
|
||||
};
|
||||
|
||||
listeners[input] && device.removeListener('midimessage', listeners[input]);
|
||||
listeners[input] = (e) => {
|
||||
const cc = e.dataBytes[0];
|
||||
const ccNum = e.dataBytes[0];
|
||||
const v = e.dataBytes[1];
|
||||
refs[input] && (refs[input][cc] = v / 127);
|
||||
const chan = e.message.channel;
|
||||
const scaled = v / 127;
|
||||
refsByChan[input][ccNum] ??= {};
|
||||
refsByChan[input][ccNum][chan] = scaled;
|
||||
refs[input][ccNum] = scaled;
|
||||
};
|
||||
device.addListener('midimessage', listeners[input]);
|
||||
return cc;
|
||||
|
||||
@@ -35,5 +35,8 @@
|
||||
},
|
||||
"devDependencies": {
|
||||
"vite": "^6.0.11"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -38,5 +38,8 @@
|
||||
"peggy": "^4.2.0",
|
||||
"vite": "^6.0.11",
|
||||
"vitest": "^3.0.4"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -33,5 +33,8 @@
|
||||
"devDependencies": {
|
||||
"vite": "^6.0.11",
|
||||
"vitest": "^3.0.4"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -40,5 +40,8 @@
|
||||
"mondo": "*",
|
||||
"vite": "^6.0.11",
|
||||
"vitest": "^3.0.4"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -33,5 +33,8 @@
|
||||
},
|
||||
"devDependencies": {
|
||||
"vite": "^6.0.11"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -34,5 +34,8 @@
|
||||
},
|
||||
"devDependencies": {
|
||||
"vite": "^6.0.11"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -44,5 +44,8 @@
|
||||
"devDependencies": {
|
||||
"pkg": "^5.8.1",
|
||||
"vite": "^6.0.11"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -33,5 +33,8 @@
|
||||
"homepage": "https://codeberg.org/uzu/strudel#readme",
|
||||
"devDependencies": {
|
||||
"vite": "^6.0.11"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,5 +48,8 @@
|
||||
"@rollup/plugin-replace": "^6.0.2",
|
||||
"vite": "^6.0.11",
|
||||
"vite-plugin-bundle-audioworklet": "workspace:*"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,5 +15,8 @@
|
||||
"type": "module",
|
||||
"dependencies": {
|
||||
"cowsay": "^1.6.0"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -9,6 +9,7 @@ import readline from 'readline';
|
||||
import os from 'os';
|
||||
|
||||
const LOG = !!process.env.LOG || false;
|
||||
const PORT = process.env.PORT || 5432;
|
||||
const VALID_AUDIO_EXTENSIONS = ['wav', 'mp3', 'ogg'];
|
||||
|
||||
const isAudioFile = (f) => {
|
||||
@@ -54,7 +55,6 @@ async function getBanks(directory, flat = false) {
|
||||
banks[bank].push(subDir);
|
||||
return subDir;
|
||||
});
|
||||
banks._base = `http://localhost:5432`;
|
||||
return { banks, files };
|
||||
}
|
||||
|
||||
@@ -134,8 +134,6 @@ const server = http.createServer(async (req, res) => {
|
||||
readStream.pipe(res);
|
||||
});
|
||||
|
||||
// eslint-disable-next-line
|
||||
const PORT = process.env.PORT || 5432;
|
||||
const IP_ADDRESS = '0.0.0.0';
|
||||
let IP;
|
||||
const networkInterfaces = os.networkInterfaces();
|
||||
|
||||
@@ -33,5 +33,8 @@
|
||||
},
|
||||
"devDependencies": {
|
||||
"vite": "^6.0.11"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -6,6 +6,8 @@ import {
|
||||
getADSRValues,
|
||||
getPitchEnvelope,
|
||||
getVibratoOscillator,
|
||||
onceEnded,
|
||||
releaseAudioNode,
|
||||
} from '@strudel/webaudio';
|
||||
import gm from './gm.mjs';
|
||||
|
||||
@@ -170,12 +172,11 @@ export function registerSoundfonts() {
|
||||
|
||||
bufferSource.stop(envEnd);
|
||||
const stop = (releaseTime) => {};
|
||||
bufferSource.onended = () => {
|
||||
bufferSource.disconnect();
|
||||
vibratoOscillator?.stop();
|
||||
node.disconnect();
|
||||
onceEnded(bufferSource, () => {
|
||||
releaseAudioNode(bufferSource);
|
||||
releaseAudioNode(vibratoOscillator);
|
||||
onended();
|
||||
};
|
||||
});
|
||||
return { node, stop };
|
||||
},
|
||||
{ type: 'soundfont', prebake: true, fonts },
|
||||
|
||||
@@ -37,5 +37,8 @@
|
||||
"devDependencies": {
|
||||
"node-fetch": "^3.3.2",
|
||||
"vite": "^6.0.11"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -89,7 +89,7 @@ superdough({ s: 'bd', delay: 0.5 }, 0, 1);
|
||||
- `decay`: seconds of decay phase
|
||||
- `sustain`: gain of sustain phase
|
||||
- `release`: seconds of release phase
|
||||
- `deadline`: seconds until the sound should play (0 = immediate)
|
||||
- `deadline`: seconds from audio context initialization before playing the sound (getAudioContextCurrentTime() = immediate)
|
||||
- `duration`: seconds the sound should last. optional for one shot samples, required for synth sounds
|
||||
|
||||
### registerSynthSounds()
|
||||
|
||||
+238
-111
@@ -1,7 +1,7 @@
|
||||
import { getAudioContext } from './audioContext.mjs';
|
||||
import { clamp, nanFallback, midiToFreq, noteToMidi } from './util.mjs';
|
||||
import { getNoiseBuffer } from './noise.mjs';
|
||||
import { logger } from './logger.mjs';
|
||||
import { getNoiseBuffer } from './noise.mjs';
|
||||
import { clamp, nanFallback, midiToFreq, noteToMidi } from './util.mjs';
|
||||
|
||||
export const noises = ['pink', 'white', 'brown', 'crackle'];
|
||||
|
||||
@@ -154,6 +154,24 @@ export const getADSRValues = (params, curve = 'linear', defaultValues) => {
|
||||
return [Math.max(a ?? 0, envmin), Math.max(d ?? 0, envmin), Math.min(sustain, envmax), Math.max(r ?? 0, releaseMin)];
|
||||
};
|
||||
|
||||
export function getParamLfo(audioContext, param, start, end, lfoValues) {
|
||||
let { defaultDepth = 1, depth, dcoffset, ...getLfoInputs } = lfoValues;
|
||||
if (depth == null) {
|
||||
const hasLFOParams = Object.values(getLfoInputs).some((v) => v != null);
|
||||
depth = hasLFOParams ? defaultDepth : 0;
|
||||
}
|
||||
let lfo;
|
||||
if (depth) {
|
||||
lfo = getLfo(audioContext, start, end, {
|
||||
depth,
|
||||
dcoffset,
|
||||
...getLfoInputs,
|
||||
});
|
||||
lfo.connect(param);
|
||||
}
|
||||
return lfo;
|
||||
}
|
||||
|
||||
// helper utility for applying standard modulators to a parameter
|
||||
export function applyParameterModulators(audioContext, param, start, end, envelopeValues, lfoValues) {
|
||||
let { amount, offset, defaultAmount = 1, curve = 'linear', values, holdEnd, defaultValues } = envelopeValues;
|
||||
@@ -170,56 +188,78 @@ export function applyParameterModulators(audioContext, param, start, end, envelo
|
||||
const [attack, decay, sustain, release] = getADSRValues(values, curve, defaultValues);
|
||||
getParamADSR(param, attack, decay, sustain, release, min, max, start, holdEnd, curve);
|
||||
}
|
||||
let lfo;
|
||||
let { defaultDepth = 1, depth, dcoffset, ...getLfoInputs } = lfoValues;
|
||||
|
||||
if (depth == null) {
|
||||
const hasLFOParams = Object.values(getLfoInputs).some((v) => v != null);
|
||||
depth = hasLFOParams ? defaultDepth : 0;
|
||||
}
|
||||
if (depth) {
|
||||
lfo = getLfo(audioContext, start, end, {
|
||||
depth,
|
||||
dcoffset,
|
||||
...getLfoInputs,
|
||||
});
|
||||
lfo.connect(param);
|
||||
}
|
||||
|
||||
return { lfo, disconnect: () => lfo?.disconnect() };
|
||||
const lfo = getParamLfo(audioContext, param, start, end, lfoValues);
|
||||
return lfo;
|
||||
}
|
||||
export function createFilter(context, start, end, params, cps, cycle) {
|
||||
let {
|
||||
frequency,
|
||||
anchor,
|
||||
env,
|
||||
type,
|
||||
model,
|
||||
q = 1,
|
||||
drive = 0.69,
|
||||
depth,
|
||||
depthfrequency,
|
||||
dcoffset = -0.5,
|
||||
skew,
|
||||
shape,
|
||||
rate,
|
||||
sync,
|
||||
} = params;
|
||||
|
||||
export function createFilter(context, type, frequency, Q, att, dec, sus, rel, fenv, start, end, fanchor, model, drive) {
|
||||
const curve = 'exponential';
|
||||
const [attack, decay, sustain, release] = getADSRValues([att, dec, sus, rel], curve, [0.005, 0.14, 0, 0.1]);
|
||||
let filter;
|
||||
let frequencyParam;
|
||||
let frequencyParam, filter;
|
||||
if (model === 'ladder') {
|
||||
filter = getWorklet(context, 'ladder-processor', { frequency, q: Q, drive });
|
||||
filter = getWorklet(context, 'ladder-processor', { frequency, q, drive });
|
||||
frequencyParam = filter.parameters.get('frequency');
|
||||
} else {
|
||||
filter = context.createBiquadFilter();
|
||||
filter.type = type;
|
||||
filter.Q.value = Q;
|
||||
filter.Q.value = q;
|
||||
filter.frequency.value = frequency;
|
||||
frequencyParam = filter.frequency;
|
||||
}
|
||||
|
||||
const envelopeValues = [params.attack, params.decay, params.sustain, params.release];
|
||||
const [attack, decay, sustain, release] = getADSRValues(envelopeValues, 'exponential', [0.005, 0.14, 0, 0.1]);
|
||||
// envelope is active when any of these values is set
|
||||
const hasEnvelope = att ?? dec ?? sus ?? rel ?? fenv;
|
||||
const hasEnvelope = [...envelopeValues, env].some((v) => v !== undefined);
|
||||
// Apply ADSR to filter frequency
|
||||
if (hasEnvelope !== undefined) {
|
||||
fenv = nanFallback(fenv, 1, true);
|
||||
fanchor = nanFallback(fanchor, 0, true);
|
||||
const fenvAbs = Math.abs(fenv);
|
||||
const offset = fenvAbs * fanchor;
|
||||
if (hasEnvelope) {
|
||||
env = nanFallback(env, 1, true);
|
||||
anchor = nanFallback(anchor, 0, true);
|
||||
const envAbs = Math.abs(env);
|
||||
const offset = envAbs * anchor;
|
||||
let min = clamp(2 ** -offset * frequency, 0, 20000);
|
||||
let max = clamp(2 ** (fenvAbs - offset) * frequency, 0, 20000);
|
||||
if (fenv < 0) [min, max] = [max, min];
|
||||
getParamADSR(frequencyParam, attack, decay, sustain, release, min, max, start, end, curve);
|
||||
return filter;
|
||||
let max = clamp(2 ** (envAbs - offset) * frequency, 0, 20000);
|
||||
if (env < 0) [min, max] = [max, min];
|
||||
getParamADSR(frequencyParam, attack, decay, sustain, release, min, max, start, end, 'exponential');
|
||||
}
|
||||
return filter;
|
||||
|
||||
if (sync != null) {
|
||||
rate = cps * sync;
|
||||
}
|
||||
const hasLFO = [depth, depthfrequency, skew, shape, rate].some((v) => v !== undefined);
|
||||
let lfo;
|
||||
if (hasLFO) {
|
||||
depth = depth ?? 1;
|
||||
const time = cycle / cps;
|
||||
const modDepth = depthfrequency ?? (depth ?? 1) * frequency;
|
||||
const lfoValues = {
|
||||
depth: modDepth,
|
||||
dcoffset,
|
||||
skew,
|
||||
shape,
|
||||
frequency: rate ?? cps,
|
||||
min: -frequency + 30,
|
||||
max: 20000 - frequency,
|
||||
time,
|
||||
curve: 1,
|
||||
};
|
||||
lfo = getParamLfo(context, frequencyParam, start, end, lfoValues);
|
||||
}
|
||||
|
||||
return { filter, lfo };
|
||||
}
|
||||
|
||||
// stays 1 until .5, then fades out
|
||||
@@ -241,7 +281,18 @@ export function drywet(dry, wet, wetAmount = 0) {
|
||||
let mix = ac.createGain();
|
||||
dry_gain.connect(mix);
|
||||
wet_gain.connect(mix);
|
||||
return mix;
|
||||
return {
|
||||
node: mix,
|
||||
teardown: () => {
|
||||
releaseAudioNode(dry_gain);
|
||||
releaseAudioNode(wet_gain);
|
||||
// it is not the responsability of drywet
|
||||
// to call `releaseAudioNode` on
|
||||
// the 2 external args dry and wet
|
||||
dry.disconnect(dry_gain);
|
||||
wet.disconnect(wet_gain);
|
||||
},
|
||||
};
|
||||
}
|
||||
|
||||
let curves = ['linear', 'exponential'];
|
||||
@@ -276,10 +327,19 @@ export function getVibratoOscillator(param, value, t) {
|
||||
gain.gain.value = vibmod * 100;
|
||||
vibratoOscillator.connect(gain);
|
||||
gain.connect(param);
|
||||
onceEnded(vibratoOscillator, () => {
|
||||
releaseAudioNode(gain);
|
||||
releaseAudioNode(vibratoOscillator);
|
||||
});
|
||||
vibratoOscillator.start(t);
|
||||
return vibratoOscillator;
|
||||
}
|
||||
}
|
||||
|
||||
export function scheduleAtTime(callback, targetTime, audioContext = getAudioContext()) {
|
||||
const currentTime = audioContext.currentTime;
|
||||
webAudioTimeout(audioContext, callback, currentTime, targetTime);
|
||||
}
|
||||
// ConstantSource inherits AudioScheduledSourceNode, which has scheduling abilities
|
||||
// a bit of a hack, but it works very well :)
|
||||
export function webAudioTimeout(audioContext, onComplete, startTime, stopTime) {
|
||||
@@ -292,25 +352,17 @@ export function webAudioTimeout(audioContext, onComplete, startTime, stopTime) {
|
||||
constantNode.connect(zeroGain);
|
||||
|
||||
// Schedule the `onComplete` callback to occur at `stopTime`
|
||||
constantNode.onended = () => {
|
||||
// Ensure garbage collection
|
||||
try {
|
||||
zeroGain.disconnect();
|
||||
} catch {
|
||||
// pass
|
||||
}
|
||||
try {
|
||||
constantNode.disconnect();
|
||||
} catch {
|
||||
// pass
|
||||
}
|
||||
onceEnded(constantNode, () => {
|
||||
releaseAudioNode(zeroGain);
|
||||
releaseAudioNode(constantNode);
|
||||
onComplete();
|
||||
};
|
||||
});
|
||||
constantNode.start(startTime);
|
||||
constantNode.stop(stopTime);
|
||||
return constantNode;
|
||||
}
|
||||
const mod = (freq, range = 1, type = 'sine') => {
|
||||
|
||||
const mod = (freq, type = 'sine') => {
|
||||
const ctx = getAudioContext();
|
||||
let osc;
|
||||
if (noises.includes(type)) {
|
||||
@@ -322,64 +374,89 @@ const mod = (freq, range = 1, type = 'sine') => {
|
||||
osc.type = type;
|
||||
osc.frequency.value = freq;
|
||||
}
|
||||
|
||||
osc.start();
|
||||
const g = new GainNode(ctx, { gain: range });
|
||||
osc.connect(g); // -range, range
|
||||
return { node: g, stop: (t) => osc.stop(t) };
|
||||
return osc;
|
||||
};
|
||||
const fm = (frequencyparam, harmonicityRatio, modulationIndex, wave = 'sine') => {
|
||||
|
||||
const fm = (frequencyparam, harmonicityRatio, wave = 'sine') => {
|
||||
const carrfreq = frequencyparam.value;
|
||||
const modfreq = carrfreq * harmonicityRatio;
|
||||
const modgain = modfreq * modulationIndex;
|
||||
return mod(modfreq, modgain, wave);
|
||||
return { osc: mod(modfreq, wave), freq: modfreq };
|
||||
};
|
||||
|
||||
export function applyFM(param, value, begin) {
|
||||
const {
|
||||
fmh: fmHarmonicity = 1,
|
||||
fmi: fmModulationIndex,
|
||||
fmenv: fmEnvelopeType = 'exp',
|
||||
fmattack: fmAttack,
|
||||
fmdecay: fmDecay,
|
||||
fmsustain: fmSustain,
|
||||
fmrelease: fmRelease,
|
||||
fmvelocity: fmVelocity,
|
||||
fmwave: fmWaveform = 'sine',
|
||||
duration,
|
||||
} = value;
|
||||
let modulator;
|
||||
let stop = () => {};
|
||||
|
||||
if (fmModulationIndex) {
|
||||
const ac = getAudioContext();
|
||||
const envGain = ac.createGain();
|
||||
const fmmod = fm(param, fmHarmonicity, fmModulationIndex, fmWaveform);
|
||||
|
||||
modulator = fmmod.node;
|
||||
stop = fmmod.stop;
|
||||
if (![fmAttack, fmDecay, fmSustain, fmRelease, fmVelocity].some((v) => v !== undefined)) {
|
||||
// no envelope by default
|
||||
modulator.connect(param);
|
||||
} else {
|
||||
const [attack, decay, sustain, release] = getADSRValues([fmAttack, fmDecay, fmSustain, fmRelease]);
|
||||
const holdEnd = begin + duration;
|
||||
getParamADSR(
|
||||
envGain.gain,
|
||||
attack,
|
||||
decay,
|
||||
sustain,
|
||||
release,
|
||||
0,
|
||||
1,
|
||||
begin,
|
||||
holdEnd,
|
||||
fmEnvelopeType === 'exp' ? 'exponential' : 'linear',
|
||||
);
|
||||
modulator.connect(envGain);
|
||||
envGain.connect(param);
|
||||
const ac = getAudioContext();
|
||||
const toStop = []; // fm oscillators we will expose `stop` for
|
||||
const fms = {};
|
||||
// Matrix
|
||||
for (let i = 1; i <= 8; i++) {
|
||||
for (let j = 0; j <= 8; j++) {
|
||||
let control;
|
||||
if (i === j + 1) {
|
||||
// Standard fm3 -> fm2 -> fm1 -> param usage
|
||||
const iS = i === 1 ? '' : i;
|
||||
control = `fmi${iS}`;
|
||||
} else {
|
||||
control = `fmi${i}${j}`;
|
||||
}
|
||||
const amt = value[control];
|
||||
if (!amt) continue;
|
||||
let io = [];
|
||||
for (let [isMod, idx] of [
|
||||
[true, i], // source
|
||||
[false, j], // target
|
||||
]) {
|
||||
if (idx === 0) {
|
||||
io.push(param);
|
||||
continue;
|
||||
}
|
||||
if (!fms[idx]) {
|
||||
const idxS = idx === 1 ? '' : idx;
|
||||
const { osc, freq } = fm(param, value[`fmh${idxS}`] ?? 1, value[`fmwave${idxS}`] ?? 'sine');
|
||||
toStop.push(osc);
|
||||
const toCleanup = [osc]; // nodes we want to cleanup after oscillator `stop`
|
||||
const adsr = ['attack', 'decay', 'sustain', 'release'].map((s) => value[`fm${s}${idxS}`]);
|
||||
let output = osc;
|
||||
if (adsr.some((v) => v !== undefined)) {
|
||||
const envGain = ac.createGain();
|
||||
const [attack, decay, sustain, release] = getADSRValues(adsr);
|
||||
const holdEnd = begin + value.duration;
|
||||
const fmEnvelopeType = value[`fmenv${idxS}`] ?? 'exp';
|
||||
getParamADSR(
|
||||
envGain.gain,
|
||||
attack,
|
||||
decay,
|
||||
sustain,
|
||||
release,
|
||||
0,
|
||||
1,
|
||||
begin,
|
||||
holdEnd,
|
||||
fmEnvelopeType === 'exp' ? 'exponential' : 'linear',
|
||||
);
|
||||
toCleanup.push(envGain);
|
||||
output = osc.connect(envGain);
|
||||
}
|
||||
fms[idx] = { input: osc.frequency, output, freq, osc, toCleanup };
|
||||
}
|
||||
const { input, output, freq, osc, toCleanup } = fms[idx];
|
||||
const g = gainNode(amt * freq);
|
||||
io.push(isMod ? output.connect(g) : input);
|
||||
cleanupOnEnd(osc, [...toCleanup, g]);
|
||||
}
|
||||
if (!io[1]) {
|
||||
logger(
|
||||
`[superdough] control ${control} failed to connect FM ${i} to target ${j} due to missing frequency parameter (likely because fm${j} is noise)`,
|
||||
'warning',
|
||||
);
|
||||
continue;
|
||||
}
|
||||
io[0].connect(io[1]);
|
||||
}
|
||||
}
|
||||
return { stop };
|
||||
return {
|
||||
stop: (t) => toStop.forEach((m) => m?.stop(t)),
|
||||
};
|
||||
}
|
||||
|
||||
// Saturation curves
|
||||
@@ -479,7 +556,7 @@ export const getDistortion = (distort, postgain, algorithm) => {
|
||||
};
|
||||
|
||||
export const getFrequencyFromValue = (value, defaultNote = 36) => {
|
||||
let { note, freq } = value;
|
||||
let { note, freq, octave = 0 } = value;
|
||||
note = note || defaultNote;
|
||||
if (typeof note === 'string') {
|
||||
note = noteToMidi(note); // e.g. c3 => 48
|
||||
@@ -488,14 +565,64 @@ export const getFrequencyFromValue = (value, defaultNote = 36) => {
|
||||
if (!freq && typeof note === 'number') {
|
||||
freq = midiToFreq(note); // + 48);
|
||||
}
|
||||
|
||||
freq *= Math.pow(2, octave);
|
||||
return Number(freq);
|
||||
};
|
||||
|
||||
export const destroyAudioWorkletNode = (node) => {
|
||||
if (node == null) {
|
||||
return;
|
||||
}
|
||||
node.disconnect();
|
||||
node.parameters.get('end')?.setValueAtTime(0, 0);
|
||||
// This helper should be used instead of the `node.onended = callback` pattern
|
||||
// It adds a mechanism to help minimize gc retention
|
||||
export const onceEnded = (node, callback) => {
|
||||
const onended = callback;
|
||||
node.onended = function cleanup() {
|
||||
onended && onended();
|
||||
this.onended = null;
|
||||
};
|
||||
};
|
||||
|
||||
export const releaseAudioNode = (node) => {
|
||||
if (node == null) return;
|
||||
|
||||
// check we received an AudioNode
|
||||
if (!(node instanceof AudioNode)) {
|
||||
throw new Error('releaseAudioNode can only release an AudioNode');
|
||||
}
|
||||
|
||||
// https://developer.mozilla.org/en-US/docs/Web/API/AudioNode/disconnect
|
||||
node.disconnect();
|
||||
|
||||
// make sure all AudioScheduledSourceNodes are in a stopped state
|
||||
// https://developer.mozilla.org/en-US/docs/Web/API/AudioScheduledSourceNode
|
||||
if (node instanceof AudioScheduledSourceNode) {
|
||||
if (node.onended && node.onended.name !== 'cleanup') {
|
||||
logger(
|
||||
`[superdough] Deprecation warning: it seems your code path is setting 'node.onended = callback' instead of using the onceEnded helper`,
|
||||
);
|
||||
}
|
||||
try {
|
||||
node.stop();
|
||||
} catch (e) {
|
||||
// At the stage, `start` was not called on the node
|
||||
// but an `onended` callback releasing resources may exist
|
||||
// and we want it to fire :
|
||||
// - we force a start/stop cycle so that `onended` gets called
|
||||
// - we `lock` the node so that no-one can start it
|
||||
node.start(node.context.currentTime + 5); // will never happen
|
||||
node.stop();
|
||||
}
|
||||
}
|
||||
|
||||
// https://www.w3.org/TR/webaudio-1.1/#AudioNode-actively-processing
|
||||
// An AudioWorkletNode is actively processing when its AudioWorkletProcessor's [[callable process]]
|
||||
// returns true and either its active source flag is true or
|
||||
// any AudioNode connected to one of its inputs is actively processing.
|
||||
if (node instanceof AudioWorkletNode) {
|
||||
// while `end` is not native to the web audio API, it is common practice in superdough
|
||||
// to use that param in the worklets to trigger returning false from the processor
|
||||
node.parameters.get('end')?.setValueAtTime(0, 0);
|
||||
}
|
||||
};
|
||||
|
||||
// Once the `anchor` node has ended, release all nodes in `toCleanup`
|
||||
export const cleanupOnEnd = (anchor, toCleanup) => {
|
||||
onceEnded(anchor, () => toCleanup.forEach((n) => releaseAudioNode(n)));
|
||||
};
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
import { drywet } from './helpers.mjs';
|
||||
import { drywet, onceEnded, releaseAudioNode } from './helpers.mjs';
|
||||
import { getAudioContext } from './audioContext.mjs';
|
||||
|
||||
let noiseCache = {};
|
||||
@@ -65,8 +65,12 @@ export function getNoiseOscillator(type = 'white', t, density = 0.02) {
|
||||
export function getNoiseMix(inputNode, wet, t) {
|
||||
const noiseOscillator = getNoiseOscillator('pink', t);
|
||||
const noiseMix = drywet(inputNode, noiseOscillator.node, wet);
|
||||
onceEnded(noiseOscillator.node, () => {
|
||||
releaseAudioNode(noiseOscillator.node);
|
||||
});
|
||||
return {
|
||||
node: noiseMix,
|
||||
node: noiseMix.node,
|
||||
stop: (time) => noiseOscillator?.stop(time),
|
||||
teardown: noiseMix.teardown,
|
||||
};
|
||||
}
|
||||
|
||||
@@ -37,5 +37,8 @@
|
||||
},
|
||||
"dependencies": {
|
||||
"nanostores": "^0.11.3"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -104,6 +104,8 @@ var applyGradualLowpass = function (input, lpFreqStart, lpFreqEnd, lpFreqEndAt,
|
||||
player.start();
|
||||
context.oncomplete = function (event) {
|
||||
callback(event.renderedBuffer);
|
||||
filter.disconnect();
|
||||
player.disconnect();
|
||||
};
|
||||
context.startRendering();
|
||||
|
||||
|
||||
@@ -1,7 +1,14 @@
|
||||
import { getCommonSampleInfo } from './util.mjs';
|
||||
import { getBaseURL, getCommonSampleInfo } from './util.mjs';
|
||||
import { registerSound, registerWaveTable } from './index.mjs';
|
||||
import { getAudioContext } from './audioContext.mjs';
|
||||
import { getADSRValues, getParamADSR, getPitchEnvelope, getVibratoOscillator } from './helpers.mjs';
|
||||
import {
|
||||
getADSRValues,
|
||||
getParamADSR,
|
||||
getPitchEnvelope,
|
||||
getVibratoOscillator,
|
||||
onceEnded,
|
||||
releaseAudioNode,
|
||||
} from './helpers.mjs';
|
||||
import { logger } from './logger.mjs';
|
||||
|
||||
const bufferCache = {}; // string: Promise<ArrayBuffer>
|
||||
@@ -211,7 +218,7 @@ export async function fetchSampleMap(url) {
|
||||
// not a browser
|
||||
return;
|
||||
}
|
||||
const base = url.split('/').slice(0, -1).join('/');
|
||||
const base = getBaseURL(url);
|
||||
if (typeof fetch === 'undefined') {
|
||||
// skip fetch when in node / testing
|
||||
return;
|
||||
@@ -236,12 +243,6 @@ export async function fetchSampleMap(url) {
|
||||
* sd: '808sd/SD0010.WAV'
|
||||
* }, 'https://raw.githubusercontent.com/tidalcycles/Dirt-Samples/master/');
|
||||
* s("[bd ~]*2, [~ hh]*2, ~ sd")
|
||||
* @example
|
||||
* samples('shabda:noise,chimp:2')
|
||||
* s("noise <chimp:0*2 chimp:1>")
|
||||
* @example
|
||||
* samples('shabda/speech/fr-FR/f:chocolat')
|
||||
* s("chocolat*4")
|
||||
*/
|
||||
|
||||
export const samples = async (sampleMap, baseUrl = sampleMap._base || '', options = {}) => {
|
||||
@@ -286,17 +287,19 @@ export async function onTriggerSample(t, value, onended, bank, resolveUrl) {
|
||||
|
||||
const { bufferSource, sliceDuration, offset } = await getSampleBufferSource(value, bank, resolveUrl);
|
||||
|
||||
// asny stuff above took too long?
|
||||
if (ac.currentTime > t) {
|
||||
logger(`[sampler] still loading sound "${s}:${n}"`, 'highlight');
|
||||
// console.warn('sample still loading:', s, n);
|
||||
return;
|
||||
}
|
||||
if (!bufferSource) {
|
||||
logger(`[sampler] could not load "${s}:${n}"`, 'error');
|
||||
return;
|
||||
}
|
||||
|
||||
// async stuff above took too long?
|
||||
if (ac.currentTime > t) {
|
||||
logger(`[sampler] loading sound "${s}:${n}" took too long`, 'highlight');
|
||||
// AudioBufferSourceNode will never be used. discard it
|
||||
releaseAudioNode(bufferSource);
|
||||
return;
|
||||
}
|
||||
|
||||
// vibrato
|
||||
let vibratoOscillator = getVibratoOscillator(bufferSource.detune, value, t);
|
||||
|
||||
@@ -319,13 +322,13 @@ export async function onTriggerSample(t, value, onended, bank, resolveUrl) {
|
||||
|
||||
const out = ac.createGain(); // we need a separate gain for the cutgroups because firefox...
|
||||
node.connect(out);
|
||||
bufferSource.onended = function () {
|
||||
bufferSource.disconnect();
|
||||
vibratoOscillator?.stop();
|
||||
node.disconnect();
|
||||
out.disconnect();
|
||||
onceEnded(bufferSource, function () {
|
||||
releaseAudioNode(bufferSource);
|
||||
releaseAudioNode(vibratoOscillator);
|
||||
releaseAudioNode(node);
|
||||
releaseAudioNode(out);
|
||||
onended();
|
||||
};
|
||||
});
|
||||
let envEnd = holdEnd + release + 0.01;
|
||||
bufferSource.stop(envEnd);
|
||||
const stop = (endTime) => {
|
||||
|
||||
@@ -7,9 +7,18 @@ This program is free software: you can redistribute it and/or modify it under th
|
||||
import './feedbackdelay.mjs';
|
||||
import './reverb.mjs';
|
||||
import './vowel.mjs';
|
||||
import { nanFallback, _mod, cycleToSeconds } from './util.mjs';
|
||||
import { nanFallback, _mod, cycleToSeconds, pickAndRename } from './util.mjs';
|
||||
import workletsUrl from './worklets.mjs?audioworklet';
|
||||
import { createFilter, gainNode, getCompressor, getDistortion, getLfo, getWorklet, effectSend } from './helpers.mjs';
|
||||
import {
|
||||
createFilter,
|
||||
gainNode,
|
||||
getCompressor,
|
||||
getDistortion,
|
||||
getLfo,
|
||||
getWorklet,
|
||||
effectSend,
|
||||
releaseAudioNode,
|
||||
} from './helpers.mjs';
|
||||
import { map } from 'nanostores';
|
||||
import { logger } from './logger.mjs';
|
||||
import { loadBuffer } from './sampler.mjs';
|
||||
@@ -146,11 +155,6 @@ let defaultDefaultValues = {
|
||||
gain: 0.8,
|
||||
postgain: 1,
|
||||
density: '.03',
|
||||
ftype: '12db',
|
||||
fanchor: 0,
|
||||
resonance: 1,
|
||||
hresonance: 1,
|
||||
bandq: 1,
|
||||
channels: [1, 2],
|
||||
phaserdepth: 0.75,
|
||||
shapevol: 1,
|
||||
@@ -268,8 +272,8 @@ let audioReady;
|
||||
export async function initAudioOnFirstClick(options) {
|
||||
if (!audioReady) {
|
||||
audioReady = new Promise((resolve) => {
|
||||
document.addEventListener('click', async function listener() {
|
||||
document.removeEventListener('click', listener);
|
||||
document.addEventListener('mousedown', async function listener() {
|
||||
document.removeEventListener('mousedown', listener);
|
||||
await initAudio(options);
|
||||
resolve();
|
||||
});
|
||||
@@ -279,7 +283,7 @@ export async function initAudioOnFirstClick(options) {
|
||||
}
|
||||
|
||||
let controller;
|
||||
function getSuperdoughAudioController() {
|
||||
export function getSuperdoughAudioController() {
|
||||
if (controller == null) {
|
||||
controller = new SuperdoughAudioController(getAudioContext());
|
||||
}
|
||||
@@ -292,11 +296,11 @@ export function connectToDestination(input, channels) {
|
||||
|
||||
function getPhaser(time, end, frequency = 1, depth = 0.5, centerFrequency = 1000, sweep = 2000) {
|
||||
const ac = getAudioContext();
|
||||
const lfoGain = getLfo(ac, time, end, { frequency, depth: sweep * 2 });
|
||||
const lfo = getLfo(ac, time, end, { frequency, depth: sweep * 2 });
|
||||
|
||||
//filters
|
||||
const numStages = 2; //num of filters in series
|
||||
let fOffset = 0;
|
||||
const numStages = 1; //num of filters in series
|
||||
let fOffset = 282; //for backward compat in #1800
|
||||
const filterChain = [];
|
||||
for (let i = 0; i < numStages; i++) {
|
||||
const filter = ac.createBiquadFilter();
|
||||
@@ -305,14 +309,11 @@ function getPhaser(time, end, frequency = 1, depth = 0.5, centerFrequency = 1000
|
||||
filter.frequency.value = centerFrequency + fOffset;
|
||||
filter.Q.value = 2 - Math.min(Math.max(depth * 2, 0), 1.9);
|
||||
|
||||
lfoGain.connect(filter.detune);
|
||||
lfo.connect(filter.detune);
|
||||
fOffset += 282;
|
||||
if (i > 0) {
|
||||
filterChain[i - 1].connect(filter);
|
||||
}
|
||||
filterChain.push(filter);
|
||||
}
|
||||
return filterChain[filterChain.length - 1];
|
||||
return { filterChain, lfo };
|
||||
}
|
||||
|
||||
function getFilterType(ftype) {
|
||||
@@ -415,35 +416,10 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
|
||||
djf,
|
||||
// filters
|
||||
fanchor = getDefaultValue('fanchor'),
|
||||
drive = 0.69,
|
||||
release = 0,
|
||||
// low pass
|
||||
cutoff,
|
||||
lpenv,
|
||||
lpattack,
|
||||
lpdecay,
|
||||
lpsustain,
|
||||
lprelease,
|
||||
resonance = getDefaultValue('resonance'),
|
||||
// high pass
|
||||
hpenv,
|
||||
hcutoff,
|
||||
hpattack,
|
||||
hpdecay,
|
||||
hpsustain,
|
||||
hprelease,
|
||||
hresonance = getDefaultValue('hresonance'),
|
||||
// band pass
|
||||
bpenv,
|
||||
bandf,
|
||||
bpattack,
|
||||
bpdecay,
|
||||
bpsustain,
|
||||
bprelease,
|
||||
bandq = getDefaultValue('bandq'),
|
||||
|
||||
//phaser
|
||||
phaserrate: phaser,
|
||||
phaserrate,
|
||||
phaserdepth = getDefaultValue('phaserdepth'),
|
||||
phasersweep,
|
||||
phasercenter,
|
||||
@@ -481,6 +457,8 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
|
||||
compressorKnee,
|
||||
compressorAttack,
|
||||
compressorRelease,
|
||||
transient,
|
||||
transsustain,
|
||||
} = value;
|
||||
|
||||
delaytime = delaytime ?? cycleToSeconds(delaysync, cps);
|
||||
@@ -511,7 +489,7 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
|
||||
// oldest audio nodes will be destroyed if maximum polyphony is exceeded
|
||||
for (let i = 0; i <= activeSoundSources.size - maxPolyphony; i++) {
|
||||
const ch = activeSoundSources.entries().next();
|
||||
const source = ch.value[1];
|
||||
const source = ch.value[1].deref();
|
||||
const chainID = ch.value[0];
|
||||
const endTime = t + 0.25;
|
||||
source?.node?.gain?.linearRampToValueAtTime(0, endTime);
|
||||
@@ -536,14 +514,14 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
|
||||
} else if (getSound(s)) {
|
||||
const { onTrigger } = getSound(s);
|
||||
const onEnded = () => {
|
||||
audioNodes.forEach((n) => n?.disconnect());
|
||||
audioNodes.forEach((n) => releaseAudioNode(n));
|
||||
activeSoundSources.delete(chainID);
|
||||
};
|
||||
const soundHandle = await onTrigger(t, value, onEnded, cps);
|
||||
|
||||
if (soundHandle) {
|
||||
sourceNode = soundHandle.node;
|
||||
activeSoundSources.set(chainID, soundHandle);
|
||||
activeSoundSources.set(chainID, new WeakRef(soundHandle)); // allow GC
|
||||
}
|
||||
} else {
|
||||
throw new Error(`sound ${s} not found! Is it loaded?`);
|
||||
@@ -562,63 +540,125 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
|
||||
chain.push(sourceNode);
|
||||
stretch !== undefined && chain.push(getWorklet(ac, 'phase-vocoder-processor', { pitchFactor: stretch }));
|
||||
|
||||
transient !== undefined &&
|
||||
chain.push(
|
||||
getWorklet(
|
||||
ac,
|
||||
'transient-processor',
|
||||
{},
|
||||
{
|
||||
processorOptions: {
|
||||
attack: transient,
|
||||
sustain: transsustain,
|
||||
begin: t,
|
||||
end: endWithRelease,
|
||||
},
|
||||
},
|
||||
),
|
||||
);
|
||||
|
||||
// gain stage
|
||||
chain.push(gainNode(gain));
|
||||
|
||||
//filter
|
||||
// filter
|
||||
const ftype = getFilterType(value.ftype);
|
||||
if (cutoff !== undefined) {
|
||||
let lp = () =>
|
||||
createFilter(
|
||||
ac,
|
||||
'lowpass',
|
||||
cutoff,
|
||||
resonance,
|
||||
lpattack,
|
||||
lpdecay,
|
||||
lpsustain,
|
||||
lprelease,
|
||||
lpenv,
|
||||
t,
|
||||
end,
|
||||
fanchor,
|
||||
ftype,
|
||||
drive,
|
||||
);
|
||||
chain.push(lp());
|
||||
|
||||
if (value.cutoff !== undefined) {
|
||||
const lpMap = {
|
||||
frequency: 'cutoff',
|
||||
q: 'resonance',
|
||||
attack: 'lpattack',
|
||||
decay: 'lpdecay',
|
||||
sustain: 'lpsustain',
|
||||
release: 'lprelease',
|
||||
env: 'lpenv',
|
||||
anchor: 'fanchor',
|
||||
model: 'ftype',
|
||||
drive: 'drive',
|
||||
rate: 'lprate',
|
||||
sync: 'lpsync',
|
||||
depth: 'lpdepth',
|
||||
depthfrequency: 'lpdepthfrequency',
|
||||
shape: 'lpshape',
|
||||
dcoffset: 'lpdc',
|
||||
skew: 'lpskew',
|
||||
};
|
||||
const lpParams = pickAndRename(value, lpMap);
|
||||
lpParams.type = 'lowpass';
|
||||
const lp = () => createFilter(ac, t, end, lpParams, cps, cycle);
|
||||
const { filter: lpf1, lfo: lfo1 } = lp();
|
||||
chain.push(lpf1);
|
||||
lfo1 && audioNodes.push(lfo1);
|
||||
if (ftype === '24db') {
|
||||
chain.push(lp());
|
||||
const { filter: lpf2, lfo: lfo2 } = lp();
|
||||
chain.push(lpf2);
|
||||
lfo2 && audioNodes.push(lfo2);
|
||||
}
|
||||
}
|
||||
|
||||
if (hcutoff !== undefined) {
|
||||
let hp = () =>
|
||||
createFilter(
|
||||
ac,
|
||||
'highpass',
|
||||
hcutoff,
|
||||
hresonance,
|
||||
hpattack,
|
||||
hpdecay,
|
||||
hpsustain,
|
||||
hprelease,
|
||||
hpenv,
|
||||
t,
|
||||
end,
|
||||
fanchor,
|
||||
);
|
||||
chain.push(hp());
|
||||
if (value.hcutoff !== undefined) {
|
||||
const hpMap = {
|
||||
frequency: 'hcutoff',
|
||||
q: 'hresonance',
|
||||
attack: 'hpattack',
|
||||
decay: 'hpdecay',
|
||||
sustain: 'hpsustain',
|
||||
release: 'hprelease',
|
||||
env: 'hpenv',
|
||||
anchor: 'fanchor',
|
||||
model: 'ftype',
|
||||
drive: 'drive',
|
||||
rate: 'hprate',
|
||||
sync: 'hpsync',
|
||||
depth: 'hpdepth',
|
||||
depthfrequency: 'hpdepthfrequency',
|
||||
shape: 'hpshape',
|
||||
dcoffset: 'hpdc',
|
||||
skew: 'hpskew',
|
||||
};
|
||||
const hpParams = pickAndRename(value, hpMap);
|
||||
hpParams.type = 'highpass';
|
||||
const hp = () => createFilter(ac, t, end, hpParams, cps, cycle);
|
||||
const { filter: hpf1, lfo: lfo1 } = hp();
|
||||
chain.push(hpf1);
|
||||
lfo1 && audioNodes.push(lfo1);
|
||||
if (ftype === '24db') {
|
||||
chain.push(hp());
|
||||
const { filter: hpf2, lfo: lfo2 } = hp();
|
||||
chain.push(hpf2);
|
||||
lfo2 && audioNodes.push(lfo2);
|
||||
}
|
||||
}
|
||||
|
||||
if (bandf !== undefined) {
|
||||
let bp = () =>
|
||||
createFilter(ac, 'bandpass', bandf, bandq, bpattack, bpdecay, bpsustain, bprelease, bpenv, t, end, fanchor);
|
||||
chain.push(bp());
|
||||
if (value.bandf !== undefined) {
|
||||
const bpMap = {
|
||||
frequency: 'bandf',
|
||||
q: 'bandq',
|
||||
attack: 'bpattack',
|
||||
decay: 'bpdecay',
|
||||
sustain: 'bpsustain',
|
||||
release: 'bprelease',
|
||||
env: 'bpenv',
|
||||
anchor: 'fanchor',
|
||||
model: 'ftype',
|
||||
drive: 'drive',
|
||||
rate: 'bprate',
|
||||
sync: 'bpsync',
|
||||
depth: 'bpdepth',
|
||||
depthfrequency: 'bpdepthfrequency',
|
||||
shape: 'bpshape',
|
||||
dcoffset: 'bpdc',
|
||||
skew: 'bpskew',
|
||||
};
|
||||
const bpParams = pickAndRename(value, bpMap);
|
||||
bpParams.type = 'bandpass';
|
||||
const bp = () => createFilter(ac, t, end, bpParams, cps, cycle);
|
||||
const { filter: bpf1, lfo: lfo1 } = bp();
|
||||
chain.push(bpf1);
|
||||
lfo1 && audioNodes.push(lfo1);
|
||||
if (ftype === '24db') {
|
||||
chain.push(bp());
|
||||
const { filter: bpf2, lfo: lfo2 } = bp();
|
||||
chain.push(bpf2);
|
||||
lfo2 && audioNodes.push(lfo2);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -665,6 +705,7 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
|
||||
curve: 1.5,
|
||||
});
|
||||
lfo.connect(amGain.gain);
|
||||
audioNodes.push(lfo);
|
||||
chain.push(amGain);
|
||||
}
|
||||
|
||||
@@ -680,9 +721,10 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
|
||||
chain.push(panner);
|
||||
}
|
||||
// phaser
|
||||
if (phaser !== undefined && phaserdepth > 0) {
|
||||
const phaserFX = getPhaser(t, endWithRelease, phaser, phaserdepth, phasercenter, phasersweep);
|
||||
chain.push(phaserFX);
|
||||
if (phaserrate !== undefined && phaserdepth > 0) {
|
||||
const { filterChain, lfo } = getPhaser(t, endWithRelease, phaserrate, phaserdepth, phasercenter, phasersweep);
|
||||
audioNodes.push(lfo);
|
||||
chain.push(...filterChain);
|
||||
}
|
||||
|
||||
// last gain
|
||||
@@ -692,7 +734,8 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
|
||||
// delay
|
||||
if (delay > 0 && delaytime > 0 && delayfeedback > 0) {
|
||||
orbitBus.getDelay(delaytime, delayfeedback, t);
|
||||
orbitBus.sendDelay(post, delay);
|
||||
const send = orbitBus.sendDelay(post, delay);
|
||||
audioNodes.push(send);
|
||||
}
|
||||
// reverb
|
||||
if (room > 0) {
|
||||
@@ -708,7 +751,8 @@ export const superdough = async (value, t, hapDuration, cps = 0.5, cycle = 0.5)
|
||||
roomIR = await loadBuffer(url, ac, ir, 0);
|
||||
}
|
||||
orbitBus.getReverb(roomsize, roomfade, roomlp, roomdim, roomIR, irspeed, irbegin);
|
||||
orbitBus.sendReverb(post, room);
|
||||
const send = orbitBus.sendReverb(post, room);
|
||||
audioNodes.push(send);
|
||||
}
|
||||
|
||||
if (djf != null) {
|
||||
|
||||
@@ -78,11 +78,11 @@ export class Orbit {
|
||||
return this.reverbNode;
|
||||
}
|
||||
sendReverb(node, amount) {
|
||||
effectSend(node, this.reverbNode, amount);
|
||||
return effectSend(node, this.reverbNode, amount);
|
||||
}
|
||||
|
||||
sendDelay(node, amount) {
|
||||
effectSend(node, this.delayNode, amount);
|
||||
return effectSend(node, this.delayNode, amount);
|
||||
}
|
||||
|
||||
duck(t, onsettime = 0, attacktime = 0.1, depth = 1) {
|
||||
|
||||
@@ -3,7 +3,6 @@ import { registerSound, soundMap } from './superdough.mjs';
|
||||
import { getAudioContext } from './audioContext.mjs';
|
||||
import {
|
||||
applyFM,
|
||||
destroyAudioWorkletNode,
|
||||
gainNode,
|
||||
getADSRValues,
|
||||
getFrequencyFromValue,
|
||||
@@ -13,11 +12,14 @@ import {
|
||||
getVibratoOscillator,
|
||||
getWorklet,
|
||||
noises,
|
||||
onceEnded,
|
||||
releaseAudioNode,
|
||||
webAudioTimeout,
|
||||
} from './helpers.mjs';
|
||||
import { logger } from './logger.mjs';
|
||||
import { getNoiseMix, getNoiseOscillator } from './noise.mjs';
|
||||
|
||||
const waveforms = ['triangle', 'square', 'sawtooth', 'sine'];
|
||||
const waveforms = ['triangle', 'square', 'sawtooth', 'sine', 'user'];
|
||||
const waveformAliases = [
|
||||
['tri', 'triangle'],
|
||||
['sqr', 'square'],
|
||||
@@ -47,19 +49,17 @@ export function registerSynthSounds() {
|
||||
[0.001, 0.05, 0.6, 0.01],
|
||||
);
|
||||
|
||||
let sound = getOscillator(s, t, value);
|
||||
let { node: o, stop, triggerRelease } = sound;
|
||||
|
||||
// turn down
|
||||
const g = gainNode(0.3);
|
||||
|
||||
const { duration } = value;
|
||||
|
||||
o.onended = () => {
|
||||
o.disconnect();
|
||||
g.disconnect();
|
||||
let sound = getOscillator(s, t, value, () => {
|
||||
releaseAudioNode(g);
|
||||
onended();
|
||||
};
|
||||
});
|
||||
|
||||
let { node: o, stop, triggerRelease } = sound;
|
||||
|
||||
const { duration } = value;
|
||||
|
||||
const envGain = gainNode(1);
|
||||
let node = o.connect(g).connect(envGain);
|
||||
@@ -111,15 +111,15 @@ export function registerSynthSounds() {
|
||||
|
||||
const mix = gainNode(mixGain);
|
||||
|
||||
o.onended = () => {
|
||||
o.disconnect();
|
||||
g.disconnect();
|
||||
sat.disconnect();
|
||||
noise.node.disconnect();
|
||||
noiseGain.disconnect();
|
||||
mix.disconnect();
|
||||
onceEnded(o, () => {
|
||||
releaseAudioNode(o);
|
||||
releaseAudioNode(g);
|
||||
releaseAudioNode(sat);
|
||||
releaseAudioNode(noise.node);
|
||||
releaseAudioNode(noiseGain);
|
||||
releaseAudioNode(mix);
|
||||
onended();
|
||||
};
|
||||
});
|
||||
|
||||
const node = o.connect(sat).connect(g).connect(mix);
|
||||
noise.node.connect(noiseGain).connect(mix);
|
||||
@@ -193,8 +193,7 @@ export function registerSynthSounds() {
|
||||
let timeoutNode = webAudioTimeout(
|
||||
ac,
|
||||
() => {
|
||||
destroyAudioWorkletNode(o);
|
||||
envGain.disconnect();
|
||||
releaseAudioNode(o);
|
||||
onended();
|
||||
fm?.stop();
|
||||
vibratoOscillator?.stop();
|
||||
@@ -271,8 +270,7 @@ export function registerSynthSounds() {
|
||||
let timeoutNode = webAudioTimeout(
|
||||
ac,
|
||||
() => {
|
||||
destroyAudioWorkletNode(o);
|
||||
envGain.disconnect();
|
||||
releaseAudioNode(o);
|
||||
onended();
|
||||
},
|
||||
begin,
|
||||
@@ -345,9 +343,8 @@ export function registerSynthSounds() {
|
||||
let timeoutNode = webAudioTimeout(
|
||||
ac,
|
||||
() => {
|
||||
destroyAudioWorkletNode(o);
|
||||
destroyAudioWorkletNode(lfo);
|
||||
envGain.disconnect();
|
||||
releaseAudioNode(o);
|
||||
releaseAudioNode(lfo);
|
||||
onended();
|
||||
fm?.stop();
|
||||
vibratoOscillator?.stop();
|
||||
@@ -388,11 +385,11 @@ export function registerSynthSounds() {
|
||||
|
||||
const { duration } = value;
|
||||
|
||||
o.onended = () => {
|
||||
o.disconnect();
|
||||
g.disconnect();
|
||||
onceEnded(o, () => {
|
||||
releaseAudioNode(o);
|
||||
releaseAudioNode(g);
|
||||
onended();
|
||||
};
|
||||
});
|
||||
|
||||
const envGain = gainNode(1);
|
||||
let node = o.connect(g).connect(envGain);
|
||||
@@ -414,9 +411,13 @@ export function registerSynthSounds() {
|
||||
waveformAliases.forEach(([alias, actual]) => soundMap.set({ ...soundMap.get(), [alias]: soundMap.get()[actual] }));
|
||||
}
|
||||
|
||||
export function waveformN(partials, type) {
|
||||
const real = new Float32Array(partials + 1);
|
||||
const imag = new Float32Array(partials + 1);
|
||||
const PI2 = 2 * Math.PI;
|
||||
export function waveformN(partials, phases, type) {
|
||||
const isList = typeof partials === 'object';
|
||||
partials = isList ? partials : new Float32Array(partials).fill(1);
|
||||
const len = partials.length;
|
||||
const real = new Float32Array(len + 1);
|
||||
const imag = new Float32Array(len + 1);
|
||||
const ac = getAudioContext();
|
||||
const osc = ac.createOscillator();
|
||||
|
||||
@@ -424,20 +425,29 @@ export function waveformN(partials, type) {
|
||||
sawtooth: (n) => [0, -1 / n],
|
||||
square: (n) => [0, n % 2 === 0 ? 0 : 1 / n],
|
||||
triangle: (n) => [n % 2 === 0 ? 0 : 1 / (n * n), 0],
|
||||
user: (_n) => [0, 1],
|
||||
};
|
||||
|
||||
if (!terms[type]) {
|
||||
throw new Error(`unknown wave type ${type}`);
|
||||
}
|
||||
|
||||
real[0] = 0; // dc offset
|
||||
imag[0] = 0;
|
||||
let n = 1;
|
||||
while (n <= partials) {
|
||||
const [r, i] = terms[type](n);
|
||||
real[n] = r;
|
||||
imag[n] = i;
|
||||
n++;
|
||||
for (let n = 0; n < len; n++) {
|
||||
const mag = partials[n];
|
||||
const [r, i] = terms[type](n + 1); // we skip n === 0 as this is dc offset
|
||||
const phase = phases?.[n] ?? 0;
|
||||
// Scale by `partials`
|
||||
let R = r * mag;
|
||||
let I = i * mag;
|
||||
// Apply rotation by the phase
|
||||
if (phase !== 0) {
|
||||
const c = Math.cos(PI2 * phase);
|
||||
const s = Math.sin(PI2 * phase);
|
||||
R = c * R - s * I;
|
||||
I = s * R + c * I;
|
||||
}
|
||||
real[n + 1] = R;
|
||||
imag[n + 1] = I;
|
||||
}
|
||||
|
||||
const wave = ac.createPeriodicWave(real, imag);
|
||||
@@ -446,21 +456,28 @@ export function waveformN(partials, type) {
|
||||
}
|
||||
|
||||
// expects one of waveforms as s
|
||||
export function getOscillator(s, t, value) {
|
||||
let { n: partials, duration, noise = 0 } = value;
|
||||
export function getOscillator(s, t, value, onended) {
|
||||
const { duration, noise = 0 } = value;
|
||||
const partials = value.partials ?? value.n;
|
||||
let o;
|
||||
if (s === 'user' && !partials) {
|
||||
logger(
|
||||
`[superdough] Synth 'user' was selected, but partials not specified. Defaulting to triangle. Use pat.partials to setup custom waveform`,
|
||||
);
|
||||
s = 'triangle';
|
||||
}
|
||||
s = s === 'user' && !partials ? 'triangle' : s;
|
||||
// If no partials are given, use stock waveforms
|
||||
if (!partials || s === 'sine') {
|
||||
if (!partials || partials?.length === 0 || s === 'sine') {
|
||||
o = getAudioContext().createOscillator();
|
||||
o.type = s || 'triangle';
|
||||
}
|
||||
// generate custom waveform if partials are given
|
||||
else {
|
||||
o = waveformN(partials, s);
|
||||
o = waveformN(partials, value.phases, s);
|
||||
}
|
||||
// set frequency
|
||||
o.frequency.value = getFrequencyFromValue(value);
|
||||
o.start(t);
|
||||
|
||||
let vibratoOscillator = getVibratoOscillator(o.detune, value, t);
|
||||
|
||||
@@ -473,6 +490,14 @@ export function getOscillator(s, t, value) {
|
||||
noiseMix = getNoiseMix(o, noise, t);
|
||||
}
|
||||
|
||||
onceEnded(o, () => {
|
||||
noiseMix?.teardown();
|
||||
releaseAudioNode(o);
|
||||
releaseAudioNode(noiseMix?.node);
|
||||
onended();
|
||||
});
|
||||
o.start(t);
|
||||
|
||||
return {
|
||||
node: noiseMix?.node || o,
|
||||
stop: (time) => {
|
||||
|
||||
@@ -109,3 +109,18 @@ export function getCommonSampleInfo(hapValue, bank) {
|
||||
const label = `${s}:${index}`;
|
||||
return { transpose, url, index, midi, label };
|
||||
}
|
||||
|
||||
/** Selects entries from `source` and renames them via `map` */
|
||||
export const pickAndRename = (source, map) => {
|
||||
return Object.fromEntries(Object.entries(map).map(([newKey, oldKey]) => [newKey, source[oldKey]]));
|
||||
};
|
||||
|
||||
export const getBaseURL = (url) => {
|
||||
try {
|
||||
// For real URLs
|
||||
return new URL('.', new URL(url)).href.replace(/\/$/, ''); // removes trailing slash
|
||||
} catch {
|
||||
// For pseudo URLS
|
||||
return url.split('/').slice(0, -1).join('/');
|
||||
}
|
||||
};
|
||||
|
||||
@@ -45,7 +45,8 @@ if (typeof GainNode !== 'undefined') {
|
||||
throw new Error('vowel: unknown vowel ' + letter);
|
||||
}
|
||||
const { gains, qs, freqs } = vowelFormant[letter];
|
||||
const makeupGain = ac.createGain();
|
||||
this.makeupGain = ac.createGain();
|
||||
this.audioNodes = [];
|
||||
for (let i = 0; i < 5; i++) {
|
||||
const gain = ac.createGain();
|
||||
gain.gain.value = gains[i];
|
||||
@@ -53,14 +54,25 @@ if (typeof GainNode !== 'undefined') {
|
||||
filter.type = 'bandpass';
|
||||
filter.Q.value = qs[i];
|
||||
filter.frequency.value = freqs[i];
|
||||
this.connect(filter);
|
||||
super.connect(filter);
|
||||
filter.connect(gain);
|
||||
gain.connect(makeupGain);
|
||||
this.audioNodes.push(filter);
|
||||
gain.connect(this.makeupGain);
|
||||
this.audioNodes.push(gain);
|
||||
}
|
||||
makeupGain.gain.value = 8; // how much makeup gain to add?
|
||||
this.connect = (target) => makeupGain.connect(target);
|
||||
this.makeupGain.gain.value = 8; // how much makeup gain to add?
|
||||
return this;
|
||||
}
|
||||
connect(target) {
|
||||
this.makeupGain.connect(target);
|
||||
}
|
||||
disconnect() {
|
||||
this.makeupGain.disconnect();
|
||||
this.audioNodes.forEach((n) => n.disconnect());
|
||||
super.disconnect();
|
||||
this.makeupGain = null;
|
||||
this.audioNodes = null;
|
||||
}
|
||||
}
|
||||
|
||||
AudioContext.prototype.createVowelFilter = function (letter) {
|
||||
|
||||
@@ -1,15 +1,15 @@
|
||||
import { getAudioContext, registerSound } from './index.mjs';
|
||||
import { getCommonSampleInfo } from './util.mjs';
|
||||
import { getBaseURL, getCommonSampleInfo } from './util.mjs';
|
||||
import {
|
||||
applyFM,
|
||||
applyParameterModulators,
|
||||
destroyAudioWorkletNode,
|
||||
getADSRValues,
|
||||
getFrequencyFromValue,
|
||||
getParamADSR,
|
||||
getPitchEnvelope,
|
||||
getVibratoOscillator,
|
||||
getWorklet,
|
||||
releaseAudioNode,
|
||||
webAudioTimeout,
|
||||
} from './helpers.mjs';
|
||||
import { logger } from './logger.mjs';
|
||||
@@ -190,6 +190,7 @@ export const tables = async (url, frameLen, json, options = {}) => {
|
||||
if (url.startsWith('local:')) {
|
||||
url = `http://localhost:5432`;
|
||||
}
|
||||
const base = getBaseURL(url);
|
||||
if (typeof fetch !== 'function') {
|
||||
// not a browser
|
||||
return;
|
||||
@@ -200,7 +201,7 @@ export const tables = async (url, frameLen, json, options = {}) => {
|
||||
}
|
||||
return fetch(url)
|
||||
.then((res) => res.json())
|
||||
.then((json) => _processTables(json, url, frameLen, options))
|
||||
.then((json) => _processTables(json, base, frameLen, options))
|
||||
.catch((error) => {
|
||||
console.error(error);
|
||||
throw new Error(`error loading "${url}"`);
|
||||
@@ -318,12 +319,11 @@ export async function onTriggerSynth(t, value, onended, tables, cps, frameLen) {
|
||||
const timeoutNode = webAudioTimeout(
|
||||
ac,
|
||||
() => {
|
||||
destroyAudioWorkletNode(source);
|
||||
vibratoOscillator?.stop();
|
||||
releaseAudioNode(source);
|
||||
releaseAudioNode(vibratoOscillator);
|
||||
fm?.stop();
|
||||
node.disconnect();
|
||||
wtPosModulators?.disconnect();
|
||||
wtWarpModulators?.disconnect();
|
||||
releaseAudioNode(wtPosModulators);
|
||||
releaseAudioNode(wtWarpModulators);
|
||||
onended();
|
||||
},
|
||||
t,
|
||||
|
||||
+326
-179
@@ -6,51 +6,60 @@ import OLAProcessor from './ola-processor';
|
||||
import FFT from './fft.js';
|
||||
import { getDistortionAlgorithm } from './helpers.mjs';
|
||||
|
||||
const blockSize = 128;
|
||||
const PI = Math.PI;
|
||||
const TWO_PI = 2 * PI;
|
||||
const INVSR = 1 / sampleRate;
|
||||
|
||||
const timeToCoeff = (t) => 1 - Math.exp(-INVSR / t);
|
||||
const dbToLin = (db) => Math.pow(10, db / 20);
|
||||
|
||||
const clamp = (num, min, max) => Math.min(Math.max(num, min), max);
|
||||
const mod = (n, m) => ((n % m) + m) % m;
|
||||
const lerp = (a, b, n) => n * (b - a) + a;
|
||||
const pv = (arr, n) => arr[n] ?? arr[0];
|
||||
const frac = (x) => x - Math.floor(x);
|
||||
const ffloor = (x) => x | 0; // fast floor for non-negative
|
||||
|
||||
const getUnisonDetune = (unison, detune, voiceIndex) => {
|
||||
if (unison < 2) {
|
||||
return 0;
|
||||
}
|
||||
return lerp(-detune * 0.5, detune * 0.5, voiceIndex / (unison - 1));
|
||||
// Fast integer ops for non-negative values
|
||||
const ffloor = (x) => x | 0;
|
||||
const fround = (x) => ffloor(x + 0.5);
|
||||
const fceil = (x) => ffloor(x + 1);
|
||||
const ffrac = (x) => x - ffloor(x);
|
||||
|
||||
const fast_tanh = (x) => {
|
||||
const x2 = x ** 2;
|
||||
return (x * (27.0 + x2)) / (27.0 + 9.0 * x2);
|
||||
};
|
||||
|
||||
// Optimized per-voice detuner which precomputes constants
|
||||
const getDetuner = (unison, detune) => {
|
||||
if (unison < 2) {
|
||||
return (_voiceIdx) => 0;
|
||||
}
|
||||
const scale = detune / (unison - 1);
|
||||
const center = detune * 0.5;
|
||||
return (voiceIdx) => voiceIdx * scale - center;
|
||||
};
|
||||
|
||||
const applySemitoneDetuneToFrequency = (frequency, detune) => {
|
||||
return frequency * Math.pow(2, detune / 12);
|
||||
};
|
||||
|
||||
// Restrict phase to the range [0, maxPhase) via wrapping
|
||||
function wrapPhase(phase, maxPhase = 1) {
|
||||
if (phase >= maxPhase) {
|
||||
phase -= maxPhase;
|
||||
} else if (phase < 0) {
|
||||
phase += maxPhase;
|
||||
}
|
||||
return phase;
|
||||
}
|
||||
const blockSize = 128;
|
||||
// Smooth waveshape near discontinuities to remove frequencies above Nyquist and prevent aliasing
|
||||
// referenced from https://www.kvraudio.com/forum/viewtopic.php?t=375517
|
||||
function polyBlep(phase, dt) {
|
||||
dt = Math.min(dt, 1 - dt);
|
||||
const invdt = 1 / dt;
|
||||
// Start of cycle
|
||||
if (phase < dt) {
|
||||
phase /= dt;
|
||||
// 2 * (phase - phase^2/2 - 0.5)
|
||||
return phase + phase - phase * phase - 1;
|
||||
phase *= invdt;
|
||||
return 2 * phase - phase ** 2 - 1;
|
||||
}
|
||||
|
||||
// End of cycle
|
||||
else if (phase > 1 - dt) {
|
||||
phase = (phase - 1) / dt;
|
||||
// 2 * (phase^2/2 + phase + 0.5)
|
||||
return phase * phase + phase + phase + 1;
|
||||
phase = (phase - 1) * invdt;
|
||||
return phase ** 2 + 2 * phase + 1;
|
||||
}
|
||||
|
||||
// 0 otherwise
|
||||
else {
|
||||
return 0;
|
||||
@@ -66,7 +75,7 @@ const waveshapes = {
|
||||
return phase / skew;
|
||||
},
|
||||
sine(phase) {
|
||||
return Math.sin(Math.PI * 2 * phase) * 0.5 + 0.5;
|
||||
return Math.sin(TWO_PI * phase) * 0.5 + 0.5;
|
||||
},
|
||||
ramp(phase) {
|
||||
return phase;
|
||||
@@ -100,12 +109,6 @@ const waveshapes = {
|
||||
return v - polyBlep(phase, dt);
|
||||
},
|
||||
};
|
||||
function getParamValue(block, param) {
|
||||
if (param.length > 1) {
|
||||
return param[block];
|
||||
}
|
||||
return param[0];
|
||||
}
|
||||
|
||||
const waveShapeNames = Object.keys(waveshapes);
|
||||
class LFOProcessor extends AudioWorkletProcessor {
|
||||
@@ -165,9 +168,9 @@ class LFOProcessor extends AudioWorkletProcessor {
|
||||
const blockSize = output[0].length ?? 0;
|
||||
|
||||
if (this.phase == null) {
|
||||
this.phase = mod(time * frequency + phaseoffset, 1);
|
||||
this.phase = ffrac(time * frequency + phaseoffset);
|
||||
}
|
||||
const dt = frequency / sampleRate;
|
||||
const dt = frequency * INVSR;
|
||||
for (let n = 0; n < blockSize; n++) {
|
||||
for (let i = 0; i < output.length; i++) {
|
||||
let modval = (waveshapes[shape](this.phase, skew) + dcoffset) * depth;
|
||||
@@ -293,8 +296,8 @@ class TwoPoleFilter {
|
||||
// Out of bound values can produce NaNs
|
||||
resonance = clamp(resonance, 0, 1);
|
||||
cutoff = clamp(cutoff, 0, sampleRate / 2 - 1);
|
||||
const c = clamp(2 * Math.sin(cutoff * (_PI / sampleRate)), 0, 1.14);
|
||||
const r = Math.pow(0.5, (resonance + 0.125) / 0.125);
|
||||
const c = clamp(2 * Math.sin(cutoff * PI * INVSR), 0, 1.14);
|
||||
const r = Math.pow(0.5, 8 * resonance + 1);
|
||||
const mrc = 1 - r * c;
|
||||
this.s0 = mrc * this.s0 - c * this.s1 + c * s; // bpf
|
||||
this.s1 = mrc * this.s1 + c * this.s0; // lpf
|
||||
@@ -353,11 +356,6 @@ class DJFProcessor extends AudioWorkletProcessor {
|
||||
}
|
||||
registerProcessor('djf-processor', DJFProcessor);
|
||||
|
||||
function fast_tanh(x) {
|
||||
const x2 = x * x;
|
||||
return (x * (27.0 + x2)) / (27.0 + 9.0 * x2);
|
||||
}
|
||||
const _PI = 3.14159265359;
|
||||
//adapted from https://github.com/TheBouteillacBear/webaudioworklet-wasm?tab=MIT-1-ov-file
|
||||
class LadderProcessor extends AudioWorkletProcessor {
|
||||
static get parameterDescriptors() {
|
||||
@@ -395,7 +393,7 @@ class LadderProcessor extends AudioWorkletProcessor {
|
||||
const drive = clamp(Math.exp(parameters.drive[0]), 0.1, 2000);
|
||||
|
||||
let cutoff = parameters.frequency[0];
|
||||
cutoff = (cutoff * 2 * _PI) / sampleRate;
|
||||
cutoff = cutoff * TWO_PI * INVSR;
|
||||
cutoff = cutoff > 1 ? 1 : cutoff;
|
||||
|
||||
const k = Math.min(8, resonance * 0.13);
|
||||
@@ -508,51 +506,50 @@ class SuperSawOscillatorProcessor extends AudioWorkletProcessor {
|
||||
name: 'voices',
|
||||
defaultValue: 5,
|
||||
min: 1,
|
||||
automationRate: 'k-rate',
|
||||
},
|
||||
];
|
||||
}
|
||||
process(_input, outputs, params) {
|
||||
if (currentTime <= params.begin[0]) {
|
||||
return true;
|
||||
}
|
||||
if (currentTime >= params.end[0]) {
|
||||
// this.port.postMessage({ type: 'onended' });
|
||||
// should terminate
|
||||
return false;
|
||||
}
|
||||
|
||||
if (currentTime <= params.begin[0]) {
|
||||
// keep alive
|
||||
return true;
|
||||
}
|
||||
const output = outputs[0];
|
||||
|
||||
const voices = params.voices[0]; // k-rate
|
||||
for (let i = 0; i < output[0].length; i++) {
|
||||
const detune = pv(params.detune, i);
|
||||
const voices = pv(params.voices, i);
|
||||
const freqspread = pv(params.freqspread, i);
|
||||
const panspread = pv(params.panspread, i) * 0.5 + 0.5;
|
||||
const gain1 = Math.sqrt(1 - panspread);
|
||||
const gain2 = Math.sqrt(panspread);
|
||||
let gainL = Math.sqrt(1 - panspread);
|
||||
let gainR = Math.sqrt(panspread);
|
||||
let freq = pv(params.frequency, i);
|
||||
// Main detuning
|
||||
freq = applySemitoneDetuneToFrequency(freq, detune / 100);
|
||||
const detuner = getDetuner(voices, freqspread);
|
||||
for (let n = 0; n < voices; n++) {
|
||||
const isOdd = (n & 1) == 1;
|
||||
let gainL = gain1;
|
||||
let gainR = gain2;
|
||||
// invert right and left gain
|
||||
if (isOdd) {
|
||||
gainL = gain2;
|
||||
gainR = gain1;
|
||||
}
|
||||
// Individual voice detuning
|
||||
const freqVoice = applySemitoneDetuneToFrequency(freq, getUnisonDetune(voices, freqspread, n));
|
||||
const freqVoice = applySemitoneDetuneToFrequency(freq, detuner(n));
|
||||
// We must wrap this here because it is passed into sawblep below which
|
||||
// has domain [0, 1]
|
||||
const dt = mod(freqVoice / sampleRate, 1);
|
||||
const dt = frac(freqVoice * INVSR);
|
||||
this.phase[n] = this.phase[n] ?? Math.random();
|
||||
const v = waveshapes.sawblep(this.phase[n], dt);
|
||||
|
||||
output[0][i] = output[0][i] + v * gainL;
|
||||
output[1][i] = output[1][i] + v * gainR;
|
||||
output[0][i] += v * gainL;
|
||||
output[1][i] += v * gainR;
|
||||
|
||||
this.phase[n] = wrapPhase(this.phase[n] + dt);
|
||||
let pn = this.phase[n] + dt;
|
||||
if (pn >= 1.0) pn -= 1.0;
|
||||
this.phase[n] = pn;
|
||||
// invert right and left gain
|
||||
const tmp = gainL;
|
||||
gainL = gainR;
|
||||
gainR = tmp;
|
||||
}
|
||||
}
|
||||
return true;
|
||||
@@ -564,12 +561,16 @@ registerProcessor('supersaw-oscillator', SuperSawOscillatorProcessor);
|
||||
// Phase Vocoder sourced from https://github.com/olvb/phaze/tree/master?tab=readme-ov-file
|
||||
const BUFFERED_BLOCK_SIZE = 2048;
|
||||
|
||||
const hannCache = new Map();
|
||||
function genHannWindow(length) {
|
||||
let win = new Float32Array(length);
|
||||
for (var i = 0; i < length; i++) {
|
||||
win[i] = 0.5 * (1 - Math.cos((2 * Math.PI * i) / length));
|
||||
if (!hannCache.has(length)) {
|
||||
const win = new Float32Array(length);
|
||||
for (let i = 0; i < length; i++) {
|
||||
win[i] = 0.5 * (1 - Math.cos((TWO_PI * i) / length));
|
||||
}
|
||||
hannCache.set(length, win);
|
||||
}
|
||||
return win;
|
||||
return hannCache.get(length);
|
||||
}
|
||||
|
||||
class PhaseVocoderProcessor extends OLAProcessor {
|
||||
@@ -587,11 +588,10 @@ class PhaseVocoderProcessor extends OLAProcessor {
|
||||
blockSize: BUFFERED_BLOCK_SIZE,
|
||||
};
|
||||
super(options);
|
||||
|
||||
this.fftSize = this.blockSize;
|
||||
this.timeCursor = 0;
|
||||
|
||||
this.hannWindow = genHannWindow(this.blockSize);
|
||||
this.fftSize = this.blockSize;
|
||||
this.invfftSize = 1 / this.fftSize;
|
||||
this.hannWindow = genHannWindow(this.fftSize);
|
||||
// prepare FFT and pre-allocate buffers
|
||||
this.fft = new FFT(this.fftSize);
|
||||
this.freqComplexBuffer = this.fft.createComplexArray();
|
||||
@@ -604,52 +604,43 @@ class PhaseVocoderProcessor extends OLAProcessor {
|
||||
|
||||
processOLA(inputs, outputs, parameters) {
|
||||
// no automation, take last value
|
||||
|
||||
let pitchFactor = parameters.pitchFactor[parameters.pitchFactor.length - 1];
|
||||
|
||||
if (pitchFactor < 0) {
|
||||
pitchFactor = pitchFactor * 0.25;
|
||||
}
|
||||
pitchFactor = Math.max(0, pitchFactor + 1);
|
||||
|
||||
for (var i = 0; i < this.nbInputs; i++) {
|
||||
for (var j = 0; j < inputs[i].length; j++) {
|
||||
// big assumption here: output is symetric to input
|
||||
var input = inputs[i][j];
|
||||
var output = outputs[i][j];
|
||||
|
||||
for (let i = 0; i < this.nbInputs; i++) {
|
||||
for (let j = 0; j < inputs[i].length; j++) {
|
||||
const input = inputs[i][j];
|
||||
const output = outputs[i][j];
|
||||
this.applyHannWindow(input);
|
||||
|
||||
this.fft.realTransform(this.freqComplexBuffer, input);
|
||||
|
||||
this.computeMagnitudes();
|
||||
this.findPeaks();
|
||||
this.shiftPeaks(pitchFactor);
|
||||
|
||||
this.fft.completeSpectrum(this.freqComplexBufferShifted);
|
||||
this.fft.inverseTransform(this.timeComplexBuffer, this.freqComplexBufferShifted);
|
||||
this.fft.fromComplexArray(this.timeComplexBuffer, output);
|
||||
this.applyHannWindow(output);
|
||||
}
|
||||
}
|
||||
|
||||
this.timeCursor += this.hopSize;
|
||||
}
|
||||
|
||||
/** Apply Hann window in-place */
|
||||
applyHannWindow(input) {
|
||||
for (var i = 0; i < this.blockSize; i++) {
|
||||
input[i] = input[i] * this.hannWindow[i] * 1.62;
|
||||
for (let i = 0; i < this.blockSize; i++) {
|
||||
input[i] *= this.hannWindow[i] * 1.62;
|
||||
}
|
||||
}
|
||||
|
||||
/** Compute squared magnitudes for peak finding **/
|
||||
computeMagnitudes() {
|
||||
var i = 0,
|
||||
let i = 0,
|
||||
j = 0;
|
||||
while (i < this.magnitudes.length) {
|
||||
let real = this.freqComplexBuffer[j];
|
||||
let imag = this.freqComplexBuffer[j + 1];
|
||||
const real = this.freqComplexBuffer[j];
|
||||
const imag = this.freqComplexBuffer[j + 1];
|
||||
// no need to sqrt for peak finding
|
||||
this.magnitudes[i] = real ** 2 + imag ** 2;
|
||||
i += 1;
|
||||
@@ -660,12 +651,10 @@ class PhaseVocoderProcessor extends OLAProcessor {
|
||||
/** Find peaks in spectrum magnitudes **/
|
||||
findPeaks() {
|
||||
this.nbPeaks = 0;
|
||||
var i = 2;
|
||||
let end = this.magnitudes.length - 2;
|
||||
|
||||
let i = 2;
|
||||
const end = this.magnitudes.length - 2;
|
||||
while (i < end) {
|
||||
let mag = this.magnitudes[i];
|
||||
|
||||
const mag = this.magnitudes[i];
|
||||
if (this.magnitudes[i - 1] >= mag || this.magnitudes[i - 2] >= mag) {
|
||||
i++;
|
||||
continue;
|
||||
@@ -674,7 +663,6 @@ class PhaseVocoderProcessor extends OLAProcessor {
|
||||
i++;
|
||||
continue;
|
||||
}
|
||||
|
||||
this.peakIndexes[this.nbPeaks] = i;
|
||||
this.nbPeaks++;
|
||||
i += 2;
|
||||
@@ -685,53 +673,44 @@ class PhaseVocoderProcessor extends OLAProcessor {
|
||||
shiftPeaks(pitchFactor) {
|
||||
// zero-fill new spectrum
|
||||
this.freqComplexBufferShifted.fill(0);
|
||||
|
||||
for (var i = 0; i < this.nbPeaks; i++) {
|
||||
let peakIndex = this.peakIndexes[i];
|
||||
let peakIndexShifted = Math.round(peakIndex * pitchFactor);
|
||||
|
||||
for (let i = 0; i < this.nbPeaks; i++) {
|
||||
const peakIndex = this.peakIndexes[i];
|
||||
const peakIndexShifted = fround(peakIndex * pitchFactor);
|
||||
if (peakIndexShifted > this.magnitudes.length) {
|
||||
break;
|
||||
}
|
||||
|
||||
// find region of influence
|
||||
var startIndex = 0;
|
||||
var endIndex = this.fftSize;
|
||||
let startIndex = 0;
|
||||
let endIndex = this.fftSize;
|
||||
if (i > 0) {
|
||||
let peakIndexBefore = this.peakIndexes[i - 1];
|
||||
startIndex = peakIndex - Math.floor((peakIndex - peakIndexBefore) / 2);
|
||||
startIndex = peakIndex - fround((peakIndex - this.peakIndexes[i - 1]) / 2);
|
||||
}
|
||||
if (i < this.nbPeaks - 1) {
|
||||
let peakIndexAfter = this.peakIndexes[i + 1];
|
||||
endIndex = peakIndex + Math.ceil((peakIndexAfter - peakIndex) / 2);
|
||||
endIndex = peakIndex + fceil((this.peakIndexes[i + 1] - peakIndex) / 2);
|
||||
}
|
||||
|
||||
// shift whole region of influence around peak to shifted peak
|
||||
let startOffset = startIndex - peakIndex;
|
||||
let endOffset = endIndex - peakIndex;
|
||||
for (var j = startOffset; j < endOffset; j++) {
|
||||
let binIndex = peakIndex + j;
|
||||
let binIndexShifted = peakIndexShifted + j;
|
||||
|
||||
const startOffset = startIndex - peakIndex;
|
||||
const endOffset = endIndex - peakIndex;
|
||||
const omegaDelta = TWO_PI * this.invfftSize * (peakIndexShifted - peakIndex);
|
||||
const phaseShiftReal = Math.cos(omegaDelta * this.timeCursor);
|
||||
const phaseShiftImag = Math.sin(omegaDelta * this.timeCursor);
|
||||
for (let j = startOffset; j < endOffset; j++) {
|
||||
const binIndex = peakIndex + j;
|
||||
const binIndexShifted = peakIndexShifted + j;
|
||||
if (binIndexShifted >= this.magnitudes.length) {
|
||||
break;
|
||||
}
|
||||
|
||||
// apply phase correction
|
||||
let omegaDelta = (2 * Math.PI * (binIndexShifted - binIndex)) / this.fftSize;
|
||||
let phaseShiftReal = Math.cos(omegaDelta * this.timeCursor);
|
||||
let phaseShiftImag = Math.sin(omegaDelta * this.timeCursor);
|
||||
const indexReal = 2 * binIndex;
|
||||
const indexImag = indexReal + 1;
|
||||
const valueReal = this.freqComplexBuffer[indexReal];
|
||||
const valueImag = this.freqComplexBuffer[indexImag];
|
||||
|
||||
let indexReal = binIndex * 2;
|
||||
let indexImag = indexReal + 1;
|
||||
let valueReal = this.freqComplexBuffer[indexReal];
|
||||
let valueImag = this.freqComplexBuffer[indexImag];
|
||||
const valueShiftedReal = valueReal * phaseShiftReal - valueImag * phaseShiftImag;
|
||||
const valueShiftedImag = valueReal * phaseShiftImag + valueImag * phaseShiftReal;
|
||||
|
||||
let valueShiftedReal = valueReal * phaseShiftReal - valueImag * phaseShiftImag;
|
||||
let valueShiftedImag = valueReal * phaseShiftImag + valueImag * phaseShiftReal;
|
||||
|
||||
let indexShiftedReal = binIndexShifted * 2;
|
||||
let indexShiftedImag = indexShiftedReal + 1;
|
||||
const indexShiftedReal = 2 * binIndexShifted;
|
||||
const indexShiftedImag = indexShiftedReal + 1;
|
||||
this.freqComplexBufferShifted[indexShiftedReal] += valueShiftedReal;
|
||||
this.freqComplexBufferShifted[indexShiftedImag] += valueShiftedImag;
|
||||
}
|
||||
@@ -745,11 +724,10 @@ registerProcessor('phase-vocoder-processor', PhaseVocoderProcessor);
|
||||
class PulseOscillatorProcessor extends AudioWorkletProcessor {
|
||||
constructor() {
|
||||
super();
|
||||
this.pi = _PI;
|
||||
this.phi = -this.pi; // phase
|
||||
this.phi = -PI; // phase
|
||||
this.Y0 = 0; // feedback memories
|
||||
this.Y1 = 0;
|
||||
this.PW = this.pi; // pulse width
|
||||
this.PW = PI; // pulse width
|
||||
this.B = 2.3; // feedback coefficient
|
||||
this.dphif = 0; // filtered phase increment
|
||||
this.envf = 0; // filtered envelope
|
||||
@@ -806,11 +784,11 @@ class PulseOscillatorProcessor extends AudioWorkletProcessor {
|
||||
dphi;
|
||||
|
||||
for (let i = 0; i < (output[0].length ?? 0); i++) {
|
||||
const pw = (1 - clamp(getParamValue(i, params.pulsewidth), -0.99, 0.99)) * this.pi;
|
||||
const detune = getParamValue(i, params.detune);
|
||||
const freq = applySemitoneDetuneToFrequency(getParamValue(i, params.frequency), detune / 100);
|
||||
const pw = (1 - clamp(pv(params.pulsewidth, i), -0.99, 0.99)) * PI;
|
||||
const detune = pv(params.detune, i);
|
||||
const freq = applySemitoneDetuneToFrequency(pv(params.frequency, i), detune / 100);
|
||||
|
||||
dphi = freq * (this.pi / (sampleRate * 0.5)); // phase increment
|
||||
dphi = freq * TWO_PI * INVSR; // phase increment
|
||||
this.dphif += 0.1 * (dphi - this.dphif);
|
||||
|
||||
env *= 0.9998; // exponential decay envelope
|
||||
@@ -822,7 +800,7 @@ class PulseOscillatorProcessor extends AudioWorkletProcessor {
|
||||
|
||||
// Waveform generation (half-Tomisawa oscillators)
|
||||
this.phi += this.dphif; // phase increment
|
||||
if (this.phi >= this.pi) this.phi -= 2 * this.pi; // phase wrapping
|
||||
if (this.phi >= PI) this.phi -= TWO_PI; // phase wrapping
|
||||
|
||||
// First half-Tomisawa generator
|
||||
let out0 = Math.cos(this.phi + this.B * this.Y0); // self-phase modulation
|
||||
@@ -852,24 +830,23 @@ const chyx = {
|
||||
/*bit reverse*/ br: function (x, size = 8) {
|
||||
if (size > 32) {
|
||||
throw new Error('br() Size cannot be greater than 32');
|
||||
} else {
|
||||
let result = 0;
|
||||
for (let idx = 0; idx < size - 0; idx++) {
|
||||
result += chyx.bitC(x, 2 ** idx, 2 ** (size - (idx + 1)));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
let result = 0;
|
||||
for (let idx = 0; idx < size; idx++) {
|
||||
result |= chyx.bitC(x, 1 << idx, 1 << (size - (idx + 1)));
|
||||
}
|
||||
return result;
|
||||
},
|
||||
/*sin that loops every 128 "steps", instead of every pi steps*/ sinf: function (x) {
|
||||
return Math.sin(x / (128 / Math.PI));
|
||||
return Math.sin((x * PI) / 128);
|
||||
},
|
||||
/*cos that loops every 128 "steps", instead of every pi steps*/ cosf: function (x) {
|
||||
return Math.cos(x / (128 / Math.PI));
|
||||
return Math.cos((x * PI) / 128);
|
||||
},
|
||||
/*tan that loops every 128 "steps", instead of every pi steps*/ tanf: function (x) {
|
||||
return Math.tan(x / (128 / Math.PI));
|
||||
return Math.tan((x * PI) / 128);
|
||||
},
|
||||
/*converts t into a string composed of it's bits, regex's that*/ regG: function (t, X) {
|
||||
/*converts t into a string composed of its bits; regexes that*/ regG: function (t, X) {
|
||||
return X.test(t.toString(2));
|
||||
},
|
||||
};
|
||||
@@ -877,7 +854,7 @@ const chyx = {
|
||||
// Create shortened Math functions
|
||||
let mathParams, byteBeatHelperFuncs;
|
||||
function getByteBeatFunc(codetext) {
|
||||
if ((mathParams || byteBeatHelperFuncs) == null) {
|
||||
if (mathParams == null) {
|
||||
mathParams = Object.getOwnPropertyNames(Math);
|
||||
byteBeatHelperFuncs = mathParams.map((k) => Math[k]);
|
||||
const chyxNames = Object.getOwnPropertyNames(chyx);
|
||||
@@ -910,7 +887,7 @@ class ByteBeatProcessor extends AudioWorkletProcessor {
|
||||
|
||||
this.func = getByteBeatFunc(codeText);
|
||||
};
|
||||
this.initialOffset = null;
|
||||
this.initialOffset = 0;
|
||||
this.t = null;
|
||||
this.func = null;
|
||||
}
|
||||
@@ -957,18 +934,19 @@ class ByteBeatProcessor extends AudioWorkletProcessor {
|
||||
this.t = params.begin[0] * sampleRate;
|
||||
}
|
||||
const output = outputs[0];
|
||||
const scale = 256 * INVSR;
|
||||
for (let i = 0; i < output[0].length; i++) {
|
||||
const detune = getParamValue(i, params.detune);
|
||||
const freq = applySemitoneDetuneToFrequency(getParamValue(i, params.frequency), detune / 100);
|
||||
let local_t = (this.t / (sampleRate / 256)) * freq + this.initialOffset;
|
||||
const detune = pv(params.detune, i);
|
||||
const freq = applySemitoneDetuneToFrequency(pv(params.frequency, i), detune / 100);
|
||||
const local_t = scale * freq * this.t + this.initialOffset;
|
||||
const funcValue = this.func(local_t);
|
||||
let signal = (funcValue & 255) / 127.5 - 1;
|
||||
const out = signal * 0.2;
|
||||
const signal = (funcValue & 255) / 127.5 - 1;
|
||||
//prevent speaker blowout via clipping if threshold exceeds
|
||||
const out = clamp(signal * 0.2, -0.4, 0.4);
|
||||
for (let c = 0; c < output.length; c++) {
|
||||
//prevent speaker blowout via clipping if threshold exceeds
|
||||
output[c][i] = clamp(out, -0.4, 0.4);
|
||||
output[c][i] = out;
|
||||
}
|
||||
this.t = this.t + 1;
|
||||
this.t++;
|
||||
}
|
||||
|
||||
return true; // keep the audio processing going
|
||||
@@ -977,6 +955,102 @@ class ByteBeatProcessor extends AudioWorkletProcessor {
|
||||
|
||||
registerProcessor('byte-beat-processor', ByteBeatProcessor);
|
||||
|
||||
class EnvelopeProcessor extends AudioWorkletProcessor {
|
||||
static get parameterDescriptors() {
|
||||
return [
|
||||
{ name: 'begin', defaultValue: 0 },
|
||||
{ name: 'end', defaultValue: 0 },
|
||||
{ name: 'attack', defaultValue: 0.005, minValue: 0 },
|
||||
{ name: 'decay', defaultValue: 0.14, minValue: 0 },
|
||||
{ name: 'sustain', defaultValue: 0, minValue: 0, maxValue: 1 },
|
||||
{ name: 'release', defaultValue: 0.1, minValue: 0 },
|
||||
{ name: 'attackCurve', defaultValue: 0, minValue: -1, maxValue: 1 },
|
||||
{ name: 'decayCurve', defaultValue: 0, minValue: -1, maxValue: 1 },
|
||||
{ name: 'releaseCurve', defaultValue: 0, minValue: -1, maxValue: 1 },
|
||||
{ name: 'peak', defaultValue: 1 },
|
||||
{ name: 'retrigger', defaultValue: 1, minValue: 0, maxValue: 1 },
|
||||
];
|
||||
}
|
||||
|
||||
constructor() {
|
||||
super();
|
||||
this.val = 0;
|
||||
this.segIdx = 0;
|
||||
this.state = 0;
|
||||
this.beginTime = 0;
|
||||
this.endTime = 0;
|
||||
this.attackStart = 0;
|
||||
}
|
||||
|
||||
_warp(phase, curvature, strength = 8) {
|
||||
if (phase === 0 || phase === 1) return phase; // fast exit
|
||||
if (curvature > 0) {
|
||||
// snappier
|
||||
const exp = 1 + strength * curvature;
|
||||
return 1 - Math.pow(1 - phase, exp);
|
||||
} else {
|
||||
// more calm
|
||||
const exp = 1 - strength * curvature;
|
||||
return Math.pow(phase, exp);
|
||||
}
|
||||
}
|
||||
|
||||
_advance(start, target, time, curvature) {
|
||||
if (time === 0 || start === target) {
|
||||
this.val = target;
|
||||
} else {
|
||||
// We compute our progress through this section of the envelope in time
|
||||
// as a `phase` value, which is warped by the curvature, and then used
|
||||
// to compute the value of the envelope at that time
|
||||
const phase = Math.min(1, (currentTime - this.beginTime) / time);
|
||||
const phaseWarped = this._warp(phase, curvature);
|
||||
this.val = start + (target - start) * phaseWarped;
|
||||
}
|
||||
}
|
||||
|
||||
process(_inputs, outputs, params) {
|
||||
const out = outputs[0][0];
|
||||
if (!out) return true;
|
||||
const begin = pv(params.begin, 0);
|
||||
const retrigger = pv(params.retrigger, 0) >= 0.5; // convert to bool
|
||||
if (begin !== this.beginTime && (this.state === 0 || retrigger)) {
|
||||
// triggered
|
||||
this.beginTime = begin;
|
||||
this.state = 1;
|
||||
this.endTime = pv(params.end, 0);
|
||||
this.attackStart = this.val;
|
||||
}
|
||||
const susTime = this.endTime - this.beginTime;
|
||||
for (let i = 0; i < out.length; i++) {
|
||||
const attack = pv(params.attack, i);
|
||||
const decay = pv(params.decay, i);
|
||||
const sustain = pv(params.sustain, i);
|
||||
const release = pv(params.release, i);
|
||||
const aCurve = pv(params.attackCurve, i);
|
||||
const dCurve = pv(params.decayCurve, i);
|
||||
const rCurve = pv(params.releaseCurve, i);
|
||||
const peak = pv(params.peak, i);
|
||||
const states = [
|
||||
{ time: Number.POSITIVE_INFINITY, start: 0, target: 0 }, // idle
|
||||
{ time: attack, start: this.attackStart, target: 1, curve: aCurve },
|
||||
{ time: attack + decay, start: 1, target: sustain, curve: dCurve },
|
||||
{ time: susTime, start: sustain, target: sustain },
|
||||
{ time: susTime + release, start: sustain, target: 0, curve: rCurve },
|
||||
];
|
||||
let { time, start, target, curve } = states[this.state];
|
||||
this._advance(start, target, time, curve);
|
||||
while (currentTime - this.beginTime >= time) {
|
||||
this.state = (this.state + 1) % states.length;
|
||||
time = states[this.state].time;
|
||||
}
|
||||
out[i] = this.val * peak;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
registerProcessor('envelope-processor', EnvelopeProcessor);
|
||||
|
||||
export const WarpMode = Object.freeze({
|
||||
NONE: 0,
|
||||
ASYM: 1,
|
||||
@@ -1056,7 +1130,7 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
|
||||
{ name: 'position', defaultValue: 0, min: 0, max: 1 },
|
||||
{ name: 'warp', defaultValue: 0, min: 0, max: 1 },
|
||||
{ name: 'warpMode', defaultValue: 0 },
|
||||
{ name: 'voices', defaultValue: 1, min: 1 },
|
||||
{ name: 'voices', defaultValue: 1, min: 1, automationRate: 'k-rate' },
|
||||
{ name: 'panspread', defaultValue: 0.7, min: 0, max: 1 },
|
||||
{ name: 'phaserand', defaultValue: 0, min: 0, max: 1 },
|
||||
];
|
||||
@@ -1067,7 +1141,6 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
|
||||
this.frameLen = 0;
|
||||
this.numFrames = 0;
|
||||
this.phase = [];
|
||||
this.invSR = 1 / sampleRate;
|
||||
|
||||
this.port.onmessage = (e) => {
|
||||
const { type, payload } = e.data || {};
|
||||
@@ -1104,7 +1177,7 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
|
||||
|
||||
_toBits(amt, min = 2, max = 12) {
|
||||
const b = max + (min - max) * amt;
|
||||
return { b, n: Math.round(Math.pow(2, b)) };
|
||||
return { b, n: fround(Math.pow(2, b)) };
|
||||
}
|
||||
|
||||
_warpPhase(phase, amt, mode) {
|
||||
@@ -1130,7 +1203,7 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
|
||||
return amt < 0.5 ? this._warpPhase(phase, 1 - 2 * amt, 3) : this._warpPhase(phase, 2 * amt - 1, 2);
|
||||
}
|
||||
case WarpMode.SYNC: {
|
||||
const syncRatio = Math.pow(16, amt * amt);
|
||||
const syncRatio = Math.pow(16, amt ** 2);
|
||||
return (phase * syncRatio) % 1;
|
||||
}
|
||||
case WarpMode.QUANT: {
|
||||
@@ -1139,8 +1212,8 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
|
||||
}
|
||||
case WarpMode.FOLD: {
|
||||
const K = 7;
|
||||
const k = 1 + Math.max(1, Math.round(K * amt));
|
||||
return Math.abs(frac(k * phase) - 0.5) * 2;
|
||||
const k = 1 + Math.max(1, fround(K * amt));
|
||||
return Math.abs(ffrac(k * phase) - 0.5) * 2;
|
||||
}
|
||||
case WarpMode.PWM: {
|
||||
const w = clamp(0.5 + 0.49 * (2 * amt - 1), 0, 1);
|
||||
@@ -1150,12 +1223,12 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
|
||||
case WarpMode.ORBIT: {
|
||||
const depth = 0.5 * amt;
|
||||
const n = 3;
|
||||
return frac(phase + depth * Math.sin(2 * Math.PI * n * phase));
|
||||
return frac(phase + depth * Math.sin(TWO_PI * n * phase));
|
||||
}
|
||||
case WarpMode.SPIN: {
|
||||
const depth = 0.5 * amt;
|
||||
const { n } = this._toBits(amt, 1, 6);
|
||||
return frac(phase + depth * Math.sin(2 * Math.PI * n * phase));
|
||||
return frac(phase + depth * Math.sin(TWO_PI * n * phase));
|
||||
}
|
||||
case WarpMode.CHAOS: {
|
||||
const r = 3.7 + 0.3 * amt;
|
||||
@@ -1166,7 +1239,7 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
|
||||
const isPrime = (n) => {
|
||||
if (n < 2) return false;
|
||||
if (n % 2 === 0) return n === 2;
|
||||
for (let d = 3; d * d <= n; d += 2) if (n % d === 0) return false;
|
||||
for (let d = 3; d ** 2 <= n; d += 2) if (n % d === 0) return false;
|
||||
return true;
|
||||
};
|
||||
let { n } = this._toBits(amt, 3);
|
||||
@@ -1175,18 +1248,12 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
|
||||
}
|
||||
case WarpMode.BINARY: {
|
||||
let { b } = this._toBits(amt, 3);
|
||||
b = Math.round(b);
|
||||
b = fround(b);
|
||||
const n = 1 << b;
|
||||
const idx = ffloor(phase * n);
|
||||
const ridx = bitReverse(idx, b);
|
||||
return ridx / n;
|
||||
}
|
||||
case WarpMode.MODULAR: {
|
||||
const { n } = this._toBits(amt);
|
||||
const depth = 0.5 * amt;
|
||||
const jump = frac(phase * n) / n;
|
||||
return frac(phase + depth * jump);
|
||||
}
|
||||
case WarpMode.BROWNIAN: {
|
||||
const disp = 0.25 * amt * brownian(64 * phase, 4);
|
||||
return frac(phase + disp);
|
||||
@@ -1209,7 +1276,7 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
|
||||
case WarpMode.LOGISTIC: {
|
||||
let x = phase;
|
||||
const r = 3.6 + 0.4 * amt;
|
||||
const iters = 1 + Math.round(2 * amt);
|
||||
const iters = 1 + fround(2 * amt);
|
||||
for (let i = 0; i < iters; i++) x = r * x * (1 - x);
|
||||
return clamp(x, 0, 1);
|
||||
}
|
||||
@@ -1222,7 +1289,7 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
|
||||
return (y - y0) / (y1 - y0);
|
||||
}
|
||||
case WarpMode.FRACTAL: {
|
||||
const d = 0.5 * Math.sin(2 * Math.PI * phase) * amt;
|
||||
const d = 0.5 * Math.sin(TWO_PI * phase) * amt;
|
||||
return frac(phase + d);
|
||||
}
|
||||
case WarpMode.FLIP: {
|
||||
@@ -1269,16 +1336,16 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
|
||||
if (outR !== outL) outR.set(outL);
|
||||
return true;
|
||||
}
|
||||
const voices = parameters.voices[0]; // k-rate
|
||||
for (let i = 0; i < outL.length; i++) {
|
||||
const detune = pv(parameters.detune, i);
|
||||
const freqspread = pv(parameters.freqspread, i);
|
||||
const tablePos = clamp(pv(parameters.position, i), 0, 1);
|
||||
const idx = tablePos * (this.numFrames - 1);
|
||||
const fIdx = idx | 0;
|
||||
const frac = idx - fIdx;
|
||||
const interpT = idx - fIdx;
|
||||
const warpAmount = clamp(pv(parameters.warp, i), 0, 1);
|
||||
const warpMode = pv(parameters.warpMode, i);
|
||||
const voices = pv(parameters.voices, i);
|
||||
const phaseRand = clamp(pv(parameters.phaserand, i), 0, 1);
|
||||
const panspread = voices > 1 ? clamp(pv(parameters.panspread, i), 0, 1) : 0;
|
||||
const gain1 = Math.sqrt(0.5 - 0.5 * panspread);
|
||||
@@ -1286,6 +1353,7 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
|
||||
let f = pv(parameters.frequency, i);
|
||||
f = applySemitoneDetuneToFrequency(f, detune / 100); // overall detune
|
||||
const normalizer = 1 / Math.sqrt(voices);
|
||||
const detuner = getDetuner(voices, freqspread);
|
||||
for (let n = 0; n < voices; n++) {
|
||||
const isOdd = (n & 1) == 1;
|
||||
let gainL = gain1;
|
||||
@@ -1295,8 +1363,8 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
|
||||
gainL = gain2;
|
||||
gainR = gain1;
|
||||
}
|
||||
const fVoice = applySemitoneDetuneToFrequency(f, getUnisonDetune(voices, freqspread, n)); // voice detune
|
||||
const dPhase = fVoice * this.invSR;
|
||||
const fVoice = applySemitoneDetuneToFrequency(f, detuner(n)); // voice detune
|
||||
const dPhase = fVoice * INVSR;
|
||||
const level = this._chooseMip(dPhase);
|
||||
const table = this.tables[level];
|
||||
|
||||
@@ -1305,13 +1373,13 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
|
||||
const ph = this._warpPhase(this.phase[n], warpAmount, warpMode);
|
||||
const s0 = this._sampleFrame(table[fIdx], ph);
|
||||
const s1 = this._sampleFrame(table[Math.min(this.numFrames - 1, fIdx + 1)], ph);
|
||||
let s = s0 + (s1 - s0) * frac;
|
||||
let s = lerp(s0, s1, interpT);
|
||||
if (warpMode === WarpMode.FLIP && this.phase[n] < warpAmount) {
|
||||
s = -s;
|
||||
}
|
||||
outL[i] += s * gainL * normalizer;
|
||||
outR[i] += s * gainR * normalizer;
|
||||
this.phase[n] = wrapPhase(this.phase[n] + dPhase);
|
||||
this.phase[n] = frac(this.phase[n] + dPhase);
|
||||
}
|
||||
}
|
||||
return true;
|
||||
@@ -1319,3 +1387,82 @@ class WavetableOscillatorProcessor extends AudioWorkletProcessor {
|
||||
}
|
||||
|
||||
registerProcessor('wavetable-oscillator-processor', WavetableOscillatorProcessor);
|
||||
|
||||
class TransientProcessor extends AudioWorkletProcessor {
|
||||
static get parameterDescriptors() {
|
||||
return [];
|
||||
}
|
||||
|
||||
constructor(options) {
|
||||
super();
|
||||
this.gainCoeff = timeToCoeff(0.2);
|
||||
this.avgGain = 1;
|
||||
let {
|
||||
attackTime = 0.003,
|
||||
sustainTime = 0.08,
|
||||
attack = 0,
|
||||
sustain = 0,
|
||||
sensitivity = 0.1,
|
||||
mix = 1,
|
||||
begin = 0,
|
||||
end = 0,
|
||||
} = options.processorOptions;
|
||||
attackTime = clamp(attackTime, 0.0005, 0.05);
|
||||
sustainTime = clamp(sustainTime, 0.01, 0.5);
|
||||
this.attackCoeff = timeToCoeff(attackTime);
|
||||
this.sustainCoeff = timeToCoeff(sustainTime);
|
||||
this.attackAmt = clamp(attack, -1, 1);
|
||||
this.sustainAmt = clamp(sustain, -1, 1);
|
||||
this.scaling = 0.5 + 5 * clamp(sensitivity, 0, 1);
|
||||
this.mix = clamp(mix, 0, 1);
|
||||
this.begin = begin;
|
||||
this.end = end;
|
||||
this.attackEnv = new Float32Array(2); // assume stereo
|
||||
this.sustainEnv = new Float32Array(2);
|
||||
}
|
||||
|
||||
process(inputs, outputs, _params) {
|
||||
const input = inputs[0];
|
||||
const output = outputs[0];
|
||||
if (currentTime >= this.end) {
|
||||
return false;
|
||||
}
|
||||
if (currentTime <= this.begin) {
|
||||
return true;
|
||||
}
|
||||
const channels = input.length;
|
||||
if (channels > this.attackEnv.length) {
|
||||
this.attackEnv = new Float32Array(channels);
|
||||
this.sustainEnv = new Float32Array(channels);
|
||||
}
|
||||
let avgGain = this.avgGain;
|
||||
for (let ch = 0; ch < channels; ch++) {
|
||||
let attEnv = this.attackEnv[ch];
|
||||
let susEnv = this.sustainEnv[ch];
|
||||
for (let n = 0; n < blockSize; n++) {
|
||||
const sample = input[ch][n];
|
||||
const x = Math.abs(sample);
|
||||
attEnv = lerp(attEnv, x, this.attackCoeff);
|
||||
susEnv = lerp(susEnv, x, this.sustainCoeff);
|
||||
const peakiness = clamp((this.scaling * (attEnv - susEnv)) / (susEnv + 1e-6), -1.5, 1.5);
|
||||
const attScale = peakiness > 0 ? peakiness : 0;
|
||||
const susScale = peakiness < 0 ? -peakiness : 0;
|
||||
const attackGain = dbToLin(this.attackAmt * attScale * 18);
|
||||
const sustainGain = dbToLin(this.sustainAmt * susScale * 36);
|
||||
const gain = clamp(attackGain * sustainGain, 0, 8);
|
||||
avgGain = lerp(avgGain, gain, this.gainCoeff);
|
||||
const makeup = avgGain > 1e-3 ? 1 / avgGain : 1;
|
||||
const wet = sample * gain * makeup;
|
||||
let y = lerp(sample, wet, this.mix);
|
||||
y /= 1 + Math.abs(y); // soft clip
|
||||
output[ch][n] = y;
|
||||
}
|
||||
this.attackEnv[ch] = attEnv;
|
||||
this.sustainEnv[ch] = susEnv;
|
||||
}
|
||||
this.avgGain = avgGain;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
registerProcessor('transient-processor', TransientProcessor);
|
||||
|
||||
@@ -3,6 +3,7 @@ import { midiToFreq, noteToMidi } from './util.mjs';
|
||||
import { registerSound } from './superdough.mjs';
|
||||
import { getAudioContext } from './audioContext.mjs';
|
||||
import { buildSamples } from './zzfx_fork.mjs';
|
||||
import { onceEnded, releaseAudioNode } from './helpers.mjs';
|
||||
|
||||
export const getZZFX = (value, t) => {
|
||||
let {
|
||||
@@ -83,10 +84,10 @@ export function registerZZFXSounds() {
|
||||
wave,
|
||||
(t, value, onended) => {
|
||||
const { node: o } = getZZFX({ s: wave, ...value }, t);
|
||||
o.onended = () => {
|
||||
o.disconnect();
|
||||
onceEnded(o, () => {
|
||||
releaseAudioNode(o);
|
||||
onended();
|
||||
};
|
||||
});
|
||||
return {
|
||||
node: o,
|
||||
stop: () => {},
|
||||
|
||||
@@ -1,11 +1,12 @@
|
||||
// this is dough, the superdough without dependencies
|
||||
// @ts-check
|
||||
// @ts-nocheck
|
||||
// @ts-ignore ignore next line because sampleRate is unknown
|
||||
const SAMPLE_RATE = typeof sampleRate !== 'undefined' ? sampleRate : 48000;
|
||||
const PI_DIV_SR = Math.PI / SAMPLE_RATE;
|
||||
const ISR = 1 / SAMPLE_RATE;
|
||||
|
||||
let gainCurveFunc = (val) => Math.pow(val, 2);
|
||||
const clamp = (num, min, max) => Math.min(Math.max(num, min), max);
|
||||
|
||||
function applyGainCurve(val) {
|
||||
return gainCurveFunc(val);
|
||||
@@ -151,7 +152,8 @@ export class TwoPoleFilter {
|
||||
resonance = Math.max(resonance, 0);
|
||||
|
||||
cutoff = Math.min(cutoff, 20000);
|
||||
const c = 2 * Math.sin(cutoff * PI_DIV_SR);
|
||||
let c = 2 * Math.sin(cutoff * PI_DIV_SR);
|
||||
c = clamp(c, 0, 1.14); // this line prevents instability TODO: test
|
||||
|
||||
const r = Math.pow(0.5, (resonance + 0.125) / 0.125);
|
||||
const mrc = 1 - r * c;
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
},
|
||||
"repository": {
|
||||
"type": "git",
|
||||
"url": "git+https://github.com/tidalcycles/strudel.git"
|
||||
"url": "git+https://codeberg.org/uzu/strudel.git"
|
||||
},
|
||||
"keywords": [
|
||||
"tidalcycles",
|
||||
@@ -25,12 +25,15 @@
|
||||
"author": "Felix Roos <flix91@gmail.com>",
|
||||
"license": "AGPL-3.0-or-later",
|
||||
"bugs": {
|
||||
"url": "https://github.com/tidalcycles/strudel/issues"
|
||||
"url": "https://codeberg.org/uzu/strudel/issues"
|
||||
},
|
||||
"homepage": "https://github.com/tidalcycles/strudel#readme",
|
||||
"homepage": "https://codeberg.org/uzu/strudel#readme",
|
||||
"devDependencies": {
|
||||
"vite": "^6.0.11",
|
||||
"vite-plugin-bundle-audioworklet": "workspace:*",
|
||||
"wav-encoder": "^1.3.0"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,16 @@
|
||||
import { defineConfig } from 'vite';
|
||||
import { resolve } from 'path';
|
||||
import bundleAudioWorkletPlugin from 'vite-plugin-bundle-audioworklet';
|
||||
|
||||
// https://vitejs.dev/config/
|
||||
export default defineConfig({
|
||||
plugins: [bundleAudioWorkletPlugin()],
|
||||
build: {
|
||||
lib: {
|
||||
entry: resolve(__dirname, 'index.mjs'),
|
||||
formats: ['es'],
|
||||
fileName: (ext) => ({ es: 'index.mjs' })[ext],
|
||||
},
|
||||
target: 'esnext',
|
||||
},
|
||||
});
|
||||
@@ -25,5 +25,8 @@
|
||||
},
|
||||
"devDependencies": {
|
||||
"vite": "^6.0.11"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -38,5 +38,8 @@
|
||||
"devDependencies": {
|
||||
"vite": "^6.0.11",
|
||||
"vitest": "^3.0.4"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -5,7 +5,16 @@ This program is free software: you can redistribute it and/or modify it under th
|
||||
*/
|
||||
|
||||
import { Note, Interval, Scale } from '@tonaljs/tonal';
|
||||
import { register, _mod, logger, isNote, noteToMidi, removeUndefineds, getAccidentalsOffset } from '@strudel/core';
|
||||
import {
|
||||
_mod,
|
||||
errorLogger,
|
||||
getAccidentalsOffset,
|
||||
isNote,
|
||||
logger,
|
||||
noteToMidi,
|
||||
register,
|
||||
removeUndefineds,
|
||||
} from '@strudel/core';
|
||||
import { stepInNamedScale, nearestNumberIndex } from './tonleiter.mjs';
|
||||
|
||||
const octavesInterval = (octaves) => (octaves <= 0 ? -1 : 1) + octaves * 7 + 'P';
|
||||
@@ -229,6 +238,9 @@ function _getNearestScaleNote(scaleName, note, preferHigher = true) {
|
||||
*
|
||||
* A scale consists of a root note (e.g. `c4`, `c`, `f#`, `bb4`) followed by semicolon (':') and then a [scale type](https://github.com/tonaljs/tonal/blob/main/packages/scale-type/data.ts).
|
||||
*
|
||||
* The scale name must be written without spaces (because it would be interpreted as a multi-step pattern otherwise).
|
||||
* If your scale name includes spaces, replace them with colons.
|
||||
*
|
||||
* The root note defaults to octave 3, if no octave number is given.
|
||||
*
|
||||
* @name scale
|
||||
@@ -250,6 +262,8 @@ function _getNearestScaleNote(scaleName, note, preferHigher = true) {
|
||||
* .s("piano")
|
||||
* @example
|
||||
* note("C1*16").transpose(irand(36)).scale('Cb2 major').scaleTranspose(3)
|
||||
* @example
|
||||
* n("[0 0] [1 2] [3 4] [5 6]").scale("C:major:blues")
|
||||
*/
|
||||
export const scale = register(
|
||||
'scale',
|
||||
@@ -289,7 +303,7 @@ export const scale = register(
|
||||
}
|
||||
if (offset != 0) scaleNote = Note.transpose(scaleNote, Interval.fromSemitones(offset));
|
||||
} catch (err) {
|
||||
logger(`[tonal] ${err.message}`, 'error');
|
||||
errorLogger(err, 'tonal');
|
||||
return; // will be removed
|
||||
}
|
||||
}
|
||||
|
||||
@@ -39,5 +39,8 @@
|
||||
"devDependencies": {
|
||||
"vite": "^6.0.11",
|
||||
"vitest": "^3.0.4"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -12,5 +12,8 @@
|
||||
"type": "module",
|
||||
"devDependencies": {
|
||||
"vite": "^6.0.11"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -62,7 +62,7 @@ initStrudel();
|
||||
document.getElementById('play').addEventListener('click',
|
||||
() => evaluate('note("c a f e").jux(rev)')
|
||||
);
|
||||
document.getElementById('play').addEventListener('stop',
|
||||
document.getElementById('stop').addEventListener('click',
|
||||
() => hush()
|
||||
);
|
||||
```
|
||||
|
||||
@@ -43,5 +43,8 @@
|
||||
"@rollup/plugin-replace": "^6.0.2",
|
||||
"vite": "^6.0.11",
|
||||
"vite-plugin-bundle-audioworklet": "workspace:*"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -40,5 +40,8 @@
|
||||
},
|
||||
"devDependencies": {
|
||||
"vite": "^6.0.11"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -35,5 +35,8 @@
|
||||
"devDependencies": {
|
||||
"vite": "^6.0.11",
|
||||
"vitest": "^3.0.4"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -41,7 +41,6 @@ Tune.prototype.tonicize = function(newTonic) {
|
||||
this.tonic = newTonic
|
||||
}
|
||||
|
||||
|
||||
/* Return data in the mode you are in (freq, ratio, or midi) */
|
||||
|
||||
Tune.prototype.note = function(input,octave){
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
+6336
-6336
File diff suppressed because it is too large
Load Diff
@@ -18,14 +18,6 @@ const skippedExamples = [
|
||||
'accelerationZ',
|
||||
'accelerationY',
|
||||
'accelerationX',
|
||||
'vibrate',
|
||||
'vibGamepadIndex',
|
||||
'vibGamepadId',
|
||||
'vibEnable',
|
||||
'vibWeak',
|
||||
'vibStrong',
|
||||
'vibDuration',
|
||||
'vibIntensity',
|
||||
'defaultmidimap',
|
||||
'midimaps',
|
||||
];
|
||||
|
||||
+2
-2
@@ -23,7 +23,7 @@ import '@strudel/xen/xen.mjs';
|
||||
import '../website/src/repl/piano';
|
||||
//import * as motionHelpers from '../packages/motion/index.mjs';
|
||||
//import * as geolocationHelpers from '../packages/geolocation/index.mjs';
|
||||
//import * as gamepadHelpers from '../packages/gamepad/index.mjs';
|
||||
import * as gamepadHelpers from '../packages/gamepad/index.mjs';
|
||||
|
||||
class MockedNode {
|
||||
chain() {
|
||||
@@ -141,8 +141,8 @@ evalScope(
|
||||
uiHelpersMocked,
|
||||
webaudio,
|
||||
tonalHelpers,
|
||||
/*
|
||||
gamepadHelpers,
|
||||
/*
|
||||
toneHelpers,
|
||||
voicingHelpers,
|
||||
drawHelpers,
|
||||
|
||||
+15
-1
@@ -4,11 +4,25 @@ import { describe, it } from 'vitest';
|
||||
|
||||
const tuneKeys = Object.keys(tunes);
|
||||
|
||||
// Node 24 tightened Number→string rounding; clamp decimals so snapshots stay stable across engines.
|
||||
const roundFloatStrings = (input, precision = 12) => {
|
||||
// if matches a decimal number ex: 12.34, -0.5, 0.123, 99.0, 1.932093850293
|
||||
const regex = /-?\d+\.\d+/g;
|
||||
return input.replace(regex, (match) => {
|
||||
// converts the literal to a number, performs round to nearest (ties to even)
|
||||
// at the requested precision, and returns the rounded decimal string
|
||||
const rounded = Number(match).toFixed(precision);
|
||||
// trims trailing zeros (and a dangling dot) after rounding, so the displayed string looks tidy
|
||||
return rounded.replace(/\.?0+$/, '').replace(/\.$/, '');
|
||||
});
|
||||
};
|
||||
|
||||
describe('renders tunes', () => {
|
||||
tuneKeys.forEach((key) => {
|
||||
it(`tune: ${key}`, async ({ expect }) => {
|
||||
const haps = await queryCode(tunes[key], testCycles[key] || 1);
|
||||
expect(haps).toMatchSnapshot();
|
||||
const normalized = haps.map((hap) => roundFloatStrings(hap));
|
||||
expect(normalized).toMatchSnapshot();
|
||||
});
|
||||
});
|
||||
});
|
||||
|
||||
@@ -1,5 +1,9 @@
|
||||
{
|
||||
"name": "dbpatch",
|
||||
"dependencies": {
|
||||
"csv": "^6.3.11"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,14 @@
|
||||
fetch('https://codeberg.org/api/v1/repos/uzu/strudel/pulls?state=closed&page=1')
|
||||
.then((res) => res.json())
|
||||
.then((pulls) => {
|
||||
const r = pulls
|
||||
.filter((pull) => pull.merged)
|
||||
.sort((a, b) => new Date(b.closed_at) - new Date(a.closed_at))
|
||||
.map((pull) => `${pull.closed_at} ${pull.title} by ${pull.user.login || '?'} in: [#${pull.number}](${pull.url}) `)
|
||||
.join('\n');
|
||||
console.log(r);
|
||||
});
|
||||
|
||||
/*
|
||||
|
||||
*/
|
||||
@@ -75,5 +75,8 @@
|
||||
"sharp": "^0.33.5",
|
||||
"workbox-window": "^7.3.0",
|
||||
"vite-plugin-bundle-audioworklet": "workspace:*"
|
||||
},
|
||||
"engines": {
|
||||
"node": ">=18.0.0"
|
||||
}
|
||||
}
|
||||
|
||||
@@ -63,7 +63,7 @@ You can also create custom aliases for existing sounds using the `soundAlias` fu
|
||||
|
||||
<MiniRepl
|
||||
client:idle
|
||||
tune={`soundAlias("RolandTR808_bd", "kick")
|
||||
tune={`soundAlias('RolandTR808_bd', 'kick')
|
||||
s("kick")`}
|
||||
/>
|
||||
|
||||
|
||||
@@ -48,28 +48,94 @@ You can also use the `crackle` type to play some subtle noise crackles. You can
|
||||
|
||||
### Additive Synthesis
|
||||
|
||||
To tame the harsh sound of the basic waveforms, we can set the `n` control to limit the overtones of the waveform:
|
||||
Periodic waveforms are composed of several [harmonics](https://en.wikipedia.org/wiki/Harmonic) above a fundamental frequency, lying at integer multiples. These overtones combine to give a sound its unique timbral quality.
|
||||
|
||||
For the basic waveforms, we offer you control over these harmonics with the `partials` and `phases` functions.
|
||||
|
||||
#### Partials
|
||||
|
||||
`partials` refers to the magnitude of each harmonic relative to the fundamental frequency. They can thus be used to spectrally filter these waveforms and tame some of their harshness:
|
||||
|
||||
<MiniRepl
|
||||
client:idle
|
||||
tune={`note("c2 <eb2 <g2 g1>>".fast(2))
|
||||
.sound("sawtooth")
|
||||
.n("<32 16 8 4>")
|
||||
.partials([1, 1, "<1 0>", "<1 0>", "<1 0>", "<1 0>", "<1 0>"])
|
||||
._scope()`}
|
||||
/>
|
||||
|
||||
When the `n` control is used on a basic waveform, it defines the number of harmonic partials the sound is getting.
|
||||
You can also set `n` directly in mini notation with `sound`:
|
||||
`partials` can also be used to construct _new_ waveforms not present in our basic set with the 'user' sound source:
|
||||
|
||||
<MiniRepl
|
||||
client:idle
|
||||
tune={`note("c2 <eb2 <g2 g1>>".fast(2))
|
||||
.sound("sawtooth:<32 16 8 4>")
|
||||
.sound("user")
|
||||
.partials([1, 0, 0.3, 0, 0.1, 0, 0, 0.3])
|
||||
._scope()`}
|
||||
/>
|
||||
|
||||
Note for tidal users: `n` in tidal is synonymous to `note` for synths only.
|
||||
In strudel, this is not the case, where `n` will always change timbre, be it though different samples or different waveforms.
|
||||
We may algorithmically construct lists of magnitudes with Javascript code like:
|
||||
|
||||
<MiniRepl
|
||||
client:idle
|
||||
tune={`const numHarmonics = 22;
|
||||
note("c2 <eb2 <g2 g1>>".fast(2))
|
||||
.sound("saw")
|
||||
.partials(new Array(numHarmonics).fill(1))
|
||||
._scope()`}
|
||||
/>
|
||||
|
||||
which acts as a spectral filter. Or:
|
||||
|
||||
<MiniRepl
|
||||
client:idle
|
||||
tune={`note("c2 <eb2 <g2 g1>>").fast(2)
|
||||
.sound("user")
|
||||
.partials(new Array(50).fill(0)
|
||||
.map((_, idx) => ((-1) ** (idx + 1)) / (idx + 1))
|
||||
)
|
||||
._scope()`}
|
||||
/>
|
||||
|
||||
which recovers a familiar waveform.
|
||||
|
||||
`partials` is also compatible with pattern functions designed to produce lists, like `randL` or `binaryL`:
|
||||
|
||||
<MiniRepl
|
||||
client:idle
|
||||
tune={`note("c2 <eb2 <g2 g1>>").fast(2)
|
||||
.sound("user")
|
||||
.partials(randL(10))
|
||||
._scope()`}
|
||||
/>
|
||||
|
||||
and with lists _of_ patterns:
|
||||
|
||||
<MiniRepl
|
||||
client:idle
|
||||
tune={`note("c2 <eb2 <g2 g1>>".fast(4))
|
||||
.sound("user")
|
||||
.partials([1, 0, "0 1", "0 1 0.3", rand])
|
||||
._scope()`}
|
||||
/>
|
||||
|
||||
Note that the first value in the `partials` array controls the magnitude of the fundamental harmonic rather than the DC offset, which is fixed at 0.
|
||||
|
||||
#### Phases
|
||||
|
||||
Earlier, we mentioned that periodic waveforms can be broken into a set of harmonics above a fundamental frequency. Each harmonic has two defining properties: its magnitude (how loud it is) and its phase, which determines where in its cycle that sine wave starts when the waveform is built.
|
||||
|
||||
These phases too can be declared in Strudel and can give your sounds interesting depth.
|
||||
|
||||
<MiniRepl
|
||||
client:idle
|
||||
tune={`s("saw").seg(16).n(irand(12)).scale("F1:minor")
|
||||
.penv(48).panchor(0).pdec(0.05)
|
||||
.delay(0.25).room(0.25)
|
||||
.compressor(-20).vib(0.3)
|
||||
.partials(randL(200))
|
||||
.phases(randL(200))`}
|
||||
/>
|
||||
|
||||
## Vibrato
|
||||
|
||||
|
||||
@@ -32,7 +32,7 @@ There are 3 quick ways to embed strudel in your website:
|
||||
|
||||
### Inside an iframe
|
||||
|
||||
Using an iframe is the most easy way to embed a studel tune.
|
||||
Using an iframe is the most easy way to embed a strudel tune.
|
||||
You can embed any pattern of your choice via an iframe and the URL of the pattern of your choice:
|
||||
|
||||
```html
|
||||
@@ -133,7 +133,7 @@ If you'd rather use your own UI, you can use the `@strudel/web` package:
|
||||
</script>
|
||||
```
|
||||
|
||||
For more info on this package, see the [@strudel/web README]https://codeberg.org/uzu/strudel/src/branch/main/packages/web#strudel-web).
|
||||
For more info on this package, see the [@strudel/web README](https://codeberg.org/uzu/strudel/src/branch/main/packages/web#strudel-web).
|
||||
|
||||
## Via npm
|
||||
|
||||
|
||||
@@ -8,3 +8,34 @@ export function ActionButton({ children, label, labelIsHidden, className, ...but
|
||||
</button>
|
||||
);
|
||||
}
|
||||
|
||||
export function SpecialActionButton(props) {
|
||||
const { className, ...buttonProps } = props;
|
||||
|
||||
return (
|
||||
<ActionButton
|
||||
{...buttonProps}
|
||||
className={cx('bg-background p-2 max-w-[300px] rounded-md hover:opacity-50', className)}
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
export function ActionInput({ label, className, ...props }) {
|
||||
return (
|
||||
<label className={cx('inline-flex items-center cursor-pointer', className)}>
|
||||
<input {...props} className="sr-only peer" />
|
||||
|
||||
<span className="inline-flex items-center peer-hover:opacity-50">{label}</span>
|
||||
</label>
|
||||
);
|
||||
}
|
||||
|
||||
export function SpecialActionInput({ className, ...props }) {
|
||||
return (
|
||||
<ActionInput
|
||||
{...props}
|
||||
className={className}
|
||||
label={<span className="bg-background p-2 max-w-[300px] rounded-md">{props.label}</span>}
|
||||
/>
|
||||
);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,29 @@
|
||||
import { errorLogger } from '@strudel/core';
|
||||
import { useSettings, storePrebakeScript } from '../../../settings.mjs';
|
||||
import { SpecialActionInput } from '../button/action-button';
|
||||
|
||||
async function importScript(script) {
|
||||
const reader = new FileReader();
|
||||
reader.readAsText(script);
|
||||
|
||||
reader.onload = () => {
|
||||
const text = reader.result;
|
||||
storePrebakeScript(text);
|
||||
};
|
||||
|
||||
reader.onerror = () => {
|
||||
errorLogger(new Error('failed to import prebake script'), 'importScript');
|
||||
};
|
||||
}
|
||||
export function ImportPrebakeScriptButton() {
|
||||
const settings = useSettings();
|
||||
|
||||
return (
|
||||
<SpecialActionInput
|
||||
type="file"
|
||||
label="import prebake script"
|
||||
accept=".strudel"
|
||||
onChange={(e) => importScript(e.target.files[0])}
|
||||
/>
|
||||
);
|
||||
}
|
||||
@@ -79,13 +79,11 @@ const updateCodeWindow = (context, patternData, reset = false) => {
|
||||
context.handleUpdate(patternData, reset);
|
||||
};
|
||||
|
||||
const autoResetPatternOnChange = !isUdels();
|
||||
|
||||
function UserPatterns({ context }) {
|
||||
const activePattern = useActivePattern();
|
||||
const viewingPatternStore = useViewingPatternData();
|
||||
const viewingPatternData = parseJSON(viewingPatternStore);
|
||||
const { userPatterns, patternFilter } = useSettings();
|
||||
const { userPatterns, patternFilter, patternAutoStart } = useSettings();
|
||||
const viewingPatternID = viewingPatternData?.id;
|
||||
return (
|
||||
<div className="flex flex-col gap-2 flex-grow overflow-hidden h-full pb-2 ">
|
||||
@@ -135,13 +133,13 @@ function UserPatterns({ context }) {
|
||||
<div className="overflow-auto h-full bg-background p-2 rounded-md">
|
||||
{/* {patternFilter === patternFilterName.user && ( */}
|
||||
<PatternButtons
|
||||
onClick={(id) =>
|
||||
updateCodeWindow(
|
||||
context,
|
||||
{ ...userPatterns[id], collection: userPattern.collection },
|
||||
autoResetPatternOnChange,
|
||||
)
|
||||
}
|
||||
onClick={(id) => {
|
||||
updateCodeWindow(context, { ...userPatterns[id], collection: userPattern.collection }, patternAutoStart);
|
||||
|
||||
if (context.started && activePattern === id) {
|
||||
context.handleEvaluate();
|
||||
}
|
||||
}}
|
||||
patterns={userPatterns}
|
||||
started={context.started}
|
||||
activePattern={activePattern}
|
||||
@@ -188,17 +186,14 @@ function FeaturedPatterns({ context }) {
|
||||
const examplePatterns = useExamplePatterns();
|
||||
const collections = examplePatterns.collections;
|
||||
const patterns = collections.get(patternFilterName.featured);
|
||||
const { patternAutoStart } = useSettings();
|
||||
return (
|
||||
<PatternPageWithPagination
|
||||
patterns={patterns}
|
||||
context={context}
|
||||
initialPage={featuredPageNum}
|
||||
patternOnClick={(id) => {
|
||||
updateCodeWindow(
|
||||
context,
|
||||
{ ...patterns[id], collection: patternFilterName.featured },
|
||||
autoResetPatternOnChange,
|
||||
);
|
||||
updateCodeWindow(context, { ...patterns[id], collection: patternFilterName.featured }, patternAutoStart);
|
||||
}}
|
||||
paginationOnChange={async (pageNum) => {
|
||||
await loadAndSetFeaturedPatterns(pageNum - 1);
|
||||
@@ -213,13 +208,14 @@ function LatestPatterns({ context }) {
|
||||
const examplePatterns = useExamplePatterns();
|
||||
const collections = examplePatterns.collections;
|
||||
const patterns = collections.get(patternFilterName.public);
|
||||
const { patternAutoStart } = useSettings();
|
||||
return (
|
||||
<PatternPageWithPagination
|
||||
patterns={patterns}
|
||||
context={context}
|
||||
initialPage={latestPageNum}
|
||||
patternOnClick={(id) => {
|
||||
updateCodeWindow(context, { ...patterns[id], collection: patternFilterName.public }, autoResetPatternOnChange);
|
||||
updateCodeWindow(context, { ...patterns[id], collection: patternFilterName.public }, patternAutoStart);
|
||||
}}
|
||||
paginationOnChange={async (pageNum) => {
|
||||
await loadAndSetPublicPatterns(pageNum - 1);
|
||||
|
||||
@@ -7,6 +7,8 @@ import { AudioDeviceSelector } from './AudioDeviceSelector.jsx';
|
||||
import { AudioEngineTargetSelector } from './AudioEngineTargetSelector.jsx';
|
||||
import { confirmDialog } from '../../util.mjs';
|
||||
import { DEFAULT_MAX_POLYPHONY, setMaxPolyphony, setMultiChannelOrbits } from '@strudel/webaudio';
|
||||
import { ActionButton, SpecialActionButton } from '../button/action-button.jsx';
|
||||
import { ImportPrebakeScriptButton } from './ImportPrebakeScriptButton.jsx';
|
||||
|
||||
function Checkbox({ label, value, onChange, disabled = false }) {
|
||||
return (
|
||||
@@ -112,6 +114,8 @@ export function SettingsTab({ started }) {
|
||||
multiChannelOrbits,
|
||||
isTabIndentationEnabled,
|
||||
isMultiCursorEnabled,
|
||||
patternAutoStart,
|
||||
includePrebakeScriptInShare,
|
||||
} = useSettings();
|
||||
const shouldAlwaysSync = isUdels();
|
||||
const canChangeAudioDevice = AudioContext.prototype.setSinkId != null;
|
||||
@@ -203,6 +207,15 @@ export function SettingsTab({ started }) {
|
||||
/>
|
||||
</FormItem>
|
||||
</div>
|
||||
<FormItem label="Prebake">
|
||||
<ImportPrebakeScriptButton />
|
||||
<Checkbox
|
||||
label="Include prebake script in share"
|
||||
onChange={(cbEvent) => settingsMap.setKey('includePrebakeScriptInShare', cbEvent.target.checked)}
|
||||
value={includePrebakeScriptInShare}
|
||||
/>
|
||||
</FormItem>
|
||||
|
||||
<FormItem label="Keybindings">
|
||||
<ButtonGroup
|
||||
value={keybindings}
|
||||
@@ -304,11 +317,15 @@ export function SettingsTab({ started }) {
|
||||
onChange={(cbEvent) => settingsMap.setKey('isCSSAnimationDisabled', cbEvent.target.checked)}
|
||||
value={isCSSAnimationDisabled}
|
||||
/>
|
||||
<Checkbox
|
||||
label="Auto-start pattern on pattern change"
|
||||
onChange={(cbEvent) => settingsMap.setKey('patternAutoStart', cbEvent.target.checked)}
|
||||
value={patternAutoStart}
|
||||
/>
|
||||
</FormItem>
|
||||
<FormItem label="Zen Mode">Try clicking the logo in the top left!</FormItem>
|
||||
<FormItem label="Reset Settings">
|
||||
<button
|
||||
className="bg-background p-2 max-w-[300px] rounded-md hover:opacity-50"
|
||||
<SpecialActionButton
|
||||
onClick={() => {
|
||||
confirmDialog('Sure?').then((r) => {
|
||||
if (r) {
|
||||
@@ -319,7 +336,7 @@ export function SettingsTab({ started }) {
|
||||
}}
|
||||
>
|
||||
restore default settings
|
||||
</button>
|
||||
</SpecialActionButton>
|
||||
</FormItem>
|
||||
</div>
|
||||
);
|
||||
|
||||
@@ -14,6 +14,10 @@ import { prebake } from '@src/repl/prebake.mjs';
|
||||
const getSamples = (samples) =>
|
||||
Array.isArray(samples) ? samples.length : typeof samples === 'object' ? Object.values(samples).length : 1;
|
||||
|
||||
function wait(ms) {
|
||||
return new Promise((resolve) => setTimeout(resolve, ms));
|
||||
}
|
||||
|
||||
export function SoundsTab() {
|
||||
const sounds = useStore(soundMap);
|
||||
|
||||
@@ -56,17 +60,21 @@ export function SoundsTab() {
|
||||
|
||||
// holds mutable ref to current triggered sound
|
||||
const trigRef = useRef();
|
||||
|
||||
// Used to cycle through sound previews on banks with multiple sounds
|
||||
let soundPreviewIdx = 0;
|
||||
const numRef = useRef(0);
|
||||
|
||||
// stop current sound on mouseup
|
||||
useEvent('mouseup', () => {
|
||||
const t = trigRef.current;
|
||||
const ref = trigRef.current;
|
||||
trigRef.current = undefined;
|
||||
t?.then((ref) => {
|
||||
ref?.stop(getAudioContext().currentTime + 0.01);
|
||||
});
|
||||
ref?.stop?.(getAudioContext().currentTime + 0.01);
|
||||
});
|
||||
useEvent('keydown', (e) => {
|
||||
if (!isNaN(Number(e.key))) {
|
||||
numRef.current = Number(e.key);
|
||||
}
|
||||
});
|
||||
useEvent('keyup', (e) => {
|
||||
numRef.current = 0;
|
||||
});
|
||||
return (
|
||||
<div id="sounds-tab" className="px-4 flex gap-2 flex-col w-full h-full text-foreground">
|
||||
@@ -117,19 +125,35 @@ export function SoundsTab() {
|
||||
const params = {
|
||||
note: ['synth', 'soundfont'].includes(data.type) ? 'a3' : undefined,
|
||||
s: name,
|
||||
n: soundPreviewIdx,
|
||||
n: numRef.current,
|
||||
clip: 1,
|
||||
release: 0.5,
|
||||
sustain: 1,
|
||||
duration: 0.5,
|
||||
};
|
||||
soundPreviewIdx++;
|
||||
const time = ctx.currentTime + 0.05;
|
||||
const onended = () => trigRef.current?.node?.disconnect();
|
||||
trigRef.current = Promise.resolve(onTrigger(time, params, onended));
|
||||
trigRef.current.then((ref) => {
|
||||
connectToDestination(ref?.node);
|
||||
});
|
||||
// Attempt to play the sample and retry every 200ms until 10 attempts have been reached
|
||||
let errMsg;
|
||||
for (let attempt = 0; attempt < 10; attempt++) {
|
||||
try {
|
||||
// Pre-load the sample by calling onTrigger with a future time
|
||||
// This triggers the loading but schedules playback for later
|
||||
const time = ctx.currentTime + 0.05; // Give 50ms for loading
|
||||
const ref = await onTrigger(time, params, onended);
|
||||
trigRef.current = ref;
|
||||
if (ref?.node) {
|
||||
connectToDestination(ref.node);
|
||||
break;
|
||||
}
|
||||
} catch (err) {
|
||||
errMsg = err;
|
||||
}
|
||||
if (attempt == 9) {
|
||||
console.warn('Failed to trigger sound after 10 attempts' + (errMsg ? `: ${errMsg}` : ''));
|
||||
} else {
|
||||
await wait(200);
|
||||
}
|
||||
}
|
||||
}}
|
||||
>
|
||||
{' '}
|
||||
|
||||
@@ -92,11 +92,7 @@ export function registerSamplesFromDB(config = userSamplesDBConfig, onComplete =
|
||||
|
||||
async function blobToDataUrl(blob) {
|
||||
return new Promise((resolve) => {
|
||||
var reader = new FileReader();
|
||||
reader.onload = function (event) {
|
||||
resolve(event.target.result);
|
||||
};
|
||||
reader.readAsDataURL(blob);
|
||||
resolve(URL.createObjectURL(blob));
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -3,6 +3,8 @@ import { aliasBank, registerSynthSounds, registerZZFXSounds, samples } from '@st
|
||||
import { registerSamplesFromDB } from './idbutils.mjs';
|
||||
import './piano.mjs';
|
||||
import './files.mjs';
|
||||
import { settingsMap } from '@src/settings.mjs';
|
||||
import { evaluate } from '@strudel/transpiler';
|
||||
|
||||
const { BASE_URL } = import.meta.env;
|
||||
const baseNoTrailing = BASE_URL.endsWith('/') ? BASE_URL.slice(0, -1) : BASE_URL;
|
||||
|
||||
@@ -6,7 +6,7 @@ This program is free software: you can redistribute it and/or modify it under th
|
||||
|
||||
import { code2hash, getPerformanceTimeSeconds, logger, silence } from '@strudel/core';
|
||||
import { getDrawContext } from '@strudel/draw';
|
||||
import { transpiler } from '@strudel/transpiler';
|
||||
import { evaluate, transpiler } from '@strudel/transpiler';
|
||||
import {
|
||||
getAudioContextCurrentTime,
|
||||
webaudioOutput,
|
||||
@@ -63,11 +63,10 @@ async function getModule(name) {
|
||||
const initialCode = `// LOADING`;
|
||||
|
||||
export function useReplContext() {
|
||||
const { isSyncEnabled, audioEngineTarget } = useSettings();
|
||||
const { isSyncEnabled, audioEngineTarget, prebakeScript, includePrebakeScriptInShare } = useSettings();
|
||||
const shouldUseWebaudio = audioEngineTarget !== audioEngineTargets.osc;
|
||||
const defaultOutput = shouldUseWebaudio ? webaudioOutput : superdirtOutput;
|
||||
const getTime = shouldUseWebaudio ? getAudioContextCurrentTime : getPerformanceTimeSeconds;
|
||||
|
||||
const init = useCallback(() => {
|
||||
const drawTime = [-2, 2];
|
||||
const drawContext = getDrawContext();
|
||||
@@ -84,7 +83,12 @@ export function useReplContext() {
|
||||
pattern: silence,
|
||||
drawTime,
|
||||
drawContext,
|
||||
prebake: async () => Promise.all([modulesLoading, presets]),
|
||||
prebake: async () =>
|
||||
Promise.all([modulesLoading, presets]).then(() => {
|
||||
if (prebakeScript?.length) {
|
||||
return evaluate(prebakeScript ?? '');
|
||||
}
|
||||
}),
|
||||
onUpdateState: (state) => {
|
||||
setReplState({ ...state });
|
||||
},
|
||||
@@ -214,7 +218,13 @@ export function useReplContext() {
|
||||
editorRef.current.repl.evaluate(code);
|
||||
};
|
||||
|
||||
const handleShare = async () => shareCode(replState.code);
|
||||
const handleShare = async () => {
|
||||
let code = replState.code;
|
||||
if (includePrebakeScriptInShare) {
|
||||
code = prebakeScript + '\n' + code;
|
||||
}
|
||||
shareCode(code);
|
||||
};
|
||||
const context = {
|
||||
started,
|
||||
pending,
|
||||
|
||||
@@ -1,11 +1,10 @@
|
||||
import { evalScope, hash2code, logger } from '@strudel/core';
|
||||
import { code2hash, evalScope, hash2code, logger } from '@strudel/core';
|
||||
import { settingPatterns } from '../settings.mjs';
|
||||
import { setVersionDefaults } from '@strudel/webaudio';
|
||||
import { getMetadata } from '../metadata_parser';
|
||||
import { isTauri } from '../tauri.mjs';
|
||||
import './Repl.css';
|
||||
import { createClient } from '@supabase/supabase-js';
|
||||
import { nanoid } from 'nanoid';
|
||||
import { writeText } from '@tauri-apps/plugin-clipboard-manager';
|
||||
import { $featuredPatterns /* , loadDBPatterns */ } from '@src/user_pattern_utils.mjs';
|
||||
|
||||
@@ -109,9 +108,8 @@ export function confirmDialog(msg) {
|
||||
});
|
||||
}
|
||||
|
||||
let lastShared;
|
||||
|
||||
//RIP due to SPAM
|
||||
// let lastShared;
|
||||
// export async function shareCode(codeToShare) {
|
||||
// // const codeToShare = activeCode || code;
|
||||
// if (lastShared === codeToShare) {
|
||||
@@ -146,9 +144,10 @@ let lastShared;
|
||||
// });
|
||||
// }
|
||||
|
||||
export async function shareCode() {
|
||||
export async function shareCode(codeToShare) {
|
||||
try {
|
||||
const shareUrl = window.location.href;
|
||||
const hash = '#' + code2hash(codeToShare);
|
||||
const shareUrl = window.location.origin + window.location.pathname + hash;
|
||||
if (isTauri()) {
|
||||
await writeText(shareUrl);
|
||||
} else {
|
||||
|
||||
@@ -45,11 +45,13 @@ export const defaultSettings = {
|
||||
isPanelOpen: true,
|
||||
togglePanelTrigger: 'click', //click | hover
|
||||
userPatterns: '{}',
|
||||
prebakeScript: '',
|
||||
audioEngineTarget: audioEngineTargets.webaudio,
|
||||
isButtonRowHidden: false,
|
||||
isCSSAnimationDisabled: false,
|
||||
maxPolyphony: 128,
|
||||
multiChannelOrbits: false,
|
||||
includePrebakeScriptInShare: true,
|
||||
};
|
||||
|
||||
let search = null;
|
||||
@@ -96,6 +98,12 @@ export function useSettings() {
|
||||
isPanelOpen: parseBoolean(state.isPanelOpen),
|
||||
userPatterns: userPatterns,
|
||||
multiChannelOrbits: parseBoolean(state.multiChannelOrbits),
|
||||
includePrebakeScriptInShare: parseBoolean(state.includePrebakeScriptInShare),
|
||||
patternAutoStart: isUdels()
|
||||
? false
|
||||
: state.patternAutoStart === undefined
|
||||
? true
|
||||
: parseBoolean(state.patternAutoStart),
|
||||
};
|
||||
}
|
||||
|
||||
@@ -103,6 +111,8 @@ export const setActiveFooter = (tab) => settingsMap.setKey('activeFooter', tab);
|
||||
export const setPanelPinned = (bool) => settingsMap.setKey('isPanelPinned', bool);
|
||||
export const setIsPanelOpened = (bool) => settingsMap.setKey('isPanelOpen', bool);
|
||||
|
||||
export const storePrebakeScript = (script) => settingsMap.setKey('prebakeScript', script);
|
||||
|
||||
export const setIsZen = (active) => settingsMap.setKey('isZen', !!active);
|
||||
|
||||
const patternSetting = (key) =>
|
||||
|
||||
Reference in New Issue
Block a user