Commit Graph

33 Commits

Author SHA1 Message Date
LagoLunatic 217775af4e Use precompiled headers, fix weak data issues 2025-08-20 18:51:42 -04:00
LagoLunatic 816f08fc7c Add extra brackets to collision src structs 2025-08-03 20:41:05 -04:00
LagoLunatic 72dc8f4ef6 DEMO_SELECT 2025-07-25 21:05:36 -04:00
LagoLunatic 0a86117a3b Create return type cleanup, use dist enum 2025-07-15 15:03:01 -04:00
LagoLunatic ede01ca07b daPy_lk_c::draw and linkDraw matched on retail with (void)0 assert, d_a_figure OK 2025-06-18 20:14:26 -04:00
LagoLunatic 65379a432f d_a_obj_figure demo almost matches 2025-06-18 19:15:47 -04:00
LagoLunatic 8c7c7769f7 Match daPy_lk_c::draw on demo, slightly improve on retail 2025-06-18 18:54:11 -04:00
LagoLunatic 63a92eaa88 More demo work 2025-05-31 23:53:05 -04:00
LagoLunatic 431943a893 Cleanup, demo work, and match daNpcPeople_c::getMsg on retail 2025-05-29 15:41:38 -04:00
123456789758 c1f54653fd Document several more TU names (#770)
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
2025-05-29 00:11:39 -04:00
LagoLunatic c484eb490d More demo work, fix some fakematches in retail 2025-05-25 19:20:08 -04:00
LagoLunatic c625992a77 Add enum for actor priority 2025-05-21 14:44:25 -04:00
LagoLunatic 4a54a410b1 More player_main match fixes 2025-05-14 16:00:12 -04:00
LagoLunatic 341f329dde d_a_obj_vgnfd OK, d_a_obj_doguu OK, clean up weak-but-not-inlined funcs in finished actors 2025-04-25 18:44:45 -04:00
LagoLunatic ce8d17ec08 Add an enum for action button icon status 2025-04-20 20:06:40 -04:00
LagoLunatic 309158e274 J3DModel inlines cleanup, procBottleSwing_init match, etc 2025-04-10 19:30:51 -04:00
LagoLunatic b9c1eed694 d_demo work 2025-03-28 22:35:13 -04:00
LagoLunatic 4c3bd2c651 Missed some spots where cPhs_State should be used 2025-03-18 15:10:32 -04:00
LagoLunatic 822b13e57a Add cPhs_State typedef and use it everywhere 2025-03-17 22:26:56 -04:00
LagoLunatic b97eeed779 Rename J3DFrameCtrl loop mode enum
See https://github.com/zeldaret/tp/pull/2327/commits/2a284165cf35a2324d36d825add5c06ffa864398
2025-03-17 16:21:46 -04:00
Jasper St. Pierre 70044ec8dd Clean up cc enums 2024-10-28 21:16:46 -07:00
LagoLunatic 329d94a301 Add fake headers for unsolved weak objects to reduce manual copy-pasting 2024-10-19 14:03:50 -04:00
LagoLunatic 34afbd84db clangd: Started fixing warnings and errors, code cleanup 2024-10-17 21:35:18 -04:00
LagoLunatic 635a1fd052 d_a_obj_figure done except linkDraw regalloc 2024-07-10 11:25:00 -04:00
SuperDude88 17a7656450 Bit of Figurine Work (#665)
* Bit of Figurine Work

Not super complete, was just poking around to figure a few things out

* Fix Build

I really need to stop having this every single time
2024-07-09 20:52:54 -07:00
LagoLunatic 94f3b78155 Generate all actor profiles and method tables 2024-04-21 23:31:40 -04:00
LagoLunatic a8d10408a2 Add return type and static keyword to common actor static funcs 2023-11-30 15:54:02 -05:00
LagoLunatic 6ec4a2ebbd Remove weak ctors/dtors from .cpp files 2023-11-26 23:16:19 -05:00
LagoLunatic 8a2bc19a89 Better defaults for create/delete/execute/draw/isdelete 2023-11-24 16:49:23 -05:00
Jasper St. Pierre 9553fd0c22 Remove a bunch of weak symbols from TUs
Done with regex

/\* .* \*/
.*symbol.*.*\(.*\).* \{
    \/\* Nonmatching \*\/
\}
2023-11-24 12:45:11 -08:00
LagoLunatic 471b881de8 Automatically generate headers for all actors 2023-11-24 12:44:06 -05:00
Jasper St. Pierre fd45c5a4f2 Remove all autogenerated @ functions from TUs 2023-11-23 19:36:26 -08:00
Luke Street adb95b135c Import project
Original repository: https://github.com/encounter/ww
2023-09-10 00:48:55 -04:00