Roland
a0476593c9
d_a_obj_rflw matching ( #908 )
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* initial work on d_a_obj_rflw
* 50% matching in .text
* d_a_obj_rflw 100% for retail and demo
* removed goto from CreateHeap
* cleaning up d_a_obj_rflw
* Update d_a_obj_rflw.cpp
Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com >
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Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com >
2025-12-19 00:04:05 -05:00
LagoLunatic
822b13e57a
Add cPhs_State typedef and use it everywhere
2025-03-17 22:26:56 -04:00
LagoLunatic
025b7e459a
Switch return type of _execute/_draw/_delete to be bool by default instead of BOOL
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It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.
2025-02-01 16:17:46 -05:00
LagoLunatic
8a2bc19a89
Better defaults for create/delete/execute/draw/isdelete
2023-11-24 16:49:23 -05:00
LagoLunatic
471b881de8
Automatically generate headers for all actors
2023-11-24 12:44:06 -05:00