Commit Graph

14 Commits

Author SHA1 Message Date
LagoLunatic 458d027fc9 d_a_hookshot equivalent 2025-04-02 15:54:23 -04:00
LagoLunatic 4f6533b871 hookshot and player_hook cleanup, inlines 2025-04-01 23:25:03 -04:00
LagoLunatic 822b13e57a Add cPhs_State typedef and use it everywhere 2025-03-17 22:26:56 -04:00
LagoLunatic 8911dab195 Starting switching u8 arrays to use dtk asset extract feature 2024-11-01 15:04:58 -04:00
LagoLunatic 2def735282 Add fpc_ProcID type and use it for all process IDs
See https://github.com/zeldaret/tp/pull/2173
2024-07-12 21:14:13 -04:00
LagoLunatic 0dd3f6e47c Standardize process ID type to be uint 2024-03-11 19:03:47 -04:00
LagoLunatic ea78ea5f5c d_a_player_main 2024-01-03 15:55:56 -05:00
LagoLunatic 8a660c0a67 d_a_hookshot work 2023-12-22 22:23:11 -05:00
LagoLunatic ed66f75566 c_cc_d inlines and enums progress 2023-12-22 20:11:49 -05:00
LagoLunatic b9490ec082 fix wrong return types caused by bad regex 2023-11-26 14:37:07 -05:00
LagoLunatic 8a2bc19a89 Better defaults for create/delete/execute/draw/isdelete 2023-11-24 16:49:23 -05:00
LagoLunatic d87b01b34a Fix missing const inlines in actor headers 2023-11-24 16:26:18 -05:00
LagoLunatic 4d784275af misc minor stuff 2023-11-08 20:05:30 -05:00
LagoLunatic 5b7cd2e1b2 d_a_hookshot 33% 2023-11-08 04:02:20 -05:00