123456789758
d61a31e7ab
Use joint enums in several different places ( #981 )
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Co-authored-by: < >
2026-06-16 14:55:36 -04:00
LagoLunatic
bae595b973
Update all code to use the new enum formats
2026-05-29 16:34:55 -04:00
LagoLunatic
102042628f
Process profiles and enums cleanup ( #1031 )
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* Fix some profile comments
* Add missing static for local visibility data
* Move proc name and draw priority enums to f_pc
* Add _e suffix to daObjBarrier_c proc enum
* Change proc name enum format to match TP
* Change draw prio enum format to match TP
* Change ItemNo enum format, finish fixing item names
* Revert static for cb1 hio
* Clean up formatting of profile comments
* Fix comment alignment
2026-05-26 00:11:58 -04:00
LagoLunatic
e1f5b7e23b
Rename fopAcM_SetupActor to fopAcM_ct
2026-05-07 15:59:23 -04:00
LagoLunatic
e9093fda7f
Use cut type enum in more places
2026-05-01 01:42:53 -04:00
123456789758
b46f2904d1
d_a_player - Add cut type enum ( #966 )
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Co-authored-by: < >
2026-05-01 01:12:52 -04:00
LagoLunatic
207f6e911f
Add default arguments to anm init functions to simplify calls
2026-03-31 22:11:01 -04:00
LagoLunatic
061fa893eb
Replace particle enums with official names
2026-03-20 16:02:41 -04:00
LagoLunatic
b77717694c
Add dolzel_rel.pch
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This fixes the sdata linker error in the debug build.
2025-08-23 12:17:10 -04:00
LagoLunatic
217775af4e
Use precompiled headers, fix weak data issues
2025-08-20 18:51:42 -04:00
LagoLunatic
b4e022a336
Add JntHit enums
2025-08-15 20:27:31 -04:00
LagoLunatic
816f08fc7c
Add extra brackets to collision src structs
2025-08-03 20:41:05 -04:00
LagoLunatic
c92c365be1
Remove seStart fakematch from am and am2
2025-07-18 16:56:09 -04:00
LagoLunatic
aa2c00cae2
Refactor d_a_am2 to use composition
2025-07-18 16:51:09 -04:00
LagoLunatic
c484eb490d
More demo work, fix some fakematches in retail
2025-05-25 19:20:08 -04:00
LagoLunatic
7cd75e8f7b
Demo matches ( #767 )
2025-05-24 18:54:46 -04:00
LagoLunatic
21cd7a2f67
G_CM3D_F_INF
2025-05-21 16:46:21 -04:00
LagoLunatic
c625992a77
Add enum for actor priority
2025-05-21 14:44:25 -04:00
LagoLunatic
337303fc79
Standardize mMode/mAction names in C-style actors
2025-05-17 14:01:12 -04:00
LagoLunatic
36fec0f7fd
Disappear drop type cleanup
2025-05-09 16:34:02 -04:00
LagoLunatic
58ab930817
More inlines
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Also update dtk-template
2025-04-19 13:55:59 -04:00
LagoLunatic
a0536371e6
player_swim 100%, bunch of inline cleanup
2025-03-29 20:09:32 -04:00
Ross Newman
1a752bbbb9
d-a-obj-shmrgrd ( #708 )
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* start d-a-obj-shmrgrd
* mostly matching
* constructor
* 100%
* d-a-obj-shmrgrd equivalent
2025-03-27 01:26:27 -04:00
LagoLunatic
822b13e57a
Add cPhs_State typedef and use it everywhere
2025-03-17 22:26:56 -04:00
LagoLunatic
b97eeed779
Rename J3DFrameCtrl loop mode enum
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See https://github.com/zeldaret/tp/pull/2327/commits/2a284165cf35a2324d36d825add5c06ffa864398
2025-03-17 16:21:46 -04:00
LagoLunatic
a9e1527253
Work on d_a_bk, c_damagereaction
2025-03-12 22:30:10 -04:00
LagoLunatic
87dcddd519
Use cLib on/off bit inlines for attn flags
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The debug maps indicate these inlines were pretty much always used when these flags are ORed or ANDed (but not when checked or set).
2025-03-08 17:27:16 -05:00
LagoLunatic
49c69eeb0f
C_BG_MIN_HEIGHT, C_BG_MAX_HEIGHT
2025-03-06 20:41:37 -05:00
LagoLunatic
4a4624decf
Populate particle IDs enum with placeholders and use them everywhere
2025-03-06 17:37:20 -05:00
LagoLunatic
5571ec74e4
Document the second param to joint callback functions
2025-02-28 18:04:05 -05:00
Jasper St. Pierre
70044ec8dd
Clean up cc enums
2024-10-28 21:16:46 -07:00
LagoLunatic
329d94a301
Add fake headers for unsolved weak objects to reduce manual copy-pasting
2024-10-19 14:03:50 -04:00
LagoLunatic
34afbd84db
clangd: Started fixing warnings and errors, code cleanup
2024-10-17 21:35:18 -04:00
LagoLunatic
5778c31aed
Add developer-specific macros for g_regHIO child registers
2024-07-04 00:57:17 -04:00
LagoLunatic
2870b39dd3
use loopmode enum in more places
2024-05-10 01:04:38 -04:00
LagoLunatic
12c8b6fcc7
Move res enums in cpp files to include res headers instead
2024-04-23 14:15:57 -04:00
LagoLunatic
f856df04e5
Regenerate old actor profiles for consistency
2024-04-22 13:20:05 -04:00
LagoLunatic
2b71216c8b
Add enum for attention types
2024-04-17 00:15:24 -04:00
LagoLunatic
7ce949c59c
d_a_pw fixes
2024-03-18 19:15:15 -04:00
LagoLunatic
029ddf6bb9
minor inline cleanup
2024-03-11 18:12:15 -04:00
LagoLunatic
443691603d
rename fopAc_ac_c member vars to match TP decomp
2024-03-08 21:31:41 -05:00
LagoLunatic
fda4313e25
misc cleanup
2024-02-26 15:13:17 -05:00
LagoLunatic
fdba7c3a7b
Started cleaning up the itemNo enum
2024-02-25 02:05:17 -05:00
LagoLunatic
383ed1ee51
Use dCcG_At_Spl enum in Src structs
2024-02-23 00:59:14 -05:00
LagoLunatic
deb7faebbf
various cleanup, fix some fakematches
2024-02-10 01:09:51 -05:00
LagoLunatic
823fc34f15
misc cleanup
2024-02-05 19:35:40 -05:00
LagoLunatic
3699da9e09
Match mDoExt_McaMorf::isStop inline regalloc
2024-02-05 04:52:28 -05:00
LagoLunatic
0d3242ab22
work on inlines
2024-02-03 13:41:11 -05:00
LagoLunatic
f4ac738d36
Clean up comments
2024-02-01 20:56:47 -05:00
LagoLunatic
25e69da75e
d_cc_uty OK
2024-01-20 19:27:19 -05:00