LagoLunatic
bae595b973
Update all code to use the new enum formats
2026-05-29 16:34:55 -04:00
LagoLunatic
102042628f
Process profiles and enums cleanup ( #1031 )
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* Fix some profile comments
* Add missing static for local visibility data
* Move proc name and draw priority enums to f_pc
* Add _e suffix to daObjBarrier_c proc enum
* Change proc name enum format to match TP
* Change draw prio enum format to match TP
* Change ItemNo enum format, finish fixing item names
* Revert static for cb1 hio
* Clean up formatting of profile comments
* Fix comment alignment
2026-05-26 00:11:58 -04:00
LagoLunatic
cf210f963b
Add helper macros to simplify fopAcM_ct-related version differences
2026-05-07 16:13:55 -04:00
LagoLunatic
e1f5b7e23b
Rename fopAcM_SetupActor to fopAcM_ct
2026-05-07 15:59:23 -04:00
LagoLunatic
55a6be8b87
Misc demo matches ( #952 )
2026-04-14 20:33:05 -04:00
LagoLunatic
b77717694c
Add dolzel_rel.pch
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This fixes the sdata linker error in the debug build.
2025-08-23 12:17:10 -04:00
LagoLunatic
217775af4e
Use precompiled headers, fix weak data issues
2025-08-20 18:51:42 -04:00
123456789758
c1f54653fd
Document several more TU names ( #770 )
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Co-authored-by: < >
2025-05-29 00:11:39 -04:00
LagoLunatic
c625992a77
Add enum for actor priority
2025-05-21 14:44:25 -04:00
LagoLunatic
b9c1eed694
d_demo work
2025-03-28 22:35:13 -04:00
LagoLunatic
822b13e57a
Add cPhs_State typedef and use it everywhere
2025-03-17 22:26:56 -04:00
LagoLunatic
3eac0a16ac
warning cleanup
2024-11-02 00:00:04 -04:00
LagoLunatic
f9d40ebad8
Use NULL macro in asserts, fix NULL macro to match
2024-06-22 11:07:16 -04:00
LagoLunatic
c836c5ca1f
Use FALSE macro in asserts, remove JUT_PANIC macro
2024-06-22 10:10:07 -04:00
LagoLunatic
12c8b6fcc7
Move res enums in cpp files to include res headers instead
2024-04-23 14:15:57 -04:00
LagoLunatic
f856df04e5
Regenerate old actor profiles for consistency
2024-04-22 13:20:05 -04:00
LagoLunatic
459cf6caa7
clean up some inline parameters
2024-04-18 23:16:38 -04:00
LagoLunatic
8238d12e71
add more default parameters for common funcs
2024-04-16 13:44:24 -04:00
LagoLunatic
443691603d
rename fopAc_ac_c member vars to match TP decomp
2024-03-08 21:31:41 -05:00
LagoLunatic
deb7faebbf
various cleanup, fix some fakematches
2024-02-10 01:09:51 -05:00
LagoLunatic
fa5010b1dd
some actor documentation and cleanup
2024-01-18 18:55:47 -05:00
LagoLunatic
4463680333
Rename actor orig->home and next->old
2024-01-16 18:30:05 -05:00
LagoLunatic
83bcf1bd1f
use enums in more places
2023-12-28 01:39:53 -05:00
LagoLunatic
fa5fb18d3c
use inlines in more places
2023-12-20 19:04:01 -05:00
Jcw87
fe28552c28
move placement new to MSL_C
2023-12-19 03:30:16 -08:00
LagoLunatic
a3170e5d69
add default params to a lot more functions
2023-12-08 16:25:12 -05:00
LagoLunatic
a8d10408a2
Add return type and static keyword to common actor static funcs
2023-11-30 15:54:02 -05:00
LagoLunatic
0c3b96e10f
Move more actor class defs to headers
2023-11-24 19:05:04 -05:00
LagoLunatic
119b56cb17
Use static_cast instead of void* hack
2023-11-12 19:26:58 -05:00
LagoLunatic
8018710181
d_event_data start
2023-10-24 01:01:06 -04:00
LagoLunatic
94777d2c0c
Actor attention flag enum cleanup
2023-10-19 15:37:23 -04:00
LagoLunatic
7a182dda66
d_item 40%
2023-10-16 18:02:13 -04:00
Jasper St. Pierre
a5641b0ba9
f_op_overlap cleanup, d_ovlp_fade progress
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remove a bunch of externs
2023-10-13 19:22:57 -07:00
LagoLunatic
8d4a9545e1
Use fopAcStts enum everywhere
2023-10-07 02:26:59 -04:00
LagoLunatic
cfffd76895
d_a_mbdoor OK
2023-09-26 20:05:36 -04:00
Luke Street
adb95b135c
Import project
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Original repository: https://github.com/encounter/ww
2023-09-10 00:48:55 -04:00