Commit Graph

32 Commits

Author SHA1 Message Date
LagoLunatic e1f5b7e23b Rename fopAcM_SetupActor to fopAcM_ct 2026-05-07 15:59:23 -04:00
LagoLunatic 207f6e911f Add default arguments to anm init functions to simplify calls 2026-03-31 22:11:01 -04:00
LagoLunatic 061fa893eb Replace particle enums with official names 2026-03-20 16:02:41 -04:00
LagoLunatic 217775af4e Use precompiled headers, fix weak data issues 2025-08-20 18:51:42 -04:00
LagoLunatic 816f08fc7c Add extra brackets to collision src structs 2025-08-03 20:41:05 -04:00
LagoLunatic 46718e76dd Use cCcD "All" enums everywhere 2025-06-01 16:56:31 -04:00
LagoLunatic 7cd75e8f7b Demo matches (#767) 2025-05-24 18:54:46 -04:00
LagoLunatic c625992a77 Add enum for actor priority 2025-05-21 14:44:25 -04:00
LagoLunatic 99c78680de Fix version defines 2025-05-19 20:17:13 -04:00
LagoLunatic bf2a5b9808 shand OK, ship 99.8%, add some missing inlines 2025-03-28 18:15:14 -04:00
LagoLunatic 822b13e57a Add cPhs_State typedef and use it everywhere 2025-03-17 22:26:56 -04:00
LagoLunatic b97eeed779 Rename J3DFrameCtrl loop mode enum
See https://github.com/zeldaret/tp/pull/2327/commits/2a284165cf35a2324d36d825add5c06ffa864398
2025-03-17 16:21:46 -04:00
LagoLunatic 87dcddd519 Use cLib on/off bit inlines for attn flags
The debug maps indicate these inlines were pretty much always used when these flags are ORed or ANDed (but not when checked or set).
2025-03-08 17:27:16 -05:00
LagoLunatic 4a4624decf Populate particle IDs enum with placeholders and use them everywhere 2025-03-06 17:37:20 -05:00
LagoLunatic ca6bebcb4b Add more actor mode enums 2025-01-11 17:20:45 -05:00
LagoLunatic 3bdcd42944 Clean up the weak data fakematches to be slightly closer to the real code 2024-11-20 16:38:29 -05:00
LagoLunatic 92af4c4025 JPN fix 2024-11-03 21:05:45 -05:00
LagoLunatic ebf3a29555 d_a_dai_item OK 2024-11-03 21:00:28 -05:00
LagoLunatic e01095535f d_a_dai_item work 2024-11-02 16:21:43 -04:00
LagoLunatic d287e79ab0 Move abs and fabsf to std namespace 2024-08-07 12:55:30 -04:00
LagoLunatic 5778c31aed Add developer-specific macros for g_regHIO child registers 2024-07-04 00:57:17 -04:00
LagoLunatic f9d40ebad8 Use NULL macro in asserts, fix NULL macro to match 2024-06-22 11:07:16 -04:00
Jasper St. Pierre 9cbe5ba258 d_a_dai_item work 2024-06-19 12:43:21 -07:00
LagoLunatic 94f3b78155 Generate all actor profiles and method tables 2024-04-21 23:31:40 -04:00
Jasper St. Pierre 47b1837c4f d_a_dai_item start 2023-12-29 14:10:09 -08:00
LagoLunatic a8d10408a2 Add return type and static keyword to common actor static funcs 2023-11-30 15:54:02 -05:00
LagoLunatic 6ec4a2ebbd Remove weak ctors/dtors from .cpp files 2023-11-26 23:16:19 -05:00
LagoLunatic 8a2bc19a89 Better defaults for create/delete/execute/draw/isdelete 2023-11-24 16:49:23 -05:00
Jasper St. Pierre 9553fd0c22 Remove a bunch of weak symbols from TUs
Done with regex

/\* .* \*/
.*symbol.*.*\(.*\).* \{
    \/\* Nonmatching \*\/
\}
2023-11-24 12:45:11 -08:00
LagoLunatic 471b881de8 Automatically generate headers for all actors 2023-11-24 12:44:06 -05:00
Jasper St. Pierre fd45c5a4f2 Remove all autogenerated @ functions from TUs 2023-11-23 19:36:26 -08:00
Luke Street adb95b135c Import project
Original repository: https://github.com/encounter/ww
2023-09-10 00:48:55 -04:00