LagoLunatic
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b77717694c
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Add dolzel_rel.pch
This fixes the sdata linker error in the debug build.
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2025-08-23 12:17:10 -04:00 |
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LagoLunatic
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217775af4e
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Use precompiled headers, fix weak data issues
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2025-08-20 18:51:42 -04:00 |
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LagoLunatic
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5802571a56
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Add SQUARE macro to improve readibility for distances
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2025-08-08 21:51:30 -04:00 |
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LagoLunatic
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61dc0f6d28
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d_a_fallrock matching on all, d_a_obj_nest matching on demo
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2025-06-20 14:43:50 -04:00 |
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Skelp
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50dbe08c09
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#429: d_a_obj_nest (#798)
* #181: d_a_tag_attention matching; TODO: implement chk_inside and dComIfGp_att_Look2RequestF
* #181: continue working on d_a_tag_attention, matching almost complete
* #181: revert naming class member (not certain enough)
* #181: preliminary changes to resolve #784 comments regarding usage of debug maps
* #181: commit suggestion by @WilliamArnett, fixing regalloc error
Co-authored-by: WilliamArnett <149556961+WilliamArnett@users.noreply.github.com>
* #181: fix missing curly bracket
* #181: resolve #784 comments with the kind help of @WilliamArnett;
move `daTagAttention::Act_c::chk_inside` to header file; split `plyrToObjVec` definition to match assembly;
remove temp variable, use values directly and swap operands;
implement `Look2RequestF` in `include/d/d_attention.h`;
remove non-matching use of temp variable `iVar1` and replace `current.pos` with uninitialized variable in `daTagAttention::Act_c::_execute`
* Update include/d/actor/d_a_tag_attention.h
Co-authored-by: WilliamArnett <149556961+WilliamArnett@users.noreply.github.com>
* #181: update `d_a_tag_attention` to `Matching` in `configure.py`; remove Non-Matching comments
* #181: change matching type to `Equivalent` for `d_a_tag_attention`
* Apply suggestions from code review
Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
* #181: fix PrmAbstract call
* #429: d_a_obj_nest 100% match (WIP)
* #429: remove Nonmatching comments; add Matching to configure.py; remove padding-field
* Update src/d/actor/d_a_obj_nest.cpp
Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
* Apply suggestions from code review
Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
* #429: code suggestion fixes
* #429: actually fix resource enum usage in d_a_obj_nest.cpp
---------
Co-authored-by: WilliamArnett <149556961+WilliamArnett@users.noreply.github.com>
Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
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2025-06-20 14:14:59 -04:00 |
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Ammar Askar
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67050779fe
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Auto-generate trivial process_method_funcs
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2025-06-03 16:30:53 -04:00 |
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123456789758
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c1f54653fd
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Document several more TU names (#770)
Co-authored-by: < >
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2025-05-29 00:11:39 -04:00 |
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LagoLunatic
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c625992a77
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Add enum for actor priority
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2025-05-21 14:44:25 -04:00 |
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LagoLunatic
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e71662caa0
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More return types, set up all dBgS_MoveBgActor subclasses
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2025-03-18 16:17:53 -04:00 |
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LagoLunatic
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822b13e57a
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Add cPhs_State typedef and use it everywhere
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2025-03-17 22:26:56 -04:00 |
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LagoLunatic
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3b40fd0132
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Add back unnamed namespace methods, all actors now compile again
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2024-04-22 17:51:41 -04:00 |
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LagoLunatic
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94f3b78155
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Generate all actor profiles and method tables
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2024-04-21 23:31:40 -04:00 |
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LagoLunatic
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6ec4a2ebbd
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Remove weak ctors/dtors from .cpp files
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2023-11-26 23:16:19 -05:00 |
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LagoLunatic
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8a2bc19a89
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Better defaults for create/delete/execute/draw/isdelete
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2023-11-24 16:49:23 -05:00 |
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Jasper St. Pierre
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9553fd0c22
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Remove a bunch of weak symbols from TUs
Done with regex
/\* .* \*/
.*symbol.*.*\(.*\).* \{
\/\* Nonmatching \*\/
\}
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2023-11-24 12:45:11 -08:00 |
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LagoLunatic
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471b881de8
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Automatically generate headers for all actors
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2023-11-24 12:44:06 -05:00 |
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Jasper St. Pierre
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fd45c5a4f2
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Remove all autogenerated @ functions from TUs
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2023-11-23 19:36:26 -08:00 |
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Luke Street
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adb95b135c
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Import project
Original repository: https://github.com/encounter/ww
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2023-09-10 00:48:55 -04:00 |
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