LagoLunatic
061fa893eb
Replace particle enums with official names
2026-03-20 16:02:41 -04:00
LagoLunatic
73c7b44d57
Misc cleanup
2026-03-14 19:09:22 -04:00
LagoLunatic
048d242eef
bpw partial cleanup, fix inline usage across several actors
2025-09-18 20:17:27 -04:00
LagoLunatic
c2d26ab17d
m_Do_ext work
2025-09-17 12:41:00 -04:00
LagoLunatic
b77717694c
Add dolzel_rel.pch
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This fixes the sdata linker error in the debug build.
2025-08-23 12:17:10 -04:00
LagoLunatic
217775af4e
Use precompiled headers, fix weak data issues
2025-08-20 18:51:42 -04:00
LagoLunatic
2eaf012e4f
Fix some version differences ( #852 )
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* Fix some version differences
* Found real inline name for checkBowMiniGame
2025-08-12 16:30:44 -04:00
LagoLunatic
5802571a56
Add SQUARE macro to improve readibility for distances
2025-08-08 21:51:30 -04:00
LagoLunatic
cb76a08c3a
Fix some missing enum usages
2025-08-04 00:02:15 -04:00
LagoLunatic
ea4725a8d5
Demo: Match barrel2 mode_demo_explode0
2025-08-03 23:47:09 -04:00
LagoLunatic
8b4e0d8d48
Fix reflowed comments
2025-08-03 20:32:26 -04:00
Maide
9e54b5849b
d_a_obj_barrel2 ( #826 )
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* d_a_obj_barrel2
* PR
* PR
* Fix issues caused by autoformatter
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Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com >
2025-08-03 20:25:43 -04:00
LagoLunatic
c625992a77
Add enum for actor priority
2025-05-21 14:44:25 -04:00
LagoLunatic
822b13e57a
Add cPhs_State typedef and use it everywhere
2025-03-17 22:26:56 -04:00
LagoLunatic
025b7e459a
Switch return type of _execute/_draw/_delete to be bool by default instead of BOOL
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It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.
2025-02-01 16:17:46 -05:00
LagoLunatic
3b40fd0132
Add back unnamed namespace methods, all actors now compile again
2024-04-22 17:51:41 -04:00
LagoLunatic
f856df04e5
Regenerate old actor profiles for consistency
2024-04-22 13:20:05 -04:00
LagoLunatic
94f3b78155
Generate all actor profiles and method tables
2024-04-21 23:31:40 -04:00
LagoLunatic
96513abb0a
various fixes to get more actors to compile
2023-12-30 18:59:57 -05:00
LagoLunatic
6ec4a2ebbd
Remove weak ctors/dtors from .cpp files
2023-11-26 23:16:19 -05:00
LagoLunatic
8a2bc19a89
Better defaults for create/delete/execute/draw/isdelete
2023-11-24 16:49:23 -05:00
Jasper St. Pierre
9553fd0c22
Remove a bunch of weak symbols from TUs
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Done with regex
/\* .* \*/
.*symbol.*.*\(.*\).* \{
\/\* Nonmatching \*\/
\}
2023-11-24 12:45:11 -08:00
LagoLunatic
471b881de8
Automatically generate headers for all actors
2023-11-24 12:44:06 -05:00
Jasper St. Pierre
fd45c5a4f2
Remove all autogenerated @ functions from TUs
2023-11-23 19:36:26 -08:00
Luke Street
adb95b135c
Import project
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Original repository: https://github.com/encounter/ww
2023-09-10 00:48:55 -04:00