LagoLunatic
102042628f
Process profiles and enums cleanup ( #1031 )
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* Fix some profile comments
* Add missing static for local visibility data
* Move proc name and draw priority enums to f_pc
* Add _e suffix to daObjBarrier_c proc enum
* Change proc name enum format to match TP
* Change draw prio enum format to match TP
* Change ItemNo enum format, finish fixing item names
* Revert static for cb1 hio
* Clean up formatting of profile comments
* Fix comment alignment
2026-05-26 00:11:58 -04:00
LagoLunatic
e1f5b7e23b
Rename fopAcM_SetupActor to fopAcM_ct
2026-05-07 15:59:23 -04:00
LagoLunatic
5dbb7e875e
Added enums for all used event/tmp bits/regs ( #893 )
2025-09-19 15:06:44 -04:00
LagoLunatic
b77717694c
Add dolzel_rel.pch
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This fixes the sdata linker error in the debug build.
2025-08-23 12:17:10 -04:00
LagoLunatic
217775af4e
Use precompiled headers, fix weak data issues
2025-08-20 18:51:42 -04:00
LagoLunatic
0a86117a3b
Create return type cleanup, use dist enum
2025-07-15 15:03:01 -04:00
123456789758
c1f54653fd
Document several more TU names ( #770 )
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Co-authored-by: < >
2025-05-29 00:11:39 -04:00
LagoLunatic
c625992a77
Add enum for actor priority
2025-05-21 14:44:25 -04:00
LagoLunatic
4c3bd2c651
Missed some spots where cPhs_State should be used
2025-03-18 15:10:32 -04:00
LagoLunatic
822b13e57a
Add cPhs_State typedef and use it everywhere
2025-03-17 22:26:56 -04:00
LagoLunatic
c4ad9f7241
Various cleanup
2025-02-23 19:59:54 -05:00
LagoLunatic
329d94a301
Add fake headers for unsolved weak objects to reduce manual copy-pasting
2024-10-19 14:03:50 -04:00
LagoLunatic
f9d40ebad8
Use NULL macro in asserts, fix NULL macro to match
2024-06-22 11:07:16 -04:00
LagoLunatic
ae0bc3ff95
Started using resource enums for old actors
2024-04-24 16:20:56 -04:00
LagoLunatic
f856df04e5
Regenerate old actor profiles for consistency
2024-04-22 13:20:05 -04:00
LagoLunatic
443691603d
rename fopAc_ac_c member vars to match TP decomp
2024-03-08 21:31:41 -05:00
LagoLunatic
99e49b708d
d_a_obj_bscurtain OK
2023-12-30 17:20:42 -05:00
Jcw87
fe28552c28
move placement new to MSL_C
2023-12-19 03:30:16 -08:00
LagoLunatic
a8d10408a2
Add return type and static keyword to common actor static funcs
2023-11-30 15:54:02 -05:00
LagoLunatic
5039fe661c
Finished porting all actor classes to headers
2023-11-25 23:53:05 -05:00
LagoLunatic
97eb1fb31f
Remove fake inlines from fopAc_ac_c, add real inlines
2023-11-24 18:06:07 -05:00
LagoLunatic
e69d6ae3f6
Begin moving existing actor class defs to headers
2023-11-24 13:53:54 -05:00
Jasper St. Pierre
cdd893b3fc
d_a_obj_bscurtain 90%
2023-11-23 19:05:03 -08:00
Luke Street
adb95b135c
Import project
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Original repository: https://github.com/encounter/ww
2023-09-10 00:48:55 -04:00