Commit Graph

31 Commits

Author SHA1 Message Date
LagoLunatic bae595b973 Update all code to use the new enum formats 2026-05-29 16:34:55 -04:00
LagoLunatic 102042628f Process profiles and enums cleanup (#1031)
* Fix some profile comments

* Add missing static for local visibility data

* Move proc name and draw priority enums to f_pc

* Add _e suffix to daObjBarrier_c proc enum

* Change proc name enum format to match TP

* Change draw prio enum format to match TP

* Change ItemNo enum format, finish fixing item names

* Revert static for cb1 hio

* Clean up formatting of profile comments

* Fix comment alignment
2026-05-26 00:11:58 -04:00
LagoLunatic cf210f963b Add helper macros to simplify fopAcM_ct-related version differences 2026-05-07 16:13:55 -04:00
LagoLunatic e1f5b7e23b Rename fopAcM_SetupActor to fopAcM_ct 2026-05-07 15:59:23 -04:00
LagoLunatic 061fa893eb Replace particle enums with official names 2026-03-20 16:02:41 -04:00
LagoLunatic b77717694c Add dolzel_rel.pch
This fixes the sdata linker error in the debug build.
2025-08-23 12:17:10 -04:00
LagoLunatic 217775af4e Use precompiled headers, fix weak data issues 2025-08-20 18:51:42 -04:00
LagoLunatic bd917524ba Demo work, d_a_kytag02 and d_a_ff OK 2025-05-31 20:09:14 -04:00
123456789758 c1f54653fd Document several more TU names (#770)
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
2025-05-29 00:11:39 -04:00
LagoLunatic 7cd75e8f7b Demo matches (#767) 2025-05-24 18:54:46 -04:00
LagoLunatic c625992a77 Add enum for actor priority 2025-05-21 14:44:25 -04:00
LagoLunatic 337303fc79 Standardize mMode/mAction names in C-style actors 2025-05-17 14:01:12 -04:00
LagoLunatic 58ab930817 More inlines
Also update dtk-template
2025-04-19 13:55:59 -04:00
LagoLunatic 822b13e57a Add cPhs_State typedef and use it everywhere 2025-03-17 22:26:56 -04:00
LagoLunatic b97eeed779 Rename J3DFrameCtrl loop mode enum
See https://github.com/zeldaret/tp/pull/2327/commits/2a284165cf35a2324d36d825add5c06ffa864398
2025-03-17 16:21:46 -04:00
LagoLunatic 4a4624decf Populate particle IDs enum with placeholders and use them everywhere 2025-03-06 17:37:20 -05:00
LagoLunatic a52bb789da Rename HostIO mChildID to mNo
TP debug has an assert in d_a_obj showing the name of this variable is `M_no` there.
2025-01-31 15:49:44 -05:00
LagoLunatic 417ef8cacb Fix mDoHIO inlines 2025-01-08 15:49:00 -05:00
LagoLunatic 9f647b6b14 minor bk, damagereaction, mozo work 2024-07-20 19:31:55 -04:00
LagoLunatic 12c8b6fcc7 Move res enums in cpp files to include res headers instead 2024-04-23 14:15:57 -04:00
LagoLunatic f856df04e5 Regenerate old actor profiles for consistency 2024-04-22 13:20:05 -04:00
LagoLunatic 443691603d rename fopAc_ac_c member vars to match TP decomp 2024-03-08 21:31:41 -05:00
LagoLunatic 3699da9e09 Match mDoExt_McaMorf::isStop inline regalloc 2024-02-05 04:52:28 -05:00
LagoLunatic f4ac738d36 Clean up comments 2024-02-01 20:56:47 -05:00
LagoLunatic 3eae006254 d_snap OK 2024-01-06 18:48:24 -05:00
LagoLunatic a0ea511650 Add save stage table, stage type, and event bit enums 2024-01-04 00:37:52 -05:00
Jcw87 fe28552c28 move placement new to MSL_C 2023-12-19 03:30:16 -08:00
LagoLunatic 0c3b96e10f Move more actor class defs to headers 2023-11-24 19:05:04 -05:00
LagoLunatic 0ab15b4127 d_a_ib OK, add J3DFrameCtrl state enum 2023-10-31 16:41:28 -04:00
LagoLunatic 8a87763207 d_a_dr matching 2023-10-21 00:19:16 -04:00
Luke Street adb95b135c Import project
Original repository: https://github.com/encounter/ww
2023-09-10 00:48:55 -04:00