Commit Graph

20 Commits

Author SHA1 Message Date
LagoLunatic b77717694c Add dolzel_rel.pch
This fixes the sdata linker error in the debug build.
2025-08-23 12:17:10 -04:00
LagoLunatic 217775af4e Use precompiled headers, fix weak data issues 2025-08-20 18:51:42 -04:00
123456789758 c1f54653fd Document several more TU names (#770)
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
2025-05-29 00:11:39 -04:00
LagoLunatic c625992a77 Add enum for actor priority 2025-05-21 14:44:25 -04:00
LagoLunatic 309158e274 J3DModel inlines cleanup, procBottleSwing_init match, etc 2025-04-10 19:30:51 -04:00
LagoLunatic 822b13e57a Add cPhs_State typedef and use it everywhere 2025-03-17 22:26:56 -04:00
LagoLunatic 95ceb5c3ef d_a_obj_homen OK 2025-03-17 15:25:51 -04:00
LagoLunatic f9d40ebad8 Use NULL macro in asserts, fix NULL macro to match 2024-06-22 11:07:16 -04:00
LagoLunatic e235db5379 Use resource enums for all other old actors 2024-04-25 12:36:12 -04:00
LagoLunatic f856df04e5 Regenerate old actor profiles for consistency 2024-04-22 13:20:05 -04:00
LagoLunatic 443691603d rename fopAc_ac_c member vars to match TP decomp 2024-03-08 21:31:41 -05:00
Jcw87 fe28552c28 move placement new to MSL_C 2023-12-19 03:30:16 -08:00
LagoLunatic a7aef34839 start d_a_bk 2023-12-02 01:28:24 -05:00
LagoLunatic 897b22f936 Move more actor classes to headers 2023-11-25 18:05:07 -05:00
LagoLunatic 97eb1fb31f Remove fake inlines from fopAc_ac_c, add real inlines 2023-11-24 18:06:07 -05:00
LagoLunatic e69d6ae3f6 Begin moving existing actor class defs to headers 2023-11-24 13:53:54 -05:00
LagoLunatic 8ab8d35292 d_a_arrow + others cleanup and doc 2023-11-23 23:34:48 -05:00
LagoLunatic 119b56cb17 Use static_cast instead of void* hack 2023-11-12 19:26:58 -05:00
Jasper St. Pierre e4d59662ba d_a_obj_monument 2023-11-10 22:08:03 -08:00
Luke Street adb95b135c Import project
Original repository: https://github.com/encounter/ww
2023-09-10 00:48:55 -04:00