LagoLunatic
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b77717694c
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Add dolzel_rel.pch
This fixes the sdata linker error in the debug build.
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2025-08-23 12:17:10 -04:00 |
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LagoLunatic
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217775af4e
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Use precompiled headers, fix weak data issues
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2025-08-20 18:51:42 -04:00 |
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123456789758
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c1f54653fd
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Document several more TU names (#770)
Co-authored-by: < >
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2025-05-29 00:11:39 -04:00 |
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LagoLunatic
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c625992a77
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Add enum for actor priority
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2025-05-21 14:44:25 -04:00 |
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LagoLunatic
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309158e274
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J3DModel inlines cleanup, procBottleSwing_init match, etc
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2025-04-10 19:30:51 -04:00 |
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LagoLunatic
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822b13e57a
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Add cPhs_State typedef and use it everywhere
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2025-03-17 22:26:56 -04:00 |
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LagoLunatic
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95ceb5c3ef
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d_a_obj_homen OK
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2025-03-17 15:25:51 -04:00 |
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LagoLunatic
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f9d40ebad8
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Use NULL macro in asserts, fix NULL macro to match
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2024-06-22 11:07:16 -04:00 |
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LagoLunatic
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e235db5379
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Use resource enums for all other old actors
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2024-04-25 12:36:12 -04:00 |
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LagoLunatic
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f856df04e5
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Regenerate old actor profiles for consistency
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2024-04-22 13:20:05 -04:00 |
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LagoLunatic
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443691603d
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rename fopAc_ac_c member vars to match TP decomp
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2024-03-08 21:31:41 -05:00 |
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Jcw87
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fe28552c28
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move placement new to MSL_C
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2023-12-19 03:30:16 -08:00 |
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LagoLunatic
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a7aef34839
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start d_a_bk
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2023-12-02 01:28:24 -05:00 |
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LagoLunatic
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897b22f936
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Move more actor classes to headers
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2023-11-25 18:05:07 -05:00 |
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LagoLunatic
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97eb1fb31f
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Remove fake inlines from fopAc_ac_c, add real inlines
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2023-11-24 18:06:07 -05:00 |
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LagoLunatic
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e69d6ae3f6
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Begin moving existing actor class defs to headers
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2023-11-24 13:53:54 -05:00 |
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LagoLunatic
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8ab8d35292
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d_a_arrow + others cleanup and doc
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2023-11-23 23:34:48 -05:00 |
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LagoLunatic
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119b56cb17
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Use static_cast instead of void* hack
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2023-11-12 19:26:58 -05:00 |
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Jasper St. Pierre
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e4d59662ba
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d_a_obj_monument
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2023-11-10 22:08:03 -08:00 |
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Luke Street
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adb95b135c
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Import project
Original repository: https://github.com/encounter/ww
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2023-09-10 00:48:55 -04:00 |
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