Commit Graph

11 Commits

Author SHA1 Message Date
LagoLunatic 7d0c280adf player_grab 100%, cleanup 2025-04-17 00:53:33 -04:00
LagoLunatic 822b13e57a Add cPhs_State typedef and use it everywhere 2025-03-17 22:26:56 -04:00
Ross Newman e696d982c6 d-a-obj-barrel (#700)
* d_a_obj_barrel wip

* d_a_obj_barrel wip

* mostly match, names and cleanup

* d-a-obj-barrel 100%

* remove unused field

* remove comments and address PR suggestions
2025-03-08 16:42:46 -05:00
LagoLunatic 025b7e459a Switch return type of _execute/_draw/_delete to be bool by default instead of BOOL
It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.
2025-02-01 16:17:46 -05:00
LagoLunatic 3b40fd0132 Add back unnamed namespace methods, all actors now compile again 2024-04-22 17:51:41 -04:00
LagoLunatic d3985aa24d several matches for d_a_npc_nz 2024-04-14 12:52:34 -04:00
SuperDude88 9819140a32 daNpz_Nz_c Work (#615)
* daNpz_Nz_c Work

* Forgot This

oops
2024-04-14 09:47:43 -04:00
LagoLunatic 96513abb0a various fixes to get more actors to compile 2023-12-30 18:59:57 -05:00
LagoLunatic 8a2bc19a89 Better defaults for create/delete/execute/draw/isdelete 2023-11-24 16:49:23 -05:00
LagoLunatic d87b01b34a Fix missing const inlines in actor headers 2023-11-24 16:26:18 -05:00
LagoLunatic 471b881de8 Automatically generate headers for all actors 2023-11-24 12:44:06 -05:00