Benjamin Jackson
ed35c94981
Init. ( #283 )
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
2025-06-22 07:01:15 -06:00
coco875
0eb0ff49e0
allow to replace img with png or jpg or bmp ( #272 )
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* allow to replace img with png or jpg or bmp
* revert experimental change
2025-06-22 06:49:15 -06:00
MegaMech
e73d3f4fa3
Fix L button volume changing ( #269 )
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* Update effects.c
* Update external.c
* Update external.c
* Update external.c
2025-06-21 19:25:26 -06:00
TheOliveOli
9a9a18999d
Build macOS release as Universal Binary ( #267 )
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* Update CMakeLists.txt
* Edit output filename to reflect building as Universal binary
2025-06-21 17:37:31 -06:00
MegaMech
4a18bf3881
Update scene.json ( #265 )
2025-06-21 16:07:23 -06:00
MegaMech
f678f9b2a0
Add files via upload ( #263 )
2025-06-21 15:25:14 -06:00
MegaMech
6f5e8d514e
Update README.md ( #262 )
0.9.9.1
2025-06-21 14:07:20 -06:00
coco875
be5cd349c6
Update main.yml ( #260 )
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
2025-06-21 14:06:56 -06:00
sir-wilhelm
64d7defc31
Update README.md ( #255 )
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Corrected default keyboard bindings.
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
2025-06-21 13:49:46 -06:00
MegaMech
6c99e0032a
Update TrackPathPointFactory.cpp ( #259 )
2025-06-21 13:35:46 -06:00
coco875
66bdf58577
support older linux distro ( #246 )
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* Update main.yml
* Update main.yml
* disable network lib
* add sdl_net
* remove the upload of artfact in more recent linux version
* Update main.yml
2025-06-20 20:41:25 -06:00
MegaMech
12fed2c01c
Delete textures/crash_screen/crash_screen_font.ia1.inc.c ( #244 )
2025-06-20 17:55:42 -06:00
MegaMech
678b673a83
Update faq.md ( #243 )
2025-06-20 17:53:10 -06:00
MegaMech
9b361516e5
Docs ( #242 )
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* Rename custom-track to custom-track.md
* Create faq.md
2025-06-20 17:47:25 -06:00
MegaMech
ab973b3090
Create custom-track ( #241 )
2025-06-20 17:43:57 -06:00
coco875
e93633773e
Pr before release ( #239 )
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* Fix match
* Update torch
* fix crash on texture of player
* Copied stuff over for Window icon from Starship.
* Missed comment.
* Corrections.
* Missed a file
* min-max fix
* Update code_80005FD0.c
* Remove interpolation for hm_intro
* look like to remove the crash in menu
* Update menu_items.c
---------
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com >
Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com >
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
2025-06-20 16:54:31 -06:00
MegaMech
2126c94a0e
Update Course.cpp ( #235 )
0.9.9
2025-06-20 06:43:48 -06:00
MegaMech
d8c2b1b5c8
readme ( #232 )
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* Update README.md
* Update README.md
* Update README.md
* Update README.md
* Add files via upload
* Update README.md
2025-06-19 21:08:30 -06:00
MegaMech
8489ca355f
Impl Default Button Mappings ( #234 )
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* Update Engine.cpp
* Update Engine.cpp
* Update Engine.cpp
2025-06-19 21:07:47 -06:00
coco875
bbc631b35d
properly Fix ci ( #233 )
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* Update .gitmodules
* remove them again
* Update libultraship
2025-06-19 20:12:39 -06:00
sitton76
65620eb797
Stop frame record on some stuff. ( #225 )
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* Disabled recording frame interpolation on result print text.
* Added check_if_recording() function to prevent cases of it recording while at 30FPS
* Seemingly disabled kart minimap icons for frame interpolation.
* Attempt to mitigate rare crash with printing text(unverified if this actually helps)
---------
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
2025-06-19 16:37:30 -06:00
sitton76
3f9f89ed41
Readme update ( #224 )
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* Updated readme
* Fixed incorrect package name for quick Ubuntu setup
* Removed needless mention of 1.0 rom from readme
* Less weird wording.
* Update README.md
---------
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
2025-06-19 16:34:58 -06:00
MegaMech
8f88dbd2c3
Add Harbour O2R ( #230 )
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* Interpolation ApplyMatrixTransformations
* Fix scenefile saving and add skybox export
* Fix custom track water set bug
* Remove C++ version of harbour
* Harbour o2r
* Add harbour blender file
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Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com >
2025-06-19 16:31:16 -06:00
coco875
5d7cf20c83
pr Code 80005fd0 ( #181 )
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* fix error
* a lot of change
* basic rename of local variable
* continue rename and improve Enhancements
* re-apply change
* revert the remove of dma_texture and fix mtxf_multiplication
* more documentation port
* some fix
* more fix
* fix arround
* Update torch
* fix spelling
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
2025-06-19 16:26:04 -06:00
MegaMech
602141fb11
Fix custom track water ( #229 )
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* Interpolation ApplyMatrixTransformations
* Fix scenefile saving and add skybox export
* Fix custom track water set bug
* Remove C++ version of harbour
---------
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com >
2025-06-18 12:57:52 -06:00
sitton76
3bd6d36a60
Tagged Thwomp particles ( #227 )
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
2025-06-18 12:33:37 -06:00
MegaMech
5011f932c2
Interpolate hm intro ( #228 )
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* Interpolation ApplyMatrixTransformations
* Fix scenefile saving and add skybox export
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Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com >
2025-06-18 12:32:55 -06:00
MegaMech
d3a3e761cf
Remove unused submodules ( #226 )
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* Update .gitmodules
* Delete import
2025-06-16 16:33:31 -06:00
MegaMech
f6e2f12371
Update CMakeLists.txt ( #223 )
2025-06-15 22:24:41 -06:00
sitton76
03717deeed
Changed imgui text for clarity. ( #221 )
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* Added notice for incomplete feature.
* Other imgui changes.
Gave "Modify Interpolation Target FPS" a unique tooltip
Changed text for HM64 labs to be WIP
Made "Far Frustrum" hide if "gNoCulling" is disabled.
Renamed gImprovements to gBetterResultPortraits
* Made more sliders hidden when the option related to them is disabled.
* Adjusted linebreaks in the WIP label.
* Update PortMenu.cpp
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Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
2025-06-15 22:20:08 -06:00
MegaMech
9fe391a2a4
Fix More Interpolation ( #220 )
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* Fix SetTextMatrix Interpolation (flashing text)
* Interpolate pause menu item box
* Interp mtxf_translation_x_y_rotate_z_scale_x_y
* Fix billboarding for freecam
* Fix menus battle mode back to grand prix bug
* Fix snow interp
* interp star clouds
2025-06-15 22:17:24 -06:00
sitton76
547d651cc4
Fixed Wario Stadium jumbotron(50, 100, and 150 CC) ( #222 )
2025-06-15 00:43:30 -06:00
MegaMech
44db9bab77
Add Interpolation ( #204 )
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* initial work
* more work
* progress
* Fixed slow fps
* Add Lywx changes
* Interp Works
* Test default tick/logic update
* Added missing include (#202 )
* Added missing include
* More missing includes
---------
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
* test
* Revert "test"
This reverts commit 1a810d74cc .
* Interp Item box
* Actually interpolate item box
* fix clouds
* interp player?
* Test 2
* Fix mistake
* tag and fix item boxes
* tag fake item box and whatever func_800696CC is
* these aren't needed
* tag karts
* Slightly better falling rocks(still needs work)
* Tag Smoke and Dust
* Removed unneeded code from falling_rock
* tag whatever func_80051ABC is
* add missing rotate x coord
* GrandPrixBallon/kart shadow
* Green shells tag, and added comments I neglected to add before.
* doesn't compile on win
* Fixes
* Disabled camera interpolation
* Balloons fixes
* progress
* set_transform_matrix compiles
* Compile setTransformMatrix
* More transforms interp
* Add more interps
* matrix
* Matrix multi interp
* Fix interpolation camera bug
* Missing includes needed for Linux.
* Excluded access to HM64 Labs on Switch.
* interpolation tags for various objects
* Bowser castle statue flame interpolated.
* tag hedgehogs
* cloud interpolation
* Interpolated smoke particles from shells
* cloud interpolation refactor
* Interpolated snowflakes
* Interpolated penguins, also added comment tags to places I missed.
* tag Snowman interpolation
* Interpolated player reflection(sherbet land)
* Forgot to uncomment stuff while testing
* better tag
* tag leaves
* Set the default FPS to 30
* tag hud
* Fixed "Match Refresh Rate" option
* adjust draw distance
* remove innecessary rock tag
* rag rocks
* better tag
* Tagged player rank placement in HUD
* Tagged Bat, Boos, and TrashBin(Banshee Boardwalk objects)
* Refactor render_screens and fix editor raycast
* better object interpolation
* shift is not needed here
* fix tag
* fix tags
* mole comments
* comment
* Changed how shell flames are interpolated.
* interpolated ended scene fireworks.
* Tagged star particles in the ending scene
* Shell flames handled better.
* this isn't needed
* Fix multiplayer cameras
* Fixed loading battle maps.
* Tagged battle balloons
* Some fixes for battle mode
* No longer needed changes toAFinishline with the changes mega made.
* Tag finishline
* fix to make it compile with cmake 3.31
* changed mtxf_multiplication() to fix vert explosion in Desert & DK parkway.(provided by Coco.)
* fix memory leaks, avoid invalidate texture (#207 )
* Fixed macos
* More stupid fixes
* update with main and update torch and lus and enable action on this branch
* Update FrameInterpolation.h
* Update FrameInterpolation.cpp
* fix some memory leak
* Update torch
* Update torch
* update torch and lus
* reduce texture import
* don't use fork of torch and lus
* Update torch
* Update torch
---------
Co-authored-by: Lywx <kiritodev01@gmail.com >
* Refactor World::Courses to unique_ptr (#211 )
* wip course unique ptr
* Track unique_ptr : This probably compiles
* Finish impl Courses as unique_ptr
* Fix error
* Fixes
* More fixes
* Cleanup
* Remove old vars
---------
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com >
* particle boat and train
* fix player particle interpolation
* add modify interpolation target fps in menu
* fix windows
* Update libultraship
* Fix logo interp
* Interp SetTextMatrix
* Fix freecam camera
* Clarify comment
* Clarify func
* fix linux compilation
* Update Thwomp.cpp
* Update Thwomp.h
* Update render.inc.c
* Update render.inc.c
* Update gbiMacro.c
* interp falling rock shadow
* Revert change that has no explanation
* Update code_80057C60.c
* Update code_80057C60.c
* Update GrandPrixBalloons.cpp
* Update Lakitu.cpp
* Update framebuffer_effects.c
* Update render_courses.c
---------
Co-authored-by: Sonic Dreamcaster <alejandro.asenjo88@gmail.com >
Co-authored-by: KiritoDv <kiritodev01@gmail.com >
Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com >
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com >
Co-authored-by: coco875 <59367621+coco875@users.noreply.github.com >
Co-authored-by: coco875 <pereira.jannin@gmail.com >
2025-06-07 21:38:12 -06:00
briaguya
a67fbb6442
bump lus ( #203 )
2025-05-20 11:15:36 -06:00
wowjinxy
f5f7c01c3b
Removed Jumbotron triggers on Luigi Raceway
2025-05-17 13:43:00 -05:00
KiritoDv
987573949f
More stupid fixes
2025-05-15 22:45:37 -06:00
Lywx
27a421bbab
Fixed macos
2025-05-15 22:12:56 -06:00
KiritoDv
26ec8eebfe
Removed stupid registers
2025-05-15 21:26:57 -06:00
KiritoDv
159315d1e9
First batch of deleting shit
2025-05-15 21:09:52 -06:00
MegaMech
b9e1f0fa38
Fix EditorMatrix ( #201 )
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* Fix build
* Fix EditorMatrix
* Corrected name of built application on the linux workflow file
* Enable jumbotron
---------
Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com >
2025-05-15 21:04:35 -06:00
KiritoDv
df26c3d727
Fixed workflow not starting
2025-05-15 21:04:20 -06:00
KiritoDv
9e30f21232
Disable some workflows
2025-05-15 21:02:39 -06:00
KiritoDv
15e250164b
Fixed switch to use ConfigVersion
2025-05-15 21:01:26 -06:00
KiritoDv
882ce6a9f3
Update torch to 8e56ea0294973b7c9f8f077a131b40fce13b8489
2025-05-15 20:53:42 -06:00
Lywx
ef0f314de4
Fixed mac again
2025-05-15 20:43:39 -06:00
Lywx
bdf5ca8d60
Updated MacOS build
2025-05-15 20:43:18 -06:00
Sonic Dreamcaster
3d72ff1a3d
fix linux
2025-05-15 22:16:41 -03:00
Sonic Dreamcaster
3b19a6105e
fix windows
2025-05-15 22:14:59 -03:00
MegaMech
7cc9894aa1
Fix compile ( #199 )
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* Fixes made so far
* Fixes up until linking
* Moved GetInterpreter() to a single function under the Engine.h
* Updated shader files included with assets, added exception for Linux for including SDL2_net
* Removed osSetTime stub(for now)
* Adjustments to get it to compile + run
* Decoupled GetInterpreter() from the GameEngine Class, corrected a invalid include in SpaghettiGui.cpp
---------
Co-authored-by: sitton76 <58642183+sitton76@users.noreply.github.com >
2025-05-15 15:25:18 -06:00
MegaMech
e7415ec072
Fixes made so far ( #198 )
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* Fixed compile
* Moved GetInterpreter() to a single function under the Engine.h
2025-05-15 10:30:39 -06:00