Luke Street
6f34bb050a
Call J3DModel::diff in mDoExt_modelEntryDL when interpolating
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Fixes #355
2026-04-22 00:17:52 -06:00
Luke Street
d78c46a628
Rework interpolation pacing; interpolate every frame
2026-04-21 22:45:18 -06:00
Luke Street
595a6f1c9e
Enable DoF (+ setting) & fix texture cache leak
2026-04-21 14:52:26 -06:00
Luke Street
30a99c22f1
Reorganize ImGui menus ( #456 )
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* Reorganize ImGui menus
* Fix crash_reporting.cpp
* Update aurora
2026-04-20 20:45:16 -06:00
PJB3005
89acf923e0
Fix THP shutdown crash
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Cleanly shut down movie player threads on exit.
I'm not 100% fond of having to manually insert a call like this into the shutdown logic, but the other solution is shutting down all processes and that's likely to result in causing more crashes.
2026-04-21 01:11:49 +02:00
madeline
e3761784af
rich presence
2026-04-20 00:21:09 -07:00
TakaRikka
1cf14f176c
Merge pull request #438 from TwilitRealm/frame-interp-simplify
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Frame interp simplify
2026-04-19 14:58:38 -07:00
Jasper St. Pierre
e470278717
grass/flower/shadow interp fixes
2026-04-19 10:27:37 -07:00
Pheenoh
783230b654
Add pause on unfocus feature
2026-04-19 10:02:55 -06:00
Jasper St. Pierre
e5bf7606ec
run d_a_bg::draw on interp frames
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to set up lights. this is a somewhat hacky workaround for lighting setup, but it might be good enough?
2026-04-19 03:19:44 -07:00
Jasper St. Pierre
aa377cd5c1
add alternate to interp callbacks, flags on the leafdraw
2026-04-19 02:43:25 -07:00
Jasper St. Pierre
bb9a88d7dc
frame interp camera cleanups
2026-04-19 02:25:00 -07:00
Jasper St. Pierre
b3f8fecfe4
water interpolation fix
2026-04-18 22:17:35 -07:00
Phillip Stephens
cd7e429a66
Fix memory card not properly attaching on init. ( #433 )
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* Fix memory card not properly attaching on init.
Previously the card status was forced to ready which caused quite a bit of default state getting set properly,
reverting that and setting mCardCommand to `COMM_ATTACH_e` allows the memory card system to properly probe and
detect the card status.
A companion fix in aurora addresses the "Memory Card corrupted" error message.
* Update aurora
2026-04-18 21:33:02 -07:00
Luke Street
763cb7f92f
Merge branch 'main' into unhackify-widescreen
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# Conflicts:
# src/dusk/imgui/ImGuiMenuGame.cpp
# src/m_Do/m_Do_lib.cpp
2026-04-18 14:12:21 -06:00
Luke Street
b77ef63d5e
Reintroduce x offset change for mDoLib_project
2026-04-18 13:34:22 -06:00
Luke Street
7b8f9c6f46
Fix blur scale in mDoGph_gInf_c::bloom_c::draw2
2026-04-18 13:08:14 -06:00
Luke Street
1c8bb1206e
Unhackify mDoLib_project
2026-04-18 12:46:44 -06:00
TakaRikka
6ea3fef8c6
fix mirrored shops / projection
2026-04-18 03:38:16 -07:00
Luke Street
2ec6f65572
Merge remote-tracking branch 'refs/remotes/origin/main' into unhackify-widescreen
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# Conflicts:
# src/m_Do/m_Do_main.cpp
2026-04-17 23:12:58 -06:00
Luke Street
5c20f527ac
Widescreen rework & IR scaling
2026-04-17 23:11:43 -06:00
Irastris
3a538d45cf
Frame Interp: Game Clock Refactor & Ring Item Selection
2026-04-17 23:24:47 -04:00
Irastris
59d2014fb9
Frame Interp: UI Pacing Simplification
2026-04-17 23:24:47 -04:00
Luke Street
f293281eb2
Merge pull request #408 from TwilitRealm/ci-2
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macOS CI, iOS file picker, icons, safe area avoidance
Resolves #382
2026-04-17 00:00:34 -06:00
Luke Street
8ba1133e34
iOS file picker, ImGui drag scroll & more
2026-04-16 23:26:27 -06:00
Luke Street
2db4040843
Make HUD viewport respect SDL_GetWindowSafeArea
2026-04-16 22:47:02 -06:00
Irastris
363788accd
Frame interp: Cap the accumulator
2026-04-16 23:29:13 -04:00
Irastris
3db0281088
Gyro: ROLLGOAL!
2026-04-16 05:17:50 -04:00
Jasper St. Pierre
6bc1d3d847
bloom blend tweakk
2026-04-16 01:05:03 -07:00
Jasper St. Pierre
ff92ba3abc
bloom viewport fix
2026-04-16 00:22:40 -07:00
Luke Street
98b0c8296e
And this too
2026-04-15 23:01:37 -06:00
Luke Street
269505a69f
Fix bloom viewport hack
2026-04-15 22:36:37 -06:00
Irastris
433f058aea
Frame interp: Revised camera system
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FOV is now smooth, and the individual hacks for stars and Epona's reins are removed
2026-04-16 00:04:32 -04:00
PJB3005
a0e9ee73a8
Fix mDoExt_3DlineMat0_c drawing
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Fixes shadow beast hair etc, fixes #204
Regression introduced by https://github.com/TwilitRealm/dusk/commit/fe21abb1ec1a9f4fc320dfb191be58e864bc079c#diff-1c53210cfc3c1892c88d6c56110608fa017738f0b099e2cf5766f9107cefa4e8L2382-R2386
2026-04-15 15:17:03 +02:00
Irastris
0508acaa79
Frame interp: Dreamworks' Turbo (2013)
2026-04-14 21:59:24 -04:00
Irastris
97c459a614
Frame interp: GOAT IN!
2026-04-14 17:51:00 -04:00
Irastris
3bcb07dba4
Frame interp: Title logo presentation sync & minor sync refactor
2026-04-14 12:22:08 -04:00
Luke Street
27d95c37d5
Create log files under configDir/logs; seed initial pipeline cache
2026-04-14 01:32:58 -06:00
Luke Street
4b8248b130
Integrate Sentry crash reporting for public builds
2026-04-14 00:43:56 -06:00
Irastris
d32dc7481e
Frame interp: Initial presentation sync implementation
2026-04-14 02:41:11 -04:00
Irastris
8ea0352fed
Frame interp: Initial presentation sync implementation
2026-04-14 02:33:44 -04:00
Luke Street
b5d2ded2ca
Hide Win32 console by default, show with --console/DUSK_CONSOLE=1
2026-04-13 20:25:44 -06:00
Lurs
3252d70276
Add slider functionality to classic bloom too
2026-04-13 23:58:15 +02:00
Lurs
b3f2ae63b3
Add slider for bloom brightness
2026-04-13 23:35:21 +02:00
Luke Street
49215dbc7b
bloom2: Rework divRects calc
2026-04-13 14:14:19 -06:00
Luke Street
fba3114d4f
bloom2: Ensure draws/copies are pixel aligned
2026-04-13 14:00:32 -06:00
Luke Street
b3cc9ba02e
Add "Bloom Mode" config option (Off, Classic, Dusk)
2026-04-13 13:06:14 -06:00
Jasper St. Pierre
a3a36508d6
bloom2 work
2026-04-13 11:26:56 -07:00
Jasper St. Pierre
a14fe187b9
bloom2 wip
2026-04-13 01:29:21 -07:00
Jasper St. Pierre
42a4e787b6
bloom cleanup start
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start working on a better bloom
2026-04-12 22:26:19 -07:00