Commit Graph

6559 Commits

Author SHA1 Message Date
TakaRikka eaad85d618 initial collision viewer 2026-03-17 05:17:43 -07:00
TakaRikka 266c4317d9 Merge https://github.com/zeldaret/tp 2026-03-17 04:08:44 -07:00
TakaRikka 9f340b604b various d_bg debug cleanup / d_menu_window_HIO debug (#3132)
* various d_bg debug cleanup

* matching forward decl for compiler compatibility

* fix build
2026-03-17 03:44:11 -07:00
TakaRikka 3aec45d6d7 various d_bg debug cleanup / d_menu_window_HIO debug (#3132)
* various d_bg debug cleanup

* matching forward decl for compiler compatibility

* fix build
2026-03-17 03:44:11 -07:00
CraftyBoss 851452bca6 npc actor in screen check fix, fix dBgWKCol::RoofChk using wrong var for prism idx calc 2026-03-17 02:16:09 -07:00
CraftyBoss e17c32f41e BE swap shop params, fix shop cursor projection, handle divide by zero in d_vibration, stub startLevelSound audio func 2026-03-16 22:01:46 -07:00
TakaRikka a10f7b7806 Merge pull request #96 from TakaRikka/ira-bloomtoggle
Toggle bloom from graphics menu
2026-03-16 17:03:39 -07:00
Irastris 563e25e1b9 Toggle bloom from graphics menu 2026-03-16 19:54:44 -04:00
PJB3005 2688ed93f0 Audio processing in f32 2026-03-17 00:03:35 +01:00
PJB3005 db47a6b9bd Clear history samples when resetting channel 2026-03-17 00:03:15 +01:00
CraftyBoss e751e3b3da fix uninitialized f32 causing crash in palace of twilight, add FPS to menu bar 2026-03-16 15:43:42 -07:00
PJB3005 b6fc8019ce More ImGuiAudio stuff 2026-03-16 23:37:57 +01:00
PJB3005 c2879e735c Disable JASAiCtrl safety kill code
Doesn't work properly and causes weird behavior
2026-03-16 23:35:57 +01:00
TakaRikka 61d2ba1e33 Merge pull request #93 from TakaRikka/ira-crashfix1
JAUSoundTable-related crash fix
2026-03-16 14:27:43 -07:00
TakaRikka 609685b3e6 Merge pull request #94 from TakaRikka/bugfixes
Bugfixes for some issues (cXyz in savegame, collision and fading)
2026-03-16 14:21:49 -07:00
Max Roncace 2679b7d02b Fix crashes due to current texture not being set before loading (#61, #95) 2026-03-16 16:28:22 -04:00
PJB3005 3bab77b59d Fix CUTOFF_TO_IIR_TABLE OOB 2026-03-16 16:48:45 +01:00
Irastris 451ebcbb3c Use DUSK_AUDIO_DISABLED instead of TARGET_PC 2026-03-16 11:48:45 -04:00
PJB3005 6f2b730143 BE fix MixConfig 2026-03-16 16:48:38 +01:00
PJB3005 fae09942a4 Fix setBusConnect OOB for "dolby mode" channels 2026-03-16 16:48:11 +01:00
PJB3005 b383fad1ad Fix fopAcM_cullingCheck use after scope 2026-03-16 15:53:15 +01:00
PJB3005 1e1dc8d88e dStage_startStage_c::set fix strcpy to same pointer
And just switch to strncpy_s while we're at it.
2026-03-16 15:48:09 +01:00
PJB3005 743e5b11d8 Fix NullTexData too small 2026-03-16 15:44:36 +01:00
PJB3005 a724d1b9ad Fix sprintf buffer too small in dMsgObject_c::readMessageGroupLocal 2026-03-16 15:44:26 +01:00
PJB3005 0db942f82a Clang Windows compile fixes 2026-03-16 15:44:02 +01:00
PJB3005 0b9bcc7e08 Only mark channel as finished when resample buffer is empty
Does not fix the audio corruption but necessary either way
2026-03-16 14:27:27 +01:00
PJB3005 247b04379a Output as F32
This completely fucks up audio. Pending debugging to figure out why
2026-03-16 13:57:04 +01:00
Lurs a791288d95 Fixes #80
?
2026-03-16 08:35:35 +01:00
Lurs eafc00383c Fixes crash when entering the very first house 2026-03-16 08:35:35 +01:00
Lurs 08e0af1493 Fixes #74 2026-03-16 08:35:34 +01:00
Lurs f33923dc56 Fixes #82 2026-03-16 08:35:34 +01:00
Luke Street c71d1b4aa6 Update aurora 2026-03-15 23:30:52 -06:00
Max Roncace a763c8ee05 Increase Scene2DHeap size (#90)
This fixes a crash when the game asks to save when leaving the ranch
after goats 1.
2026-03-15 23:28:34 -04:00
roeming ae0f8909a6 convert daPasserMng_c::mGroupTbl underlying data from bytes to daPasserMng_c::Group (#3129)
* daPasserMng_c::mGroupTbl underlying data to daPasserMng_c::Group

* move over to const groups

* templated solution that works on modern compilers + mwcc

---------

Co-authored-by: roeming <roeming@users.noreply.github.com>
2026-03-15 18:06:16 -07:00
roeming eb9dc59d5b convert daPasserMng_c::mGroupTbl underlying data from bytes to daPasserMng_c::Group (#3129)
* daPasserMng_c::mGroupTbl underlying data to daPasserMng_c::Group

* move over to const groups

* templated solution that works on modern compilers + mwcc

---------

Co-authored-by: roeming <roeming@users.noreply.github.com>
2026-03-15 18:06:16 -07:00
TakaRikka 0650c3d3b3 Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-03-15 15:54:13 -07:00
TakaRikka e5ca5af3f2 work on controller config 2026-03-15 15:54:03 -07:00
Irastris ee2079bcf9 JAUSoundTable-related crash fix 2026-03-15 18:53:42 -04:00
TakaRikka fe69f243e2 Merge pull request #92 from TakaRikka/optrotate
Fix rotations on optimization builds
2026-03-15 15:31:56 -07:00
Jeffrey Crowell 91fac9b4a0 Fix rotations on optimization builds
I have literally zero idea why this broke. Optimizations are wild.
2026-03-15 18:27:25 -04:00
PJB3005 3d90854579 Ignore oscillator channels
Idk if these show up yet but they did when the BMS stuff was broken
2026-03-15 20:36:04 +01:00
PJB3005 baf10b6b4e Basic volume control, no panning yet 2026-03-15 20:35:30 +01:00
PJB3005 07892dbe28 Allow decoding less PCM samples than a full frame 2026-03-15 20:35:06 +01:00
PJB3005 8b63858d9d Oops 2026-03-15 18:41:48 +01:00
PJB3005 96dc827011 More minor naming 2026-03-15 17:59:11 +01:00
PJB3005 4307f9149f More audio debug imgui that idk how useful it is 2026-03-15 17:57:44 +01:00
PJB3005 df7d08a7f7 Un-stub audio wave loading code
guh
2026-03-15 17:56:26 +01:00
PJB3005 2c84387ec9 Implement DSP pause somewhat 2026-03-15 01:32:13 +01:00
PJB3005 d759bcffbd Names mixed in with some BE fixes 2026-03-15 01:23:11 +01:00
Max Roncace 4fd2ddd67a Fix some Clang compile warnings 2026-03-14 18:37:18 -04:00