Commit Graph

3524 Commits

Author SHA1 Message Date
gymnast86 d12cf18ce1 change name of default entry 2026-07-22 04:23:07 -07:00
gymnast86 1643474573 handle custom text id attributes 2026-07-22 04:17:26 -07:00
gymnast86 3d06c6607c account for custom flow indices in getInitNodeIndex 2026-07-22 04:17:07 -07:00
gymnast86 1d275f4ead actually save attribute overrides 2026-07-22 04:15:39 -07:00
gymnast86 957dbe976e add extra exit out of City in the Sky 2026-07-22 02:44:52 -07:00
gymnast86 ba994a4e65 add required dungeons to Midna hint text 2026-07-22 02:12:59 -07:00
gymnast86 21e75bac1c properly set flag for cutscene in Hyrule Castle 2026-07-22 00:46:11 -07:00
gymnast86 9b087aadda Merge branch 'main' of https://github.com/TwilitRealm/dusk into randomizer 2026-07-21 00:57:59 -07:00
gymnast86 1aa81ff907 remove warp to start from menu (it's on midna now) 2026-07-21 00:55:06 -07:00
gymnast86 21a7823045 custom flow nodes and initial custom midna choices 2026-07-21 00:51:33 -07:00
TakaRikka 95608438c1 Merge pull request #2227 from TwilitRealm/jpn
japanese gamecube version support
2026-07-19 01:20:07 -07:00
TakaRikka 3e343acc86 revert, e_pm jpn logic change TODO later 2026-07-18 22:09:32 -07:00
TakaRikka 9696c12563 couple more fixes, revert e_pm for now 2026-07-18 21:17:29 -07:00
TakaRikka d3e05a4f37 pr comments again 2026-07-18 19:39:24 -07:00
TakaRikka 27c9719abc pr comments 2026-07-18 18:07:49 -07:00
Luke Street 8caab1a6ba Implement iOS hook prepatching & improve MSVC PTMF support (#2222) 2026-07-17 22:35:37 -06:00
TakaRikka e3075520e7 convert jpn logic changes to runtime checks 2026-07-17 20:35:15 -07:00
TakaRikka ce386d8dbd convert jpn ui/text changes to runtime checks 2026-07-17 18:12:28 -07:00
TakaRikka 1654d256ec mant/flower jp offsets 2026-07-16 20:06:37 -07:00
TakaRikka 241927b489 fix jp name screen 2026-07-16 19:53:47 -07:00
TakaRikka 6058a0c597 Merge branch 'main' of ssh://github.com/TwilitRealm/dusklight into jpn 2026-07-16 15:09:23 -07:00
gymnast86 a245876f7f Merge branch 'main' of https://github.com/TwilitRealm/dusk into randomizer 2026-07-16 01:11:04 -07:00
Luke Street 1bae8a5e6a DuskDsp: Fix streamed audio position tracking 2026-07-16 00:10:07 -06:00
gymnast86 1c59d124dc fix include 2026-07-15 01:50:15 -07:00
gymnast86 7766739df1 Merge branch 'main' of https://github.com/TwilitRealm/dusk into randomizer 2026-07-15 01:08:32 -07:00
gymnast86 0b23015ddb fix Hyrule Castle being wrongly considered a barren dungeon when placing "any dungeon" items 2026-07-15 00:49:30 -07:00
gymnast86 9537df2ee7 fixes for running standalone generator 2026-07-15 00:48:22 -07:00
gymnast86 9e6dd59e49 fix "any dungeon" items sometimes being placed wrong 2026-07-15 00:47:42 -07:00
Luke Street 0f2a00cd1f Mods: Embed symdb in linked executable (#2216)
* Mods: Embed symdb in linked executable

* Update to symgen v1.2.3
2026-07-15 00:26:34 -06:00
Luke Street adfb830b4d hook: Fix thunk re-resolution on Windows 2026-07-15 00:08:19 -06:00
Luke Street 30def245f0 Mods: Reject old layout mods & improve errors 2026-07-14 20:32:01 -06:00
Luke Street a6f059827b Game ABI / headers refactoring (#2215)
* Game ABI / headers refactoring

* Delete dusk/imgui.h
2026-07-14 19:24:08 -06:00
Luke Street 49a3c9e2ac Merge pull request #2211 from encounter/modmeta
Mod API: Refactor mods to have static metadata for parsing
2026-07-14 17:48:42 -06:00
gymnast86 fa34335a09 Merge branch 'main' of https://github.com/TwilitRealm/dusk into randomizer 2026-07-14 15:33:40 -07:00
gymnast86 a4c619ad58 move yeta fixes to flow patches 2026-07-14 15:24:34 -07:00
Luke Street eed14acdc6 Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
2026-07-14 13:49:21 -06:00
Luke Street f000ccce0b Mod API: Resolve thunks recursively (Windows ARM64 fix) 2026-07-14 11:10:49 -06:00
gymnast86 cf0c1c3160 fix goron mines key shards in tracker 2026-07-13 23:48:25 -07:00
gymnast86 6be65a461d fix include paths to not pollute d_com_inf_game.h 2026-07-13 22:50:41 -07:00
SuperDude88 f5d30a886d FPS Counter Fix (#2207)
* FPS Counter Fix

I broke it in #2198 oops

* Run clang-format
2026-07-13 23:07:02 -06:00
Luke Street d2cdbf0a83 Mods: Rework mod linking
Apple: mods are now MH_BUNDLE (.so) linked with -bundle_loader,
replacing the deprecated (on iOS) -undefined dynamic_lookup.

Windows: clang-cl mods link dusklight.exe directly; lld's mingw driver
synthesizes imports from the export table. cl still requires the
import library.
2026-07-13 20:42:57 -06:00
Luke Street 700bbf0a5a Mod API: Move dylibs to libs/{platform}; services import latest minor versions 2026-07-13 20:42:35 -06:00
Luke Street cca104584e Mod API: Aggregate-initialize import/export records
Starting with VS 18 / cl 14.51, MSVC's constant evaluator
rejects a pointer-to-member in a constant initializer that also
contains any computed data, a consteval call or even a copy of a
constexpr object (C2127).

Hook records are now aggregate-initialized from literals only: the
computed name bytes (vtable symbol + display name) are baked into
char... template arguments and sizes/kinds are spelled inline.
2026-07-13 20:42:35 -06:00
gymnast86 bb1c1447d0 fix conflicts 2026-07-13 16:55:08 -07:00
gymnast86 dce6b4c666 Merge branch 'main' of https://github.com/TwilitRealm/dusk into randomizer 2026-07-13 15:52:24 -07:00
Luke Street 9687a9d95a Mod API: Static import/export/hook metadata & resolution 2026-07-13 00:53:37 -06:00
Luke Street 8cc4ce94b8 Mods: Don't use RTLD_DEEPBIND with ASAN 2026-07-12 20:14:12 -06:00
SuperDude88 641ac5877e Fix Overlapping Overlays (#2198)
Still overlaps while the pipeline building overlay is fading out
2026-07-12 16:12:59 -06:00
jdflyer 6a79bf1e79 Add command line arguments for --develop, --load-save, and --stage (#2150)
* Add command line arguments for --develop, --load-save, and --stage

* Include sstream so clang stops crying :(

* Put stage load parsing in main, better load logic
2026-07-11 12:16:38 -06:00
Irastris 20f786a43e HUD scaling fixes (#2192)
* Immediately apply hudScale to the dpad and rupee panes

* Translate the dpad to follow along with the minimap scale
2026-07-10 21:41:36 -06:00