mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-07 20:11:46 -04:00
Compare commits
53 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| b247eaa5d3 | |||
| a58f64ed80 | |||
| 28a37f6b4f | |||
| 285691cd19 | |||
| 93e33ecf1a | |||
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| 824389f871 | |||
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| 8b7ed4b5da | |||
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| 18c1d11335 | |||
| 710f252d53 | |||
| 2a92a67b87 | |||
| 0d05f9b75b | |||
| e27cce0e3c | |||
| 511721f4d5 | |||
| 08e0f4a2ee | |||
| 7a900471bf | |||
| d9d9966f8f | |||
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| 24ca190029 | |||
| eefa69b53d | |||
| da3ac9f546 | |||
| 7f306fe1ec | |||
| 358de64570 | |||
| e484a10018 | |||
| 0936115483 | |||
| b00b7f8f1b | |||
| 08c4442fdf | |||
| 74f20c38e0 | |||
| b7d32918bd | |||
| e99b604dd2 | |||
| 2376e0102e | |||
| 5a9bd6f8dc | |||
| 62a26a639d | |||
| 1a247c2977 | |||
| ef122efccd | |||
| deadde352c | |||
| 460b96c709 | |||
| f8ba14ea8f | |||
| bd9b81f700 | |||
| b531936a1f | |||
| 21692d5a78 | |||
| 7af51e53bd | |||
| bd90c3fc69 | |||
| 37abcaf616 | |||
| b26f3f7f51 | |||
| 81caa89e12 | |||
| bc3cdcc955 | |||
| bf0dc85468 | |||
| 656346a900 | |||
| 5269eadfaf |
@@ -52,7 +52,7 @@ jobs:
|
||||
- name: Install dependencies
|
||||
run: |
|
||||
sudo apt-get update
|
||||
sudo apt-get -y install ninja-build clang lld openssl libcurl4-openssl-dev \
|
||||
sudo apt-get -y install ninja-build clang lld mold openssl libcurl4-openssl-dev \
|
||||
zlib1g-dev libglu1-mesa-dev libdbus-1-dev libvulkan-dev libxi-dev libxrandr-dev libasound2-dev \
|
||||
libpulse-dev libudev-dev libpng-dev libncurses5-dev libx11-xcb-dev libfreetype-dev \
|
||||
libxinerama-dev libxcursor-dev python3-markupsafe libgtk-3-dev libssl-dev \
|
||||
|
||||
+1
-1
@@ -1,3 +1,3 @@
|
||||
[submodule "extern/aurora"]
|
||||
path = extern/aurora
|
||||
url = https://github.com/Lurs/aurora.git
|
||||
url = https://github.com/encounter/aurora.git
|
||||
|
||||
+62
-13
@@ -126,28 +126,57 @@ set(CMAKE_WINDOWS_EXPORT_ALL_SYMBOLS ON)
|
||||
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
|
||||
set_property(GLOBAL PROPERTY PREDEFINED_TARGETS_FOLDER "_cmake")
|
||||
|
||||
option(ENABLE_ASAN "Enable AddressSanitizer" OFF)
|
||||
if (ENABLE_ASAN)
|
||||
if (CMAKE_C_COMPILER_FRONTEND_VARIANT STREQUAL "MSVC" AND
|
||||
CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "MSVC")
|
||||
add_compile_options($<$<COMPILE_LANGUAGE:C,CXX>:/fsanitize=address>)
|
||||
add_link_options(/fsanitize=address /INCREMENTAL:NO)
|
||||
set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "ProgramDatabase")
|
||||
foreach (_lang C CXX)
|
||||
foreach (_rtc_flag /RTC1 /RTCc /RTCs /RTCu)
|
||||
string(REPLACE "${_rtc_flag}" "" CMAKE_${_lang}_FLAGS_DEBUG "${CMAKE_${_lang}_FLAGS_DEBUG}")
|
||||
endforeach ()
|
||||
endforeach ()
|
||||
elseif (CMAKE_C_COMPILER_FRONTEND_VARIANT STREQUAL "GNU" AND
|
||||
CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "GNU")
|
||||
add_compile_options(
|
||||
$<$<COMPILE_LANGUAGE:C,CXX,OBJC,OBJCXX>:-fsanitize=address>
|
||||
$<$<COMPILE_LANGUAGE:C,CXX,OBJC,OBJCXX>:-fno-omit-frame-pointer>
|
||||
)
|
||||
add_link_options(-fsanitize=address)
|
||||
else ()
|
||||
message(FATAL_ERROR "ENABLE_ASAN requires GNU-like or MSVC-like C/C++ compiler frontends")
|
||||
endif ()
|
||||
|
||||
add_compile_definitions(NDEBUG_SANITIZER) # Avoids absl issue with SwissTable debug code
|
||||
message(STATUS "dusklight: Enabled AddressSanitizer")
|
||||
endif ()
|
||||
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL Linux)
|
||||
set(DAWN_USE_WAYLAND ON CACHE BOOL "Enable support for Wayland surface" FORCE)
|
||||
endif ()
|
||||
set(AURORA_ENABLE_DVD ON CACHE BOOL "Enable DVD API support" FORCE)
|
||||
set(AURORA_ENABLE_CARD ON CACHE BOOL "Enable CARD API support" FORCE)
|
||||
set(AURORA_ENABLE_RMLUI ON CACHE BOOL "Enable RmlUi UI support" FORCE)
|
||||
# Force Freetype (pulled by aurora/RmlUi) to use its bundled mini-zlib.
|
||||
# Otherwise its find_package(ZLIB) latches onto our FetchContent'd shared zlib,
|
||||
# duplicating inflate*/inflateInit2_ symbols against zlibstatic.
|
||||
set(FT_DISABLE_ZLIB TRUE CACHE BOOL "" FORCE)
|
||||
add_subdirectory(extern/aurora EXCLUDE_FROM_ALL)
|
||||
target_compile_definitions(aurora_mtx PRIVATE MTX_USE_PS=1)
|
||||
|
||||
add_subdirectory(libs/freeverb)
|
||||
|
||||
if (CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||
set(DUSK_GFX_DEBUG_GROUPS_DEFAULT ON)
|
||||
else ()
|
||||
set(DUSK_GFX_DEBUG_GROUPS_DEFAULT OFF)
|
||||
endif ()
|
||||
|
||||
option(DUSK_BUILD_WARNINGS "Enable compiler warnings (off by default)")
|
||||
option(DUSK_SELECTED_OPT "If on, selected parts of the project will be compiled with optimizations on Debug, intending to make the game run at 30 FPS. Note for MSVC: you will need to remove '/RTC1' from your debug flags in CMake.")
|
||||
option(DUSK_MOVIE_SUPPORT "If on, compile against libjpeg-turbo to enable THP file decoding" ON)
|
||||
option(DUSK_ENABLE_UPDATE_CHECKER "Enable update checking support" ON)
|
||||
option(DUSK_TPHD "Enable TPHD asset support" ON)
|
||||
|
||||
option(DUSK_ENABLE_SENTRY_NATIVE "Enable sentry-native crash reporting support" OFF)
|
||||
option(DUSK_PACKAGE_INSTALL "Install Dusklight with a Linux-native file structure" OFF)
|
||||
option(DUSK_GFX_DEBUG_GROUPS "Report debug groups to the native graphics API" ${DUSK_GFX_DEBUG_GROUPS_DEFAULT})
|
||||
set(DUSK_SENTRY_DSN "" CACHE STRING "Sentry DSN")
|
||||
set(DUSK_SENTRY_ENVIRONMENT "development" CACHE STRING "Sentry environment")
|
||||
|
||||
@@ -195,6 +224,8 @@ if (DUSK_MOVIE_SUPPORT)
|
||||
CMAKE_MSVC_RUNTIME_LIBRARY
|
||||
CMAKE_MSVC_DEBUG_INFORMATION_FORMAT
|
||||
CMAKE_OSX_ARCHITECTURES
|
||||
CMAKE_OSX_DEPLOYMENT_TARGET
|
||||
CMAKE_OSX_SYSROOT
|
||||
DEPLOYMENT_TARGET
|
||||
ENABLE_ARC
|
||||
ENABLE_BITCODE
|
||||
@@ -333,9 +364,6 @@ source_group("dolzel" FILES ${DOLZEL_FILES} ${Z2AUDIOLIB_FILES} ${REL_FILES})
|
||||
source_group("dusklight" FILES ${DUSK_FILES} ${DUSK_HTTP_BACKEND_FILES})
|
||||
|
||||
set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0 MTX_USE_PS=1)
|
||||
if (DUSK_TPHD)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_TPHD=1)
|
||||
endif ()
|
||||
|
||||
set(GAME_INCLUDE_DIRS
|
||||
include
|
||||
@@ -350,7 +378,7 @@ set(GAME_INCLUDE_DIRS
|
||||
find_package(Threads REQUIRED)
|
||||
set(GAME_LIBS aurora::core aurora::gx aurora::gd aurora::si aurora::vi aurora::pad aurora::mtx aurora::os aurora::dvd
|
||||
aurora::card freeverb cxxopts::cxxopts absl::flat_hash_map nlohmann_json::nlohmann_json TracyClient fmt::fmt
|
||||
Threads::Threads libzstd_static ZLIB::ZLIB)
|
||||
Threads::Threads zstd::libzstd)
|
||||
|
||||
if (DUSK_ENABLE_SENTRY_NATIVE)
|
||||
list(APPEND GAME_LIBS sentry)
|
||||
@@ -422,6 +450,16 @@ if(ANDROID)
|
||||
list(APPEND GAME_COMPILE_DEFS TARGET_ANDROID=1)
|
||||
endif ()
|
||||
|
||||
if (DUSK_PACKAGE_INSTALL)
|
||||
include(GNUInstallDirs)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_ASSET_DIR="${CMAKE_INSTALL_FULL_DATADIR}/dusklight/")
|
||||
endif ()
|
||||
|
||||
if (DUSK_GFX_DEBUG_GROUPS)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_GFX_DEBUG_GROUPS=1)
|
||||
target_compile_definitions(aurora_gx PRIVATE AURORA_GFX_DEBUG_GROUPS)
|
||||
endif ()
|
||||
|
||||
# game_debug is for game code files that we know work when compiled with DEBUG=1
|
||||
# Of course, if building a release build, this distinction is irrelevant
|
||||
set(GAME_DEBUG_FILES
|
||||
@@ -478,6 +516,9 @@ if(ANDROID)
|
||||
else ()
|
||||
add_executable(dusklight ${DUSK_FILES})
|
||||
endif ()
|
||||
if (ENABLE_ASAN)
|
||||
target_sources(dusklight PRIVATE src/dusk/asan_options.c)
|
||||
endif ()
|
||||
|
||||
target_compile_definitions(dusklight PRIVATE ${GAME_COMPILE_DEFS})
|
||||
target_include_directories(dusklight PRIVATE ${GAME_INCLUDE_DIRS})
|
||||
@@ -640,12 +681,20 @@ set(EXTRA_TARGETS "")
|
||||
if (TARGET crashpad_handler)
|
||||
list(APPEND EXTRA_TARGETS crashpad_handler)
|
||||
endif ()
|
||||
install(TARGETS ${BINARY_TARGETS} ${EXTRA_TARGETS} DESTINATION ${CMAKE_INSTALL_PREFIX})
|
||||
if (DUSK_PACKAGE_INSTALL)
|
||||
install(TARGETS ${BINARY_TARGETS} ${EXTRA_TARGETS} DESTINATION ${CMAKE_INSTALL_BINDIR})
|
||||
else()
|
||||
install(TARGETS ${BINARY_TARGETS} ${EXTRA_TARGETS} DESTINATION ${CMAKE_INSTALL_PREFIX})
|
||||
endif()
|
||||
aurora_install_runtime_dlls(dusklight ${CMAKE_INSTALL_PREFIX})
|
||||
if (NOT APPLE)
|
||||
install(DIRECTORY ${CMAKE_SOURCE_DIR}/res DESTINATION ${CMAKE_INSTALL_PREFIX})
|
||||
if (DUSK_PACKAGE_INSTALL)
|
||||
install(DIRECTORY ${CMAKE_SOURCE_DIR}/res DESTINATION ${CMAKE_INSTALL_DATAROOTDIR}/dusklight)
|
||||
else()
|
||||
install(DIRECTORY ${CMAKE_SOURCE_DIR}/res DESTINATION ${CMAKE_INSTALL_PREFIX})
|
||||
endif()
|
||||
endif ()
|
||||
if (CMAKE_BUILD_TYPE STREQUAL Debug OR CMAKE_BUILD_TYPE STREQUAL RelWithDebInfo)
|
||||
if (CMAKE_BUILD_TYPE STREQUAL Debug OR CMAKE_BUILD_TYPE STREQUAL RelWithDebInfo AND NOT DUSK_PACKAGE_INSTALL)
|
||||
set(DEBUG_FILES_LIST "")
|
||||
foreach (target IN LISTS BINARY_TARGETS EXTRA_TARGETS)
|
||||
get_target_output_name(${target} output_name)
|
||||
|
||||
+111
-20
@@ -19,7 +19,19 @@
|
||||
"hidden": true,
|
||||
"cacheVariables": {
|
||||
"CMAKE_BUILD_TYPE": "RelWithDebInfo",
|
||||
"CMAKE_MSVC_RUNTIME_LIBRARY": "MultiThreaded"
|
||||
"CMAKE_MSVC_RUNTIME_LIBRARY": "MultiThreadedDLL"
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "release",
|
||||
"hidden": true,
|
||||
"cacheVariables": {
|
||||
"CMAKE_BUILD_TYPE": "Release",
|
||||
"CMAKE_MSVC_RUNTIME_LIBRARY": "MultiThreadedDLL",
|
||||
"CMAKE_INTERPROCEDURAL_OPTIMIZATION": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -40,12 +52,26 @@
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "asan",
|
||||
"hidden": true,
|
||||
"cacheVariables": {
|
||||
"ENABLE_ASAN": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
"name": "linux-default",
|
||||
"displayName": "Linux (default)",
|
||||
"generator": "Ninja",
|
||||
"binaryDir": "${sourceDir}/build/${presetName}",
|
||||
"cacheVariables": {
|
||||
"BUILD_SHARED_LIBS": {
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
},
|
||||
"CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install"
|
||||
},
|
||||
"vendor": {
|
||||
@@ -67,6 +93,15 @@
|
||||
"linux-default"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "linux-default-debug-asan",
|
||||
"displayName": "Linux (default) Debug ASan",
|
||||
"inherits": [
|
||||
"debug",
|
||||
"linux-default",
|
||||
"asan"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "linux-default-relwithdebinfo",
|
||||
"displayName": "Linux (default) RelWithDebInfo",
|
||||
@@ -94,6 +129,15 @@
|
||||
"linux-clang"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "linux-clang-debug-asan",
|
||||
"displayName": "Linux (Clang) Debug ASan",
|
||||
"inherits": [
|
||||
"debug",
|
||||
"linux-clang",
|
||||
"asan"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "linux-clang-relwithdebinfo",
|
||||
"displayName": "Linux (Clang) RelWithDebInfo",
|
||||
@@ -132,6 +176,15 @@
|
||||
"windows-msvc"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "windows-msvc-debug-asan",
|
||||
"displayName": "Windows (MSVC) Debug ASan",
|
||||
"inherits": [
|
||||
"debug",
|
||||
"windows-msvc",
|
||||
"asan"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "windows-msvc-relwithdebinfo",
|
||||
"displayName": "Windows (MSVC) RelWithDebInfo",
|
||||
@@ -201,6 +254,10 @@
|
||||
"generator": "Ninja",
|
||||
"binaryDir": "${sourceDir}/build/${presetName}",
|
||||
"cacheVariables": {
|
||||
"BUILD_SHARED_LIBS": {
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
},
|
||||
"CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install"
|
||||
},
|
||||
"vendor": {
|
||||
@@ -219,6 +276,15 @@
|
||||
"macos-default"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "macos-default-debug-asan",
|
||||
"displayName": "macOS (default) Debug ASan",
|
||||
"inherits": [
|
||||
"debug",
|
||||
"macos-default",
|
||||
"asan"
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "macos-default-relwithdebinfo",
|
||||
"displayName": "macOS (default) RelWithDebInfo",
|
||||
@@ -284,24 +350,21 @@
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
},
|
||||
"ENABLE_ARC": {
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
},
|
||||
"Rust_CARGO_TARGET": "aarch64-apple-tvos",
|
||||
"Rust_TOOLCHAIN": "nightly",
|
||||
"BUILD_SHARED_LIBS": {
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
},
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_BZip2": {
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_PkgConfig": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
},
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_LibLZMA": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
},
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_zstd": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
}
|
||||
"CMAKE_IGNORE_PREFIX_PATH": "/opt/homebrew"
|
||||
},
|
||||
"vendor": {
|
||||
"microsoft.com/VisualStudioSettings/CMake/1.0": {
|
||||
@@ -327,8 +390,14 @@
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
},
|
||||
"AURORA_SDL3_VERSION": "3.4.8",
|
||||
"AURORA_SDL3_REF": "refs/tags/release-3.4.8"
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_PkgConfig": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
},
|
||||
"CMAKE_DISABLE_FIND_PACKAGE_zstd": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
}
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -356,7 +425,8 @@
|
||||
"hidden": true,
|
||||
"inherits": [
|
||||
"android-base",
|
||||
"ci"
|
||||
"ci",
|
||||
"release"
|
||||
],
|
||||
"cacheVariables": {
|
||||
"DUSK_ENABLE_SENTRY_NATIVE": {
|
||||
@@ -384,7 +454,8 @@
|
||||
"ci"
|
||||
],
|
||||
"cacheVariables": {
|
||||
"AURORA_SDL3_PROVIDER": "vendor"
|
||||
"AURORA_SDL3_PROVIDER": "vendor",
|
||||
"CMAKE_LINKER_TYPE": "MOLD"
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -413,12 +484,8 @@
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
},
|
||||
"CMAKE_OSX_DEPLOYMENT_TARGET": "11.0",
|
||||
"CMAKE_IGNORE_PREFIX_PATH": "/opt/homebrew",
|
||||
"BUILD_SHARED_LIBS": {
|
||||
"type": "BOOL",
|
||||
"value": false
|
||||
}
|
||||
"CMAKE_OSX_DEPLOYMENT_TARGET": "12.0",
|
||||
"CMAKE_IGNORE_PREFIX_PATH": "/opt/homebrew"
|
||||
}
|
||||
},
|
||||
{
|
||||
@@ -508,6 +575,12 @@
|
||||
"description": "Linux (default) debug build",
|
||||
"displayName": "Linux (default) Debug"
|
||||
},
|
||||
{
|
||||
"name": "linux-default-debug-asan",
|
||||
"configurePreset": "linux-default-debug-asan",
|
||||
"description": "Linux (default) debug build with AddressSanitizer",
|
||||
"displayName": "Linux (default) Debug ASan"
|
||||
},
|
||||
{
|
||||
"name": "linux-default-relwithdebinfo",
|
||||
"configurePreset": "linux-default-relwithdebinfo",
|
||||
@@ -520,6 +593,12 @@
|
||||
"description": "Linux (Clang) debug build",
|
||||
"displayName": "Linux (Clang) Debug"
|
||||
},
|
||||
{
|
||||
"name": "linux-clang-debug-asan",
|
||||
"configurePreset": "linux-clang-debug-asan",
|
||||
"description": "Linux (Clang) debug build with AddressSanitizer",
|
||||
"displayName": "Linux (Clang) Debug ASan"
|
||||
},
|
||||
{
|
||||
"name": "linux-clang-relwithdebinfo",
|
||||
"configurePreset": "linux-clang-relwithdebinfo",
|
||||
@@ -532,6 +611,12 @@
|
||||
"description": "macOS debug build",
|
||||
"displayName": "macOS Debug"
|
||||
},
|
||||
{
|
||||
"name": "macos-default-debug-asan",
|
||||
"configurePreset": "macos-default-debug-asan",
|
||||
"description": "macOS debug build with AddressSanitizer",
|
||||
"displayName": "macOS Debug ASan"
|
||||
},
|
||||
{
|
||||
"name": "macos-default-relwithdebinfo",
|
||||
"configurePreset": "macos-default-relwithdebinfo",
|
||||
@@ -589,6 +674,12 @@
|
||||
"description": "Windows (MSVC) debug build",
|
||||
"displayName": "Windows (MSVC) Debug"
|
||||
},
|
||||
{
|
||||
"name": "windows-msvc-debug-asan",
|
||||
"configurePreset": "windows-msvc-debug-asan",
|
||||
"description": "Windows (MSVC) debug build with AddressSanitizer",
|
||||
"displayName": "Windows (MSVC) Debug ASan"
|
||||
},
|
||||
{
|
||||
"name": "windows-msvc-relwithdebinfo",
|
||||
"configurePreset": "windows-msvc-relwithdebinfo",
|
||||
|
||||
@@ -180,6 +180,7 @@ cmake --build --preset macos-default-relwithdebinfo
|
||||
Alternate presets available:
|
||||
|
||||
* `macos-default-debug`: Clang, Debug
|
||||
* `macos-default-debug-asan`: Clang, Debug, AddressSanitizer
|
||||
|
||||
**ninja (Linux)**
|
||||
|
||||
@@ -191,8 +192,10 @@ cmake --build --preset linux-default-relwithdebinfo
|
||||
Alternate presets available:
|
||||
|
||||
* `linux-default-debug`: GCC, Debug
|
||||
* `linux-default-debug-asan`: GCC, Debug, AddressSanitizer
|
||||
* `linux-clang-relwithdebinfo`: Clang, RelWithDebInfo
|
||||
* `linux-clang-debug`: Clang, Debug
|
||||
* `linux-clang-debug-asan`: Clang, Debug, AddressSanitizer
|
||||
|
||||
**ninja (Windows)**
|
||||
|
||||
@@ -204,6 +207,7 @@ cmake --build --preset windows-msvc-relwithdebinfo
|
||||
Alternate presets available:
|
||||
|
||||
* `windows-msvc-debug`: MSVC, Debug
|
||||
* `windows-msvc-debug-asan`: MSVC, Debug, AddressSanitizer
|
||||
* `windows-clang-relwithdebinfo`: Clang-cl, RelWithDebInfo
|
||||
* `windows-clang-debug`: Clang-cl, Debug
|
||||
|
||||
|
||||
Vendored
+1
-1
Submodule extern/aurora updated: f00825d9f5...cc9aa81ce7
+3
-12
@@ -246,18 +246,6 @@ set(DOLZEL_FILES
|
||||
if(DEBUG)
|
||||
list(APPEND DOLZEL_FILES src/d/d_event_debug.cpp)
|
||||
endif(DEBUG)
|
||||
if (DUSK_TPHD)
|
||||
list(APPEND DOLZEL_FILES
|
||||
src/dusk/tphd/TphdPack.hpp
|
||||
src/dusk/tphd/TphdPack.cpp
|
||||
src/dusk/tphd/GtxParser.hpp
|
||||
src/dusk/tphd/GtxParser.cpp
|
||||
src/dusk/tphd/AddrLib.hpp
|
||||
src/dusk/tphd/AddrLib.cpp
|
||||
src/dusk/tphd/HdAssetLayer.hpp
|
||||
src/dusk/tphd/HdAssetLayer.cpp
|
||||
)
|
||||
endif(DUSK_TPHD)
|
||||
|
||||
set(Z2AUDIOLIB_FILES
|
||||
src/Z2AudioLib/Z2Calc.cpp
|
||||
@@ -1444,6 +1432,7 @@ set(DUSK_FILES
|
||||
src/dusk/game_clock.cpp
|
||||
src/dusk/globals.cpp
|
||||
src/dusk/gyro.cpp
|
||||
src/dusk/mouse.cpp
|
||||
src/dusk/gamepad_color.cpp
|
||||
src/dusk/autosave.cpp
|
||||
src/dusk/http/http.hpp
|
||||
@@ -1454,6 +1443,8 @@ set(DUSK_FILES
|
||||
src/dusk/speedrun.cpp
|
||||
src/dusk/string.cpp
|
||||
src/dusk/stubs.cpp
|
||||
include/dusk/texture_replacements.hpp
|
||||
src/dusk/texture_replacements.cpp
|
||||
src/dusk/update_check.cpp
|
||||
src/dusk/update_check.hpp
|
||||
#src/dusk/m_Do_ext_dusk.cpp
|
||||
|
||||
@@ -0,0 +1,32 @@
|
||||
From f69d29614644f9963f5cb3f828b58575d60a1c5a Mon Sep 17 00:00:00 2001
|
||||
From: Joshua Trees <gh@jtrees.io>
|
||||
Date: Thu, 4 Jun 2026 01:04:04 +0100
|
||||
Subject: [PATCH] fix cmake paths
|
||||
|
||||
---
|
||||
cmake/nodConfig.cmake.in | 6 +++---
|
||||
1 file changed, 3 insertions(+), 3 deletions(-)
|
||||
|
||||
diff --git a/cmake/nodConfig.cmake.in b/cmake/nodConfig.cmake.in
|
||||
index 0969382..2a24a88 100644
|
||||
--- a/cmake/nodConfig.cmake.in
|
||||
+++ b/cmake/nodConfig.cmake.in
|
||||
@@ -1,12 +1,12 @@
|
||||
@PACKAGE_INIT@
|
||||
|
||||
-set(_nod_libdir "${PACKAGE_PREFIX_DIR}/@CMAKE_INSTALL_LIBDIR@")
|
||||
-set(_nod_incdir "${PACKAGE_PREFIX_DIR}/@CMAKE_INSTALL_INCLUDEDIR@")
|
||||
+set(_nod_libdir "@CMAKE_INSTALL_FULL_LIBDIR@")
|
||||
+set(_nod_incdir "@CMAKE_INSTALL_FULL_INCLUDEDIR@")
|
||||
|
||||
if (NOT TARGET nod::nod_shared AND NOT TARGET nod::nod_static)
|
||||
# Shared library
|
||||
if (WIN32)
|
||||
- set(_nod_dll "${PACKAGE_PREFIX_DIR}/@CMAKE_INSTALL_BINDIR@/${CMAKE_SHARED_LIBRARY_PREFIX}nod${CMAKE_SHARED_LIBRARY_SUFFIX}")
|
||||
+ set(_nod_dll "@CMAKE_INSTALL_FULL_BINDIR@/${CMAKE_SHARED_LIBRARY_PREFIX}nod${CMAKE_SHARED_LIBRARY_SUFFIX}")
|
||||
set(_nod_implib "${_nod_libdir}/${CMAKE_IMPORT_LIBRARY_PREFIX}nod${CMAKE_IMPORT_LIBRARY_SUFFIX}")
|
||||
if (EXISTS "${_nod_dll}")
|
||||
add_library(nod::nod_shared SHARED IMPORTED)
|
||||
--
|
||||
2.53.0
|
||||
|
||||
@@ -57,12 +57,22 @@
|
||||
inherit (pkgs.stdenv.hostPlatform) isDarwin;
|
||||
hasNodPrebuilt = nodPrebuiltInfo ? ${system};
|
||||
|
||||
aurora = pkgs.fetchFromGitHub {
|
||||
owner = "encounter";
|
||||
repo = "aurora";
|
||||
rev = "10006618ee493f248b8597e4dfa1d2871d76a1d9";
|
||||
hash = "sha256-lY2xuVyB7aPJ9+2wwLRB3F5U/BuPSxdSpegdG+qNd9o=";
|
||||
};
|
||||
aurora = builtins.pathExists "${self}/extern/aurora/CMakeLists.txt";
|
||||
needSubmodules = ''
|
||||
dusklight: The aurora submodule is not vendored. Add submodules=1 to build.
|
||||
|
||||
As a flake input:
|
||||
|
||||
dusklight.url = "git+https://github.com/TwilitRealm/dusklight?ref=main&submodules=1";
|
||||
|
||||
nix command:
|
||||
|
||||
nix run 'git+https://github.com/TwilitRealm/dusklight?submodules=1'
|
||||
|
||||
Local checkout:
|
||||
|
||||
nix run '.?submodules=1#dusklight'
|
||||
'';
|
||||
|
||||
dawn = pkgs.fetchzip {
|
||||
url = "https://github.com/encounter/dawn-build/releases/download/${dawnVersion}/dawn-${dawnInfo.${system}.triple}.tar.gz";
|
||||
@@ -86,6 +96,7 @@
|
||||
rev = nodVersion;
|
||||
hash = "sha256-+zrtVzjo0+X/6uMcNUn1+FaSR+jOhrcQSDNBFjw0NDs=";
|
||||
};
|
||||
patches = [ ./fix-cmake-paths.patch ];
|
||||
cargoDeps = pkgs.rustPlatform.importCargoLock {
|
||||
lockFile = "${finalAttrs.src}/Cargo.lock";
|
||||
};
|
||||
@@ -153,119 +164,120 @@
|
||||
};
|
||||
};
|
||||
|
||||
dusklight = pkgs.stdenv.mkDerivation {
|
||||
pname = "dusklight";
|
||||
version = versionSuffix;
|
||||
src = ./.;
|
||||
dusklight =
|
||||
if !aurora then
|
||||
throw needSubmodules
|
||||
else
|
||||
pkgs.stdenv.mkDerivation {
|
||||
pname = "dusklight";
|
||||
version = versionSuffix;
|
||||
src = ./.;
|
||||
|
||||
postUnpack = ''
|
||||
chmod -R u+w "$sourceRoot"
|
||||
rm -rf "$sourceRoot/extern/aurora"
|
||||
mkdir -p "$sourceRoot/extern"
|
||||
cp -r ${aurora} "$sourceRoot/extern/aurora"
|
||||
chmod -R u+w "$sourceRoot/extern/aurora"
|
||||
substituteInPlace "$sourceRoot/extern/aurora/CMakeLists.txt" \
|
||||
--replace-warn "add_subdirectory(tests)" ""
|
||||
'';
|
||||
|
||||
nativeBuildInputs = [
|
||||
pkgs.cmake
|
||||
pkgs.ninja
|
||||
pkgs.pkg-config
|
||||
pkgs.python3
|
||||
pkgs.python3Packages.markupsafe
|
||||
]
|
||||
++ lib.optionals (!isDarwin) [ pkgs.autoPatchelfHook ];
|
||||
|
||||
buildInputs = [
|
||||
pkgs.sdl3
|
||||
pkgs.freetype
|
||||
pkgs.zstd
|
||||
pkgs.cxxopts
|
||||
pkgs.nlohmann_json
|
||||
pkgs.xxHash
|
||||
pkgs.abseil-cpp
|
||||
pkgs.zlib
|
||||
pkgs.libpng
|
||||
pkgs.libjpeg_turbo
|
||||
pkgs.curl
|
||||
pkgs.openssl
|
||||
]
|
||||
++ lib.optionals isDarwin [
|
||||
pkgs.apple-sdk_15
|
||||
pkgs.libiconv
|
||||
]
|
||||
++ lib.optionals (!isDarwin) [
|
||||
pkgs.libGL
|
||||
pkgs.libGLU
|
||||
pkgs.libglvnd
|
||||
pkgs.vulkan-loader
|
||||
pkgs.libX11
|
||||
pkgs.libxcb
|
||||
pkgs.libXcursor
|
||||
pkgs.libxi
|
||||
pkgs.libxrandr
|
||||
pkgs.libxscrnsaver
|
||||
pkgs.libxtst
|
||||
pkgs.libxinerama
|
||||
pkgs.libxkbcommon
|
||||
pkgs.wayland
|
||||
pkgs.libdecor
|
||||
pkgs.alsa-lib
|
||||
pkgs.libpulseaudio
|
||||
pkgs.pipewire
|
||||
pkgs.dbus
|
||||
pkgs.udev
|
||||
pkgs.libusb1
|
||||
pkgs.libunwind
|
||||
pkgs.gtk3
|
||||
];
|
||||
|
||||
cmakeBuildType = "RelWithDebInfo";
|
||||
ninjaFlags = [ "dusklight" ];
|
||||
|
||||
cmakeFlags = [
|
||||
"-DDUSK_VERSION_OVERRIDE=${versionSuffix}"
|
||||
"-DFETCHCONTENT_FULLY_DISCONNECTED=ON"
|
||||
"-DAURORA_DAWN_PROVIDER=package"
|
||||
"-DAURORA_DAWN_LINKAGE=static"
|
||||
"-DAURORA_NOD_PROVIDER=package"
|
||||
"-DAURORA_NOD_LINKAGE=static"
|
||||
"-DAURORA_SDL3_PROVIDER=system"
|
||||
]
|
||||
++ lib.mapAttrsToList (key: src: "-DFETCHCONTENT_SOURCE_DIR_${key}=${src}") fetchContentDirs;
|
||||
|
||||
installPhase =
|
||||
if isDarwin then
|
||||
''
|
||||
runHook preInstall
|
||||
mkdir -p "$out/Applications"
|
||||
cp -r Dusklight.app "$out/Applications/Dusklight.app"
|
||||
runHook postInstall
|
||||
''
|
||||
else
|
||||
''
|
||||
runHook preInstall
|
||||
install -Dm755 dusklight "$out/bin/dusklight"
|
||||
cp -r "$src/res" "$out/bin/res"
|
||||
install -Dm644 "$src/platforms/freedesktop/dev.twilitrealm.dusk.desktop" \
|
||||
"$out/share/applications/dev.twilitrealm.dusk.desktop"
|
||||
for size in 16 32 48 64 128 256 512 1024; do
|
||||
install -Dm644 "$src/platforms/freedesktop/''${size}x''${size}/apps/dev.twilitrealm.dusk.png" \
|
||||
"$out/share/icons/hicolor/''${size}x''${size}/apps/dev.twilitrealm.dusk.png"
|
||||
done
|
||||
runHook postInstall
|
||||
postUnpack = ''
|
||||
chmod -R u+w "$sourceRoot"
|
||||
substituteInPlace "$sourceRoot/extern/aurora/CMakeLists.txt" \
|
||||
--replace-warn "add_subdirectory(tests)" ""
|
||||
'';
|
||||
|
||||
dontStrip = true;
|
||||
nativeBuildInputs = [
|
||||
pkgs.cmake
|
||||
pkgs.ninja
|
||||
pkgs.pkg-config
|
||||
pkgs.python3
|
||||
pkgs.python3Packages.markupsafe
|
||||
]
|
||||
++ lib.optionals (!isDarwin) [ pkgs.autoPatchelfHook ];
|
||||
|
||||
meta = {
|
||||
description = "Dusklight — native PC port of the Twilight Princess decompilation";
|
||||
homepage = "https://github.com/zeldaret/tp";
|
||||
platforms = supportedSystems;
|
||||
mainProgram = "dusklight";
|
||||
};
|
||||
};
|
||||
buildInputs = [
|
||||
pkgs.sdl3
|
||||
pkgs.freetype
|
||||
pkgs.zstd
|
||||
pkgs.cxxopts
|
||||
pkgs.nlohmann_json
|
||||
pkgs.xxHash
|
||||
pkgs.abseil-cpp
|
||||
pkgs.zlib
|
||||
pkgs.libpng
|
||||
pkgs.libjpeg_turbo
|
||||
pkgs.curl
|
||||
pkgs.openssl
|
||||
]
|
||||
++ lib.optionals isDarwin [
|
||||
pkgs.apple-sdk_15
|
||||
pkgs.libiconv
|
||||
]
|
||||
++ lib.optionals (!isDarwin) [
|
||||
pkgs.libGL
|
||||
pkgs.libGLU
|
||||
pkgs.libglvnd
|
||||
pkgs.vulkan-loader
|
||||
pkgs.libX11
|
||||
pkgs.libxcb
|
||||
pkgs.libXcursor
|
||||
pkgs.libxi
|
||||
pkgs.libxrandr
|
||||
pkgs.libxscrnsaver
|
||||
pkgs.libxtst
|
||||
pkgs.libxinerama
|
||||
pkgs.libxkbcommon
|
||||
pkgs.wayland
|
||||
pkgs.libdecor
|
||||
pkgs.alsa-lib
|
||||
pkgs.libpulseaudio
|
||||
pkgs.pipewire
|
||||
pkgs.dbus
|
||||
pkgs.udev
|
||||
pkgs.libusb1
|
||||
pkgs.libunwind
|
||||
pkgs.gtk3
|
||||
nod
|
||||
];
|
||||
|
||||
cmakeBuildType = "RelWithDebInfo";
|
||||
ninjaFlags = [ "dusklight" ];
|
||||
|
||||
cmakeFlags = [
|
||||
"-DDUSK_VERSION_OVERRIDE=${versionSuffix}"
|
||||
"-DFETCHCONTENT_FULLY_DISCONNECTED=ON"
|
||||
"-DAURORA_DAWN_PROVIDER=package"
|
||||
"-DAURORA_DAWN_LINKAGE=static"
|
||||
"-DAURORA_NOD_PROVIDER=system"
|
||||
"-DAURORA_SDL3_PROVIDER=system"
|
||||
"-DBUILD_SHARED_LIBS=OFF"
|
||||
]
|
||||
++ lib.mapAttrsToList (key: src: "-DFETCHCONTENT_SOURCE_DIR_${key}=${src}") fetchContentDirs;
|
||||
|
||||
installPhase =
|
||||
if isDarwin then
|
||||
''
|
||||
runHook preInstall
|
||||
mkdir -p "$out/Applications"
|
||||
cp -r Dusklight.app "$out/Applications/Dusklight.app"
|
||||
runHook postInstall
|
||||
''
|
||||
else
|
||||
''
|
||||
runHook preInstall
|
||||
install -Dm755 dusklight "$out/bin/dusklight"
|
||||
cp -r "$src/res" "$out/bin/res"
|
||||
install -Dm644 "$src/platforms/freedesktop/dev.twilitrealm.dusk.desktop" \
|
||||
"$out/share/applications/dev.twilitrealm.dusk.desktop"
|
||||
for size in 16 32 48 64 128 256 512 1024; do
|
||||
install -Dm644 "$src/platforms/freedesktop/''${size}x''${size}/apps/dev.twilitrealm.dusk.png" \
|
||||
"$out/share/icons/hicolor/''${size}x''${size}/apps/dev.twilitrealm.dusk.png"
|
||||
done
|
||||
runHook postInstall
|
||||
'';
|
||||
|
||||
dontStrip = true;
|
||||
|
||||
meta = {
|
||||
description = "Dusklight — native PC port of the Twilight Princess decompilation";
|
||||
homepage = "https://github.com/zeldaret/tp";
|
||||
platforms = supportedSystems;
|
||||
mainProgram = "dusklight";
|
||||
};
|
||||
};
|
||||
|
||||
# Tooling common to every supported host (Linux and macOS).
|
||||
commonDevTools = [
|
||||
|
||||
@@ -88,6 +88,10 @@ public:
|
||||
/* 0x02C */ cXyz field_0x2c;
|
||||
/* 0x038 */ cXyz field_0x38[60];
|
||||
/* 0x308 */ cXyz field_0x308[60];
|
||||
#if TARGET_PC
|
||||
TGXTexObj mBlurTexObj;
|
||||
ResTIMG* mpCachedBlurTex = nullptr;
|
||||
#endif
|
||||
}; // Size = 0x5D8
|
||||
|
||||
class dAlink_bottleWaterPcallBack_c : public JPAParticleCallBack {
|
||||
@@ -4551,7 +4555,7 @@ public:
|
||||
#if TARGET_PC
|
||||
void handleWolfHowl();
|
||||
void handleQuickTransform();
|
||||
bool checkGyroAimContext();
|
||||
bool checkAimContext();
|
||||
|
||||
void onIronBallChainInterpCallback();
|
||||
|
||||
@@ -4564,6 +4568,18 @@ public:
|
||||
cXyz mIBChainInterpCurrHandRoot;
|
||||
bool mIBChainInterpPrevValid;
|
||||
bool mIBChainInterpCurrValid;
|
||||
|
||||
cXyz mHsChainInterpPrevTop;
|
||||
cXyz mHsChainInterpCurrTop;
|
||||
cXyz mHsChainInterpPrevRoot;
|
||||
cXyz mHsChainInterpCurrRoot;
|
||||
cXyz mHsChainInterpPrevSubRoot;
|
||||
cXyz mHsChainInterpCurrSubRoot;
|
||||
cXyz mHsChainInterpPrevSubTop;
|
||||
cXyz mHsChainInterpCurrSubTop;
|
||||
bool mHsChainInterpPrevValid;
|
||||
bool mHsChainInterpCurrValid;
|
||||
|
||||
bool mIsRollstab = false;
|
||||
#endif
|
||||
}; // Size: 0x385C
|
||||
|
||||
@@ -299,8 +299,13 @@ public:
|
||||
/* 0x168C */ u8 field_0x168c;
|
||||
/* 0x168D */ u8 field_0x168d;
|
||||
/* 0x168E */ u8 HIOInit;
|
||||
|
||||
#if TARGET_PC
|
||||
cXyz mLineInterpPrev[MG_ROD_LURE_LINE_LEN];
|
||||
cXyz mLineInterpCurr[MG_ROD_LURE_LINE_LEN];
|
||||
bool mLineInterpPrevValid;
|
||||
bool mLineInterpCurrValid;
|
||||
#endif
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(dmg_rod_class) == 0x1690);
|
||||
|
||||
#endif /* D_A_MG_ROD_H */
|
||||
|
||||
@@ -66,9 +66,18 @@ public:
|
||||
/* 0x2CA7 */ s8 hide_lock;
|
||||
/* 0x2CA8 */ cXyz field_0x2ca8;
|
||||
/* 0x2CB4 */ u8 field_0x2cb4;
|
||||
|
||||
#if TARGET_PC
|
||||
Mtx mChainInterpPrev[6][16];
|
||||
Mtx mChainInterpCurr[6][16];
|
||||
bool mChainInterpPrevValid;
|
||||
bool mChainInterpCurrValid;
|
||||
#endif
|
||||
};
|
||||
|
||||
#if !TARGET_PC
|
||||
STATIC_ASSERT(sizeof(obj_keyhole_class) == 0x2CB8);
|
||||
#endif
|
||||
|
||||
class daObj_Keyhole_HIO_c : public JORReflexible {
|
||||
public:
|
||||
|
||||
@@ -50,6 +50,10 @@ public:
|
||||
/* 0x14 */ Mtx mProjMtx;
|
||||
/* 0x44 */ ResTIMG* mpImg;
|
||||
/* 0x48 */ u8* mpData;
|
||||
#if TARGET_PC
|
||||
TGXTexObj mTexObj;
|
||||
ResTIMG* mpCachedImg = nullptr;
|
||||
#endif
|
||||
};
|
||||
|
||||
class daPy_boomerangMove_c {
|
||||
|
||||
@@ -1037,6 +1037,7 @@ public:
|
||||
bool test1Camera(s32);
|
||||
bool test2Camera(s32);
|
||||
#if TARGET_PC
|
||||
static bool canUseFreeCam();
|
||||
bool freeCamera();
|
||||
bool executeDebugFlyCam();
|
||||
void deactivateDebugFlyCam();
|
||||
|
||||
@@ -198,6 +198,7 @@ struct HOUSI_EFF {
|
||||
/* 0x4C */ u16 field_0x4c;
|
||||
}; // Size: 0x50
|
||||
|
||||
// Housi is the rising square particles in Twilight
|
||||
class dKankyo_housi_Packet : public J3DPacket {
|
||||
public:
|
||||
virtual void draw();
|
||||
@@ -208,7 +209,7 @@ public:
|
||||
/* 0x0020 */ HOUSI_EFF mHousiEff[300];
|
||||
/* 0x5DE0 */ u8 field_0x5de0[8];
|
||||
/* 0x5DE8 */ f32 field_0x5de8;
|
||||
/* 0x5DEC */ s16 field_0x5dec;
|
||||
/* 0x5DEC */ s16 mHousiCount;
|
||||
}; // Size: 0x5DF0
|
||||
|
||||
struct CLOUD_EFF {
|
||||
|
||||
@@ -7,12 +7,16 @@
|
||||
#include <dolphin/gx/GXExtra.h>
|
||||
#include "tracy/Tracy.hpp"
|
||||
|
||||
#if DUSK_GFX_DEBUG_GROUPS
|
||||
#define GX_DEBUG_GROUP(name, ...) \
|
||||
do { \
|
||||
GXPushDebugGroup(#name); \
|
||||
name(__VA_ARGS__); \
|
||||
GXPopDebugGroup(); \
|
||||
} while (0)
|
||||
#else
|
||||
#define GX_DEBUG_GROUP(name, ...) name(__VA_ARGS__)
|
||||
#endif
|
||||
|
||||
#ifdef TARGET_PC
|
||||
class GXTexObjRAII : public GXTexObj {
|
||||
@@ -39,16 +43,37 @@ public:
|
||||
static_assert(sizeof(GXTexObjRAII) == sizeof(GXTexObj),
|
||||
"GXTexObjRAII should have the same size as GXTexObj");
|
||||
typedef GXTexObjRAII TGXTexObj;
|
||||
|
||||
class GXTlutObjRAII : public GXTlutObj {
|
||||
public:
|
||||
GXTlutObjRAII() : GXTlutObj() {}
|
||||
~GXTlutObjRAII() { GXDestroyTlutObj(this); }
|
||||
|
||||
void reset() { GXDestroyTlutObj(this); }
|
||||
|
||||
GXTlutObjRAII(const GXTlutObjRAII&) = delete;
|
||||
GXTlutObjRAII& operator=(const GXTlutObjRAII&) = delete;
|
||||
GXTlutObjRAII(GXTlutObjRAII&&) = delete;
|
||||
GXTlutObjRAII& operator=(GXTlutObjRAII&&) = delete;
|
||||
};
|
||||
static_assert(sizeof(GXTlutObjRAII) == sizeof(GXTlutObj),
|
||||
"GXTlutObjRAII should have the same size as GXTlutObj");
|
||||
typedef GXTlutObjRAII TGXTlutObj;
|
||||
#else
|
||||
typedef GXTexObj TGXTexObj;
|
||||
typedef GXTlutObj TGXTlutObj;
|
||||
#endif
|
||||
|
||||
struct GXScopedDebugGroup {
|
||||
explicit GXScopedDebugGroup(const char* text) {
|
||||
#if DUSK_GFX_DEBUG_GROUPS
|
||||
GXPushDebugGroup(text);
|
||||
#endif
|
||||
}
|
||||
~GXScopedDebugGroup() {
|
||||
#if DUSK_GFX_DEBUG_GROUPS
|
||||
GXPopDebugGroup();
|
||||
#endif
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
+1
-4
@@ -1,5 +1,4 @@
|
||||
#ifndef DUSK_GYRO_H
|
||||
#define DUSK_GYRO_H
|
||||
#pragma once
|
||||
|
||||
namespace dusk::gyro {
|
||||
void read(float dt);
|
||||
@@ -14,5 +13,3 @@ bool get_sensor_keep_alive();
|
||||
void set_sensor_keep_alive(bool value);
|
||||
bool rollgoal_gyro_enabled();
|
||||
} // namespace dusk::gyro
|
||||
|
||||
#endif
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
#pragma once
|
||||
|
||||
#include <SDL3/SDL_events.h>
|
||||
|
||||
namespace dusk::mouse {
|
||||
void read();
|
||||
void getAimDeltas(float& out_yaw, float& out_pitch);
|
||||
void getCameraDeltas(float& out_yaw, float& out_pitch);
|
||||
void handle_event(const SDL_Event& event) noexcept;
|
||||
void onFocusLost();
|
||||
void onFocusGained();
|
||||
} // namespace dusk::mouse
|
||||
+22
-8
@@ -57,6 +57,14 @@ enum class MenuScaling : u8 {
|
||||
Dusklight = 2,
|
||||
};
|
||||
|
||||
enum class MagicArmorMode : u8 {
|
||||
NORMAL = 0,
|
||||
ON_DAMAGE = 1,
|
||||
DOUBLE_DEFENSE = 2,
|
||||
INVINCIBLE = 3,
|
||||
COSMETIC = 4,
|
||||
};
|
||||
|
||||
namespace config {
|
||||
template <>
|
||||
struct ConfigEnumRange<BloomMode> {
|
||||
@@ -105,6 +113,12 @@ struct ConfigEnumRange<MenuScaling> {
|
||||
static constexpr auto min = MenuScaling::GameCube;
|
||||
static constexpr auto max = MenuScaling::Dusklight;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct ConfigEnumRange<MagicArmorMode> {
|
||||
static constexpr auto min = MagicArmorMode::NORMAL;
|
||||
static constexpr auto max = MagicArmorMode::COSMETIC;
|
||||
};
|
||||
} // namespace config
|
||||
|
||||
// Persistent user settings
|
||||
@@ -153,6 +167,7 @@ struct UserSettings {
|
||||
ConfigVar<bool> noMissClimbing;
|
||||
ConfigVar<bool> fastTears;
|
||||
ConfigVar<bool> no2ndFishForCat;
|
||||
ConfigVar<bool> buttonFishing;
|
||||
ConfigVar<bool> instantSaves;
|
||||
ConfigVar<bool> instantText;
|
||||
ConfigVar<bool> sunsSong;
|
||||
@@ -162,6 +177,7 @@ struct UserSettings {
|
||||
// Preferences
|
||||
ConfigVar<bool> enableMirrorMode;
|
||||
ConfigVar<bool> minimalHUD;
|
||||
ConfigVar<float> hudScale;
|
||||
ConfigVar<bool> pauseOnFocusLost;
|
||||
ConfigVar<bool> enableLinkDollRotation;
|
||||
ConfigVar<bool> enableAchievementToasts;
|
||||
@@ -187,7 +203,6 @@ struct UserSettings {
|
||||
ConfigVar<bool> midnasLamentNonStop;
|
||||
|
||||
// Input
|
||||
ConfigVar<GyroMode> gyroMode;
|
||||
ConfigVar<bool> enableGyroAim;
|
||||
ConfigVar<bool> enableGyroRollgoal;
|
||||
ConfigVar<float> gyroSensitivityX;
|
||||
@@ -197,6 +212,11 @@ struct UserSettings {
|
||||
ConfigVar<float> gyroDeadband;
|
||||
ConfigVar<bool> gyroInvertPitch;
|
||||
ConfigVar<bool> gyroInvertYaw;
|
||||
ConfigVar<bool> enableMouseCamera;
|
||||
ConfigVar<bool> enableMouseAim;
|
||||
ConfigVar<float> mouseAimSensitivity;
|
||||
ConfigVar<float> mouseCameraSensitivity;
|
||||
ConfigVar<bool> invertMouseY;
|
||||
ConfigVar<bool> freeCamera;
|
||||
ConfigVar<bool> invertCameraXAxis;
|
||||
ConfigVar<bool> invertCameraYAxis;
|
||||
@@ -228,9 +248,8 @@ struct UserSettings {
|
||||
ConfigVar<bool> canTransformAnywhere;
|
||||
ConfigVar<bool> fastRoll;
|
||||
ConfigVar<bool> fastSpinner;
|
||||
ConfigVar<bool> freeMagicArmor;
|
||||
ConfigVar<MagicArmorMode> armorRupeeDrain;
|
||||
ConfigVar<bool> invincibleEnemies;
|
||||
ConfigVar<bool> transformWithoutShadowCrystal;
|
||||
|
||||
// Technical
|
||||
ConfigVar<bool> restoreWiiGlitches;
|
||||
@@ -252,9 +271,6 @@ struct UserSettings {
|
||||
struct {
|
||||
ConfigVar<std::string> isoPath;
|
||||
ConfigVar<DiscVerificationState> isoVerification;
|
||||
#if DUSK_TPHD
|
||||
ConfigVar<std::string> hdContentPath;
|
||||
#endif
|
||||
ConfigVar<std::string> graphicsBackend;
|
||||
ConfigVar<bool> skipPreLaunchUI;
|
||||
ConfigVar<bool> showPipelineCompilation;
|
||||
@@ -275,8 +291,6 @@ struct UserSettings {
|
||||
|
||||
UserSettings& getSettings();
|
||||
|
||||
bool tphd_active();
|
||||
|
||||
void registerSettings();
|
||||
|
||||
// Transient settings
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
#ifndef DUSK_TEXTURE_REPLACEMENTS_HPP
|
||||
#define DUSK_TEXTURE_REPLACEMENTS_HPP
|
||||
|
||||
namespace dusk::texture_replacements {
|
||||
|
||||
void reload();
|
||||
void set_enabled(bool enabled);
|
||||
void shutdown();
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -44,7 +44,7 @@ struct mDoLib_clipper {
|
||||
|
||||
void mDoLib_project(Vec* src, Vec* dst);
|
||||
u32 mDoLib_setResTimgObj(ResTIMG const* res, TGXTexObj* o_texObj, u32 tlut_name,
|
||||
GXTlutObj* o_tlutObj);
|
||||
TGXTlutObj* o_tlutObj);
|
||||
void mDoLib_pos2camera(Vec* src, Vec* dst);
|
||||
|
||||
#if PLATFORM_WII
|
||||
|
||||
+41
-16
@@ -952,45 +952,70 @@ if(DEFINED APPLE_TARGET_TRIPLE)
|
||||
set(APPLE_TARGET_TRIPLE_FLAG "-target ${APPLE_TARGET_TRIPLE}")
|
||||
endif()
|
||||
|
||||
function(ios_toolchain_set_cached_flags variable description)
|
||||
set(clean_flags "${${variable}}")
|
||||
foreach(toolchain_flag IN LISTS ARGN)
|
||||
if(NOT "${toolchain_flag}" STREQUAL "")
|
||||
string(REPLACE "${toolchain_flag}" "" clean_flags "${clean_flags}")
|
||||
endif()
|
||||
endforeach()
|
||||
string(REGEX REPLACE "[ \t]+" " " clean_flags "${clean_flags}")
|
||||
string(STRIP "${clean_flags}" clean_flags)
|
||||
|
||||
set(final_flags "")
|
||||
foreach(toolchain_flag IN LISTS ARGN)
|
||||
if(NOT "${toolchain_flag}" STREQUAL "")
|
||||
string(APPEND final_flags " ${toolchain_flag}")
|
||||
endif()
|
||||
endforeach()
|
||||
if(NOT "${clean_flags}" STREQUAL "")
|
||||
string(APPEND final_flags " ${clean_flags}")
|
||||
endif()
|
||||
string(REGEX REPLACE "[ \t]+" " " final_flags "${final_flags}")
|
||||
string(STRIP "${final_flags}" final_flags)
|
||||
|
||||
set(${variable} "${final_flags}" CACHE INTERNAL "${description}")
|
||||
endfunction()
|
||||
|
||||
#Check if Xcode generator is used since that will handle these flags automagically
|
||||
if(CMAKE_GENERATOR MATCHES "Xcode")
|
||||
message(STATUS "Not setting any manual command-line buildflags, since Xcode is selected as the generator. Modifying the Xcode build-settings directly instead.")
|
||||
else()
|
||||
set(CMAKE_C_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${OBJC_LEGACY_VARS} ${BITCODE} ${VISIBILITY} ${CMAKE_C_FLAGS}" CACHE INTERNAL
|
||||
"Flags used by the compiler during all C build types.")
|
||||
ios_toolchain_set_cached_flags(CMAKE_C_FLAGS "Flags used by the compiler during all C build types."
|
||||
"${C_TARGET_FLAGS}" "${APPLE_TARGET_TRIPLE_FLAG}" "${SDK_NAME_VERSION_FLAGS}" "${OBJC_LEGACY_VARS}" "${BITCODE}" "${VISIBILITY}")
|
||||
set(CMAKE_C_FLAGS_DEBUG "-O0 -g ${CMAKE_C_FLAGS_DEBUG}")
|
||||
set(CMAKE_C_FLAGS_MINSIZEREL "-DNDEBUG -Os ${CMAKE_C_FLAGS_MINSIZEREL}")
|
||||
set(CMAKE_C_FLAGS_RELWITHDEBINFO "-DNDEBUG -O2 -g ${CMAKE_C_FLAGS_RELWITHDEBINFO}")
|
||||
set(CMAKE_C_FLAGS_RELEASE "-DNDEBUG -O3 ${CMAKE_C_FLAGS_RELEASE}")
|
||||
set(CMAKE_CXX_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${OBJC_LEGACY_VARS} ${BITCODE} ${VISIBILITY} ${CMAKE_CXX_FLAGS}" CACHE INTERNAL
|
||||
"Flags used by the compiler during all CXX build types.")
|
||||
ios_toolchain_set_cached_flags(CMAKE_CXX_FLAGS "Flags used by the compiler during all CXX build types."
|
||||
"${C_TARGET_FLAGS}" "${APPLE_TARGET_TRIPLE_FLAG}" "${SDK_NAME_VERSION_FLAGS}" "${OBJC_LEGACY_VARS}" "${BITCODE}" "${VISIBILITY}")
|
||||
set(CMAKE_CXX_FLAGS_DEBUG "-O0 -g ${CMAKE_CXX_FLAGS_DEBUG}")
|
||||
set(CMAKE_CXX_FLAGS_MINSIZEREL "-DNDEBUG -Os ${CMAKE_CXX_FLAGS_MINSIZEREL}")
|
||||
set(CMAKE_CXX_FLAGS_RELWITHDEBINFO "-DNDEBUG -O2 -g ${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
|
||||
set(CMAKE_CXX_FLAGS_RELEASE "-DNDEBUG -O3 ${CMAKE_CXX_FLAGS_RELEASE}")
|
||||
if(NAMED_LANGUAGE_SUPPORT_INT)
|
||||
set(CMAKE_OBJC_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${BITCODE} ${VISIBILITY} ${FOBJC_ARC} ${OBJC_VARS} ${CMAKE_OBJC_FLAGS}" CACHE INTERNAL
|
||||
"Flags used by the compiler during all OBJC build types.")
|
||||
ios_toolchain_set_cached_flags(CMAKE_OBJC_FLAGS "Flags used by the compiler during all OBJC build types."
|
||||
"${C_TARGET_FLAGS}" "${APPLE_TARGET_TRIPLE_FLAG}" "${SDK_NAME_VERSION_FLAGS}" "${BITCODE}" "${VISIBILITY}" "${FOBJC_ARC}" "${OBJC_VARS}")
|
||||
set(CMAKE_OBJC_FLAGS_DEBUG "-O0 -g ${CMAKE_OBJC_FLAGS_DEBUG}")
|
||||
set(CMAKE_OBJC_FLAGS_MINSIZEREL "-DNDEBUG -Os ${CMAKE_OBJC_FLAGS_MINSIZEREL}")
|
||||
set(CMAKE_OBJC_FLAGS_RELWITHDEBINFO "-DNDEBUG -O2 -g ${CMAKE_OBJC_FLAGS_RELWITHDEBINFO}")
|
||||
set(CMAKE_OBJC_FLAGS_RELEASE "-DNDEBUG -O3 ${CMAKE_OBJC_FLAGS_RELEASE}")
|
||||
set(CMAKE_OBJCXX_FLAGS "${C_TARGET_FLAGS} ${APPLE_TARGET_TRIPLE_FLAG} ${SDK_NAME_VERSION_FLAGS} ${BITCODE} ${VISIBILITY} ${FOBJC_ARC} ${OBJC_VARS} ${CMAKE_OBJCXX_FLAGS}" CACHE INTERNAL
|
||||
"Flags used by the compiler during all OBJCXX build types.")
|
||||
ios_toolchain_set_cached_flags(CMAKE_OBJCXX_FLAGS "Flags used by the compiler during all OBJCXX build types."
|
||||
"${C_TARGET_FLAGS}" "${APPLE_TARGET_TRIPLE_FLAG}" "${SDK_NAME_VERSION_FLAGS}" "${BITCODE}" "${VISIBILITY}" "${FOBJC_ARC}" "${OBJC_VARS}")
|
||||
set(CMAKE_OBJCXX_FLAGS_DEBUG "-O0 -g ${CMAKE_OBJCXX_FLAGS_DEBUG}")
|
||||
set(CMAKE_OBJCXX_FLAGS_MINSIZEREL "-DNDEBUG -Os ${CMAKE_OBJCXX_FLAGS_MINSIZEREL}")
|
||||
set(CMAKE_OBJCXX_FLAGS_RELWITHDEBINFO "-DNDEBUG -O2 -g ${CMAKE_OBJCXX_FLAGS_RELWITHDEBINFO}")
|
||||
set(CMAKE_OBJCXX_FLAGS_RELEASE "-DNDEBUG -O3 ${CMAKE_OBJCXX_FLAGS_RELEASE}")
|
||||
endif()
|
||||
set(CMAKE_C_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_C_LINK_FLAGS}" CACHE INTERNAL
|
||||
"Flags used by the compiler for all C link types.")
|
||||
set(CMAKE_CXX_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_CXX_LINK_FLAGS}" CACHE INTERNAL
|
||||
"Flags used by the compiler for all CXX link types.")
|
||||
ios_toolchain_set_cached_flags(CMAKE_C_LINK_FLAGS "Flags used by the compiler for all C link types."
|
||||
"${C_TARGET_FLAGS}" "${SDK_NAME_VERSION_FLAGS}" "-Wl,-search_paths_first")
|
||||
ios_toolchain_set_cached_flags(CMAKE_CXX_LINK_FLAGS "Flags used by the compiler for all CXX link types."
|
||||
"${C_TARGET_FLAGS}" "${SDK_NAME_VERSION_FLAGS}" "-Wl,-search_paths_first")
|
||||
if(NAMED_LANGUAGE_SUPPORT_INT)
|
||||
set(CMAKE_OBJC_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_OBJC_LINK_FLAGS}" CACHE INTERNAL
|
||||
"Flags used by the compiler for all OBJC link types.")
|
||||
set(CMAKE_OBJCXX_LINK_FLAGS "${C_TARGET_FLAGS} ${SDK_NAME_VERSION_FLAGS} -Wl,-search_paths_first ${CMAKE_OBJCXX_LINK_FLAGS}" CACHE INTERNAL
|
||||
"Flags used by the compiler for all OBJCXX link types.")
|
||||
ios_toolchain_set_cached_flags(CMAKE_OBJC_LINK_FLAGS "Flags used by the compiler for all OBJC link types."
|
||||
"${C_TARGET_FLAGS}" "${SDK_NAME_VERSION_FLAGS}" "-Wl,-search_paths_first")
|
||||
ios_toolchain_set_cached_flags(CMAKE_OBJCXX_LINK_FLAGS "Flags used by the compiler for all OBJCXX link types."
|
||||
"${C_TARGET_FLAGS}" "${SDK_NAME_VERSION_FLAGS}" "-Wl,-search_paths_first")
|
||||
endif()
|
||||
set(CMAKE_ASM_FLAGS "${CMAKE_C_FLAGS} -x assembler-with-cpp" CACHE INTERNAL
|
||||
"Flags used by the compiler for all ASM build types.")
|
||||
|
||||
@@ -1761,16 +1761,6 @@ public:
|
||||
virtual ~J3DIndBlockNull() {}
|
||||
};
|
||||
|
||||
#ifdef DUSK_TPHD
|
||||
struct PolygonOffset {
|
||||
BE(f32) mFrontOffset;
|
||||
BE(f32) mFrontScale;
|
||||
BE(f32) mBackOffset;
|
||||
BE(f32) mBackScale;
|
||||
BE(f32) mClamp;
|
||||
};
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
@@ -1803,10 +1793,6 @@ public:
|
||||
virtual void setDither(u8 const*) {}
|
||||
virtual void setDither(u8) {}
|
||||
virtual u8 getDither() const { return 0; }
|
||||
#ifdef DUSK_TPHD
|
||||
virtual void setPolygonOffset(const PolygonOffset&) {}
|
||||
virtual PolygonOffset* getPolygonOffset() { return NULL; }
|
||||
#endif
|
||||
virtual u32 getFogOffset() const { return 0; }
|
||||
virtual void setFogOffset(u32) {}
|
||||
virtual ~J3DPEBlock() {}
|
||||
@@ -1970,25 +1956,12 @@ public:
|
||||
virtual void setFogOffset(u32 fogOffset) { mFogOffset = fogOffset; }
|
||||
virtual ~J3DPEBlockFull() {}
|
||||
|
||||
#ifdef DUSK_TPHD
|
||||
virtual void setPolygonOffset(const PolygonOffset& offset) {
|
||||
mPolygonOffset = offset;
|
||||
}
|
||||
|
||||
virtual PolygonOffset* getPolygonOffset() {
|
||||
return &mPolygonOffset;
|
||||
}
|
||||
#endif
|
||||
|
||||
/* 0x04 */ J3DFog mFog;
|
||||
/* 0x30 */ J3DAlphaComp mAlphaComp;
|
||||
/* 0x34 */ J3DBlend mBlend;
|
||||
/* 0x38 */ J3DZMode mZMode;
|
||||
/* 0x3A */ u8 mZCompLoc;
|
||||
/* 0x3B */ u8 mDither;
|
||||
#ifdef DUSK_TPHD
|
||||
PolygonOffset mPolygonOffset;
|
||||
#endif
|
||||
/* 0x3C */ u32 mFogOffset;
|
||||
}; // Size: 0x40
|
||||
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
#ifndef J3DSHAPEDRAW_H
|
||||
#define J3DSHAPEDRAW_H
|
||||
|
||||
#include <gx.h>
|
||||
#include <types.h>
|
||||
|
||||
/**
|
||||
@@ -12,6 +13,9 @@ public:
|
||||
u32 countVertex(u32);
|
||||
void addTexMtxIndexInDL(u32, u32, u32);
|
||||
J3DShapeDraw(u8 const*, u32);
|
||||
#if TARGET_PC
|
||||
J3DShapeDraw(u8 const*, u32, const GXVtxDescList*);
|
||||
#endif
|
||||
void draw() const;
|
||||
|
||||
virtual ~J3DShapeDraw();
|
||||
|
||||
@@ -46,13 +46,6 @@ struct J3DMaterialInitData {
|
||||
/* 0x14A */ BE(u16) mNBTScaleIdx;
|
||||
}; // size 0x14C
|
||||
|
||||
|
||||
#ifdef DUSK_TPHD
|
||||
struct J3DMaterialInitData_MAT4 : public J3DMaterialInitData {
|
||||
/* 0x14C */ BE(u16) mPolygonOffsetIdx;
|
||||
}; // size 0x14E
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
@@ -150,29 +143,10 @@ public:
|
||||
J3DNBTScale newNBTScale(int) const;
|
||||
|
||||
u16 getMaterialID(int idx) const { return mpMaterialID[idx]; }
|
||||
#ifdef DUSK_TPHD
|
||||
u8 getMaterialMode(int idx) const { return getMatInitData(idx)->mMaterialMode; }
|
||||
#else
|
||||
u8 getMaterialMode(int idx) const { return mpMaterialInitData[mpMaterialID[idx]].mMaterialMode; }
|
||||
#endif
|
||||
|
||||
#if DUSK_TPHD
|
||||
const PolygonOffset newPolygonOffset(int) const;
|
||||
|
||||
J3DMaterialInitData* getMatInitData(int idx) const {
|
||||
static const u32 sInitDataSizes[] = {0, 0, 0x138, 0x14C, 0x14E};
|
||||
|
||||
return (J3DMaterialInitData*)((u8*)mpMaterialInitData + sInitDataSizes[mBlockType] * getMaterialID(idx));
|
||||
}
|
||||
|
||||
u16 mBlockType;
|
||||
#endif
|
||||
/* 0x00 */ u16 mMaterialNum;
|
||||
#if DUSK_TPHD
|
||||
/* 0x04 */ void* mpMaterialInitData;
|
||||
#else
|
||||
/* 0x04 */ J3DMaterialInitData* mpMaterialInitData;
|
||||
#endif
|
||||
/* 0x08 */ BE(u16)* mpMaterialID;
|
||||
/* 0x0C */ J3DIndInitData* mpIndInitData;
|
||||
/* 0x10 */ GXColor* mpMatColor;
|
||||
@@ -201,9 +175,6 @@ public:
|
||||
/* 0x6C */ u8* mpZCompLoc;
|
||||
/* 0x70 */ u8* mpDither;
|
||||
/* 0x74 */ J3DNBTScaleInfo* mpNBTScaleInfo;
|
||||
#ifdef DUSK_TPHD
|
||||
PolygonOffset* mpPolygonOffsets;
|
||||
#endif
|
||||
/* 0x78 */ J3DDisplayListInit* mpDisplayListInit;
|
||||
/* 0x7C */ J3DPatchingInfo* mpPatchingInfo;
|
||||
/* 0x80 */ J3DCurrentMtxInfo* mpCurrentMtxInfo;
|
||||
|
||||
@@ -169,12 +169,6 @@ struct J3DMaterialBlock_v21 : public J3DModelBlock {
|
||||
/* 0x74 */ OFFSET_PTR_V0 mpNBTScaleInfo;
|
||||
};
|
||||
|
||||
#ifdef DUSK_TPHD
|
||||
struct J3DMaterialBlock_MAT4 : public J3DMaterialBlock {
|
||||
/* 0x84 */ OFFSET_PTR_V0 mpPolygonOffsets;
|
||||
};
|
||||
#endif
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
|
||||
@@ -3,6 +3,8 @@
|
||||
#include "JSystem/J2DGraph/J2DGrafContext.h"
|
||||
#include <gx.h>
|
||||
|
||||
#include <tracy/Tracy.hpp>
|
||||
|
||||
J2DGrafContext::J2DGrafContext(f32 x, f32 y, f32 width, f32 height)
|
||||
: mBounds(x, y, x + width, y + height), mScissorBounds(x, y, x + width, y + height) {
|
||||
if (x < 0.0f || y < 0.0f) {
|
||||
@@ -137,6 +139,7 @@ void J2DGrafContext::setLineWidth(u8 lineWidth) {
|
||||
}
|
||||
|
||||
void J2DGrafContext::fillBox(JGeometry::TBox2<f32> const& box) {
|
||||
ZoneScoped;
|
||||
GXSetBlendMode((GXBlendMode)mBoxPart.mType, (GXBlendFactor)mBoxPart.mSrcFactor,
|
||||
(GXBlendFactor)mBoxPart.mDstFactor, GX_LO_SET);
|
||||
GXLoadPosMtxImm(mPosMtx, 0);
|
||||
@@ -155,6 +158,7 @@ void J2DGrafContext::fillBox(JGeometry::TBox2<f32> const& box) {
|
||||
}
|
||||
|
||||
void J2DGrafContext::drawFrame(JGeometry::TBox2<f32> const& box) {
|
||||
ZoneScoped;
|
||||
GXSetBlendMode((GXBlendMode)mBoxPart.mType, (GXBlendFactor)mBoxPart.mSrcFactor,
|
||||
(GXBlendFactor)mBoxPart.mDstFactor, GX_LO_SET);
|
||||
GXLoadPosMtxImm(mPosMtx, 0);
|
||||
@@ -175,6 +179,7 @@ void J2DGrafContext::drawFrame(JGeometry::TBox2<f32> const& box) {
|
||||
}
|
||||
|
||||
void J2DGrafContext::line(JGeometry::TVec2<f32> start, JGeometry::TVec2<f32> end) {
|
||||
ZoneScoped;
|
||||
GXSetBlendMode((GXBlendMode)mLinePart.mType, (GXBlendFactor)mLinePart.mSrcFactor,
|
||||
(GXBlendFactor)mLinePart.mDstFactor, GX_LO_SET);
|
||||
GXLoadPosMtxImm(mPosMtx, 0);
|
||||
|
||||
@@ -542,8 +542,11 @@ void J3DModel::viewCalc() {
|
||||
}
|
||||
|
||||
#ifdef TARGET_PC
|
||||
for (u16 i = 0; i < mModelData->getDrawMtxNum(); ++i) {
|
||||
dusk::frame_interp::record_final_mtx(getDrawMtxPtr()[i]);
|
||||
Mtx* drawMtx = getDrawMtxPtr();
|
||||
if (drawMtx != J3DMtxBuffer::sNoUseDrawMtxPtr) {
|
||||
for (u16 i = 0; i < mModelData->getDrawMtxNum(); ++i) {
|
||||
dusk::frame_interp::record_final_mtx(drawMtx[i]);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
@@ -222,9 +222,6 @@ void J3DMatPacket::draw() {
|
||||
}
|
||||
#endif
|
||||
|
||||
PolygonOffset* temp = mpMaterial->getPEBlock()->getPolygonOffset();
|
||||
GX2SetPolygonOffset(temp->mFrontOffset, temp->mFrontScale, temp->mBackOffset, temp->mBackScale, temp->mClamp);
|
||||
|
||||
callDL();
|
||||
|
||||
J3DShapePacket* packet = getShapePacket();
|
||||
@@ -233,8 +230,6 @@ void J3DMatPacket::draw() {
|
||||
#endif
|
||||
packet->getShape()->loadPreDrawSetting();
|
||||
|
||||
// TODO: MAT4 sets polygon offset here in HD
|
||||
|
||||
while (packet != NULL) {
|
||||
if (packet->getDisplayListObj() != NULL) {
|
||||
packet->getDisplayListObj()->callDL();
|
||||
|
||||
@@ -1,15 +1,310 @@
|
||||
#include "JSystem/JSystem.h" // IWYU pragma: keep
|
||||
#include "JSystem/JSystem.h" // IWYU pragma: keep
|
||||
|
||||
#include <cstring>
|
||||
#include <gx.h>
|
||||
#include <stdint.h>
|
||||
#include "JSystem/J3DGraphBase/J3DShapeDraw.h"
|
||||
#include "JSystem/JKernel/JKRHeap.h"
|
||||
#include <cstring>
|
||||
#include <stdint.h>
|
||||
#include <gx.h>
|
||||
|
||||
#if TARGET_PC
|
||||
#include <algorithm>
|
||||
#include <tracy/Tracy.hpp>
|
||||
#include <vector>
|
||||
#include "dusk/logging.h"
|
||||
|
||||
namespace {
|
||||
|
||||
u16 read_be16(const u8* data) {
|
||||
return (u16(data[0]) << 8) | data[1];
|
||||
}
|
||||
|
||||
void append_be16(std::vector<u8>& out, u16 value) {
|
||||
out.push_back(value >> 8);
|
||||
out.push_back(value & 0xFF);
|
||||
}
|
||||
|
||||
void append_bytes(std::vector<u8>& out, const u8* data, u32 size) {
|
||||
out.insert(out.end(), data, data + size);
|
||||
}
|
||||
|
||||
bool is_matrix_idx_attr(GXAttr attr) {
|
||||
return attr >= GX_VA_PNMTXIDX && attr <= GX_VA_TEX7MTXIDX;
|
||||
}
|
||||
|
||||
bool is_draw_opcode(u8 opcode) {
|
||||
return opcode == GX_QUADS || opcode == GX_TRIANGLES || opcode == GX_TRIANGLESTRIP ||
|
||||
opcode == GX_TRIANGLEFAN || opcode == GX_LINES || opcode == GX_LINESTRIP ||
|
||||
opcode == GX_POINTS;
|
||||
}
|
||||
|
||||
bool is_mergeable_draw_opcode(u8 opcode) {
|
||||
return opcode == GX_QUADS || opcode == GX_TRIANGLES || opcode == GX_TRIANGLESTRIP ||
|
||||
opcode == GX_TRIANGLEFAN;
|
||||
}
|
||||
|
||||
bool calc_vtx_stride(const GXVtxDescList* vtxDesc, u32& stride) {
|
||||
stride = 0;
|
||||
for (; vtxDesc->attr != GX_VA_NULL; vtxDesc++) {
|
||||
switch (vtxDesc->type) {
|
||||
case GX_NONE:
|
||||
break;
|
||||
case GX_DIRECT:
|
||||
if (!is_matrix_idx_attr(vtxDesc->attr)) {
|
||||
return false;
|
||||
}
|
||||
stride += 1;
|
||||
break;
|
||||
case GX_INDEX8:
|
||||
stride += 1;
|
||||
break;
|
||||
case GX_INDEX16:
|
||||
stride += 2;
|
||||
break;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
return stride != 0;
|
||||
}
|
||||
|
||||
bool get_command_size(const u8* dlStart, u32 dlSize, u32 offset, u32 stride, u32& cmdSize) {
|
||||
if (offset >= dlSize) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const u8 cmd = dlStart[offset];
|
||||
const u8 opcode = cmd & GX_OPCODE_MASK;
|
||||
switch (opcode) {
|
||||
case GX_NOP:
|
||||
case GX_CMD_INVL_VC:
|
||||
cmdSize = 1;
|
||||
return true;
|
||||
case (GX_LOAD_BP_REG & GX_OPCODE_MASK):
|
||||
cmdSize = 5;
|
||||
return offset + cmdSize <= dlSize;
|
||||
case GX_LOAD_CP_REG:
|
||||
cmdSize = 6;
|
||||
return offset + cmdSize <= dlSize;
|
||||
case GX_LOAD_XF_REG: {
|
||||
if (offset + 5 > dlSize) {
|
||||
return false;
|
||||
}
|
||||
const u16 count = read_be16(dlStart + offset + 1) + 1;
|
||||
cmdSize = 5 + count * 4;
|
||||
return offset + cmdSize <= dlSize;
|
||||
}
|
||||
case GX_LOAD_INDX_A:
|
||||
case GX_LOAD_INDX_B:
|
||||
case GX_LOAD_INDX_C:
|
||||
case GX_LOAD_INDX_D:
|
||||
cmdSize = 5;
|
||||
return offset + cmdSize <= dlSize;
|
||||
case GX_CMD_CALL_DL:
|
||||
cmdSize = 9;
|
||||
return offset + cmdSize <= dlSize;
|
||||
default:
|
||||
if (is_draw_opcode(opcode)) {
|
||||
if (offset + 3 > dlSize) {
|
||||
return false;
|
||||
}
|
||||
const u16 vtxCount = read_be16(dlStart + offset + 1);
|
||||
cmdSize = 3 + vtxCount * stride;
|
||||
return offset + cmdSize <= dlSize;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
struct MergeRun {
|
||||
u8 cmd = 0;
|
||||
u16 vtxCount = 0;
|
||||
std::vector<u8> vertices;
|
||||
};
|
||||
|
||||
void flush_merge_run(std::vector<u8>& out, MergeRun& run) {
|
||||
if (run.vtxCount == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
out.push_back(run.cmd);
|
||||
append_be16(out, run.vtxCount);
|
||||
append_bytes(out, run.vertices.data(), run.vertices.size());
|
||||
run.vertices.clear();
|
||||
run.vtxCount = 0;
|
||||
}
|
||||
|
||||
void append_vertex(std::vector<u8>& out, const u8* vertices, u32 stride, u16 idx) {
|
||||
append_bytes(out, vertices + idx * stride, stride);
|
||||
}
|
||||
|
||||
bool triangulate_draw(
|
||||
std::vector<u8>& out, u8 opcode, const u8* vertices, u32 stride, u16 vtxCount) {
|
||||
switch (opcode) {
|
||||
case GX_TRIANGLES:
|
||||
append_bytes(out, vertices, vtxCount * stride);
|
||||
return true;
|
||||
case GX_TRIANGLEFAN:
|
||||
if (vtxCount < 3) {
|
||||
return false;
|
||||
}
|
||||
for (u16 v = 2; v < vtxCount; v++) {
|
||||
append_vertex(out, vertices, stride, 0);
|
||||
append_vertex(out, vertices, stride, v - 1);
|
||||
append_vertex(out, vertices, stride, v);
|
||||
}
|
||||
return true;
|
||||
case GX_TRIANGLESTRIP:
|
||||
if (vtxCount < 3) {
|
||||
return false;
|
||||
}
|
||||
for (u16 v = 2; v < vtxCount; v++) {
|
||||
if ((v & 1) == 0) {
|
||||
append_vertex(out, vertices, stride, v - 2);
|
||||
append_vertex(out, vertices, stride, v - 1);
|
||||
} else {
|
||||
append_vertex(out, vertices, stride, v - 1);
|
||||
append_vertex(out, vertices, stride, v - 2);
|
||||
}
|
||||
append_vertex(out, vertices, stride, v);
|
||||
}
|
||||
return true;
|
||||
case GX_QUADS:
|
||||
if ((vtxCount & 3) != 0) {
|
||||
return false;
|
||||
}
|
||||
for (u16 v = 0; v < vtxCount; v += 4) {
|
||||
append_vertex(out, vertices, stride, v);
|
||||
append_vertex(out, vertices, stride, v + 1);
|
||||
append_vertex(out, vertices, stride, v + 2);
|
||||
append_vertex(out, vertices, stride, v + 2);
|
||||
append_vertex(out, vertices, stride, v + 3);
|
||||
append_vertex(out, vertices, stride, v);
|
||||
}
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
void append_triangles_to_run(
|
||||
std::vector<u8>& out, MergeRun& run, u8 cmd, const std::vector<u8>& vertices, u32 stride) {
|
||||
u32 offset = 0;
|
||||
u32 remaining = vertices.size() / stride;
|
||||
while (remaining != 0) {
|
||||
if (run.vtxCount != 0 && run.cmd != cmd) {
|
||||
flush_merge_run(out, run);
|
||||
}
|
||||
|
||||
if (run.vtxCount == 0) {
|
||||
run.cmd = cmd;
|
||||
}
|
||||
|
||||
u32 available = 0xFFFF - run.vtxCount;
|
||||
if (available == 0) {
|
||||
flush_merge_run(out, run);
|
||||
continue;
|
||||
}
|
||||
|
||||
u32 toCopy = std::min(remaining, available);
|
||||
append_bytes(run.vertices, vertices.data() + offset * stride, toCopy * stride);
|
||||
run.vtxCount += toCopy;
|
||||
offset += toCopy;
|
||||
remaining -= toCopy;
|
||||
|
||||
if (run.vtxCount == 0xFFFF) {
|
||||
flush_merge_run(out, run);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
bool optimize_display_list(const u8* dlStart, u32 dlSize, u32 stride, std::vector<u8>& out) {
|
||||
MergeRun run;
|
||||
out.reserve(dlSize);
|
||||
|
||||
for (u32 offset = 0; offset < dlSize;) {
|
||||
u32 cmdSize = 0;
|
||||
if (!get_command_size(dlStart, dlSize, offset, stride, cmdSize)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
const u8 cmd = dlStart[offset];
|
||||
const u8 opcode = cmd & GX_OPCODE_MASK;
|
||||
if (opcode == GX_NOP) {
|
||||
offset += cmdSize;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!is_draw_opcode(opcode)) {
|
||||
flush_merge_run(out, run);
|
||||
append_bytes(out, dlStart + offset, cmdSize);
|
||||
offset += cmdSize;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!is_mergeable_draw_opcode(opcode)) {
|
||||
flush_merge_run(out, run);
|
||||
append_bytes(out, dlStart + offset, cmdSize);
|
||||
offset += cmdSize;
|
||||
continue;
|
||||
}
|
||||
|
||||
const u16 vtxCount = read_be16(dlStart + offset + 1);
|
||||
const u8* vertices = dlStart + offset + 3;
|
||||
std::vector<u8> triangles;
|
||||
if (!triangulate_draw(triangles, opcode, vertices, stride, vtxCount)) {
|
||||
flush_merge_run(out, run);
|
||||
append_bytes(out, dlStart + offset, cmdSize);
|
||||
offset += cmdSize;
|
||||
continue;
|
||||
}
|
||||
|
||||
append_triangles_to_run(out, run, (GX_TRIANGLES | (cmd & GX_VAT_MASK)), triangles, stride);
|
||||
offset += cmdSize;
|
||||
}
|
||||
|
||||
flush_merge_run(out, run);
|
||||
return true;
|
||||
}
|
||||
|
||||
void set_display_list_copy(void*& displayList, u32& displayListSize, const u8* data, u32 size) {
|
||||
const u32 alignedSize = ALIGN_NEXT(size, 0x20);
|
||||
u8* newDL = JKR_NEW_ARRAY_ARGS(u8, alignedSize, 0x20);
|
||||
if (size != 0) {
|
||||
std::memcpy(newDL, data, size);
|
||||
}
|
||||
for (u32 i = size; i < alignedSize; i++) {
|
||||
newDL[i] = 0;
|
||||
}
|
||||
|
||||
displayList = newDL;
|
||||
displayListSize = alignedSize;
|
||||
DCStoreRange(newDL, displayListSize);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
#endif
|
||||
|
||||
u32 J3DShapeDraw::countVertex(u32 stride) {
|
||||
u32 count = 0;
|
||||
u8* dlStart = (u8*)getDisplayList();
|
||||
|
||||
#if TARGET_PC
|
||||
for (u32 offset = 0; offset < getDisplayListSize();) {
|
||||
u8 cmd = dlStart[offset];
|
||||
u8 opcode = cmd & GX_OPCODE_MASK;
|
||||
u32 cmdSize = 0;
|
||||
if (!get_command_size(dlStart, getDisplayListSize(), offset, stride, cmdSize)) {
|
||||
break;
|
||||
}
|
||||
if (!is_draw_opcode(opcode)) {
|
||||
offset += cmdSize;
|
||||
continue;
|
||||
}
|
||||
int vtxNum = be16(*reinterpret_cast<u16*>(dlStart + offset + 1));
|
||||
count += vtxNum;
|
||||
offset += 3 + stride * vtxNum;
|
||||
}
|
||||
#else
|
||||
for (u8* dl = dlStart; (dl - dlStart) < getDisplayListSize();) {
|
||||
u8 cmd = *(u8*)dl;
|
||||
dl++;
|
||||
@@ -20,6 +315,7 @@ u32 J3DShapeDraw::countVertex(u32 stride) {
|
||||
count += vtxNum;
|
||||
dl = (u8*)dl + stride * vtxNum;
|
||||
}
|
||||
#endif
|
||||
|
||||
return count;
|
||||
}
|
||||
@@ -34,13 +330,32 @@ void J3DShapeDraw::addTexMtxIndexInDL(u32 stride, u32 attrOffs, u32 valueBase) {
|
||||
u8* newDL = newDLStart;
|
||||
|
||||
for (; (oldDL - oldDLStart) < mDisplayListSize;) {
|
||||
#if TARGET_PC
|
||||
u32 oldOffset = oldDL - oldDLStart;
|
||||
u32 cmdSize = 0;
|
||||
if (!get_command_size(oldDLStart, mDisplayListSize, oldOffset, stride, cmdSize)) {
|
||||
memcpy(newDL, oldDL, mDisplayListSize - oldOffset);
|
||||
newDL += mDisplayListSize - oldOffset;
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
// Copy command
|
||||
u8 cmd = *(u8*)oldDL;
|
||||
oldDL++;
|
||||
*newDL++ = cmd;
|
||||
|
||||
#if TARGET_PC
|
||||
u8 opcode = cmd & GX_OPCODE_MASK;
|
||||
if (!is_draw_opcode(opcode)) {
|
||||
memcpy(newDL, oldDL, cmdSize - 1);
|
||||
oldDL += cmdSize - 1;
|
||||
newDL += cmdSize - 1;
|
||||
continue;
|
||||
}
|
||||
#else
|
||||
if (cmd != GX_TRIANGLEFAN && cmd != GX_TRIANGLESTRIP)
|
||||
break;
|
||||
#endif
|
||||
|
||||
// Copy count
|
||||
int vtxNum = *(u16*)oldDL;
|
||||
@@ -71,11 +386,31 @@ void J3DShapeDraw::addTexMtxIndexInDL(u32 stride, u32 attrOffs, u32 valueBase) {
|
||||
}
|
||||
|
||||
J3DShapeDraw::J3DShapeDraw(const u8* displayList, u32 displayListSize) {
|
||||
#if TARGET_PC
|
||||
set_display_list_copy(mDisplayList, mDisplayListSize, displayList, displayListSize);
|
||||
#else
|
||||
mDisplayList = (void*)displayList;
|
||||
mDisplayListSize = displayListSize;
|
||||
#endif
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
J3DShapeDraw::J3DShapeDraw(
|
||||
const u8* displayList, u32 displayListSize, const GXVtxDescList* vtxDesc) {
|
||||
u32 stride = 0;
|
||||
std::vector<u8> optimized;
|
||||
if (calc_vtx_stride(vtxDesc, stride) &&
|
||||
optimize_display_list(displayList, displayListSize, stride, optimized))
|
||||
{
|
||||
set_display_list_copy(mDisplayList, mDisplayListSize, optimized.data(), optimized.size());
|
||||
} else {
|
||||
set_display_list_copy(mDisplayList, mDisplayListSize, displayList, displayListSize);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void J3DShapeDraw::draw() const {
|
||||
ZoneScoped;
|
||||
GXCallDisplayList(mDisplayList, mDisplayListSize);
|
||||
}
|
||||
|
||||
|
||||
@@ -12,9 +12,6 @@
|
||||
#include "dusk/logging.h"
|
||||
|
||||
J3DMaterialFactory::J3DMaterialFactory(J3DMaterialBlock const& i_block) {
|
||||
#ifdef DUSK_TPHD
|
||||
mBlockType = (i_block.mBlockType & 0xFF) - 0x30; // get number at last byte of block name
|
||||
#endif
|
||||
mMaterialNum = i_block.mMaterialNum;
|
||||
mpMaterialInitData = JSUConvertOffsetToPtr<J3DMaterialInitData>(&i_block, i_block.mpMaterialInitData);
|
||||
mpMaterialID = JSUConvertOffsetToPtr<BE(u16)>(&i_block, i_block.mpMaterialID);
|
||||
@@ -49,11 +46,6 @@ J3DMaterialFactory::J3DMaterialFactory(J3DMaterialBlock const& i_block) {
|
||||
mpZCompLoc = JSUConvertOffsetToPtr<u8>(&i_block, i_block.mpZCompLoc);
|
||||
mpDither = JSUConvertOffsetToPtr<u8>(&i_block, i_block.mpDither);
|
||||
mpNBTScaleInfo = JSUConvertOffsetToPtr<J3DNBTScaleInfo>(&i_block, i_block.mpNBTScaleInfo);
|
||||
#ifdef DUSK_TPHD
|
||||
if(mBlockType >= 4) {
|
||||
mpPolygonOffsets = JSUConvertOffsetToPtr<PolygonOffset>(&i_block, reinterpret_cast<const J3DMaterialBlock_MAT4&>(i_block).mpPolygonOffsets);
|
||||
}
|
||||
#endif
|
||||
mpDisplayListInit = NULL;
|
||||
mpPatchingInfo = NULL;
|
||||
mpCurrentMtxInfo = NULL;
|
||||
@@ -82,11 +74,7 @@ u16 J3DMaterialFactory::countUniqueMaterials() {
|
||||
}
|
||||
|
||||
u32 J3DMaterialFactory::countTexGens(int i_idx) const {
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* mtl_init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
if (mtl_init_data->mTexGenNumIdx != 0xff) {
|
||||
return mpTexGenNum[mtl_init_data->mTexGenNumIdx];
|
||||
}
|
||||
@@ -94,11 +82,7 @@ u32 J3DMaterialFactory::countTexGens(int i_idx) const {
|
||||
}
|
||||
|
||||
u32 J3DMaterialFactory::countStages(int i_idx) const {
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* mtl_init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
u32 count1 = 0;
|
||||
u32 count2 = 0;
|
||||
if (mtl_init_data->mTevStageNumIdx != 0xff) {
|
||||
@@ -173,9 +157,6 @@ J3DMaterial* J3DMaterialFactory::createNormalMaterial(J3DMaterial* i_material, i
|
||||
i_material->mPEBlock->setZMode(newZMode(i_idx));
|
||||
i_material->mPEBlock->setZCompLoc(newZCompLoc(i_idx));
|
||||
i_material->mPEBlock->setDither(newDither(i_idx));
|
||||
#ifdef DUSK_TPHD
|
||||
i_material->mPEBlock->setPolygonOffset(newPolygonOffset(i_idx));
|
||||
#endif
|
||||
i_material->mTevBlock->setTevStageNum(newTevStageNum(i_idx));
|
||||
for (u8 i = 0; i < tex_num; i++) {
|
||||
i_material->mTevBlock->setTexNo(i, newTexNo(i_idx, i));
|
||||
@@ -184,11 +165,7 @@ J3DMaterial* J3DMaterialFactory::createNormalMaterial(J3DMaterial* i_material, i
|
||||
i_material->mTevBlock->setTevOrder(i, newTevOrder(i_idx, i));
|
||||
}
|
||||
for (u8 i = 0; i < tev_stage_num_max; i++) {
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* material_init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* material_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
i_material->mTevBlock->setTevStage(i, newTevStage(i_idx, i));
|
||||
if (material_init_data->mTevSwapModeIdx[i] != 0xffff) {
|
||||
i_material->mTevBlock->getTevStage(i)->setTexSel(
|
||||
@@ -223,11 +200,7 @@ J3DMaterial* J3DMaterialFactory::createNormalMaterial(J3DMaterial* i_material, i
|
||||
for (u8 i = 0; i < 8; i++) {
|
||||
i_material->mTexGenBlock->setTexMtx(i, newTexMtx(i_idx, i));
|
||||
}
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* material_init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* material_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
J3DMaterialInitData* material_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
for (u8 i = 0; i < tev_stage_num_max; i++) {
|
||||
if (material_init_data->mTevKColorSel[i] != 0xff) {
|
||||
i_material->mTevBlock->setTevKColorSel(i, material_init_data->mTevKColorSel[i]);
|
||||
@@ -300,11 +273,7 @@ J3DMaterial* J3DMaterialFactory::createPatchedMaterial(J3DMaterial* i_material,
|
||||
i_material->mTevBlock->setTevColor(i, newTevColor(i_idx, i));
|
||||
}
|
||||
for (u8 i = 0; i < tev_stage_num; i++) {
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* material_init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* material_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
i_material->mTevBlock->setTevStage(i, newTevStage(i_idx, i));
|
||||
if (material_init_data->mTevSwapModeIdx[i] != 0xffff) {
|
||||
i_material->mTevBlock->getTevStage(i)->setTexSel(
|
||||
@@ -313,11 +282,7 @@ J3DMaterial* J3DMaterialFactory::createPatchedMaterial(J3DMaterial* i_material,
|
||||
mpTevSwapModeInfo[material_init_data->mTevSwapModeIdx[i]].mRasSel);
|
||||
}
|
||||
}
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
J3DMaterialInitData* init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
for (u8 i = 0; i < tev_stage_num; i++) {
|
||||
if (init_data->mTevKColorSel[i] != 0xff) {
|
||||
i_material->mTevBlock->setTevKColorSel(i, init_data->mTevKColorSel[i]);
|
||||
@@ -458,11 +423,7 @@ u32 J3DMaterialFactory::calcSizeNormalMaterial(J3DMaterial* i_material, int i_id
|
||||
size += J3DMaterial::calcSizeTevBlock((u16)tev_stage_num_max);
|
||||
size += J3DMaterial::calcSizeIndBlock(ind_flag);
|
||||
size += J3DMaterial::calcSizePEBlock(pe_flag, getMaterialMode(i_idx));
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
for (u32 i = 0; i < 8; i++) {
|
||||
if (init_data->mTexMtxIdx[i] != 0xffff) {
|
||||
size += sizeof(J3DTexMtx);
|
||||
@@ -483,11 +444,7 @@ u32 J3DMaterialFactory::calcSizePatchedMaterial(J3DMaterial* i_material, int i_i
|
||||
size += sizeof(J3DTevBlockPatched);
|
||||
size += J3DMaterial::calcSizeIndBlock(ind_flag);
|
||||
size += J3DMaterial::calcSizePEBlock(0x10000000, getMaterialMode(i_idx));
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
for (u32 i = 0; i < 8; i++) {
|
||||
if (init_data->mTexMtxIdx[i] != 0xffff) {
|
||||
size += sizeof(J3DTexMtx);
|
||||
@@ -517,11 +474,7 @@ J3DGXColor J3DMaterialFactory::newMatColor(int i_idx, int i_no) const {
|
||||
#else
|
||||
J3DGXColor dflt = GXColor{0xff, 0xff, 0xff, 0xff};
|
||||
#endif
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* mtl_init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
if (mtl_init_data->mMatColorIdx[i_no] != 0xffff) {
|
||||
return (GXColor) mpMatColor[mtl_init_data->mMatColorIdx[i_no]];
|
||||
} else {
|
||||
@@ -530,11 +483,7 @@ J3DGXColor J3DMaterialFactory::newMatColor(int i_idx, int i_no) const {
|
||||
}
|
||||
|
||||
const u8 J3DMaterialFactory::newColorChanNum(int i_idx) const {
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* mtl_init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
if (mtl_init_data->mColorChanNumIdx != 0xff) {
|
||||
return mpColorChanNum[mtl_init_data->mColorChanNumIdx];
|
||||
} else {
|
||||
@@ -544,11 +493,7 @@ const u8 J3DMaterialFactory::newColorChanNum(int i_idx) const {
|
||||
|
||||
J3DColorChan J3DMaterialFactory::newColorChan(int i_idx, int i_no) const {
|
||||
u32 r29 = 0;
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
if (init_data->mColorChanIdx[i_no] != 0xffff) {
|
||||
return J3DColorChan(mpColorChanInfo[init_data->mColorChanIdx[i_no]]);
|
||||
} else {
|
||||
@@ -562,11 +507,7 @@ J3DGXColor J3DMaterialFactory::newAmbColor(int i_idx, int i_no) const {
|
||||
#else
|
||||
J3DGXColor dflt = GXColor{0x32, 0x32, 0x32, 0x32};
|
||||
#endif
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* mtl_init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
if (mtl_init_data->mAmbColorIdx[i_no] != 0xffff) {
|
||||
return (GXColor) mpAmbColor[mtl_init_data->mAmbColorIdx[i_no]];
|
||||
} else {
|
||||
@@ -576,11 +517,7 @@ J3DGXColor J3DMaterialFactory::newAmbColor(int i_idx, int i_no) const {
|
||||
|
||||
u32 J3DMaterialFactory::newTexGenNum(int i_idx) const {
|
||||
u32 r30 = 0;
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* mtl_init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
if (mtl_init_data->mTexGenNumIdx != 0xff) {
|
||||
return mpTexGenNum[mtl_init_data->mTexGenNumIdx];
|
||||
} else {
|
||||
@@ -589,11 +526,7 @@ u32 J3DMaterialFactory::newTexGenNum(int i_idx) const {
|
||||
}
|
||||
|
||||
J3DTexCoord J3DMaterialFactory::newTexCoord(int i_idx, int i_no) const {
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* mtl_init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
if (mtl_init_data->mTexCoordIdx[i_no] != 0xffff) {
|
||||
return J3DTexCoord(mpTexCoordInfo[mtl_init_data->mTexCoordIdx[i_no]]);
|
||||
} else {
|
||||
@@ -603,11 +536,7 @@ J3DTexCoord J3DMaterialFactory::newTexCoord(int i_idx, int i_no) const {
|
||||
|
||||
J3DTexMtx* J3DMaterialFactory::newTexMtx(int i_idx, int i_no) const {
|
||||
J3DTexMtx* tex_mtx = NULL;
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* mtl_init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
if (mtl_init_data->mTexMtxIdx[i_no] != 0xffff) {
|
||||
#if TARGET_LITTLE_ENDIAN
|
||||
auto tex_mtx_info = mpTexMtxInfo[mtl_init_data->mTexMtxIdx[i_no]];
|
||||
@@ -629,11 +558,7 @@ J3DTexMtx* J3DMaterialFactory::newTexMtx(int i_idx, int i_no) const {
|
||||
|
||||
u8 J3DMaterialFactory::newCullMode(int i_idx) const {
|
||||
u32 r30 = 0;
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* mtl_init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
if (mtl_init_data->mCullModeIdx != 0xff) {
|
||||
return mpCullMode[mtl_init_data->mCullModeIdx];
|
||||
} else {
|
||||
@@ -642,11 +567,7 @@ u8 J3DMaterialFactory::newCullMode(int i_idx) const {
|
||||
}
|
||||
|
||||
u16 J3DMaterialFactory::newTexNo(int i_idx, int i_no) const {
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* mtl_init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
if (mtl_init_data->mTexNoIdx[i_no] != 0xffff) {
|
||||
return mpTexNo[mtl_init_data->mTexNoIdx[i_no]];
|
||||
} else {
|
||||
@@ -655,11 +576,7 @@ u16 J3DMaterialFactory::newTexNo(int i_idx, int i_no) const {
|
||||
}
|
||||
|
||||
J3DTevOrder J3DMaterialFactory::newTevOrder(int i_idx, int i_no) const {
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* mtl_init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
if (mtl_init_data->mTevOrderIdx[i_no] != 0xffff) {
|
||||
return J3DTevOrder(mpTevOrderInfo[mtl_init_data->mTevOrderIdx[i_no]]);
|
||||
} else {
|
||||
@@ -670,11 +587,7 @@ J3DTevOrder J3DMaterialFactory::newTevOrder(int i_idx, int i_no) const {
|
||||
J3DGXColorS10 J3DMaterialFactory::newTevColor(int i_idx, int i_no) const {
|
||||
GXColorS10 _dflt = {0, 0, 0, 0};
|
||||
J3DGXColorS10 dflt = _dflt;
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* mtl_init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
if (mtl_init_data->mTevColorIdx[i_no] != 0xffff) {
|
||||
return (GXColorS10) mpTevColor[mtl_init_data->mTevColorIdx[i_no]];
|
||||
} else {
|
||||
@@ -688,11 +601,7 @@ J3DGXColor J3DMaterialFactory::newTevKColor(int i_idx, int i_no) const {
|
||||
#else
|
||||
J3DGXColor dflt = GXColor{0xff, 0xff, 0xff, 0xff};
|
||||
#endif
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* mtl_init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
if (mtl_init_data->mTevKColorIdx[i_no] != 0xffff) {
|
||||
return (GXColor) mpTevKColor[mtl_init_data->mTevKColorIdx[i_no]];
|
||||
} else {
|
||||
@@ -701,11 +610,7 @@ J3DGXColor J3DMaterialFactory::newTevKColor(int i_idx, int i_no) const {
|
||||
}
|
||||
|
||||
const u8 J3DMaterialFactory::newTevStageNum(int i_idx) const {
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* mtl_init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
if (mtl_init_data->mTevStageNumIdx != 0xff) {
|
||||
return mpTevStageNum[mtl_init_data->mTevStageNumIdx];
|
||||
} else {
|
||||
@@ -714,11 +619,7 @@ const u8 J3DMaterialFactory::newTevStageNum(int i_idx) const {
|
||||
}
|
||||
|
||||
J3DTevStage J3DMaterialFactory::newTevStage(int i_idx, int i_no) const {
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* mtl_init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
if (mtl_init_data->mTevStageIdx[i_no] != 0xffff) {
|
||||
return J3DTevStage(mpTevStageInfo[mtl_init_data->mTevStageIdx[i_no]]);
|
||||
} else {
|
||||
@@ -727,11 +628,7 @@ J3DTevStage J3DMaterialFactory::newTevStage(int i_idx, int i_no) const {
|
||||
}
|
||||
|
||||
J3DTevSwapModeTable J3DMaterialFactory::newTevSwapModeTable(int i_idx, int i_no) const {
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* mtl_init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
if (mtl_init_data->mTevSwapModeTableIdx[i_no] != 0xffff) {
|
||||
return J3DTevSwapModeTable(mpTevSwapModeTableInfo[mtl_init_data->mTevSwapModeTableIdx[i_no]]);
|
||||
} else {
|
||||
@@ -792,11 +689,7 @@ J3DIndTexCoordScale J3DMaterialFactory::newIndTexCoordScale(int i_idx, int i_no)
|
||||
|
||||
J3DFog J3DMaterialFactory::newFog(int i_idx) const {
|
||||
J3DFog fog;
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* mtl_init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
if (mtl_init_data->mFogIdx != 0xffff) {
|
||||
#if TARGET_LITTLE_ENDIAN
|
||||
J3DFogInfo fogInfo = mpFogInfo[mtl_init_data->mFogIdx];
|
||||
@@ -816,11 +709,7 @@ J3DFog J3DMaterialFactory::newFog(int i_idx) const {
|
||||
}
|
||||
|
||||
J3DAlphaComp J3DMaterialFactory::newAlphaComp(int i_idx) const {
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* mtl_init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
if (mtl_init_data->mAlphaCompIdx != 0xffff) {
|
||||
return J3DAlphaComp(mpAlphaCompInfo[mtl_init_data->mAlphaCompIdx]);
|
||||
} else {
|
||||
@@ -829,11 +718,7 @@ J3DAlphaComp J3DMaterialFactory::newAlphaComp(int i_idx) const {
|
||||
}
|
||||
|
||||
J3DBlend J3DMaterialFactory::newBlend(int i_idx) const {
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* mtl_init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
if (mtl_init_data->mBlendIdx != 0xffff) {
|
||||
return J3DBlend(mpBlendInfo[mtl_init_data->mBlendIdx]);
|
||||
} else {
|
||||
@@ -843,11 +728,7 @@ J3DBlend J3DMaterialFactory::newBlend(int i_idx) const {
|
||||
|
||||
J3DZMode J3DMaterialFactory::newZMode(int i_idx) const {
|
||||
u32 r29 = 0;
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* mtl_init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
if (mtl_init_data->mZModeIdx != 0xff) {
|
||||
return J3DZMode(mpZModeInfo[mtl_init_data->mZModeIdx]);
|
||||
} else {
|
||||
@@ -856,11 +737,7 @@ J3DZMode J3DMaterialFactory::newZMode(int i_idx) const {
|
||||
}
|
||||
|
||||
const u8 J3DMaterialFactory::newZCompLoc(int i_idx) const {
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* mtl_init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
if (mtl_init_data->mZCompLocIdx != 0xff){
|
||||
return mpZCompLoc[mtl_init_data->mZCompLocIdx];
|
||||
} else {
|
||||
@@ -869,11 +746,7 @@ const u8 J3DMaterialFactory::newZCompLoc(int i_idx) const {
|
||||
}
|
||||
|
||||
const u8 J3DMaterialFactory::newDither(int i_idx) const {
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* mtl_init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
if (mtl_init_data->mDitherIdx != 0xff){
|
||||
return mpDither[mtl_init_data->mDitherIdx];
|
||||
} else {
|
||||
@@ -881,24 +754,9 @@ const u8 J3DMaterialFactory::newDither(int i_idx) const {
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef DUSK_TPHD
|
||||
const PolygonOffset J3DMaterialFactory::newPolygonOffset(int i_idx) const {
|
||||
J3DMaterialInitData_MAT4* mtl_init_data = (J3DMaterialInitData_MAT4*)getMatInitData(i_idx);
|
||||
if (mBlockType >= 4 && mtl_init_data->mPolygonOffsetIdx != 0xffff){
|
||||
return mpPolygonOffsets[mtl_init_data->mPolygonOffsetIdx];
|
||||
} else {
|
||||
return PolygonOffset{0.0f, 0.0f, 0.0f, 0.0f, 0.0f};
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
J3DNBTScale J3DMaterialFactory::newNBTScale(int i_idx) const {
|
||||
J3DNBTScale dflt(j3dDefaultNBTScaleInfo);
|
||||
#ifdef DUSK_TPHD
|
||||
J3DMaterialInitData* mtl_init_data = getMatInitData(i_idx);
|
||||
#else
|
||||
J3DMaterialInitData* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
#endif
|
||||
if (mtl_init_data->mNBTScaleIdx != 0xffff) {
|
||||
return J3DNBTScale(mpNBTScaleInfo[mtl_init_data->mNBTScaleIdx]);
|
||||
} else {
|
||||
|
||||
@@ -103,9 +103,6 @@ J3DModelData* J3DModelLoader::load(void const* i_data, u32 i_flags) {
|
||||
readJoint((J3DJointBlock*)block);
|
||||
break;
|
||||
case 'MAT3':
|
||||
#if DUSK_TPHD
|
||||
case 'MAT4':
|
||||
#endif
|
||||
readMaterial((J3DMaterialBlock*)block, (s32)i_flags);
|
||||
break;
|
||||
case 'MAT2':
|
||||
@@ -150,9 +147,6 @@ J3DMaterialTable* J3DModelLoader::loadMaterialTable(void const* i_data) {
|
||||
for (u32 block_no = 0; block_no < data->mBlockNum; block_no++) {
|
||||
switch (block->mBlockType) {
|
||||
case 'MAT3':
|
||||
#if DUSK_TPHD
|
||||
case 'MAT4':
|
||||
#endif
|
||||
readMaterialTable((J3DMaterialBlock*)block, flags);
|
||||
break;
|
||||
case 'MAT2':
|
||||
@@ -218,9 +212,6 @@ J3DModelData* J3DModelLoader::loadBinaryDisplayList(void const* i_data, u32 i_fl
|
||||
modifyMaterial(i_flags);
|
||||
break;
|
||||
case 'MAT3':
|
||||
#if DUSK_TPHD
|
||||
case 'MAT4':
|
||||
#endif
|
||||
flags = 0x50100000;
|
||||
flags |= (i_flags & 0x3000000);
|
||||
mpMaterialBlock = (J3DMaterialBlock*)block;
|
||||
@@ -317,22 +308,8 @@ static GXVtxAttrFmtList getFmt(GXVtxAttrFmtList* i_fmtList, GXAttr i_attr) {
|
||||
return *i_fmtList;
|
||||
}
|
||||
}
|
||||
#if DUSK_TPHD
|
||||
// HD BMDs occasionally have vertex arrays without a format entry. Mirror
|
||||
// the GC runtime: fall back to J3DSys::initGX defaults.
|
||||
GXVtxAttrFmtList def{};
|
||||
def.attr = i_attr;
|
||||
def.frac = 0;
|
||||
if (i_attr == GX_VA_POS) { def.cnt = GX_POS_XYZ; def.type = GX_F32; }
|
||||
else if (i_attr == GX_VA_NRM) { def.cnt = GX_NRM_XYZ; def.type = GX_F32; }
|
||||
else if (i_attr == GX_VA_NBT) { def.cnt = GX_NRM_NBT; def.type = GX_F32; }
|
||||
else if (i_attr >= GX_VA_CLR0 &&
|
||||
i_attr <= GX_VA_CLR1) { def.cnt = GX_CLR_RGBA; def.type = GX_RGBA8; }
|
||||
else { def.cnt = GX_TEX_ST; def.type = GX_F32; }
|
||||
return def;
|
||||
#else
|
||||
|
||||
OSPanic(__FILE__, __LINE__, "Unable to find vertex attribute format!");
|
||||
#endif
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@ u16 J3DModelLoader::countMaterialNum(const void* stream) {
|
||||
const J3DModelBlock* block = header->mBlocks;
|
||||
for (int i = 0; i < header->mBlockNum; i++)
|
||||
{
|
||||
if (block->mBlockType == 'MAT3' || block->mBlockType == 'MAT4') {
|
||||
if (block->mBlockType == 'MAT3') {
|
||||
const J3DMaterialBlock* materialBlock = (const J3DMaterialBlock*)block;
|
||||
return materialBlock->mMaterialNum;
|
||||
}
|
||||
@@ -45,7 +45,6 @@ u32 J3DModelLoader::calcLoadSize(void const* stream, u32 flags_) {
|
||||
size += calcSizeJoint((const J3DJointBlock*)nextBlock);
|
||||
break;
|
||||
case 'MAT3':
|
||||
case 'MAT4':
|
||||
size += calcSizeMaterial((const J3DMaterialBlock*)nextBlock, flags);
|
||||
break;
|
||||
case 'SHP1':
|
||||
@@ -87,7 +86,6 @@ u32 J3DModelLoader::calcLoadMaterialTableSize(const void* stream) {
|
||||
for (u32 i = 0; i < header->mBlockNum; i++) {
|
||||
switch (nextBlock->mBlockType) {
|
||||
case 'MAT3':
|
||||
case 'MAT4':
|
||||
size += calcSizeMaterialTable((const J3DMaterialBlock*)nextBlock, flags);
|
||||
break;
|
||||
case 'TEX1':
|
||||
@@ -137,8 +135,7 @@ u32 J3DModelLoader::calcLoadBinaryDisplayListSize(const void* stream, u32 flags)
|
||||
case 'MDL3':
|
||||
size += calcSizeMaterialDL((const J3DMaterialDLBlock*)nextBlock, flags);
|
||||
break;
|
||||
case 'MAT3':
|
||||
case 'MAT4': {
|
||||
case 'MAT3': {
|
||||
u32 flags2 = (J3DMLF_21 | J3DMLF_Material_PE_Full | J3DMLF_Material_Color_LightOn);
|
||||
flags2 |= (u32)flags & (J3DMLF_Material_UseIndirect | J3DMLF_26);
|
||||
mpMaterialBlock = (const J3DMaterialBlock*)nextBlock;
|
||||
|
||||
@@ -132,7 +132,12 @@ J3DShapeDraw* J3DShapeFactory::newShapeDraw(int shapeNo, int mtxGroupNo) const {
|
||||
const J3DShapeInitData& shapeInitData = mShapeInitData[mIndexTable[shapeNo]];
|
||||
const J3DShapeDrawInitData& drawInitData =
|
||||
(&mDrawInitData[shapeInitData.mDrawInitDataIndex])[mtxGroupNo];
|
||||
#if TARGET_PC
|
||||
shapeDraw = JKR_NEW J3DShapeDraw(&mDisplayListData[drawInitData.mDisplayListIndex], drawInitData.mDisplayListSize,
|
||||
getVtxDescList(shapeNo));
|
||||
#else
|
||||
shapeDraw = JKR_NEW J3DShapeDraw(&mDisplayListData[drawInitData.mDisplayListIndex], drawInitData.mDisplayListSize);
|
||||
#endif
|
||||
J3D_ASSERT_ALLOCMEM(193, shapeDraw);
|
||||
return shapeDraw;
|
||||
}
|
||||
@@ -154,7 +159,7 @@ s32 J3DShapeFactory::calcSize(int shapeNo, u32 flag) {
|
||||
|
||||
for (u32 i = 0; i < mtxGroupNo; i++) {
|
||||
size += calcSizeShapeMtx(flag, shapeNo, i);
|
||||
size += 0x0C;
|
||||
size += sizeof(J3DShapeDraw);
|
||||
}
|
||||
|
||||
return size;
|
||||
|
||||
@@ -9,10 +9,6 @@
|
||||
#include "JSystem/JKernel/JKRMemArchive.h"
|
||||
#include "JSystem/JUtility/JUTAssert.h"
|
||||
|
||||
#if TARGET_PC && DUSK_TPHD
|
||||
#include "dusk/tphd/HdAssetLayer.hpp"
|
||||
#endif
|
||||
|
||||
JKRArchive* JKRArchive::check_mount_already(s32 entryNum, JKRHeap* heap) {
|
||||
if (heap == NULL) {
|
||||
heap = JKRGetCurrentHeap();
|
||||
@@ -33,15 +29,6 @@ JKRArchive* JKRArchive::check_mount_already(s32 entryNum, JKRHeap* heap) {
|
||||
|
||||
JKRArchive* JKRArchive::mount(const char* path, EMountMode mountMode, JKRHeap* heap,
|
||||
EMountDirection mountDirection) {
|
||||
#if TARGET_PC && DUSK_TPHD
|
||||
// TPHD arc redirect.
|
||||
if (path != NULL) {
|
||||
if (auto hdBuf = dusk::tphd::tryLoadHdArchive(path)) {
|
||||
return mount((*hdBuf)->data(), heap, mountDirection);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
s32 entryNum = DVDConvertPathToEntrynum(path);
|
||||
if (entryNum < 0)
|
||||
return NULL;
|
||||
|
||||
@@ -10,23 +10,10 @@
|
||||
#include <stdint.h>
|
||||
#include "os_report.h"
|
||||
|
||||
#if DUSK_TPHD
|
||||
#include "dusk/tphd/HdAssetLayer.hpp"
|
||||
#endif
|
||||
|
||||
JKRMemArchive::JKRMemArchive(s32 entryNum, JKRArchive::EMountDirection mountDirection)
|
||||
: JKRArchive(entryNum, MOUNT_MEM) {
|
||||
mIsMounted = false;
|
||||
mMountDirection = mountDirection;
|
||||
#if DUSK_TPHD
|
||||
// TPHD arc redirect by entrynum.
|
||||
if (const auto* hd = dusk::tphd::getHdBytesForEntryNum(entryNum)) {
|
||||
if (!open(const_cast<u8*>(hd->data()), static_cast<u32>(hd->size()),
|
||||
JKRMEMBREAK_FLAG_UNKNOWN0)) {
|
||||
return;
|
||||
}
|
||||
} else
|
||||
#endif
|
||||
if (!open(entryNum, mMountDirection)) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -206,8 +206,7 @@ void JPABaseParticle::init_c(JPAEmitterWorkData* work, JPABaseParticle* parent)
|
||||
|
||||
#if TARGET_PC
|
||||
void JPABaseParticle::interp(JPAEmitterWorkData* work, void const* drawFunc) {
|
||||
static bool enable = false;
|
||||
if (!enable)
|
||||
if (!dusk::frame_interp::is_enabled())
|
||||
return;
|
||||
|
||||
// don't interpolate the first frame
|
||||
|
||||
@@ -761,6 +761,15 @@ bool JPAResource::calc(JPAEmitterWorkData* work, JPABaseEmitter* emtr) {
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef TARGET_PC
|
||||
if (((pBsp && pBsp->getDirType() == 3) || (pCsp && pCsp->getDirType() == 3)) &&
|
||||
dusk::frame_interp::is_enabled())
|
||||
{
|
||||
// ensure mGlobalEmtrDir is valid
|
||||
calcWorkData_d(work);
|
||||
}
|
||||
#endif
|
||||
|
||||
JPANode<JPABaseParticle>* next = NULL;
|
||||
for (JPANode<JPABaseParticle>* node = emtr->mAlivePtclBase.getFirst(); node != emtr->mAlivePtclBase.getEnd(); node = next) {
|
||||
next = node->getNext();
|
||||
|
||||
@@ -249,6 +249,7 @@ f32 JUTResFont::drawChar_scale(f32 pos_x, f32 pos_y, f32 scale_x, f32 scale_y, i
|
||||
f32 x2;
|
||||
f32 y1;
|
||||
|
||||
ZoneScoped;
|
||||
JUT_ASSERT(378, mValid);
|
||||
JUTFont::TWidth width;
|
||||
loadFont(str_int, GX_TEXMAP0, &width FONT_DRAW_CTX_ARG);
|
||||
|
||||
@@ -0,0 +1,38 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<component type="desktop-application">
|
||||
<id>dev.twilitrealm.dusk</id>
|
||||
<launchable type="desktop-id">dev.twilitrealm.dusk.desktop</launchable>
|
||||
<name>Dusklight</name>
|
||||
<summary>Native port of a classic adventure game</summary>
|
||||
<developer id="dev.twilitrealm">
|
||||
<name>Twilit Realm</name>
|
||||
</developer>
|
||||
<url type="homepage">https://twilitrealm.dev</url>
|
||||
<url type="bugtracker">https://github.com/TwilitRealm/dusklight/issues</url>
|
||||
<metadata_license>CC0-1.0</metadata_license>
|
||||
<project_license>CC0-1.0</project_license>
|
||||
<content_rating type="oars-1.0"/>
|
||||
<supports>
|
||||
<control>console</control>
|
||||
<control>gamepad</control>
|
||||
</supports>
|
||||
<description>
|
||||
<p>
|
||||
Dusklight is a reverse-engineered reimplementation of a classic adventure game.
|
||||
It aims to be as accurate as possible to the original while also providing new options, enhancements, and tools to customize your experience.
|
||||
</p>
|
||||
</description>
|
||||
|
||||
<provides>
|
||||
<binary>dusklight</binary>
|
||||
<id>dev.twilitrealm.dusk.desktop</id>
|
||||
</provides>
|
||||
|
||||
<releases>
|
||||
<release version="UNRELEASED" date="2026-12-31">
|
||||
<description>
|
||||
<p>Initial Flatpak release.</p>
|
||||
</description>
|
||||
</release>
|
||||
</releases>
|
||||
</component>
|
||||
File diff suppressed because it is too large
Load Diff
+46
-18
@@ -12734,7 +12734,19 @@ void daAlink_c::setMagicArmorBrk(int i_status) {
|
||||
|
||||
BOOL daAlink_c::checkMagicArmorHeavy() const {
|
||||
#if TARGET_PC
|
||||
return checkMagicArmorWearAbility() && (dComIfGs_getRupee() == 0 && !dusk::getSettings().game.freeMagicArmor);
|
||||
if(!checkMagicArmorWearAbility()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
switch(dusk::getSettings().game.armorRupeeDrain) {
|
||||
case dusk::MagicArmorMode::NORMAL:
|
||||
return dComIfGs_getRupee() == 0;
|
||||
case dusk::MagicArmorMode::ON_DAMAGE:
|
||||
case dusk::MagicArmorMode::DOUBLE_DEFENSE:
|
||||
case dusk::MagicArmorMode::INVINCIBLE:
|
||||
case dusk::MagicArmorMode::COSMETIC:
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
return checkMagicArmorWearAbility() && dComIfGs_getRupee() == 0;
|
||||
#endif
|
||||
@@ -14796,6 +14808,8 @@ void daAlink_c::deleteEquipItem(BOOL i_isPlaySound, BOOL i_isDeleteKantera) {
|
||||
#if TARGET_PC
|
||||
mIBChainInterpPrevValid = false;
|
||||
mIBChainInterpCurrValid = false;
|
||||
mHsChainInterpPrevValid = false;
|
||||
mHsChainInterpCurrValid = false;
|
||||
#endif
|
||||
field_0x0774 = NULL;
|
||||
field_0x0778 = NULL;
|
||||
@@ -18707,7 +18721,7 @@ int daAlink_c::execute() {
|
||||
#if TARGET_PC
|
||||
// This handles rupee drain and transitions between rupees/no rupees
|
||||
// We can skip all of that if the magic armor doesn't use rupees
|
||||
if (!dusk::getSettings().game.freeMagicArmor && checkMagicArmorWearAbility() && mClothesChangeWaitTimer == 0) {
|
||||
if (dusk::getSettings().game.armorRupeeDrain.getValue() == dusk::MagicArmorMode::NORMAL && checkMagicArmorWearAbility() && mClothesChangeWaitTimer == 0) {
|
||||
#else
|
||||
if (checkMagicArmorWearAbility() && mClothesChangeWaitTimer == 0) {
|
||||
#endif
|
||||
@@ -19768,23 +19782,37 @@ int daAlink_c::draw() {
|
||||
dComIfGd_getOpaListDark()->entryImm(mpHookChain, 0);
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::frame_interp::is_enabled() &&
|
||||
mEquipItem == dItemNo_IRONBALL_e &&
|
||||
mIronBallChainPos != NULL && mIronBallChainAngle != NULL)
|
||||
{
|
||||
if (mIBChainInterpCurrValid) {
|
||||
memcpy(mIBChainInterpPrevPos, mIBChainInterpCurrPos, IRON_BALL_CHAIN_COUNT * sizeof(cXyz));
|
||||
memcpy(mIBChainInterpPrevAngle, mIBChainInterpCurrAngle, IRON_BALL_CHAIN_COUNT * sizeof(csXyz));
|
||||
mIBChainInterpPrevHandRoot = mIBChainInterpCurrHandRoot;
|
||||
mIBChainInterpPrevValid = true;
|
||||
if (dusk::frame_interp::is_enabled()) {
|
||||
if (mEquipItem == dItemNo_IRONBALL_e &&
|
||||
mIronBallChainPos != NULL && mIronBallChainAngle != NULL)
|
||||
{
|
||||
if (mIBChainInterpCurrValid) {
|
||||
memcpy(mIBChainInterpPrevPos, mIBChainInterpCurrPos, IRON_BALL_CHAIN_COUNT * sizeof(cXyz));
|
||||
memcpy(mIBChainInterpPrevAngle, mIBChainInterpCurrAngle, IRON_BALL_CHAIN_COUNT * sizeof(csXyz));
|
||||
mIBChainInterpPrevHandRoot = mIBChainInterpCurrHandRoot;
|
||||
mIBChainInterpPrevValid = true;
|
||||
}
|
||||
|
||||
memcpy(mIBChainInterpCurrPos, mIronBallChainPos, IRON_BALL_CHAIN_COUNT * sizeof(cXyz));
|
||||
memcpy(mIBChainInterpCurrAngle, mIronBallChainAngle, IRON_BALL_CHAIN_COUNT * sizeof(csXyz));
|
||||
mIBChainInterpCurrHandRoot = mHookshotTopPos;
|
||||
mIBChainInterpCurrValid = true;
|
||||
|
||||
dusk::frame_interp::add_interpolation_callback(&ironBallChainInterpCallback, this);
|
||||
} else {
|
||||
if (mHsChainInterpCurrValid) {
|
||||
mHsChainInterpPrevTop = mHsChainInterpCurrTop;
|
||||
mHsChainInterpPrevRoot = mHsChainInterpCurrRoot;
|
||||
mHsChainInterpPrevSubRoot = mHsChainInterpCurrSubRoot;
|
||||
mHsChainInterpPrevSubTop = mHsChainInterpCurrSubTop;
|
||||
mHsChainInterpPrevValid = true;
|
||||
}
|
||||
mHsChainInterpCurrTop = mHookshotTopPos;
|
||||
mHsChainInterpCurrRoot = mHeldItemRootPos;
|
||||
mHsChainInterpCurrSubRoot = field_0x3810;
|
||||
mHsChainInterpCurrSubTop = mIronBallBgChkPos;
|
||||
mHsChainInterpCurrValid = true;
|
||||
}
|
||||
|
||||
memcpy(mIBChainInterpCurrPos, mIronBallChainPos, IRON_BALL_CHAIN_COUNT * sizeof(cXyz));
|
||||
memcpy(mIBChainInterpCurrAngle, mIronBallChainAngle, IRON_BALL_CHAIN_COUNT * sizeof(csXyz));
|
||||
mIBChainInterpCurrHandRoot = mHookshotTopPos;
|
||||
mIBChainInterpCurrValid = true;
|
||||
|
||||
dusk::frame_interp::add_interpolation_callback(&ironBallChainInterpCallback, this);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -192,7 +192,7 @@ int daAlink_c::setDamagePoint(int i_dmgAmount, BOOL i_checkZoraMag, BOOL i_setDm
|
||||
|
||||
if (checkMagicArmorNoDamage()) {
|
||||
#if TARGET_PC
|
||||
if(dusk::getSettings().game.freeMagicArmor) {
|
||||
if(dusk::getSettings().game.armorRupeeDrain.getValue() == dusk::MagicArmorMode::INVINCIBLE) {
|
||||
i_dmgAmount = 0;
|
||||
}
|
||||
#endif
|
||||
@@ -202,6 +202,11 @@ int daAlink_c::setDamagePoint(int i_dmgAmount, BOOL i_checkZoraMag, BOOL i_setDm
|
||||
if (!mpHIO->mDamage.m.mInvincible && g_debugHpMode == 0)
|
||||
#endif
|
||||
{
|
||||
#if TARGET_PC
|
||||
if(checkMagicArmorWearAbility() && dusk::getSettings().game.armorRupeeDrain.getValue() == dusk::MagicArmorMode::DOUBLE_DEFENSE) {
|
||||
i_dmgAmount /= 2;
|
||||
}
|
||||
#endif
|
||||
dComIfGp_setItemLifeCount(-i_dmgAmount, 0);
|
||||
}
|
||||
|
||||
@@ -281,7 +286,26 @@ BOOL daAlink_c::checkIcePolygonDamage(cBgS_PolyInfo* i_poly) {
|
||||
}
|
||||
|
||||
BOOL daAlink_c::checkMagicArmorNoDamage() {
|
||||
#ifdef TARGET_PC
|
||||
if (!checkMagicArmorWearAbility()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
switch(dusk::getSettings().game.armorRupeeDrain) {
|
||||
case dusk::MagicArmorMode::NORMAL:
|
||||
return !checkMagicArmorHeavy();
|
||||
case dusk::MagicArmorMode::ON_DAMAGE:
|
||||
return dComIfGs_getRupee() != 0;
|
||||
case dusk::MagicArmorMode::DOUBLE_DEFENSE:
|
||||
return false;
|
||||
case dusk::MagicArmorMode::INVINCIBLE:
|
||||
return true;
|
||||
case dusk::MagicArmorMode::COSMETIC:
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
return checkMagicArmorWearAbility() && !checkMagicArmorHeavy();
|
||||
#endif
|
||||
}
|
||||
|
||||
int daAlink_c::checkPolyDamage() {
|
||||
|
||||
@@ -72,7 +72,7 @@ void daAlink_c::handleQuickTransform() {
|
||||
}
|
||||
|
||||
// Check to see if Link has the ability to transform.
|
||||
if (!dComIfGs_isEventBit(dSv_event_flag_c::M_077) && !dusk::getSettings().game.transformWithoutShadowCrystal) {
|
||||
if (!dComIfGs_isEventBit(dSv_event_flag_c::M_077)) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -102,7 +102,7 @@ void daAlink_c::handleQuickTransform() {
|
||||
}
|
||||
|
||||
// Ensure that the Z Button is not dimmed
|
||||
if (meterDrawPtr->getButtonZAlpha() != 1.f && !dusk::getSettings().game.transformWithoutShadowCrystal) {
|
||||
if (meterDrawPtr->getButtonZAlpha() != 1.f) {
|
||||
Z2GetAudioMgr()->seStart(Z2SE_SYS_ERROR, NULL, 0, 0, 1.0f, 1.0f, -1.0f, -1.0f, 0);
|
||||
return;
|
||||
}
|
||||
@@ -122,7 +122,7 @@ void daAlink_c::handleQuickTransform() {
|
||||
bool canTransform = false;
|
||||
|
||||
if (mLinkAcch.ChkGroundHit() && !checkModeFlg(MODE_PLAYER_FLY) && !checkMagneBootsOn()) {
|
||||
if (checkMidnaRide() || dusk::getSettings().game.transformWithoutShadowCrystal) {
|
||||
if (checkMidnaRide()) {
|
||||
if ((checkWolf() &&
|
||||
(checkModeFlg(MODE_UNK_1000) || dComIfGp_checkPlayerStatus0(0, 0x10))) ||
|
||||
(!checkWolf() &&
|
||||
@@ -144,7 +144,7 @@ void daAlink_c::handleQuickTransform() {
|
||||
procCoMetamorphoseInit();
|
||||
}
|
||||
|
||||
bool daAlink_c::checkGyroAimContext() {
|
||||
bool daAlink_c::checkAimContext() {
|
||||
switch (mProcID) {
|
||||
case PROC_SUBJECTIVITY:
|
||||
case PROC_SWIM_SUBJECTIVITY:
|
||||
|
||||
@@ -2028,11 +2028,10 @@ void daAlink_blur_c::traceBlur(cXyz const* param_0, cXyz const* param_1, s16 par
|
||||
}
|
||||
|
||||
void daAlink_blur_c::draw() {
|
||||
ZoneScoped;
|
||||
j3dSys.reinitGX();
|
||||
|
||||
#ifdef TARGET_PC
|
||||
TGXTexObj texObj;
|
||||
#else
|
||||
#if !TARGET_PC
|
||||
static TGXTexObj texObj;
|
||||
#endif
|
||||
static GXColor nColor0 = {0xFF, 0xFF, 0xFF, 0x14};
|
||||
@@ -2040,11 +2039,25 @@ void daAlink_blur_c::draw() {
|
||||
GXSetNumIndStages(0);
|
||||
nColor0.a = field_0x20;
|
||||
|
||||
#if TARGET_PC
|
||||
if (mpCachedBlurTex != m_blurTex) {
|
||||
mBlurTexObj.reset();
|
||||
GXInitTexObj(&mBlurTexObj,
|
||||
reinterpret_cast<void*>(
|
||||
reinterpret_cast<uintptr_t>(m_blurTex) + m_blurTex->imageOffset),
|
||||
16, 4, GX_TF_I4, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
||||
GXInitTexObjLOD(
|
||||
&mBlurTexObj, GX_LINEAR, GX_LINEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE, GX_ANISO_1);
|
||||
mpCachedBlurTex = m_blurTex;
|
||||
}
|
||||
GXLoadTexObj(&mBlurTexObj, GX_TEXMAP0);
|
||||
#else
|
||||
GXInitTexObj(&texObj, (void*)((uintptr_t)m_blurTex + m_blurTex->imageOffset), 16, 4, GX_TF_I4,
|
||||
GX_CLAMP, GX_CLAMP, GX_FALSE);
|
||||
GXInitTexObjLOD(&texObj, GX_LINEAR, GX_LINEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE,
|
||||
GX_ANISO_1);
|
||||
GXLoadTexObj(&texObj, GX_TEXMAP0);
|
||||
#endif
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGBA, GX_F32, 0);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_CLR_RGBA, GX_RGBA4, 8);
|
||||
GXClearVtxDesc();
|
||||
|
||||
@@ -136,8 +136,26 @@ void daAlink_c::hsChainShape_c::draw() {
|
||||
}
|
||||
}
|
||||
} else {
|
||||
#if TARGET_PC
|
||||
cXyz hsInterpTop, hsInterpRoot, hsInterpSubRoot, hsInterpSubTop;
|
||||
if (dusk::frame_interp::is_enabled() && alink->mHsChainInterpPrevValid && alink->mHsChainInterpCurrValid) {
|
||||
const f32 alpha = dusk::frame_interp::get_interpolation_step();
|
||||
hsInterpTop = alink->mHsChainInterpPrevTop + (alink->mHsChainInterpCurrTop - alink->mHsChainInterpPrevTop) * alpha;
|
||||
hsInterpRoot = alink->mHsChainInterpPrevRoot + (alink->mHsChainInterpCurrRoot - alink->mHsChainInterpPrevRoot) * alpha;
|
||||
hsInterpSubRoot = alink->mHsChainInterpPrevSubRoot + (alink->mHsChainInterpCurrSubRoot - alink->mHsChainInterpPrevSubRoot) * alpha;
|
||||
hsInterpSubTop = alink->mHsChainInterpPrevSubTop + (alink->mHsChainInterpCurrSubTop - alink->mHsChainInterpPrevSubTop) * alpha;
|
||||
} else {
|
||||
hsInterpTop = alink->getHsChainTopPos();
|
||||
hsInterpRoot = alink->getHsChainRootPos();
|
||||
hsInterpSubRoot = alink->getHsSubChainRootPos();
|
||||
hsInterpSubTop = alink->getHsSubChainTopPos();
|
||||
}
|
||||
const cXyz& chainRootPos = hsInterpRoot;
|
||||
const cXyz& chainTopPos = hsInterpTop;
|
||||
#else
|
||||
const cXyz& chainRootPos = alink->getHsChainRootPos();
|
||||
const cXyz& chainTopPos = alink->getHsChainTopPos();
|
||||
#endif
|
||||
cXyz maxDistance = chainRootPos - chainTopPos;
|
||||
|
||||
f32 maxDistanceF = maxDistance.abs();
|
||||
@@ -200,8 +218,13 @@ void daAlink_c::hsChainShape_c::draw() {
|
||||
}
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
const cXyz& subChainRootPos = hsInterpSubRoot;
|
||||
const cXyz& subChainTopPos = hsInterpSubTop;
|
||||
#else
|
||||
const cXyz& subChainRootPos = alink->getHsSubChainRootPos();
|
||||
const cXyz& subChainTopPos = alink->getHsSubChainTopPos();
|
||||
#endif
|
||||
maxDistance = subChainRootPos - subChainTopPos;
|
||||
|
||||
maxDistanceF = maxDistance.abs();
|
||||
|
||||
@@ -11,8 +11,9 @@
|
||||
#include "d/actor/d_a_tag_mhint.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/gyro.h"
|
||||
#include "dusk/action_bindings.h"
|
||||
#include "dusk/gyro.h"
|
||||
#include "dusk/mouse.h"
|
||||
#endif
|
||||
|
||||
bool daAlink_c::checkNoSubjectModeCamera() {
|
||||
@@ -120,18 +121,28 @@ BOOL daAlink_c::setBodyAngleToCamera() {
|
||||
var_f31 /= dComIfGp_getCameraZoomScale(field_0x317c);
|
||||
}
|
||||
|
||||
shape_angle.y = shape_angle.y + (var_f31 * cM_ssin(mStickAngle) IF_DUSK(* (dusk::getSettings().game.invertFirstPersonXAxis ? -1.0f : 1.0f)));
|
||||
sp8 = mBodyAngle.x + (var_f31 * cM_scos(mStickAngle) IF_DUSK(* (dusk::getSettings().game.invertFirstPersonYAxis ? -1.0f : 1.0f)));
|
||||
|
||||
if (checkNotItemSinkLimit() && sp8 > 0 && sp8 > mBodyAngle.x) {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMouseAim && checkAimContext()) {
|
||||
sp8 = mBodyAngle.x;
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
shape_angle.y = shape_angle.y + (var_f31 * cM_ssin(mStickAngle) IF_DUSK(* (dusk::getSettings().game.invertFirstPersonXAxis ? -1.0f : 1.0f)));
|
||||
sp8 = mBodyAngle.x + (var_f31 * cM_scos(mStickAngle) IF_DUSK(* (dusk::getSettings().game.invertFirstPersonYAxis ? -1.0f : 1.0f)));
|
||||
|
||||
if (checkNotItemSinkLimit() && sp8 > 0 && sp8 > mBodyAngle.x) {
|
||||
sp8 = mBodyAngle.x;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
sp8 = mBodyAngle.x;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableGyroAim && checkGyroAimContext()) {
|
||||
if ((dusk::getSettings().game.enableGyroAim ||
|
||||
dusk::getSettings().game.enableMouseAim) &&
|
||||
checkAimContext())
|
||||
{
|
||||
f32 gyro_scale = 1.0f;
|
||||
if (checkWolfEyeUp()) {
|
||||
gyro_scale *= 0.6f;
|
||||
@@ -141,12 +152,21 @@ BOOL daAlink_c::setBodyAngleToCamera() {
|
||||
gyro_scale /= dComIfGp_getCameraZoomScale(field_0x317c);
|
||||
}
|
||||
|
||||
f32 gy_yaw = 0.f;
|
||||
f32 gy_pitch = 0.f;
|
||||
dusk::gyro::getAimDeltas(gy_yaw, gy_pitch);
|
||||
f32 final_yaw = 0.f;
|
||||
f32 final_pitch = 0.f;
|
||||
if (dusk::getSettings().game.enableMouseAim) {
|
||||
dusk::mouse::getAimDeltas(final_yaw, final_pitch);
|
||||
}
|
||||
if (dusk::getSettings().game.enableGyroAim) {
|
||||
f32 gyro_yaw = 0.f;
|
||||
f32 gyro_pitch = 0.f;
|
||||
dusk::gyro::getAimDeltas(gyro_yaw, gyro_pitch);
|
||||
final_yaw += gyro_yaw;
|
||||
final_pitch += gyro_pitch;
|
||||
}
|
||||
|
||||
shape_angle.y = shape_angle.y + cM_rad2s(gy_yaw * gyro_scale);
|
||||
sp8 = sp8 + cM_rad2s(gy_pitch * gyro_scale);
|
||||
shape_angle.y = shape_angle.y + cM_rad2s(final_yaw * gyro_scale);
|
||||
sp8 = sp8 + cM_rad2s(final_pitch * gyro_scale);
|
||||
|
||||
if (checkNotItemSinkLimit() && sp8 > 0 && sp8 > mBodyAngle.x) {
|
||||
sp8 = mBodyAngle.x;
|
||||
|
||||
@@ -85,17 +85,6 @@ int daAlink_c::loadModelDVD() {
|
||||
}
|
||||
cPhs_Reset(&mPhaseReq);
|
||||
mpArcHeap->freeAll();
|
||||
#if TARGET_PC
|
||||
field_0x06d0 = NULL;
|
||||
field_0x06d4 = NULL;
|
||||
field_0x06d8 = NULL;
|
||||
field_0x06dc = NULL;
|
||||
field_0x06e0 = NULL;
|
||||
field_0x06e4 = NULL;
|
||||
field_0x06e8 = NULL;
|
||||
field_0x06ec = NULL;
|
||||
field_0x06f0 = NULL;
|
||||
#endif
|
||||
|
||||
if (mProcID == PROC_METAMORPHOSE || mProcID == PROC_METAMORPHOSE_ONLY) {
|
||||
setArcName(!checkWolf());
|
||||
|
||||
@@ -348,7 +348,7 @@ void daAlink_c::changeLink(int param_0) {
|
||||
initModel(static_cast<J3DModelData*>(dComIfG_getObjectRes(l_mArcName, "al_hands.bmd")), 0);
|
||||
|
||||
#if TARGET_PC
|
||||
if (dComIfGs_getRupee() != 0 || dusk::getSettings().game.freeMagicArmor)
|
||||
if (dComIfGs_getRupee() != 0 || dusk::getSettings().game.armorRupeeDrain.getValue() != dusk::MagicArmorMode::NORMAL)
|
||||
#else
|
||||
if (dComIfGs_getRupee() != 0)
|
||||
#endif
|
||||
@@ -458,7 +458,7 @@ void daAlink_c::changeLink(int param_0) {
|
||||
field_0x06f0 = field_0x064C->getMaterialNodePointer(2)->getShape();
|
||||
|
||||
#if TARGET_PC
|
||||
if (dComIfGs_getRupee() != 0 || dusk::getSettings().game.freeMagicArmor) {
|
||||
if (dComIfGs_getRupee() != 0 || dusk::getSettings().game.armorRupeeDrain.getValue() != dusk::MagicArmorMode::NORMAL) {
|
||||
#else
|
||||
if (dComIfGs_getRupee() != 0) {
|
||||
#endif
|
||||
|
||||
@@ -5472,6 +5472,15 @@ int daB_ZANT_c::create() {
|
||||
fopAcM_ct(this, daB_ZANT_c);
|
||||
OS_REPORT("B_ZANT PARAM %x\n", fopAcM_GetParam(this));
|
||||
|
||||
#if TARGET_PC
|
||||
// Due to our loads being so much faster, Zant can initialize *before* the player
|
||||
// This breaks respawning in the final phase of the fight when it tries
|
||||
// to load the player's position
|
||||
if (daPy_getPlayerActorClass() == NULL) {
|
||||
return cPhs_INIT_e;
|
||||
}
|
||||
#endif
|
||||
|
||||
mSwbit = fopAcM_GetParam(this);
|
||||
if (mSwbit != 0xFF) {
|
||||
if (dComIfGs_isSwitch(mSwbit, fopAcM_GetRoomNo(this))) {
|
||||
|
||||
@@ -144,11 +144,7 @@ bool daBgObj_c::spec_data_c::Set(void* i_ptr) {
|
||||
default:
|
||||
// Invalid data block type
|
||||
OS_REPORT_ERROR("データブロックタイプが不正です<%d>\n", block_type);
|
||||
#if DUSK_TPHD
|
||||
return 0; // HD-port: skip actor instead of asserting.
|
||||
#else
|
||||
JUT_ASSERT(527, FALSE);
|
||||
#endif
|
||||
}
|
||||
|
||||
if (block_type == 0) {
|
||||
@@ -189,11 +185,7 @@ bool daBgObj_c::spec_data_c::Set(void* i_ptr) {
|
||||
default:
|
||||
// Invalid data block type
|
||||
OS_REPORT_ERROR("データブロックタイプが不正です<%d>\n", block_type);
|
||||
#if DUSK_TPHD
|
||||
return 0;
|
||||
#else
|
||||
JUT_ASSERT(570, FALSE);
|
||||
#endif
|
||||
}
|
||||
|
||||
if (block_type == 0) {
|
||||
@@ -234,12 +226,8 @@ bool daBgObj_c::spec_data_c::Set(void* i_ptr) {
|
||||
default:
|
||||
// "Data Block type invalid<%d>\n"
|
||||
OSReport_Error("データブロックタイプが不正です<%d>\n", block_type);
|
||||
#if DUSK_TPHD
|
||||
return 0;
|
||||
#else
|
||||
JUT_ASSERT(619, FALSE);
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
|
||||
if (block_type == 0) {
|
||||
|
||||
@@ -923,6 +923,14 @@ static void damage_check(e_sm2_class* i_this) {
|
||||
sm_hit_actor->mode = 10;
|
||||
|
||||
u8 new_color_type = new_col_d[(sm_hit_actor->type * 7) + i_this->type];
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.restoreWiiGlitches &&
|
||||
((sm_hit_actor->type == TYPE_BLUE && i_this->type == TYPE_YELLOW) ||
|
||||
(sm_hit_actor->type == TYPE_YELLOW && i_this->type == TYPE_BLUE)))
|
||||
{
|
||||
new_color_type = TYPE_GREEN;
|
||||
}
|
||||
#endif
|
||||
i_this->type = new_color_type;
|
||||
sm_hit_actor->type = new_color_type;
|
||||
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include "d/actor/d_a_player.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include <cstring>
|
||||
#include <dusk/ui/settings.hpp>
|
||||
|
||||
static int daKytag04_Draw(kytag04_class* i_this) {
|
||||
dScnKy_env_light_c* kankyo = dKy_getEnvlight();
|
||||
@@ -261,25 +260,12 @@ static int daKytag04_Create(fopAc_ac_c* i_this) {
|
||||
|
||||
a_this->mNeedDropNum = i_this->current.angle.z & 0xFF;
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::tphd_active()) {
|
||||
a_this->mNeedDropNum = 12;
|
||||
}
|
||||
#endif
|
||||
|
||||
int phase_state = dComIfG_resLoad(&a_this->mPhase, "Kytag04");
|
||||
if (phase_state == cPhs_COMPLEATE_e) {
|
||||
a_this->field_0x5b4 = (fopAcM_GetParam(i_this) >> 8) & 7;
|
||||
a_this->mStageNo = (i_this->current.angle.z >> 8) & 0xFF;
|
||||
a_this->mExitID = fopAcM_GetParam(i_this) & 0xFF;
|
||||
a_this->mNeedDropNum = i_this->current.angle.z & 0xFF;
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::tphd_active()) {
|
||||
a_this->mNeedDropNum = 12;
|
||||
}
|
||||
#endif
|
||||
|
||||
a_this->field_0x5b5 = fopAcM_GetParam(i_this) >> 0x10;
|
||||
a_this->field_0x5b6 = fopAcM_GetParam(i_this) >> 0x18;
|
||||
|
||||
|
||||
+60
-231
@@ -16,12 +16,30 @@
|
||||
|
||||
using GameVersion = dusk::version::GameVersion;
|
||||
|
||||
static u8* l_Egnd_mantTEX_get() { alignas(32) static u8 buf[0x4000]; static bool _ = (dusk::LoadRelAsset(buf, "/rel/Final/Release/d_a_mant.rel", {{GameVersion::GcnUsa, 0x1C00}, {GameVersion::GcnPal, 0x1C00}}, 0x4000), true); return buf; }
|
||||
// keep the original version of the cape texture const so we don't need to reload the file
|
||||
static u8 const * l_Egnd_mantTEX_get() { alignas(32) static u8 buf[0x4000]; static bool _ = (dusk::LoadRelAsset(buf, "/rel/Final/Release/d_a_mant.rel", {{GameVersion::GcnUsa, 0x1C00}, {GameVersion::GcnPal, 0x1C00}}, 0x4000), true); return buf; }
|
||||
static u8* l_Egnd_mantTEX_U_get() { alignas(32) static u8 buf[0x4000]; static bool _ = (dusk::LoadRelAsset(buf, "/rel/Final/Release/d_a_mant.rel", {{GameVersion::GcnUsa, 0x5C00}, {GameVersion::GcnPal, 0x5C00}}, 0x4000), true); return buf; }
|
||||
static u8* l_Egnd_mantPAL_get() { alignas(32) static u8 buf[0x60]; static bool _ = (dusk::LoadRelAsset(buf, "/rel/Final/Release/d_a_mant.rel", {{GameVersion::GcnUsa, 0x9C00}, {GameVersion::GcnPal, 0x9C00}}, 0x60), true); return buf; }
|
||||
#define l_Egnd_mantTEX (l_Egnd_mantTEX_get())
|
||||
#define l_Egnd_mantTEX_U (l_Egnd_mantTEX_U_get())
|
||||
#define l_Egnd_mantPAL (l_Egnd_mantPAL_get())
|
||||
|
||||
// make a copy of the cape texture that can be overwritten with the tears
|
||||
static u8 l_Egnd_mantTEX_copy[0x4000];
|
||||
|
||||
// keep our cached texture objects out here so that we can update them from multiple places
|
||||
static bool textureObjsInitialized = false;
|
||||
static TGXTlutObj tlutObj;
|
||||
static TGXTexObj mainTexObj;
|
||||
static TGXTexObj undersideTexObj;
|
||||
|
||||
// l_pos is unused
|
||||
//static f32* l_pos_get() { alignas(32) static f32 buf[507]; static bool _ = (dusk::LoadRelAsset(buf, "/rel/Final/Release/d_a_mant.rel", {{GameVersion::GcnUsa, 0xA44C}, {GameVersion::GcnPal, 0xA44C}}, sizeof(buf)), true); return buf; }
|
||||
static f32* l_normal_get() { alignas(32) static f32 buf[3]; static bool _ = (dusk::LoadRelAsset(buf, "/rel/Final/Release/d_a_mant.rel", {{GameVersion::GcnUsa, 0x9C60}, {GameVersion::GcnPal, 0x9C60}}, sizeof(buf)), true); return buf; }
|
||||
static f32* l_texCoord_get() { alignas(32) static f32 buf[338]; static bool _ = (dusk::LoadRelAsset(buf, "/rel/Final/Release/d_a_mant.rel", {{GameVersion::GcnUsa, 0xA458}, {GameVersion::GcnPal, 0xA458}}, sizeof(buf)), true); return buf; }
|
||||
//#define l_pos (l_pos_get())
|
||||
#define l_normal (l_normal_get())
|
||||
#define l_texCoord (l_texCoord_get())
|
||||
#else
|
||||
#include "assets/l_Egnd_mantTEX.h"
|
||||
|
||||
@@ -31,228 +49,6 @@ static u8* l_Egnd_mantPAL_get() { alignas(32) static u8 buf[0x60]; static bo
|
||||
#endif
|
||||
#include "d/d_s_play.h"
|
||||
|
||||
static u32 l_pos[507] = {
|
||||
0x42480000, 0x3F5CFC93, 0xC365BD9C, 0x4226AAAA,
|
||||
0x3F5CFC93, 0xC365BD9C, 0x42055556, 0x3F5CFC93,
|
||||
0xC365BD9C, 0x41C80000, 0x3F5CFC93, 0xC365BD9C,
|
||||
0x41855556, 0x3F5CFC93, 0xC365BD9C, 0x41055556,
|
||||
0x3F5CFC93, 0xC365BD9C, 0x358637BD, 0x3F5CFC93,
|
||||
0xC365BD9C, 0xC1055554, 0x3F5CFC93, 0xC365BD9C,
|
||||
0xC1855554, 0x3F5CFC93, 0xC365BD9C, 0xC1C7FFFF,
|
||||
0x3F5CFC93, 0xC365BD9C, 0xC2055554, 0x3F5CFC93,
|
||||
0xC365BD9C, 0xC226AAAA, 0x3F5CFC93, 0xC365BD9C,
|
||||
0xC2480000, 0x3F5CFC93, 0xC365BD9C, 0x42480000,
|
||||
0x3F5CFC93, 0xC35292F0, 0x4226AAAA, 0x3F5CFC93,
|
||||
0xC35292F0, 0x42055556, 0x3F5CFC93, 0xC35292F0,
|
||||
0x41C80000, 0x3F5CFC93, 0xC35292F0, 0x41855556,
|
||||
0x3F5CFC93, 0xC35292F0, 0x41055556, 0x3F5CFC93,
|
||||
0xC35292F0, 0x358637BD, 0x3F5CFC93, 0xC35292F0,
|
||||
0xC1055554, 0x3F5CFC93, 0xC35292F0, 0xC1855554,
|
||||
0x3F5CFC93, 0xC35292F0, 0xC1C7FFFF, 0x3F5CFC93,
|
||||
0xC35292F0, 0xC2055554, 0x3F5CFC93, 0xC35292F0,
|
||||
0xC226AAAA, 0x3F5CFC93, 0xC35292F0, 0xC2480000,
|
||||
0x3F5CFC93, 0xC35292F0, 0x42480000, 0x3F5CFC93,
|
||||
0xC33F6846, 0x4226AAAA, 0x3F5CFC93, 0xC33F6846,
|
||||
0x42055556, 0x3F5CFC93, 0xC33F6846, 0x41C80000,
|
||||
0x3F5CFC93, 0xC33F6846, 0x41855556, 0x3F5CFC93,
|
||||
0xC33F6846, 0x41055556, 0x3F5CFC93, 0xC33F6846,
|
||||
0x358637BD, 0x3F5CFC93, 0xC33F6846, 0xC1055554,
|
||||
0x3F5CFC93, 0xC33F6846, 0xC1855554, 0x3F5CFC93,
|
||||
0xC33F6846, 0xC1C7FFFF, 0x3F5CFC93, 0xC33F6846,
|
||||
0xC2055554, 0x3F5CFC93, 0xC33F6846, 0xC226AAAA,
|
||||
0x3F5CFC93, 0xC33F6846, 0xC2480000, 0x3F5CFC93,
|
||||
0xC33F6846, 0x42480000, 0x3F5CFC93, 0xC32C3D9C,
|
||||
0x4226AAAA, 0x3F5CFC93, 0xC32C3D9C, 0x42055556,
|
||||
0x3F5CFC93, 0xC32C3D9C, 0x41C80000, 0x3F5CFC93,
|
||||
0xC32C3D9C, 0x41855556, 0x3F5CFC93, 0xC32C3D9C,
|
||||
0x41055556, 0x3F5CFC93, 0xC32C3D9C, 0x358637BD,
|
||||
0x3F5CFC93, 0xC32C3D9C, 0xC1055554, 0x3F5CFC93,
|
||||
0xC32C3D9C, 0xC1855554, 0x3F5CFC93, 0xC32C3D9C,
|
||||
0xC1C7FFFF, 0x3F5CFC93, 0xC32C3D9C, 0xC2055554,
|
||||
0x3F5CFC93, 0xC32C3D9C, 0xC226AAAA, 0x3F5CFC93,
|
||||
0xC32C3D9C, 0xC2480000, 0x3F5CFC93, 0xC32C3D9C,
|
||||
0x42480000, 0x3F5CFC93, 0xC31912F1, 0x4226AAAA,
|
||||
0x3F5CFC93, 0xC31912F1, 0x42055556, 0x3F5CFC93,
|
||||
0xC31912F1, 0x41C80000, 0x3F5CFC93, 0xC31912F1,
|
||||
0x41855556, 0x3F5CFC93, 0xC31912F1, 0x41055556,
|
||||
0x3F5CFC93, 0xC31912F1, 0x358637BD, 0x3F5CFC93,
|
||||
0xC31912F1, 0xC1055554, 0x3F5CFC93, 0xC31912F1,
|
||||
0xC1855554, 0x3F5CFC93, 0xC31912F1, 0xC1C7FFFF,
|
||||
0x3F5CFC93, 0xC31912F1, 0xC2055554, 0x3F5CFC93,
|
||||
0xC31912F1, 0xC226AAAA, 0x3F5CFC93, 0xC31912F1,
|
||||
0xC2480000, 0x3F5CFC93, 0xC31912F1, 0x42480000,
|
||||
0x3F5CFC93, 0xC305E846, 0x4226AAAA, 0x3F5CFC93,
|
||||
0xC305E846, 0x42055556, 0x3F5CFC93, 0xC305E846,
|
||||
0x41C80000, 0x3F5CFC93, 0xC305E846, 0x41855556,
|
||||
0x3F5CFC93, 0xC305E846, 0x41055556, 0x3F5CFC93,
|
||||
0xC305E846, 0x358637BD, 0x3F5CFC93, 0xC305E846,
|
||||
0xC1055554, 0x3F5CFC93, 0xC305E846, 0xC1855554,
|
||||
0x3F5CFC93, 0xC305E846, 0xC1C7FFFF, 0x3F5CFC93,
|
||||
0xC305E846, 0xC2055554, 0x3F5CFC93, 0xC305E846,
|
||||
0xC226AAAA, 0x3F5CFC93, 0xC305E846, 0xC2480000,
|
||||
0x3F5CFC93, 0xC305E846, 0x42480000, 0x3F5CFC93,
|
||||
0xC2E57B38, 0x4226AAAA, 0x3F5CFC93, 0xC2E57B38,
|
||||
0x42055556, 0x3F5CFC93, 0xC2E57B38, 0x41C80000,
|
||||
0x3F5CFC93, 0xC2E57B38, 0x41855556, 0x3F5CFC93,
|
||||
0xC2E57B38, 0x41055556, 0x3F5CFC93, 0xC2E57B38,
|
||||
0x358637BD, 0x3F5CFC93, 0xC2E57B38, 0xC1055554,
|
||||
0x3F5CFC93, 0xC2E57B38, 0xC1855554, 0x3F5CFC93,
|
||||
0xC2E57B38, 0xC1C7FFFF, 0x3F5CFC93, 0xC2E57B38,
|
||||
0xC2055554, 0x3F5CFC93, 0xC2E57B38, 0xC226AAAA,
|
||||
0x3F5CFC93, 0xC2E57B38, 0xC2480000, 0x3F5CFC93,
|
||||
0xC2E57B38, 0x42480000, 0x3F5CFC93, 0xC2BF25E2,
|
||||
0x4226AAAA, 0x3F5CFC93, 0xC2BF25E2, 0x42055556,
|
||||
0x3F5CFC93, 0xC2BF25E2, 0x41C80000, 0x3F5CFC93,
|
||||
0xC2BF25E2, 0x41855556, 0x3F5CFC93, 0xC2BF25E2,
|
||||
0x41055556, 0x3F5CFC93, 0xC2BF25E2, 0x358637BD,
|
||||
0x3F5CFC93, 0xC2BF25E2, 0xC1055554, 0x3F5CFC93,
|
||||
0xC2BF25E2, 0xC1855554, 0x3F5CFC93, 0xC2BF25E2,
|
||||
0xC1C7FFFF, 0x3F5CFC93, 0xC2BF25E2, 0xC2055554,
|
||||
0x3F5CFC93, 0xC2BF25E2, 0xC226AAAA, 0x3F5CFC93,
|
||||
0xC2BF25E2, 0xC2480000, 0x3F5CFC93, 0xC2BF25E2,
|
||||
0x42480000, 0x3F5CFC93, 0xC298D08D, 0x4226AAAA,
|
||||
0x3F5CFC93, 0xC298D08D, 0x42055556, 0x3F5CFC93,
|
||||
0xC298D08D, 0x41C80000, 0x3F5CFC93, 0xC298D08D,
|
||||
0x41855556, 0x3F5CFC93, 0xC298D08D, 0x41055556,
|
||||
0x3F5CFC93, 0xC298D08D, 0x358637BD, 0x3F5CFC93,
|
||||
0xC298D08D, 0xC1055554, 0x3F5CFC93, 0xC298D08D,
|
||||
0xC1855554, 0x3F5CFC93, 0xC298D08D, 0xC1C7FFFF,
|
||||
0x3F5CFC93, 0xC298D08D, 0xC2055554, 0x3F5CFC93,
|
||||
0xC298D08D, 0xC226AAAA, 0x3F5CFC93, 0xC298D08D,
|
||||
0xC2480000, 0x3F5CFC93, 0xC298D08D, 0x42480000,
|
||||
0x3F5CFC93, 0xC264F66F, 0x4226AAAA, 0x3F5CFC93,
|
||||
0xC264F66F, 0x42055556, 0x3F5CFC93, 0xC264F66F,
|
||||
0x41C80000, 0x3F5CFC93, 0xC264F66F, 0x41855556,
|
||||
0x3F5CFC93, 0xC264F66F, 0x41055556, 0x3F5CFC93,
|
||||
0xC264F66F, 0x358637BD, 0x3F5CFC93, 0xC264F66F,
|
||||
0xC1055554, 0x3F5CFC93, 0xC264F66F, 0xC1855554,
|
||||
0x3F5CFC93, 0xC264F66F, 0xC1C7FFFF, 0x3F5CFC93,
|
||||
0xC264F66F, 0xC2055554, 0x3F5CFC93, 0xC264F66F,
|
||||
0xC226AAAA, 0x3F5CFC93, 0xC264F66F, 0xC2480000,
|
||||
0x3F5CFC93, 0xC264F66F, 0x42480000, 0x3F5CFC93,
|
||||
0xC2184BC4, 0x4226AAAA, 0x3F5CFC93, 0xC2184BC4,
|
||||
0x42055556, 0x3F5CFC93, 0xC2184BC4, 0x41C80000,
|
||||
0x3F5CFC93, 0xC2184BC4, 0x41855556, 0x3F5CFC93,
|
||||
0xC2184BC4, 0x41055556, 0x3F5CFC93, 0xC2184BC4,
|
||||
0x358637BD, 0x3F5CFC93, 0xC2184BC4, 0xC1055554,
|
||||
0x3F5CFC93, 0xC2184BC4, 0xC1855554, 0x3F5CFC93,
|
||||
0xC2184BC4, 0xC1C7FFFF, 0x3F5CFC93, 0xC2184BC4,
|
||||
0xC2055554, 0x3F5CFC93, 0xC2184BC4, 0xC226AAAA,
|
||||
0x3F5CFC93, 0xC2184BC4, 0xC2480000, 0x3F5CFC93,
|
||||
0xC2184BC4, 0x42480000, 0x3F5CFC93, 0xC1974231,
|
||||
0x4226AAAA, 0x3F5CFC93, 0xC1974231, 0x42055556,
|
||||
0x3F5CFC93, 0xC1974231, 0x41C80000, 0x3F5CFC93,
|
||||
0xC1974231, 0x41855556, 0x3F5CFC93, 0xC1974231,
|
||||
0x41055556, 0x3F5CFC93, 0xC1974231, 0x358637BD,
|
||||
0x3F5CFC93, 0xC1974231, 0xC1055554, 0x3F5CFC93,
|
||||
0xC1974231, 0xC1855554, 0x3F5CFC93, 0xC1974231,
|
||||
0xC1C7FFFF, 0x3F5CFC93, 0xC1974231, 0xC2055554,
|
||||
0x3F5CFC93, 0xC1974231, 0xC226AAAA, 0x3F5CFC93,
|
||||
0xC1974231, 0xC2480000, 0x3F5CFC93, 0xC1974231,
|
||||
0x42480000, 0x3F5CFC93, 0x3E84C964, 0x4226AAAA,
|
||||
0x3F5CFC93, 0x3E84C964, 0x42055556, 0x3F5CFC93,
|
||||
0x3E84C964, 0x41C80000, 0x3F5CFC93, 0x3E84C964,
|
||||
0x41855556, 0x3F5CFC93, 0x3E84C964, 0x41055556,
|
||||
0x3F5CFC93, 0x3E84C964, 0x358637BD, 0x3F5CFC93,
|
||||
0x3E84C964, 0xC1055554, 0x3F5CFC93, 0x3E84C964,
|
||||
0xC1855554, 0x3F5CFC93, 0x3E84C964, 0xC1C7FFFF,
|
||||
0x3F5CFC93, 0x3E84C964, 0xC2055554, 0x3F5CFC93,
|
||||
0x3E84C964, 0xC226AAAA, 0x3F5CFC93, 0x3E84C964,
|
||||
0xC2480000, 0x3F5CFC93, 0x3E84C964,
|
||||
};
|
||||
|
||||
static u32 l_normal[3] = {
|
||||
0x00000000, 0x3F800000, 0x00000000,
|
||||
};
|
||||
|
||||
static u32 l_texCoord[338] = {
|
||||
0x00000000, 0x3F6AAAB0, 0x3DAAAA7E, 0x3F6AAAB0,
|
||||
0x3DAAAA7E, 0x3F800000, 0x00000000, 0x3F800000,
|
||||
0x3E2AAAC1, 0x3F6AAAB0, 0x3E2AAAC1, 0x3F800000,
|
||||
0x3E800000, 0x3F6AAAB0, 0x3E800000, 0x3F800000,
|
||||
0x3EAAAA9F, 0x3F6AAAB0, 0x3EAAAA9F, 0x3F800000,
|
||||
0x3ED55561, 0x3F6AAAB0, 0x3ED55561, 0x3F800000,
|
||||
0x3F000000, 0x3F6AAAB0, 0x3F000000, 0x3F800000,
|
||||
0x3F155550, 0x3F6AAAB0, 0x3F155550, 0x3F800000,
|
||||
0x3F2AAAB0, 0x3F6AAAB0, 0x3F2AAAB0, 0x3F800000,
|
||||
0x3F400000, 0x3F6AAAB0, 0x3F400000, 0x3F800000,
|
||||
0x3F555550, 0x3F6AAAB0, 0x3F555550, 0x3F800000,
|
||||
0x3F6AAAB0, 0x3F6AAAB0, 0x3F6AAAB0, 0x3F800000,
|
||||
0x3F800000, 0x3F6AAAB0, 0x3F800000, 0x3F800000,
|
||||
0x00000000, 0x3F555550, 0x3DAAAA7E, 0x3F555550,
|
||||
0x3E2AAAC1, 0x3F555550, 0x3E800000, 0x3F555550,
|
||||
0x3EAAAA9F, 0x3F555550, 0x3ED55561, 0x3F555550,
|
||||
0x3F000000, 0x3F555550, 0x3F155550, 0x3F555550,
|
||||
0x3F2AAAB0, 0x3F555550, 0x3F400000, 0x3F555550,
|
||||
0x3F555550, 0x3F555550, 0x3F6AAAB0, 0x3F555550,
|
||||
0x3F800000, 0x3F555550, 0x00000000, 0x3F400000,
|
||||
0x3DAAAA7E, 0x3F400000, 0x3E2AAAC1, 0x3F400000,
|
||||
0x3E800000, 0x3F400000, 0x3EAAAA9F, 0x3F400000,
|
||||
0x3ED55561, 0x3F400000, 0x3F000000, 0x3F400000,
|
||||
0x3F155550, 0x3F400000, 0x3F2AAAB0, 0x3F400000,
|
||||
0x3F400000, 0x3F400000, 0x3F555550, 0x3F400000,
|
||||
0x3F6AAAB0, 0x3F400000, 0x3F800000, 0x3F400000,
|
||||
0x00000000, 0x3F2AAAB0, 0x3DAAAA7E, 0x3F2AAAB0,
|
||||
0x3E2AAAC1, 0x3F2AAAB0, 0x3E800000, 0x3F2AAAB0,
|
||||
0x3EAAAA9F, 0x3F2AAAB0, 0x3ED55561, 0x3F2AAAB0,
|
||||
0x3F000000, 0x3F2AAAB0, 0x3F155550, 0x3F2AAAB0,
|
||||
0x3F2AAAB0, 0x3F2AAAB0, 0x3F400000, 0x3F2AAAB0,
|
||||
0x3F555550, 0x3F2AAAB0, 0x3F6AAAB0, 0x3F2AAAB0,
|
||||
0x3F800000, 0x3F2AAAB0, 0x00000000, 0x3F155550,
|
||||
0x3DAAAA7E, 0x3F155550, 0x3E2AAAC1, 0x3F155550,
|
||||
0x3E800000, 0x3F155550, 0x3EAAAA9F, 0x3F155550,
|
||||
0x3ED55561, 0x3F155550, 0x3F000000, 0x3F155550,
|
||||
0x3F155550, 0x3F155550, 0x3F2AAAB0, 0x3F155550,
|
||||
0x3F400000, 0x3F155550, 0x3F555550, 0x3F155550,
|
||||
0x3F6AAAB0, 0x3F155550, 0x3F800000, 0x3F155550,
|
||||
0x00000000, 0x3F000000, 0x3DAAAA7E, 0x3F000000,
|
||||
0x3E2AAAC1, 0x3F000000, 0x3E800000, 0x3F000000,
|
||||
0x3EAAAA9F, 0x3F000000, 0x3ED55561, 0x3F000000,
|
||||
0x3F000000, 0x3F000000, 0x3F155550, 0x3F000000,
|
||||
0x3F2AAAB0, 0x3F000000, 0x3F400000, 0x3F000000,
|
||||
0x3F555550, 0x3F000000, 0x3F6AAAB0, 0x3F000000,
|
||||
0x3F800000, 0x3F000000, 0x00000000, 0x3ED55561,
|
||||
0x3DAAAA7E, 0x3ED55561, 0x3E2AAAC1, 0x3ED55561,
|
||||
0x3E800000, 0x3ED55561, 0x3EAAAA9F, 0x3ED55561,
|
||||
0x3ED55561, 0x3ED55561, 0x3F000000, 0x3ED55561,
|
||||
0x3F155550, 0x3ED55561, 0x3F2AAAB0, 0x3ED55561,
|
||||
0x3F400000, 0x3ED55561, 0x3F555550, 0x3ED55561,
|
||||
0x3F6AAAB0, 0x3ED55561, 0x3F800000, 0x3ED55561,
|
||||
0x00000000, 0x3EAAAA9F, 0x3DAAAA7E, 0x3EAAAA9F,
|
||||
0x3E2AAAC1, 0x3EAAAA9F, 0x3E800000, 0x3EAAAA9F,
|
||||
0x3EAAAA9F, 0x3EAAAA9F, 0x3ED55561, 0x3EAAAA9F,
|
||||
0x3F000000, 0x3EAAAA9F, 0x3F155550, 0x3EAAAA9F,
|
||||
0x3F2AAAB0, 0x3EAAAA9F, 0x3F400000, 0x3EAAAA9F,
|
||||
0x3F555550, 0x3EAAAA9F, 0x3F6AAAB0, 0x3EAAAA9F,
|
||||
0x3F800000, 0x3EAAAA9F, 0x00000000, 0x3E800000,
|
||||
0x3DAAAA7E, 0x3E800000, 0x3E2AAAC1, 0x3E800000,
|
||||
0x3E800000, 0x3E800000, 0x3EAAAA9F, 0x3E800000,
|
||||
0x3ED55561, 0x3E800000, 0x3F000000, 0x3E800000,
|
||||
0x3F155550, 0x3E800000, 0x3F2AAAB0, 0x3E800000,
|
||||
0x3F400000, 0x3E800000, 0x3F555550, 0x3E800000,
|
||||
0x3F6AAAB0, 0x3E800000, 0x3F800000, 0x3E800000,
|
||||
0x00000000, 0x3E2AAAC1, 0x3DAAAA7E, 0x3E2AAAC1,
|
||||
0x3E2AAAC1, 0x3E2AAAC1, 0x3E800000, 0x3E2AAAC1,
|
||||
0x3EAAAA9F, 0x3E2AAAC1, 0x3ED55561, 0x3E2AAAC1,
|
||||
0x3F000000, 0x3E2AAAC1, 0x3F155550, 0x3E2AAAC1,
|
||||
0x3F2AAAB0, 0x3E2AAAC1, 0x3F400000, 0x3E2AAAC1,
|
||||
0x3F555550, 0x3E2AAAC1, 0x3F6AAAB0, 0x3E2AAAC1,
|
||||
0x3F800000, 0x3E2AAAC1, 0x00000000, 0x3DAAAA7E,
|
||||
0x3DAAAA7E, 0x3DAAAA7E, 0x3E2AAAC1, 0x3DAAAA7E,
|
||||
0x3E800000, 0x3DAAAA7E, 0x3EAAAA9F, 0x3DAAAA7E,
|
||||
0x3ED55561, 0x3DAAAA7E, 0x3F000000, 0x3DAAAA7E,
|
||||
0x3F155550, 0x3DAAAA7E, 0x3F2AAAB0, 0x3DAAAA7E,
|
||||
0x3F400000, 0x3DAAAA7E, 0x3F555550, 0x3DAAAA7E,
|
||||
0x3F6AAAB0, 0x3DAAAA7E, 0x3F800000, 0x3DAAAA7E,
|
||||
0x00000000, 0x00000000, 0x3DAAAA7E, 0x00000000,
|
||||
0x3E2AAAC1, 0x00000000, 0x3E800000, 0x00000000,
|
||||
0x3EAAAA9F, 0x00000000, 0x3ED55561, 0x00000000,
|
||||
0x3F000000, 0x00000000, 0x3F155550, 0x00000000,
|
||||
0x3F2AAAB0, 0x00000000, 0x3F400000, 0x00000000,
|
||||
0x3F555550, 0x00000000, 0x3F6AAAB0, 0x00000000,
|
||||
0x3F800000, 0x00000000,
|
||||
};
|
||||
|
||||
#if TARGET_PC
|
||||
using GameVersion = dusk::version::GameVersion;
|
||||
|
||||
@@ -305,8 +101,9 @@ static void mant_build_anchor_frame(const cXyz& anchor_a, const cXyz& anchor_b,
|
||||
#endif
|
||||
|
||||
void daMant_packet_c::draw() {
|
||||
ZoneScoped;
|
||||
#if TARGET_PC
|
||||
void* image = l_Egnd_mantTEX;
|
||||
void* image = l_Egnd_mantTEX_copy;
|
||||
void* lut = l_Egnd_mantPAL;
|
||||
#else
|
||||
void* image = tex_d[0];
|
||||
@@ -388,12 +185,12 @@ void daMant_packet_c::draw() {
|
||||
}
|
||||
}
|
||||
GXSETARRAY(GX_VA_POS, draw_pos, sizeof(mNrm[0]), 12, true);
|
||||
GXSETARRAY(GX_VA_NRM, &l_normal, sizeof(l_normal), 12, false);
|
||||
GXSETARRAY(GX_VA_NRM, l_normal, sizeof(f32) * 3, 12, false);
|
||||
#else
|
||||
GXSETARRAY(GX_VA_POS, this->getPos(), sizeof(mPos[0]), 12, true);
|
||||
GXSETARRAY(GX_VA_NRM, this->getNrm(), sizeof(mNrm[0]), 12, true);
|
||||
#endif
|
||||
GXSETARRAY(GX_VA_TEX0, &l_texCoord, sizeof(l_texCoord), 8, false); // TODO: set to true when converted to float literals
|
||||
GXSETARRAY(GX_VA_TEX0, l_texCoord, sizeof(f32) * 338, 8, false);
|
||||
|
||||
GXSetZCompLoc(0);
|
||||
GXSetZMode(GX_ENABLE, GX_LEQUAL, GX_ENABLE);
|
||||
@@ -418,15 +215,32 @@ void daMant_packet_c::draw() {
|
||||
GXSetTevKAlphaSel(GX_TEVSTAGE0, GX_TEV_KASEL_K3_A);
|
||||
GXSetAlphaCompare(GX_GREATER, 0, GX_AOP_OR, GX_GREATER, 0);
|
||||
|
||||
#if TARGET_PC
|
||||
if (!textureObjsInitialized) {
|
||||
GXInitTlutObj(&tlutObj, lut, GX_TL_RGB5A3, 0x100);
|
||||
GXInitTexObjCI(&mainTexObj, image, 0x80, 0x80, GX_TF_C8, GX_CLAMP, GX_CLAMP, 0, 0);
|
||||
GXInitTexObjLOD(&mainTexObj, GX_LINEAR, GX_LINEAR, 0.0, 0.0, 0.0, 0, 0, GX_ANISO_1);
|
||||
GXInitTexObjCI(
|
||||
&undersideTexObj, l_Egnd_mantTEX_U, 0x80, 0x80, GX_TF_C8, GX_CLAMP, GX_CLAMP, 0, 0);
|
||||
GXInitTexObjLOD(&undersideTexObj, GX_LINEAR, GX_LINEAR, 0.0, 0.0, 0.0, 0, 0, GX_ANISO_1);
|
||||
textureObjsInitialized = true;
|
||||
}
|
||||
#else
|
||||
GXTlutObj GStack_80;
|
||||
GXInitTlutObj(&GStack_80, lut, GX_TL_RGB5A3, 0x100);
|
||||
|
||||
TGXTexObj GStack_74;
|
||||
GXInitTexObjCI(&GStack_74, image, 0x80, 0x80, GX_TF_C8, GX_CLAMP, GX_CLAMP, 0, 0);
|
||||
GXInitTexObjLOD(&GStack_74, GX_LINEAR, GX_LINEAR, 0.0, 0.0, 0.0, 0, 0, GX_ANISO_1);
|
||||
#endif
|
||||
|
||||
GXLoadTlut(&GStack_80, 0);
|
||||
#if TARGET_PC
|
||||
GXLoadTlut(&tlutObj, GX_TLUT0);
|
||||
GXLoadTexObj(&mainTexObj, GX_TEXMAP0);
|
||||
#else
|
||||
GXLoadTlut(&GStack_80, GX_TLUT0);
|
||||
GXLoadTexObj(&GStack_74, GX_TEXMAP0);
|
||||
#endif
|
||||
|
||||
GXSetCullMode(GX_CULL_BACK);
|
||||
|
||||
@@ -442,12 +256,13 @@ void daMant_packet_c::draw() {
|
||||
GXLoadNrmMtxImm(MStack_54, GX_PNMTX0);
|
||||
GXCallDisplayList(l_Egnd_mantDL, 0x3e0);
|
||||
|
||||
#ifdef TARGET_PC
|
||||
GStack_74.reset();
|
||||
#endif
|
||||
#if TARGET_PC
|
||||
GXLoadTexObj(&undersideTexObj, GX_TEXMAP0);
|
||||
#else
|
||||
GXInitTexObjCI(&GStack_74, l_Egnd_mantTEX_U, 0x80, 0x80, GX_TF_C8, GX_CLAMP, GX_CLAMP, 0, 0);
|
||||
GXInitTexObjLOD(&GStack_74, GX_LINEAR, GX_LINEAR, 0.0, 0.0, 0.0, 0, 0, GX_ANISO_1);
|
||||
GXLoadTexObj(&GStack_74, GX_TEXMAP0);
|
||||
#endif
|
||||
|
||||
GXSetTevColor(GX_TEVREG0, COMPOUND_LITERAL(GXColor){0, 0, 0, 0});
|
||||
GXSetTevKColor(GX_KCOLOR0, COMPOUND_LITERAL(GXColor){0, 0, 0, 0});
|
||||
@@ -894,8 +709,14 @@ static int daMant_Execute(mant_class* i_this) {
|
||||
|
||||
if (0 <= uVar1 && uVar1 < 0x4000) {
|
||||
int iVar5 = (uVar1 & 7) + (uVar1 & 0x78) * 4 + (uVar1 >> 4 & 0x18) + (uVar1 & 0x3e00);
|
||||
l_Egnd_mantTEX[iVar5] = l_Egnd_mantTEX_U[iVar5] = 0;
|
||||
DUSK_IF_ELSE(l_Egnd_mantTEX_copy[iVar5], l_Egnd_mantTEX[iVar5]) = l_Egnd_mantTEX_U[iVar5] = 0;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
if(textureObjsInitialized) {
|
||||
GXInitTlutObjData(&tlutObj, l_Egnd_mantPAL); // make sure the cached textures are updated
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -933,6 +754,14 @@ static int daMant_Create(fopAc_ac_c* i_this) {
|
||||
l_Egnd_mantTEX_U[i] = 6;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
memcpy(l_Egnd_mantTEX_copy, l_Egnd_mantTEX, sizeof(l_Egnd_mantTEX_copy));
|
||||
|
||||
if(textureObjsInitialized) {
|
||||
GXInitTlutObjData(&tlutObj, l_Egnd_mantPAL); // make sure the cached textures are updated
|
||||
}
|
||||
#endif
|
||||
|
||||
lbl_277_bss_0 = 0;
|
||||
daMant_Execute(m_this);
|
||||
return 4;
|
||||
|
||||
@@ -26,6 +26,7 @@
|
||||
#include <cstring>
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "dusk/settings.h"
|
||||
#include "dusk/version.hpp"
|
||||
#endif
|
||||
@@ -180,6 +181,25 @@ static int Worm_nodeCallBack(J3DJoint* i_joint, int param_1) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static void dmg_rod_interp_callback(bool isSimFrame, void* pUserWork) {
|
||||
dmg_rod_class* i_this = (dmg_rod_class*)pUserWork;
|
||||
if (!i_this->mLineInterpPrevValid || !i_this->mLineInterpCurrValid) {
|
||||
return;
|
||||
}
|
||||
const f32 alpha = dusk::frame_interp::get_interpolation_step();
|
||||
const int count = i_this->kind == MG_ROD_KIND_LURE ? MG_ROD_LURE_LINE_LEN : MG_ROD_UKI_LINE_LEN;
|
||||
cXyz* dst = i_this->linemat.getPos(0);
|
||||
for (int i = 0; i < count; i++) {
|
||||
const cXyz& p0 = i_this->mLineInterpPrev[i];
|
||||
const cXyz& p1 = i_this->mLineInterpCurr[i];
|
||||
dst[i] = p0 + (p1 - p0) * alpha;
|
||||
}
|
||||
static GXColor l_color = {0xFF, 0xFF, 0x96, 0xFF};
|
||||
i_this->linemat.update(count, l_color, &i_this->actor.tevStr);
|
||||
}
|
||||
#endif
|
||||
|
||||
static int dmg_rod_Draw(dmg_rod_class* i_this) {
|
||||
int unused;
|
||||
fopAc_ac_c* actor = &i_this->actor;
|
||||
@@ -220,6 +240,18 @@ static int dmg_rod_Draw(dmg_rod_class* i_this) {
|
||||
i_this->linemat.update(MG_ROD_LURE_LINE_LEN, l_color, &i_this->actor.tevStr);
|
||||
dComIfGd_set3DlineMat(&i_this->linemat);
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::frame_interp::is_enabled()) {
|
||||
if (i_this->mLineInterpCurrValid) {
|
||||
memcpy(i_this->mLineInterpPrev, i_this->mLineInterpCurr, MG_ROD_LURE_LINE_LEN * sizeof(cXyz));
|
||||
i_this->mLineInterpPrevValid = true;
|
||||
}
|
||||
memcpy(i_this->mLineInterpCurr, i_this->linemat.getPos(0), MG_ROD_LURE_LINE_LEN * sizeof(cXyz));
|
||||
i_this->mLineInterpCurrValid = true;
|
||||
dusk::frame_interp::add_interpolation_callback(&dmg_rod_interp_callback, i_this);
|
||||
}
|
||||
#endif
|
||||
|
||||
model = i_this->rod_modelMorf->getModel();
|
||||
g_env_light.setLightTevColorType_MAJI(model, &i_this->actor.tevStr);
|
||||
i_this->rod_modelMorf->entryDL();
|
||||
@@ -244,6 +276,18 @@ static int dmg_rod_Draw(dmg_rod_class* i_this) {
|
||||
i_this->linemat.update(MG_ROD_UKI_LINE_LEN, l_color, &i_this->actor.tevStr);
|
||||
dComIfGd_set3DlineMat(&i_this->linemat);
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::frame_interp::is_enabled()) {
|
||||
if (i_this->mLineInterpCurrValid) {
|
||||
memcpy(i_this->mLineInterpPrev, i_this->mLineInterpCurr, MG_ROD_UKI_LINE_LEN * sizeof(cXyz));
|
||||
i_this->mLineInterpPrevValid = true;
|
||||
}
|
||||
memcpy(i_this->mLineInterpCurr, i_this->linemat.getPos(0), MG_ROD_UKI_LINE_LEN * sizeof(cXyz));
|
||||
i_this->mLineInterpCurrValid = true;
|
||||
dusk::frame_interp::add_interpolation_callback(&dmg_rod_interp_callback, i_this);
|
||||
}
|
||||
#endif
|
||||
|
||||
for (int i = 0; i < 15; i++) {
|
||||
g_env_light.setLightTevColorType_MAJI(i_this->rod_uki_model[i], &actor->tevStr);
|
||||
mDoExt_modelUpdateDL(i_this->rod_uki_model[i]);
|
||||
@@ -5755,6 +5799,12 @@ static void play_camera_u(dmg_rod_class* i_this) {
|
||||
}
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
BOOL item_any_fishing_rod(int itemId) {
|
||||
return itemId == dItemNo_FISHING_ROD_1_e || (itemId >= dItemNo_BEE_ROD_e && itemId <= dItemNo_JEWEL_WORM_ROD_e);
|
||||
}
|
||||
#endif
|
||||
|
||||
static int dmg_rod_Execute(dmg_rod_class* i_this) {
|
||||
fopAc_ac_c* actor = &i_this->actor;
|
||||
|
||||
@@ -5821,6 +5871,17 @@ static int dmg_rod_Execute(dmg_rod_class* i_this) {
|
||||
i_this->prev_rod_substick_y = i_this->rod_substick_y;
|
||||
i_this->rod_substick_y = mDoCPd_c::getSubStickY(PAD_1);
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.buttonFishing) {
|
||||
if ((item_any_fishing_rod(dComIfGp_getSelectItem(0)) && mDoCPd_c::getHoldX(PAD_1)) ||
|
||||
(item_any_fishing_rod(dComIfGp_getSelectItem(1)) && mDoCPd_c::getHoldY(PAD_1)))
|
||||
{
|
||||
i_this->rod_stick_y = -1.0f;
|
||||
i_this->rod_substick_y = -1.0f;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
i_this->reel_speed = 5.0f;
|
||||
i_this->reel_btn_flags = mDoCPd_c::getHoldB(PAD_1) | mDoCPd_c::getHoldDown(PAD_1);
|
||||
if (mDoCPd_c::getHoldDown(PAD_1)) {
|
||||
@@ -6388,6 +6449,11 @@ static int dmg_rod_Create(fopAc_ac_c* i_this) {
|
||||
return cPhs_ERROR_e;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
rod->mLineInterpPrevValid = false;
|
||||
rod->mLineInterpCurrValid = false;
|
||||
#endif
|
||||
|
||||
OS_REPORT("//////////////MG_ROD SET 2 !!\n");
|
||||
if (!hio_set) {
|
||||
rod->HIOInit = TRUE;
|
||||
|
||||
@@ -3106,18 +3106,14 @@ void daMidna_c::setMidnaNoDrawFlg() {
|
||||
|
||||
BOOL daMidna_c::checkMetamorphoseEnableBase() {
|
||||
BOOL tmp;
|
||||
if (!daAlink_getAlinkActorClass()->checkMidnaRide() || (g_env_light.mEvilInitialized & 0x80) ||
|
||||
/* dSv_event_flag_c::M_077 - Main Event - Get shadow crystal (can now transform) */
|
||||
!dComIfGs_isEventBit(0xD04) ||
|
||||
#if TARGET_PC
|
||||
if (((!daAlink_getAlinkActorClass()->checkMidnaRide() || (g_env_light.mEvilInitialized & 0x80) ||
|
||||
/* dSv_event_flag_c::M_077 - Main Event - Get shadow crystal (can now transform) */
|
||||
!dComIfGs_isEventBit(0xD04)) &&
|
||||
!dusk::getSettings().game.transformWithoutShadowCrystal) ||
|
||||
(fopAcIt_Judge((fopAcIt_JudgeFunc)daMidna_searchNpc, &tmp) &&
|
||||
!dusk::getSettings().game.canTransformAnywhere)
|
||||
(fopAcIt_Judge((fopAcIt_JudgeFunc)daMidna_searchNpc, &tmp) &&
|
||||
!dusk::getSettings().game.canTransformAnywhere)
|
||||
#else
|
||||
if (!daAlink_getAlinkActorClass()->checkMidnaRide() || (g_env_light.mEvilInitialized & 0x80) ||
|
||||
/* dSv_event_flag_c::M_077 - Main Event - Get shadow crystal (can now transform) */
|
||||
!dComIfGs_isEventBit(0xD04) ||
|
||||
fopAcIt_Judge((fopAcIt_JudgeFunc)daMidna_searchNpc, &tmp)
|
||||
fopAcIt_Judge((fopAcIt_JudgeFunc)daMidna_searchNpc, &tmp)
|
||||
#endif
|
||||
)
|
||||
{
|
||||
|
||||
@@ -105,6 +105,7 @@ int dMirror_packet_c::entryModel(J3DModel* i_model) {
|
||||
|
||||
void dMirror_packet_c::mirrorZdraw(f32* param_0, f32* param_1, f32 param_2, f32 param_3,
|
||||
f32 param_4, f32 param_5, f32 param_6, f32 param_7) {
|
||||
ZoneScoped;
|
||||
GXSetNumChans(1);
|
||||
GXSetChanCtrl(GX_COLOR0, GX_FALSE, GX_SRC_REG, GX_SRC_REG, 0, GX_DF_NONE, GX_AF_NONE);
|
||||
GXSetNumTexGens(0);
|
||||
@@ -265,6 +266,7 @@ void dMirror_packet_c::modelDraw(J3DModel* i_model, Mtx param_1) {
|
||||
}
|
||||
|
||||
void dMirror_packet_c::mainDraw() {
|
||||
ZoneScoped;
|
||||
j3dSys.reinitGX();
|
||||
|
||||
cXyz sp19C[5];
|
||||
|
||||
@@ -328,13 +328,13 @@ int daNpcImpal_c::step(s16 i_angle, int i_animate) {
|
||||
}
|
||||
|
||||
void daNpcImpal_c::playExpression() {
|
||||
daNpcF_anmPlayData dat0 = {ANM_1, mpHIO->m.common.morf_frame, 1};
|
||||
daNpcF_anmPlayData dat0 = {ANM_1, mpHIO->m.common.morf_frame, DUSK_IF_ELSE(0, 1)};
|
||||
daNpcF_anmPlayData* pDat0[1] = {&dat0};
|
||||
daNpcF_anmPlayData dat1 = {ANM_5, mpHIO->m.common.morf_frame, 1};
|
||||
daNpcF_anmPlayData dat1 = {ANM_5, mpHIO->m.common.morf_frame, DUSK_IF_ELSE(0, 1)};
|
||||
daNpcF_anmPlayData* pDat1[1] = {&dat1};
|
||||
daNpcF_anmPlayData dat2 = {ANM_4, mpHIO->m.common.morf_frame, 1};
|
||||
daNpcF_anmPlayData dat2 = {ANM_4, mpHIO->m.common.morf_frame, DUSK_IF_ELSE(0, 1)};
|
||||
daNpcF_anmPlayData* pDat2[1] = {&dat2};
|
||||
daNpcF_anmPlayData dat3 = {ANM_6, mpHIO->m.common.morf_frame, 1};
|
||||
daNpcF_anmPlayData dat3 = {ANM_6, mpHIO->m.common.morf_frame, DUSK_IF_ELSE(0, 1)};
|
||||
daNpcF_anmPlayData* pDat3[1] = {&dat3};
|
||||
daNpcF_anmPlayData dat4 = {ANM_8, mpHIO->m.common.morf_frame, 0};
|
||||
daNpcF_anmPlayData* pDat4[1] = {&dat4};
|
||||
|
||||
@@ -178,7 +178,7 @@ static void anm_init(npc_ks_class* i_this, int param_2, f32 i_morf, u8 i_attr, f
|
||||
param_2 = 42;
|
||||
} else {
|
||||
// bug: developers meant to set equal to 44?
|
||||
param_2 == 44;
|
||||
IF_NOT_DUSK(param_2 == 44);
|
||||
dComIfGs_shake_kandelaar();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -26,8 +26,6 @@
|
||||
daObjDrop_HIO_c l_HIO;
|
||||
#endif
|
||||
|
||||
#include <dusk/ui/settings.hpp>
|
||||
|
||||
static void* searchParentSub(void* pproc, void* pdata) {
|
||||
daObjDrop_c* pdrop = (daObjDrop_c*)pdata;
|
||||
fopAc_ac_c* pym = (fopAc_ac_c*)pproc;
|
||||
@@ -105,17 +103,9 @@ void daObjDrop_c::dropGet() {
|
||||
dComIfGs_setLightDropNum(dComIfGp_getStartStageDarkArea(), num + 1);
|
||||
|
||||
if (dComIfGp_getStartStageDarkArea() == 2 &&
|
||||
#if TARGET_PC
|
||||
((dusk::tphd_active() &&
|
||||
dComIfGs_getLightDropNum(dComIfGp_getStartStageDarkArea()) == 11) ||
|
||||
!dusk::tphd_active() &&
|
||||
dComIfGs_getLightDropNum(dComIfGp_getStartStageDarkArea()) == 15
|
||||
))
|
||||
#else
|
||||
dComIfGs_getLightDropNum(dComIfGp_getStartStageDarkArea()) == 15)
|
||||
#endif
|
||||
{
|
||||
/* dSv_event_flag_c::F_0005 - Misc. - Gathered 15 Tears of Light in area 4 */
|
||||
/* dSv_event_flag_c::F_0005 - Misc. - Gathered 14 Tears of Light in area 4 */
|
||||
dComIfGs_onEventBit(dSv_event_flag_c::saveBitLabels[9]);
|
||||
}
|
||||
|
||||
|
||||
@@ -261,6 +261,7 @@ void FlagCloth_c::execute() {
|
||||
}
|
||||
|
||||
void FlagCloth_c::draw() {
|
||||
ZoneScoped;
|
||||
j3dSys.reinitGX();
|
||||
GXSetNumIndStages(0);
|
||||
dKy_setLight_again();
|
||||
|
||||
@@ -220,6 +220,7 @@ void FlagCloth2_c::initCcSphere(fopAc_ac_c*) {
|
||||
}
|
||||
|
||||
inline void FlagCloth2_c::draw() {
|
||||
ZoneScoped;
|
||||
j3dSys.reinitGX();
|
||||
GXSetNumIndStages(0);
|
||||
dKy_setLight_again();
|
||||
|
||||
@@ -10,6 +10,9 @@
|
||||
#include "d/d_s_play.h"
|
||||
#include "d/actor/d_a_player.h"
|
||||
#include "Z2AudioLib/Z2Instances.h"
|
||||
#if TARGET_PC
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#endif
|
||||
|
||||
daObj_Keyhole_HIO_c::daObj_Keyhole_HIO_c() {
|
||||
id = -1;
|
||||
@@ -53,6 +56,21 @@ static int daObj_Keyhole_Draw(obj_keyhole_class* i_this) {
|
||||
for (int i = 0; i < 6; i++) {
|
||||
kh_chain_s* chain_s = &i_this->chain_s[i];
|
||||
for (int j = 0; j < i_this->chain_num; j++) {
|
||||
#if TARGET_PC
|
||||
if (dusk::frame_interp::is_enabled() && i_this->mChainInterpPrevValid && i_this->mChainInterpCurrValid) {
|
||||
const f32 alpha = dusk::frame_interp::get_interpolation_step();
|
||||
Mtx mtx;
|
||||
const f32* p0 = (const f32*)i_this->mChainInterpPrev[i][j];
|
||||
const f32* p1 = (const f32*)i_this->mChainInterpCurr[i][j];
|
||||
f32* dst = (f32*)mtx;
|
||||
for (int k = 0; k < 12; k++) {
|
||||
dst[k] = p0[k] + (p1[k] - p0[k]) * alpha;
|
||||
}
|
||||
chain_s->model[j]->setBaseTRMtx(mtx);
|
||||
g_env_light.setLightTevColorType_MAJI(chain_s->model[j], &actor->tevStr);
|
||||
mDoExt_modelUpdateDL(chain_s->model[j]);
|
||||
} else
|
||||
#endif
|
||||
dComIfGp_entrySimpleModel(chain_s->model[j], fopAcM_GetRoomNo(actor));
|
||||
}
|
||||
}
|
||||
@@ -370,6 +388,21 @@ static void chain_move(obj_keyhole_class* i_this) {
|
||||
ANGLE_ADD(sp8, TREG_S(0) + 0x3D00);
|
||||
}
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::frame_interp::is_enabled()) {
|
||||
if (i_this->mChainInterpCurrValid) {
|
||||
memcpy(i_this->mChainInterpPrev, i_this->mChainInterpCurr, sizeof(i_this->mChainInterpCurr));
|
||||
i_this->mChainInterpPrevValid = true;
|
||||
}
|
||||
for (int i = 0; i < 6; i++) {
|
||||
for (int j = 0; j < i_this->chain_num; j++) {
|
||||
MTXCopy(i_this->chain_s[i].model[j]->getBaseTRMtx(), i_this->mChainInterpCurr[i][j]);
|
||||
}
|
||||
}
|
||||
i_this->mChainInterpCurrValid = true;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static void open(obj_keyhole_class* i_this) {
|
||||
@@ -750,6 +783,11 @@ static int daObj_Keyhole_Create(fopAc_ac_c* a_this) {
|
||||
return cPhs_ERROR_e;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
i_this->mChainInterpPrevValid = false;
|
||||
i_this->mChainInterpCurrValid = false;
|
||||
#endif
|
||||
|
||||
OS_REPORT("//////////////OBJ_KEYHOLE SET 2 !!\n");
|
||||
|
||||
if (i_this->arg0 == 3) {
|
||||
|
||||
@@ -392,7 +392,10 @@ static const u8* l_sightDL_get() {
|
||||
#endif
|
||||
|
||||
void daPy_sightPacket_c::draw() {
|
||||
ZoneScoped;
|
||||
#if !TARGET_PC
|
||||
TGXTexObj texObj;
|
||||
#endif
|
||||
|
||||
j3dSys.reinitGX();
|
||||
GXSetNumIndStages(0);
|
||||
@@ -407,10 +410,24 @@ void daPy_sightPacket_c::draw() {
|
||||
|
||||
GXSetTevColor(GX_TEVREG0, reg0);
|
||||
GXSetTevColor(GX_TEVREG1, reg1);
|
||||
#if TARGET_PC
|
||||
if (mpCachedImg != mpImg) {
|
||||
mTexObj.reset();
|
||||
GXInitTexObj(&mTexObj, mpData, mpImg->width, mpImg->height,
|
||||
static_cast<GXTexFmt>(mpImg->format), static_cast<GXTexWrapMode>(mpImg->wrapS),
|
||||
static_cast<GXTexWrapMode>(mpImg->wrapT),
|
||||
mpImg->mipmapCount > 1 ? GX_ENABLE : GX_DISABLE);
|
||||
GXInitTexObjLOD(
|
||||
&mTexObj, GX_LINEAR, GX_LINEAR, 0.0, 0.0, 0.0, GX_FALSE, GX_FALSE, GX_ANISO_1);
|
||||
mpCachedImg = mpImg;
|
||||
}
|
||||
GXLoadTexObj(&mTexObj, GX_TEXMAP0);
|
||||
#else
|
||||
GXInitTexObj(&texObj, mpData, mpImg->width, mpImg->height, (GXTexFmt)mpImg->format,
|
||||
(GXTexWrapMode)mpImg->wrapS, (GXTexWrapMode)mpImg->wrapT, mpImg->mipmapCount > 1 ? GX_ENABLE : GX_DISABLE);
|
||||
GXInitTexObjLOD(&texObj, GX_LINEAR, GX_LINEAR, 0.0, 0.0, 0.0, GX_FALSE, GX_FALSE, GX_ANISO_1);
|
||||
GXLoadTexObj(&texObj, GX_TEXMAP0);
|
||||
#endif
|
||||
GXLoadPosMtxImm(mProjMtx, GX_PNMTX0);
|
||||
GXSetCurrentMtx(0);
|
||||
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR_NULL);
|
||||
|
||||
@@ -598,6 +598,7 @@ dFlower_packet_c::dFlower_packet_c() {
|
||||
}
|
||||
|
||||
void dFlower_packet_c::draw() {
|
||||
ZoneScoped;
|
||||
dScnKy_env_light_c* kankyo = dKy_getEnvlight();
|
||||
j3dSys.reinitGX();
|
||||
|
||||
|
||||
@@ -518,6 +518,7 @@ dGrass_packet_c::dGrass_packet_c() {
|
||||
}
|
||||
|
||||
void dGrass_packet_c::draw() {
|
||||
ZoneScoped;
|
||||
dScnKy_env_light_c* kankyo = dKy_getEnvlight();
|
||||
cXyz spB4;
|
||||
cXyz spA8;
|
||||
|
||||
+27
-2
@@ -32,6 +32,8 @@
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "dusk/logging.h"
|
||||
#include "dusk/action_bindings.h"
|
||||
#include "dusk/mouse.h"
|
||||
#include "dusk/settings.h"
|
||||
#include "imgui.h"
|
||||
#endif
|
||||
|
||||
@@ -7638,12 +7640,16 @@ void dCamera_c::deactivateDebugFlyCam() {
|
||||
mDebugFlyCam.initialized = false;
|
||||
}
|
||||
|
||||
bool dCamera_c::canUseFreeCam() {
|
||||
return dusk::getSettings().game.freeCamera || dusk::getSettings().game.enableMouseCamera;
|
||||
}
|
||||
|
||||
bool dCamera_c::freeCamera() {
|
||||
if (dusk::getSettings().game.freeCamera && mGear == 1) {
|
||||
if (canUseFreeCam() && mGear == 1) {
|
||||
mGear = 0;
|
||||
}
|
||||
|
||||
if (!dusk::getSettings().game.freeCamera || mCamStyle == 70)
|
||||
if (!canUseFreeCam() || mCamStyle == 70)
|
||||
{
|
||||
mCamParam.mManualMode = 0;
|
||||
return false;
|
||||
@@ -7669,6 +7675,17 @@ bool dCamera_c::freeCamera() {
|
||||
mCamParam.freeYAngle += camMovement.y * magnitude * dusk::getSettings().game.freeCameraYSensitivity * 5.0f;
|
||||
}
|
||||
|
||||
f32 yaw_rad = 0.0f;
|
||||
f32 pitch_rad = 0.0f;
|
||||
dusk::mouse::getCameraDeltas(yaw_rad, pitch_rad);
|
||||
if (dusk::getSettings().game.enableMouseCamera && (yaw_rad != 0.0f || pitch_rad != 0.0f) &&
|
||||
!dComIfGp_checkCameraAttentionStatus(dComIfGp_getPlayerCameraID(0), 0x8))
|
||||
{
|
||||
mCamParam.mManualMode = 1;
|
||||
mCamParam.freeXAngle += MTXRadToDeg(yaw_rad);
|
||||
mCamParam.freeYAngle += -MTXRadToDeg(pitch_rad);
|
||||
}
|
||||
|
||||
fopAc_ac_c* player = dComIfGp_getPlayer(0);
|
||||
if (!mCamParam.mManualMode || player == nullptr) {
|
||||
return false;
|
||||
@@ -9350,6 +9367,10 @@ bool dCamera_c::rideCamera(s32 param_0) {
|
||||
mStyleSettle.mFinished = true;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
freeCamera();
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -9479,6 +9500,10 @@ bool dCamera_c::rideCamera(s32 param_0) {
|
||||
setFlag(0x400);
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
freeCamera();
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
@@ -25,7 +25,6 @@
|
||||
#include "m_Do/m_Do_graphic.h"
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <dusk/ui/settings.hpp>
|
||||
|
||||
#include "dusk/string.hpp"
|
||||
|
||||
@@ -2574,14 +2573,7 @@ u8 dComIfG_getNowCalcRegion() {
|
||||
|
||||
bool dComIfGp_isLightDropMapVisible() {
|
||||
for (int i = 0; i < 3; i++) {
|
||||
#if TARGET_PC
|
||||
if (dComIfGs_isLightDropGetFlag(i) != FALSE &&
|
||||
((dusk::tphd_active() && dComIfGs_getLightDropNum(i) < 12) ||
|
||||
(!dusk::tphd_active() && dComIfGs_getLightDropNum(i) < 16)))
|
||||
{
|
||||
#else
|
||||
if (dComIfGs_isLightDropGetFlag(i) != FALSE && dComIfGs_getLightDropNum(i) < 16) {
|
||||
#endif
|
||||
return true;
|
||||
}
|
||||
}
|
||||
@@ -2851,11 +2843,7 @@ BOOL dComIfGs_Wolf_Change_Check() {
|
||||
BOOL is_wolf = false;
|
||||
|
||||
// Transforming Unlocked
|
||||
if (dComIfGs_isEventBit(0x0D04)
|
||||
#if TARGET_PC
|
||||
|| dusk::getSettings().game.transformWithoutShadowCrystal
|
||||
#endif
|
||||
) {
|
||||
if (dComIfGs_isEventBit(0x0D04)) {
|
||||
is_wolf = dComIfGs_getTransformStatus();
|
||||
} else if (dComIfGs_isTransformLV(0) && !dComIfGs_isDarkClearLV(0)) {
|
||||
is_wolf = true;
|
||||
|
||||
+17
-6
@@ -41,12 +41,12 @@ public:
|
||||
/* 0x14 */ GXColor field_0x14;
|
||||
/* 0x18 */ GXColor field_0x18;
|
||||
/* 0x1C */ TGXTexObj field_0x1c;
|
||||
/* 0x3C */ GXTlutObj field_0x3c;
|
||||
/* 0x3C */ TGXTlutObj field_0x3c;
|
||||
/* 0x48 */ s16 field_0x48;
|
||||
/* 0x4A */ s16 field_0x4a;
|
||||
/* 0x4C */ u8 field_0x4c;
|
||||
/* 0x50 */ TGXTexObj field_0x50;
|
||||
/* 0x70 */ GXTlutObj field_0x70;
|
||||
/* 0x70 */ TGXTlutObj field_0x70;
|
||||
/* 0x7C */ s16 field_0x7c;
|
||||
/* 0x7E */ s16 field_0x7e;
|
||||
/* 0x80 */ u8 field_0x80;
|
||||
@@ -100,7 +100,7 @@ public:
|
||||
u8 check() { return field_0x0; }
|
||||
int getCI() { return mCI; }
|
||||
TGXTexObj* getTexObj() { return &mTexObj; }
|
||||
GXTlutObj* getTlutObj() { return &mTlutObj; }
|
||||
TGXTlutObj* getTlutObj() { return &mTlutObj; }
|
||||
GXColor* getColor() { return &mColor; }
|
||||
f32 getS() { return mS; }
|
||||
f32 getT() { return mT; }
|
||||
@@ -110,7 +110,7 @@ public:
|
||||
/* 0x00 */ u8 field_0x0;
|
||||
/* 0x01 */ u8 mCI;
|
||||
/* 0x04 */ TGXTexObj mTexObj;
|
||||
/* 0x24 */ GXTlutObj mTlutObj;
|
||||
/* 0x24 */ TGXTlutObj mTlutObj;
|
||||
/* 0x30 */ GXColor mColor;
|
||||
/* 0x34 */ f32 mS;
|
||||
/* 0x38 */ f32 mT;
|
||||
@@ -188,6 +188,7 @@ void dDlst_window_c::setScissor(f32 xOrig, f32 yOrig, f32 width, f32 height) {
|
||||
}
|
||||
|
||||
void dDlst_2DTri_c::draw() {
|
||||
ZoneScoped;
|
||||
f32 f4;
|
||||
f32 f5;
|
||||
f32 f2 = cM_scos(field_0xc);
|
||||
@@ -224,6 +225,7 @@ void dDlst_2DTri_c::draw() {
|
||||
}
|
||||
|
||||
void dDlst_2DQuad_c::draw() {
|
||||
ZoneScoped;
|
||||
GXClearVtxDesc();
|
||||
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_S16, 0);
|
||||
@@ -247,6 +249,7 @@ void dDlst_2DQuad_c::draw() {
|
||||
}
|
||||
|
||||
void dDlst_2DPoint_c::draw() {
|
||||
ZoneScoped;
|
||||
GXClearVtxDesc();
|
||||
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_S16, 0);
|
||||
@@ -268,6 +271,7 @@ void dDlst_2DPoint_c::draw() {
|
||||
}
|
||||
|
||||
void dDlst_2DT_c::draw() {
|
||||
ZoneScoped;
|
||||
static GXColor l_color = {0xFF, 0xFF, 0xFF, 0xE0};
|
||||
f32 var5 = field_0xe;
|
||||
f32 var6 = field_0x10;
|
||||
@@ -326,6 +330,7 @@ void dDlst_2DT_c::draw() {
|
||||
}
|
||||
|
||||
void dDlst_2DT2_c::draw() {
|
||||
ZoneScoped;
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XY, GX_F32, 0);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_CLR_RGBA, GX_RGBA6, 0);
|
||||
GXClearVtxDesc();
|
||||
@@ -665,6 +670,7 @@ void dDlst_2DT2_c::init(ResTIMG* i_timg, f32 param_1, f32 param_2, f32 param_3,
|
||||
}
|
||||
|
||||
void dDlst_2DM_c::draw() {
|
||||
ZoneScoped;
|
||||
s16 r31 = field_0x22;
|
||||
s16 r30 = field_0x24;
|
||||
int r29 = field_0x22 + 256.0f;
|
||||
@@ -728,6 +734,7 @@ void dDlst_2DM_c::draw() {
|
||||
|
||||
|
||||
void dDlst_2Dm_c::draw() {
|
||||
ZoneScoped;
|
||||
s16 r31 = field_0x48;
|
||||
s16 r30 = field_0x4a;
|
||||
int r29 = field_0x48 + 256.0f;
|
||||
@@ -794,6 +801,7 @@ void dDlst_2Dm_c::draw() {
|
||||
|
||||
|
||||
void dDlst_2DMt_c::draw() {
|
||||
ZoneScoped;
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_S16, 0);
|
||||
GXClearVtxDesc();
|
||||
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
|
||||
@@ -933,6 +941,7 @@ f32 cM_rnd_c::getValue(f32 param_0, f32 param_1) {
|
||||
}
|
||||
|
||||
void dDlst_effectLine_c::draw() {
|
||||
ZoneScoped;
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_POS_XYZ, GX_F32, 0);
|
||||
GXClearVtxDesc();
|
||||
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
|
||||
@@ -1034,6 +1043,7 @@ void dDlst_shadowPoly_c::draw() {
|
||||
return;
|
||||
#endif
|
||||
|
||||
ZoneScoped;
|
||||
dDlst_shadowTri_c* tri = getTri();
|
||||
|
||||
GXBegin(GX_TRIANGLES, GX_VTXFMT0, mCount * 3);
|
||||
@@ -1610,6 +1620,7 @@ void dDlst_shadowControl_c::imageDraw(Mtx param_0) {
|
||||
}
|
||||
|
||||
void dDlst_shadowControl_c::draw(Mtx param_0) {
|
||||
ZoneScoped;
|
||||
static GXTevColorChan l_tevColorChan[4] = {
|
||||
GX_CH_RED,
|
||||
GX_CH_GREEN,
|
||||
@@ -1985,7 +1996,7 @@ int dDlst_list_c::set(dDlst_base_c**& p_start, dDlst_base_c**& p_end, dDlst_base
|
||||
return 1;
|
||||
}
|
||||
|
||||
#if TARGET_PC && (TRACY_ENABLE || PARTIAL_DEBUG)
|
||||
#if DUSK_GFX_DEBUG_GROUPS
|
||||
static absl::flat_hash_map<std::type_index, const char*> typeDrawNames;
|
||||
|
||||
static const char* getTypeDrawName(dDlst_base_c* dlst) {
|
||||
@@ -2008,7 +2019,7 @@ void dDlst_list_c::draw(dDlst_base_c** p_start, dDlst_base_c** p_end) {
|
||||
for (; p_start < p_end; p_start++) {
|
||||
dDlst_base_c* dlst = *p_start;
|
||||
|
||||
#if TARGET_PC && (TRACY_ENABLE || PARTIAL_DEBUG)
|
||||
#if DUSK_GFX_DEBUG_GROUPS
|
||||
const auto name = getTypeDrawName(dlst);
|
||||
GXScopedDebugGroup scope(name);
|
||||
#endif
|
||||
|
||||
+246
-31
@@ -94,6 +94,39 @@ static void dKyr_set_btitex(TGXTexObj* i_obj, ResTIMG* i_img) {
|
||||
dKyr_set_btitex_common(i_obj, i_img, GX_TEXMAP0);
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
template <int N>
|
||||
struct CachedTexObjs {
|
||||
TGXTexObj texObj[N];
|
||||
ResTIMG* timg[N] = {};
|
||||
};
|
||||
|
||||
template <int N>
|
||||
static GXTexObj* load_cached_tex(CachedTexObjs<N>& cache, ResTIMG* img, GXTexMapID mapID) {
|
||||
for (int i = 0; i < N; i++) {
|
||||
if (img != nullptr && cache.timg[i] == img) {
|
||||
GXLoadTexObj(&cache.texObj[i], mapID);
|
||||
return &cache.texObj[i];
|
||||
}
|
||||
}
|
||||
|
||||
int slot = 0;
|
||||
for (int i = 0; i < N; i++) {
|
||||
if (cache.timg[i] == nullptr) {
|
||||
slot = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (cache.timg[slot] != nullptr) {
|
||||
cache.texObj[slot].reset();
|
||||
}
|
||||
cache.timg[slot] = img;
|
||||
dKyr_set_btitex_common(&cache.texObj[slot], img, mapID);
|
||||
return &cache.texObj[slot];
|
||||
}
|
||||
#endif
|
||||
|
||||
void dKyr_lenzflare_move() {
|
||||
dKankyo_sun_Packet* sun_packet = g_env_light.mpSunPacket;
|
||||
dKankyo_sunlenz_Packet* lenz_packet = g_env_light.mpSunLenzPacket;
|
||||
@@ -929,7 +962,7 @@ void dKyr_housi_move() {
|
||||
if (g_env_light.mHousiCount != 0 ||
|
||||
(g_env_light.mHousiCount == 0 && housi_packet->field_0x5de8 <= 0.0f))
|
||||
{
|
||||
housi_packet->field_0x5dec = g_env_light.mHousiCount;
|
||||
housi_packet->mHousiCount = g_env_light.mHousiCount;
|
||||
}
|
||||
|
||||
if (g_env_light.mHousiCount != 0) {
|
||||
@@ -938,7 +971,7 @@ void dKyr_housi_move() {
|
||||
cLib_addCalc(&housi_packet->field_0x5de8, 0.0f, 0.2f, 0.05f, 0.01f);
|
||||
}
|
||||
|
||||
if (housi_packet->field_0x5dec == 0) {
|
||||
if (housi_packet->mHousiCount == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -977,7 +1010,7 @@ void dKyr_housi_move() {
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = housi_packet->field_0x5dec - 1; i >= 0; i--) {
|
||||
for (int i = housi_packet->mHousiCount - 1; i >= 0; i--) {
|
||||
f32 var_f26 = 0.4f * housi_packet->field_0x5de8;
|
||||
effect = &housi_packet->mHousiEff[i];
|
||||
|
||||
@@ -2025,16 +2058,27 @@ void vrkumo_move() {
|
||||
}
|
||||
}
|
||||
|
||||
static void dKr_cullVtx_Set() {
|
||||
static void dKr_cullVtx_Set(IF_DUSK(bool const vtxColor = false)) {
|
||||
GXSetCullMode(GX_CULL_NONE);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGBA, GX_F32, 0);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_CLR_RGBA, GX_RGBA4, 8);
|
||||
#if TARGET_PC
|
||||
if (vtxColor) {
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0);
|
||||
}
|
||||
#endif
|
||||
GXClearVtxDesc();
|
||||
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
|
||||
GXSetVtxDesc(GX_VA_TEX0, GX_DIRECT);
|
||||
#if TARGET_PC
|
||||
if (vtxColor) {
|
||||
GXSetVtxDesc(GX_VA_CLR0, GX_DIRECT);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static void dKyr_draw_rev_moon(Mtx drawMtx, u8** tex) {
|
||||
ZoneScoped;
|
||||
dKankyo_sun_Packet* sun_packet = g_env_light.mpSunPacket;
|
||||
dKankyo_sunlenz_Packet* lenz_packet = g_env_light.mpSunLenzPacket;
|
||||
camera_class* camera = (camera_class*)dComIfGp_getCamera(0);
|
||||
@@ -2122,10 +2166,17 @@ static void dKyr_draw_rev_moon(Mtx drawMtx, u8** tex) {
|
||||
return;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static CachedTexObjs<8> texobj;
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP0);
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[1], GX_TEXMAP1);
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[texidx + 2], GX_TEXMAP2);
|
||||
#else
|
||||
TGXTexObj texobj;
|
||||
dKyr_set_btitex_common(&texobj, (ResTIMG*)tex[0], GX_TEXMAP0);
|
||||
dKyr_set_btitex_common(&texobj, (ResTIMG*)tex[1], GX_TEXMAP1);
|
||||
dKyr_set_btitex_common(&texobj, (ResTIMG*)tex[texidx + 2], GX_TEXMAP2);
|
||||
#endif
|
||||
|
||||
GXSetNumChans(0);
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
@@ -2205,7 +2256,11 @@ static void dKyr_draw_rev_moon(Mtx drawMtx, u8** tex) {
|
||||
|
||||
for (int i = 0; i < 2; i++) {
|
||||
if (i == 1) {
|
||||
#if TARGET_PC
|
||||
load_cached_tex(texobj, (ResTIMG*)lenz_packet->mpResBall, GX_TEXMAP0);
|
||||
#else
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)lenz_packet->mpResBall);
|
||||
#endif
|
||||
GXClearVtxDesc();
|
||||
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
|
||||
GXSetVtxDesc(GX_VA_TEX0, GX_DIRECT);
|
||||
@@ -2470,10 +2525,17 @@ void dKyr_drawSun(Mtx drawMtx, cXyz* ppos, GXColor& unused, u8** tex) {
|
||||
return;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static CachedTexObjs<8> texobj;
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP0);
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[1], GX_TEXMAP1);
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[texidx + 2], GX_TEXMAP2);
|
||||
#else
|
||||
TGXTexObj texobj;
|
||||
dKyr_set_btitex_common(&texobj, (ResTIMG*)tex[0], GX_TEXMAP0);
|
||||
dKyr_set_btitex_common(&texobj, (ResTIMG*)tex[1], GX_TEXMAP1);
|
||||
dKyr_set_btitex_common(&texobj, (ResTIMG*)tex[texidx + 2], GX_TEXMAP2);
|
||||
#endif
|
||||
|
||||
GXSetNumChans(0);
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
@@ -2567,7 +2629,11 @@ void dKyr_drawSun(Mtx drawMtx, cXyz* ppos, GXColor& unused, u8** tex) {
|
||||
|
||||
for (int i = 0; i < 2; i++) {
|
||||
if (i == 1) {
|
||||
#if TARGET_PC
|
||||
load_cached_tex(texobj, (ResTIMG*)lenz_packet->mpResBall, GX_TEXMAP0);
|
||||
#else
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)lenz_packet->mpResBall);
|
||||
#endif
|
||||
GXClearVtxDesc();
|
||||
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
|
||||
GXSetVtxDesc(GX_VA_TEX0, GX_DIRECT);
|
||||
@@ -2680,6 +2746,7 @@ void dKyr_drawSun(Mtx drawMtx, cXyz* ppos, GXColor& unused, u8** tex) {
|
||||
}
|
||||
|
||||
void dKyr_drawLenzflare(Mtx drawMtx, cXyz* ppos, GXColor& param_2, u8** tex) {
|
||||
ZoneScoped;
|
||||
dKankyo_sunlenz_Packet* lenz_packet = g_env_light.mpSunLenzPacket;
|
||||
dKankyo_sun_Packet* sun_packet = g_env_light.mpSunPacket;
|
||||
camera_class* camera = (camera_class*)dComIfGp_getCamera(0);
|
||||
@@ -2730,8 +2797,13 @@ void dKyr_drawLenzflare(Mtx drawMtx, cXyz* ppos, GXColor& param_2, u8** tex) {
|
||||
|
||||
j3dSys.reinitGX();
|
||||
|
||||
#if TARGET_PC
|
||||
static CachedTexObjs<3> texobj;
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP0);
|
||||
#else
|
||||
TGXTexObj texobj;
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)tex[0]);
|
||||
#endif
|
||||
GXSetNumChans(0);
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
GXSetTevColor(GX_TEVREG1, color_reg1);
|
||||
@@ -3036,11 +3108,23 @@ void dKyr_drawLenzflare(Mtx drawMtx, cXyz* ppos, GXColor& param_2, u8** tex) {
|
||||
}
|
||||
|
||||
if (i == 1) {
|
||||
#if TARGET_PC
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[2], GX_TEXMAP0);
|
||||
#else
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)tex[2]);
|
||||
#endif
|
||||
} else if (i == 2) {
|
||||
#if TARGET_PC
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[3], GX_TEXMAP0);
|
||||
#else
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)tex[3]);
|
||||
#endif
|
||||
} else {
|
||||
#if TARGET_PC
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP0);
|
||||
#else
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)tex[0]);
|
||||
#endif
|
||||
}
|
||||
|
||||
spE4.x = -var_f31;
|
||||
@@ -3131,8 +3215,13 @@ void dKyr_drawRain(Mtx drawMtx, u8** tex) {
|
||||
return;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static CachedTexObjs<1> texobj;
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP0);
|
||||
#else
|
||||
TGXTexObj texobj;
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)tex[0]);
|
||||
#endif
|
||||
GXSetNumChans(0);
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
GXSetNumTexGens(1);
|
||||
@@ -3296,8 +3385,13 @@ void dKyr_drawSibuki(Mtx drawMtx, u8** tex) {
|
||||
color.b = 0xC8;
|
||||
color.a = rain_packet->mSibukiAlpha * alphaFade;
|
||||
|
||||
#if TARGET_PC
|
||||
static CachedTexObjs<1> texobj;
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[1], GX_TEXMAP0);
|
||||
#else
|
||||
TGXTexObj texobj;
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)tex[1]);
|
||||
#endif
|
||||
GXSetNumChans(0);
|
||||
GXSetTevColor(GX_TEVREG0, color);
|
||||
GXSetTevColor(GX_TEVREG1, color);
|
||||
@@ -3378,21 +3472,26 @@ void dKyr_drawSibuki(Mtx drawMtx, u8** tex) {
|
||||
}
|
||||
|
||||
void dKyr_drawHousi(Mtx drawMtx, u8** tex) {
|
||||
ZoneScoped;
|
||||
dKankyo_housi_Packet* housi_packet = g_env_light.mpHousiPacket;
|
||||
static f32 rot = 0.0f;
|
||||
|
||||
Mtx camMtx;
|
||||
Mtx rotMtx;
|
||||
cXyz pos[4];
|
||||
#if TARGET_PC
|
||||
static CachedTexObjs<1> texobj;
|
||||
#else
|
||||
TGXTexObj spDC;
|
||||
#endif
|
||||
cXyz spD0;
|
||||
Vec spC4;
|
||||
Vec spB8;
|
||||
|
||||
bool var_r28 = 0;
|
||||
if (housi_packet->field_0x5dec != 0) {
|
||||
bool isPalaceOfTwilight = 0;
|
||||
if (housi_packet->mHousiCount != 0) {
|
||||
if (strcmp(dComIfGp_getStartStageName(), "D_MN08") == 0) {
|
||||
var_r28 = 1;
|
||||
isPalaceOfTwilight = 1;
|
||||
}
|
||||
|
||||
if (strcmp(dComIfGp_getStartStageName(), "D_MN08") != 0 ||
|
||||
@@ -3419,7 +3518,7 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) {
|
||||
color_reg1.b = 0xCA;
|
||||
color_reg1.a = 0xFF;
|
||||
|
||||
if (dKy_darkworld_check() == 1 || var_r28 == 1) {
|
||||
if (dKy_darkworld_check() == 1 || isPalaceOfTwilight == 1) {
|
||||
color_reg0.r = 0;
|
||||
color_reg0.g = 0;
|
||||
color_reg0.b = 0;
|
||||
@@ -3471,18 +3570,27 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) {
|
||||
f32 temp_f24 = 6.5f;
|
||||
|
||||
for (int i = 0; i < 1; i++) {
|
||||
dKyr_set_btitex(&spDC, (ResTIMG*)*tex);
|
||||
#if TARGET_PC
|
||||
load_cached_tex(texobj, (ResTIMG*)*tex, GX_TEXMAP0);
|
||||
#else
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)*tex);
|
||||
#endif
|
||||
#if TARGET_PC
|
||||
GXSetNumChans(1);
|
||||
GXSetChanCtrl(GX_COLOR0, GX_DISABLE, GX_SRC_REG, GX_SRC_VTX, GX_LIGHT_NULL, GX_DF_CLAMP, GX_AF_NONE);
|
||||
#else
|
||||
GXSetNumChans(0);
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
#endif
|
||||
GXSetTevColor(GX_TEVREG1, color_reg1);
|
||||
GXSetNumTexGens(1);
|
||||
GXSetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY);
|
||||
GXSetNumTevStages(1);
|
||||
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR_NULL);
|
||||
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_C1, GX_CC_C0, GX_CC_TEXC, GX_CC_ZERO);
|
||||
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, DUSK_IF_ELSE(GX_COLOR0A0, GX_COLOR_NULL));
|
||||
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_C1, DUSK_IF_ELSE(GX_CC_RASC, GX_CC_C0), GX_CC_TEXC, GX_CC_ZERO);
|
||||
GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE,
|
||||
GX_TEVPREV);
|
||||
GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_A0, GX_CA_TEXA, GX_CA_ZERO);
|
||||
GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, DUSK_IF_ELSE(GX_CA_RASA, GX_CA_CA), GX_CA_TEXA, GX_CA_ZERO);
|
||||
GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE,
|
||||
GX_TEVPREV);
|
||||
|
||||
@@ -3505,7 +3613,7 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) {
|
||||
|
||||
GXSetClipMode(GX_CLIP_DISABLE);
|
||||
GXSetNumIndStages(0);
|
||||
dKr_cullVtx_Set();
|
||||
dKr_cullVtx_Set(IF_DUSK(true));
|
||||
|
||||
rot += 1.2f;
|
||||
MTXRotRad(rotMtx, 'Z', DEG_TO_RAD(rot));
|
||||
@@ -3514,7 +3622,13 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) {
|
||||
GXLoadPosMtxImm(drawMtx, GX_PNMTX0);
|
||||
GXSetCurrentMtx(GX_PNMTX0);
|
||||
|
||||
for (int j = 0; j < housi_packet->field_0x5dec; j++) {
|
||||
#if TARGET_PC
|
||||
// Dusklight optimization: we submit a single large draw call, rather than hundreds.
|
||||
u32 vertCount = 4 * housi_packet->mHousiCount;
|
||||
GXBegin(GX_QUADS, GX_VTXFMT0, vertCount);
|
||||
#endif
|
||||
|
||||
for (int j = 0; j < housi_packet->mHousiCount; j++) {
|
||||
fopAc_ac_c* player = dComIfGp_getPlayer(0);
|
||||
|
||||
spD0.x =
|
||||
@@ -3525,6 +3639,10 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) {
|
||||
housi_packet->mHousiEff[j].mBasePos.z + housi_packet->mHousiEff[j].mPosition.z;
|
||||
|
||||
if (i == 1 && j == 0) {
|
||||
#if TARGET_PC
|
||||
// Never gets hit I think?
|
||||
abort();
|
||||
#endif
|
||||
color_reg0.r = 0;
|
||||
color_reg0.g = 0;
|
||||
color_reg0.b = 0;
|
||||
@@ -3553,8 +3671,10 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) {
|
||||
color_reg0.a = housi_packet->mHousiEff[j].mAlpha * var_f25;
|
||||
|
||||
block_14:
|
||||
GXLoadTexObj(&spDC, GX_TEXMAP0);
|
||||
#if !TARGET_PC // GXLoadTextObj does nothing, TEV colors replaced with vertex colors
|
||||
GXLoadTexObj(&texobj, GX_TEXMAP0);
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
#endif
|
||||
|
||||
f32 var_f27 = housi_packet->mHousiEff[j].field_0x48 * 9.0f;
|
||||
if (g_env_light.field_0xea9 == 1) {
|
||||
@@ -3566,7 +3686,7 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) {
|
||||
f32 temp_f30 =
|
||||
(var_f27 * 0.2f) * cM_fcos(housi_packet->mHousiEff[j].mScale.y * 6.0f);
|
||||
|
||||
if (dKy_darkworld_check() == 1 || var_r28 == 1) {
|
||||
if (dKy_darkworld_check() == 1 || isPalaceOfTwilight == 1) {
|
||||
cXyz sp7C[] = {
|
||||
cXyz(-1.0f, -0.5f, 0.0f),
|
||||
cXyz(-1.0f, 1.5f, 0.0f),
|
||||
@@ -3711,24 +3831,34 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) {
|
||||
pos[3].z = spD0.z + spB8.z;
|
||||
}
|
||||
|
||||
GXBegin(GX_QUADS, GX_VTXFMT0, 4);
|
||||
IF_NOT_DUSK(GXBegin(GX_QUADS, GX_VTXFMT0, 4));
|
||||
|
||||
s16 var_r17 = 0x1FF;
|
||||
if (dKy_darkworld_check() == true || var_r28 == 1) {
|
||||
if (dKy_darkworld_check() == true || isPalaceOfTwilight == 1) {
|
||||
var_r17 = 0xFA;
|
||||
}
|
||||
|
||||
GXPosition3f32(pos[0].x, pos[0].y, pos[0].z);
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0, 0);
|
||||
GXPosition3f32(pos[1].x, pos[1].y, pos[1].z);
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(var_r17, 0);
|
||||
GXPosition3f32(pos[2].x, pos[2].y, pos[2].z);
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(var_r17, var_r17);
|
||||
GXPosition3f32(pos[3].x, pos[3].y, pos[3].z);
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0, var_r17);
|
||||
GXEnd();
|
||||
|
||||
|
||||
IF_NOT_DUSK(GXEnd());
|
||||
}
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
GXEnd();
|
||||
#endif
|
||||
}
|
||||
|
||||
GXSetClipMode(GX_CLIP_ENABLE);
|
||||
@@ -3738,6 +3868,7 @@ void dKyr_drawHousi(Mtx drawMtx, u8** tex) {
|
||||
}
|
||||
|
||||
void dKyr_drawSnow(Mtx drawMtx, u8** tex) {
|
||||
ZoneScoped;
|
||||
camera_class* camera = (camera_class*)dComIfGp_getCamera(0);
|
||||
dKankyo_snow_Packet* snow_packet = g_env_light.mpSnowPacket;
|
||||
|
||||
@@ -3801,25 +3932,37 @@ void dKyr_drawSnow(Mtx drawMtx, u8** tex) {
|
||||
}
|
||||
|
||||
if (tex[0] != NULL) {
|
||||
TGXTexObj spA0;
|
||||
dKyr_set_btitex(&spA0, (ResTIMG*)tex[0]);
|
||||
#if TARGET_PC
|
||||
static CachedTexObjs<1> texobj;
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP0);
|
||||
#else
|
||||
TGXTexObj texobj;
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)tex[0]);
|
||||
#endif
|
||||
#if TARGET_PC
|
||||
// Dusklight optimization: enable draw call merging
|
||||
// by using vertex color instead of GX_TEVREG0
|
||||
GXSetNumChans(1);
|
||||
GXSetChanCtrl(GX_COLOR0, GX_DISABLE, GX_SRC_REG, GX_SRC_VTX, GX_LIGHT_NULL, GX_DF_CLAMP, GX_AF_NONE);
|
||||
#else
|
||||
GXSetNumChans(0);
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
#endif
|
||||
GXSetTevColor(GX_TEVREG1, color_reg1);
|
||||
GXSetNumTexGens(1);
|
||||
GXSetTexCoordGen(GX_TEXCOORD0, GX_TG_MTX2x4, GX_TG_TEX0, GX_IDENTITY);
|
||||
GXSetNumTevStages(1);
|
||||
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR_NULL);
|
||||
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_C1, GX_CC_C0, GX_CC_TEXC, GX_CC_ZERO);
|
||||
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, DUSK_IF_ELSE(GX_COLOR0A0, GX_COLOR_NULL));
|
||||
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_C1, DUSK_IF_ELSE(GX_CC_RASC, GX_CC_C0), GX_CC_TEXC, GX_CC_ZERO);
|
||||
GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
|
||||
GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, GX_CA_A0, GX_CA_TEXA, GX_CA_ZERO);
|
||||
GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_ZERO, DUSK_IF_ELSE(GX_CA_RASA, GX_CA_CA), GX_CA_TEXA, GX_CA_ZERO);
|
||||
GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
|
||||
GXSetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_ONE, GX_LO_COPY);
|
||||
GXSetAlphaCompare(GX_GREATER, 0, GX_AOP_OR, GX_GREATER, 0);
|
||||
GXSetZMode(GX_ENABLE, GX_LEQUAL, GX_DISABLE);
|
||||
GXSetClipMode(GX_CLIP_DISABLE);
|
||||
GXSetNumIndStages(0);
|
||||
dKr_cullVtx_Set();
|
||||
dKr_cullVtx_Set(IF_DUSK(true));
|
||||
|
||||
Mtx rotMtx;
|
||||
MTXRotRad(rotMtx, 'Z', DEG_TO_RAD(rot));
|
||||
@@ -3896,7 +4039,7 @@ void dKyr_drawSnow(Mtx drawMtx, u8** tex) {
|
||||
}
|
||||
}
|
||||
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
IF_NOT_DUSK(GXSetTevColor(GX_TEVREG0, color_reg0));
|
||||
f32 sp38 = 2.0f * (i / 500.0f) * snow_packet->field_0x6d80;
|
||||
f32 sp68 = sp50 * (camera->view.lookat.eye.abs(sp7C) / 1000.0f);
|
||||
if (sp68 > 1.0f) {
|
||||
@@ -3944,19 +4087,23 @@ void dKyr_drawSnow(Mtx drawMtx, u8** tex) {
|
||||
for (int k = 0; k < spC; k++) {
|
||||
GXBegin(GX_QUADS, GX_VTXFMT0, 4);
|
||||
GXPosition3f32(pos[0].x + (temp_f31 * add_table[k].x), pos[0].y + (temp_f31 * add_table[k].y), pos[0].z + (temp_f31 * add_table[k].z));
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0, 0);
|
||||
GXPosition3f32(pos[1].x + (temp_f31 * add_table[k].x), pos[1].y + (temp_f31 * add_table[k].y), pos[1].z + (temp_f31 * add_table[k].z));
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0xFF, 0);
|
||||
GXPosition3f32(pos[2].x + (temp_f31 * add_table[k].x), pos[2].y + (temp_f31 * add_table[k].y), pos[2].z + (temp_f31 * add_table[k].z));
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0xFF, 0xFF);
|
||||
GXPosition3f32(pos[3].x + (temp_f31 * add_table[k].x), pos[3].y + (temp_f31 * add_table[k].y), pos[3].z + (temp_f31 * add_table[k].z));
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0, 0xFF);
|
||||
GXEnd();
|
||||
}
|
||||
|
||||
if ((g_env_light.field_0xe90 != 0 && dComIfGp_roomControl_getStayNo() == 0 && sp7C.z < 3000.0f) || dComIfGp_roomControl_getStayNo() == 3 || dComIfGp_roomControl_getStayNo() == 6 || dComIfGp_roomControl_getStayNo() == 9 || dComIfGp_roomControl_getStayNo() == 13) {
|
||||
color_reg0.a = 255.0f * ((0.4f * snow_packet->mSnowEff[i].field_0x30) + temp_f29);
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
IF_NOT_DUSK(GXSetTevColor(GX_TEVREG0, color_reg0));
|
||||
|
||||
f32 sp34;
|
||||
f32 sp30;
|
||||
@@ -4012,12 +4159,16 @@ void dKyr_drawSnow(Mtx drawMtx, u8** tex) {
|
||||
GXBegin(GX_QUADS, GX_VTXFMT0, 4);
|
||||
int var_r27 = 0;
|
||||
GXPosition3f32(pos[0].x + (temp_f31 * add_table[var_r27].x), pos[0].y + (temp_f31 * add_table[var_r27].y), pos[0].z + (temp_f31 * add_table[var_r27].z));
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0, 0);
|
||||
GXPosition3f32(pos[1].x + (temp_f31 * add_table[var_r27].x), pos[1].y + (temp_f31 * add_table[var_r27].y), pos[1].z + (temp_f31 * add_table[var_r27].z));
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0xFF, 0);
|
||||
GXPosition3f32(pos[2].x + (temp_f31 * add_table[var_r27].x), pos[2].y + (temp_f31 * add_table[var_r27].y), pos[2].z + (temp_f31 * add_table[var_r27].z));
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0xFF, 0xFF);
|
||||
GXPosition3f32(pos[3].x + (temp_f31 * add_table[var_r27].x), pos[3].y + (temp_f31 * add_table[var_r27].y), pos[3].z + (temp_f31 * add_table[var_r27].z));
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0, 0xFF);
|
||||
GXEnd();
|
||||
}
|
||||
@@ -4353,6 +4504,7 @@ void dKyr_drawStar(Mtx drawMtx, u8** tex) {
|
||||
}
|
||||
|
||||
void drawCloudShadow(Mtx drawMtx, u8** tex) {
|
||||
ZoneScoped;
|
||||
dScnKy_env_light_c* envlight = dKy_getEnvlight();
|
||||
dKankyo_cloud_Packet* cloud_packet = g_env_light.mpCloudPacket;
|
||||
camera_class* camera = (camera_class*)dComIfGp_getCamera(0);
|
||||
@@ -4388,7 +4540,12 @@ void drawCloudShadow(Mtx drawMtx, u8** tex) {
|
||||
|
||||
GXSetClipMode(GX_CLIP_DISABLE);
|
||||
|
||||
#if TARGET_PC
|
||||
static CachedTexObjs<1> texobj;
|
||||
TGXTexObj fb_texobj;
|
||||
#else
|
||||
TGXTexObj texobj, fb_texobj;
|
||||
#endif
|
||||
if (g_env_light.mMoyaMode < 50) {
|
||||
dKy_ParticleColor_get_bg(&camera->view.lookat.eye, NULL, &sp48, &sp44, &sp40, &sp3C, 0.0f);
|
||||
f32 temp_f30 = 0.4f;
|
||||
@@ -4401,7 +4558,11 @@ void drawCloudShadow(Mtx drawMtx, u8** tex) {
|
||||
color_reg1.g = (0.45f * sp38.g) + (0.55f * sp44.g);
|
||||
color_reg1.b = (0.45f * sp38.b) + (0.55f * sp44.b);
|
||||
|
||||
#if TARGET_PC
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP0);
|
||||
#else
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)tex[0]);
|
||||
#endif
|
||||
GXSetNumChans(0);
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
GXSetTevColor(GX_TEVREG1, color_reg1);
|
||||
@@ -4446,7 +4607,11 @@ void drawCloudShadow(Mtx drawMtx, u8** tex) {
|
||||
color_reg1.b = 0;
|
||||
color_reg1.a = 0xFF;
|
||||
|
||||
#if TARGET_PC
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP1);
|
||||
#else
|
||||
dKyr_set_btitex_common(&texobj, (ResTIMG*)tex[0], GX_TEXMAP1);
|
||||
#endif
|
||||
|
||||
ResTIMG* fb_timg = mDoGph_gInf_c::getFrameBufferTimg();
|
||||
dDlst_window_c* window = dComIfGp_getWindow(0);
|
||||
@@ -4593,7 +4758,11 @@ void drawVrkumo(Mtx drawMtx, GXColor& color, u8** tex) {
|
||||
Mtx camMtx;
|
||||
Mtx rotMtx;
|
||||
|
||||
#if TARGET_PC
|
||||
static CachedTexObjs<3> texobj;
|
||||
#else
|
||||
TGXTexObj texobj;
|
||||
#endif
|
||||
cXyz proj;
|
||||
|
||||
f32 rot;
|
||||
@@ -4703,7 +4872,11 @@ void drawVrkumo(Mtx drawMtx, GXColor& color, u8** tex) {
|
||||
color_reg1.r = 0;
|
||||
color_reg1.g = 0;
|
||||
color_reg1.b = 0;
|
||||
#if TARGET_PC
|
||||
auto* loaded_texobj = load_cached_tex(texobj, (ResTIMG*)tex[j], GX_TEXMAP0);
|
||||
#else
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)tex[j]);
|
||||
#endif
|
||||
|
||||
GXSetNumChans(0);
|
||||
GXSetTevColor(GX_TEVREG0, color);
|
||||
@@ -4808,7 +4981,11 @@ void drawVrkumo(Mtx drawMtx, GXColor& color, u8** tex) {
|
||||
}
|
||||
|
||||
if (!(vrkumo_packet->mVrkumoEff[k].mAlpha <= 0.000001f)) {
|
||||
#if TARGET_PC
|
||||
GXLoadTexObj(loaded_texobj, GX_TEXMAP0);
|
||||
#else
|
||||
GXLoadTexObj(&texobj, GX_TEXMAP0);
|
||||
#endif
|
||||
GXSetTevColor(GX_TEVREG0, color);
|
||||
|
||||
sp60 = sp68 * (0.2f + (0.2f * (k / 100.0f)));
|
||||
@@ -5341,6 +5518,7 @@ void dKyr_odour_move() {
|
||||
}
|
||||
|
||||
void dKyr_odour_draw(Mtx drawMtx, u8** tex) {
|
||||
ZoneScoped;
|
||||
dScnKy_env_light_c* envlight = dKy_getEnvlight();
|
||||
dKankyo_odour_Packet* odour_packet = envlight->mOdourData.mpOdourPacket;
|
||||
camera_class* camera = (camera_class*)dComIfGp_getCamera(0);
|
||||
@@ -5429,8 +5607,14 @@ void dKyr_odour_draw(Mtx drawMtx, u8** tex) {
|
||||
break;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static CachedTexObjs<1> texobj;
|
||||
TGXTexObj fb_texobj;
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP1);
|
||||
#else
|
||||
TGXTexObj texobj, fb_texobj;
|
||||
dKyr_set_btitex_common(&texobj, (ResTIMG*)tex[0], GX_TEXMAP1);
|
||||
#endif
|
||||
|
||||
ResTIMG* fb_timg = mDoGph_gInf_c::getFrameBufferTimg();
|
||||
dDlst_window_c* window = dComIfGp_getWindow(0);
|
||||
@@ -5445,18 +5629,23 @@ void dKyr_odour_draw(Mtx drawMtx, u8** tex) {
|
||||
MTXRotRad(rotMtx, 'Z', DEG_TO_RAD(rot));
|
||||
MTXConcat(camMtx, rotMtx, camMtx);
|
||||
|
||||
// Dusklight opt: enable draw call merging
|
||||
// by using vertex color instead of GX_TEVREG0
|
||||
|
||||
GXLoadPosMtxImm(drawMtx, GX_PNMTX0);
|
||||
GXSetCurrentMtx(GX_PNMTX0);
|
||||
GXLoadTexMtxImm(spF0, GX_TEXMTX0, GX_MTX3x4);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_POS, GX_CLR_RGBA, GX_F32, 0);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_CLR_RGBA, GX_RGBA4, 8);
|
||||
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX1, GX_CLR_RGBA, GX_RGBA4, 8);
|
||||
IF_DUSK(GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_CLR0, GX_CLR_RGBA, GX_RGBA8, 0));
|
||||
GXClearVtxDesc();
|
||||
GXSetVtxDesc(GX_VA_POS, GX_DIRECT);
|
||||
GXSetVtxDesc(GX_VA_TEX0, GX_DIRECT);
|
||||
GXSetVtxDesc(GX_VA_TEX1, GX_DIRECT);
|
||||
IF_DUSK(GXSetVtxDesc(GX_VA_CLR0, GX_DIRECT));
|
||||
GXSetNumChans(1);
|
||||
GXSetChanCtrl(GX_COLOR0, GX_DISABLE, GX_SRC_REG, GX_SRC_REG, GX_LIGHT_NULL, GX_DF_CLAMP, GX_AF_NONE);
|
||||
GXSetChanCtrl(GX_COLOR0, GX_DISABLE, GX_SRC_REG, DUSK_IF_ELSE(GX_SRC_VTX, GX_SRC_REG), GX_LIGHT_NULL, GX_DF_CLAMP, GX_AF_NONE);
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
GXSetTevColor(GX_TEVREG1, color_reg1);
|
||||
GXSetNumTexGens(2);
|
||||
@@ -5464,14 +5653,14 @@ void dKyr_odour_draw(Mtx drawMtx, u8** tex) {
|
||||
GXSetTexCoordGen(GX_TEXCOORD1, GX_TG_MTX2x4, GX_TG_TEX1, GX_IDENTITY);
|
||||
GXSetNumTevStages(2);
|
||||
GXSetTevOrder(GX_TEVSTAGE0, GX_TEXCOORD0, GX_TEXMAP0, GX_COLOR0A0);
|
||||
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_ZERO, GX_CC_TEXC, GX_CC_C0, GX_CC_C1);
|
||||
GXSetTevColorIn(GX_TEVSTAGE0, GX_CC_ZERO, GX_CC_TEXC, DUSK_IF_ELSE(GX_CC_RASC, GX_CC_C0), GX_CC_C1);
|
||||
GXSetTevColorOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
|
||||
GXSetTevAlphaIn(GX_TEVSTAGE0, GX_CA_TEXA, GX_CA_ZERO, GX_CA_ZERO, GX_CA_ZERO);
|
||||
GXSetTevAlphaOp(GX_TEVSTAGE0, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_TRUE, GX_TEVPREV);
|
||||
GXSetTevOrder(GX_TEVSTAGE1, GX_TEXCOORD1, GX_TEXMAP1, GX_COLOR0A0);
|
||||
GXSetTevColorIn(GX_TEVSTAGE1, GX_CC_CPREV, GX_CC_ZERO, GX_CC_ZERO, GX_CC_ZERO);
|
||||
GXSetTevColorOp(GX_TEVSTAGE1, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_FALSE, GX_TEVPREV);
|
||||
GXSetTevAlphaIn(GX_TEVSTAGE1, GX_CA_ZERO, GX_CA_A0, GX_CA_TEXA, GX_CA_ZERO);
|
||||
GXSetTevAlphaIn(GX_TEVSTAGE1, GX_CA_ZERO, DUSK_IF_ELSE(GX_CA_RASA, GX_CA_A0), GX_CA_TEXA, GX_CA_ZERO);
|
||||
GXSetTevAlphaOp(GX_TEVSTAGE1, GX_TEV_ADD, GX_TB_ZERO, GX_CS_SCALE_1, GX_FALSE, GX_TEVPREV);
|
||||
GXSetBlendMode(GX_BM_BLEND, GX_BL_SRCALPHA, GX_BL_INVSRCALPHA, GX_LO_COPY);
|
||||
GXSetAlphaCompare(GX_ALWAYS, 0, GX_AOP_OR, GX_ALWAYS, 0);
|
||||
@@ -5513,7 +5702,7 @@ void dKyr_odour_draw(Mtx drawMtx, u8** tex) {
|
||||
if (effect->mStatus != 0) {
|
||||
if (!(temp_f29 <= 0.000001f)) {
|
||||
color_reg0.a = 255.0f * temp_f29;
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
IF_NOT_DUSK(GXSetTevColor(GX_TEVREG0, color_reg0));
|
||||
|
||||
sp70 = sp4C;
|
||||
|
||||
@@ -5551,15 +5740,19 @@ void dKyr_odour_draw(Mtx drawMtx, u8** tex) {
|
||||
|
||||
GXBegin(GX_QUADS, GX_VTXFMT0, 4);
|
||||
GXPosition3f32(pos[0].x, pos[0].y, pos[0].z);
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0, 0);
|
||||
GXTexCoord2s16(0, 0);
|
||||
GXPosition3f32(pos[1].x, pos[1].y, pos[1].z);
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0xFF, 0);
|
||||
GXTexCoord2s16(0xFF, 0);
|
||||
GXPosition3f32(pos[2].x, pos[2].y, pos[2].z);
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0xFF, 0xFF);
|
||||
GXTexCoord2s16(0xFF, 0xFF);
|
||||
GXPosition3f32(pos[3].x, pos[3].y, pos[3].z);
|
||||
IF_DUSK(GXColor4u8(color_reg0.r, color_reg0.g, color_reg0.b, color_reg0.a));
|
||||
GXTexCoord2s16(0, 0xFF);
|
||||
GXTexCoord2s16(0, 0xFF);
|
||||
GXEnd();
|
||||
@@ -5730,6 +5923,7 @@ void dKyr_mud_move() {
|
||||
}
|
||||
|
||||
void dKyr_mud_draw(Mtx drawMtx, u8** tex) {
|
||||
ZoneScoped;
|
||||
dKankyo_mud_Packet* mud_packet = g_env_light.mpMudPacket;
|
||||
dKankyo_sun_Packet* sun_packet = g_env_light.mpSunPacket;
|
||||
|
||||
@@ -5823,8 +6017,13 @@ void dKyr_mud_draw(Mtx drawMtx, u8** tex) {
|
||||
|
||||
if (g_env_light.camera_water_in_status == 0) {
|
||||
for (int i = 0; i < 1; i++) {
|
||||
#if TARGET_PC
|
||||
static CachedTexObjs<1> texobj_cache;
|
||||
auto* texobj = load_cached_tex(texobj_cache, (ResTIMG*)tex[0], GX_TEXMAP0);
|
||||
#else
|
||||
TGXTexObj texobj;
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)tex[0]);
|
||||
#endif
|
||||
|
||||
GXSetNumChans(0);
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
@@ -5864,7 +6063,11 @@ void dKyr_mud_draw(Mtx drawMtx, u8** tex) {
|
||||
|
||||
color_reg0.a = mud_packet->mEffect[j].field_0x38 * var_f31;
|
||||
|
||||
#if TARGET_PC
|
||||
GXLoadTexObj(texobj, GX_TEXMAP0);
|
||||
#else
|
||||
GXLoadTexObj(&texobj, GX_TEXMAP0);
|
||||
#endif
|
||||
GXSetTevColor(GX_TEVREG0, color_reg0);
|
||||
|
||||
f32 sp30 = 1.0f;
|
||||
@@ -5949,6 +6152,7 @@ void dKyr_evil_move() {
|
||||
}
|
||||
|
||||
static void dKyr_evil_draw2(Mtx drawMtx, u8** tex) {
|
||||
ZoneScoped;
|
||||
dScnKy_env_light_c* envlight = dKy_getEnvlight();
|
||||
dKankyo_evil_Packet* evil_packet = envlight->mpEvilPacket;
|
||||
camera_class* camera = (camera_class*)dComIfGp_getCamera(0);
|
||||
@@ -5985,8 +6189,13 @@ static void dKyr_evil_draw2(Mtx drawMtx, u8** tex) {
|
||||
color_reg0.b = 0x87;
|
||||
color_reg0.a = 0xFF;
|
||||
|
||||
#if TARGET_PC
|
||||
static CachedTexObjs<1> texobj;
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[1], GX_TEXMAP0);
|
||||
#else
|
||||
TGXTexObj texobj;
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)tex[1]);
|
||||
#endif
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::frame_interp::get_ui_tick_pending())
|
||||
@@ -6187,6 +6396,7 @@ static f32 dKyr_near_bosslight_check(cXyz pos) {
|
||||
}
|
||||
|
||||
void dKyr_evil_draw(Mtx drawMtx, u8** tex) {
|
||||
ZoneScoped;
|
||||
dScnKy_env_light_c* envlight = dKy_getEnvlight();
|
||||
dKankyo_evil_Packet* evil_packet = envlight->mpEvilPacket;
|
||||
camera_class* camera = (camera_class*)dComIfGp_getCamera(0);
|
||||
@@ -6223,8 +6433,13 @@ void dKyr_evil_draw(Mtx drawMtx, u8** tex) {
|
||||
color_reg1.b = 10;
|
||||
color_reg1.a = 255;
|
||||
|
||||
#if TARGET_PC
|
||||
static CachedTexObjs<1> texobj;
|
||||
load_cached_tex(texobj, (ResTIMG*)tex[0], GX_TEXMAP0);
|
||||
#else
|
||||
TGXTexObj texobj;
|
||||
dKyr_set_btitex(&texobj, (ResTIMG*)tex[0]);
|
||||
#endif
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::frame_interp::get_ui_tick_pending())
|
||||
|
||||
@@ -79,7 +79,7 @@ SNOW_EFF::~SNOW_EFF() {}
|
||||
SNOW_EFF::SNOW_EFF() {}
|
||||
|
||||
void dKankyo_snow_Packet::draw() {
|
||||
dKyr_drawSnow(j3dSys.getViewMtx(), &mpTex);
|
||||
GX_DEBUG_GROUP(dKyr_drawSnow, j3dSys.getViewMtx(), &mpTex);
|
||||
}
|
||||
|
||||
STAR_EFF::~STAR_EFF() {}
|
||||
@@ -103,7 +103,7 @@ HOUSI_EFF::~HOUSI_EFF() {}
|
||||
HOUSI_EFF::HOUSI_EFF() {}
|
||||
|
||||
void dKankyo_housi_Packet::draw() {
|
||||
dKyr_drawHousi(j3dSys.getViewMtx(), &mpResTex);
|
||||
GX_DEBUG_GROUP(dKyr_drawHousi, j3dSys.getViewMtx(), &mpResTex);
|
||||
}
|
||||
|
||||
VRKUMO_EFF::~VRKUMO_EFF() {}
|
||||
@@ -119,7 +119,7 @@ EF_ODOUR_EFF::~EF_ODOUR_EFF() {}
|
||||
EF_ODOUR_EFF::EF_ODOUR_EFF() {}
|
||||
|
||||
void dKankyo_odour_Packet::draw() {
|
||||
dKyr_odour_draw(j3dSys.getViewMtx(), &mpResTex);
|
||||
GX_DEBUG_GROUP(dKyr_odour_draw, j3dSys.getViewMtx(), &mpResTex);
|
||||
}
|
||||
|
||||
EF_MUD_EFF::~EF_MUD_EFF() {}
|
||||
|
||||
+29
-11
@@ -19,12 +19,30 @@
|
||||
#include <numbers>
|
||||
#include <array>
|
||||
|
||||
constexpr u16 kMapResolutionMultiplier = 4;
|
||||
constexpr u16 kMapImageSide = 16 * kMapResolutionMultiplier;
|
||||
constexpr u16 kPreferredMapResolutionMultiplier = 1;
|
||||
constexpr u32 kMaxMapRenderPixels = 2048 * 2048;
|
||||
constexpr u16 kMapImageSide = 16 * kPreferredMapResolutionMultiplier;
|
||||
constexpr u32 kMapImageTotalPixels = kMapImageSide * kMapImageSide;
|
||||
|
||||
typedef std::function<u8(size_t, size_t)> PaintI8Fn;
|
||||
|
||||
u16 map_resolution_multiplier(u16 width, u16 height) {
|
||||
const u32 basePixels = static_cast<u32>(width) * height;
|
||||
if (basePixels == 0) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
u16 scale = kPreferredMapResolutionMultiplier;
|
||||
while (scale > 1) {
|
||||
const u32 scalePixels = static_cast<u32>(scale) * scale;
|
||||
if (basePixels <= kMaxMapRenderPixels / scalePixels) {
|
||||
break;
|
||||
}
|
||||
scale--;
|
||||
}
|
||||
return scale;
|
||||
}
|
||||
|
||||
void paint_i8(std::span<u8> dst, size_t width, PaintI8Fn paint) {
|
||||
const auto blocksAcross = width >> 3;
|
||||
|
||||
@@ -478,9 +496,9 @@ void dRenderingMap_c::makeResTIMG(ResTIMG* p_image, u16 width, u16 height, u8* p
|
||||
p_image->format = GX_TF_C8;
|
||||
p_image->alphaEnabled = 2;
|
||||
#ifdef TARGET_PC
|
||||
// Increase map render resolution
|
||||
p_image->width = width * kMapResolutionMultiplier;
|
||||
p_image->height = height * kMapResolutionMultiplier;
|
||||
const u16 scale = map_resolution_multiplier(width, height);
|
||||
p_image->width = width * scale;
|
||||
p_image->height = height * scale;
|
||||
#else
|
||||
p_image->width = width;
|
||||
p_image->height = height;
|
||||
@@ -563,9 +581,9 @@ void dRenderingFDAmap_c::drawBack() const {
|
||||
|
||||
void dRenderingFDAmap_c::preRenderingMap() {
|
||||
#ifdef TARGET_PC
|
||||
// Increase map render resolution
|
||||
const u16 w = mTexWidth * kMapResolutionMultiplier;
|
||||
const u16 h = mTexHeight * kMapResolutionMultiplier;
|
||||
const u16 scale = map_resolution_multiplier(mTexWidth, mTexHeight);
|
||||
const u16 w = mTexWidth * scale;
|
||||
const u16 h = mTexHeight * scale;
|
||||
GXCreateFrameBuffer(w, h);
|
||||
// Set logical viewport dimensions
|
||||
GXSetViewport(0.0f, 0.0f, mTexWidth, mTexHeight, 0.0f, 1.0f);
|
||||
@@ -610,9 +628,9 @@ void dRenderingFDAmap_c::preRenderingMap() {
|
||||
void dRenderingFDAmap_c::postRenderingMap() {
|
||||
GXSetCopyFilter(GX_FALSE, NULL, GX_FALSE, NULL);
|
||||
#ifdef TARGET_PC
|
||||
// Increase map render resolution
|
||||
const u16 w = mTexWidth * kMapResolutionMultiplier;
|
||||
const u16 h = mTexHeight * kMapResolutionMultiplier;
|
||||
const u16 scale = map_resolution_multiplier(mTexWidth, mTexHeight);
|
||||
const u16 w = mTexWidth * scale;
|
||||
const u16 h = mTexHeight * scale;
|
||||
GXSetTexCopySrc(0, 0, w, h);
|
||||
GXSetTexCopyDst(w, h, GX_CTF_R8, GX_FALSE);
|
||||
GXCopyTex(field_0x4, GX_TRUE);
|
||||
|
||||
@@ -1943,6 +1943,12 @@ void dMenu_Fmap2DBack_c::regionMapMove(STControl* i_stick) {
|
||||
calcAllMapPos2D(mArrowPos3DX + control_xpos - mStageTransX,
|
||||
mArrowPos3DZ + control_ypos - mStageTransZ, &pos_x, &pos_y);
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
pos_x = getMirrorPosX(pos_x, 0.0f);
|
||||
}
|
||||
#endif
|
||||
|
||||
mSelectRegion = 0xff;
|
||||
int region = mRegionCursor;
|
||||
if (region != 0xff && region != 7) {
|
||||
|
||||
@@ -23,6 +23,39 @@
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include <cstring>
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#include <algorithm>
|
||||
|
||||
namespace {
|
||||
|
||||
// Reads the user HUD scale setting, clamped to a safe range.
|
||||
f32 dGetUserHudScale() {
|
||||
return std::clamp(dusk::getSettings().game.hudScale.getValue(), 0.5f, 2.0f);
|
||||
}
|
||||
|
||||
// The screen corner each HUD group is anchored to. A pane scales around its own origin,
|
||||
// so without correction it drifts away from the screen edge; this names the corner that
|
||||
// must stay put.
|
||||
enum class HudCorner { TopLeft, TopRight, BottomLeft, BottomRight };
|
||||
|
||||
// Adds the paneTrans offset that keeps i_corner pinned in place while the user HUD scale
|
||||
// grows or shrinks the pane. The shift is half the change in size pushed toward the
|
||||
// anchor corner, so it depends only on the pane's size (not its on-screen position) and
|
||||
// works whether the HUD is scaled down or up. i_pull < 1 applies a partial horizontal
|
||||
// push for a pane whose content sits inset from its box edge (the heart row).
|
||||
void dAnchorHudScale(CPaneMgr* i_pane, HudCorner i_corner, f32* io_x, f32* io_y, f32 i_pull = 1.0f) {
|
||||
const f32 half = (1.0f - dGetUserHudScale()) * 0.5f;
|
||||
const f32 dirX =
|
||||
(i_corner == HudCorner::TopRight || i_corner == HudCorner::BottomRight) ? 1.0f : -1.0f;
|
||||
const f32 dirY =
|
||||
(i_corner == HudCorner::BottomLeft || i_corner == HudCorner::BottomRight) ? 1.0f : -1.0f;
|
||||
*io_x += dirX * i_pane->getInitSizeX() * half * i_pull;
|
||||
*io_y += dirY * i_pane->getInitSizeY() * half;
|
||||
}
|
||||
|
||||
} // namespace
|
||||
#endif
|
||||
dMeter2Draw_c::dMeter2Draw_c(JKRExpHeap* mp_heap) {
|
||||
OS_REPORT("enter dMeter2Draw_c::dMeter2Draw_c(JKRExpHeap *mp_heap)\n");
|
||||
|
||||
@@ -536,6 +569,12 @@ void dMeter2Draw_c::init() {
|
||||
}
|
||||
|
||||
void dMeter2Draw_c::exec(u32 i_status) {
|
||||
#if TARGET_PC
|
||||
// n_all keeps the vanilla scale. Scaling the root pane shrinks every child toward
|
||||
// its centred origin; per-child scaling in each drawXxx() path keeps each HUD group
|
||||
// anchored to its own pane origin and also pulls it toward the screen corner.
|
||||
const f32 userHudScale = dGetUserHudScale();
|
||||
#endif
|
||||
if (mParentScale != g_drawHIO.mParentScale) {
|
||||
mParentScale = g_drawHIO.mParentScale;
|
||||
mpParent->scale(g_drawHIO.mParentScale, g_drawHIO.mParentScale);
|
||||
@@ -546,6 +585,39 @@ void dMeter2Draw_c::exec(u32 i_status) {
|
||||
mpParent->setAlphaRate(g_drawHIO.mParentAlpha);
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
if (i_status & 0x1000000) {
|
||||
f32 ringPosX = g_drawHIO.mRingHUDButtonsPosX;
|
||||
f32 ringPosY = g_drawHIO.mRingHUDButtonsPosY;
|
||||
dAnchorHudScale(mpButtonParent, HudCorner::TopRight, &ringPosX, &ringPosY);
|
||||
if (mButtonsPosX != ringPosX || mButtonsPosY != ringPosY) {
|
||||
mButtonsPosX = ringPosX;
|
||||
mButtonsPosY = ringPosY;
|
||||
mpButtonParent->paneTrans(ringPosX, ringPosY);
|
||||
}
|
||||
|
||||
const f32 ringButtonsScale = g_drawHIO.mRingHUDButtonsScale * userHudScale;
|
||||
if (mButtonsScale != ringButtonsScale) {
|
||||
mButtonsScale = ringButtonsScale;
|
||||
mpButtonParent->scale(ringButtonsScale, ringButtonsScale);
|
||||
}
|
||||
} else {
|
||||
f32 mainPosX = g_drawHIO.mMainHUDButtonsPosX;
|
||||
f32 mainPosY = g_drawHIO.mMainHUDButtonsPosY;
|
||||
dAnchorHudScale(mpButtonParent, HudCorner::TopRight, &mainPosX, &mainPosY);
|
||||
if (mButtonsPosX != mainPosX || mButtonsPosY != mainPosY) {
|
||||
mButtonsPosX = mainPosX;
|
||||
mButtonsPosY = mainPosY;
|
||||
mpButtonParent->paneTrans(mainPosX, mainPosY);
|
||||
}
|
||||
|
||||
const f32 mainButtonsScale = g_drawHIO.mMainHUDButtonsScale * userHudScale;
|
||||
if (mButtonsScale != mainButtonsScale) {
|
||||
mButtonsScale = mainButtonsScale;
|
||||
mpButtonParent->scale(mainButtonsScale, mainButtonsScale);
|
||||
}
|
||||
}
|
||||
#else
|
||||
if (i_status & 0x1000000) {
|
||||
if (mButtonsPosX != g_drawHIO.mRingHUDButtonsPosX ||
|
||||
mButtonsPosY != g_drawHIO.mRingHUDButtonsPosY)
|
||||
@@ -574,6 +646,7 @@ void dMeter2Draw_c::exec(u32 i_status) {
|
||||
mpButtonParent->scale(g_drawHIO.mMainHUDButtonsScale, g_drawHIO.mMainHUDButtonsScale);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void dMeter2Draw_c::draw() {
|
||||
@@ -588,6 +661,9 @@ void dMeter2Draw_c::draw() {
|
||||
if (mpItemXY[i] != NULL) {
|
||||
for (int j = 0; j < 3; j++) {
|
||||
f32 temp_f30 = mItemParams[i].num_scale * 16.0f;
|
||||
#if TARGET_PC
|
||||
temp_f30 *= dGetUserHudScale();
|
||||
#endif
|
||||
|
||||
Vec vtx0 = mpItemXY[i]->getPanePtr()->getGlbVtx(0);
|
||||
Vec vtx3 = mpItemXY[i]->getPanePtr()->getGlbVtx(3);
|
||||
@@ -1478,7 +1554,12 @@ void dMeter2Draw_c::drawLife(s16 i_maxLife, s16 i_life, f32 i_posX, f32 i_posY)
|
||||
}
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
const f32 lifeParentScale = g_drawHIO.mLifeParentScale * dGetUserHudScale();
|
||||
mpLifeParent->scale(lifeParentScale, lifeParentScale);
|
||||
#else
|
||||
mpLifeParent->scale(g_drawHIO.mLifeParentScale, g_drawHIO.mLifeParentScale);
|
||||
#endif
|
||||
|
||||
for (int i = 0; i < 20; i++) {
|
||||
mpHeartMark[i]->scale(g_drawHIO.mHeartMarkScale, g_drawHIO.mHeartMarkScale);
|
||||
@@ -1488,7 +1569,16 @@ void dMeter2Draw_c::drawLife(s16 i_maxLife, s16 i_life, f32 i_posX, f32 i_posY)
|
||||
mpBigHeart->scale(g_drawHIO.mBigHeartScale, g_drawHIO.mBigHeartScale);
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
f32 lifePosX = i_posX;
|
||||
f32 lifePosY = i_posY;
|
||||
// The heart row sits inset from its box's left edge, so use a partial horizontal pull
|
||||
// to keep it from jamming against the screen edge.
|
||||
dAnchorHudScale(mpLifeParent, HudCorner::TopLeft, &lifePosX, &lifePosY, 0.6f);
|
||||
mpLifeParent->paneTrans(lifePosX, lifePosY);
|
||||
#else
|
||||
mpLifeParent->paneTrans(i_posX, i_posY);
|
||||
#endif
|
||||
}
|
||||
|
||||
void dMeter2Draw_c::setAlphaLifeChange(bool param_0) {
|
||||
@@ -1601,9 +1691,22 @@ void dMeter2Draw_c::drawKanteraScreen(u8 i_meterType) {
|
||||
mpMagicMeter->resize(field_0x584[i_meterType], field_0x590[i_meterType]);
|
||||
mpMagicFrameR->move(field_0x59c[i_meterType], field_0x5a8[i_meterType]);
|
||||
mpMagicBase->resize(field_0x5b4[i_meterType], field_0x5c0[i_meterType]);
|
||||
#if TARGET_PC
|
||||
const f32 magicUserScale = dGetUserHudScale();
|
||||
mpMagicParent->scale(field_0x5cc[i_meterType] * magicUserScale,
|
||||
field_0x5d8[i_meterType] * magicUserScale);
|
||||
|
||||
f32 magicPosX = field_0x5e4[i_meterType];
|
||||
f32 magicPosY = field_0x5f0[i_meterType];
|
||||
// The oil/magic bar sits inset within its pane box, so use a reduced horizontal pull
|
||||
// (like the heart row) to keep it from overshooting off the left edge when shrunk.
|
||||
dAnchorHudScale(mpMagicParent, HudCorner::TopLeft, &magicPosX, &magicPosY, 0.3f);
|
||||
mpMagicParent->paneTrans(magicPosX, magicPosY);
|
||||
#else
|
||||
mpMagicParent->scale(field_0x5cc[i_meterType], field_0x5d8[i_meterType]);
|
||||
|
||||
mpMagicParent->paneTrans(field_0x5e4[i_meterType], field_0x5f0[i_meterType]);
|
||||
#endif
|
||||
|
||||
mpKanteraScreen->draw(0.0f, 0.0f, graf_ctx);
|
||||
}
|
||||
@@ -1867,10 +1970,21 @@ void dMeter2Draw_c::drawLightDrop(u8 i_num, u8 i_needNum, f32 i_posX, f32 i_posY
|
||||
|
||||
field_0x6fc = param_5;
|
||||
mLightDropVesselScale = i_vesselScale;
|
||||
#if TARGET_PC
|
||||
const f32 lightDropUserScale = dGetUserHudScale();
|
||||
const f32 lightDropScale = mLightDropVesselScale * field_0x6f8 * lightDropUserScale;
|
||||
mpLightDropParent->scale(lightDropScale, lightDropScale);
|
||||
|
||||
f32 lightDropPosX = i_posX;
|
||||
f32 lightDropPosY = i_posY;
|
||||
dAnchorHudScale(mpLightDropParent, HudCorner::TopRight, &lightDropPosX, &lightDropPosY);
|
||||
mpLightDropParent->paneTrans(lightDropPosX, lightDropPosY);
|
||||
#else
|
||||
mpLightDropParent->scale(mLightDropVesselScale * field_0x6f8,
|
||||
mLightDropVesselScale * field_0x6f8);
|
||||
|
||||
mpLightDropParent->paneTrans(i_posX, i_posY);
|
||||
#endif
|
||||
}
|
||||
|
||||
void dMeter2Draw_c::setAlphaLightDropChange(bool unused) {}
|
||||
@@ -1943,8 +2057,13 @@ void dMeter2Draw_c::setAlphaLightDropAnimeMax() {
|
||||
field_0x6f8 = 1.0f;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
const f32 dropAnimScale = mLightDropVesselScale * field_0x6f8 * dGetUserHudScale();
|
||||
mpLightDropParent->scale(dropAnimScale, dropAnimScale);
|
||||
#else
|
||||
mpLightDropParent->scale(mLightDropVesselScale * field_0x6f8,
|
||||
mLightDropVesselScale * field_0x6f8);
|
||||
#endif
|
||||
|
||||
if (g_drawHIO.mLightDrop.mDropGetScaleAnimFrameNum == mpLightDropParent->getAlphaTimer()) {
|
||||
dMeter2Info_setLightDropGetFlag(dComIfGp_getStartStageDarkArea(), 0xFF);
|
||||
@@ -2015,10 +2134,22 @@ void dMeter2Draw_c::drawRupee(s16 i_rupeeNum) {
|
||||
static_cast<J2DPicture*>(mpRupeeTexture[0][0]->getPanePtr())->changeTexture(timg, 0);
|
||||
static_cast<J2DPicture*>(mpRupeeTexture[0][1]->getPanePtr())->changeTexture(timg, 0);
|
||||
|
||||
#if TARGET_PC
|
||||
const f32 rupeeKeyUserScale = dGetUserHudScale();
|
||||
const f32 rupeeKeyScale = g_drawHIO.mRupeeKeyScale * field_0x718 * rupeeKeyUserScale;
|
||||
mpRupeeKeyParent->scale(rupeeKeyScale, rupeeKeyScale);
|
||||
|
||||
f32 rupeeKeyPosX = g_drawHIO.mRupeeKeyPosX;
|
||||
f32 rupeeKeyPosY = g_drawHIO.mRupeeKeyPosY;
|
||||
// Rupees/keys read better anchored to the bottom-right corner than the top-right.
|
||||
dAnchorHudScale(mpRupeeKeyParent, HudCorner::BottomRight, &rupeeKeyPosX, &rupeeKeyPosY);
|
||||
mpRupeeKeyParent->paneTrans(rupeeKeyPosX, rupeeKeyPosY);
|
||||
#else
|
||||
mpRupeeKeyParent->scale(g_drawHIO.mRupeeKeyScale * field_0x718,
|
||||
g_drawHIO.mRupeeKeyScale * field_0x718);
|
||||
|
||||
mpRupeeKeyParent->paneTrans(g_drawHIO.mRupeeKeyPosX, g_drawHIO.mRupeeKeyPosY);
|
||||
#endif
|
||||
|
||||
mpRupeeParent[0]->scale(g_drawHIO.mRupeeScale, g_drawHIO.mRupeeScale);
|
||||
mpRupeeParent[0]->paneTrans(g_drawHIO.mRupeePosX, g_drawHIO.mRupeePosY);
|
||||
@@ -2137,8 +2268,18 @@ void dMeter2Draw_c::drawKey(s16 i_keyNum) {
|
||||
}
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
const f32 keyScale = g_drawHIO.mKeyScale * dGetUserHudScale();
|
||||
mpKeyParent->scale(keyScale, keyScale);
|
||||
|
||||
f32 keyPosX = g_drawHIO.mKeyPosX;
|
||||
f32 keyPosY = g_drawHIO.mKeyPosY;
|
||||
dAnchorHudScale(mpKeyParent, HudCorner::BottomRight, &keyPosX, &keyPosY);
|
||||
mpKeyParent->paneTrans(keyPosX, keyPosY);
|
||||
#else
|
||||
mpKeyParent->scale(g_drawHIO.mKeyScale, g_drawHIO.mKeyScale);
|
||||
mpKeyParent->paneTrans(g_drawHIO.mKeyPosX, g_drawHIO.mKeyPosY);
|
||||
#endif
|
||||
}
|
||||
|
||||
void dMeter2Draw_c::setAlphaKeyChange(bool param_0) {
|
||||
@@ -2596,11 +2737,24 @@ f32 dMeter2Draw_c::getButtonCrossParentInitTransY() {
|
||||
}
|
||||
|
||||
void dMeter2Draw_c::drawButtonCross(f32 i_posX, f32 i_posY) {
|
||||
#if TARGET_PC
|
||||
const f32 buttonCrossUserScale = dGetUserHudScale();
|
||||
const f32 buttonCrossScale = g_drawHIO.mButtonCrossScale * buttonCrossUserScale;
|
||||
mpButtonCrossParent->scale(buttonCrossScale, buttonCrossScale);
|
||||
#else
|
||||
mpButtonCrossParent->scale(g_drawHIO.mButtonCrossScale, g_drawHIO.mButtonCrossScale);
|
||||
#endif
|
||||
mpTextI->scale(g_drawHIO.mButtonCrossTextScale, g_drawHIO.mButtonCrossTextScale);
|
||||
mpTextM->scale(g_drawHIO.mButtonCrossTextScale, g_drawHIO.mButtonCrossTextScale);
|
||||
|
||||
#if TARGET_PC
|
||||
f32 buttonCrossPosX = i_posX;
|
||||
f32 buttonCrossPosY = i_posY;
|
||||
dAnchorHudScale(mpButtonCrossParent, HudCorner::TopLeft, &buttonCrossPosX, &buttonCrossPosY);
|
||||
mpButtonCrossParent->paneTrans(buttonCrossPosX, buttonCrossPosY);
|
||||
#else
|
||||
mpButtonCrossParent->paneTrans(i_posX, i_posY);
|
||||
#endif
|
||||
}
|
||||
|
||||
void dMeter2Draw_c::setAlphaButtonCrossAnimeMin() {
|
||||
@@ -3505,9 +3659,16 @@ void dMeter2Draw_c::drawKanteraMeter(u8 i_button, f32 i_alphaRate) {
|
||||
Vec vtx0 = pane->getPanePtr()->getGlbVtx(0);
|
||||
Vec vtx3 = pane->getPanePtr()->getGlbVtx(3);
|
||||
|
||||
#if TARGET_PC
|
||||
const f32 oilUserScale = dGetUserHudScale();
|
||||
mpKanteraMeter[i_button]->setPos(((vtx0.x + vtx3.x) * 0.5f) + 9.0f * oilUserScale + sp10[i_button],
|
||||
vtx3.y + sp8[i_button]);
|
||||
mpKanteraMeter[i_button]->setScale(0.6f * oilUserScale, 0.6f * oilUserScale);
|
||||
#else
|
||||
mpKanteraMeter[i_button]->setPos(((vtx0.x + vtx3.x) * 0.5f) + 9.0f + sp10[i_button],
|
||||
vtx3.y + sp8[i_button]);
|
||||
mpKanteraMeter[i_button]->setScale(0.6f, 0.6f);
|
||||
#endif
|
||||
mpKanteraMeter[i_button]->setNowGauge(dComIfGs_getMaxOil(), dComIfGs_getOil());
|
||||
mpKanteraMeter[i_button]->setAlphaRate(i_alphaRate);
|
||||
}
|
||||
|
||||
+14
-2
@@ -16,6 +16,10 @@
|
||||
#include "f_op/f_op_overlap_mng.h"
|
||||
#include "m_Do/m_Do_controller_pad.h"
|
||||
#include "d/d_camera.h"
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#include <algorithm>
|
||||
#endif
|
||||
#include <cstring>
|
||||
|
||||
#if (PLATFORM_WII || PLATFORM_SHIELD)
|
||||
@@ -621,8 +625,16 @@ void dMeterMap_c::draw() {
|
||||
mMapJ2DPicture->setAlpha(alpha);
|
||||
|
||||
#if TARGET_PC
|
||||
mMapJ2DPicture->draw(mDoGph_gInf_c::ScaleHUDXLeft(drawPosX), drawPosY, sizeX, sizeY, false,
|
||||
false, false);
|
||||
// Scale the minimap with the user HUD scale and shift down so its bottom-left
|
||||
// corner stays anchored to the same screen position as at scale 1.0.
|
||||
const f32 userHudScale =
|
||||
std::clamp(dusk::getSettings().game.hudScale.getValue(), 0.5f, 2.0f);
|
||||
const f32 scaledSizeX = sizeX * userHudScale;
|
||||
const f32 scaledSizeY = sizeY * userHudScale;
|
||||
const f32 mapBottomShift = sizeY - scaledSizeY;
|
||||
mMapJ2DPicture->draw(mDoGph_gInf_c::ScaleHUDXLeft(drawPosX),
|
||||
drawPosY + mapBottomShift, scaledSizeX, scaledSizeY,
|
||||
false, false, false);
|
||||
#else
|
||||
mMapJ2DPicture->draw(drawPosX, drawPosY, sizeX, sizeY, false, false, false);
|
||||
#endif
|
||||
|
||||
+72
-3
@@ -604,6 +604,70 @@ int dMsgObject_c::_delete() {
|
||||
return 1;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
struct MirrorMsgOverride {
|
||||
u32 gcMsgId;
|
||||
u32 wiiMsgId;
|
||||
};
|
||||
|
||||
static const MirrorMsgOverride mirrorMsgOverrides[] = {
|
||||
{0x153a, 0x3c4a},
|
||||
{0x1553, 0x3c63},
|
||||
{0x1558, 0x3c68},
|
||||
{0x155c, 0x3c6c},
|
||||
{0x1569, 0x3c79},
|
||||
{0x156f, 0x3c7f},
|
||||
{0x1f81, 0x4691},
|
||||
{0x232a, 0x4a3a},
|
||||
{0x13f2, 0x3b02},
|
||||
{0x1416, 0x3b26},
|
||||
{0x1417, 0x3b27},
|
||||
{0x1419, 0x3b29},
|
||||
{0x1521, 0x3c31},
|
||||
{0x1614, 0x3d24},
|
||||
{0x1626, 0x3d36},
|
||||
{0x1628, 0x3d38},
|
||||
{0x16aa, 0x3dba},
|
||||
{0x16b8, 0x3dc8},
|
||||
{0x16b9, 0x3dc9},
|
||||
{0x1904, 0x4014},
|
||||
{0x1919, 0x4029},
|
||||
{0x19cd, 0x40dd},
|
||||
{0x19d3, 0x40e3},
|
||||
{0x19d6, 0x40e6},
|
||||
{0x19e6, 0x40f6},
|
||||
{0x19eb, 0x40fb},
|
||||
{0x14b6, 0x3bc6},
|
||||
{0x151a, 0x3c2a},
|
||||
{0x1530, 0x3c40},
|
||||
{0x1532, 0x3c42},
|
||||
{0x2726, 0x4e36},
|
||||
{0x2736, 0x4e46},
|
||||
{0x2739, 0x4e49},
|
||||
{0x274c, 0x4e5c},
|
||||
{0x24da, 0x4bea},
|
||||
{0x24db, 0x4beb},
|
||||
{0x13d8, 0x3ae8},
|
||||
{0x13dc, 0x3aec},
|
||||
{0x13eb, 0x3afb},
|
||||
{0x17df, 0x3eef},
|
||||
{0x17e2, 0x3ef2},
|
||||
{0x1dae, 0x44be},
|
||||
{0x14ca, 0x3bda},
|
||||
{0x470, 0x493},
|
||||
{0x473, 0x492},
|
||||
};
|
||||
|
||||
static u32 getMirrorMsgOverride(u32 msgId) {
|
||||
for (size_t i = 0; i < sizeof(mirrorMsgOverrides) / sizeof(mirrorMsgOverrides[0]); i++) {
|
||||
if (mirrorMsgOverrides[i].gcMsgId == msgId) {
|
||||
return mirrorMsgOverrides[i].wiiMsgId;
|
||||
}
|
||||
}
|
||||
return msgId;
|
||||
}
|
||||
#endif
|
||||
|
||||
void dMsgObject_c::setMessageIndex(u32 revoIndex, u32 param_2, bool param_3) {
|
||||
field_0x158 = revoIndex;
|
||||
revoIndex = getRevoMessageIndex(revoIndex);
|
||||
@@ -692,9 +756,14 @@ u32 dMsgObject_c::getMessageIndex(u32 param_0) {
|
||||
}
|
||||
|
||||
u32 dMsgObject_c::getRevoMessageIndex(u32 param_1) {
|
||||
if (!g_MsgObject_HIO_c.mMessageDisplay) {
|
||||
return param_1;
|
||||
}
|
||||
#if TARGET_PC
|
||||
if (!dusk::getSettings().game.enableMirrorMode) {
|
||||
if (!g_MsgObject_HIO_c.mMessageDisplay) { return param_1; } }
|
||||
if (param_1 == getMirrorMsgOverride(param_1)) { return param_1; }
|
||||
#else
|
||||
if (!g_MsgObject_HIO_c.mMessageDisplay) { return param_1; }
|
||||
#endif
|
||||
|
||||
u32 msgIndexCount;
|
||||
JMSMesgInfo_c* pMsg;
|
||||
int i = 0;
|
||||
|
||||
@@ -1359,6 +1359,7 @@ void dPa_control_c::calcMenu() {
|
||||
}
|
||||
|
||||
void dPa_control_c::draw(JPADrawInfo* param_0, u8 param_1) {
|
||||
ZoneScoped;
|
||||
if (mEmitterMng != NULL) {
|
||||
j3dSys.reinitGX();
|
||||
dKy_setLight_again();
|
||||
@@ -1957,6 +1958,7 @@ void dPa_gen_d_light8PcallBack::execute(JPABaseEmitter* i_emitter, JPABasePartic
|
||||
}
|
||||
|
||||
void dPa_light8PcallBack::draw(JPABaseEmitter* param_1, JPABaseParticle* param_2) {
|
||||
ZoneScoped;
|
||||
Mtx local_60;
|
||||
Mtx auStack_90;
|
||||
Mtx auStack_c0;
|
||||
@@ -2084,6 +2086,7 @@ void dPa_light8PcallBack::draw(JPABaseEmitter* param_1, JPABaseParticle* param_2
|
||||
}
|
||||
|
||||
void dPa_gen_b_light8PcallBack::draw(JPABaseEmitter* param_1, JPABaseParticle* param_2) {
|
||||
ZoneScoped;
|
||||
Mtx local_80;
|
||||
JGeometry::TVec3<f32> local_8c;
|
||||
JGeometry::TVec3<f32> aTStack_98;
|
||||
@@ -2172,6 +2175,7 @@ void dPa_gen_b_light8PcallBack::draw(JPABaseEmitter* param_1, JPABaseParticle* p
|
||||
}
|
||||
|
||||
void dPa_gen_d_light8PcallBack::draw(JPABaseEmitter* param_1, JPABaseParticle* param_2) {
|
||||
ZoneScoped;
|
||||
Mtx local_60;
|
||||
Mtx auStack_90;
|
||||
Mtx auStack_c0;
|
||||
|
||||
@@ -23,10 +23,6 @@
|
||||
#ifndef __MWERKS__
|
||||
#include "dusk/extras.h"
|
||||
#include "dusk/logging.h"
|
||||
#if DUSK_TPHD
|
||||
#include "dusk/tphd/HdAssetLayer.hpp"
|
||||
#include <aurora/hd_texture.hpp>
|
||||
#endif
|
||||
#endif
|
||||
|
||||
dRes_info_c::dRes_info_c() {
|
||||
@@ -647,20 +643,7 @@ int dRes_info_c::setRes() {
|
||||
}
|
||||
|
||||
#if DEBUG
|
||||
#if DUSK_TPHD
|
||||
// HD-redirected buffers live outside the JKR heap. Use the
|
||||
// registered arc-range size; getSize() would return 0/undefined.
|
||||
void* mArcHdr = ((JKRMemArchive*)mArchive)->mArcHeader;
|
||||
size_t arcSize = 0;
|
||||
if (size_t hdRem = 0; aurora::gfx::hd_find_arc_range(mArcHdr, &hdRem)) {
|
||||
arcSize = hdRem;
|
||||
} else {
|
||||
arcSize = JKRGetRootHeap()->getSize(mArcHdr);
|
||||
}
|
||||
mSize = arcSize + JKRGetMemBlockSize(NULL, mDataHeap);
|
||||
#else
|
||||
mSize = JKRGetRootHeap()->getSize(((JKRMemArchive*)mArchive)->mArcHeader) + JKRGetMemBlockSize(NULL, mDataHeap);
|
||||
#endif
|
||||
if (data_8074C6C0_debug) {
|
||||
JKRExpHeap* zeldaHeap = mDoExt_getZeldaHeap();
|
||||
OSReport("\e[33mdRes_info_c::setRes <使用=%08x(work:%08x) 連続空き=%08x 残り空き=%08x (%3d) %s.arc\n\e[m", mSize, r28, zeldaHeap->getFreeSize(), zeldaHeap->getTotalFreeSize(), getResNum(), this);
|
||||
@@ -1037,16 +1020,6 @@ int dRes_control_c::setObjectRes(char const* i_arcName, void* i_archiveRes, u32
|
||||
return 0;
|
||||
}
|
||||
|
||||
#if DUSK_TPHD
|
||||
// HD hook for second JKRMemArchive constructor (see below)
|
||||
const std::string hdPath = std::format("/res/Object/{}.arc", i_arcName);
|
||||
if (auto hd = dusk::tphd::tryLoadHdArchive(hdPath)) {
|
||||
DuskLog.info("[TPHD] setObjectRes redirect: {} -> HD ({} bytes)",
|
||||
i_arcName, (*hd)->size());
|
||||
i_archiveRes = const_cast<u8*>((*hd)->data());
|
||||
i_bufferSize = static_cast<u32>((*hd)->size());
|
||||
}
|
||||
#endif
|
||||
JKRMemArchive* memArchive = JKR_NEW JKRMemArchive(i_archiveRes, i_bufferSize, JKRMEMBREAK_FLAG_UNKNOWN0);
|
||||
if (memArchive == NULL || !memArchive->isMounted()) {
|
||||
return 0;
|
||||
|
||||
@@ -617,10 +617,6 @@ void dDlst_TimerScrnDraw_c::setScreen(s32 param_0, JKRArchive* i_archive) {
|
||||
|
||||
static_cast<J2DTextBox*>(mpGetInScreen->search(MULTI_CHAR('get_in_s')))->setFont(mDoExt_getMesgFont());
|
||||
static_cast<J2DTextBox*>(mpGetInScreen->search(MULTI_CHAR('get_in')))->setFont(mDoExt_getMesgFont());
|
||||
#if TARGET_PC
|
||||
static_cast<J2DTextBox*>(mpGetInScreen->search(MULTI_CHAR('get_in_s')))->setString(0x100, "");
|
||||
static_cast<J2DTextBox*>(mpGetInScreen->search(MULTI_CHAR('get_in')))->setString(0x100, "");
|
||||
#endif
|
||||
|
||||
for (int i = 0; i < 51; i++) {
|
||||
m_getin_info[i].bck_frame = 0.0f;
|
||||
|
||||
@@ -6,10 +6,6 @@
|
||||
#include "d/d_path.h"
|
||||
#include "SSystem/SComponent/c_math.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/logging.h"
|
||||
#endif
|
||||
|
||||
static bool data_80450680 = true;
|
||||
|
||||
dTres_c::typeGroupData_c* dTres_c::mTypeGroupData;
|
||||
@@ -53,25 +49,11 @@ void dTres_c::addData(dTres_c::list_class* p_list, s8 roomNo) {
|
||||
data_s* listData = p_list->field_0x4->getDataPointer();
|
||||
typeGroupData_c* groupData = &mTypeGroupData[mNum];
|
||||
for (int i = 0; i < p_list->field_0x0; i++, listData++, groupData++) {
|
||||
#if TARGET_PC
|
||||
if (mNum >= 0x40) {
|
||||
DuskLog.warn("dTres_c::addData: treasure data overflow, skipping remaining entries");
|
||||
break;
|
||||
}
|
||||
#endif
|
||||
*(data_s*)groupData = *listData;
|
||||
groupData->mRoomNo = roomNo;
|
||||
groupData->mStatus = 0;
|
||||
|
||||
u32 typeGroupNo = getTypeToTypeGroupNo(groupData->mType);
|
||||
#if TARGET_PC
|
||||
// Skip TPHD entries for now
|
||||
if (typeGroupNo >= TYPE_GROUP_ENUM_NUMBER) {
|
||||
DuskLog.warn("dTres_c::addData: unknown treasure type 0x{:02x}, skipping", groupData->mType);
|
||||
mNum++;
|
||||
continue;
|
||||
}
|
||||
#endif
|
||||
groupData->setNextDataPointer(NULL);
|
||||
groupData->setTypeGroupNo(typeGroupNo);
|
||||
|
||||
|
||||
@@ -0,0 +1,3 @@
|
||||
const char* __asan_default_options(void) {
|
||||
return "abort_on_error=1:symbolize=1:intercept_memcmp=0:detect_leaks=0";
|
||||
}
|
||||
+17
-6
@@ -76,15 +76,12 @@ template<ConfigValue T>
|
||||
void ConfigImpl<T>::loadFromJson(ConfigVar<T>& cVar, const json& jsonValue) {
|
||||
if constexpr (std::is_enum_v<T>) {
|
||||
if (jsonValue.is_boolean()) {
|
||||
DuskConfigLog.error("Doing default migration of CVar {} from bool, enum values may not be what is expected!", cVar.getName());
|
||||
|
||||
using Underlying = std::underlying_type_t<T>;
|
||||
const bool b = jsonValue.get<bool>();
|
||||
|
||||
Underlying raw;
|
||||
if constexpr (std::is_same_v<T, dusk::FrameInterpMode>) {
|
||||
raw = b ? static_cast<Underlying>(2) : static_cast<Underlying>(0);
|
||||
} else {
|
||||
raw = b ? static_cast<Underlying>(1) : static_cast<Underlying>(0);
|
||||
}
|
||||
const Underlying raw = b ? static_cast<Underlying>(1) : static_cast<Underlying>(0);
|
||||
|
||||
cVar.setValue(sanitizeEnumValue(cVar, static_cast<T>(raw)), false);
|
||||
return;
|
||||
@@ -194,9 +191,23 @@ namespace dusk::config {
|
||||
template class ConfigImpl<dusk::DiscVerificationState>;
|
||||
template class ConfigImpl<dusk::GameLanguage>;
|
||||
template class ConfigImpl<dusk::GyroMode>;
|
||||
|
||||
template<> void ConfigImpl<FrameInterpMode>::loadFromJson(ConfigVar<FrameInterpMode>& cVar, const json& jsonValue) {
|
||||
if (jsonValue.is_boolean()) {
|
||||
const bool b = jsonValue.get<bool>();
|
||||
|
||||
const FrameInterpMode mode = b ? FrameInterpMode::Unlimited : FrameInterpMode::Off;
|
||||
|
||||
cVar.setValue(sanitizeEnumValue(cVar, mode), false);
|
||||
return;
|
||||
}
|
||||
|
||||
cVar.setValue(sanitizeEnumValue(cVar, jsonValue.get<FrameInterpMode>()), false);
|
||||
}
|
||||
template class ConfigImpl<dusk::FrameInterpMode>;
|
||||
template class ConfigImpl<dusk::MenuScaling>;
|
||||
template class ConfigImpl<dusk::Resampler>;
|
||||
template class ConfigImpl<dusk::MagicArmorMode>;
|
||||
}
|
||||
|
||||
void dusk::config::Register(ConfigVarBase& configVar) {
|
||||
|
||||
@@ -34,6 +34,7 @@
|
||||
#if defined(__APPLE__)
|
||||
#include <mach-o/dyld.h>
|
||||
#include <mach-o/loader.h>
|
||||
#include <TargetConditionals.h>
|
||||
#else
|
||||
#include <elf.h>
|
||||
#include <link.h>
|
||||
@@ -929,7 +930,7 @@ void install() {
|
||||
SymInitialize(GetCurrentProcess(), nullptr, TRUE);
|
||||
#endif
|
||||
g_prevFilter = SetUnhandledExceptionFilter(&windowsHandler);
|
||||
#else
|
||||
#elif !defined(__APPLE__) || !TARGET_OS_TV
|
||||
Dl_info moduleInfo;
|
||||
if (dladdr(reinterpret_cast<void*>(&install), &moduleInfo) != 0) {
|
||||
g_ctx.moduleBase = reinterpret_cast<uintptr_t>(moduleInfo.dli_fbase);
|
||||
|
||||
+4
-103
@@ -16,7 +16,6 @@
|
||||
#include <vector>
|
||||
|
||||
#include <SDL3/SDL_filesystem.h>
|
||||
#include <SDL3/SDL_iostream.h>
|
||||
#include <SDL3/SDL_misc.h>
|
||||
#include <SDL3/SDL_stdinc.h>
|
||||
|
||||
@@ -28,8 +27,6 @@ namespace {
|
||||
aurora::Module Log{"dusk::data"};
|
||||
|
||||
constexpr auto kLocationDescriptorName = "data_location.json";
|
||||
constexpr auto kPipelineCacheName = "pipeline_cache.db";
|
||||
constexpr auto kInitialPipelineCacheName = "initial_pipeline_cache.db";
|
||||
|
||||
constexpr std::array<std::string_view, 4> kUserDataDirectories = {
|
||||
"texture_replacements",
|
||||
@@ -37,10 +34,11 @@ constexpr std::array<std::string_view, 4> kUserDataDirectories = {
|
||||
"EUR",
|
||||
"JAP",
|
||||
};
|
||||
constexpr std::array<std::string_view, 6> kUserDataFiles = {
|
||||
constexpr std::array<std::string_view, 7> kUserDataFiles = {
|
||||
"achievements.json",
|
||||
"config.json",
|
||||
"controller_ports.dat",
|
||||
"gamecontrollerdb.txt",
|
||||
"imgui.ini",
|
||||
"keyboard_bindings.dat",
|
||||
"states.json",
|
||||
@@ -111,7 +109,7 @@ std::filesystem::path get_pref_path() {
|
||||
Log.fatal("Unable to get PrefPath: {}", SDL_GetError());
|
||||
}
|
||||
|
||||
std::filesystem::path result{reinterpret_cast<const char8_t*>(prefPath)};
|
||||
std::filesystem::path result = path_from_utf8(prefPath);
|
||||
SDL_free(prefPath);
|
||||
return result;
|
||||
}
|
||||
@@ -128,7 +126,7 @@ std::filesystem::path base_path_relative(const std::filesystem::path& path) {
|
||||
if (!basePath) {
|
||||
return path;
|
||||
}
|
||||
return std::filesystem::path{basePath} / path;
|
||||
return path_from_utf8(basePath) / path;
|
||||
}
|
||||
|
||||
std::filesystem::path default_data_path(const std::filesystem::path& prefPath) {
|
||||
@@ -888,102 +886,6 @@ void ensure_data_directory(const std::filesystem::path& dataPath) {
|
||||
}
|
||||
}
|
||||
|
||||
SDL_IOStream* open_initial_pipeline_cache_source(std::string& sourcePathString) {
|
||||
const auto basePath = base_path_relative(kInitialPipelineCacheName);
|
||||
sourcePathString = io::fs_path_to_string(basePath);
|
||||
auto* source = SDL_IOFromFile(sourcePathString.c_str(), "rb");
|
||||
if (source != nullptr) {
|
||||
return source;
|
||||
}
|
||||
|
||||
sourcePathString = std::string{kInitialPipelineCacheName};
|
||||
return SDL_IOFromFile(sourcePathString.c_str(), "rb");
|
||||
}
|
||||
|
||||
void ensure_initial_pipeline_cache(const std::filesystem::path& configDir) {
|
||||
if (configDir.empty()) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::error_code ec;
|
||||
std::filesystem::create_directories(configDir, ec);
|
||||
if (ec) {
|
||||
Log.warn("Failed to create config directory '{}' for pipeline cache: {}",
|
||||
io::fs_path_to_string(configDir), ec.message());
|
||||
return;
|
||||
}
|
||||
|
||||
const auto pipelineCachePath = configDir / kPipelineCacheName;
|
||||
if (std::filesystem::exists(pipelineCachePath, ec)) {
|
||||
return;
|
||||
}
|
||||
|
||||
std::string sourcePathString;
|
||||
SDL_IOStream* source = open_initial_pipeline_cache_source(sourcePathString);
|
||||
if (source == nullptr) {
|
||||
Log.info("No bundled initial pipeline cache found");
|
||||
return;
|
||||
}
|
||||
|
||||
const auto pipelineCacheString = io::fs_path_to_string(pipelineCachePath);
|
||||
SDL_IOStream* destination = SDL_IOFromFile(pipelineCacheString.c_str(), "wb");
|
||||
if (destination == nullptr) {
|
||||
Log.warn("Failed to open '{}' for seeded pipeline cache: {}", pipelineCacheString,
|
||||
SDL_GetError());
|
||||
SDL_CloseIO(source);
|
||||
return;
|
||||
}
|
||||
|
||||
bool copied = true;
|
||||
std::array<char, 64 * 1024> buffer{};
|
||||
while (true) {
|
||||
const size_t bytesRead = SDL_ReadIO(source, buffer.data(), buffer.size());
|
||||
if (bytesRead > 0) {
|
||||
size_t bytesWritten = 0;
|
||||
while (bytesWritten < bytesRead) {
|
||||
const size_t written = SDL_WriteIO(
|
||||
destination, buffer.data() + bytesWritten, bytesRead - bytesWritten);
|
||||
if (written == 0) {
|
||||
Log.warn("Failed to write seeded pipeline cache '{}': {}", pipelineCacheString,
|
||||
SDL_GetError());
|
||||
copied = false;
|
||||
break;
|
||||
}
|
||||
bytesWritten += written;
|
||||
}
|
||||
}
|
||||
|
||||
if (!copied) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (bytesRead < buffer.size()) {
|
||||
if (SDL_GetIOStatus(source) == SDL_IO_STATUS_EOF) {
|
||||
break;
|
||||
}
|
||||
|
||||
Log.warn(
|
||||
"Failed to read bundled pipeline cache '{}': {}", sourcePathString, SDL_GetError());
|
||||
copied = false;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!SDL_CloseIO(destination)) {
|
||||
Log.warn(
|
||||
"Failed to close seeded pipeline cache '{}': {}", pipelineCacheString, SDL_GetError());
|
||||
copied = false;
|
||||
}
|
||||
SDL_CloseIO(source);
|
||||
|
||||
if (!copied) {
|
||||
std::filesystem::remove(pipelineCachePath, ec);
|
||||
return;
|
||||
}
|
||||
|
||||
Log.info("Seeded pipeline cache from '{}'", sourcePathString);
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
bool open_data_path() {
|
||||
@@ -1096,7 +998,6 @@ Paths initialize_data() {
|
||||
migrate_data(prefPath, dataPath, descriptor ? &descriptor->descriptor : nullptr);
|
||||
ensure_data_directory(dataPath);
|
||||
ensure_data_directory(prefPath);
|
||||
ensure_initial_pipeline_cache(prefPath);
|
||||
|
||||
return Paths{
|
||||
.userPath = dataPath,
|
||||
|
||||
@@ -311,5 +311,4 @@ std::string display_name_for_path(std::string_view path) {
|
||||
#endif
|
||||
return fallback_display_name(path);
|
||||
}
|
||||
|
||||
} // namespace dusk
|
||||
|
||||
@@ -19,7 +19,4 @@ void ShowFolderSelect(
|
||||
|
||||
std::string display_name_for_path(std::string_view path);
|
||||
|
||||
void ShowFolderSelect(FileCallback callback, void* userdata, SDL_Window* window,
|
||||
const char* default_location);
|
||||
|
||||
} // namespace dusk
|
||||
|
||||
+2
-53
@@ -2,8 +2,6 @@
|
||||
#include "dusk/ui/ui.hpp"
|
||||
#include "d/actor/d_a_alink.h"
|
||||
|
||||
#include <aurora/lib/window.hpp>
|
||||
#include <SDL3/SDL_mouse.h>
|
||||
#include <cmath>
|
||||
|
||||
namespace dusk::gyro {
|
||||
@@ -16,14 +14,11 @@ constexpr float kGravityEmaAlpha = 0.1f;
|
||||
constexpr float kMinGravityProjection = 0.2f;
|
||||
// Let roll contribute more strongly as the pad approaches an upright posture.
|
||||
constexpr float kRollAimBoostMax = 2.0f;
|
||||
constexpr float kMousePixelToRad = 0.0025f;
|
||||
|
||||
bool s_sensor_enabled = false;
|
||||
bool s_accel_enabled = false;
|
||||
bool s_was_aiming = false;
|
||||
bool s_have_gravity_baseline = false;
|
||||
bool s_mouse_enabled = false;
|
||||
bool s_mouse_relative = false;
|
||||
float s_smooth_gx = 0.0f;
|
||||
float s_smooth_gy = 0.0f;
|
||||
float s_smooth_gz = 0.0f;
|
||||
@@ -43,7 +38,6 @@ void reset_filter_state() {
|
||||
s_baseline_gravity_y = s_baseline_gravity_z = 0.0f;
|
||||
s_was_aiming = false;
|
||||
s_have_gravity_baseline = false;
|
||||
s_mouse_enabled = false;
|
||||
s_yaw_rad = s_pitch_rad = s_roll_rad = 0.0f;
|
||||
s_rollgoal_ax = s_rollgoal_az = 0;
|
||||
}
|
||||
@@ -72,7 +66,7 @@ bool get_sensor_keep_alive() { return s_sensor_keep_alive; }
|
||||
void set_sensor_keep_alive(bool value) { s_sensor_keep_alive = value; }
|
||||
|
||||
bool rollgoal_gyro_enabled() {
|
||||
return getSettings().game.enableGyroRollgoal && getSettings().game.gyroMode.getValue() != GyroMode::Mouse;
|
||||
return getSettings().game.enableGyroRollgoal;
|
||||
}
|
||||
|
||||
bool queryGyroAimContext() {
|
||||
@@ -85,7 +79,7 @@ bool queryGyroAimContext() {
|
||||
return false;
|
||||
}
|
||||
|
||||
return link->checkGyroAimContext() && dComIfGp_checkCameraAttentionStatus(link->field_0x317c, 0x10);
|
||||
return link->checkAimContext() && dComIfGp_checkCameraAttentionStatus(link->field_0x317c, 0x10);
|
||||
}
|
||||
|
||||
void read(float dt) {
|
||||
@@ -94,26 +88,6 @@ void read(float dt) {
|
||||
const bool aim_just_ended = !aim_active && s_was_aiming;
|
||||
s_was_aiming = aim_active;
|
||||
|
||||
const bool mouse_mode = getSettings().game.gyroMode.getValue() == GyroMode::Mouse;
|
||||
const bool mouse_gyro_active = !ui::any_document_visible() && mouse_mode && (aim_active || s_sensor_keep_alive);
|
||||
SDL_Window* window = aurora::window::get_sdl_window();
|
||||
if (window != nullptr && mouse_gyro_active != s_mouse_relative &&
|
||||
SDL_SetWindowRelativeMouseMode(window, mouse_gyro_active))
|
||||
{
|
||||
s_mouse_relative = mouse_gyro_active;
|
||||
}
|
||||
|
||||
if (mouse_gyro_active && !s_mouse_enabled && window != nullptr) {
|
||||
const AuroraWindowSize sz = aurora::window::get_window_size();
|
||||
const float cx = static_cast<float>(sz.width) * 0.5f;
|
||||
const float cy = static_cast<float>(sz.height) * 0.5f;
|
||||
SDL_WarpMouseInWindow(window, cx, cy);
|
||||
float discard_x = 0.0f;
|
||||
float discard_y = 0.0f;
|
||||
SDL_GetRelativeMouseState(&discard_x, &discard_y);
|
||||
}
|
||||
s_mouse_enabled = mouse_gyro_active;
|
||||
|
||||
if (!s_sensor_keep_alive && !aim_active) {
|
||||
disable_pad_sensors();
|
||||
reset_filter_state();
|
||||
@@ -126,31 +100,6 @@ void read(float dt) {
|
||||
s_have_gravity_baseline = false;
|
||||
}
|
||||
|
||||
if (mouse_mode && !mouse_gyro_active) {
|
||||
s_pitch_rad = 0.0f;
|
||||
s_yaw_rad = 0.0f;
|
||||
s_roll_rad = 0.0f;
|
||||
return;
|
||||
}
|
||||
|
||||
if (mouse_mode) {
|
||||
disable_pad_sensors();
|
||||
|
||||
float mx_rel = 0.0f;
|
||||
float my_rel = 0.0f;
|
||||
SDL_GetRelativeMouseState(&mx_rel, &my_rel);
|
||||
// Convert pixels to radians
|
||||
s_pitch_rad = my_rel * kMousePixelToRad * getSettings().game.gyroSensitivityY;
|
||||
s_yaw_rad = -mx_rel * kMousePixelToRad * getSettings().game.gyroSensitivityX;
|
||||
s_roll_rad = 0.0f;
|
||||
|
||||
s_pitch_rad = getSettings().game.gyroInvertPitch ? -s_pitch_rad : s_pitch_rad;
|
||||
s_yaw_rad = getSettings().game.gyroInvertYaw ? -s_yaw_rad : s_yaw_rad;
|
||||
s_yaw_rad = getSettings().game.enableMirrorMode ? -s_yaw_rad : s_yaw_rad;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (!s_sensor_enabled) {
|
||||
if (!PADHasSensor(PAD_CHAN0, PAD_SENSOR_GYRO)) {
|
||||
return;
|
||||
|
||||
@@ -49,7 +49,9 @@ namespace dusk {
|
||||
dCam->Reset(center, eye);
|
||||
}
|
||||
|
||||
ImGui::InputFloat("Camera FOV", &dCam->mFovy);
|
||||
if (ImGui::InputFloat("Camera FOV", &dCam->mFovy)) {
|
||||
dCam->mFovy = std::clamp(dCam->mFovy, 0.1f, 179.9f);
|
||||
}
|
||||
|
||||
ImGui::SeparatorText("Options");
|
||||
|
||||
@@ -75,12 +77,12 @@ namespace dusk {
|
||||
if (!getSettings().game.debugFlyCam) {
|
||||
ImGui::BeginDisabled();
|
||||
}
|
||||
config::ImGuiCheckbox("Lock Events", getSettings().game.debugFlyCamLockEvents);
|
||||
config::ImGuiCheckbox("Freeze Time", getSettings().game.debugFlyCamLockEvents);
|
||||
if (ImGui::IsItemHovered(ImGuiHoveredFlags_AllowWhenDisabled)) {
|
||||
if (!getSettings().game.debugFlyCam) {
|
||||
ImGui::SetTooltip("Enable Fly Mode first.");
|
||||
} else {
|
||||
ImGui::SetTooltip("Freeze game events while flying.");
|
||||
ImGui::SetTooltip("Freezes the game while flying.");
|
||||
}
|
||||
}
|
||||
if (!getSettings().game.debugFlyCam) {
|
||||
|
||||
@@ -12,7 +12,6 @@
|
||||
#include "ImGuiConsole.hpp"
|
||||
#include "ImGuiEngine.hpp"
|
||||
#include "JSystem/JUtility/JUTGamePad.h"
|
||||
#include "SDL3/SDL_mouse.h"
|
||||
#include "dusk/action_bindings.h"
|
||||
#include "dusk/audio/DuskAudioSystem.h"
|
||||
#include "dusk/config.hpp"
|
||||
@@ -61,10 +60,6 @@ namespace dusk {
|
||||
ImGui::TextUnformatted(text.data(), text.data() + text.size());
|
||||
}
|
||||
|
||||
void DuskToast(std::string_view message, float duration) {
|
||||
g_imguiConsole.AddToast(message, duration);
|
||||
}
|
||||
|
||||
void ImGuiTextCenter(std::string_view text) {
|
||||
ImGui::NewLine();
|
||||
float fontSize = ImGui::CalcTextSize(
|
||||
@@ -376,22 +371,6 @@ namespace dusk {
|
||||
m_menuTools.ShowActorSpawner();
|
||||
}
|
||||
|
||||
// Hide mouse cursor if the F1 menu is not open and the cursor is idle for 3 seconds.
|
||||
if (dusk::getSettings().game.gyroMode.getValue() != GyroMode::Mouse)
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
if (io.MouseDelta.x != 0.0f || io.MouseDelta.y != 0.0f) {
|
||||
mouseHideTimer = 0.0f;
|
||||
ImGui::GetIO().ConfigFlags &= ~ImGuiConfigFlags_NoMouseCursorChange; // Imgui will re-show cursor.
|
||||
} else if (mouseHideTimer <= 3.0f) {
|
||||
mouseHideTimer += ImGui::GetIO().DeltaTime;
|
||||
} else {
|
||||
ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange;
|
||||
SDL_HideCursor();
|
||||
}
|
||||
}
|
||||
|
||||
ShowToasts();
|
||||
}
|
||||
|
||||
void ImGuiConsole::PostDraw() {
|
||||
@@ -545,50 +524,6 @@ namespace dusk {
|
||||
return false;
|
||||
}
|
||||
|
||||
void ImGuiConsole::AddToast(std::string_view message, float duration) {
|
||||
m_toasts.emplace_back(std::string(message), duration);
|
||||
}
|
||||
|
||||
void ImGuiConsole::ShowToasts() {
|
||||
if (m_toasts.empty()) {
|
||||
return;
|
||||
}
|
||||
auto& toast = m_toasts.front();
|
||||
const float dt = ImGui::GetIO().DeltaTime;
|
||||
toast.remain -= dt;
|
||||
toast.current += dt;
|
||||
|
||||
const ImGuiViewport* viewport = ImGui::GetMainViewport();
|
||||
const ImVec2 workPos = viewport->WorkPos;
|
||||
const ImVec2 workSize = viewport->WorkSize;
|
||||
constexpr float padding = 10.0f;
|
||||
const ImVec2 windowPos{workPos.x + workSize.x / 2, workPos.y + workSize.y - padding};
|
||||
ImGui::SetNextWindowPos(windowPos, ImGuiCond_Always, ImVec2{0.5f, 1.f});
|
||||
|
||||
const float alpha = std::min({toast.remain, toast.current, 1.f});
|
||||
ImGui::SetNextWindowBgAlpha(alpha * 0.65f);
|
||||
ImVec4 textColor = ImGui::GetStyleColorVec4(ImGuiCol_Text);
|
||||
textColor.w *= alpha;
|
||||
ImVec4 borderColor = ImGui::GetStyleColorVec4(ImGuiCol_Border);
|
||||
borderColor.w *= alpha;
|
||||
ImGui::PushStyleColor(ImGuiCol_Text, textColor);
|
||||
ImGui::PushStyleColor(ImGuiCol_Border, borderColor);
|
||||
if (ImGui::Begin("Toast", nullptr,
|
||||
ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_AlwaysAutoResize |
|
||||
ImGuiWindowFlags_NoSavedSettings |
|
||||
ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoNav |
|
||||
ImGuiWindowFlags_NoMove))
|
||||
{
|
||||
ImGuiStringViewText(toast.message);
|
||||
}
|
||||
ImGui::End();
|
||||
ImGui::PopStyleColor(2);
|
||||
|
||||
if (toast.remain <= 0.f) {
|
||||
m_toasts.pop_front();
|
||||
}
|
||||
}
|
||||
|
||||
void ImGuiConsole::ShowPipelineProgress() {
|
||||
const auto* stats = aurora_get_stats();
|
||||
const u32 queuedPipelines = stats->queuedPipelines;
|
||||
|
||||
@@ -24,29 +24,17 @@ public:
|
||||
void PostDraw();
|
||||
|
||||
static bool CheckMenuViewToggle(ImGuiKey key, bool& active);
|
||||
void AddToast(std::string_view message, float duration = 3.f);
|
||||
|
||||
private:
|
||||
struct Toast {
|
||||
std::string message;
|
||||
float remain;
|
||||
float current = 0.f;
|
||||
Toast(std::string message, float duration) noexcept : message(std::move(message)),
|
||||
remain(duration) {}
|
||||
};
|
||||
|
||||
float mouseHideTimer = 0.0f;
|
||||
|
||||
bool m_isHidden = true;
|
||||
bool m_isLaunchInitialized = false;
|
||||
ImGuiWindow* m_dragScrollWindow = nullptr;
|
||||
ImVec2 m_dragScrollLastMousePos = {};
|
||||
std::deque<Toast> m_toasts;
|
||||
|
||||
// Keep always last
|
||||
ImGuiMenuTools m_menuTools;
|
||||
|
||||
void ShowToasts();
|
||||
void ShowPipelineProgress();
|
||||
void UpdateDragScroll();
|
||||
};
|
||||
@@ -60,7 +48,6 @@ std::string BytesToString(size_t bytes);
|
||||
void SetOverlayWindowLocation(int corner);
|
||||
bool ShowCornerContextMenu(int& corner, int avoidCorner);
|
||||
void ImGuiStringViewText(std::string_view text);
|
||||
void DuskToast(std::string_view message, float duration = 3.f);
|
||||
void ImGuiBeginGroupPanel(const char* name, const ImVec2& size);
|
||||
void ImGuiEndGroupPanel();
|
||||
void ImGuiTextCenter(std::string_view text);
|
||||
|
||||
@@ -20,7 +20,11 @@
|
||||
namespace dusk {
|
||||
namespace {
|
||||
std::string GetAssetPath(const char* assetName) {
|
||||
#ifdef DUSK_ASSET_DIR
|
||||
const char* basePath = DUSK_ASSET_DIR;
|
||||
#else
|
||||
const char* basePath = SDL_GetBasePath();
|
||||
#endif
|
||||
if (basePath != nullptr && basePath[0] != '\0') {
|
||||
return std::string(basePath) + "res/" + assetName;
|
||||
}
|
||||
|
||||
@@ -0,0 +1,211 @@
|
||||
#include "dusk/mouse.h"
|
||||
#include "dusk/settings.h"
|
||||
#include "dusk/ui/ui.hpp"
|
||||
#include "d/actor/d_a_alink.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
|
||||
#include <aurora/lib/window.hpp>
|
||||
#include <imgui.h>
|
||||
#include <SDL3/SDL_mouse.h>
|
||||
#include <SDL3/SDL_video.h>
|
||||
|
||||
namespace dusk::mouse {
|
||||
namespace {
|
||||
constexpr float kMousePixelToRad = 0.0025f;
|
||||
constexpr int kIdleHideFrames = 99; // Approx. 3 seconds with 33ms ticks
|
||||
|
||||
float s_aim_yaw_rad = 0.0f;
|
||||
float s_aim_pitch_rad = 0.0f;
|
||||
float s_camera_yaw_rad = 0.0f;
|
||||
float s_camera_pitch_rad = 0.0f;
|
||||
int s_idle_frames = 0;
|
||||
|
||||
void reset_deltas() {
|
||||
s_aim_yaw_rad = s_aim_pitch_rad = 0.0f;
|
||||
s_camera_yaw_rad = s_camera_pitch_rad = 0.0f;
|
||||
}
|
||||
|
||||
bool queryMouseAimContext() {
|
||||
if (!getSettings().game.enableMouseAim) {
|
||||
return false;
|
||||
}
|
||||
|
||||
daAlink_c* link = daAlink_getAlinkActorClass();
|
||||
if (link == nullptr) {
|
||||
return false;
|
||||
}
|
||||
|
||||
return link->checkAimContext() && dComIfGp_checkCameraAttentionStatus(link->field_0x317c, 0x10);
|
||||
}
|
||||
|
||||
bool wantMouseCapture() {
|
||||
return getSettings().game.enableMouseCamera.getValue() || queryMouseAimContext();
|
||||
}
|
||||
|
||||
bool isWindowFocused(SDL_Window* window) {
|
||||
if (window == nullptr) {
|
||||
return false;
|
||||
}
|
||||
return (SDL_GetWindowFlags(window) & SDL_WINDOW_INPUT_FOCUS) != 0;
|
||||
}
|
||||
|
||||
bool shouldCaptureMouse(SDL_Window* window) {
|
||||
if (window == nullptr || ui::any_document_visible()) {
|
||||
return false;
|
||||
}
|
||||
return wantMouseCapture() && isWindowFocused(window);
|
||||
}
|
||||
|
||||
bool syncCaptureState(SDL_Window* window, bool should_capture) {
|
||||
if (window == nullptr) {
|
||||
reset_deltas();
|
||||
return false;
|
||||
}
|
||||
|
||||
const bool was_captured = SDL_GetWindowRelativeMouseMode(window);
|
||||
if (was_captured != should_capture) {
|
||||
SDL_SetWindowMouseGrab(window, should_capture);
|
||||
SDL_SetWindowRelativeMouseMode(window, should_capture);
|
||||
}
|
||||
|
||||
const bool is_captured = SDL_GetWindowRelativeMouseMode(window);
|
||||
if (is_captured && !was_captured) {
|
||||
const AuroraWindowSize sz = aurora::window::get_window_size();
|
||||
const float cx = static_cast<float>(sz.width) * 0.5f;
|
||||
const float cy = static_cast<float>(sz.height) * 0.5f;
|
||||
SDL_WarpMouseInWindow(window, cx, cy);
|
||||
float discard_x = 0.0f;
|
||||
float discard_y = 0.0f;
|
||||
SDL_GetRelativeMouseState(&discard_x, &discard_y);
|
||||
}
|
||||
|
||||
if (!is_captured) {
|
||||
reset_deltas();
|
||||
}
|
||||
|
||||
return is_captured;
|
||||
}
|
||||
|
||||
void accumulateDeltas(float mx_rel, float my_rel, bool camera_active, bool aim_active) {
|
||||
const auto& game = getSettings().game;
|
||||
const bool mirror_mode = game.enableMirrorMode.getValue();
|
||||
const bool invert_y = game.invertMouseY.getValue();
|
||||
|
||||
if (aim_active) {
|
||||
const float aimSens = game.mouseAimSensitivity.getValue();
|
||||
s_aim_yaw_rad = -mx_rel * kMousePixelToRad * aimSens;
|
||||
s_aim_pitch_rad = my_rel * kMousePixelToRad * aimSens;
|
||||
s_aim_yaw_rad = mirror_mode ? -s_aim_yaw_rad : s_aim_yaw_rad;
|
||||
s_aim_pitch_rad = invert_y ? -s_aim_pitch_rad : s_aim_pitch_rad;
|
||||
} else {
|
||||
s_aim_yaw_rad = s_aim_pitch_rad = 0.0f;
|
||||
}
|
||||
|
||||
if (camera_active) {
|
||||
const float camSens = game.mouseCameraSensitivity.getValue();
|
||||
s_camera_yaw_rad = -mx_rel * kMousePixelToRad * camSens;
|
||||
s_camera_pitch_rad = -my_rel * kMousePixelToRad * camSens;
|
||||
s_camera_yaw_rad = mirror_mode ? -s_camera_yaw_rad : s_camera_yaw_rad;
|
||||
s_camera_pitch_rad = invert_y ? -s_camera_pitch_rad : s_camera_pitch_rad;
|
||||
} else {
|
||||
s_camera_yaw_rad = s_camera_pitch_rad = 0.0f;
|
||||
}
|
||||
}
|
||||
|
||||
void set_cursor_visible(bool visible) {
|
||||
if (visible) {
|
||||
ImGui::GetIO().ConfigFlags &= ~ImGuiConfigFlags_NoMouseCursorChange;
|
||||
SDL_ShowCursor();
|
||||
} else {
|
||||
ImGui::GetIO().ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange;
|
||||
SDL_HideCursor();
|
||||
}
|
||||
}
|
||||
|
||||
void update_cursor_visibility(SDL_Window* window, bool captured) {
|
||||
if (window == nullptr || !isWindowFocused(window)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (captured) {
|
||||
s_idle_frames = 0;
|
||||
set_cursor_visible(false);
|
||||
return;
|
||||
}
|
||||
|
||||
const ImGuiIO& io = ImGui::GetIO();
|
||||
if (io.MouseDelta.x != 0.0f || io.MouseDelta.y != 0.0f) {
|
||||
s_idle_frames = 0;
|
||||
set_cursor_visible(true);
|
||||
return;
|
||||
}
|
||||
|
||||
if (s_idle_frames < kIdleHideFrames) {
|
||||
++s_idle_frames;
|
||||
set_cursor_visible(true);
|
||||
} else {
|
||||
set_cursor_visible(false);
|
||||
}
|
||||
}
|
||||
} // namespace
|
||||
|
||||
void read() {
|
||||
SDL_Window* window = aurora::window::get_sdl_window();
|
||||
const bool capture_active = syncCaptureState(window, shouldCaptureMouse(window));
|
||||
update_cursor_visibility(window, capture_active);
|
||||
|
||||
if (!capture_active) {
|
||||
return;
|
||||
}
|
||||
|
||||
const bool aim_active = capture_active && queryMouseAimContext();
|
||||
const bool camera_active = capture_active && getSettings().game.enableMouseCamera;
|
||||
|
||||
float mx_rel = 0.0f;
|
||||
float my_rel = 0.0f;
|
||||
SDL_GetRelativeMouseState(&mx_rel, &my_rel);
|
||||
accumulateDeltas(mx_rel, my_rel, camera_active, aim_active);
|
||||
}
|
||||
|
||||
void getAimDeltas(float& out_yaw, float& out_pitch) {
|
||||
out_yaw = s_aim_yaw_rad;
|
||||
out_pitch = s_aim_pitch_rad;
|
||||
}
|
||||
|
||||
void getCameraDeltas(float& out_yaw, float& out_pitch) {
|
||||
out_yaw = 0.0f;
|
||||
out_pitch = 0.0f;
|
||||
|
||||
if (!getSettings().game.enableMouseCamera) {
|
||||
return;
|
||||
}
|
||||
|
||||
out_yaw = s_camera_yaw_rad;
|
||||
out_pitch = s_camera_pitch_rad;
|
||||
}
|
||||
|
||||
void handle_event(const SDL_Event& event) noexcept {
|
||||
switch (event.type) {
|
||||
case SDL_EVENT_WINDOW_FOCUS_LOST:
|
||||
onFocusLost();
|
||||
break;
|
||||
case SDL_EVENT_WINDOW_FOCUS_GAINED:
|
||||
onFocusGained();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void onFocusLost() {
|
||||
SDL_Window* window = aurora::window::get_sdl_window();
|
||||
if (window != nullptr) {
|
||||
syncCaptureState(window, false);
|
||||
}
|
||||
s_idle_frames = 0;
|
||||
set_cursor_visible(true);
|
||||
}
|
||||
|
||||
void onFocusGained() {
|
||||
SDL_Window* window = aurora::window::get_sdl_window();
|
||||
syncCaptureState(window, shouldCaptureMouse(window));
|
||||
}
|
||||
} // namespace dusk::mouse
|
||||
+16
-17
@@ -41,6 +41,7 @@ UserSettings g_userSettings = {
|
||||
.noMissClimbing {"game.noMissClimbing", false},
|
||||
.fastTears {"game.fastTears", false},
|
||||
.no2ndFishForCat {"game.no2ndFishForCat", false},
|
||||
.buttonFishing {"game.buttonFishing", false},
|
||||
.instantSaves {"game.instantSaves", false},
|
||||
.instantText {"game.instantText", false},
|
||||
.sunsSong {"game.sunsSong", false},
|
||||
@@ -50,6 +51,7 @@ UserSettings g_userSettings = {
|
||||
// Preferences
|
||||
.enableMirrorMode {"game.enableMirrorMode", false},
|
||||
.minimalHUD {"game.minimalHUD", false},
|
||||
.hudScale {"game.hudScale", 1.0f},
|
||||
.pauseOnFocusLost {"game.pauseOnFocusLost", false},
|
||||
.enableLinkDollRotation {"game.enableLinkDollRotation", false},
|
||||
.enableAchievementToasts {"game.enableAchievementToasts", true},
|
||||
@@ -75,7 +77,6 @@ UserSettings g_userSettings = {
|
||||
.midnasLamentNonStop {"game.midnasLamentNonStop", false},
|
||||
|
||||
// Input
|
||||
.gyroMode {"game.gyroMode", GyroMode::Sensor},
|
||||
.enableGyroAim {"game.enableGyroAim", false},
|
||||
.enableGyroRollgoal {"game.enableGyroRollgoal", false},
|
||||
.gyroSensitivityX {"game.gyroSensitivityX", 1.0f},
|
||||
@@ -85,6 +86,11 @@ UserSettings g_userSettings = {
|
||||
.gyroDeadband {"game.gyroDeadband", 0.04f},
|
||||
.gyroInvertPitch {"game.gyroInvertPitch", false},
|
||||
.gyroInvertYaw {"game.gyroInvertYaw", false},
|
||||
.enableMouseCamera {"game.enableMouseCamera", false},
|
||||
.enableMouseAim {"game.enableMouseAim", false},
|
||||
.mouseAimSensitivity {"game.mouseAimSensitivity", 1.0f},
|
||||
.mouseCameraSensitivity {"game.mouseCameraSensitivity", 1.0f},
|
||||
.invertMouseY {"game.invertMouseY", false},
|
||||
.freeCamera {"game.freeCamera", false},
|
||||
.invertCameraXAxis {"game.invertCameraXAxis", false},
|
||||
.invertCameraYAxis {"game.invertCameraYAxis", false},
|
||||
@@ -121,9 +127,8 @@ UserSettings g_userSettings = {
|
||||
.canTransformAnywhere {"game.canTransformAnywhere", false},
|
||||
.fastRoll {"game.fastRoll", false},
|
||||
.fastSpinner {"game.fastSpinner", false},
|
||||
.freeMagicArmor {"game.freeMagicArmor", false},
|
||||
.armorRupeeDrain {"game.armorRupeeDrain", MagicArmorMode::NORMAL},
|
||||
.invincibleEnemies {"game.invincibleEnemies", false},
|
||||
.transformWithoutShadowCrystal {"game.transformWithoutShadowCrystal", false},
|
||||
|
||||
// Technical
|
||||
.restoreWiiGlitches {"game.restoreWiiGlitches", false},
|
||||
@@ -145,9 +150,6 @@ UserSettings g_userSettings = {
|
||||
.backend = {
|
||||
.isoPath {"backend.isoPath", ""},
|
||||
.isoVerification {"backend.isoVerification", DiscVerificationState::Unknown},
|
||||
#if DUSK_TPHD
|
||||
.hdContentPath {"backend.hdContentPath", ""},
|
||||
#endif
|
||||
.graphicsBackend {"backend.graphicsBackend", "auto"},
|
||||
.skipPreLaunchUI {"backend.skipPreLaunchUI", false},
|
||||
.showPipelineCompilation {"backend.showPipelineCompilation", false},
|
||||
@@ -190,11 +192,6 @@ UserSettings& getSettings() {
|
||||
return g_userSettings;
|
||||
}
|
||||
|
||||
bool tphd_active() {
|
||||
const std::string& hdPath = g_userSettings.backend.hdContentPath;
|
||||
return !hdPath.empty();
|
||||
}
|
||||
|
||||
void registerSettings() {
|
||||
// Video
|
||||
Register(g_userSettings.video.enableFullscreen);
|
||||
@@ -217,7 +214,6 @@ void registerSettings() {
|
||||
// Game
|
||||
Register(g_userSettings.game.language);
|
||||
Register(g_userSettings.game.enableQuickTransform);
|
||||
Register(g_userSettings.game.transformWithoutShadowCrystal);
|
||||
Register(g_userSettings.game.hideTvSettingsScreen);
|
||||
Register(g_userSettings.game.biggerWallets);
|
||||
Register(g_userSettings.game.noReturnRupees);
|
||||
@@ -229,6 +225,7 @@ void registerSettings() {
|
||||
Register(g_userSettings.game.fastClimbing);
|
||||
Register(g_userSettings.game.fastTears);
|
||||
Register(g_userSettings.game.no2ndFishForCat);
|
||||
Register(g_userSettings.game.buttonFishing);
|
||||
Register(g_userSettings.game.instantSaves);
|
||||
Register(g_userSettings.game.instantText);
|
||||
Register(g_userSettings.game.sunsSong);
|
||||
@@ -244,6 +241,7 @@ void registerSettings() {
|
||||
Register(g_userSettings.game.freeCameraXSensitivity);
|
||||
Register(g_userSettings.game.freeCameraYSensitivity);
|
||||
Register(g_userSettings.game.minimalHUD);
|
||||
Register(g_userSettings.game.hudScale);
|
||||
Register(g_userSettings.game.pauseOnFocusLost);
|
||||
Register(g_userSettings.game.enableDiscordPresence);
|
||||
Register(g_userSettings.game.bloomMode);
|
||||
@@ -259,7 +257,7 @@ void registerSettings() {
|
||||
Register(g_userSettings.game.enableFastIronBoots);
|
||||
Register(g_userSettings.game.canTransformAnywhere);
|
||||
Register(g_userSettings.game.fastRoll);
|
||||
Register(g_userSettings.game.freeMagicArmor);
|
||||
Register(g_userSettings.game.armorRupeeDrain);
|
||||
Register(g_userSettings.game.restoreWiiGlitches);
|
||||
Register(g_userSettings.game.enableLinkDollRotation);
|
||||
Register(g_userSettings.game.enableAchievementToasts);
|
||||
@@ -291,7 +289,6 @@ void registerSettings() {
|
||||
Register(g_userSettings.game.alwaysGreatspin);
|
||||
Register(g_userSettings.game.invincibleEnemies);
|
||||
Register(g_userSettings.game.enableFrameInterpolation);
|
||||
Register(g_userSettings.game.gyroMode);
|
||||
Register(g_userSettings.game.enableGyroAim);
|
||||
Register(g_userSettings.game.enableGyroRollgoal);
|
||||
Register(g_userSettings.game.gyroSensitivityX);
|
||||
@@ -301,6 +298,11 @@ void registerSettings() {
|
||||
Register(g_userSettings.game.gyroSmoothing);
|
||||
Register(g_userSettings.game.gyroInvertPitch);
|
||||
Register(g_userSettings.game.gyroInvertYaw);
|
||||
Register(g_userSettings.game.enableMouseCamera);
|
||||
Register(g_userSettings.game.enableMouseAim);
|
||||
Register(g_userSettings.game.mouseAimSensitivity);
|
||||
Register(g_userSettings.game.mouseCameraSensitivity);
|
||||
Register(g_userSettings.game.invertMouseY);
|
||||
Register(g_userSettings.game.freeCamera);
|
||||
Register(g_userSettings.game.debugFlyCam);
|
||||
Register(g_userSettings.game.debugFlyCamLockEvents);
|
||||
@@ -313,9 +315,6 @@ void registerSettings() {
|
||||
|
||||
Register(g_userSettings.backend.isoPath);
|
||||
Register(g_userSettings.backend.isoVerification);
|
||||
#if DUSK_TPHD
|
||||
Register(g_userSettings.backend.hdContentPath);
|
||||
#endif
|
||||
Register(g_userSettings.backend.graphicsBackend);
|
||||
Register(g_userSettings.backend.skipPreLaunchUI);
|
||||
Register(g_userSettings.backend.showPipelineCompilation);
|
||||
|
||||
@@ -33,7 +33,7 @@ void resetForSpeedrunMode() {
|
||||
getSettings().game.canTransformAnywhere.setSpeedrunValue(false);
|
||||
getSettings().game.fastRoll.setSpeedrunValue(false);
|
||||
getSettings().game.fastSpinner.setSpeedrunValue(false);
|
||||
getSettings().game.freeMagicArmor.setSpeedrunValue(false);
|
||||
getSettings().game.armorRupeeDrain.setSpeedrunValue(MagicArmorMode::NORMAL);
|
||||
|
||||
getSettings().game.pauseOnFocusLost.setSpeedrunValue(false);
|
||||
aurora_set_pause_on_focus_lost(false);
|
||||
|
||||
@@ -0,0 +1,38 @@
|
||||
#include "dusk/texture_replacements.hpp"
|
||||
|
||||
#include <aurora/texture.hpp>
|
||||
|
||||
#include "dusk/logging.h"
|
||||
#include "dusk/main.h"
|
||||
#include "dusk/settings.h"
|
||||
|
||||
namespace dusk::texture_replacements {
|
||||
namespace {
|
||||
aurora::texture::ReplacementGroup s_directoryGroup;
|
||||
}
|
||||
|
||||
void reload() {
|
||||
aurora::texture::unregister_replacements(s_directoryGroup);
|
||||
s_directoryGroup.registrations.clear();
|
||||
|
||||
if (!getSettings().game.enableTextureReplacements) {
|
||||
return;
|
||||
}
|
||||
|
||||
const auto root = ConfigPath / "texture_replacements";
|
||||
s_directoryGroup = aurora::texture::load_replacement_directory(root);
|
||||
DuskLog.info("Texture replacement directory loaded: {} registration(s)",
|
||||
s_directoryGroup.registrations.size());
|
||||
}
|
||||
|
||||
void set_enabled(bool enabled) {
|
||||
getSettings().game.enableTextureReplacements.setValue(enabled);
|
||||
reload();
|
||||
}
|
||||
|
||||
void shutdown() {
|
||||
aurora::texture::unregister_replacements(s_directoryGroup);
|
||||
s_directoryGroup.registrations.clear();
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,435 +0,0 @@
|
||||
/*
|
||||
* Ported from decaf-emu/addrlib (https://github.com/decaf-emu/addrlib),
|
||||
* src/r600/r600addrlib.{cpp,h} and src/core/addrlib.cpp.
|
||||
*
|
||||
* Original AMD copyright header:
|
||||
*
|
||||
* Copyright (C) 2014 Advanced Micro Devices, Inc.
|
||||
* All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining
|
||||
* a copy of this software and associated documentation files (the
|
||||
* "Software"), to deal in the Software without restriction, including
|
||||
* without limitation the rights to use, copy, modify, merge, publish,
|
||||
* distribute, sub license, and/or sell copies of the Software, and to
|
||||
* permit persons to whom the Software is furnished to do so, subject to
|
||||
* the following conditions:
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
|
||||
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||
* NON-INFRINGEMENT. IN NO EVENT SHALL THE COPYRIGHT HOLDERS, AUTHORS
|
||||
* AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
|
||||
* USE OR OTHER DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* --------------------------------------------------------------------------
|
||||
*
|
||||
* This is a minimal extraction of decaf-emu's R600AddrLib hardcoded for
|
||||
* the Wii-U R700-class GPU (mPipes=2, mBanks=4, group/swap/split sizes).
|
||||
* The R600 class hierarchy is collapsed to free functions; only the surface
|
||||
* address paths needed for GTX texture deswizzling are kept.
|
||||
*/
|
||||
|
||||
#include "AddrLib.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstring>
|
||||
|
||||
namespace dusk::tphd::addrlib {
|
||||
|
||||
// ---- Wii-U R700 hardware constants ----------------------------------------
|
||||
// Match decaf's R600AddrLib state after DecodeGbRegs for the Wii-U register
|
||||
// configuration: pipes=2, banks=4, group=256B, row=2KB, swap=256B, split=2KB.
|
||||
static constexpr u32 kPipes = 2;
|
||||
static constexpr u32 kBanks = 4;
|
||||
static constexpr u32 kPipeInterleaveBytes = 256;
|
||||
static constexpr u32 kRowSize = 2048;
|
||||
static constexpr u32 kSwapSize = 256;
|
||||
static constexpr u32 kSplitSize = 2048;
|
||||
// Wii-U does not enable the optimal bank-swap heuristic.
|
||||
static constexpr bool kOptimalBankSwap = false;
|
||||
|
||||
// ---- Decaf addrcommon.h constants -----------------------------------------
|
||||
static constexpr u32 kMicroTileWidth = 8;
|
||||
static constexpr u32 kMicroTileHeight = 8;
|
||||
static constexpr u32 kMicroTilePixels = kMicroTileWidth * kMicroTileHeight;
|
||||
static constexpr u32 kThickTileThickness = 4;
|
||||
|
||||
static constexpr u32 BITS_TO_BYTES(u32 v) { return (v + 7) / 8; }
|
||||
static constexpr u32 _BIT(u32 v, u32 b) { return (v >> b) & 1; }
|
||||
|
||||
static u32 Log2(u32 v) {
|
||||
u32 r = 0;
|
||||
while (v > 1) { v >>= 1; ++r; }
|
||||
return r;
|
||||
}
|
||||
|
||||
// ---- Tile-mode classification ---------------------------------------------
|
||||
|
||||
static u32 ComputeSurfaceThickness(TileMode tm) {
|
||||
switch (tm) {
|
||||
case TileMode::Tiled1DThick:
|
||||
case TileMode::Tiled2DThick:
|
||||
case TileMode::Tiled2BThick:
|
||||
case TileMode::Tiled3DThick:
|
||||
case TileMode::Tiled3BThick:
|
||||
return 4u;
|
||||
default:
|
||||
return 1u;
|
||||
}
|
||||
}
|
||||
|
||||
static bool IsThickMacroTiled(TileMode tm) {
|
||||
switch (tm) {
|
||||
case TileMode::Tiled2DThick:
|
||||
case TileMode::Tiled2BThick:
|
||||
case TileMode::Tiled3DThick:
|
||||
case TileMode::Tiled3BThick:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
static bool IsBankSwappedTileMode(TileMode tm) {
|
||||
switch (tm) {
|
||||
case TileMode::Tiled2BThin1:
|
||||
case TileMode::Tiled2BThin2:
|
||||
case TileMode::Tiled2BThin4:
|
||||
case TileMode::Tiled2BThick:
|
||||
case TileMode::Tiled3BThin1:
|
||||
case TileMode::Tiled3BThick:
|
||||
return true;
|
||||
default:
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
// AddrTileType: 0=Displayable, 1=NonDisplayable, 2=DepthSampleOrder, 3=Thick.
|
||||
// Wii-U GTX color textures empirically use the Displayable (bpp-switched)
|
||||
// microtile layout, depth surfaces use the simple x/y-interleave pattern
|
||||
// that AMD calls NonDisplayable. (Same convention as Cemu's port.)
|
||||
static u32 GetTileType(bool isDepth) {
|
||||
return isDepth ? 1u /* NonDisplayable */ : 0u /* Displayable */;
|
||||
}
|
||||
|
||||
static u32 ComputeSurfaceRotationFromTileMode(TileMode tm) {
|
||||
switch (tm) {
|
||||
case TileMode::Tiled2DThin1:
|
||||
case TileMode::Tiled2DThin2:
|
||||
case TileMode::Tiled2DThin4:
|
||||
case TileMode::Tiled2DThick:
|
||||
case TileMode::Tiled2BThin1:
|
||||
case TileMode::Tiled2BThin2:
|
||||
case TileMode::Tiled2BThin4:
|
||||
case TileMode::Tiled2BThick:
|
||||
return kPipes * ((kBanks >> 1) - 1);
|
||||
case TileMode::Tiled3DThin1:
|
||||
case TileMode::Tiled3DThick:
|
||||
case TileMode::Tiled3BThin1:
|
||||
case TileMode::Tiled3BThick:
|
||||
return (kPipes >= 4) ? ((kPipes >> 1) - 1) : 1;
|
||||
default:
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
static u32 ComputeMacroTileAspectRatio(TileMode tm) {
|
||||
switch (tm) {
|
||||
case TileMode::Tiled2BThin1:
|
||||
case TileMode::Tiled3DThin1:
|
||||
case TileMode::Tiled3BThin1:
|
||||
return 1;
|
||||
case TileMode::Tiled2DThin2:
|
||||
case TileMode::Tiled2BThin2:
|
||||
return 2;
|
||||
case TileMode::Tiled2DThin4:
|
||||
case TileMode::Tiled2BThin4:
|
||||
return 4;
|
||||
default:
|
||||
return 1;
|
||||
}
|
||||
}
|
||||
|
||||
// ---- Pixel-index-within-microtile -----------------------------------------
|
||||
|
||||
static u32 ComputePixelIndexWithinMicroTile(u32 x, u32 y, u32 z, u32 bpp,
|
||||
TileMode tm, u32 tileType) {
|
||||
u32 b0 = 0, b1 = 0, b2 = 0, b3 = 0, b4 = 0, b5 = 0, b6 = 0, b7 = 0, b8 = 0;
|
||||
const u32 x0 = _BIT(x, 0), x1 = _BIT(x, 1), x2 = _BIT(x, 2);
|
||||
const u32 y0 = _BIT(y, 0), y1 = _BIT(y, 1), y2 = _BIT(y, 2);
|
||||
const u32 z0 = _BIT(z, 0), z1 = _BIT(z, 1), z2 = _BIT(z, 2);
|
||||
const u32 thickness = ComputeSurfaceThickness(tm);
|
||||
|
||||
if (tileType == 3 /* Thick */) {
|
||||
b0 = x0; b1 = y0; b2 = z0; b3 = x1;
|
||||
b4 = y1; b5 = z1; b6 = x2; b7 = y2;
|
||||
} else if (tileType == 1 /* NonDisplayable */) {
|
||||
b0 = x0; b1 = y0; b2 = x1;
|
||||
b3 = y1; b4 = x2; b5 = y2;
|
||||
} else {
|
||||
switch (bpp) {
|
||||
case 8:
|
||||
b0 = x0; b1 = x1; b2 = x2; b3 = y1; b4 = y0; b5 = y2; break;
|
||||
case 16:
|
||||
b0 = x0; b1 = x1; b2 = x2; b3 = y0; b4 = y1; b5 = y2; break;
|
||||
case 64:
|
||||
b0 = x0; b1 = y0; b2 = x1; b3 = x2; b4 = y1; b5 = y2; break;
|
||||
case 128:
|
||||
b0 = y0; b1 = x0; b2 = x1; b3 = x2; b4 = y1; b5 = y2; break;
|
||||
case 32:
|
||||
case 96:
|
||||
default:
|
||||
b0 = x0; b1 = x1; b2 = y0; b3 = x2; b4 = y1; b5 = y2; break;
|
||||
}
|
||||
}
|
||||
if (tileType != 3 && thickness > 1) {
|
||||
b6 = z0; b7 = z1;
|
||||
}
|
||||
if (thickness == 8) {
|
||||
b8 = z2;
|
||||
}
|
||||
return (b0) | (b1 << 1) | (b2 << 2) | (b3 << 3) | (b4 << 4) |
|
||||
(b5 << 5) | (b6 << 6) | (b7 << 7) | (b8 << 8);
|
||||
}
|
||||
|
||||
// ---- Pipe / Bank from coord (no rotation) ---------------------------------
|
||||
// Hardcoded for Wii-U: pipes=2, banks=4.
|
||||
|
||||
static u32 ComputePipeFromCoordWoRotation(u32 x, u32 y) {
|
||||
return (_BIT(y, 3) ^ _BIT(x, 3)) & 1;
|
||||
}
|
||||
|
||||
static u32 ComputeBankFromCoordWoRotation(u32 x, u32 y) {
|
||||
const u32 ty = y / kPipes;
|
||||
const u32 ty4 = _BIT(ty, 4);
|
||||
const u32 ty3 = _BIT(ty, 3);
|
||||
const u32 x3 = _BIT(x, 3);
|
||||
const u32 x4 = _BIT(x, 4);
|
||||
u32 b0 = (ty4 ^ x3);
|
||||
if (kOptimalBankSwap && kPipes == 8) {
|
||||
b0 ^= _BIT(x, 5);
|
||||
}
|
||||
const u32 b1 = (ty3 ^ x4);
|
||||
return b0 | (b1 << 1);
|
||||
}
|
||||
|
||||
// ---- Bank-swapped width ---------------------------------------------------
|
||||
|
||||
static u32 ComputeSurfaceBankSwappedWidth(TileMode tm, u32 bpp, u32 numSamples,
|
||||
u32 pitch) {
|
||||
if (!IsBankSwappedTileMode(tm)) return 0;
|
||||
|
||||
u32 slicesPerTile = 1;
|
||||
const u32 bytesPerSample = 8 * bpp;
|
||||
const u32 samplesPerTile = bytesPerSample ? (kSplitSize / bytesPerSample) : 0;
|
||||
if (samplesPerTile != 0) {
|
||||
slicesPerTile = std::max<u32>(1u, numSamples / samplesPerTile);
|
||||
}
|
||||
if (IsThickMacroTiled(tm)) {
|
||||
numSamples = 4;
|
||||
}
|
||||
const u32 bytesPerTileSlice = numSamples * bytesPerSample / slicesPerTile;
|
||||
const u32 factor = ComputeMacroTileAspectRatio(tm);
|
||||
const u32 swapTiles = std::max<u32>(1u, (kSwapSize >> 1) / bpp);
|
||||
const u32 swapWidth = swapTiles * 8 * kBanks;
|
||||
const u32 heightBytes = numSamples * factor * kPipes * bpp / slicesPerTile;
|
||||
const u32 swapMax = kPipes * kBanks * kRowSize / heightBytes;
|
||||
const u32 swapMin = kPipeInterleaveBytes * 8 * kBanks / bytesPerTileSlice;
|
||||
|
||||
u32 bankSwapWidth = std::min(swapMax, std::max(swapMin, swapWidth));
|
||||
while (bankSwapWidth >= 2 * pitch) {
|
||||
bankSwapWidth >>= 1;
|
||||
}
|
||||
return bankSwapWidth;
|
||||
}
|
||||
|
||||
// ---- Surface-address from coord -------------------------------------------
|
||||
|
||||
static u64 ComputeSurfaceAddrFromCoordMicroTiled(u32 x, u32 y, u32 slice,
|
||||
u32 bpp, u32 pitch, u32 height,
|
||||
TileMode tm, bool isDepth) {
|
||||
const u64 microTileThickness = (tm == TileMode::Tiled1DThick) ? 4u : 1u;
|
||||
const u64 microTileBytes =
|
||||
BITS_TO_BYTES(static_cast<u32>(kMicroTilePixels * microTileThickness * bpp));
|
||||
const u64 microTilesPerRow = pitch / kMicroTileWidth;
|
||||
const u64 microTileIndexX = x / kMicroTileWidth;
|
||||
const u64 microTileIndexY = y / kMicroTileHeight;
|
||||
const u64 microTileIndexZ = slice / microTileThickness;
|
||||
|
||||
const u64 microTileOffset = microTileBytes *
|
||||
(microTileIndexX + microTileIndexY * microTilesPerRow);
|
||||
const u64 sliceBytes =
|
||||
BITS_TO_BYTES(static_cast<u32>(pitch * height * microTileThickness * bpp));
|
||||
const u64 sliceOffset = microTileIndexZ * sliceBytes;
|
||||
const u64 pixelIndex =
|
||||
ComputePixelIndexWithinMicroTile(x, y, slice, bpp, tm, GetTileType(isDepth));
|
||||
const u64 pixelOffset = (bpp * pixelIndex) / 8;
|
||||
|
||||
return pixelOffset + microTileOffset + sliceOffset;
|
||||
}
|
||||
|
||||
static u64 ComputeSurfaceAddrFromCoordMacroTiled(u32 x, u32 y, u32 slice, u32 sample,
|
||||
u32 bpp, u32 pitch, u32 height,
|
||||
u32 numSamples, TileMode tm,
|
||||
bool isDepth, u32 pipeSwizzle,
|
||||
u32 bankSwizzle) {
|
||||
const u64 numPipes = kPipes;
|
||||
const u64 numBanks = kBanks;
|
||||
const u64 numGroupBits = Log2(kPipeInterleaveBytes);
|
||||
const u64 numPipeBits = Log2(kPipes);
|
||||
const u64 numBankBits = Log2(kBanks);
|
||||
|
||||
const u64 microTileThickness = ComputeSurfaceThickness(tm);
|
||||
const u64 microTileBits = kMicroTilePixels * microTileThickness * bpp * numSamples;
|
||||
const u64 microTileBytes = microTileBits / 8;
|
||||
|
||||
const u64 pixelIndex =
|
||||
ComputePixelIndexWithinMicroTile(x, y, slice, bpp, tm, GetTileType(isDepth));
|
||||
|
||||
u64 sampleOffset, pixelOffset;
|
||||
if (isDepth) {
|
||||
sampleOffset = bpp * sample;
|
||||
pixelOffset = numSamples * bpp * pixelIndex;
|
||||
} else {
|
||||
sampleOffset = sample * (microTileBits / numSamples);
|
||||
pixelOffset = bpp * pixelIndex;
|
||||
}
|
||||
u64 elemOffset = pixelOffset + sampleOffset;
|
||||
|
||||
const u64 bytesPerSample = microTileBytes / numSamples;
|
||||
u64 sampleSlice = 0;
|
||||
u64 numSampleSplits = 1;
|
||||
if (numSamples > 1 && microTileBytes > kSplitSize) {
|
||||
const u64 samplesPerSlice = kSplitSize / bytesPerSample;
|
||||
numSampleSplits = numSamples / samplesPerSlice;
|
||||
numSamples = static_cast<u32>(samplesPerSlice);
|
||||
const u64 tileSliceBits = microTileBits / numSampleSplits;
|
||||
sampleSlice = elemOffset / tileSliceBits;
|
||||
elemOffset %= tileSliceBits;
|
||||
}
|
||||
elemOffset /= 8;
|
||||
|
||||
u64 pipe = ComputePipeFromCoordWoRotation(x, y);
|
||||
u64 bank = ComputeBankFromCoordWoRotation(x, y);
|
||||
u64 bankPipe = pipe + numPipes * bank;
|
||||
const u64 rotation = ComputeSurfaceRotationFromTileMode(tm);
|
||||
const u64 swizzle = pipeSwizzle + numPipes * bankSwizzle;
|
||||
u64 sliceIn = slice;
|
||||
if (IsThickMacroTiled(tm)) {
|
||||
sliceIn /= kThickTileThickness;
|
||||
}
|
||||
bankPipe ^= numPipes * sampleSlice * ((numBanks >> 1) + 1) ^ (swizzle + sliceIn * rotation);
|
||||
bankPipe %= numPipes * numBanks;
|
||||
pipe = bankPipe % numPipes;
|
||||
bank = bankPipe / numPipes;
|
||||
|
||||
const u64 sliceBytes =
|
||||
BITS_TO_BYTES(static_cast<u32>(pitch * height * microTileThickness * bpp * numSamples));
|
||||
const u64 sliceOffset = sliceBytes *
|
||||
((sampleSlice + numSampleSplits * slice) / microTileThickness);
|
||||
|
||||
u64 macroTilePitch = 8 * numBanks;
|
||||
u64 macroTileHeight = 8 * numPipes;
|
||||
switch (tm) {
|
||||
case TileMode::Tiled2DThin2:
|
||||
case TileMode::Tiled2BThin2:
|
||||
macroTilePitch /= 2;
|
||||
macroTileHeight *= 2;
|
||||
break;
|
||||
case TileMode::Tiled2DThin4:
|
||||
case TileMode::Tiled2BThin4:
|
||||
macroTilePitch /= 4;
|
||||
macroTileHeight *= 4;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
const u64 macroTilesPerRow = pitch / macroTilePitch;
|
||||
const u64 macroTileBytes =
|
||||
BITS_TO_BYTES(static_cast<u32>(numSamples * microTileThickness * bpp *
|
||||
macroTileHeight * macroTilePitch));
|
||||
const u64 macroTileIndexX = x / macroTilePitch;
|
||||
const u64 macroTileIndexY = y / macroTileHeight;
|
||||
const u64 macroTileOffset = macroTileBytes *
|
||||
(macroTileIndexX + macroTilesPerRow * macroTileIndexY);
|
||||
|
||||
if (IsBankSwappedTileMode(tm)) {
|
||||
static constexpr u32 bankSwapOrder[] = { 0, 1, 3, 2, 6, 7, 5, 4, 0, 0 };
|
||||
const u32 bankSwapWidth =
|
||||
ComputeSurfaceBankSwappedWidth(tm, bpp, numSamples, pitch);
|
||||
const u64 swapIndex = (bankSwapWidth != 0)
|
||||
? (macroTilePitch * macroTileIndexX / bankSwapWidth) : 0;
|
||||
bank ^= bankSwapOrder[swapIndex & (kBanks - 1)];
|
||||
}
|
||||
|
||||
const u64 groupMask = (1u << numGroupBits) - 1;
|
||||
const u64 totalOffset = elemOffset +
|
||||
((macroTileOffset + sliceOffset) >> (numBankBits + numPipeBits));
|
||||
const u64 offsetHigh = (totalOffset & ~groupMask) << (numBankBits + numPipeBits);
|
||||
const u64 offsetLow = totalOffset & groupMask;
|
||||
const u64 bankBits = bank << (numPipeBits + numGroupBits);
|
||||
const u64 pipeBits = pipe << numGroupBits;
|
||||
return bankBits | pipeBits | offsetLow | offsetHigh;
|
||||
}
|
||||
|
||||
// ---- High-level deswizzle -------------------------------------------------
|
||||
|
||||
std::vector<u8> deswizzle(const SurfaceDesc& desc, std::span<const u8> tiledBytes) {
|
||||
// For BCN formats addrlib operates on block coordinates; bpp is bits per
|
||||
// 4x4 block (e.g. 64 for BC1). Reduce width/height to block extents.
|
||||
const u32 blockWidth = desc.isBcn ? (desc.width + 3) / 4 : desc.width;
|
||||
const u32 blockHeight = desc.isBcn ? (desc.height + 3) / 4 : desc.height;
|
||||
|
||||
const u32 bytesPerElement = desc.bpp / 8;
|
||||
const u32 linearStride = blockWidth * bytesPerElement;
|
||||
std::vector<u8> linear(static_cast<size_t>(linearStride) * blockHeight, 0);
|
||||
|
||||
const u32 pipeSwizzle = (desc.swizzle >> 8) & 1;
|
||||
const u32 bankSwizzle = (desc.swizzle >> 9) & 3;
|
||||
|
||||
// Linear tile modes: trivial copy honoring pitch.
|
||||
if (desc.tileMode == TileMode::LinearGeneral ||
|
||||
desc.tileMode == TileMode::LinearAligned) {
|
||||
for (u32 y = 0; y < blockHeight; ++y) {
|
||||
const u32 srcOff = y * desc.pitch * bytesPerElement;
|
||||
if (srcOff + linearStride > tiledBytes.size()) break;
|
||||
std::memcpy(linear.data() + y * linearStride,
|
||||
tiledBytes.data() + srcOff, linearStride);
|
||||
}
|
||||
return linear;
|
||||
}
|
||||
|
||||
const bool microTiled =
|
||||
(desc.tileMode == TileMode::Tiled1DThin1 ||
|
||||
desc.tileMode == TileMode::Tiled1DThick);
|
||||
|
||||
for (u32 y = 0; y < blockHeight; ++y) {
|
||||
for (u32 x = 0; x < blockWidth; ++x) {
|
||||
u64 srcOff;
|
||||
if (microTiled) {
|
||||
srcOff = ComputeSurfaceAddrFromCoordMicroTiled(
|
||||
x, y, /*slice*/ 0, desc.bpp, desc.pitch, blockHeight,
|
||||
desc.tileMode, desc.isDepth);
|
||||
} else {
|
||||
srcOff = ComputeSurfaceAddrFromCoordMacroTiled(
|
||||
x, y, /*slice*/ 0, /*sample*/ 0, desc.bpp, desc.pitch,
|
||||
blockHeight, /*numSamples*/ 1, desc.tileMode, desc.isDepth,
|
||||
pipeSwizzle, bankSwizzle);
|
||||
}
|
||||
if (srcOff + bytesPerElement > tiledBytes.size()) continue;
|
||||
const u32 dstOff = (y * blockWidth + x) * bytesPerElement;
|
||||
std::memcpy(linear.data() + dstOff,
|
||||
tiledBytes.data() + srcOff, bytesPerElement);
|
||||
}
|
||||
}
|
||||
return linear;
|
||||
}
|
||||
|
||||
} // namespace dusk::tphd::addrlib
|
||||
@@ -1,57 +0,0 @@
|
||||
// Ported from decaf-emu/addrlib (https://github.com/decaf-emu/addrlib),
|
||||
// which is itself derived from AMD's address library.
|
||||
// Copyright (c) 2014 Advanced Micro Devices, Inc. All Rights Reserved.
|
||||
// Licensed under the AMD MIT-style license; see the AMD copyright header in
|
||||
// AddrLib.cpp.
|
||||
//
|
||||
// Minimal R600/R700 surface-address port sufficient for deswizzling Wii-U
|
||||
// GTX textures at load time. Hardcoded for Wii-U HW configuration:
|
||||
// pipes = 2, banks = 4, pipe interleave = 256B,
|
||||
// row size = 2KB, sample split = 2KB, swap size = 256B.
|
||||
|
||||
#ifndef DUSK_TPHD_ADDRLIB_HPP
|
||||
#define DUSK_TPHD_ADDRLIB_HPP
|
||||
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
#include <dolphin/types.h>
|
||||
|
||||
namespace dusk::tphd::addrlib {
|
||||
|
||||
enum class TileMode : u32 {
|
||||
LinearGeneral = 0,
|
||||
LinearAligned = 1,
|
||||
Tiled1DThin1 = 2,
|
||||
Tiled1DThick = 3,
|
||||
Tiled2DThin1 = 4,
|
||||
Tiled2DThin2 = 5,
|
||||
Tiled2DThin4 = 6,
|
||||
Tiled2DThick = 7,
|
||||
Tiled2BThin1 = 8,
|
||||
Tiled2BThin2 = 9,
|
||||
Tiled2BThin4 = 10,
|
||||
Tiled2BThick = 11,
|
||||
Tiled3DThin1 = 12,
|
||||
Tiled3DThick = 13,
|
||||
Tiled3BThin1 = 14,
|
||||
Tiled3BThick = 15,
|
||||
};
|
||||
|
||||
struct SurfaceDesc {
|
||||
u32 width; // pixels (or BCN blocks)
|
||||
u32 height; // pixels (or BCN blocks)
|
||||
u32 pitch; // pixels (or BCN blocks)
|
||||
u32 bpp; // bits per pixel (or per 4x4 BCN block, e.g. 64 for BC1)
|
||||
TileMode tileMode;
|
||||
u32 swizzle; // GTX swizzle field; pipe = (>>8)&1, bank = (>>9)&3
|
||||
bool isBcn;
|
||||
bool isDepth;
|
||||
};
|
||||
|
||||
// Deswizzle a single surface mip level into a row-major linear buffer.
|
||||
std::vector<u8> deswizzle(const SurfaceDesc& desc, std::span<const u8> tiledBytes);
|
||||
|
||||
} // namespace dusk::tphd::addrlib
|
||||
|
||||
#endif
|
||||
@@ -1,89 +0,0 @@
|
||||
#include "GtxParser.hpp"
|
||||
|
||||
#include <cstring>
|
||||
|
||||
#include "dusk/endian.h"
|
||||
|
||||
namespace dusk::tphd {
|
||||
|
||||
namespace {
|
||||
|
||||
constexpr u32 kBlockTypeEOF = 0x01;
|
||||
constexpr u32 kBlockTypeSurface = 0x0B;
|
||||
constexpr u32 kBlockTypeImage = 0x0C;
|
||||
constexpr u32 kBlockTypeMipChain = 0x0D;
|
||||
|
||||
}
|
||||
|
||||
std::vector<GtxSurface> parseGtx(std::span<const u8> gtx) {
|
||||
std::vector<GtxSurface> out;
|
||||
|
||||
if (gtx.size() < sizeof(Gfx2Header) ||
|
||||
std::memcmp(gtx.data(), "Gfx2", 4) != 0) {
|
||||
return out;
|
||||
}
|
||||
const auto* fileHdr = reinterpret_cast<const Gfx2Header*>(gtx.data());
|
||||
const u32 headerSize = fileHdr->headerSize;
|
||||
if (headerSize > gtx.size()) {
|
||||
return out;
|
||||
}
|
||||
|
||||
GtxSurface* current = nullptr;
|
||||
size_t off = headerSize;
|
||||
|
||||
while (off + sizeof(Gfx2BlockHeader) <= gtx.size()) {
|
||||
const auto* blk = reinterpret_cast<const Gfx2BlockHeader*>(gtx.data() + off);
|
||||
if (std::memcmp(blk->magic, "BLK{", 4) != 0) {
|
||||
break;
|
||||
}
|
||||
const u32 blockHdrSize = blk->headerSize;
|
||||
const u32 blockType = blk->blockType;
|
||||
const u32 blockDataSz = blk->blockDataSize;
|
||||
|
||||
if (blockHdrSize < sizeof(Gfx2BlockHeader) ||
|
||||
off + blockHdrSize + blockDataSz > gtx.size()) {
|
||||
break;
|
||||
}
|
||||
const u8* body = gtx.data() + off + blockHdrSize;
|
||||
|
||||
switch (blockType) {
|
||||
case kBlockTypeSurface: {
|
||||
if (blockDataSz < sizeof(Gx2SurfaceBody)) break;
|
||||
const auto* sb = reinterpret_cast<const Gx2SurfaceBody*>(body);
|
||||
GtxSurface s{};
|
||||
s.format = sb->format;
|
||||
s.width = sb->width;
|
||||
s.height = sb->height;
|
||||
s.depth = sb->depth;
|
||||
s.mipCount = sb->mipCount;
|
||||
s.aa = sb->aa;
|
||||
s.use = sb->use;
|
||||
s.imgSize = sb->imgSize;
|
||||
s.mipSize = sb->mipSize;
|
||||
s.tileMode = sb->tileMode;
|
||||
s.swizzle = sb->swizzle;
|
||||
s.pitch = sb->pitch;
|
||||
for (u32 i = 0; i < 13; ++i) {
|
||||
s.mipOffsets[i] = sb->mipOffsets[i];
|
||||
}
|
||||
out.push_back(s);
|
||||
current = &out.back();
|
||||
break;
|
||||
}
|
||||
case kBlockTypeImage:
|
||||
if (current) current->baseData = gtx.subspan(off + blockHdrSize, blockDataSz);
|
||||
break;
|
||||
case kBlockTypeMipChain:
|
||||
if (current) current->mipData = gtx.subspan(off + blockHdrSize, blockDataSz);
|
||||
break;
|
||||
case kBlockTypeEOF:
|
||||
return out;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
off += blockHdrSize + blockDataSz;
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,79 +0,0 @@
|
||||
#ifndef DUSK_TPHD_GTX_PARSER_HPP
|
||||
#define DUSK_TPHD_GTX_PARSER_HPP
|
||||
|
||||
#include <array>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
#include <dolphin/types.h>
|
||||
|
||||
#include "dusk/endian.h"
|
||||
|
||||
namespace dusk::tphd {
|
||||
|
||||
// On-disk GX2 file header. Followed by a stream of BLK{ blocks.
|
||||
struct Gfx2Header {
|
||||
/* 0x00 */ char magic[4]; // "Gfx2"
|
||||
/* 0x04 */ BE(u32) headerSize;
|
||||
};
|
||||
|
||||
// Common 0x20-byte header on every BLK{ block.
|
||||
struct Gfx2BlockHeader {
|
||||
/* 0x00 */ char magic[4]; // "BLK{"
|
||||
/* 0x04 */ BE(u32) headerSize;
|
||||
/* 0x08 */ BE(u32) versionMajor;
|
||||
/* 0x0C */ BE(u32) versionMinor;
|
||||
/* 0x10 */ BE(u32) blockType;
|
||||
/* 0x14 */ BE(u32) blockDataSize;
|
||||
/* 0x18 */ BE(u32) ident;
|
||||
/* 0x1C */ BE(u32) flags;
|
||||
};
|
||||
static_assert(sizeof(Gfx2BlockHeader) == 0x20);
|
||||
|
||||
// On-disk surface-info block body (the GX2 surface descriptor layout).
|
||||
struct Gx2SurfaceBody {
|
||||
/* 0x00 */ BE(u32) dim;
|
||||
/* 0x04 */ BE(u32) width;
|
||||
/* 0x08 */ BE(u32) height;
|
||||
/* 0x0C */ BE(u32) depth;
|
||||
/* 0x10 */ BE(u32) mipCount;
|
||||
/* 0x14 */ BE(u32) format;
|
||||
/* 0x18 */ BE(u32) aa;
|
||||
/* 0x1C */ BE(u32) use;
|
||||
/* 0x20 */ BE(u32) imgSize;
|
||||
/* 0x24 */ BE(u32) imgPtr;
|
||||
/* 0x28 */ BE(u32) mipSize;
|
||||
/* 0x2C */ BE(u32) mipPtr;
|
||||
/* 0x30 */ BE(u32) tileMode;
|
||||
/* 0x34 */ BE(u32) swizzle;
|
||||
/* 0x38 */ BE(u32) alignment;
|
||||
/* 0x3C */ BE(u32) pitch;
|
||||
/* 0x40 */ BE(u32) mipOffsets[13];
|
||||
};
|
||||
static_assert(sizeof(Gx2SurfaceBody) == 0x74);
|
||||
|
||||
struct GtxSurface {
|
||||
u32 width;
|
||||
u32 height;
|
||||
u32 depth;
|
||||
u32 mipCount;
|
||||
u32 format; // GX2 surface format code (0x31 BC1, 0x1A RGBA8, ...)
|
||||
u32 aa;
|
||||
u32 use;
|
||||
u32 tileMode;
|
||||
u32 swizzle;
|
||||
u32 pitch;
|
||||
u32 imgSize; // base level size (bytes)
|
||||
u32 mipSize; // mip chain size (bytes, levels 1..N-1)
|
||||
std::array<u32, 13> mipOffsets;
|
||||
|
||||
std::span<const u8> baseData; // into the owning GTX buffer
|
||||
std::span<const u8> mipData; // into the owning GTX buffer
|
||||
};
|
||||
|
||||
std::vector<GtxSurface> parseGtx(std::span<const u8> gtxBytes);
|
||||
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -1,646 +0,0 @@
|
||||
#include "HdAssetLayer.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
#include <list>
|
||||
#include <mutex>
|
||||
#include <optional>
|
||||
#include <span>
|
||||
#include <unordered_map>
|
||||
#include <vector>
|
||||
|
||||
#include <aurora/hd_texture.hpp>
|
||||
#include <dolphin/dvd.h>
|
||||
|
||||
#include "JSystem/J3DGraphLoader/J3DModelLoader.h"
|
||||
#include "JSystem/JKernel/JKRArchive.h"
|
||||
#include "JSystem/JKernel/JKRDecomp.h"
|
||||
#include "JSystem/JUtility/JUTTexture.h"
|
||||
#include "dusk/endian.h"
|
||||
#include "dusk/logging.h"
|
||||
#include "AddrLib.hpp"
|
||||
#include "GtxParser.hpp"
|
||||
#include "TphdPack.hpp"
|
||||
#include "tracy/Tracy.hpp"
|
||||
|
||||
static aurora::Module HdLog("dusk::tphd::hd");
|
||||
|
||||
namespace dusk::tphd {
|
||||
|
||||
namespace {
|
||||
|
||||
std::filesystem::path g_contentPath;
|
||||
std::mutex g_cacheMutex;
|
||||
|
||||
// Heap-allocated, never freed — these must outlive g_dComIfG_gameInfo's
|
||||
// static destructor which holds JKRArchives referencing these bytes.
|
||||
std::list<std::vector<u8>>& g_mountBuffers() {
|
||||
static auto* p = new std::list<std::vector<u8>>{};
|
||||
return *p;
|
||||
}
|
||||
std::unordered_map<s32, const std::vector<u8>*>& g_entryNumToBytes() {
|
||||
static auto* p = new std::unordered_map<s32, const std::vector<u8>*>{};
|
||||
return *p;
|
||||
}
|
||||
|
||||
bool endsWithSuffix(std::string_view s, std::string_view suffix) {
|
||||
return s.size() >= suffix.size() &&
|
||||
s.compare(s.size() - suffix.size(), suffix.size(), suffix) == 0;
|
||||
}
|
||||
|
||||
// On-disk Yaz0 file header.
|
||||
struct Yaz0Header {
|
||||
/* 0x00 */ char magic[4]; // "Yaz0"
|
||||
/* 0x04 */ BE(u32) decompressedSize;
|
||||
/* 0x08 */ u8 pad[8];
|
||||
};
|
||||
static_assert(sizeof(Yaz0Header) == 0x10);
|
||||
|
||||
// If `bytes` is a Yaz0 stream, return the inflated payload; otherwise nullopt.
|
||||
std::optional<std::vector<u8>> tryDecodeYaz0(std::span<const u8> bytes) {
|
||||
if (bytes.size() < sizeof(Yaz0Header) ||
|
||||
std::memcmp(bytes.data(), "Yaz0", 4) != 0) {
|
||||
return std::nullopt;
|
||||
}
|
||||
ZoneScoped;
|
||||
const auto* hdr = reinterpret_cast<const Yaz0Header*>(bytes.data());
|
||||
const u32 expandedSize = hdr->decompressedSize;
|
||||
std::vector<u8> decoded(expandedSize);
|
||||
JKRDecomp::decodeSZS(const_cast<u8*>(bytes.data()), decoded.data(),
|
||||
expandedSize, 0);
|
||||
return decoded;
|
||||
}
|
||||
|
||||
std::optional<std::vector<u8>> readWholeFile(const std::filesystem::path& path) {
|
||||
std::FILE* f = std::fopen(path.string().c_str(), "rb");
|
||||
if (!f) return std::nullopt;
|
||||
std::fseek(f, 0, SEEK_END);
|
||||
long len = std::ftell(f);
|
||||
std::fseek(f, 0, SEEK_SET);
|
||||
if (len < 0) { std::fclose(f); return std::nullopt; }
|
||||
std::vector<u8> buf(static_cast<size_t>(len));
|
||||
size_t got = std::fread(buf.data(), 1, buf.size(), f);
|
||||
std::fclose(f);
|
||||
if (got != buf.size()) return std::nullopt;
|
||||
return buf;
|
||||
}
|
||||
|
||||
// Extract the path portion under "res/" from JSystem's absolute path.
|
||||
// Example: "/arcName/res/Stage/D_SB10/R00_00.arc" -> "res/Stage/D_SB10/R00_00.arc"
|
||||
std::string_view extractResPath(std::string_view gcPath) {
|
||||
auto p = gcPath.find("res/");
|
||||
if (p == std::string_view::npos) return {};
|
||||
return gcPath.substr(p);
|
||||
}
|
||||
|
||||
|
||||
// Case-insensitive ASCII suffix match — RARC archives lowercase filenames
|
||||
// at build time, but our HD pack.gz preserves the original Wii-U authoring
|
||||
// camelCase. Example: RARC has "coverbg.bti", pack has "coverBG.bti.gtx".
|
||||
bool endsWithSuffixCI(std::string_view s, std::string_view suffix) {
|
||||
if (s.size() < suffix.size()) return false;
|
||||
auto toLower = [](unsigned char c) -> unsigned char {
|
||||
return (c >= 'A' && c <= 'Z') ? c + ('a' - 'A') : c;
|
||||
};
|
||||
const char* a = s.data() + (s.size() - suffix.size());
|
||||
for (size_t i = 0; i < suffix.size(); ++i) {
|
||||
if (toLower(a[i]) != toLower(suffix[i])) return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
// Match an arc-relative path (e.g. "bmdr/model.bmd") against the Gfx2 entries
|
||||
// in the HD pack, which look like "tex/.../<arc-rel>.gtx".
|
||||
const TmpkEntry* findGtxBySuffix(const TphdPack& pack, std::string_view arcRelPath) {
|
||||
const std::string tail = "/" + std::string(arcRelPath) + ".gtx";
|
||||
for (const auto& e : pack.entries()) {
|
||||
if (e.data.size() < 4 || std::memcmp(e.data.data(), "Gfx2", 4) != 0) continue;
|
||||
if (endsWithSuffixCI(e.name, tail)) return &e;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
// Post-deswizzle CPU expansions to RGBA8. Used for formats whose HD layout
|
||||
// can't be directly sampled with a GPU view swizzle (IA4 nibble unpack,
|
||||
// RGB565 16-bit), and as a fallback if R8_PC/RG8_PC view swizzle isn't
|
||||
// available. GC sampling semantics: I8 -> (I,I,I,I); IA4/IA8 -> (I,I,I,A).
|
||||
|
||||
std::vector<u8> expandR5G6B5toRgba8(std::span<const u8> in, u32 width, u32 height) {
|
||||
std::vector<u8> out(static_cast<size_t>(width) * height * 4);
|
||||
const size_t pixelCount = static_cast<size_t>(width) * height;
|
||||
for (size_t i = 0; i < pixelCount && (i * 2 + 1) < in.size(); ++i) {
|
||||
// GX2 stores RGB565 pixel data in GPU-native LE
|
||||
u16 px;
|
||||
std::memcpy(&px, &in[i * 2], sizeof(px));
|
||||
u8 b5 = static_cast<u8>((px >> 11) & 0x1F);
|
||||
u8 g6 = static_cast<u8>((px >> 5) & 0x3F);
|
||||
u8 r5 = static_cast<u8>(px & 0x1F);
|
||||
out[i * 4 + 0] = static_cast<u8>((r5 << 3) | (r5 >> 2));
|
||||
out[i * 4 + 1] = static_cast<u8>((g6 << 2) | (g6 >> 4));
|
||||
out[i * 4 + 2] = static_cast<u8>((b5 << 3) | (b5 >> 2));
|
||||
out[i * 4 + 3] = 0xFF;
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
// IA4: high nibble = A, low nibble = I (matches aurora's GC IA4 decoder).
|
||||
std::vector<u8> expandIA4toRgba8(std::span<const u8> in, u32 width, u32 height) {
|
||||
std::vector<u8> out(static_cast<size_t>(width) * height * 4);
|
||||
const size_t pixelCount = static_cast<size_t>(width) * height;
|
||||
for (size_t i = 0; i < pixelCount && i < in.size(); ++i) {
|
||||
u8 b = in[i];
|
||||
u8 A = static_cast<u8>((b & 0xF0) | (b >> 4));
|
||||
u8 I = static_cast<u8>(((b & 0x0F) << 4) | (b & 0x0F));
|
||||
out[i * 4 + 0] = I; out[i * 4 + 1] = I; out[i * 4 + 2] = I; out[i * 4 + 3] = A;
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
enum class Expansion {
|
||||
None,
|
||||
R5G6B5_to_RGBA8,
|
||||
IA4_to_RGBA8,
|
||||
};
|
||||
|
||||
struct Gx2FormatMapping {
|
||||
u32 gx2Format; // GX2 surface format
|
||||
u8 newGxFormat; // Aurora PC-target format
|
||||
u32 bpp; // Deswizzle bits-per-pixel (per pixel, or per 4x4 block for BCn)
|
||||
bool isBcn;
|
||||
Expansion expansion; // Optional post-deswizzle CPU expansion
|
||||
};
|
||||
|
||||
// I8/IA8 pass through as R8_PC/RG8_PC (aurora applies .rrrr/.rrrg view
|
||||
// swizzle on the GPU side — half / quarter the VRAM of CPU-expanded RGBA8).
|
||||
// IA4 + RGB565 need CPU expansion (nibble / 16-bit unpack). CMPR stays
|
||||
// BC1_PC (compressed on the GPU).
|
||||
constexpr Gx2FormatMapping kFormatMap[] = {
|
||||
// gx2 fmt PC target bpp isBcn expansion
|
||||
{ 0x01 /* I8 */, 0x41 /* R8_PC */, 8, false, Expansion::None },
|
||||
{ 0x02 /* IA4 */, 0x46 /* RGBA8_PC */, 8, false, Expansion::IA4_to_RGBA8 },
|
||||
{ 0x07 /* IA8 */, 0x43 /* RG8_PC */, 16, false, Expansion::None },
|
||||
{ 0x08 /* RGB565 */, 0x46 /* RGBA8_PC */, 16, false, Expansion::R5G6B5_to_RGBA8 },
|
||||
{ 0x1A /* RGBA8 */, 0x46 /* RGBA8_PC */, 32, false, Expansion::None },
|
||||
{ 0x31 /* CMPR */, 0x4E /* BC1_PC */, 64, true, Expansion::None },
|
||||
};
|
||||
|
||||
const Gx2FormatMapping* findFormatMapping(u32 gx2Format) {
|
||||
for (const auto& m : kFormatMap) {
|
||||
if (m.gx2Format == gx2Format) return &m;
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::vector<u8> applyExpansion(Expansion exp, std::vector<u8> linear, u32 w, u32 h) {
|
||||
switch (exp) {
|
||||
case Expansion::R5G6B5_to_RGBA8: return expandR5G6B5toRgba8(linear, w, h);
|
||||
case Expansion::IA4_to_RGBA8: return expandIA4toRgba8(linear, w, h);
|
||||
case Expansion::None: break;
|
||||
}
|
||||
return linear;
|
||||
}
|
||||
|
||||
// Per-mip tile-mode + pitch. Demote rule mirrored from decaf-emu's
|
||||
// R600AddrLib::ComputeSurfaceMipLevelTileMode (MIT, AMD-derived) — see
|
||||
// AddrLib.cpp header for the full copyright notice.
|
||||
//
|
||||
// R700 macro-tile size: 32 × 16 elements (BCN element = 4×4 block).
|
||||
// Mips below that are demoted to Tiled1DThin1 (microtile-only, 8-element
|
||||
// align).
|
||||
struct MipLevelDesc {
|
||||
u32 width;
|
||||
u32 height;
|
||||
u32 pitch;
|
||||
addrlib::TileMode tileMode;
|
||||
};
|
||||
|
||||
MipLevelDesc mipLevelDesc(const GtxSurface& s, u32 level, bool isBcn, u32 bpp) {
|
||||
MipLevelDesc d{};
|
||||
d.width = std::max(1u, s.width >> level);
|
||||
d.height = std::max(1u, s.height >> level);
|
||||
d.tileMode = static_cast<addrlib::TileMode>(s.tileMode);
|
||||
|
||||
if (level == 0) {
|
||||
d.pitch = s.pitch;
|
||||
return d;
|
||||
}
|
||||
|
||||
// Mirror decaf's widthAlignFactor: when one microtile is smaller than
|
||||
// the pipe interleave (256 B), the demote threshold scales up.
|
||||
const u32 microTileBytes = (bpp * 64u) / 8u;
|
||||
const u32 widthAlignFactor = (microTileBytes <= 256u) ? (256u / microTileBytes) : 1u;
|
||||
|
||||
if (d.tileMode == addrlib::TileMode::Tiled2DThin1 ||
|
||||
d.tileMode == addrlib::TileMode::Tiled2BThin1) {
|
||||
const u32 demoteWidth = widthAlignFactor * 32u;
|
||||
const u32 wElem = isBcn ? (d.width + 3u) / 4u : d.width;
|
||||
const u32 hElem = isBcn ? (d.height + 3u) / 4u : d.height;
|
||||
if (wElem < demoteWidth || hElem < 16u) {
|
||||
d.tileMode = addrlib::TileMode::Tiled1DThin1;
|
||||
}
|
||||
}
|
||||
|
||||
const bool is1D = (d.tileMode == addrlib::TileMode::Tiled1DThin1 ||
|
||||
d.tileMode == addrlib::TileMode::Tiled1DThick);
|
||||
const u32 alignment = is1D ? (8u * widthAlignFactor) : 32u;
|
||||
|
||||
const u32 pixelsPerBlock = isBcn ? 4u : 1u;
|
||||
const u32 widthInBlock = (d.width + pixelsPerBlock - 1u) / pixelsPerBlock;
|
||||
u32 levelPitch = ((widthInBlock + alignment - 1u) / alignment) * alignment;
|
||||
d.pitch = std::max(1u, levelPitch);
|
||||
return d;
|
||||
}
|
||||
|
||||
// Slice the bytes for a single mip level. Wii-U quirk: mipOffsets[0] is
|
||||
// often image_size, not a mipData offset. Level 1
|
||||
// always starts at 0 in mipData; level >= 2 uses mipOffsets[level - 1].
|
||||
std::span<const u8> mipLevelData(const GtxSurface& s, u32 level) {
|
||||
if (level == 0) return s.baseData;
|
||||
if (level >= s.mipCount) return {};
|
||||
|
||||
u32 start = 0;
|
||||
if (level >= 2 && level - 1 < s.mipOffsets.size()) {
|
||||
start = s.mipOffsets[level - 1];
|
||||
}
|
||||
if (start >= s.mipData.size()) return {};
|
||||
|
||||
u32 end = static_cast<u32>(s.mipData.size());
|
||||
if (level + 1 < s.mipCount && level < s.mipOffsets.size()) {
|
||||
const u32 next = s.mipOffsets[level];
|
||||
if (next > start && next <= s.mipData.size()) end = next;
|
||||
}
|
||||
return s.mipData.subspan(start, end - start);
|
||||
}
|
||||
|
||||
struct DeswizzleResult {
|
||||
std::vector<u8> bytes;
|
||||
u32 mipCount;
|
||||
};
|
||||
|
||||
DeswizzleResult deswizzleAllMips(const Gx2FormatMapping& m, const GtxSurface& s) {
|
||||
ZoneScoped;
|
||||
DeswizzleResult out{};
|
||||
const u32 maxLevels = std::min(s.mipCount, 13u);
|
||||
for (u32 level = 0; level < maxLevels; ++level) {
|
||||
const std::span<const u8> slice = mipLevelData(s, level);
|
||||
if (slice.empty()) break;
|
||||
|
||||
const MipLevelDesc lvl = mipLevelDesc(s, level, m.isBcn, m.bpp);
|
||||
const addrlib::SurfaceDesc desc{
|
||||
.width = lvl.width,
|
||||
.height = lvl.height,
|
||||
.pitch = lvl.pitch,
|
||||
.bpp = m.bpp,
|
||||
.tileMode = lvl.tileMode,
|
||||
.swizzle = s.swizzle,
|
||||
.isBcn = m.isBcn,
|
||||
.isDepth = false,
|
||||
};
|
||||
|
||||
auto linear = applyExpansion(m.expansion,
|
||||
addrlib::deswizzle(desc, slice),
|
||||
lvl.width, lvl.height);
|
||||
out.bytes.insert(out.bytes.end(), linear.begin(), linear.end());
|
||||
out.mipCount = level + 1;
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
void registerHdSurface(const Gx2FormatMapping& m, const GtxSurface& s,
|
||||
const void* pixelPtr, std::string_view gtxName,
|
||||
u32 surfaceIdx) {
|
||||
ZoneScoped;
|
||||
auto decoded = deswizzleAllMips(m, s);
|
||||
|
||||
HdLog.info("HD reg: ptr={} fmt=0x{:02X} {}x{} mips={}/{} bytes={} gtx={}[{}]",
|
||||
pixelPtr, m.newGxFormat, s.width, s.height,
|
||||
decoded.mipCount, s.mipCount, decoded.bytes.size(),
|
||||
gtxName, surfaceIdx);
|
||||
|
||||
aurora::gfx::HdReplacement r;
|
||||
r.bytes = std::move(decoded.bytes);
|
||||
r.width = s.width;
|
||||
r.height = s.height;
|
||||
r.gxFormat = m.newGxFormat;
|
||||
r.mipCount = std::max(decoded.mipCount, 1u);
|
||||
aurora::gfx::hd_register_replacement(pixelPtr, std::move(r));
|
||||
}
|
||||
|
||||
// Lightweight RARC walker that returns per-file offsets without copying
|
||||
// arc bytes — we need absolute pointers into the cached HD arc bytes
|
||||
// (stable address) to match what the game later passes to GXInitTexObj.
|
||||
struct ArcFileInfo {
|
||||
std::string path; // e.g. "bmdr/model.bmd"
|
||||
u32 dataOffset; // absolute offset from arc base
|
||||
u32 dataSize;
|
||||
};
|
||||
|
||||
std::vector<ArcFileInfo> parseRarcFiles(std::span<const u8> arc) {
|
||||
std::vector<ArcFileInfo> out;
|
||||
if (arc.size() < 0x40 || std::memcmp(arc.data(), "RARC", 4) != 0) return out;
|
||||
|
||||
constexpr size_t kMetaBase = sizeof(SArcHeader); // = 0x20
|
||||
if (arc.size() < kMetaBase + sizeof(SArcDataInfo)) return out;
|
||||
|
||||
const auto* hdr = reinterpret_cast<const SArcHeader*>(arc.data());
|
||||
const auto* dataInfo = reinterpret_cast<const SArcDataInfo*>(arc.data() + kMetaBase);
|
||||
|
||||
const u32 nodeCount = dataInfo->num_nodes;
|
||||
const size_t nodeTbl = dataInfo->node_offset + kMetaBase;
|
||||
const size_t fileTbl = dataInfo->file_entry_offset + kMetaBase;
|
||||
const size_t strTbl = dataInfo->string_table_offset + kMetaBase;
|
||||
const size_t dataBase = kMetaBase + hdr->file_data_offset;
|
||||
|
||||
auto readStringAt = [&](u32 offset) -> std::string {
|
||||
const u8* start = arc.data() + strTbl + offset;
|
||||
const u8* bufferEnd = arc.data() + arc.size();
|
||||
if (start >= bufferEnd) return {};
|
||||
|
||||
const void* nul = std::memchr(start, 0,
|
||||
static_cast<size_t>(bufferEnd - start));
|
||||
const u8* terminator = nul ? static_cast<const u8*>(nul) : bufferEnd;
|
||||
return std::string(reinterpret_cast<const char*>(start),
|
||||
static_cast<size_t>(terminator - start));
|
||||
};
|
||||
|
||||
const auto* nodes = reinterpret_cast<const JKRArchive::SDIDirEntry*>(
|
||||
arc.data() + nodeTbl);
|
||||
const auto* files = reinterpret_cast<const JKRArchive::SDIFileEntry*>(
|
||||
arc.data() + fileTbl);
|
||||
|
||||
for (u32 ni = 0; ni < nodeCount; ++ni) {
|
||||
const auto& node = nodes[ni];
|
||||
const std::string dirName = readStringAt(node.name_offset);
|
||||
const u16 fc = node.num_entries;
|
||||
const u32 firstIdx = node.first_file_index;
|
||||
const bool isRoot = (ni == 0);
|
||||
|
||||
for (u32 fi = 0; fi < fc; ++fi) {
|
||||
const auto& entry = files[firstIdx + fi];
|
||||
const u32 typeFlagsAndName = entry.type_flags_and_name_offset;
|
||||
const u8 typeFlags = static_cast<u8>(typeFlagsAndName >> 24);
|
||||
// Bit 0x01 = file, 0x02 = directory. We only want files.
|
||||
if ((typeFlags & 0x03) != 0x01) continue;
|
||||
|
||||
std::string fname = readStringAt(typeFlagsAndName & 0xFFFFFF);
|
||||
if (fname == "." || fname == "..") continue;
|
||||
|
||||
out.push_back({
|
||||
(!isRoot && !dirName.empty())
|
||||
? dirName + "/" + fname
|
||||
: std::move(fname),
|
||||
static_cast<u32>(dataBase + entry.data_offset),
|
||||
entry.data_size,
|
||||
});
|
||||
}
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
// Absolute offset of slot `slotIdx`'s BTI header within a BMD's TEX1 block.
|
||||
// Returns 0 on failure (the TEX1 table never sits at offset 0, so 0 is a
|
||||
// safe sentinel).
|
||||
u32 bmdSlotBtiOffset(std::span<const u8> bmd, u32 slotIdx) {
|
||||
constexpr size_t kBlocksOffset = offsetof(J3DModelFileData, mBlocks); // = 0x20
|
||||
if (bmd.size() < kBlocksOffset ||
|
||||
std::memcmp(bmd.data(), "J3D2", 4) != 0) return 0;
|
||||
|
||||
const auto* fileData = reinterpret_cast<const J3DModelFileData*>(bmd.data());
|
||||
const u32 numSections = fileData->mBlockNum;
|
||||
size_t pos = kBlocksOffset;
|
||||
|
||||
for (u32 i = 0; i < numSections && pos + sizeof(J3DModelBlock) <= bmd.size(); ++i) {
|
||||
const auto* blk = reinterpret_cast<const J3DModelBlock*>(bmd.data() + pos);
|
||||
const u32 blockSize = blk->mBlockSize;
|
||||
if (blk->mBlockType == 'TEX1') {
|
||||
const auto* tex1 = reinterpret_cast<const J3DTextureBlock*>(bmd.data() + pos);
|
||||
const u16 numTex = tex1->mTextureNum;
|
||||
if (slotIdx >= numTex) return 0;
|
||||
const size_t btiAbs = pos + static_cast<u32>(tex1->mpTextureRes) + slotIdx * 0x20;
|
||||
if (btiAbs + 0x20 > bmd.size()) return 0;
|
||||
return static_cast<u32>(btiAbs);
|
||||
}
|
||||
if (blockSize == 0) break;
|
||||
pos += blockSize;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Walk the HD arc, pair BMDs with their pack.gz GTX entries, deswizzle each
|
||||
// HD surface, and register the decoded bytes with aurora under the absolute
|
||||
// pointer that GXInitTexObj will later receive.
|
||||
//
|
||||
// arcBytes must be the STABLE cache vector — its data() must not move after
|
||||
// this call, or aurora's pointer lookups will miss.
|
||||
void registerHdTexturesForArc(std::vector<u8>& arcBytes,
|
||||
const std::vector<ArcFileInfo>& files,
|
||||
const TphdPack& pack,
|
||||
std::string_view arcLabel) {
|
||||
ZoneScoped;
|
||||
ZoneText(arcLabel.data(), arcLabel.size());
|
||||
size_t bmdReg = 0;
|
||||
size_t btiReg = 0;
|
||||
|
||||
// Phase A: per-slot textures inside BMD/BDL models.
|
||||
for (const auto& f : files) {
|
||||
if (!endsWithSuffix(f.path, ".bmd") && !endsWithSuffix(f.path, ".bdl")) continue;
|
||||
|
||||
const TmpkEntry* gtx = findGtxBySuffix(pack, f.path);
|
||||
if (!gtx) continue;
|
||||
|
||||
std::span<const u8> bmdBytes(arcBytes.data() + f.dataOffset, f.dataSize);
|
||||
auto surfaces = parseGtx(gtx->data);
|
||||
|
||||
for (u32 i = 0; i < surfaces.size(); ++i) {
|
||||
const auto& s = surfaces[i];
|
||||
if (s.baseData.empty()) continue;
|
||||
|
||||
const Gx2FormatMapping* m = findFormatMapping(s.format);
|
||||
if (!m) continue;
|
||||
|
||||
// HD-stub BMDs collapse every BTI's imageOffset to the same
|
||||
// pixel address. Rewrite each to be slot-unique so our pointer
|
||||
// map doesn't overwrite.
|
||||
const u32 btiAbs = bmdSlotBtiOffset(bmdBytes, i);
|
||||
if (btiAbs == 0) continue;
|
||||
|
||||
auto* timg = reinterpret_cast<ResTIMG*>(
|
||||
arcBytes.data() + f.dataOffset + btiAbs);
|
||||
if (timg->imageOffset == 0) {
|
||||
HdLog.debug("Skip cross-arc placeholder slot {} in {}: "
|
||||
"imageOffset==0",
|
||||
i, gtx->name);
|
||||
continue;
|
||||
}
|
||||
|
||||
const u32 newImgOff = 0x20 + i * 0x20;
|
||||
timg->imageOffset = static_cast<s32>(newImgOff);
|
||||
const u8 hdMips = static_cast<u8>(std::clamp<u32>(s.mipCount, 1u, 13u));
|
||||
timg->mipmapEnabled = hdMips > 1;
|
||||
timg->mipmapCount = hdMips;
|
||||
timg->maxLOD = static_cast<s8>((hdMips - 1) * 8);
|
||||
if (timg->mipmapEnabled) {
|
||||
timg->minFilter = GX_LIN_MIP_LIN;
|
||||
}
|
||||
timg->maxAnisotropy = GX_ANISO_4;
|
||||
registerHdSurface(*m, s,
|
||||
arcBytes.data() + f.dataOffset + btiAbs + newImgOff,
|
||||
gtx->name, i);
|
||||
++bmdReg;
|
||||
}
|
||||
}
|
||||
|
||||
// Phase B: standalone .bti files. Each BTI is its own arc entry; the
|
||||
// game loads it via JUTTexture (or similar) which calls GXInitTexObj
|
||||
// with `(u8*)resTIMG + imageOffset`. Register that exact pointer.
|
||||
for (const auto& f : files) {
|
||||
if (!endsWithSuffix(f.path, ".bti")) continue;
|
||||
if (f.dataSize < 0x20) continue;
|
||||
|
||||
const TmpkEntry* gtx = findGtxBySuffix(pack, f.path);
|
||||
if (!gtx) continue;
|
||||
|
||||
auto surfaces = parseGtx(gtx->data);
|
||||
if (surfaces.empty()) continue;
|
||||
const auto& s = surfaces[0];
|
||||
if (s.baseData.empty()) continue;
|
||||
|
||||
const Gx2FormatMapping* m = findFormatMapping(s.format);
|
||||
if (!m) continue;
|
||||
|
||||
// HD-stub BTIs put garbage in imageOffset. Write 0x20 so BOTH
|
||||
// consumer paths land on the same address (JUTTexture::storeTIMG and
|
||||
// direct-access helpers like dKyr_set_btitex_common). Both compute
|
||||
// i_img + 0x20, matching where we register below.
|
||||
auto* timg = reinterpret_cast<ResTIMG*>(arcBytes.data() + f.dataOffset);
|
||||
timg->imageOffset = 0x20;
|
||||
const u8 hdMips = static_cast<u8>(std::clamp<u32>(s.mipCount, 1u, 13u));
|
||||
timg->mipmapEnabled = hdMips > 1;
|
||||
timg->mipmapCount = hdMips;
|
||||
timg->maxLOD = static_cast<s8>((hdMips - 1) * 8);
|
||||
if (timg->mipmapEnabled) {
|
||||
timg->minFilter = GX_LIN_MIP_LIN;
|
||||
}
|
||||
timg->maxAnisotropy = GX_ANISO_4;
|
||||
registerHdSurface(*m, s, arcBytes.data() + f.dataOffset + 0x20,
|
||||
gtx->name, 0);
|
||||
++btiReg;
|
||||
}
|
||||
|
||||
HdLog.info("registerHdTextures[{}]: {} BMD-slot, {} standalone-BTI replacements",
|
||||
arcLabel, bmdReg, btiReg);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void setHdContentPath(std::filesystem::path contentPath) {
|
||||
g_contentPath = std::move(contentPath);
|
||||
std::lock_guard lk(g_cacheMutex);
|
||||
g_mountBuffers().clear();
|
||||
g_entryNumToBytes().clear();
|
||||
aurora::gfx::hd_clear_replacements();
|
||||
aurora::gfx::hd_clear_arc_ranges();
|
||||
HdLog.info("HD content path set to: {}",
|
||||
g_contentPath.empty() ? "(disabled)" : g_contentPath.string());
|
||||
}
|
||||
|
||||
// HD arcs whose Wii-U layouts don't match the GC UI pipeline.
|
||||
static constexpr std::string_view kHdSkipList[] = {
|
||||
"res/Object/LogoUs.arc",
|
||||
"res/Object/balloon2D.arc",
|
||||
"res/Object/Coach2D.arc",
|
||||
"res/Object/fileSel.arc",
|
||||
"res/Layout/button.arc",
|
||||
"res/Layout/Title2D.arc",
|
||||
"res/Layout/main2D.arc",
|
||||
"res/Layout/dmapres.arc",
|
||||
"res/Layout/fmapres.arc",
|
||||
"res/Layout/saveres.arc",
|
||||
"res/Layout/fishres.arc",
|
||||
"res/FieldMap/res-f.arc",
|
||||
"res/FieldMap/res-d.arc",
|
||||
};
|
||||
|
||||
std::optional<std::vector<u8>*> tryLoadHdArchive(std::string_view gcPath) {
|
||||
if (g_contentPath.empty()) return std::nullopt;
|
||||
|
||||
std::string_view resPath = extractResPath(gcPath);
|
||||
if (resPath.empty()) return std::nullopt;
|
||||
|
||||
for (auto skip : kHdSkipList) {
|
||||
if (resPath == skip) return std::nullopt;
|
||||
}
|
||||
|
||||
std::filesystem::path hdArcPath = g_contentPath / std::string(resPath);
|
||||
if (!std::filesystem::exists(hdArcPath)) {
|
||||
return std::nullopt; // no HD override — vanilla GC path
|
||||
}
|
||||
ZoneScoped;
|
||||
#ifdef TRACY_ENABLE
|
||||
{
|
||||
auto fn = hdArcPath.filename().string();
|
||||
ZoneText(fn.c_str(), fn.size());
|
||||
}
|
||||
#endif
|
||||
|
||||
auto hdBytesOpt = readWholeFile(hdArcPath);
|
||||
if (!hdBytesOpt) {
|
||||
HdLog.warn("HD arc read failed: {}", hdArcPath.string());
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
if (auto inflated = tryDecodeYaz0(*hdBytesOpt)) {
|
||||
HdLog.info("HD arc Yaz0-decompressed: {} -> {} bytes",
|
||||
hdArcPath.filename().string(), inflated->size());
|
||||
hdBytesOpt = std::move(inflated);
|
||||
}
|
||||
|
||||
auto hdFiles = parseRarcFiles(std::span<const u8>(
|
||||
hdBytesOpt->data(), hdBytesOpt->size()));
|
||||
|
||||
// Sidecar pack.gz holds the HD textures.
|
||||
auto hdPackPath = hdArcPath;
|
||||
hdPackPath.replace_extension(".pack.gz");
|
||||
std::optional<TphdPack> hdPack;
|
||||
if (std::filesystem::exists(hdPackPath)) {
|
||||
hdPack = TphdPack::loadFromFile(hdPackPath);
|
||||
if (!hdPack) HdLog.warn("HD pack failed to load: {}", hdPackPath.string());
|
||||
}
|
||||
|
||||
// std::list keeps element addresses stable for aurora's pointer map.
|
||||
std::vector<u8>* mountBytes;
|
||||
std::string filename = hdArcPath.filename().string();
|
||||
{
|
||||
std::lock_guard lk(g_cacheMutex);
|
||||
g_mountBuffers().emplace_back(std::move(*hdBytesOpt));
|
||||
mountBytes = &g_mountBuffers().back();
|
||||
}
|
||||
|
||||
HdLog.info("HD arc mount buffer allocated: {} at {} ({} bytes, pack.gz={})",
|
||||
filename, static_cast<const void*>(mountBytes->data()),
|
||||
mountBytes->size(), hdPack ? "yes" : "no");
|
||||
|
||||
aurora::gfx::hd_register_arc_range(mountBytes->data(), mountBytes->size(),
|
||||
filename);
|
||||
if (hdPack) {
|
||||
registerHdTexturesForArc(*mountBytes, hdFiles, *hdPack, filename);
|
||||
}
|
||||
|
||||
return mountBytes;
|
||||
}
|
||||
|
||||
void registerHdBytesForEntryNum(s32 entryNum, const std::vector<u8>* bytes) {
|
||||
if (entryNum < 0 || bytes == nullptr) return;
|
||||
std::lock_guard lk(g_cacheMutex);
|
||||
g_entryNumToBytes()[entryNum] = bytes;
|
||||
}
|
||||
|
||||
const std::vector<u8>* getHdBytesForEntryNum(s32 entryNum) {
|
||||
if (entryNum < 0) return nullptr;
|
||||
std::lock_guard lk(g_cacheMutex);
|
||||
auto it = g_entryNumToBytes().find(entryNum);
|
||||
return (it != g_entryNumToBytes().end()) ? it->second : nullptr;
|
||||
}
|
||||
|
||||
}
|
||||
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user