Ryan Dwyer
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f8a184d3bc
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Improve global ailists documentation and identify many more chr constants
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2021-12-23 19:10:11 +10:00 |
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Ryan Dwyer
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76dacd2ef5
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Rename a heap of obj flags
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2021-11-29 21:49:46 +10:00 |
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Ryan Dwyer
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1e858b683f
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Replace animnum literals with constants
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2021-06-15 22:53:34 +10:00 |
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Ryan Dwyer
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c58d3c43a0
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ntsc-beta: Get setup files matching
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2021-06-13 16:38:23 +10:00 |
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Ryan Dwyer
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8309c0007a
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Decompile objTestForInteract
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2021-06-03 17:46:07 +10:00 |
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Ryan Dwyer
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b2d967f339
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Rename prop list symbols
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2021-06-02 12:13:16 +10:00 |
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Ryan Dwyer
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b48373e98b
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Decompile objDamage
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2021-05-28 12:20:52 +10:00 |
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Ryan Dwyer
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9d74728a26
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Decompile chrTryPunch
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2021-05-25 21:11:34 +10:00 |
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Ryan Dwyer
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9d86b1556d
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Set names for act_anim struct and CHRANIMFLAG constants
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2021-05-25 12:05:54 +10:00 |
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Ryan Dwyer
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152c955a6f
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Rename entitytype to attackflags
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2021-05-23 12:08:26 +10:00 |
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Ryan Dwyer
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b00087e884
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Attempt to decompile chrStartPatrol
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2021-05-22 21:39:02 +10:00 |
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Ryan Dwyer
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f21dd45b8f
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Generate modelpart constants based on actual data
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2021-05-19 17:17:39 +10:00 |
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Ryan Dwyer
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a1414a4776
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Attempt to decompile func0f02ce8c
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2021-05-18 12:11:54 +10:00 |
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Ryan Dwyer
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0b9f3c910b
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Replace spawn flags and chr flags with constants in setup files
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2021-05-17 22:29:56 +10:00 |
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Ryan Dwyer
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43ea147182
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Remove unnecessary arguments in prop macros and replace prop flags with constants
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2021-05-17 17:27:25 +10:00 |
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Ryan Dwyer
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b75e5d9242
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Decompile chrDamage
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2021-04-24 11:23:05 +10:00 |
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Ryan Dwyer
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c745eb0306
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Convert SFX constants to enums and replace literals in setup files
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2021-04-02 15:29:26 +10:00 |
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Ryan Dwyer
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4484fe60a4
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Restructure assets directory to group all assets by ROM ID
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2021-03-26 17:46:16 +10:00 |
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Ryan Dwyer
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51c80db5be
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Extract assets to src/assets
* Removes build-time dependency on the `extracted` directory
* Allows assets to be stored in non-versioned folders which makes for
easier editing
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2021-02-12 17:07:02 +10:00 |
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Ryan Dwyer
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0c9bb52b78
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Rename functions and an AI command relating to FOV checks
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2021-02-05 22:04:01 +10:00 |
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Ryan Dwyer
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1d3ba405dd
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Rename JAP to JPN
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2021-01-04 08:23:02 +10:00 |
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Ryan Dwyer
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706a5b96bb
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Rename setupParseObjects back to numbered name and decompile new setupParseObjects
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2020-10-17 11:11:43 +10:00 |
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Ryan Dwyer
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7416cc3545
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Discover and document symbols relating to the configure_environment AI command
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2020-09-01 18:50:44 +10:00 |
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Ryan Dwyer
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ae01166fd6
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Rename many music related symbols
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2020-08-29 00:41:53 +10:00 |
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Ryan Dwyer
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bb45b970d7
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Decompile frRestoreLighting
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2020-08-03 19:43:06 +10:00 |
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Ryan Dwyer
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d672e3c71f
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Decompile modelGetPart
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2020-06-29 18:13:40 +10:00 |
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Ryan Dwyer
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ce9c56ec7f
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Attempt to decompile liftTick
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2020-06-27 21:48:43 +10:00 |
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Ryan Dwyer
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9dbdfd7a29
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Decompile chrPatrolCalculateStep
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2020-06-23 00:27:33 +10:00 |
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Ryan Dwyer
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0535ef2a94
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Decompile chrGoposChooseAnimation
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2020-06-19 20:35:16 +10:00 |
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Ryan Dwyer
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d3a2a7e8f2
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Decompile fanTick
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2020-06-09 17:02:43 +10:00 |
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Ryan Dwyer
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d5aaeaf5d8
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Attempt to decompile doorTick
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2020-06-06 17:45:28 +10:00 |
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Ryan Dwyer
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376ae2d7c7
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Decompile chrIsTargetInFov and rename several AI commands relating to FOV direction checks
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2020-05-30 10:55:30 +10:00 |
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Ryan Dwyer
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6d056da99a
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Decompile chrCanSeeChr
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2020-05-29 22:09:44 +10:00 |
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Ryan Dwyer
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4dba3418b3
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Discover and document try_attack_amount AI command and decompile chrTryAttackAmount
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2020-05-28 23:45:12 +10:00 |
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Ryan Dwyer
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286ff5e457
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Discover and document more entity types and related functions
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2020-05-26 21:50:57 +10:00 |
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Ryan Dwyer
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26f5eccfe4
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Rename a heap of symbols relating to chr attacks
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2020-05-25 18:07:19 +10:00 |
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Ryan Dwyer
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f6867e37df
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Add comments where sound IDs are used and improve documentation for say_quip AI command
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2020-05-20 22:49:08 +10:00 |
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Ryan Dwyer
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2b2c559f6d
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Decompile aiDuplicateChr
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2020-05-11 22:31:50 +10:00 |
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Ryan Dwyer
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5f99dee42c
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jap-final: Fix mismatches in setup files
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2020-04-14 19:43:06 +10:00 |
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Ryan Dwyer
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fadd2e9606
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Rename hudmsg functions
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2020-03-17 17:36:09 +10:00 |
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Ryan Dwyer
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45efb92286
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Introduce L constants for lang
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2020-03-10 17:22:43 +10:00 |
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Ryan Dwyer
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7f42776b51
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Fix setup files
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2020-03-10 17:03:32 +10:00 |
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Ryan Dwyer
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e6c99d2bba
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Improve documentation for object_do_animation
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2020-02-19 23:24:36 +10:00 |
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Ryan Dwyer
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046877a518
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Decompile aiDoPresetAnimation and fix mismatching setup files
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2020-02-09 00:24:18 +10:00 |
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Ryan Dwyer
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f922cef7ea
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Fix warning about intro data type in setup files
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2020-02-08 22:17:36 +10:00 |
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Ryan Dwyer
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bdae3055a4
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Rename/annotate object flags with editor's names
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2020-01-25 12:42:56 +10:00 |
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Ryan Dwyer
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662663703b
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Rename object flag prefixes so they correspond to their property name
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2020-01-25 10:36:26 +10:00 |
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Ryan Dwyer
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89795acd69
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Document known door flags, door modes and door types
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2020-01-25 01:20:56 +10:00 |
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Ryan Dwyer
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9ebe958bab
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Make distance commands consistent
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2020-01-17 17:27:12 +10:00 |
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Ryan Dwyer
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266d29a923
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Decompile chrGetDistanceLostToTargetInLastSecond and discover commands if_target_moving_slowly, if_target_moving_away and if_target_moving_closer
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2020-01-17 17:10:31 +10:00 |
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