Commit Graph

104 Commits

Author SHA1 Message Date
enzofc708 ef2caebcef Decomp sbc.c (100%) (#144)
* start sbc.cpp

* add G3d_SBCRender_007

* match G3d_SBCRender_007

* match G3d_SBCRender_008

* match G3d_SBCRender_SKN

* fix EUR relocs file

* match G3d_SBCRender_00C

* match G3d_SBCRender_00D

* complete sbc.cpp

* fix EUR delinks
2026-04-16 20:38:59 +02:00
enzofc708 63b823ef2c Decomp ModelRender (#139)
* decomp ModelRender

* fix ModelRender function name

* fix other ModelRender references

* reloc vtables

* fix ModelRender obect size

* fix matches

* match 100%
2026-01-30 16:30:17 +01:00
Aetias 90b0175de6 ActorManager_04 (#138)
* Map symbol in Game

* ActorManager_04 OK
2025-12-29 20:12:14 +01:00
Aetias fc691f4c8f LinkStateInteract (#135)
* Map symbol in Game

* LinkStateInteract 19%

* DebugHierarchy -> Bhio

* LinkStateInteract 89%

* LinkStateInteract 93%

* Japanese strings

* Fix build

* Fix regression

* Fix regressions

* Rename BhioBase.cpp
2025-11-16 17:14:48 +01:00
Aetias cb52c8c23f ActorNavi (#132)
* Map symbol in Game

* ActorNavi 93%

* ActorNavi_04 96%

* Document Actor fields

* Move MAX_KEYS to ItemManager

* Move gTouchControl to its own header

* Fix missing includes

* Fix regressions

* Fix build

* Update decompiling guide images

* Fix regression
2025-08-29 20:01:10 +02:00
Aetias 82f54b2f07 EquipBombchu (#131)
* Map symbol in Game

* EquipBombchu 12%

* EquipBombchu 53%

* EquipBombchu 71%

* configure: Don't verify dsd version if `--dsd` specified

* EquipBombchu 89%

* Fix regression
2025-07-31 21:22:55 +02:00
Aetias 8ad6359c7d ActorSwitchObject OK (#130)
* Map symbol in Game

* ActorSwitchObject OK

* Mark ActorSwitchObject as complete

* Document `mTrapActors`

* Fix FilterActorBase

* Fix regressions
2025-07-25 15:59:54 +02:00
Aetias aee9c362bb ActorRupee 90% (#124)
* Remove `force_data` macro

* Use size_t in `operator new`

* Bump objdiff to v3.0.0-beta.10

* Decompile functions using gRandom

* ActorRupee 90%

* Fix old gRandom.Next calls

* Revert objdiff

* Clean up
2025-07-21 19:09:56 +02:00
Yanis ce9f96d932 Match 00_Core/Actor/Dungeon/ActorEventIcon.cpp (#119)
* match ActorEventIcon

* mark as complete
2025-07-16 13:14:03 +02:00
Aetias 67c7707657 Merge remote-tracking branch 'zeldaret/main' into hammer 2025-07-01 22:36:29 +02:00
Aetias a7f149c3af Merge remote-tracking branch 'zeldaret/main' into decomp/MapManager 2025-07-01 21:27:52 +02:00
Yanis002 57595b1cd2 fixed SetActive issue 2025-07-01 01:50:11 +02:00
Yanis002 a1316f570d fixed some issues 2025-06-29 22:10:20 +02:00
Yanis002 f7c54542b9 Merge remote-tracking branch 'upstream/main' into hammer 2025-06-29 21:57:44 +02:00
Aetias f1c2aa37a7 Merge remote-tracking branch 'zeldaret/main' into decomp-ActorSpawner 2025-06-29 20:55:15 +02:00
mike8699 0893ad86f2 Decompile ActorSwitchObject vfunc_08 and vfunc_0c 2025-05-31 19:36:20 -04:00
Aetias fdb4f5ee3f ActorRefill::vfunc_b4 -> ActorRefill::GetAmmoItem 2025-05-30 18:45:04 +02:00
Aetias 5739c36160 Actor::vfunc_08 -> Actor::Init 2025-05-29 12:38:15 +02:00
Aetias d29c7c377e ActorSpawner 99% 2025-05-29 12:24:19 +02:00
Aetias 0b6e5d042b Decomp ActorRefill 94% 2025-05-27 22:00:27 +02:00
Aetias 9f8ead4aeb Add symbols for ActorRefill 2025-05-27 19:00:31 +02:00
Aetias d1acad0dd8 Delink ActorRefill 2025-05-26 23:30:28 +02:00
Aetias 0ae9b8c149 Merge remote-tracking branch 'zeldaret/main' into decomp-PlayerControl 2025-05-22 22:05:31 +02:00
SammygoodTunes 3376d55c85 Merge branch 'main' into decomp/MapManager 2025-04-01 21:25:38 +02:00
Aetias 5964807406 Fix accidental capital letter in func_Ov00_020c1bfc 2025-03-09 09:57:20 +01:00
Aetias a8dc7ef705 Delink and 81% decomp ActorActionObject 2025-03-08 12:35:55 +01:00
Aetias 44ba14e823 Decomp ActorForceNavi and ActorWisdomNavi 100% 2025-03-08 11:46:49 +01:00
Aetias 656ec5779c Delink ActorWisdomNavi 2025-03-07 19:25:02 +01:00
Aetias 1998ff3444 Delink ActorForceNavi 2025-03-06 20:34:34 +01:00
Aetias 3c223d570c Delink ActorNavi 2025-03-06 00:14:06 +01:00
Aetias 4a764f9d58 PlayerControl: Decomp 80% 2025-02-18 18:33:12 +01:00
Yanis002 7d783ffb12 format 2025-02-12 20:19:48 +01:00
Aetias d057996378 PlayerControl: Decomp 38% 2025-02-10 23:07:55 +01:00
Aetias 726c3be443 Merge remote-tracking branch 'zeldaret/main' into decomp-PlayerControl 2025-02-09 09:48:32 +01:00
Aetias 57de079397 PlayerControl: Decomp 27% 2025-02-09 09:38:23 +01:00
Yanis002 af82c9ca85 Merge remote-tracking branch 'upstream/main' into hammer 2025-02-08 20:48:09 +01:00
Yanis002 c81b52be86 progress on ActorNaviBase.cpp 2025-02-08 19:30:22 +01:00
SammygoodTunes 01bf35f5fd Merge branch 'main' of https://github.com/SammygoodTunes/ph into decomp/MapManager 2025-02-08 13:13:31 +01:00
Yanis002 bd747975ff cleanup actornavibase and match ActorNavi::func_ov059_0219b020 2025-02-08 12:40:01 +01:00
Yanis002 f3134dbdc1 match LinkStateItem::func_ov059_021990a4 2025-02-08 00:49:06 +01:00
Yanis002 a9de8ab2dd match EquipHammer::IsUsable 2025-02-07 23:39:39 +01:00
Aetias 1a4f5a62d1 Fix ActorSpawner double mangled symbol names 2025-02-06 17:52:30 +01:00
Aetias c380ac51a4 Merge remote-tracking branch 'zeldaret/main' into decomp-PlayerControl 2025-02-04 21:30:00 +01:00
SammygoodTunes ff2130d234 Merge PR updates 2025-02-04 16:36:10 +01:00
Aetias 2bd1bbd10b Declare all overriden virtual functions as virtual 2025-02-03 23:43:43 +01:00
Aetias f6bd180b8b Move ov059 documentation from Ghidra 2025-02-02 13:09:35 +01:00
Aetias baa870cbc0 Move ov057 documentation from Ghidra 2025-02-02 12:13:20 +01:00
Aetias d5376fc903 Add ActorRope 2025-02-02 11:38:39 +01:00
Aetias 1d2d2e4a2a Fix virtual function names in UnkStruct_ov000_020beba8 2025-02-02 10:50:27 +01:00
Aetias 362a955212 Add ActorSpawner 2025-02-01 09:22:10 +01:00