Commit Graph

273 Commits

Author SHA1 Message Date
elijah-thomas774 f66c22cf63 eggDrawPathLightMap OK 2025-03-22 20:47:12 -04:00
elijah-thomas774 818e818b56 eggPalette and eggTexture 2025-03-21 21:09:54 -04:00
robojumper b6505d23ad StateGX OK 2025-03-21 20:38:00 +01:00
robojumper 4c9213be54 eggScreen OK (thanks kiwi!) 2025-03-21 11:29:27 +01:00
robojumper a26b40083f Simple match 2025-03-20 19:59:10 +01:00
robojumper c0dfac79f7 PostEffectMask OK 2025-03-16 23:30:51 +01:00
robojumper 82939548fb TextureBuffer copied from OGWS with some changes 2025-03-16 22:18:01 +01:00
robojumper 03e3fc5cfa More 2025-03-16 22:17:53 +01:00
robojumper 8759f710e5 more 2025-03-16 22:17:50 +01:00
robojumper 9b7889f034 Some small classes 2025-03-16 22:14:44 +01:00
elijah-thomas774 c24eb23c14 d_scn_callback matching and better PCAM names 2025-03-16 15:54:32 -04:00
robojumper 3967ab8dc6 Some misc graphics stuff 2025-03-16 16:41:15 +01:00
Elijah Thomas 9c3c480b24 g3d source (#123)
* g3d_calcvtx

GetData seems to have changed -> dwarf says r is a local and using ofs_to_ptr didnt work

* g3d_light and g3d_fog

sdata2 splits and func ordering

* g3d_scnproc

* g3d_init

* g3d_scnmdl

* g3d_scnmdlsmpl

* g3d_scnroot

* g3d_scnobj

* g3d_res* progress

* g3d_resmdl OK

* g3d_restev OK

* g3d_resmat OK

* g3d_resvtx and g3d_restex OK

* g3d_resnode OK

* g3d_resanm OK

* g3d_resanmchr Progress

* the rest of g3d_res* OK

* g3d_anmvis OK

* g3d_anmclr OK

* Some Splitting

* more OK, Inline Issue in g3d_anmtexsrt

* g3d_obj, g3d_anmobj, g3d_gpu, g3d_tmem, g3d_cpu OK

* g3d_state OK

* g3d/dcc OK

* Include fixup

* More Fixups

* g3d_camera OK

* g3d_draw OK

* g3d_calcworld OK

* g3d_calcworld actually OK

* g3d_workmem, g3d_dcc OK

* g3d_calcview OK

* g3d_anmtexsrt OK with DONT_INLINE

* g3d_transform OK (Feels Cheaty)

* g3d_resanmchr OK

* g3d_draw1mat1shp Close

* g3d_draw1mat1shp OK (Thanks Lago!). Ran symbol applying script
2025-03-16 11:26:15 -04:00
robojumper fbc35aefd2 Merge pull request #139 from CovenEsme/treasure-island
d_a_obj_treasure_island OK
2025-03-14 15:04:51 +01:00
CovenEsme 9bdfbb69d4 d_a_obj_treasure_island ok 2025-03-14 13:39:59 +00:00
CovenEsme a378ec3c29 Merge branch 'main' into pumpkin-bar 2025-03-14 12:57:35 +00:00
robojumper b634658989 d_room OK 2025-03-14 13:04:05 +01:00
CovenEsme 4fd686d56d d_a_obj_pumpkin_bar ok 2025-03-14 04:40:02 +00:00
CovenEsme b3b140ff7f Shrine OK (#137)
* d_a_obj_shrine_after ok

* d_a_obj_shrine_before ok

* d_a_obj_shrine_bef_inside ok

* Add offset comments
2025-03-13 22:48:47 -04:00
robojumper d10e268017 d_lyt_note OK (#129) 2025-03-13 22:14:06 -04:00
robojumper 32cbf96184 Link dowsing_target, eggException, d_lyt_meter_drink (#128)
* Link dowsing_target, eggException

* d_lyt_meter_drink OK (thanks Zeldex!)

* More sensible DowsingTarget flag code

* Attempt explaining TList inline
2025-03-13 22:13:15 -04:00
robojumper 01b964c831 dAcObstonec OK (#132) 2025-03-13 22:12:07 -04:00
robojumper d60d45eb6e d_lyt_bird_gauge OK (#131) 2025-03-13 22:09:58 -04:00
robojumper 7e9d30b23e Merge pull request #136 from CovenEsme/fences
Simple fences OK
2025-03-14 00:42:59 +01:00
CovenEsme 0dba9e6827 d_a_obj_fence_konsai ok 2025-03-13 23:29:27 +00:00
CovenEsme c2a3844d6a d_a_obj_fence_boko2 ok 2025-03-13 23:17:06 +00:00
CovenEsme f6a1fa66b0 d_a_obj_fence_boko ok 2025-03-13 22:57:08 +00:00
CovenEsme 617bc45ff8 d_a_obj_iron_stage ok 2025-03-13 10:02:17 +00:00
robojumper 7225fbe4ff d_stage_parse ok 2025-03-09 16:39:21 +01:00
robojumper 32b7ce138d dStageMgr_c start, more splits 2025-03-09 10:09:08 +01:00
robojumper c558c88f25 d_stage progress 2025-03-09 10:09:08 +01:00
robojumper 641f3d7b30 d_room mostly matching 2025-03-09 10:09:08 +01:00
robojumper 82aef3b183 dScTitle_c OK, dScGame_c about halfway 2025-03-06 20:50:32 +01:00
robojumper 43c9975704 Merge pull request #119 from robojumper/blur_palette_mgr
A bit of BlurAndPaletteManager
2025-03-02 18:11:25 +01:00
robojumper c7d788117e NandRequestThread 2025-02-28 14:01:46 +01:00
robojumper c87a35831e A bit of BlurAndPaletteManager 2025-02-27 22:26:45 +01:00
robojumper c2b2d9700c d_scene OK (#114)
* d_scene OK

* d_s_boot

* Rename -> PROFILE_MAX

* Some more

---------
2025-02-26 20:54:21 -05:00
Elijah Thomas 85bef3afb9 Maintenance (#113)
* Update Progress badges to match other zelda games

* sync with dtk template
2025-02-01 21:58:50 -05:00
robojumper f154aab8ac Merge pull request #108 from robojumper/d_a_obj_tbox
dAcTbox_c
2024-11-28 10:52:31 +01:00
robojumper ab290a2788 Update from dtk-template 2024-11-24 13:18:14 +01:00
robojumper 60cf45a385 Add those files too 2024-11-23 14:44:36 +01:00
robojumper 36badcfdb1 Split out d_carry (for vtable alignment) 2024-11-22 21:49:46 +01:00
robojumper d70141b14b Decompile the ColliderLinkedList stuff too 2024-11-22 21:30:35 +01:00
Elijah Thomas f42f9a0e23 d_a_obj_seat_sword OK (#107)
* d_a_obj_seat_sword mostly done

* ninja apply

* symbol cleanup

* correct code pattern, not right regs

* d_a_obj_seat_sword OK

---------

Co-authored-by: robojumper <robojumper@gmail.com>
2024-11-15 12:28:43 -05:00
robojumper 7ead1b24c0 Merge pull request #98 from robojumper/npc-virtual-states
Virtual states, d_a_npc_rival_lod OK, d_a_npc_saltalk almost
2024-11-15 06:37:31 +01:00
elijah-thomas774 5c4755eac2 d_a_npc_saltalk OK 2024-11-14 22:49:24 -05:00
robojumper 90e5e05d6e Merge pull request #106 from robojumper/d_a_obj_underground_switch
d_a_obj_underground_switch with a single regswap
2024-11-14 22:57:16 +01:00
robojumper 60e56eade7 Merge pull request #103 from robojumper/d_t_col_bomb_shield
d_t_col_bomb_shield OK
2024-11-14 20:45:19 +01:00
robojumper 5d12fb1131 d_a_obj_underground_switch with a single regswap 2024-11-14 19:36:51 +01:00
robojumper efb11560f7 dAcOTowerGearD101_c::executeState_Wait OK (thanks Zeldex!) 2024-11-14 17:27:46 +01:00