Commit Graph

2366 Commits

Author SHA1 Message Date
Pieter-Jan Briers 3f24f432fe Array size UB fixes (#3162)
* Array size UB fixes

* Fix ShieldD

* Another one
2026-05-18 19:08:12 -06:00
Howard Luck b3cf239301 Fix obj_sw_class array sizes (#3156) 2026-04-19 14:23:19 -07:00
TakaRikka def29adbab cat door cleanup (#3155) 2026-04-13 01:42:10 -07:00
Howard Luck d912857ec4 Fix dMsgFlow_c::event027 aParam8 buffer size (#3153) 2026-04-11 12:54:25 -07:00
Howard Luck c57a7cf98f Fix daE_VA_c::mRopeCutStatus and va_tag_* array sizes (#3152) 2026-04-11 12:53:51 -07:00
Howard Luck 63d68e9b1d Fix daE_FB_c::mKeys array size on PC (#3151) 2026-04-11 12:52:48 -07:00
Howard Luck 1779734b12 Fix obj_maki_class::field_0x6f8 array size (#3149) 2026-04-11 12:51:20 -07:00
Howard Luck ad6f8e9265 Fix daNpcCoach_Attr_c::field_0x28 array size (#3148) 2026-04-11 12:50:50 -07:00
Pieter-Jan Briers 37d22cfed2 Fix daBaseNpc_c field_0x744 array size (#3154) 2026-04-11 12:37:32 -06:00
Pieter-Jan Briers 9b900a1a55 UB fixes (#3150)
* Fix incorrect size for J2DTevBlock8::insertTexture local_38

* Fix dMeter_drawOptionHIO_c mOptionTypeBGPosX/Y size

* dMeter_drawLightDropHIO_c mVesselAlpha fix

* d_a_mg_rod array size fixes

* Fix e_tk2_class mActionTimer array size

* daObjTOMBO_c field_0x714 array size fix
2026-04-11 11:28:01 -06:00
TakaRikka 472af2590a henna ub fix (#3147) 2026-04-11 00:07:18 -07:00
Pieter-Jan Briers 22d9840ed1 Fix field array size on field_0x50 (#3145)
UB caught by modern compilers, this fixes it.
2026-04-10 23:44:22 -07:00
Max Roncace d7c34741e2 Replace magic constants derived from framebuffer size (#3144) 2026-04-10 23:43:37 -07:00
Pieter-Jan Briers dabd6961a6 Couple sizeof(CMemBlock)s (#3143) 2026-04-10 23:42:00 -07:00
Pieter-Jan Briers bcd5a96391 Couple names in dMeterMap_c (#3142) 2026-04-10 23:41:24 -07:00
Pieter-Jan Briers dcb5f048d7 Replace some pointer casts with field references. (#3141) 2026-04-10 23:37:03 -07:00
TakaRikka 5685fa58c6 Z2Audio player debug work / fix actor method returns (#3140)
* Z2Audio player debug work

* fix actor method returns

* wii build fix
2026-03-30 02:10:42 -07:00
TakaRikka cb6ee4b21e d_path / d_vibration debug work (#3138)
* dpath debug

* dvibration debug

* d_meter2_info debug

* gcyl/gpsh debug
2026-03-29 16:43:00 -07:00
Luzagar c98b96f94e E ws work (#3137)
* e_ws work

* more doc

* add debug message

* move declaration

* more match

* test

* Revert "more match"

This reverts commit 3d910e6e91.

* fix

* cleanup

* fix

* rename mIsHome
2026-03-29 16:27:52 -07:00
Max Roncace 36d89c7bbf object-particle debug almost matching (#3136) 2026-03-26 18:56:04 -07:00
Roman Sandu 0fc019dcfa JAHostIO and friends (#3131) 2026-03-26 18:54:07 -07:00
TakaRikka f8cf545848 cleanup d_a_obj_wflag (#3135) 2026-03-21 00:56:27 -07:00
TakaRikka bc7503cb70 fix push pull callback UB in other compilers (#3134) 2026-03-18 02:57:37 -07:00
TakaRikka f64015ea38 cc debug work (#3133) 2026-03-17 22:48:37 -07:00
Max Roncace 6694c1b281 Fix a bunch of compiler warnings and document several more bugs (#3130) 2026-03-17 22:38:05 -07:00
TakaRikka 9f340b604b various d_bg debug cleanup / d_menu_window_HIO debug (#3132)
* various d_bg debug cleanup

* matching forward decl for compiler compatibility

* fix build
2026-03-17 03:44:11 -07:00
roeming ae0f8909a6 convert daPasserMng_c::mGroupTbl underlying data from bytes to daPasserMng_c::Group (#3129)
* daPasserMng_c::mGroupTbl underlying data to daPasserMng_c::Group

* move over to const groups

* templated solution that works on modern compilers + mwcc

---------

Co-authored-by: roeming <roeming@users.noreply.github.com>
2026-03-15 18:06:16 -07:00
Max Roncace bc9bf9d062 d_a_npc_tkj2 debug code+data 100% (#3128) 2026-03-11 03:18:57 -07:00
Max Roncace 01654335d4 d_a_horse debug improvements (#3127) 2026-03-11 03:16:11 -07:00
Max Roncace d27c7c4c29 Z2Creature debug fixes (#3126) 2026-03-11 03:13:09 -07:00
Luzagar 7f91d9547f E wb documentation + e_rd cleanup (#3125)
* e_rd cleanup

* first pass

* fix ?

* rename

* more rename

* fix other platform

* fix typo

* more documentation

* more work

* fix build

* fix

* more doc

* camera work

* more work

* cleanup

* more work

* clean up + fix build

* fix build

* more work

* change mSpeedRate name

* change description

* more work

* fire eff work

* fix build

* fix match

* debug fix ?

* update description

* rename field
2026-03-11 03:12:17 -07:00
Max Roncace 8a333fc7c9 More debug fixes for 99% TUs (#3122)
* d_a_e_hp debug code 100%

* d_a_npc_chin debug improvements

* d_a_npc_du debug code 100%

* d_a_npc_cdn3 debug code 100%

* d_a_e_rdy GCN symbol fixes

* d_a_kago debug code 100%

* d_a_e_oc debug code 100%

* d_a_e_yr debug code almost matching

* d_a_e_bg debug code 100%

* d_a_ykgr debug code 100%

* d_a_tag_hjump debug data fixes

* d_a_tag_attack_item debug data fixes

* d_a_e_df debug code 100%

* d_a_e_sh debug code 100%

* d_a_L7op_demo_dr debug code 100%

* d_a_L7low_dr debug code 100%

* d_a_e_sm2 debug code 100%

* d_a_movie_player debug code 100%

* d_a_e_st debug code 100%

* d_a_npc_aru debug code 100%

* d_a_e_yg debug code 100%

* d_a_door_spiral debug code 100%

* d_a_bg debug code 100% (still has .data issues)

* d_a_e_dn debug code 100%

* d_a_tag_attention debug code 100%

* d_a_e_bd debug code 100%

* d_a_tag_camera debug .rodata fix

* d_a_obj_movebox debug code 100% (array dtors are mismapped)

* d_a_mg_rod debug improvements

* d_a_e_rd debug symbol fixes
2026-03-11 03:07:19 -07:00
Huitzi 0b0fdd1f60 Actor status consolidation & process profile definition editing (#3117)
* Consolidate fopAcM_STATUS into fopAc_Status_e

* Add _e suffix to fopAcStts enums

* Prepare for profile enumeration
* Correct typo in scene_process_profile_definition
* Manually handle g_profile_Obj_DamCps (inline preprocessing)
* Correct g_profile_TAG_LV5SOUP procname to enum
* Create d_priority.h

* Update process profile definitions
* Moved inline comments to the left
* Add missing fopAcStts enums
* Add d_priority.h include in f_pc_leaf.h
* Manually update d_a_obj_damCps profile

* Replace fopAcStts enums replacing and anticipatory profile size correction
* Changed profile size from literal to sizeof() in anticipation of PR #3116
* Provided putative names to staff-related status enums
* Replaced appropriate literals with fopAcStts enums

* Fix borked merge

* Rename item number enums and move to d_item_data.h

* Rename process profile name & draw priority enums

* Move process profile name & draw priority enums to appropriate files
* Moved fpcNm_ enums from d/d_procname.h to f_pc/f_pc_name.h
* Moved fpcDwPi_ enums from d/d_priority.h to f_pc/f_pc_draw_priority.h

* ACTUALLY (whoops) stage merge

* Correct item mistranslation

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>

---------

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
2026-03-09 18:33:31 -07:00
TakaRikka 30e839c28b d_s_room / d_s_name / d_a_title debug work (#3123)
* d_s_room / d_s_name debug work

* camera_class rtti fix

* d_a_title debug / handle shield rel changes

* fix shield build

* fix regressions
2026-03-06 22:30:25 -08:00
qwertyquerty 6c72b91f8e JUTDataFileHeader (#3121) 2026-03-02 16:29:07 -08:00
Luke Street 9649319ec4 Reorganize library code into libs/ (#3119)
* Reorganize files into libs/{dolphin,JSystem,PowerPC_EABI_Support,revolution,TRK_MINNOW_DOLPHIN}

* Update configure.py and project.py for new libs structure

* Refactor `#include <dolphin/x.h>` -> `<x.h>`

* Remove `__REVOLUTION_SDK__` forwards from dolphin

* Fix dolphin/ references in revolution

* Wrap `#include <dolphin.h>` in `!__REVOLUTION_SDK__`

* Always build TRK against dolphin headers

* Resolve revolution SDK header resolution issues
2026-03-01 14:35:36 -08:00
TakaRikka 6e149819e1 d_s_logo / d_s_play debug work, d_a_kago cleanup, misc cleanup (#3116)
* d_a_kago cleanup

* d_s_logo wii/shield work

* d_s_logo / d_s_play debug work

* fix missing profile class sizeof's

* fix phase->id values

* build fixes

* fix dCamera_c and camera profile
2026-03-01 13:19:48 -08:00
Luke Street 6a48380461 More GCC compatibility/warning fixes (#3118)
* Wrap >4-char literals in a MULTI_CHAR macro

Modern compilers do not support CW's non-standard behavior with
>4 char literals. We can, however, use a constexpr function to
compute the u64 values directly. This leaves <=4 char literals
unchanged.

* Replace non-pointer usages of NULL with 0

* Define NULL to nullptr on C++11 and above

* Fix more -Wpointer-arith and -Woverflow warnings

* Replace u32/s32 with uintptr_t/intptr_t where appropriate

* JSUOutputStream: Overload all standard int types
2026-02-28 20:19:17 -08:00
Luke Street b5d3b8c059 Another round of GCC fixes (#3115)
* Fix remaining <string> -> <cstring> for GCC compilation (#3114 follow-up)

MWerks' <string> header transitively includes C string functions
(memcpy, strlen, strcmp, etc.), but GCC/Clang's <string> is the C++
std::string header. These files all use C string functions and should
include <cstring> instead.

* Use std::isnan instead of isnan for GCC compilation

GCC's <cmath> places isnan in the std namespace. Using the unqualified
isnan fails to compile with GCC/Clang.

* Fix cCcD_Src types: s32 -> u32 for bitmask fields

cCcD_SrcObjCommonBase::mSPrm, cCcD_SrcObjTg::mType, and
cCcD_SrcObjAt::mType are used as bitmasks (SetType/SetSPrm take u32,
MskType/MskSPrm use u32, values like 0xFFFFFFFF are common in
aggregate inits). Change from s32 to u32 to match usage.

Also fix AT_TYPE_WOLF_ATTACK/AT_TYPE_UNK to use unsigned literals,
and remove now-unnecessary (s32) casts on hex literals in collision
source data.

* Mark dummy() functions as static to avoid multiple definition errors

These decomp artifact functions have the same name and signature across
TUs, causing linker errors when building as a single binary.
2026-02-28 13:35:07 -08:00
Luzagar 06ebc176c2 E rd documentation (#3106)
* some e_rd doc

* fix build

* more doc

* more doc

* fix debug

* fix debug for real

* change some name

* some rename

* rename
2026-02-28 12:25:31 -08:00
Max Roncace ebe7c7aabc ShieldD: Clean up a bunch of 99% matching TUs (#3113)
* d_a_npc_ks debug code 100%

* d_a_npc_rafrel debug code 100%

* d_a_npc_inko minor improvements

* d_a_npc_gro debug code 100%

* d_a_npc_pachi_taro debug code 100%

* d_a_npc_passer debug code 100%

* d_a_npc_pachi_maro debug code 100%

* d_a_npc_post debug code 100%

* d_a_obj_bemos debug improvements

* d_a_obj_scannon_ten debug code 100%

* d_a_b_mgn debug code 100%

* d_a_e_fb debug code 100%

* d_a_e_gb debug code 100%

* d_a_e_hz debug code 100%

* d_a_e_cr_egg debug code 100%

* d_a_e_md debug code 100%

* d_a_e_wb debug code 100%

* d_a_obj_mirror_6pole debug code 100%

* d_a_obj_spinLift debug data fixes

* d_a_obj_pdwall debug data fixes

* d_a_obj_ss_drink debug code almost matching

* d_a_obj_poFire debug code 100%

* d_a_obj_picture debug code 100%

* d_a_obj_dust debug code 100%

* d_a_obj_fallobj debug code 100%

* d_a_obj_itamato debug code almost matching

* d_a_obj_syRock debug code 100%

* d_a_obj_katatsumuri debug code 100%

* d_a_obj_wood_statue debug code 100%

* d_a_obj_lv6egate debug code 100%

* d_a_tag_qs minor debug symbol fixes

* d_a_obj_twGate debug code 100%

* d_a_obj_lv6SwGate debug code 100%

* d_a_obj_lv6swturn debug code 100%

* d_a_obj_lv6Tenbin debug code 100%

* d_a_obj_kwheel01 debug code 100%

* Fix RTTI order regression (cM3dGCyl vs cBgS_*)
2026-02-28 12:13:57 -08:00
Luke Street c900a043b8 Some GCC compilation fixes (#3114)
* Fix 6-byte multichar literals

* Add `struct` to `e_ga_class::ga_s`

* Fix remaining wrong forward declares (struct/class)

* Replace `#include <string>` with `#include <cstring>`

* Guard FLT_EPSILON define to prevent redefinition

* Add missing `#include <cstring>` for direct cstring function usage
2026-02-28 12:11:00 -08:00
Max Roncace d017a3cd36 d_a_alink debug improvements (#3112) 2026-02-27 11:20:39 -07:00
Pieter-Jan Briers a096caa8de Fix broken J3DTexture assert (#3111) 2026-02-25 14:06:37 -08:00
Pieter-Jan Briers f54661f878 Fix MORE wrong forward declares (struct/class) (#3110) 2026-02-24 14:20:45 -08:00
Pieter-Jan Briers 02607a4571 Minor JKRSolidHeap fixes (#3109)
64-bit compat
2026-02-24 14:20:11 -08:00
Pieter-Jan Briers 96ffd91c9a Fix JASGlobalInstance instance definitions (#3108)
There are a few places where JASGlobalInstance have their sInstance storage implemented via template specialization. The problem is that these have no initializer, which means that they are not proper definitions (only declarations) in standards-compliant C++. MSVC and (evidently) MWCC accept this, but modern Clang and GCC do not and won't emit symbols.

I've added a macro that properly initializes these outside MWCC.

Also, JASGlobalInstance<JAUSectionHeap> was only being declared in each actor file that used it, which sounds incorrect? Not sure about this but I added it to m_Do_main too, again behind MWERKS check.
2026-02-23 11:17:37 -08:00
Pieter-Jan Briers 59fd9f387a Fix incorrect forward declare keywords (#3107)
Mixups of class/struct keyword in forward declares. Doesn't seem to matter on MWCC, but causes name mangling mismatching on modern platforms.
2026-02-23 11:13:00 -08:00
Luzagar 73debfd6b9 Warpappear doc (#3104)
* warpappear documentation

* dist documentation

* more doc

* add enum name + square macro
2026-02-20 19:06:42 -08:00
Jcw87 2113d9044b d_resorce debug (#3105) 2026-02-20 03:05:23 -08:00