Commit Graph

28 Commits

Author SHA1 Message Date
LagoLunatic e1f5b7e23b Rename fopAcM_SetupActor to fopAcM_ct 2026-05-07 15:59:23 -04:00
LagoLunatic 765f88e4f3 Move extern forward decls from cpps to headers 2026-04-01 19:38:51 -04:00
LagoLunatic 8651f98984 Make getEvent return a pointer instead of a reference, resolve tbox fakematch 2025-12-29 13:05:34 -05:00
LagoLunatic 5dbb7e875e Added enums for all used event/tmp bits/regs (#893) 2025-09-19 15:06:44 -04:00
LagoLunatic b77717694c Add dolzel_rel.pch
This fixes the sdata linker error in the debug build.
2025-08-23 12:17:10 -04:00
LagoLunatic b95e8c1ef3 npc_photo OK for JPN 2025-08-22 00:57:40 -04:00
LagoLunatic 217775af4e Use precompiled headers, fix weak data issues 2025-08-20 18:51:42 -04:00
LagoLunatic 816f08fc7c Add extra brackets to collision src structs 2025-08-03 20:41:05 -04:00
LagoLunatic 67259edeeb Clean up HIO reg accesses 2025-07-17 21:41:40 -04:00
LagoLunatic 0a86117a3b Create return type cleanup, use dist enum 2025-07-15 15:03:01 -04:00
LagoLunatic e24cbed367 Demo work (#786)
* Demo work

* Fix PAL

* Fix d_door weak func order and link it

* Fix d_door for demo

* JKernel OK on demo + misc

* tag_attention 100% on demo

* More demo work and fix some retail fakematches
2025-06-04 16:50:49 -04:00
LagoLunatic 431943a893 Cleanup, demo work, and match daNpcPeople_c::getMsg on retail 2025-05-29 15:41:38 -04:00
123456789758 c1f54653fd Document several more TU names (#770)
Co-authored-by: ‎ ‎ ‎ <‎ ‎ ‎>
2025-05-29 00:11:39 -04:00
Zeclos 3755fbfd39 D_a_npc_photo (#759)
* bit too difficult for me for now, might go back later

* progress

* getmsg

* logic matching data isnt

* data section matches

* mathubcg 100%

* cleanup

* revert this change

* final cleanup and configure.py

* nevermind cleanup

* Equivalent onstead of matching

* removed padding

* cleanup code comments and a bit more

* Fix build

---------

Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com>
2025-05-25 17:01:01 -04:00
LagoLunatic c625992a77 Add enum for actor priority 2025-05-21 14:44:25 -04:00
LagoLunatic 822b13e57a Add cPhs_State typedef and use it everywhere 2025-03-17 22:26:56 -04:00
LagoLunatic 025b7e459a Switch return type of _execute/_draw/_delete to be bool by default instead of BOOL
It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.
2025-02-01 16:17:46 -05:00
LagoLunatic f856df04e5 Regenerate old actor profiles for consistency 2024-04-22 13:20:05 -04:00
LagoLunatic 94f3b78155 Generate all actor profiles and method tables 2024-04-21 23:31:40 -04:00
LagoLunatic e8506099f0 Add return type and static keyword for more static funcs 2024-02-01 22:26:39 -05:00
LagoLunatic 96513abb0a various fixes to get more actors to compile 2023-12-30 18:59:57 -05:00
LagoLunatic a8d10408a2 Add return type and static keyword to common actor static funcs 2023-11-30 15:54:02 -05:00
LagoLunatic 6ec4a2ebbd Remove weak ctors/dtors from .cpp files 2023-11-26 23:16:19 -05:00
LagoLunatic 8a2bc19a89 Better defaults for create/delete/execute/draw/isdelete 2023-11-24 16:49:23 -05:00
Jasper St. Pierre 9553fd0c22 Remove a bunch of weak symbols from TUs
Done with regex

/\* .* \*/
.*symbol.*.*\(.*\).* \{
    \/\* Nonmatching \*\/
\}
2023-11-24 12:45:11 -08:00
LagoLunatic 471b881de8 Automatically generate headers for all actors 2023-11-24 12:44:06 -05:00
Jasper St. Pierre fd45c5a4f2 Remove all autogenerated @ functions from TUs 2023-11-23 19:36:26 -08:00
Luke Street adb95b135c Import project
Original repository: https://github.com/encounter/ww
2023-09-10 00:48:55 -04:00