LagoLunatic
b77717694c
Add dolzel_rel.pch
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This fixes the sdata linker error in the debug build.
2025-08-23 12:17:10 -04:00
LagoLunatic
217775af4e
Use precompiled headers, fix weak data issues
2025-08-20 18:51:42 -04:00
123456789758
c1f54653fd
Document several more TU names ( #770 )
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Co-authored-by: < >
2025-05-29 00:11:39 -04:00
LagoLunatic
c625992a77
Add enum for actor priority
2025-05-21 14:44:25 -04:00
LagoLunatic
822b13e57a
Add cPhs_State typedef and use it everywhere
2025-03-17 22:26:56 -04:00
LagoLunatic
b97eeed779
Rename J3DFrameCtrl loop mode enum
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See https://github.com/zeldaret/tp/pull/2327/commits/2a284165cf35a2324d36d825add5c06ffa864398
2025-03-17 16:21:46 -04:00
LagoLunatic
4a4624decf
Populate particle IDs enum with placeholders and use them everywhere
2025-03-06 17:37:20 -05:00
LagoLunatic
c4ad9f7241
Various cleanup
2025-02-23 19:59:54 -05:00
LagoLunatic
025b7e459a
Switch return type of _execute/_draw/_delete to be bool by default instead of BOOL
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It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.
2025-02-01 16:17:46 -05:00
LagoLunatic
ca6bebcb4b
Add more actor mode enums
2025-01-11 17:20:45 -05:00
LagoLunatic
202851599f
More warning/error cleanup, mostly includes
2024-10-17 23:46:30 -04:00
LagoLunatic
c6bd52facd
d_a_bk work
2024-10-15 13:36:23 -04:00
DanTGL
d2212904ba
Modified return types
2024-07-06 15:38:13 +02:00
LagoLunatic
f9d40ebad8
Use NULL macro in asserts, fix NULL macro to match
2024-06-22 11:07:16 -04:00
LagoLunatic
2870b39dd3
use loopmode enum in more places
2024-05-10 01:04:38 -04:00
Daniel Hajjar
e7e5ea2071
d_a_lbridge ( #622 )
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* Started working on d_a_lbridge
* Implemented CheckCreateHeap in d_a_lbridge
* Added member variables for d_a_lbridge
* Implemented daLbridge_c::set_mtx
* Implemented daLbridge_c::setMoveBGMtx
* Implemented se functions in d_a_lbridge
* Implemented daLbridge_c::demo
* Implemented daLbridge_c::_create
* Refactored daLbridge_c::_create
* Added constructor for mDoExt_bpkAnm
* daLbridge_c::_draw
* daLbridge_c::_execute match
* daLbridge_c::CreateInit
* daLbridge_c::sw_check match
* daLbridge_c::appear_bridge
* daLbridge_c::CreateHeap
* daLbridge_c::_delete match
* daLbridge_c::disappear_bridge match
* d_a_lbridge fixes
* d_a_lbridge matching
* Removed old comments
* d_a_lbridge variable renaming
* d_a_lbridge PR fixes
2024-05-01 16:04:57 -04:00
LagoLunatic
f856df04e5
Regenerate old actor profiles for consistency
2024-04-22 13:20:05 -04:00
LagoLunatic
94f3b78155
Generate all actor profiles and method tables
2024-04-21 23:31:40 -04:00
LagoLunatic
a8d10408a2
Add return type and static keyword to common actor static funcs
2023-11-30 15:54:02 -05:00
LagoLunatic
8a2bc19a89
Better defaults for create/delete/execute/draw/isdelete
2023-11-24 16:49:23 -05:00
Jasper St. Pierre
9553fd0c22
Remove a bunch of weak symbols from TUs
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Done with regex
/\* .* \*/
.*symbol.*.*\(.*\).* \{
\/\* Nonmatching \*\/
\}
2023-11-24 12:45:11 -08:00
LagoLunatic
471b881de8
Automatically generate headers for all actors
2023-11-24 12:44:06 -05:00
Luke Street
adb95b135c
Import project
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Original repository: https://github.com/encounter/ww
2023-09-10 00:48:55 -04:00