Commit Graph

47 Commits

Author SHA1 Message Date
LagoLunatic e07ff45d80 Add camera attention status and algorythmn enums 2026-05-12 23:20:55 -04:00
LagoLunatic 897f043575 Document some more enum value names 2026-05-08 18:12:26 -04:00
LagoLunatic e1f5b7e23b Rename fopAcM_SetupActor to fopAcM_ct 2026-05-07 15:59:23 -04:00
LagoLunatic b77717694c Add dolzel_rel.pch
This fixes the sdata linker error in the debug build.
2025-08-23 12:17:10 -04:00
LagoLunatic 217775af4e Use precompiled headers, fix weak data issues 2025-08-20 18:51:42 -04:00
LagoLunatic 816f08fc7c Add extra brackets to collision src structs 2025-08-03 20:41:05 -04:00
LagoLunatic 7cd75e8f7b Demo matches (#767) 2025-05-24 18:54:46 -04:00
LagoLunatic c625992a77 Add enum for actor priority 2025-05-21 14:44:25 -04:00
LagoLunatic 309158e274 J3DModel inlines cleanup, procBottleSwing_init match, etc 2025-04-10 19:30:51 -04:00
LagoLunatic 822b13e57a Add cPhs_State typedef and use it everywhere 2025-03-17 22:26:56 -04:00
LagoLunatic 87dcddd519 Use cLib on/off bit inlines for attn flags
The debug maps indicate these inlines were pretty much always used when these flags are ORed or ANDed (but not when checked or set).
2025-03-08 17:27:16 -05:00
Jasper St. Pierre 70044ec8dd Clean up cc enums 2024-10-28 21:16:46 -07:00
LagoLunatic 329d94a301 Add fake headers for unsolved weak objects to reduce manual copy-pasting 2024-10-19 14:03:50 -04:00
LagoLunatic 9e29fd3c68 More warning cleanup 2024-10-18 11:33:08 -04:00
LagoLunatic f9d40ebad8 Use NULL macro in asserts, fix NULL macro to match 2024-06-22 11:07:16 -04:00
LagoLunatic e235db5379 Use resource enums for all other old actors 2024-04-25 12:36:12 -04:00
LagoLunatic 12e1b800ad Use NULL instead of 0 2024-04-23 14:04:42 -04:00
LagoLunatic f856df04e5 Regenerate old actor profiles for consistency 2024-04-22 13:20:05 -04:00
LagoLunatic 94f3b78155 Generate all actor profiles and method tables 2024-04-21 23:31:40 -04:00
LagoLunatic 2b71216c8b Add enum for attention types 2024-04-17 00:15:24 -04:00
LagoLunatic 443691603d rename fopAc_ac_c member vars to match TP decomp 2024-03-08 21:31:41 -05:00
LagoLunatic 8485e571b4 d_a_player_main work 2024-01-15 04:47:27 -05:00
LagoLunatic e05e065854 Rename wind damage type 2024-01-08 20:39:00 -05:00
LagoLunatic cee53aa7b2 use more inlines and enums 2024-01-06 22:21:56 -05:00
LagoLunatic 0490fd3c84 more collision enums and inlines 2023-12-22 21:02:23 -05:00
LagoLunatic 94465b0dbb add c_cc_d and d_cc_d SPrm enums 2023-12-20 21:11:57 -05:00
LagoLunatic df6853e917 fix SrcGObjTg SPrm name in comments 2023-12-20 20:05:55 -05:00
LagoLunatic fa5fb18d3c use inlines in more places 2023-12-20 19:04:01 -05:00
Jcw87 fe28552c28 move placement new to MSL_C 2023-12-19 03:30:16 -08:00
LagoLunatic 5039fe661c Finished porting all actor classes to headers 2023-11-25 23:53:05 -05:00
LagoLunatic 97eb1fb31f Remove fake inlines from fopAc_ac_c, add real inlines 2023-11-24 18:06:07 -05:00
LagoLunatic 8ab8d35292 d_a_arrow + others cleanup and doc 2023-11-23 23:34:48 -05:00
LagoLunatic 469f243030 Process IDs cleanup
* Use fpcM_ERROR_PROCESS_ID_e enum instead of literal -1/0xFFFFFFFF everywhere
* Disambiguate variable names by using itemNo/msgNo instead of itemID/msgID
2023-11-22 16:25:28 -05:00
Jasper St. Pierre e4d59662ba d_a_obj_monument 2023-11-10 22:08:03 -08:00
Jasper St. Pierre 831a77dd2a d_a_obj_paper match 2023-11-10 21:19:47 -08:00
LagoLunatic f3055e96e8 Fix some roomno related inlines 2023-11-02 05:31:02 -04:00
LagoLunatic 2c907c8a21 Clean up code for various actors 2023-10-29 02:07:52 -04:00
LagoLunatic 828c8672e0 d_a_npc_md progress 2023-10-26 23:57:58 -04:00
LagoLunatic 0ca314c746 Add attention flags enum, use enums in more places 2023-10-15 00:45:59 -04:00
Jasper St. Pierre a5641b0ba9 f_op_overlap cleanup, d_ovlp_fade progress
remove a bunch of externs
2023-10-13 19:22:57 -07:00
LagoLunatic 8d4a9545e1 Use fopAcStts enum everywhere 2023-10-07 02:26:59 -04:00
LagoLunatic 7767b9544c f_op_actor_mng progress 2023-10-07 01:41:57 -04:00
LagoLunatic 1ad444aa73 Started d_a_arrow (#64)
* More d_bg header improvements

* Cleanup, use mtx inlines in more places

* Added JntHit_c to headers

* Started d_a_arrow
2023-09-20 21:09:23 -07:00
LagoLunatic e806b15578 d_a_nh 75% done (#49)
* d_a_nh 75% done

* More nh actions
2023-09-17 11:58:28 -07:00
Dylan Ascencio 246274d24a Add dEvt and dNpc enums (#45)
* Small but important fix for m_DoExt_McaMorf

* Better fix for m_DoExt_McaMorf lol

* Work on d_a_mozo

* Add dEvt_Command_e, dEvt_Condition_e, and dNpc_MessageStatus_e; also implement those 3 in d_a_obj_paper.

* 100% match d_a_disappear

* Remove nonmatching comments from d_a_disappear

* Clean up d_a_mozo slightly
2023-09-16 16:56:31 -07:00
Dylan Ascencio 66b24882a5 Major work on d_a_obj_paper 2023-09-14 00:16:00 -04:00
Luke Street adb95b135c Import project
Original repository: https://github.com/encounter/ww
2023-09-10 00:48:55 -04:00