LagoLunatic
7cd75e8f7b
Demo matches ( #767 )
2025-05-24 18:54:46 -04:00
LagoLunatic
21cd7a2f67
G_CM3D_F_INF
2025-05-21 16:46:21 -04:00
LagoLunatic
c625992a77
Add enum for actor priority
2025-05-21 14:44:25 -04:00
LagoLunatic
99c78680de
Fix version defines
2025-05-19 20:17:13 -04:00
LagoLunatic
c4eb26b2a1
d_attention cleanup, add mDoCPd inlines
2025-04-27 16:38:29 -04:00
LagoLunatic
ce8d17ec08
Add an enum for action button icon status
2025-04-20 20:06:40 -04:00
LagoLunatic
b9c1eed694
d_demo work
2025-03-28 22:35:13 -04:00
LagoLunatic
822b13e57a
Add cPhs_State typedef and use it everywhere
2025-03-17 22:26:56 -04:00
LagoLunatic
b97eeed779
Rename J3DFrameCtrl loop mode enum
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See https://github.com/zeldaret/tp/pull/2327/commits/2a284165cf35a2324d36d825add5c06ffa864398
2025-03-17 16:21:46 -04:00
LagoLunatic
87dcddd519
Use cLib on/off bit inlines for attn flags
...
The debug maps indicate these inlines were pretty much always used when these flags are ORed or ANDed (but not when checked or set).
2025-03-08 17:27:16 -05:00
LagoLunatic
49c69eeb0f
C_BG_MIN_HEIGHT, C_BG_MAX_HEIGHT
2025-03-06 20:41:37 -05:00
LagoLunatic
4a4624decf
Populate particle IDs enum with placeholders and use them everywhere
2025-03-06 17:37:20 -05:00
LagoLunatic
5571ec74e4
Document the second param to joint callback functions
2025-02-28 18:04:05 -05:00
LagoLunatic
a52bb789da
Rename HostIO mChildID to mNo
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TP debug has an assert in d_a_obj showing the name of this variable is `M_no` there.
2025-01-31 15:49:44 -05:00
LagoLunatic
417ef8cacb
Fix mDoHIO inlines
2025-01-08 15:49:00 -05:00
LagoLunatic
37dbfd75de
Add item button enum and talk button enum
2025-01-06 00:23:55 -05:00
Jasper St. Pierre
70044ec8dd
Clean up cc enums
2024-10-28 21:16:46 -07:00
LagoLunatic
329d94a301
Add fake headers for unsolved weak objects to reduce manual copy-pasting
2024-10-19 14:03:50 -04:00
LagoLunatic
34afbd84db
clangd: Started fixing warnings and errors, code cleanup
2024-10-17 21:35:18 -04:00
LagoLunatic
2def735282
Add fpc_ProcID type and use it for all process IDs
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See https://github.com/zeldaret/tp/pull/2173
2024-07-12 21:14:13 -04:00
LagoLunatic
f9d40ebad8
Use NULL macro in asserts, fix NULL macro to match
2024-06-22 11:07:16 -04:00
LagoLunatic
12c8b6fcc7
Move res enums in cpp files to include res headers instead
2024-04-23 14:15:57 -04:00
LagoLunatic
f856df04e5
Regenerate old actor profiles for consistency
2024-04-22 13:20:05 -04:00
LagoLunatic
459cf6caa7
clean up some inline parameters
2024-04-18 23:16:38 -04:00
LagoLunatic
2b71216c8b
Add enum for attention types
2024-04-17 00:15:24 -04:00
LagoLunatic
8238d12e71
add more default parameters for common funcs
2024-04-16 13:44:24 -04:00
LagoLunatic
282756e6e8
fix msgId/msgNo naming mixups
2024-04-10 23:55:17 -04:00
LagoLunatic
8ef6dd4285
Fix some names
2024-03-25 18:49:19 -04:00
LagoLunatic
3f892bfb64
fix version differences
2024-03-08 21:51:15 -05:00
LagoLunatic
443691603d
rename fopAc_ac_c member vars to match TP decomp
2024-03-08 21:31:41 -05:00
LagoLunatic
fdba7c3a7b
Started cleaning up the itemNo enum
2024-02-25 02:05:17 -05:00
LagoLunatic
b46e897826
Realmatch dComIfGp_event_runCheck inline
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dComIfGp_event_runCheck's return type being different from the inner inline runCheck's return type apparently causes the compiler to double up the g_dComIfG_gameInfo load in certain functions.
And also fix dComIfGp_event_chkEventFlag which had the same issue.
2024-02-02 20:34:16 -05:00
LagoLunatic
f4ac738d36
Clean up comments
2024-02-01 20:56:47 -05:00
LagoLunatic
2a1410e072
documentation
2024-01-20 20:49:47 -05:00
LagoLunatic
4463680333
Rename actor orig->home and next->old
2024-01-16 18:30:05 -05:00
LagoLunatic
8485e571b4
d_a_player_main work
2024-01-15 04:47:27 -05:00
LagoLunatic
3eae006254
d_snap OK
2024-01-06 18:48:24 -05:00
Jasper St. Pierre
ae731fa8ad
d_event cleanup
2024-01-06 12:20:52 -08:00
LagoLunatic
0490fd3c84
more collision enums and inlines
2023-12-22 21:02:23 -05:00
LagoLunatic
ed66f75566
c_cc_d inlines and enums progress
2023-12-22 20:11:49 -05:00
LagoLunatic
94465b0dbb
add c_cc_d and d_cc_d SPrm enums
2023-12-20 21:11:57 -05:00
LagoLunatic
df6853e917
fix SrcGObjTg SPrm name in comments
2023-12-20 20:05:55 -05:00
LagoLunatic
fa5fb18d3c
use inlines in more places
2023-12-20 19:04:01 -05:00
LagoLunatic
bc42db3897
d_a_npc_md work
2023-12-20 15:42:07 -05:00
Jasper St. Pierre
1f8f630e2f
Merge pull request #554 from Jcw87/new
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move placement new to MSL_C
2023-12-19 17:15:08 -08:00
Jcw87
fe28552c28
move placement new to MSL_C
2023-12-19 03:30:16 -08:00
Jcw87
985f1df0b7
dummy data should be static
2023-12-19 03:22:42 -08:00
LagoLunatic
a3170e5d69
add default params to a lot more functions
2023-12-08 16:25:12 -05:00
LagoLunatic
1c473f796d
d_a_npc_md progress
2023-11-27 16:08:31 -05:00
LagoLunatic
5039fe661c
Finished porting all actor classes to headers
2023-11-25 23:53:05 -05:00