Commit Graph

2965 Commits

Author SHA1 Message Date
Luke Street 2d4e69466b Refine menu_pointer click events
Only short clicks/taps count & they must
not move between targets
2026-06-17 22:48:44 -06:00
Luke Street 427dcfab82 Show active Graphics Backend in Settings; not configured 2026-06-17 18:09:00 -06:00
Luke Street f5642f3073 UI: Split active/visible concepts & fix nav forwarding 2026-06-16 15:10:09 -06:00
Luke Street cc9c15de54 Hawkeye support in touch controls 2026-06-16 13:51:17 -06:00
Luke Street 1fd8a2ca3c More fixes for clawshot touch controls 2026-06-16 13:37:04 -06:00
Luke Street 9eb9acfa11 Move frame limiter after aurora_end_frame 2026-06-16 12:56:02 -06:00
Luke Street 16cc37ca10 Android: Call Surface.setFrameRate & update it 2026-06-15 23:39:36 -06:00
Luke Street 8e9d4d624a Fix hookshot hanging w/ touch controls 2026-06-15 22:55:30 -06:00
Luke Street db87b91954 Update aurora & redraw hearts guage on HUD scale change 2026-06-15 22:46:50 -06:00
Luke Street ad53af5c78 Touch controls (#2053)
* WIP touch controls

* Action icons

* Updates

* Don't mutate freeCamera config; allow switching between touch and controller cam

* Wow

* Fix build & add Skip button

* Fix build & add settings

* RCSS cleanup

* Dpad and fishing, might redo

* Add menu mouse controls

* More pointer & fix icons

* Optimizations & introduce layout system

* Update aurora

* Implement touch controls layout editor

* Cleanup & fixes

* Allow disabling mouse/touch in menus

* More fixes
2026-06-15 12:48:04 -06:00
doop 38a0a7be0b Always create a save file if one doesn't exist (#2028)
* Always create a save file if one doesn't exist

* Fix MSVC build

* Re-add accidentally deleted line

* Integrate into d_file_select state machine & put behind instantSaves

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-06-15 12:47:23 -06:00
Luke Street 02fdde3768 Scale map rendering with IR (#2056)
* Scale map rendering with IR + scale config

* Remove config option
2026-06-14 22:41:33 -06:00
Luke Street 33e13d508b Use Aurora-provided FPS for overlay 2026-06-14 11:28:19 -06:00
matthewdavidrichardanderson b07fb50128 monkey crash fix (#2034)
* monkey fix 🐒

* wrap saru_p clear in target_pc

* Clear monkey leader pointer on delete

---------

Co-authored-by: matthewdavidrichardanderson <matthewdavidrichardanderson@mfb.com>
Co-authored-by: Luke Street <luke@street.dev>
2026-06-13 22:39:30 -06:00
Kyrio d0894853d7 Add setting to memorize window size (#2025)
* Add "Memorize Window Size" setting

* Code review #2025

* memorize -> remember, helpText revision

---------

Co-authored-by: Irastris <irastris15@gmail.com>
2026-06-13 22:47:18 -04:00
Luke Street 00707024bb Update aurora & flower/grass draw batching 2026-06-13 10:40:57 -06:00
Luke Street 7c5ed6a0e1 Fix OSWaitCond implementation 2026-06-10 00:18:14 -06:00
Luke Street 7290649bb8 Prune old logs & dawn_cache.db entries 2026-06-09 00:58:17 -06:00
Luke Street 285691cd19 Add -debug-asan presets with AddressSanitizer 2026-06-08 22:14:10 -06:00
Luke Street 93e33ecf1a Cap map resolution multiplier
Resolves #1058
Resolves #1422
Resolves #1668
2026-06-08 00:08:00 -06:00
Reilly Brogan e26fab71d6 Add DUSK_PACKAGE_INSTALL (#1966)
Signed-off-by: Reilly Brogan <reilly@reillybrogan.com>
2026-06-07 23:33:49 -06:00
Luke Street 824389f871 Remove embedded gamecontrollerdb.txt (#2018)
But still load from the data dir if
it exists there (for user overrides)
2026-06-07 22:30:07 -06:00
Luke Street aa42265041 Fix Impaz expression animation OOB read (#2017)
Resolves #1152
2026-06-07 22:29:52 -06:00
BoLThompson 8b7ed4b5da Interpolation fixes (fishing rod, key door chains, hookshot chain) (#2008)
* fishing rod line (item and minigame) interpolated

* small key, big key door chains interpolated

* hookshot chain interpolated
2026-06-08 00:28:48 -04:00
SuperDude88 f33746f373 Alternate Config Variable Migration Method (#1577)
* Use Explicit Template Specialization

- Move migration of FrameInterpMode to use a unique specialization of loadFromJson

This avoids coding special cases into the main template, which I think is more sustainable in the long-run if we need to migrate other settings ever

* Error for Default Migration

- Add error message in the config log for default migration

Not a fatal, just a clear signal that you should handle your enum cases explicitly to make sure they're right
2026-06-07 21:39:02 -06:00
Nathan Mena 18c1d11335 Fix mirror mode sign arrows (#1704)
* Manually defined specific Wii messages to be returned when mirror mode is enabled

* Fixed random hanging on some messages
2026-06-07 21:18:58 -06:00
SuperDude88 710f252d53 Fix Respawning in Final Zant Phase (#2013)
Zant was trying to get the player's position before the player was even created

Based on the fix for camera/peahat load order
2026-06-07 21:18:45 -06:00
SuperDude88 2a92a67b87 Fix Mirror Mode Poe Counter (#1997)
Fixes #1817
2026-06-07 21:18:33 -06:00
SuperDude88 0d05f9b75b More Magic Armor Options (#1691)
* More Magic Armor Options

- Add a 3rd option to lose rupees only on damage

* More Choices

- Add cosmetic and double defense options

These both have been requested a couple times

* Shorten Description

The description was very, very long before

* Web Editor Got Me

Fix my syntax
2026-06-07 21:18:23 -06:00
ZipoLabs e27cce0e3c Add Green Chu merging functionality to "Restore Wii 1.0 Glitches" setting (#2000) 2026-06-07 21:18:10 -06:00
SuperDude88 511721f4d5 Fix Ganondorf's Cape Texture (#2016)
* Cape Texture Fix

- Load pos/norm/texcoord data directly from the REL

Before the hardcoded array was LE but being treated as BE, now we load it directly from the REL so treating it as BE is the correct behavior

* Fix Cape Tearing

- Update the cached textures when the cape is torn, reset the texture when creating the actor
2026-06-07 21:14:10 -06:00
Luke Street 08e0f4a2ee Update aurora & remove old pipeline cache handling 2026-06-06 09:41:07 -06:00
doop 7a900471bf Clamp flycam FOV (#1996) 2026-06-05 17:05:54 -04:00
MelonSpeedruns d9d9966f8f Time Freezing Camera (#1787)
Thanks to @bkd89 for the idea!

Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-06-05 00:17:06 -06:00
Kevin Lema 8705e75b9d Add HUD scale setting (#1387)
* Add HUD scale setting

Adds a "HUD Scale" preference (50%–200%) that scales the gameplay HUD
(hearts, magic/lantern meter, light drops, rupees/keys, action buttons
and the mini-map) without affecting dialog boxes or menus.

Each HUD group is scaled around its own pane origin and nudged toward
its anchor corner (via dApplyHudCorner) so it stays put against the
screen edge instead of drifting toward the centre when shrunk. The
mini-map is scaled and shifted in d_meter_map so its bottom-left corner
stays anchored. The setting is clamped to a safe range and is a no-op on
non-PC targets. It is disabled in the menu while Minimal HUD is enabled.

Signed-off-by: kevin Lema <kevin.soesto@gmail.com>

* Scale remaining gameplay HUD elements with HUD scale

Extends the HUD Scale setting to the item ammo counters, the lantern oil
  gauge and the small-key counter, and gives the oil/magic meter a reduced
  horizontal anchor pull so it stays on-screen at small scales.

Signed-off-by: kevin Lema <kevin.soesto@gmail.com>

* Update settings.cpp

Signed-off-by: kevin Lema <kevin.soesto@gmail.com>

---------

Signed-off-by: kevin Lema <kevin.soesto@gmail.com>
2026-06-05 00:14:09 -06:00
SuperDude88 24ca190029 Adjust Total Achievement Count (#1924)
- Don't count the glitched achievements towards the total so that they appear over 100%
2026-06-05 00:05:47 -06:00
Luke Street e484a10018 tvOS fixes 2026-06-04 23:28:44 -06:00
Luke Street b00b7f8f1b More texture caching 2026-06-04 23:21:13 -06:00
Pieter-Jan Briers 74f20c38e0 Don't send debug groups to Aurora if not enabled (#1984)
Intended together with https://github.com/encounter/aurora/pull/221
2026-06-03 20:58:35 -06:00
Pieter-Jan Briers b7d32918bd Fix a warning (#1985)
Lol
2026-06-03 20:29:54 -06:00
MelonSpeedruns 2376e0102e TPHD Button Fishing (#1949)
Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-06-03 13:35:51 -04:00
Luke Street 460b96c709 More Tracy zones 2026-06-03 00:01:34 -06:00
Pieter-Jan Briers f8ba14ea8f Optimize some special kankyo draw packets (housi, snow, odour) (#1970)
* Slight dKankyo_housi_Packet documentation

* Optimize dKyr_drawHousi (twilight squares)

Now a single draw call rather than like 300

* Optimize dKyr_drawSnow

Snowpeak stonks rising

* Optimize dKyr_odour_draw
2026-06-02 23:47:34 -06:00
Irastris bd9b81f700 Add mouse input option for the third-person camera (#1011)
* Untie existing mouse logic from gyro

* A bit more mouse cleanup before I start building off it

* Rebase and last bit of cleanup

* Fix rebase mistake, don't apply invertFirstPerson to gyro or mouse input

* Remove the deprecated ImGui toast system

* Add Mouse Camera option in preparation for its use

* WIP, add mouse controls for the third-person camera

* Various helpText revisions

* Enable free camera on horseback

* Untie mouse camera and free camera options
Either being enabled now allows the underlying freecam logic to run

* Allow simultaneous C-stick and mouse input

* Combine mouse sensitivities for both aim and camera

* Add option for inverting mouse Y

* Refactor cursor visibility handling

* Tighten aim capture condition and constrain cursor to window region

* Tidying my trash

* Last bit of housekeeping so I'm satisfied

* Don't write code while sleep deprived

* Fix my sloppy merge and a few helpText updates

* Disable control stick aim when mouse aim is active

* Use same conditions for cursor grabbing as for capture
2026-06-01 23:37:53 -06:00
Pieter-Jan Briers 21692d5a78 Fix portable mode Unicode (#1893)
* Fix portable mode Unicode

Fixes https://github.com/TwilitRealm/dusklight/issues/1839

* Use path_from_utf8 instead

Huh yeah sure we have that apparently
2026-06-01 20:23:28 -06:00
Pieter-Jan Briers 81caa89e12 Update Aurora & use new texture replacements API (#1935)
Cherry picked from TPHD branch

Co-authored-by: Luke Street <luke@street.dev>
2026-05-30 19:57:17 -06:00
Luke Street bc3cdcc955 Revert "Adds a new cheat that let you transform from the start of the game. (…" (#1927)
This reverts commit 62c19c0f64.
2026-05-29 21:20:15 -06:00
tomlube bf0dc85468 Revert "Added Sword and Shield skip Achievement" (#1917) 2026-05-29 15:14:05 -04:00
Supern_Ice 5269eadfaf Added Sword and Shield skip Achievement 2026-05-29 15:26:26 +01:00
Sirius902 e5c032f6e6 fix: item and talk rendering (#1896) 2026-05-29 03:15:56 +02:00