Jasper St. Pierre
e5bf7606ec
run d_a_bg::draw on interp frames
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to set up lights. this is a somewhat hacky workaround for lighting setup, but it might be good enough?
2026-04-19 03:19:44 -07:00
Jasper St. Pierre
aa377cd5c1
add alternate to interp callbacks, flags on the leafdraw
2026-04-19 02:43:25 -07:00
Jasper St. Pierre
bb9a88d7dc
frame interp camera cleanups
2026-04-19 02:25:00 -07:00
Jasper St. Pierre
341e97ba82
simple shadow interp fix
2026-04-19 01:14:58 -07:00
Jasper St. Pierre
8d3cb51157
frame interp simplify
2026-04-18 23:26:28 -07:00
Jasper St. Pierre
b3f8fecfe4
water interpolation fix
2026-04-18 22:17:35 -07:00
Pheenoh
5bcc969778
fix file select fade not rendering with frame interpolation
2026-04-18 16:53:48 -06:00
Luke Street
763cb7f92f
Merge branch 'main' into unhackify-widescreen
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# Conflicts:
# src/dusk/imgui/ImGuiMenuGame.cpp
# src/m_Do/m_Do_lib.cpp
2026-04-18 14:12:21 -06:00
Luke Street
1c8bb1206e
Unhackify mDoLib_project
2026-04-18 12:46:44 -06:00
TakaRikka
8010e16cab
add some cheats
2026-04-18 01:14:14 -07:00
Luke Street
2ec6f65572
Merge remote-tracking branch 'refs/remotes/origin/main' into unhackify-widescreen
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# Conflicts:
# src/m_Do/m_Do_main.cpp
2026-04-17 23:12:58 -06:00
Luke Street
5c20f527ac
Widescreen rework & IR scaling
2026-04-17 23:11:43 -06:00
Irastris
3a538d45cf
Frame Interp: Game Clock Refactor & Ring Item Selection
2026-04-17 23:24:47 -04:00
Irastris
59d2014fb9
Frame Interp: UI Pacing Simplification
2026-04-17 23:24:47 -04:00
TakaRikka
3fe26f8dd6
Merge pull request #410 from TwilitRealm/instant-text
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Hold B for instant text setting
2026-04-17 15:03:35 -07:00
Irastris
054c4384be
Gyro: Add Subjectivity ProcIDs
2026-04-17 17:13:12 -04:00
gymnast86
9614614981
remove unecessary comment
2026-04-17 01:32:50 -07:00
gymnast86
4e433f646b
Merge branch 'main' of https://github.com/TwilitRealm/dusk into instant-text
2026-04-17 01:30:19 -07:00
gymnast86
5ba04524eb
implement instant text setting
2026-04-17 01:30:08 -07:00
Luke Street
2db4040843
Make HUD viewport respect SDL_GetWindowSafeArea
2026-04-16 22:47:02 -06:00
MelonSpeedruns
2cc11c74b7
Lots of Imgui Adjustments ( #405 )
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- Store if the F1 menu is open for the next boot
- Auto-save controller changes without having the press the Save button
- Changed FPS X position so it doesn't clip to the right of the window
- Changed F1 Toast to be 2.5 secs so it doesn't go over the title screen
Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net >
2026-04-16 13:58:39 -06:00
Irastris
c7d9a8733f
Gyro: Revisions & Rollgoal Mirror Mode
2026-04-16 15:31:58 -04:00
Irastris
3db0281088
Gyro: ROLLGOAL!
2026-04-16 05:17:50 -04:00
Irastris
433f058aea
Frame interp: Revised camera system
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FOV is now smooth, and the individual hacks for stars and Epona's reins are removed
2026-04-16 00:04:32 -04:00
TakaRikka
194cb94d43
Merge pull request #380 from TwilitRealm/feature/disable-main-hud
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Disable Main HUD Feature
2026-04-14 20:03:23 -07:00
TakaRikka
22535ba84d
Merge pull request #379 from TwilitRealm/minigame-wide-hud
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Widescreen Minigame Counters
2026-04-14 20:02:41 -07:00
Irastris
cd9bb31b02
Frame interp: Howl 2 Electric Boogaloo
2026-04-14 17:17:29 -04:00
Irastris
e37c912053
Frame interp: Stable keying for simple shadows
2026-04-14 16:55:24 -04:00
MelonSpeedruns
4e42af6cd8
Disable Main HUD Feature
2026-04-14 15:43:52 -04:00
MelonSpeedruns
83b210e26c
Widescreen minigame counters
2026-04-14 15:10:28 -04:00
Luke Street
158f31d056
Patch Twilight Hack
2026-04-14 11:33:14 -06:00
madeline
86bea34bb2
Merge branch 'main' of https://github.com/TakaRikka/dusk
2026-04-14 07:07:23 -07:00
madeline
09e9c6ad34
redo keybinds for debug tab
2026-04-14 07:07:19 -07:00
TakaRikka
38cfaae940
Merge pull request #360 from TwilitRealm/26-04-13-font-opts
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Text Rendering optimizations
2026-04-14 02:38:59 -07:00
TakaRikka
7e56747e33
Merge pull request #359 from TwilitRealm/feature/time-stones
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Sun's Song
2026-04-14 02:38:10 -07:00
Luke Street
27d95c37d5
Create log files under configDir/logs; seed initial pipeline cache
2026-04-14 01:32:58 -06:00
Luke Street
4b8248b130
Integrate Sentry crash reporting for public builds
2026-04-14 00:43:56 -06:00
Irastris
d32dc7481e
Frame interp: Initial presentation sync implementation
2026-04-14 02:41:11 -04:00
Irastris
8ea0352fed
Frame interp: Initial presentation sync implementation
2026-04-14 02:33:44 -04:00
madeline
0e25434c17
state share feature
2026-04-13 21:55:55 -07:00
Jasper St. Pierre
c6e67daeac
d_drawlist: shadow fix
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dDlst_shadowControl_c::reset() is called every frame, dDlst_shadowControl_c::init() is not. Fix up dDlst_shadowControl_c::init() to not leak and reset its own data when needed, and remove texture reset calls which tear down the texobj.
2026-04-13 19:34:25 -07:00
Jasper St. Pierre
03a46635a0
d_drawlist: naming cleanup
2026-04-13 19:34:25 -07:00
MelonSpeedruns
d865c82f76
Added howling anywhere (R+X)
2026-04-13 18:08:05 -04:00
Lurs
b3f2ae63b3
Add slider for bloom brightness
2026-04-13 23:35:21 +02:00
MelonSpeedruns
ad94d9656f
Merge branch 'main' into feature/time-stones
2026-04-13 16:44:00 -04:00
Luke Street
b3cc9ba02e
Add "Bloom Mode" config option (Off, Classic, Dusk)
2026-04-13 13:06:14 -06:00
MelonSpeedruns
f15a4f07e5
Time Stones now with Song of Time
2026-04-13 13:03:28 -04:00
MelonSpeedruns
277d16c110
Time Stones Feature
2026-04-13 10:46:09 -04:00
PJB3005
18995f3d7c
Enable some draw call merging in text rendering
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Don't set state between characters if possible.
Next step is page merging so it can do full lines of text at once.
2026-04-13 13:27:21 +02:00
TakaRikka
c6fd502d01
Merge https://github.com/zeldaret/tp
2026-04-13 01:44:04 -07:00