Commit Graph

  • 6061f39728 custom levels: fix crash when more than one ambient is present (#2891) Hat Kid 2023-08-08 20:24:13 +02:00
  • 5d7aa7cea1 log: rotate log files with timestamps and add flag to disable ANSI colors (#2886) Tyler Wilding 2023-08-08 10:59:37 -06:00
  • 39d989cfcc [jak2] prepare scf-get-territory usage (#2890) ManDude 2023-08-08 17:21:29 +01:00
  • 988fdfb5b0 CI: Periodic Controller Database Update (#2889) OpenGOAL Bot 2023-08-07 14:21:40 -04:00
  • 7757483f01 [jak2] progress: make custom aspect ratio menu (#2888) ManDude 2023-08-07 16:32:28 +01:00
  • 9aa9b9d8e0 [jak2] get new cheats working (#2885) ManDude 2023-08-07 00:15:53 +01:00
  • a7cf66fda6 formatter: support formatting bindings, for example in a let (#2883) Tyler Wilding 2023-08-05 13:23:09 -06:00
  • bb8b39a5e8 jak1: start a new game correctly when speedrunner mode is enabled (#2873) Tyler Wilding 2023-08-02 17:44:54 -06:00
  • 5f4dfcdfb6 github: update issue templates, move general feature requests to discussions preferably (#2879) Tyler Wilding 2023-08-02 17:44:02 -06:00
  • b88552a35d Basic hash table and jump table (#1837) Brent Hickey 2023-08-01 14:09:14 -07:00
  • a8ae15139b Anim Tester X - Quality of Life improvements (#2682) Luminar Light 2023-08-01 23:06:20 +02:00
  • bdf28ec528 [goalc] Sign extend objects when loading them (#2863) water111 2023-07-31 21:49:20 -04:00
  • 0adbe42995 fix collision renderer filters not working (#2872) ManDude 2023-07-31 11:13:44 +01:00
  • 426851720f fix texture anim shader on macOS (#2870) v0.1.39 water111 2023-07-30 19:59:44 -04:00
  • 0ee20a255e New Crowdin updates (#2869) Tyler Wilding 2023-07-30 17:14:04 -06:00
  • 71225ec577 ci: strip binaries in their respective runners (#2868) Tyler Wilding 2023-07-30 16:50:24 -06:00
  • a918e2d9de [gfx] Clean up background renderer matrices, fix "hole covers" (#2866) water111 2023-07-29 20:34:42 -04:00
  • 50c15f1a47 [jak2] disable envmap when it should be (#2864) water111 2023-07-29 19:01:55 -04:00
  • 9662cd0228 [jak2] use current buffer for blit-displays (#2855) water111 2023-07-29 18:14:31 -04:00
  • a48df0683f [jak2] fix compile error (#2862) water111 2023-07-29 17:41:11 -04:00
  • 89e52e3114 [jak2] Fix ocean culling when using camera-other (#2858) water111 2023-07-29 17:02:57 -04:00
  • f477127bf7 [jak2] fix transparent shrub blending (#2853) water111 2023-07-29 15:57:49 -04:00
  • b1a1117a55 [jak2] workaround for missing yakow textures (#2854) water111 2023-07-29 14:44:09 -04:00
  • 6161acdf83 force-actors? -> ps2-actor-vis? (#2852) ManDude 2023-07-29 18:30:37 +01:00
  • a626b6b60d [jak2] graphic options menu proof of concept (#2849) ManDude 2023-07-29 18:08:44 +01:00
  • 748a9f3b41 [jak1] Fix ice walking animation bug and crash (#2851) water111 2023-07-29 12:20:09 -04:00
  • 608dd4ab57 Fix possible crash when loading files (#2850) water111 2023-07-29 11:38:23 -04:00
  • 7220f5680e [jak2] More texture animations, and fixes (#2847) water111 2023-07-29 11:10:26 -04:00
  • a9e0e36e64 fix stad-samos regression from refactor (#2796) + change imgui toggle to left-alt and make it customizable (#2848) ManDude 2023-07-29 02:26:42 +01:00
  • 6599eb1c91 Fix small buzz motor not vibrating correctly (#2846) ManDude 2023-07-27 10:46:40 +01:00
  • 05b7b571c8 [jak2] make progress menu work for widescreen + various other fixes (#2843) ManDude 2023-07-26 17:20:22 +01:00
  • 122db7da5c fix w/dumb water 2023-07-24 21:25:47 -04:00
  • c937238366 dumb water 2023-05-04 18:37:15 -04:00
  • f327e67182 [jak2] Fix dark jak anim and low res skull gems (#2842) water111 2023-07-24 20:29:20 -04:00
  • fcd032925f Merge branch 'master' into w/texture-anim-fixes w/texture-anim-fixes ManDude 2023-07-25 01:11:10 +01:00
  • 9376557834 game: add a clear text label for how to hide the top bar (#2845) Tyler Wilding 2023-07-24 18:06:09 -06:00
  • 1ee5b1efa7 some debug prints in overlord water 2023-07-24 19:06:42 -04:00
  • f387ad3c1a [jak2] Fix dark jak anim and low res skull gems water 2023-07-24 18:37:23 -04:00
  • 50230e05fa [jak2] Add static textures for the progress menu (#2838) water111 2023-07-23 12:35:59 -04:00
  • 673d2a13ae [jak2] More progress on texture animations (#2835) water111 2023-07-21 15:04:28 -04:00
  • 5165a828a5 [jak2] Fix overlord related crash (#2834) water111 2023-07-21 11:25:08 -04:00
  • ec6b191334 CI: Periodic Controller Database Update (#2832) OpenGOAL Bot 2023-07-17 20:27:46 -04:00
  • 72c27a6eaa [jak2] More texture animations (#2831) water111 2023-07-16 13:02:53 -04:00
  • e0bc7ce732 Get the project compiling on Apple Silicon macOS natively (arm64) (#2827) Tyler Wilding 2023-07-16 09:13:48 -06:00
  • 54b2c5dcbd Added bound check for blend vertex count (#2830) animalstyletaco 2023-07-16 07:55:46 -07:00
  • d80b1b8119 [jak2] speed up the sky texture animation (#2829) water111 2023-07-15 11:06:32 -04:00
  • 6f244b11ef [jak2] Work-in-progress texture animations (#2819) water111 2023-07-14 18:17:54 -04:00
  • e546fce370 improve send-event for jak 2 (#2828) ManDude 2023-07-14 23:01:09 +01:00
  • 33858cbae6 increase max minimap icons 64 -> 256 (#2826) ManDude 2023-07-11 22:14:42 +01:00
  • 95d706e339 fix subtitle console spam + font shadow offseting (#2822) ManDude 2023-07-10 07:32:35 +01:00
  • c87db7e670 i18n: subtitle code cleanup and update new subtitle JSON files to be compatible with Crowdin (#2802) Tyler Wilding 2023-07-08 20:53:39 -05:00
  • d8ca594ee3 add (Intel) macOS job and artifacts to release pipeline (#2817) Fabian Bergström 2023-07-09 00:09:41 +02:00
  • 4185123bd8 fix mouse mispositioning when letterboxed (#2818) ManDude 2023-07-08 23:05:03 +01:00
  • 40e2f113e6 Make Jak1 playable on macOS (intel) (#2811) Fabian Bergström 2023-07-08 17:53:43 +02:00
  • 6faa7530f9 input: Hopefully make keyboard/mouse handling more consistent (#2807) Tyler Wilding 2023-07-08 09:45:56 -05:00
  • c9330a6951 jak2: fix race crash (#2816) Hat Kid 2023-07-08 10:55:43 +02:00
  • da3caf7b28 [decompiler] fix in-place ops not getting detected sometimes (#2810) ManDude 2023-07-08 07:34:38 +01:00
  • 31cc69d7f6 fix some rare enum detection bugs (#2808) ManDude 2023-07-06 18:32:42 +01:00
  • ebd8643d28 rework jak 2 goal file structure (#2806) ManDude 2023-07-06 15:23:25 +01:00
  • d24fb965d4 repl: separate history by game version (#2805) Hat Kid 2023-07-05 20:15:46 +02:00
  • 8806a0006e [jak1] Merc for title - fixes blerc (#2801) water111 2023-07-04 19:28:40 -04:00
  • 6c77f51653 [jak2] add some missing lambdas (#2799) water111 2023-07-04 18:19:51 -04:00
  • 34f49469ec Make setup_cpu_info work on (Intel) Macs (#2798) Fabian Bergström 2023-07-05 00:19:34 +02:00
  • b50b9eadb2 [decompiler] new features + fixes, + other jak2 fixes (#2796) ManDude 2023-07-04 22:23:24 +01:00
  • 71b4ab5122 change imgui toggle key from leftalt to f12 (#2794) ManDude 2023-07-03 17:49:27 +01:00
  • cf295952b6 Make all project targets compile on Intel MacOS (#2780) Fabian Bergström 2023-07-01 19:30:11 +02:00
  • 98bb40d618 ci: ensure linux runners have the proper OpenGL headers (#2790) v0.1.38 Tyler Wilding 2023-07-01 01:09:09 -05:00
  • 436bac83ec game: Improve OpenGL version detection and make requirement errors more obvious to the user (#2787) v0.1.37 Tyler Wilding 2023-06-30 20:05:58 -05:00
  • 5f8c21b1de fix vag player not really working (#2788) ManDude 2023-06-30 21:01:47 +01:00
  • f25f26362d faster progress toggle (off by default) (#2785) ManDude 2023-06-30 06:34:29 +01:00
  • bafa8f6b34 New Crowdin updates (#2786) Tyler Wilding 2023-06-29 23:00:37 -05:00
  • 7300678c46 [jak1] Improve the Swedish translations (#2770) Fabian Bergström 2023-06-30 05:07:24 +02:00
  • e3fb7c9467 Typo fix LTT_MSG_INSEPCT (#2778) Himham 2023-06-29 16:45:53 -04:00
  • 7570978c4b CI: Periodic Controller Database Update (#2777) OpenGOAL Bot 2023-06-29 16:33:58 -04:00
  • 84cd1a5c18 repl: update replxx and some configuration for bracketed paste (#2784) Tyler Wilding 2023-06-29 15:32:48 -05:00
  • 4643129948 fix stadium particles + save game after winning a race (#2783) ManDude 2023-06-28 20:14:24 +01:00
  • b3e3f9379e fix some jak 1 hint subtitles not showing up (#2782) ManDude 2023-06-28 14:13:47 +01:00
  • 1351cb6c9c fix more orb softlocks i forgot (#2781) ManDude 2023-06-28 04:08:38 +01:00
  • 76aaa2fb10 jak2: add .gd files and level info for some ps3 test levels (#2776) Hat Kid 2023-06-27 23:52:19 +02:00
  • f8d4489361 fix more orb softlocks (#2767) ManDude 2023-06-27 22:02:21 +01:00
  • 10934f6746 d/j2: Some work on the SQL editors (#2771) Tyler Wilding 2023-06-25 15:51:46 -05:00
  • 25e7c9bc5d New Crowdin updates (#2775) Tyler Wilding 2023-06-25 15:17:18 -05:00
  • 4018d15fde ci/translations: Add a linter to check for invalid characters, fix current issues (#2774) Tyler Wilding 2023-06-25 14:13:32 -05:00
  • cb895d4ba0 overlord: perform file operations on a thread pool (#2749) Ziemas 2023-06-24 16:19:35 +02:00
  • 2fc943977f [jak2] GOAL side texture animation stuff (#2766) water111 2023-06-24 10:11:47 -04:00
  • 97fd6a6e8d fix subtitle mispositioning when unpausing and other situations (#2769) ManDude 2023-06-24 05:47:24 +01:00
  • 679986e79f sdl: safer code to resolve intermittent controller crashes related to disconnections (#2755) Tyler Wilding 2023-06-23 14:35:32 -05:00
  • 533d2f6f2b formatter: new approach for indentation that doesn't depend on original formatting (#2764) Tyler Wilding 2023-06-21 23:16:18 -05:00
  • f980c733b2 cmake: properly statically link SDL when applicable (#2762) Tyler Wilding 2023-06-20 22:25:47 -05:00
  • d3e7a48639 jak2: fix rigid-body-object-event-handler type (#2761) ManDude 2023-06-21 02:06:28 +01:00
  • b350525294 increase airlock open and post-close speed (#2758) ManDude 2023-06-20 19:31:20 +01:00
  • 15ef95e036 fix orb in sewers being unobtainable after starting sewer escort (+ some more type fixes) (#2757) ManDude 2023-06-20 04:25:03 +01:00
  • 0c729437bb CI: Periodic Controller Database Update (#2751) OpenGOAL Bot 2023-06-19 16:33:24 -04:00
  • 95904903a6 sdl: only call SDL video functions from the gfx thread (#2748) Tyler Wilding 2023-06-19 15:32:39 -05:00
  • 53050fabc1 [jak2] allow going to metal head nest after winning game (#2753) ManDude 2023-06-19 19:58:01 +01:00
  • 910681bde8 fix windowed screenshots capturing the last window buffer instead of current one (#2750) ManDude 2023-06-19 15:33:51 +01:00
  • 572e63f4a9 opengl: better handling of the draw region setting (#2746) ManDude 2023-06-19 04:15:33 +01:00
  • a8a5f1e745 formatter: support comments better (including block comments) and constant pair formatting (#2745) Tyler Wilding 2023-06-18 16:19:35 -05:00
  • c41a66829f Make screenshots copy to clipboard (#2739) ManDude 2023-06-17 23:42:52 +01:00
  • 01cb9efccc [jak2] fge=0 at the start of warp (#2740) water111 2023-06-17 18:29:55 -04:00