Commit Graph

  • 35c0ca235d scripts: remove unused code_retention script code (#3019) Tyler Wilding 2023-09-23 14:05:29 -06:00
  • 10910400fa g/j2: Fill out game options menu (#3003) Tyler Wilding 2023-09-23 13:08:13 -06:00
  • 83c095ab99 format and debug print remove water 2023-09-23 14:42:30 -04:00
  • fff99dbd4b ref water 2023-09-23 14:27:52 -04:00
  • 10971703a0 jak 2 water 2023-09-23 14:26:30 -04:00
  • 69caa163c9 jak 1 water 2023-09-23 13:31:53 -04:00
  • 518bf8b29a jak1 methods compiling water 2023-09-23 12:17:56 -04:00
  • 104f85a8d6 decomp for jak1, methods only water 2023-09-23 11:53:51 -04:00
  • 4871f5dfc7 [jak2] also allow analog for play select fast scroll (#3015) ManDude 2023-09-23 16:46:21 +01:00
  • 53336adfa0 cpp warning fixes water 2023-09-23 10:22:09 -04:00
  • 2e43e18e1d g/j2: speed up level-select menu scrolling (#3013) Tyler Wilding 2023-09-23 07:54:18 -06:00
  • ff924f6b00 improve decomp of state handlers and art groups (#3014) ManDude 2023-09-23 14:53:50 +01:00
  • f86be3df62 CI: Periodic Controller Database Update (#3006) OpenGOAL Bot 2023-09-22 23:06:59 -04:00
  • 61c4fc4b91 [jak2] fully implement collide mesh renderer (#3010) ManDude 2023-09-22 15:50:16 +01:00
  • fe491c2b5e [opengoal] make none a child of object (#3001) ManDude 2023-09-22 10:54:49 +01:00
  • 697b07abd5 decomp: fix some enemy decomp (#3008) Hat Kid 2023-09-20 11:46:48 +02:00
  • cbbbd661d9 [jak2] ckernel: implement loado and load_and_link (#3005) Hat Kid 2023-09-18 12:21:18 +02:00
  • 049a8057a8 ci: separate lint checks into a required and optional workflow (#3002) Tyler Wilding 2023-09-17 19:47:26 -06:00
  • bfb03d4934 goalc: add macro-expand form (#3000) Hat Kid 2023-09-17 22:55:25 +02:00
  • 36213aaedb jak2: fix metalkor regression (#2999) Hat Kid 2023-09-17 07:57:25 +02:00
  • a7056c2704 Update game_base_text_pl-PL.json (#2997) rafalekkB 2023-09-17 05:23:54 +02:00
  • d701a54c43 g/j2: Implement speedrunner mode in jak 2 (#2976) Tyler Wilding 2023-09-16 21:23:29 -06:00
  • d784561d43 gsrc: add more og:preserve-this comments (#2996) Hat Kid 2023-09-16 13:39:51 +02:00
  • 6352ef2a4d [jak2] fix task-arrow-spawn decomp (#2995) ManDude 2023-09-15 23:09:38 +01:00
  • 87be9ebd14 [decompiler] decomp jak2 static-attack-info (#2992) ManDude 2023-09-15 19:32:57 +01:00
  • a03413d4ca [jak2] placeholder subtitle files (#2986) ManDude 2023-09-14 14:27:46 +01:00
  • 3252136c1f CI: check for removed goal_src code that we want or need to perserve (#2987) Tyler Wilding 2023-09-13 23:31:08 -06:00
  • cf0450f247 temp to not rely on stash, still figuring it out d/korean-support ManDude 2023-09-12 22:09:07 +01:00
  • ed6782d11b Polish translation for Jak 1 (#2961) rafalekkB 2023-09-12 04:05:42 +02:00
  • 6ed2bda933 CI: Periodic Controller Database Update (#2980) OpenGOAL Bot 2023-09-11 21:59:33 -04:00
  • 0a45f50522 g/j1: resolve memory leak around display/input dynamic strings from C++ (#2979) Tyler Wilding 2023-09-11 16:09:42 -06:00
  • 9b9fe7a7af [jak 2] Export the collision mesh (#2977) water111 2023-09-10 17:32:18 -04:00
  • 1bd30bce84 g/j2: revert signature changes to cam-setting-data, fix camera regressions (#2975) Tyler Wilding 2023-09-10 14:15:22 -06:00
  • 49e798f88c jak2: macro detection for launch-particles and seconds-per-frame, add og:preserve-this comments for manual patches (#2974) Hat Kid 2023-09-10 17:48:56 +02:00
  • 74250a22f7 Save entities to JSON, and make custom level building a little faster (#2973) water111 2023-09-09 17:06:39 -04:00
  • 8154c4659d g/j2: Start adding game options to jak 2's menu (#2968) Tyler Wilding 2023-09-09 13:58:57 -06:00
  • ec058221b5 [jak1] Fix duplicated tie extract (#2972) water111 2023-09-09 11:56:18 -04:00
  • 6d46a22d21 [jak2] Fix hover-formation decomp (#2971) water111 2023-09-09 11:18:21 -04:00
  • 572efbf9cb jak2: add frame rate option to graphics menu (#2962) Hat Kid 2023-09-09 16:59:00 +02:00
  • 0a7caf1d10 decomp: handle dumping jak 2 VAG file assets (#2969) Tyler Wilding 2023-09-09 08:33:41 -06:00
  • d048f420a0 g/j2: Some more work on the SQL editor - dump and seed light data (#2954) Tyler Wilding 2023-09-08 19:21:02 -06:00
  • 6b4600355b Update subtitle_en-US.json (#2763) atylmo 2023-09-08 20:54:55 -04:00
  • 2d8b65accf entity-debug: Show path and volume data. (#2942) Luminar Light 2023-09-09 02:44:58 +02:00
  • 37e2343a1c CI: Periodic Controller Database Update (#2926) OpenGOAL Bot 2023-09-06 00:41:07 -04:00
  • 46c634686c [gltf export] Export TIE wind models (#2960) water111 2023-09-04 10:29:10 -04:00
  • 07d97bce8c goalc: use iso_data build_info to inform custom level build process (#2959) v0.1.41 Tyler Wilding 2023-09-03 16:17:35 -06:00
  • 46bdd109dd rewrite sp-get-particle and fix some jak 2 region decomp (#2955) ManDude 2023-09-03 22:25:59 +01:00
  • 3ffdc81d40 not enough fixes d/jak2-test-extra-levels ManDude 2023-09-03 22:10:50 +01:00
  • 3f43db692c Update level.gc ManDude 2023-09-03 21:30:50 +01:00
  • 516333dcd9 failed to add more levels ManDude 2023-09-03 20:24:05 +01:00
  • bb530a5162 Make cloud_lookup return float (#2958) ZedB0T 2023-09-03 12:55:29 -04:00
  • 7e031fe4c7 way more memory and fix tree counts ManDude 2023-09-03 09:53:33 +01:00
  • ea11a338df fix enum ManDude 2023-09-03 08:43:33 +01:00
  • 73cae28a5a go away foul spaces! ManDude 2023-09-03 00:21:20 +01:00
  • d6e32a604d use constants everywhere ManDude 2023-03-18 19:36:55 +00:00
  • 169572d694 merge fixes ManDude 2023-03-18 19:01:45 +00:00
  • 2e2ebc3554 only allow small-edge levels in the extra heap ManDude 2023-03-14 22:58:57 +00:00
  • dfdcc439e4 add 2 extra levels to jak 2 ManDude 2023-03-14 22:24:57 +00:00
  • 5a80be213c [sprite] Adjust allocation randomization (#2953) v0.1.40 water111 2023-09-02 09:39:19 -04:00
  • 7475e356b5 [jak2] higher resolution cloud textures (#2951) ManDude 2023-09-02 14:26:36 +01:00
  • d96dce2714 [jak2] fix bug in outro-port script (#2952) ManDude 2023-09-01 17:10:59 +01:00
  • 970af8d100 [sprite3] fix max sprite number being wrong (#2949) ManDude 2023-08-31 02:38:19 +01:00
  • 6e8b0e57c7 [extractor] fix territory being set to wrong value (#2946) ManDude 2023-08-30 18:36:10 +01:00
  • f85ed7457d Placeholder strings for future Jak 2 features + minor subtitle editor fixes (#2943) ManDude 2023-08-30 16:58:06 +01:00
  • 34ed88376c New Crowdin updates (#2945) Tyler Wilding 2023-08-29 20:28:25 -06:00
  • 6e0d3d681c ci: macOS build with big sur to increase compatibility (#2944) Tyler Wilding 2023-08-29 19:12:27 -06:00
  • 8bb5fa7f04 various subtitle editor fixes (#2941) ManDude 2023-08-28 17:51:09 +01:00
  • de086ff64b [jak2] fix bugs with incorrect music playing sometimes (#2938) ManDude 2023-08-28 00:23:17 +01:00
  • dc7c71c07d custom levels: add support for packing models and textures into the FR3 file (#2936) Hat Kid 2023-08-27 22:34:46 +02:00
  • 74b9ad5a05 ckernel: fix file paths for art groups and tpages (#2932) Hat Kid 2023-08-25 18:33:26 +02:00
  • 5538993ff2 g/j1: add support for missing polish alphabet characters (#2931) Tyler Wilding 2023-08-24 15:57:54 -06:00
  • 329f13b610 [jak2] minimap improvements (#2929) ManDude 2023-08-22 18:14:03 +01:00
  • 04269ffa86 [jak2] fill in a lot of flags for decomp + mouse macros (#2927) ManDude 2023-08-22 16:39:52 +01:00
  • 16af1837d1 [jak2] a few more subtitles + L1/R1 to move *much* faster through debug menu (#2925) ManDude 2023-08-21 00:19:54 +01:00
  • 1e6fdbee6f [jak2] Fix depth testing issues on glow sprites (#2923) water111 2023-08-20 11:51:49 -04:00
  • 5de738aacb [jak2] Toxic Slime texture animations (#2922) water111 2023-08-19 14:22:30 -04:00
  • 3b29da919b [jak 2] Clouds V2, Clean up texture animator (#2921) water111 2023-08-19 12:50:59 -04:00
  • 66e48195cb jak1: Consolidate art-elts into a single file as is done in jak 2 (#2887) Tyler Wilding 2023-08-18 09:07:24 -06:00
  • 959dffa427 [jak2] fix a few silly texture bugs (#2917) water111 2023-08-18 11:04:31 -04:00
  • d6e08df094 [jak2] widescreen fix for splash/jp subtitles (#2916) ManDude 2023-08-18 03:25:21 +01:00
  • eeb3292ff0 [jak2] Support draw-raw-image (#2915) water111 2023-08-17 20:23:17 -04:00
  • b16daae310 [jak2] Support Japanese Subtitles (#2914) water111 2023-08-17 19:40:02 -04:00
  • f3f8ccc9ff Fix alpha test > vs >= (minimap arrow fix) (#2913) water111 2023-08-17 19:13:15 -04:00
  • 5c00f1abe1 [jak2] fix glow sprite flickering (#2912) water111 2023-08-16 20:42:52 -04:00
  • df1b0a341c handle texture of 0 in extract_tie (#2911) water111 2023-08-16 19:40:28 -04:00
  • 22c12c54ca [jak2] fix bug in direct in texture handler (#2910) water111 2023-08-16 18:31:40 -04:00
  • f5b771174e [jak2] small minor fixes (#2909) ManDude 2023-08-16 23:31:27 +01:00
  • e7f2f2ad49 [jak2] music player cheat menu (#2900) ManDude 2023-08-16 17:53:38 +01:00
  • bf7a2161b3 [jak2] fix bad blerc on objects with warp (#2907) water111 2023-08-15 22:10:33 -04:00
  • 0c5e01643e [jak 2] bigmap, fix texture filtering on map icons (#2906) water111 2023-08-15 21:53:06 -04:00
  • 5343b5172e 989snd: implement SetVolPan for midi sounds (#2905) Ziemas 2023-08-16 02:26:11 +02:00
  • 2c669b7f5a log: ensure the log/ directory exists (#2904) Tyler Wilding 2023-08-14 20:19:10 -06:00
  • a0da98a367 [glow] fix clipping bug (#2902) water111 2023-08-14 18:52:25 -04:00
  • ac52be1a6c [shrub] Fix bug with gs-prim settings (#2899) water111 2023-08-13 16:06:59 -04:00
  • 7abfeb4aa7 [jak1] Fix texture-related custom level crash (#2898) water111 2023-08-13 15:22:40 -04:00
  • 1b08b54443 Update test-zone.jsonc to use lowercase for nickname (#2896) Matt Dallmeyer 2023-08-12 11:31:10 -07:00
  • 8ce31e5a4c input: fix double press issue when assigning a bind (#2895) Tyler Wilding 2023-08-09 20:50:02 -06:00
  • 3923f68fae cmake: fix regression for building SDL statically (#2894) Tyler Wilding 2023-08-08 20:00:26 -06:00
  • a06a6c6416 cleanup our cmake and build warnings (#2876) Tyler Wilding 2023-08-08 18:53:16 -06:00
  • 59ac52721c log: don't recursively iterate when rotating log files (#2892) Tyler Wilding 2023-08-08 18:49:01 -06:00