Aetias
383ca6aaa2
Game 99% ( #125 )
...
* Game 74%
* Game 99%
* Fix symbol name
2025-07-22 15:54:46 +02:00
Aetias
aee9c362bb
ActorRupee 90% ( #124 )
...
* Remove `force_data` macro
* Use size_t in `operator new`
* Bump objdiff to v3.0.0-beta.10
* Decompile functions using gRandom
* ActorRupee 90%
* Fix old gRandom.Next calls
* Revert objdiff
* Clean up
2025-07-21 19:09:56 +02:00
Aetias
32cc123547
Game 73% ( #122 )
...
* Game 73%
* Fix build
2025-07-19 18:51:07 +02:00
Aetias
573b696ff8
Bump dsd to v0.10.1; UnkStruct_027e05f8_2 OK ( #121 )
...
* Unique delink file names
* Fix build
* Revert back to single link
* UnkStruct_027e05f8_2 OK
* `dsd fix ctor-symbols`
* Fix symbols spanning over two delink files
* `dsd fix ctor-symbols` again
* Add missing function `func_02050a20`
* Name `.p__sinit` symbols in USA after their EUR counterparts
* Apply dsd signatures
* Bump dsd to 0.10.0; Fix dsd not updating automatically
* Rename overlay functions
* Fix auto-download wibo
* Fix generating objdiff report
2025-07-17 12:21:10 +02:00
Yanis
7a01af4783
update .clang-format rules ( #120 )
2025-07-16 15:33:58 +02:00
Yanis
ce9f96d932
Match 00_Core/Actor/Dungeon/ActorEventIcon.cpp ( #119 )
...
* match ActorEventIcon
* mark as complete
2025-07-16 13:14:03 +02:00
Yanis
0421d36979
Decompile overlay 8 (95%) ( #115 )
...
* started overlay 8
* progress
* progress
* progress
* more headers
* progress
* more progress
* symbols
* fix splits + new headers
* more progress
* func_ov008_02112ee0 & func_ov008_02112f28
* document fish in save item manager and unrelated things because precommit is mad
* SaveItemManager ctor
* progress?
* fix build issues
* split files to match data
* format
* format
* cleanup and match vfunc_08
* add reloc for overlay 0
* fix vtable symbol
* improve non-matching functions
---------
Co-authored-by: Aetias <144526980+AetiasHax@users.noreply.github.com >
2025-07-13 15:11:50 +02:00
Yanis002
ac0720a8ce
data_027e0618 -> gGame
2025-07-07 14:11:51 +02:00
Aetias
36b9d9dea4
Game 26%
2025-07-06 14:47:44 +02:00
Aetias
f6b308ed82
Update GameMode::vfunc_14
2025-07-06 12:18:40 +02:00
Aetias
2031427f9a
Merge remote-tracking branch 'zeldaret/main' into game-state
2025-07-06 11:30:55 +02:00
Aetias
1c947024d7
Update GameModeId enum
2025-07-06 11:03:12 +02:00
Yanis002
f9d2009c95
some docs
2025-07-05 19:06:04 +02:00
Yanis002
29919b8466
remove useless struct usage
2025-07-05 17:03:00 +02:00
Yanis002
d92d3c645b
UnkStruct_02082348 -> FlagsUnk2
2025-07-05 16:58:46 +02:00
Yanis002
f81e8e85d0
started GameModeAdventure (97%)
2025-07-05 16:36:04 +02:00
Aetias
767b0b099f
Delink GameModeBattle
2025-07-05 11:52:32 +02:00
Aetias
346a2af149
Delink Game, GameMode, GameModePlay, GameModeAdventure
2025-07-05 00:16:17 +02:00
Aetias
fe0f15031d
Rename "overlay setup" to "game mode"
2025-07-04 20:57:03 +02:00
Aetias
2aa4c67639
Fix build
2025-07-02 00:17:59 +02:00
Aetias
67c7707657
Merge remote-tracking branch 'zeldaret/main' into hammer
2025-07-01 22:36:29 +02:00
Aetias
c1ec58c8b0
Merge branch 'decomp/MapManager' of github-aetias-hax:SammygoodTunes/ph into decomp/MapManager
2025-07-01 22:22:36 +02:00
Aetias
9bdae8e605
Merge remote-tracking branch 'zeldaret/main' into decomp/MapManager
2025-07-01 22:05:08 +02:00
Aetias
f3b92f5a6c
FIx build
2025-07-01 22:04:31 +02:00
Aetias
a7f149c3af
Merge remote-tracking branch 'zeldaret/main' into decomp/MapManager
2025-07-01 21:27:52 +02:00
SammygoodTunes
f3c7896c19
Merge branch 'main' into decomp/MapManager
2025-07-01 17:35:11 +02:00
Yanis002
57595b1cd2
fixed SetActive issue
2025-07-01 01:50:11 +02:00
Yanis002
2fcadd277d
fix playercontrol issue
2025-07-01 01:25:08 +02:00
Yanis002
cc90ddb8ee
Merge remote-tracking branch 'upstream/main' into displaytext
2025-07-01 00:47:38 +02:00
Yanis002
084e61c777
Merge remote-tracking branch 'upstream/main' into hammer
2025-07-01 00:44:52 +02:00
Aetias
0567d5aaa5
Clang format
2025-07-01 00:24:41 +02:00
Aetias
8003089294
Fix match
2025-07-01 00:01:30 +02:00
SammygoodTunes
18f940fde4
Update
2025-06-30 23:29:42 +02:00
Yanis002
1c4c64fc08
Merge remote-tracking branch 'upstream/main' into bmg
2025-06-29 22:15:14 +02:00
Yanis002
a1316f570d
fixed some issues
2025-06-29 22:10:20 +02:00
Yanis002
f7c54542b9
Merge remote-tracking branch 'upstream/main' into hammer
2025-06-29 21:57:44 +02:00
Yanis002
0f53991581
Merge remote-tracking branch 'upstream/main' into displaytext
2025-06-29 21:29:34 +02:00
SammygoodTunes
a7717d5704
Merge branch 'zeldaret:main' into decomp/MapManager
2025-06-29 20:57:40 +02:00
Aetias
f1c2aa37a7
Merge remote-tracking branch 'zeldaret/main' into decomp-ActorSpawner
2025-06-29 20:55:15 +02:00
SammygoodTunes
a02e12a0d9
Fix type non-recognition
2025-06-28 23:41:07 +02:00
SammygoodTunes
f446227797
Decomp progress 46%
2025-06-28 23:19:29 +02:00
SammygoodTunes
d733ef8b00
Decomp progress 44%
2025-06-28 14:37:36 +02:00
SammygoodTunes
c763d7e281
Update
2025-06-28 12:01:17 +02:00
SammygoodTunes
bed4fb43a7
Post-conflict update
2025-06-04 00:07:45 +02:00
SammygoodTunes
920023d800
Merge branch 'main' into decomp/MapManager
2025-06-03 23:52:44 +02:00
mike8699
0893ad86f2
Decompile ActorSwitchObject vfunc_08 and vfunc_0c
2025-05-31 19:36:20 -04:00
Aetias
fdb4f5ee3f
ActorRefill::vfunc_b4 -> ActorRefill::GetAmmoItem
2025-05-30 18:45:04 +02:00
Aetias
2bb9bf4fee
Add adventure and item flags
2025-05-30 18:44:47 +02:00
Aetias
5739c36160
Actor::vfunc_08 -> Actor::Init
2025-05-29 12:38:15 +02:00
Aetias
d29c7c377e
ActorSpawner 99%
2025-05-29 12:24:19 +02:00