LagoLunatic
25e69da75e
d_cc_uty OK
2024-01-20 19:27:19 -05:00
Jasper St. Pierre
743c91ff74
c_bg_w work
2024-01-17 22:18:40 -08:00
LagoLunatic
4463680333
Rename actor orig->home and next->old
2024-01-16 18:30:05 -05:00
LagoLunatic
2a27075530
d_a_player_main
2024-01-16 14:44:21 -05:00
LagoLunatic
c3862413d5
Add noreloc to fix various data that looks like a pointer
2024-01-15 15:07:30 -05:00
LagoLunatic
8485e571b4
d_a_player_main work
2024-01-15 04:47:27 -05:00
LagoLunatic
9037c8e8f1
Use BGM/SE enums for JAIZelBasic
2024-01-13 01:50:54 -05:00
LagoLunatic
f2bb2bb4a7
Stts weight cleanup
2024-01-13 00:51:57 -05:00
LagoLunatic
76b7e0e1c2
Split link's data and rodata into a separate .inc file
2024-01-12 22:57:00 -05:00
LagoLunatic
76b28bee52
d_a_player_main work
2024-01-12 22:46:07 -05:00
LagoLunatic
ed2884f3b0
Name half of Link's mode flags
2024-01-10 20:13:38 -05:00
LagoLunatic
1887847e95
Added an enum for Link's proc mode flags
2024-01-10 19:43:49 -05:00
LagoLunatic
48e936269c
daPy_lk_c::changeDamageProc
2024-01-10 19:21:12 -05:00
LagoLunatic
e05e065854
Rename wind damage type
2024-01-08 20:39:00 -05:00
LagoLunatic
e0279f6218
Move event bits enum
2024-01-04 02:19:34 -05:00
LagoLunatic
a0ea511650
Add save stage table, stage type, and event bit enums
2024-01-04 00:37:52 -05:00
LagoLunatic
13e7dc77c7
J3DClusterLoader cleanup
2024-01-03 21:16:08 -05:00
LagoLunatic
ea78ea5f5c
d_a_player_main
2024-01-03 15:55:56 -05:00
LagoLunatic
4d85f3c390
d_a_player_main anim data/enum + d_a_player_tact work
2023-12-31 18:04:58 -05:00
LagoLunatic
69444ef01e
use enums and inlines in more places
2023-12-30 15:08:24 -05:00
LagoLunatic
82b429b72f
start adding particle/hitmark enums + some d_cc_s
2023-12-30 00:50:19 -05:00
LagoLunatic
e6edfa7b6f
start d_a_player_tact, add player status enums
2023-12-28 18:58:56 -05:00
LagoLunatic
0490fd3c84
more collision enums and inlines
2023-12-22 21:02:23 -05:00
LagoLunatic
ed66f75566
c_cc_d inlines and enums progress
2023-12-22 20:11:49 -05:00
LagoLunatic
94465b0dbb
add c_cc_d and d_cc_d SPrm enums
2023-12-20 21:11:57 -05:00
LagoLunatic
df6853e917
fix SrcGObjTg SPrm name in comments
2023-12-20 20:05:55 -05:00
LagoLunatic
fa5fb18d3c
use inlines in more places
2023-12-20 19:04:01 -05:00
LagoLunatic
ec3f7f0198
misc minor cleanup (indentation, offset comments, etc)
2023-12-19 21:29:37 -05:00
Jcw87
fe28552c28
move placement new to MSL_C
2023-12-19 03:30:16 -08:00
LagoLunatic
63eba6d48a
d_a_player_main work
2023-12-13 00:52:09 -05:00
LagoLunatic
1087848ba7
split link's HIO classes into a separate header
...
defining these in the .inc file means they can't be included into the other .inc files that use them, which results in annoying intellisense errors
2023-12-08 16:57:26 -05:00
LagoLunatic
a3170e5d69
add default params to a lot more functions
2023-12-08 16:25:12 -05:00
LagoLunatic
009b4fb35e
d_a_player_food done
2023-12-08 15:02:34 -05:00
LagoLunatic
48fa3cf3de
d_a_player_food progress
2023-12-02 23:02:18 -05:00
LagoLunatic
fdbb0225bf
Add dBgS_AttributeCode enum
2023-12-02 15:05:50 -05:00
LagoLunatic
5039fe661c
Finished porting all actor classes to headers
2023-11-25 23:53:05 -05:00
LagoLunatic
5d53392a9b
minor player_main work
2023-11-25 14:23:29 -05:00
Jasper St. Pierre
9553fd0c22
Remove a bunch of weak symbols from TUs
...
Done with regex
/\* .* \*/
.*symbol.*.*\(.*\).* \{
\/\* Nonmatching \*\/
\}
2023-11-24 12:45:11 -08:00
LagoLunatic
469f243030
Process IDs cleanup
...
* Use fpcM_ERROR_PROCESS_ID_e enum instead of literal -1/0xFFFFFFFF everywhere
* Disambiguate variable names by using itemNo/msgNo instead of itemID/msgID
2023-11-22 16:25:28 -05:00
LagoLunatic
d27ea6aceb
d_a_rd, d_lib etc work
2023-11-21 01:43:18 -05:00
LagoLunatic
cc35bd0890
npc_md work
2023-11-20 23:28:35 -05:00
LagoLunatic
c130095d7f
player_main work, player_ship start
2023-11-19 22:33:45 -05:00
LagoLunatic
785effa0c3
d_a_player_food start
2023-11-19 04:05:07 -05:00
LagoLunatic
15f4354f6a
player_main work
2023-11-09 18:51:06 -05:00
LagoLunatic
ba0374420c
player_main and npc_md work
2023-11-07 17:44:48 -05:00
LagoLunatic
082fb3b3fc
Add more player inlines
2023-11-02 19:58:01 -04:00
LagoLunatic
2c907c8a21
Clean up code for various actors
2023-10-29 02:07:52 -04:00
LagoLunatic
f84a7bdadb
d_a_player_main work, playerInit match
2023-10-28 15:53:28 -04:00
LagoLunatic
d53c702bb7
Rename d_a_player_link.h -> d_a_player_main.h
2023-10-23 20:16:32 -04:00
LagoLunatic
05e335b7b6
Add Link's proc enum
2023-10-23 19:38:33 -04:00