LagoLunatic
be8da688fc
zl1 cleanup, inline cleanup
2026-07-27 12:14:38 -04:00
LagoLunatic
0fdc3a3f3b
Cleanup/documentation for various photo-related code
2026-07-19 15:54:06 -04:00
LagoLunatic
bae595b973
Update all code to use the new enum formats
2026-05-29 16:34:55 -04:00
LagoLunatic
bafd8aba62
Implement some more JPAEmitter inlines
2026-05-26 22:18:04 -04:00
LagoLunatic
102042628f
Process profiles and enums cleanup ( #1031 )
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* Fix some profile comments
* Add missing static for local visibility data
* Move proc name and draw priority enums to f_pc
* Add _e suffix to daObjBarrier_c proc enum
* Change proc name enum format to match TP
* Change draw prio enum format to match TP
* Change ItemNo enum format, finish fixing item names
* Revert static for cb1 hio
* Clean up formatting of profile comments
* Fix comment alignment
2026-05-26 00:11:58 -04:00
LagoLunatic
ab5659b201
d_a_player_main cleanup and some demo matches ( #1016 )
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* d_a_player_main cleanup and some demo matches
* Add unions for player_main procvars
* Make d_a_player_main fields private
2026-05-21 19:18:46 -04:00
LagoLunatic
e1f5b7e23b
Rename fopAcM_SetupActor to fopAcM_ct
2026-05-07 15:59:23 -04:00
LagoLunatic
061fa893eb
Replace particle enums with official names
2026-03-20 16:02:41 -04:00
LagoLunatic
048d242eef
bpw partial cleanup, fix inline usage across several actors
2025-09-18 20:17:27 -04:00
LagoLunatic
065f517021
Make m_Do_ext fields private, more bmd cleanup
2025-09-15 11:14:19 -04:00
LagoLunatic
d47ee0ab88
Add empty placeholders to fix HIO funcs missing when linking debug version
2025-09-02 15:25:01 -04:00
123456789758
f989efc581
d_a_himo2 - 94% matching ( + misc. cleanup) ( #866 )
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Co-authored-by: < >
2025-08-25 19:01:22 -04:00
LagoLunatic
ac8ff10650
Fix most weak function ordering issues
2025-08-20 19:09:06 -04:00
LagoLunatic
217775af4e
Use precompiled headers, fix weak data issues
2025-08-20 18:51:42 -04:00
LagoLunatic
1616dcfc32
d_a_npc_fa1 100% on retail
2025-08-19 17:04:15 -04:00
LagoLunatic
816f08fc7c
Add extra brackets to collision src structs
2025-08-03 20:41:05 -04:00
LagoLunatic
4e7f5de0f3
d_a_npc_fa1 100% with weak order, add inlines
2025-06-01 19:09:57 -04:00
123456789758
7eb543eb50
d_a_npc_fa1 - 99% matching ( #780 )
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Co-authored-by: < >
Co-authored-by: LagoLunatic <LagoLunatic@users.noreply.github.com >
2025-06-01 17:49:10 -04:00
Ammar Askar
354a9625fe
Automatically generate dCcD_Src structs for most files ( #778 )
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* Add missing enum members for colliders
* Auto-generate most dCcD_Src* structs
* Manually fix namespaces for 11 TUs
2025-06-01 16:50:44 -04:00
123456789758
c1f54653fd
Document several more TU names ( #770 )
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Co-authored-by: < >
2025-05-29 00:11:39 -04:00
LagoLunatic
c625992a77
Add enum for actor priority
2025-05-21 14:44:25 -04:00
LagoLunatic
822b13e57a
Add cPhs_State typedef and use it everywhere
2025-03-17 22:26:56 -04:00
LagoLunatic
025b7e459a
Switch return type of _execute/_draw/_delete to be bool by default instead of BOOL
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It's not completely consistent, but it seems like the majority used `bool`, and only a handful used `BOOL`. So I switched all of them to `bool` except for 13 TUs that stopped matching when changed like this.
2025-02-01 16:17:46 -05:00
LagoLunatic
94f3b78155
Generate all actor profiles and method tables
2024-04-21 23:31:40 -04:00
LagoLunatic
d84ec1c3d7
Add autogenerated HIO class defs to actor headers
2023-12-30 17:15:03 -05:00
LagoLunatic
a8d10408a2
Add return type and static keyword to common actor static funcs
2023-11-30 15:54:02 -05:00
LagoLunatic
6ec4a2ebbd
Remove weak ctors/dtors from .cpp files
2023-11-26 23:16:19 -05:00
LagoLunatic
8a2bc19a89
Better defaults for create/delete/execute/draw/isdelete
2023-11-24 16:49:23 -05:00
Jasper St. Pierre
9553fd0c22
Remove a bunch of weak symbols from TUs
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Done with regex
/\* .* \*/
.*symbol.*.*\(.*\).* \{
\/\* Nonmatching \*\/
\}
2023-11-24 12:45:11 -08:00
LagoLunatic
471b881de8
Automatically generate headers for all actors
2023-11-24 12:44:06 -05:00
Luke Street
adb95b135c
Import project
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Original repository: https://github.com/encounter/ww
2023-09-10 00:48:55 -04:00