KiritoDv
a6954253fd
This need validation
2024-11-29 19:33:32 -06:00
KiritoDv
425ea12842
Modified aADPCMdecImpl
2024-11-29 19:29:44 -06:00
KiritoDv
2d16bb849b
Changed calculation
2024-11-29 17:37:19 -06:00
KiritoDv
71cfbcab7e
Reverted unnecesary changes
2024-11-29 17:12:28 -06:00
KiritoDv
e656c11c47
More things
2024-11-29 15:04:47 -06:00
KiritoDv
2af5c46e9e
Fixed more broken things
2024-11-29 14:24:33 -06:00
KiritoDv
7875424607
Audio is now compiling but crashing yay
2024-11-29 11:00:09 -06:00
KiritoDv
a4a03820b4
Bump torch and replaced audio yaml
2024-11-28 16:21:58 -06:00
MegaMech
ba1cfae6f4
Merge pull request #127 from MegaMech/modsnew
...
[modding] wip changes
2024-11-25 19:15:10 -07:00
MegaMech
635556027a
Merge branch 'modsnew' of https://github.com/megamech/spaghettikart into modsnew
2024-11-25 19:12:46 -07:00
MegaMech
8450174ea2
Update libultraship
2024-11-25 19:11:57 -07:00
MegaMech
f3e0a0628e
Update Torch
2024-11-25 19:04:09 -07:00
MegaMech
84dd321454
Fix extract, add audio yml
2024-11-25 18:21:16 -07:00
MegaMech
b7a637abac
Fix freecam for custom courses
2024-11-24 15:38:57 -07:00
MegaMech
55fe8eb13d
Thwomp Comments
2024-11-24 13:06:06 -07:00
MegaMech
17d3fb49f2
Thwomp Collisionbox and squish size
2024-11-24 13:03:50 -07:00
MegaMech
cae7cc7f6f
Finish implementing Thwomp
2024-11-24 11:29:46 -07:00
MegaMech
fd59569ef5
Implement Thwomps
2024-11-23 22:18:17 -07:00
MegaMech
fc92794854
Merge pull request #17 from garrettjoecox/modsnew
...
Fix clang compiler issues
2024-11-21 20:10:06 -07:00
Garrett Cox
6b71793b4f
Fix clang compiler issues
2024-11-21 20:20:37 -06:00
MegaMech
318a6d713f
Define default keyboard layout
2024-11-21 17:29:14 -07:00
MegaMech
c7d18cee75
Remove unused metadata files
2024-11-20 22:55:45 -07:00
MegaMech
097a3ff550
Remove asserts
2024-11-20 22:50:36 -07:00
MegaMech
e5d512b3e8
Audio Extract 2
2024-11-20 18:08:45 -07:00
MegaMech
9d8a316c8d
Extract Audio
2024-11-20 18:04:54 -07:00
MegaMech
6358a28ddc
Fix widescreen 2
2024-11-20 17:57:14 -07:00
MegaMech
93973e08c3
First batch of widescreen fixes
2024-11-20 12:30:04 -07:00
MegaMech
7ca7f18366
Fix credits transition widescreen
2024-11-19 13:20:40 -07:00
MegaMech
8a830169ea
Chase perf
2024-11-17 21:06:56 -07:00
MegaMech
66d66c9855
Chase fix
2024-11-17 21:06:22 -07:00
MegaMech
a3cea25d30
Implement kart chase
2024-11-17 20:56:53 -07:00
MegaMech
8414e8847c
Fix render bug
2024-11-17 00:48:49 -07:00
MegaMech
26dca2697b
Fix pipe compile
2024-11-16 17:52:10 -07:00
MegaMech
03f09a93f1
lod fix
2024-11-16 17:48:19 -07:00
MegaMech
e85b7ddbe9
Add disable lod to mrw pipe
2024-11-16 17:47:00 -07:00
MegaMech
a4ba62e01a
Make boat always active
2024-11-16 17:34:23 -07:00
MegaMech
d29f5c7a64
General Cleanup of vehicles
2024-11-16 16:40:39 -07:00
MegaMech
be9f49a0be
Implement reset button
2024-11-16 00:55:22 -07:00
MegaMech
7cdf3daf71
Add cvar multiplayer features no cut and equiv train in multiplayer
2024-11-16 00:38:29 -07:00
MegaMech
e6565f23f8
Cleanup
2024-11-15 23:32:54 -07:00
MegaMech
815c11ac4b
Fix jumbotron
2024-11-15 23:27:18 -07:00
MegaMech
75344d87eb
[modding] Implement jumbtron fb effect ( #125 )
...
* Update Engine.cpp
* minor fix and update LUS (#119 )
* minor fix and update LUS
* update torch
* Update torch
* Implement jumbotron framebuffer effect
* Update skybox_and_splitscreen.c
---------
Co-authored-by: coco875 <59367621+coco875@users.noreply.github.com >
Co-authored-by: Adam Bird <archez39@me.com >
2024-11-15 03:02:20 -07:00
MegaMech
475f167bb2
[modding] Big Update PR ( #118 )
...
* Implement kart vehicle
* Fix menu CC
* Actors
* variable framerate
* Implement Actors vector
* Fix water & scrolling textures
* Finish ACoin
* Refactor finishline
* Refactor mtx to vector
* Fix refactored screen code bugs
* Fix playlist bug
* Switching courses working now
* Fix podium ceremony
* Mostly Fix Demo and Credits
* Credits Load Actors and Textures
* Fix credits
* Formatting
* Update lus and torch
* Fix water features
* Fix crabs
* Combine function
* Fix wheels
* Add Moon Jump Cheat
* Wheel Change
* Fix smoke due to wheel change
* Fix screens for wheels
* Fix transparency
* Fix staff ghost
* Fix lakitu transition widescreen
* Rename and export credits text
* Fixes
---------
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com >
2024-11-14 23:32:55 -07:00
MegaMech
4fbb031dd9
Refactors ( #114 )
...
* Update Engine.cpp
* fix
* Add Actors
* Refactor
* Update Game.cpp
* Refactors as per review
2024-10-15 20:29:26 -06:00
MegaMech
af81bad1f3
[modding] Add Actors ( #113 )
...
* fix
* Add Actors
* Refactor
* Update Game.cpp
2024-10-15 18:54:38 -06:00
MegaMech
a0862b6a15
[modding] Implement Vehicles & Fix Animations ( #109 )
...
* Train works
* Fix minimap
* Fix highway
* Fix
* Refactor train and boat
* Update
* Implement Trucks
* Fix tanker
* Finish implementing vehicles
* Fix animations
* Fix spawn players
* Fix spawn players
* Fix loading custom data
---------
Co-authored-by: MegaMech <7255464+MegaMech@users.noreply.github.com >
2024-10-15 13:09:43 -06:00
coco875
58d56fcba8
Fix linux compilation ( #110 )
...
* fix wamr windows normally
* fix linux issue
* load all wasm in mods folder
* minor fix
2024-10-07 16:54:13 -06:00
coco875
f93590691a
fix wamr windows normally ( #107 )
2024-10-05 17:12:15 -06:00
coco875
9cf1f9e1d7
[Modding] start add wasm integration ( #84 )
...
* start add wasm integration
* some test
* some improvement
* try more language
* expend try with python
* update
* half working python
* improve and extend test
* get py2wasm work but not so well
* convert to use in cpp
* start prepare multimodule
* improve a little by using cpp (but still not great)
* Update wasm.cpp
* try ocaml
* add a working example of python with a not complete function
* remove type to be even more curse
* start add a proper mod loader
* allow mod to communicate between
* example of hook
---------
Co-authored-by: MegaMech <MegaMech@users.noreply.github.com >
2024-10-05 15:49:07 -06:00
MegaMech
e5f4fdddda
[modding] Train Refactor ( #105 )
...
* train
* Update code_80005FD0.c
* Update code_80005FD0.c
2024-10-05 15:42:55 -06:00