Here is a list of all struct and union fields with links to the structures/unions they belong to:
- a -
- a0 : __OSThreadContext
- a1 : __OSThreadContext
- a2 : __OSThreadContext
- a3 : __OSThreadContext
- AActor() : AActor
- ABanana() : ABanana
- ABoat() : ABoat
- ABowserStatue() : ABowserStatue
- ABus() : ABus
- ACar() : ACar
- ACloud() : ACloud
- action : AdsrState
- Activate() : OLakitu
- ACTIVE : PlayerBombKart
- Active : OMoleGroup::MoleEntry
- active : disabledInfo, NotePool, VibratoState
- activeDisables : WidgetInfo
- activeTexture : ItemWindowObjects, Object
- activeTLUT : ItemWindowObjects, Object
- ActorContent : Editor::ContentBrowserWindow
- ActorIndex : ABoat, ABus, ACar, ATankerTruck, ATruck
- actorIndex : CpuItemStrategyData, PaddleBoatStuff, TrainCarStuff, unexpiredActors, VehicleStuff
- Actors : World
- ActorSpawn() : MK64::ActorSpawn
- ActorSpawnDataList : MK64::ActorSpawn
- actorTimer : struct_D_802874D8
- Add() : ModelLoader
- AddActor() : World
- AddActorContent() : Editor::ContentBrowserWindow
- AddBaseActor() : World
- AddCourse() : World
- AddCrossing() : World
- AddCup() : World
- AddCustomContent() : Editor::ContentBrowserWindow
- AddDevTools() : GameUI::PortMenu
- AddEditorObject() : World
- AddEmitter() : World
- AddEnhancements() : GameUI::PortMenu
- AddMenuEntry() : Ship::Menu
- AddObject() : World
- AddObjectContent() : Editor::ContentBrowserWindow
- AddParticles() : OThwomp
- addr : course_texture, TrackSections, TrackSectionsI, TrackSectionsO2R
- address : __OSContEepromFormat, __OSContRamReadFormat, Network
- AddSettings() : GameUI::PortMenu
- AddSidebarEntry() : GameUI::PortMenu
- AddSmoke() : ABoat, ATrain
- AddStaticMeshActor() : World
- AddTrackContent() : Editor::ContentBrowserWindow
- AddWidget() : GameUI::PortMenu
- adpcmdecState : NoteSynthesisBuffers
- adpcmWave : ALWaveTable_s
- adsr : Note, NotePlaybackState, SequenceChannel, SequenceChannelLayer
- adsrVolScale : Note, NotePlaybackState
- ADULT : OPenguin
- AFinishline() : AFinishline
- AIBehaviour : Properties
- AICrossingBehaviour() : TrainCrossing
- AIDistance : Properties
- aiFrequency : AudioBufferParametersEU
- AIMaximumSeparation : Properties
- AIMinimumSeparation : Properties
- AISteeringSensitivity : Properties
- alignment : UIWidgets::CheckboxOptions, UIWidgets::ComboboxOptions, UIWidgets::FloatSliderOptions, UIWidgets::IntSliderOptions
- AllAxisRadius : Editor::Gizmo
- allCourseTimeTrialRecords : SaveData
- allowPopout : Ship::Menu
- alpha : RGBA16, RGBA5551
- alsoLapCount : hud_player
- always_set_to_something_but_never_used : Animation
- always_zero_never_used : Animation, Armature
- AMarioSign() : AMarioSign
- ambB : SF64::EnvSettingsData
- ambG : SF64::EnvSettingsData
- ambR : SF64::EnvSettingsData
- angle_array : Animation
- Animation() : SF64::Animation
- animation_cycle_spec_vector : Animation
- animation_length : Animation, AnimationCycleSpec
- animationTimer : Object
- animFrameSelector : Player
- animGroupSelector : Player
- animState : KiwanoFruit
- animTimer : KiwanoFruit
- AnotherSmokeTimer : ABoat, ATrain
- appliedFadeVolume : SequencePlayer
- appliedVolume : SequenceChannel
- ApproachRadius : TrainCrossing
- Archive : Editor::ContentBrowserWindow::Tracks
- arg : AdsrEnvelope
- arg2 : EuAudioCmd
- arg3 : EuAudioCmd
- Array() : MK64::Array
- ArrayCount : MK64::Array
- ArrayScalarType : MK64::Array
- arraySize4 : union_D_802BFB80
- arraySize8 : union_D_802BFB80
- ArrayType : MK64::Array
- as_bitfields : SequenceChannel
- as_f32 : EuAudioCmd
- as_s32 : EuAudioCmd
- as_s8 : EuAudioCmd
- as_u32 : EuAudioCmd
- as_u8 : EuAudioCmd, SequenceChannel
- asByte : ReverbBits
- asFlatList : MoleSpawnUnion
- AShip() : AShip
- ASpaghettiShip() : ASpaghettiShip
- AStarship() : AStarship
- asVec3sList : MoleSpawnUnion
- at : __OSThreadContext
- ATankerTruck() : ATankerTruck
- ATrain() : ATrain
- ATree() : ATree
- ATruck() : ATruck
- attackTime : ALEnvelope
- attackVolume : ALEnvelope
- attributes : Note, NotePlaybackState
- AudioBank() : SM64::AudioBank
- audioBankSound : NoteSubEu
- AudioSample() : SM64::AudioSample
- available() : pfd::settings
- availableWindowBackends : Ship::Menu
- availableWindowBackendsMap : Ship::Menu
- AWarioSign() : AWarioSign