Here is a list of all struct and union fields with links to the structures/unions they belong to:
- p -
- packedStart : CourseTable
- pad : AdpcmLoop, ALBank_s, credits_data_1FA0, UnkEntry, unkStruct, UnkStruct_800DC5EC
- pad0 : EuAudioCmd, Unk_D_800E70A0
- pad1 : EuAudioCmd, Unk_D_800E70A0
- pad1C : AdsrState
- pad2 : credits_data_1FA0, SequenceChannelLayer, SoundMultiPool, UnkStruct_800DC5EC
- pad3 : Note
- pad_43 : struct_8018EE10_entry
- padA : _struct_gCoursePathSizes_0x10
- padding : course_texture, CourseTable, CreditsRenderInfo
- page : __OSInodeUnit
- pan : ALInstrument, Drum, NoteAttributes, ReverbInfo, SequenceChannel, SequenceChannelLayer
- panChannelWeight : SequenceChannel
- panResampleState : NoteSynthesisBuffers
- panSamplesBuffer : NoteSynthesisBuffers
- param1 : MenuItem
- param2 : MenuItem
- paramf : MenuItem
- parentIndex : BananaActor, ShellActor
- parentLayer : Note, NotePlaybackState
- part1_len : printf_struct
- part2_len : printf_struct
- part3_len : printf_struct
- ParticleEmitter() : ParticleEmitter
- PassengerCars : ATrain
- passengerCars : TrainStuff
- pathCenter : YoshiValleyEgg
- pathCounter : UnkStruct_800DC5EC
- pathIndex : ShellActor
- PathList : MK64::Paths
- pathPointEnd : CPUBehaviour
- pathPointStart : CPUBehaviour
- pathRadius : YoshiValleyEgg
- pathRot : YoshiValleyEgg
- Paths() : MK64::Paths
- PathSizes : Properties
- PathTable : Properties
- PathTable2 : Properties
- patrolX : CrabSpawn
- patrolZ : CrabSpawn
- pc : __OSThreadContext, M64ScriptState
- PenguinType : OPenguin
- percussion : ALBank_s
- persistent : SoundMultiPool
- persistentBankMem : AudioSessionSettings, AudioSessionSettingsEU
- persistentSeqMem : AudioSessionSettings, AudioSessionSettingsEU
- Persp : World::Matrix
- PickDistance : Editor::Gizmo
- PickedUp : ACloud, AFinishline
- pifstatus : OSPifRam
- pitch : FRotator, IRotator
- pixel_index_array : struct_D_802BFB80_4, struct_D_802BFB80_8
- player : UnkStruct_800DC5EC
- playerBombKart : World
- PlayerBombKartState : PlayerBombKart
- playerDirection : UnkStruct_800DC5EC
- PlayerId : ABanana
- playerId : BananaActor, BananaBunchParent, Camera, FakeItemBox, ShellActor, TripleShellParent
- PlayerScaleFactor : MinimapProps
- playersLoaded : Network
- PlayerX : MinimapProps
- PlayerY : MinimapProps
- playPercentage : SequenceChannelLayer
- PODIUM_CEREMONY : OBombKart, OCheepCheep, OTrophy
- PodiumCeremony() : PodiumCeremony
- point : CutsceneSplinePoint
- pool : AudioListItem, PersistentPool, TemporaryPool, Unk1Pool, UnkPool
- poolIndex : SeqOrBankEntry
- popped : Ship::Menu
- poppedPos : Ship::Menu
- poppedSize : Ship::Menu
- portamento : Note, NotePlaybackState, SequenceChannelLayer
- portamentoFreqScale : Note, NotePlaybackState
- portamentoTargetNote : SequenceChannelLayer
- portamentoTime : SequenceChannelLayer
- PortMenu() : GameUI::PortMenu
- Pos : AActor, ABowserStatue, Editor::GameObject, Editor::Gizmo, MinimapProps, OBombKart, OGrandPrixBalloons, OMoleGroup::MoleEntry, StaticMeshActor
- pos : Actor, ActorSpawnData, Armature, BananaActor, Camera, CeremonyActor, CinematicCamera, Editor::Handles, FakeItemBox, FallingRock, Firework, freecamSaveState, HegdehogSpawn, ItemBox, ItemWindowObjects, KartTyre, KiwanoFruit, Object, PaddleWheelBoat, PalmTree, PiranhaPlant, Player, PlayerBombKart, RailroadCrossing, ShellActor, SnowmanSpawn, SplineControlPoint, TrainCar, Unk_800E9F7C, UnkActorSpawnData, YoshiValleyEgg, YVFlagPoleSpawn
- Position : ABoat, ABus, ACar, ATankerTruck, ATruck, TrainCrossing
- position : PaddleBoatStuff, Sound, TrainCarStuff, VehicleStuff
- PostFunc() : WidgetInfo
- postFunc : WidgetInfo
- posX : TrackPathPoint, Unk_8018EFD8
- posXInt : hud_player
- posY : StarData, TrackPathPoint, Unk_8018EFD8
- posYInt : hud_player
- posZ : TrackPathPoint, Unk_8018EFD8
- posZInt : hud_player
- powershell_quote() : pfd::internal::dialog
- precision : printf_struct
- PreFunc() : WidgetInfo
- preFunc : WidgetInfo
- presetUnk4 : AudioBufferParametersEU
- prev : AudioListItem, MainPoolBlock, MainPoolState, OSTimer_str, SoundCharacteristics, Unk_8018EFD8
- prevHeadsetPanLeft : NoteSynthesisState
- prevHeadsetPanRight : NoteSynthesisState
- Previous() : Cup
- PreviousCourse() : World
- PreviousCup() : World
- previousSpeed : Player
- prevParentLayer : Note, NotePlaybackState
- primAlpha : ItemWindowObjects, Object
- priority : __osThreadTail, ALInstrument, MenuItem, Note, NotePlaybackState, OSThread_ListHead, OSThread_s, SoundCharacteristics
- ProcessReset() : Ship::Menu
- ptr : SeqOrBankEntry
- put : ISVDbg