Commit Graph

7242 Commits

Author SHA1 Message Date
gymnast86 9b087aadda Merge branch 'main' of https://github.com/TwilitRealm/dusk into randomizer 2026-07-21 00:57:59 -07:00
gymnast86 1aa81ff907 remove warp to start from menu (it's on midna now) 2026-07-21 00:55:06 -07:00
gymnast86 21a7823045 custom flow nodes and initial custom midna choices 2026-07-21 00:51:33 -07:00
TakaRikka 95608438c1 Merge pull request #2227 from TwilitRealm/jpn
japanese gamecube version support
2026-07-19 01:20:07 -07:00
TakaRikka 3e343acc86 revert, e_pm jpn logic change TODO later 2026-07-18 22:09:32 -07:00
TakaRikka 9696c12563 couple more fixes, revert e_pm for now 2026-07-18 21:17:29 -07:00
TakaRikka d3e05a4f37 pr comments again 2026-07-18 19:39:24 -07:00
TakaRikka 27c9719abc pr comments 2026-07-18 18:07:49 -07:00
Luke Street 8caab1a6ba Implement iOS hook prepatching & improve MSVC PTMF support (#2222) 2026-07-17 22:35:37 -06:00
TakaRikka e3075520e7 convert jpn logic changes to runtime checks 2026-07-17 20:35:15 -07:00
TakaRikka ce386d8dbd convert jpn ui/text changes to runtime checks 2026-07-17 18:12:28 -07:00
TakaRikka 1654d256ec mant/flower jp offsets 2026-07-16 20:06:37 -07:00
TakaRikka 241927b489 fix jp name screen 2026-07-16 19:53:47 -07:00
TakaRikka 8051679c96 fix jp font rendering
Co-Authored-By: pengin <2162454+pengin@users.noreply.github.com>
2026-07-16 17:23:51 -07:00
TakaRikka 6058a0c597 Merge branch 'main' of ssh://github.com/TwilitRealm/dusklight into jpn 2026-07-16 15:09:23 -07:00
gymnast86 a245876f7f Merge branch 'main' of https://github.com/TwilitRealm/dusk into randomizer 2026-07-16 01:11:04 -07:00
Luke Street 1bae8a5e6a DuskDsp: Fix streamed audio position tracking 2026-07-16 00:10:07 -06:00
Luke Street ec51ba298b Update docs/modding.md 2026-07-15 13:07:22 -06:00
Luke Street 76b56cd8b8 Forgot to stage this 2026-07-15 12:46:57 -06:00
Luke Street e9ebb174f1 Mod SDK: Fix Windows ARM detection; ignore dotfiles in dir copies 2026-07-15 12:44:27 -06:00
Luke Street 12261dbc49 Update aurora 2026-07-15 12:04:41 -06:00
Luke Street 5db55c508b Mod API: Rename dusk::mods -> mods 2026-07-15 12:04:26 -06:00
Luke Street 5ea7f7ca9a Mod SDK: Auto-download link stub for self-contained mods 2026-07-15 12:04:00 -06:00
gymnast86 1c59d124dc fix include 2026-07-15 01:50:15 -07:00
gymnast86 7766739df1 Merge branch 'main' of https://github.com/TwilitRealm/dusk into randomizer 2026-07-15 01:08:32 -07:00
gymnast86 0b23015ddb fix Hyrule Castle being wrongly considered a barren dungeon when placing "any dungeon" items 2026-07-15 00:49:30 -07:00
gymnast86 9537df2ee7 fixes for running standalone generator 2026-07-15 00:48:22 -07:00
gymnast86 9e6dd59e49 fix "any dungeon" items sometimes being placed wrong 2026-07-15 00:47:42 -07:00
Luke Street 0f2a00cd1f Mods: Embed symdb in linked executable (#2216)
* Mods: Embed symdb in linked executable

* Update to symgen v1.2.3
2026-07-15 00:26:34 -06:00
Luke Street adfb830b4d hook: Fix thunk re-resolution on Windows 2026-07-15 00:08:19 -06:00
Luke Street a2fd82d18b Android: Copy libc++_shared.so in stage-jni-libs.sh 2026-07-14 22:52:13 -06:00
Luke Street 30def245f0 Mods: Reject old layout mods & improve errors 2026-07-14 20:32:01 -06:00
Luke Street a6f059827b Game ABI / headers refactoring (#2215)
* Game ABI / headers refactoring

* Delete dusk/imgui.h
2026-07-14 19:24:08 -06:00
Luke Street 49a3c9e2ac Merge pull request #2211 from encounter/modmeta
Mod API: Refactor mods to have static metadata for parsing
2026-07-14 17:48:42 -06:00
gymnast86 fa34335a09 Merge branch 'main' of https://github.com/TwilitRealm/dusk into randomizer 2026-07-14 15:33:40 -07:00
gymnast86 a4c619ad58 move yeta fixes to flow patches 2026-07-14 15:24:34 -07:00
Luke Street eed14acdc6 Annotate all data with DUSK_GAME_DATA (#2214)
The hope of auto-importing data via lld MinGW
+ pseudo_reloc is now dead thanks to ARM64,
so I just wrote a script to go annotate every
exported data symbol in the game instead.
2026-07-14 13:49:21 -06:00
Luke Street a95bc76237 Mods: Remove -lldmingw + pseudo_reloc
It turns out this approach can't work on
ARM64 Windows due to the relocation model,
so we can simplify and just remove it
entirely.

Separately, I will make a commit tagging
all game data as DUSK_GAME_DATA, so things
work uniformly across cl/clang-cl and x64/
arm64.
2026-07-14 11:10:49 -06:00
Luke Street f000ccce0b Mod API: Resolve thunks recursively (Windows ARM64 fix) 2026-07-14 11:10:49 -06:00
Luke Street 8471fa0107 Android: Bundle in-tree mods into the APK 2026-07-14 11:10:49 -06:00
Luke Street d5fcd79306 CI: Install & package the symbol manifest on Windows/Linux 2026-07-14 11:10:49 -06:00
Luke Street 26d22d414a Mods: Enable Windows ARM64 mod linking 2026-07-14 11:00:04 -06:00
Luke Street f14278cec8 CMake: Remove release preset
No longer supporting LTO with modding.
2026-07-14 11:00:04 -06:00
gymnast86 cf0c1c3160 fix goron mines key shards in tracker 2026-07-13 23:48:25 -07:00
gymnast86 6be65a461d fix include paths to not pollute d_com_inf_game.h 2026-07-13 22:50:41 -07:00
SuperDude88 f5d30a886d FPS Counter Fix (#2207)
* FPS Counter Fix

I broke it in #2198 oops

* Run clang-format
2026-07-13 23:07:02 -06:00
Luke Street dfc3077333 CI: Add sdk/ link stubs in build artifacts 2026-07-13 20:57:11 -06:00
Luke Street 1bd8682855 Mods: Curate exports and generate link stubs
`symgen exports` replaces -export_dynamic on Apple and curates
Android's dynamic symbols with a version script. `symgen stub` then
emits sdk/stub-{macos,ios,tvos}-<arch>, sdk/stub-android-<arch>.so,
and sdk/windows-<arch>.lib.
2026-07-13 20:57:11 -06:00
Luke Street d2cdbf0a83 Mods: Rework mod linking
Apple: mods are now MH_BUNDLE (.so) linked with -bundle_loader,
replacing the deprecated (on iOS) -undefined dynamic_lookup.

Windows: clang-cl mods link dusklight.exe directly; lld's mingw driver
synthesizes imports from the export table. cl still requires the
import library.
2026-07-13 20:42:57 -06:00
Luke Street 700bbf0a5a Mod API: Move dylibs to libs/{platform}; services import latest minor versions 2026-07-13 20:42:35 -06:00