doop
3366613354
Pillarbox widezoom cutscenes instead of cropping ( #1054 )
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Fixes #777 .
2026-05-11 22:59:17 -06:00
doop
71c892368d
Use float vertex positions for trim ( #729 )
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Fixes #726 and looks much smoother.
2026-05-08 21:31:46 -04:00
doop
d0f8ea56f9
Interpolate more things ( #699 )
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* Interpolate trim height
* Interpolate (some) fades
2026-05-08 11:50:44 -06:00
MelonSpeedruns
1c1a849095
Recording Mode & Enable Autosave in Dusk preset ( #685 )
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* branch for recording without a HUD
* no more black bars thanks maddie
* Backslash hotkey
* mute music
* dont check for null twice
* renamed option to recording mode, and added it to the rmlui menu
* Move recording mode to Interface
* re-added & renamed minimal hud option
* Mute all BGM if recording mode is on
* Update Interface section
* Un-experimentalize Autosave & enable in Dusk preset
---------
Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net >
Co-authored-by: Irastris <irastris15@gmail.com >
Co-authored-by: Luke Street <luke@street.dev >
2026-05-07 23:26:22 -06:00
doop
66154d9de8
Remove post-trim scissor ( #684 )
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* Remove post-trim scissor
Fixes #679
* Add comment
2026-05-05 19:41:59 -06:00
PJB3005
e4ff38a712
Disable spammy mDoGph_Painter log line
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What was this even debugging? Who knows.
2026-05-01 08:54:32 +02:00
doop
fbf63b075a
Correct JPADrawInfo proj matrix on widescreen
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Fixes #337 .
2026-04-30 04:28:47 +00:00
Luke Street
78301a8a83
Restore half-size in drawDepth2
2026-04-24 00:39:20 -06:00
Luke Street
595a6f1c9e
Enable DoF (+ setting) & fix texture cache leak
2026-04-21 14:52:26 -06:00
Luke Street
7b8f9c6f46
Fix blur scale in mDoGph_gInf_c::bloom_c::draw2
2026-04-18 13:08:14 -06:00
Luke Street
2ec6f65572
Merge remote-tracking branch 'refs/remotes/origin/main' into unhackify-widescreen
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# Conflicts:
# src/m_Do/m_Do_main.cpp
2026-04-17 23:12:58 -06:00
Luke Street
5c20f527ac
Widescreen rework & IR scaling
2026-04-17 23:11:43 -06:00
Irastris
59d2014fb9
Frame Interp: UI Pacing Simplification
2026-04-17 23:24:47 -04:00
Luke Street
2db4040843
Make HUD viewport respect SDL_GetWindowSafeArea
2026-04-16 22:47:02 -06:00
Jasper St. Pierre
6bc1d3d847
bloom blend tweakk
2026-04-16 01:05:03 -07:00
Jasper St. Pierre
ff92ba3abc
bloom viewport fix
2026-04-16 00:22:40 -07:00
Luke Street
98b0c8296e
And this too
2026-04-15 23:01:37 -06:00
Luke Street
269505a69f
Fix bloom viewport hack
2026-04-15 22:36:37 -06:00
Irastris
433f058aea
Frame interp: Revised camera system
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FOV is now smooth, and the individual hacks for stars and Epona's reins are removed
2026-04-16 00:04:32 -04:00
Irastris
97c459a614
Frame interp: GOAT IN!
2026-04-14 17:51:00 -04:00
Irastris
3bcb07dba4
Frame interp: Title logo presentation sync & minor sync refactor
2026-04-14 12:22:08 -04:00
Lurs
3252d70276
Add slider functionality to classic bloom too
2026-04-13 23:58:15 +02:00
Lurs
b3f2ae63b3
Add slider for bloom brightness
2026-04-13 23:35:21 +02:00
Luke Street
49215dbc7b
bloom2: Rework divRects calc
2026-04-13 14:14:19 -06:00
Luke Street
fba3114d4f
bloom2: Ensure draws/copies are pixel aligned
2026-04-13 14:00:32 -06:00
Luke Street
b3cc9ba02e
Add "Bloom Mode" config option (Off, Classic, Dusk)
2026-04-13 13:06:14 -06:00
Jasper St. Pierre
a3a36508d6
bloom2 work
2026-04-13 11:26:56 -07:00
Jasper St. Pierre
a14fe187b9
bloom2 wip
2026-04-13 01:29:21 -07:00
Jasper St. Pierre
42a4e787b6
bloom cleanup start
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start working on a better bloom
2026-04-12 22:26:19 -07:00
Jasper St. Pierre
460f6eea74
disable wide zoom tex proj for now
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(i dont think this is matching, it makes no sense as-is)
2026-04-12 21:10:52 -07:00
Irastris
d481a23c49
Frame interp: Refactor JUTFader
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Now works regardless of interpolation being on/off
2026-04-12 13:56:00 -04:00
Irastris
0e2bd104b1
Frame interp: Fix Epona's reins
2026-04-11 21:45:54 -04:00
Irastris
880c9f9e9e
Frame interp: Fix d_kankyo lights
2026-04-11 17:50:44 -04:00
PJB3005
9704f32411
Merge remote-tracking branch 'decomp/main'
2026-04-11 19:59:09 +02:00
Irastris
fb9178cac9
Implement unlocked framerates via interpolation ( #315 )
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* Disable waitForTick and waitBlanking
* Initial frame interpolation implementation
* Initial batch of speed fixes
* Fix Iron Boots
* Strip dead code once used for debugging
* Interpolate shadows
* Revert overzealous/redundant lookups
* Fix JUTFader
* Fix field map cursor
* Fix various particle effects
* Fix Midna when riding Wolf Link
* Fix title logo
* Title Logo 2: Electric Boogaloo
* Fixed grass and flowers
* "Unlock Framerate" config option (WIP)
* Wrap more things in TARGET_PC
* Finish wrapping things in TARGET_PC
* Missed one
* Disable dComIfGd_drawXluListInvisible when interpolating
---------
Co-authored-by: Luke Street <luke@street.dev >
2026-04-11 01:06:25 -06:00
Max Roncace
3f8bbe7c57
Replace magic constants derived from framebuffer size ( #3144 )
2026-04-10 23:43:37 -07:00
PJB3005
3bcd46dc30
Add Tracy stuff
2026-04-09 18:47:34 +02:00
madeline
9431f33672
get rid of half width in drawDepth2
2026-04-07 23:45:43 -07:00
CraftyBoss
6ca9017e12
update HUD positions in updateOnWide instead of when drawing
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this change makes it so positions will properly update when resizing the window, instead of only updating on room load
2026-04-05 17:04:39 -04:00
MelonSpeedruns
fe02fb8e61
Fix underwater effect + Fading to work at any aspect ratio
2026-04-05 16:56:35 -04:00
MelonSpeedruns
74d0c0b282
scale bloom depending on the window size
2026-04-05 16:55:52 -04:00
MelonSpeedruns
3414cec13c
initial commit with working 3D view at all times
2026-04-05 16:55:48 -04:00
Max Roncace
b9e16d33df
Refactor Dusk settings out to common interface used by game and UI code
2026-04-04 00:16:44 -04:00
Luke Street
d7644a294d
Add pipeline progress overlay
2026-04-03 17:28:32 -06:00
TakaRikka
97ab7313d4
Merge pull request #210 from TakaRikka/offscreen
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Update aurora & use new frame buffer API
2026-04-02 22:20:00 -07:00
Luke Street
cdcb352084
Update aurora & use new frame buffer API
2026-04-02 23:08:00 -06:00
TakaRikka
776cd0b344
fix
2026-04-02 19:15:41 -07:00
TakaRikka
3222d18e3c
add mirror mode toggle
2026-04-02 19:08:30 -07:00
TakaRikka
f04a0d2119
add enhancements menu tab
2026-04-02 03:11:58 -07:00
Luke Street
f88d483aac
Update aurora & increase map resolution
2026-04-01 00:53:08 -06:00