Commit Graph

  • 0fcc7eb8e9 [merc2] Support emerc (#2147) water111 2023-01-22 18:30:31 -05:00
  • 50c57e23be d/jak2: "finish" traffic-manager, vehicle-util and citizen-h (#2144) Tyler Wilding 2023-01-22 18:16:24 -05:00
  • 3d08d079c9 jak2: ocean renderer (#2142) Hat Kid 2023-01-23 00:07:46 +01:00
  • 40867fc086 Update target-h ref (#2153) water111 2023-01-22 11:46:06 -05:00
  • 2ba07eb058 d/jak2: finish consite-obs and get almost all side-missions working (#2143) Tyler Wilding 2023-01-22 09:31:39 -05:00
  • 98393c6f4c goalc: support static arrays of types (#2140) Tyler Wilding 2023-01-21 21:40:39 -05:00
  • abf61a94fb docs: add support for :override-doc in method declarations as well as documenting state handlers (#2139) Tyler Wilding 2023-01-21 20:45:45 -05:00
  • e5d6ac1c41 d/jak2: second documentation PR and finish forest-scenes and palace-scenes (#2136) Tyler Wilding 2023-01-21 20:26:51 -05:00
  • 7ac22e8449 Fix test crash on space in filepath (#2138) EvelynTSMG 2023-01-22 01:51:13 +01:00
  • 1d868a2bd9 decomp: kor-*|kid-*|widow-*|hal-*|atoll-* files, spyder, sniper, juicer and more (#2134) Hat Kid 2023-01-22 01:50:48 +01:00
  • f7dc060994 jungle d/lang-pt ManDude 2023-01-22 00:06:57 +00:00
  • d9beb143b0 beach ManDude 2023-01-19 22:12:01 +00:00
  • 61b65f6129 village1 ManDude 2023-01-17 23:28:22 +00:00
  • be4ff3b186 Merge branch 'master' into d/lang-pt ManDude 2023-01-17 22:01:18 +00:00
  • 9889b638b3 jak2: tomb fixes (#2137) Hat Kid 2023-01-17 03:18:01 +01:00
  • 7d7625f4f8 [jak2] workaround for cutscene playing (#2131) water111 2023-01-16 13:37:29 -05:00
  • 7fdef1c509 Fix 'Load... border-mode' in default-menu (#2132) Luminar Light 2023-01-16 19:37:16 +01:00
  • dd0a8a17b2 docs - first chunk of work documenting the files I glossed over (#2130) Tyler Wilding 2023-01-15 11:33:39 -05:00
  • 3b81a4e447 Fix for needed .DGO files (#2129) BreakPoints 2023-01-15 06:38:41 +00:00
  • a0d2bce27b Minor bug fixes (#2128) water111 2023-01-14 16:26:17 -05:00
  • 8a82c2225e decomp: ai-task-h, whack, bot, sig, ash files (#2127) Hat Kid 2023-01-14 22:12:03 +01:00
  • 459d83f755 decomp: tomb-* files, target-indax, grunt-mech, breakable-wall, pillar-collapse, mechtest-obs, ruins-obs (#2114) Hat Kid 2023-01-14 19:53:31 +01:00
  • b072126764 d/jak2: some minor fixes and workarounds to make debugging easier (#2116) Tyler Wilding 2023-01-14 12:36:41 -05:00
  • 8b12553d15 d/jak2: first pass at decompiling the core vehicle/traffic code (#2058) Tyler Wilding 2023-01-14 12:01:33 -05:00
  • d6f9af7a20 d/jak2: finish strip mine files (#2111) Tyler Wilding 2023-01-14 11:30:58 -05:00
  • 88c39217e1 d/jak2: finish the remaining mountain temple related files (#2110) Tyler Wilding 2023-01-14 11:16:53 -05:00
  • d65a1c365a some bug fixes (#2125) water111 2023-01-14 11:04:15 -05:00
  • a75f4c187b d/jak2: mostly complete sewer-enemy and sewer-board missions (#2108) Tyler Wilding 2023-01-14 10:54:39 -05:00
  • fa0f386bf0 Font colors comments (#2122) Inirdin 2023-01-13 20:02:47 +01:00
  • b03e2a8a3a build: add a file thats now needed (#2121) Tyler Wilding 2023-01-11 20:56:33 -05:00
  • bd209bf460 More vmodes (#2120) water111 2023-01-11 20:44:45 -05:00
  • cb8cafa40a [decomp] minimap (#2118) water111 2023-01-11 19:42:39 -05:00
  • f162d5ac31 d/jak2: finish wren and fish (#2106) Tyler Wilding 2023-01-11 19:24:44 -05:00
  • fd5191bb9a Fixed bug where mouse position offset(s) would always return a 0 (#2109) animalstyletaco 2023-01-11 16:21:07 -08:00
  • 8dedfb682e dig obs small fix (#2119) water111 2023-01-11 19:09:48 -05:00
  • e0d31a33bd d/jak2 - initial crimson-guard-level decomp and also the dig missions (#2092) Tyler Wilding 2023-01-11 19:07:35 -05:00
  • 22adecc222 Make jungle mirrors respect first person camera settings (#2112) EvelynTSMG 2023-01-12 00:16:27 +01:00
  • 416950a166 Fix sound bank allocation (#2107) Ziemas 2023-01-08 17:23:59 +01:00
  • bdee98323d decomp: add a bunch of enemy files (#2101) Hat Kid 2023-01-07 23:14:12 +01:00
  • 00ac12094e goalc/repl: cleanup of goalc/REPL code and some QoL improvements (#2104) Tyler Wilding 2023-01-07 11:24:02 -05:00
  • 2f4146d469 tests: make the offline tests aware of the current terminals row count (#2105) Tyler Wilding 2023-01-07 10:35:12 -05:00
  • f699675ede g/jak2: initial Discord RPC implementation (#2100) Tyler Wilding 2023-01-07 10:34:01 -05:00
  • bf10f1edd4 add a weird field to target-h for mech ik (#2099) water111 2023-01-07 10:32:24 -05:00
  • f50c0e56e9 [jak2] use art constants (#2097) water111 2023-01-07 10:32:03 -05:00
  • 5095b867b0 d/jak2: finish jetboard training mission (mostly) and scouts mission (#2090) Tyler Wilding 2023-01-04 20:43:34 -05:00
  • 22ec32ce94 tools: add a flag to just dump all types from all-types via type searcher (#2098) Tyler Wilding 2023-01-04 20:27:51 -05:00
  • 09d555b4a0 decomp: mech, mech-states, target-mech (#2091) Hat Kid 2023-01-05 01:42:26 +01:00
  • dfcd203aad Overlord: Jak2 stream loading (#2096) Ziemas 2023-01-05 00:29:50 +01:00
  • c24cdca380 offline-tests: fail on comparison in offline-tests (#2095) Tyler Wilding 2023-01-04 18:26:59 -05:00
  • f0ca0cbe6a Overlord: mirror sound RPC command (#2094) Ziemas 2023-01-05 00:22:18 +01:00
  • 8f4dfa27dd scripts: adjust scripts to ensure better decompiling consistency (#2093) Tyler Wilding 2023-01-04 18:21:27 -05:00
  • 992149099b Update game_subtitle_pt.gd ManDude 2023-01-02 21:39:52 +00:00
  • 6eb8641432 ogre, village3 ManDude 2023-01-02 21:38:44 +00:00
  • 15a8a9c8ef add ja zero func (#2074) ManDude 2023-01-02 18:23:33 +00:00
  • 77a3e4125c [jak2] don't ignore disable-draw bits (#2089) water111 2023-01-02 13:09:30 -05:00
  • 20a6839e07 [jak2] fix hud and some particles (#2088) water111 2023-01-02 12:13:19 -05:00
  • 0e43c96e52 [decomp] hud, hud-classes, add some new basic alignment options, fix type bug (#2084) water111 2023-01-02 10:05:22 -05:00
  • 9f53edae7a game/debugging: Add a new imgui menu to filter debug text and adjust imgui config settings (#2085) Tyler Wilding 2023-01-02 09:45:38 -05:00
  • bb94c84d4b Ame fixes (#2087) Ziemas 2023-01-02 15:40:30 +01:00
  • f06fd9b9c5 lint: remove some debugging logs (#2086) Tyler Wilding 2023-01-02 01:11:05 -05:00
  • 284fb09997 d/jak2: decompile fodder and nav-enemy (#2080) Tyler Wilding 2023-01-01 21:03:07 -05:00
  • a77d9fac01 Sound fixes (#2083) Ziemas 2023-01-02 03:02:38 +01:00
  • 308038a20f [decomp] collectables, fix float bug in a few files (#2082) water111 2023-01-01 18:05:31 -05:00
  • 5333aa3fb2 d/jak2: finish decompiling gungame files and tomb-scenes (#2076) Tyler Wilding 2023-01-01 16:22:44 -05:00
  • 73d38bd9ff game/debugger: handle uncaught loader thread exceptions and better handle that situation on the windows debugger (#2075) Tyler Wilding 2023-01-01 12:31:12 -05:00
  • 0cddf6b6a5 W/nav debugging (#2077) water111 2023-01-01 12:11:18 -05:00
  • 08ad352e94 Add base_id for custom levels. (#2079) ZedB0T 2023-01-01 00:18:26 -05:00
  • 6aa15c897f decomp: don't mutate allowed/banned object lists (#2073) v0.1.31 Tyler Wilding 2022-12-30 23:57:01 -05:00
  • 749611d47c Prevent putting nullptr into child sound list (#2072) Ziemas 2022-12-31 05:15:43 +01:00
  • 602765db6e [decomp] drawable, memory-usage (#2070) water111 2022-12-30 18:23:53 -05:00
  • 6406ba05a6 d/jak2: finish atoll-scenes (#2069) Tyler Wilding 2022-12-30 18:23:45 -05:00
  • d454dfbcd8 add target-board-handler (#2068) water111 2022-12-30 15:23:46 -05:00
  • f6c5504f6f [decomp] fix up gun decomp (#2067) water111 2022-12-30 14:07:32 -05:00
  • 997c1ab60a decomp: add explicit failures for common config mistakes related to allowed_objs (#2062) Tyler Wilding 2022-12-30 14:01:55 -05:00
  • e49e6548e0 [jak2] split up big dgos, some minor cleanup (#2066) water111 2022-12-30 13:33:29 -05:00
  • 2eca614870 d/jak2: finish remaining *-h files that aren't in progress or spoken for (#2059) Tyler Wilding 2022-12-30 12:09:04 -05:00
  • 6181c6c997 decomp: output mips2c method/function declarations to the _disasm.gc file (#2054) Tyler Wilding 2022-12-30 12:03:06 -05:00
  • fb11c162c1 jak1: fix debug menu regression around lambdas (#2065) Tyler Wilding 2022-12-27 23:04:26 -05:00
  • 216e73b61f CI: Add a macOS Github runner (#2064) Tyler Wilding 2022-12-22 18:12:59 -05:00
  • 73561f10a3 support c++ tools on macos (#2063) water111 2022-12-22 17:12:05 -05:00
  • 98c2291102 jak2: misc fixes (#2050) Hat Kid 2022-12-22 19:59:24 +01:00
  • 4edec2730f Fix EarTrans assignment (#2057) Ziemas 2022-12-22 19:58:37 +01:00
  • 1b2db09f51 d/jak2: pass through all simple / non-blocked *-part, *-ocean and *-scenes files (#2048) Tyler Wilding 2022-12-22 13:57:57 -05:00
  • 9c631e11fe offline-test: Partition by DGO and colorize/condense output (#2045) Tyler Wilding 2022-12-22 13:41:33 -05:00
  • 74d1074eef d/jak2: add missing ref tests for files that can be added to ref tests (#2061) Tyler Wilding 2022-12-15 01:27:07 -05:00
  • 2bf663dccf Assorted sound fixes (#2049) Ziemas 2022-12-06 05:43:14 +01:00
  • 7a62e9cf4f format, fix decompiler crash (#2044) water111 2022-12-02 18:10:18 -05:00
  • 5b99929394 989snd: Support version >= 2 sound effects (#1991) Ziemas 2022-12-03 00:08:44 +01:00
  • 80e9528e4e lights, death, and rotation fix (#2042) water111 2022-12-02 10:02:13 -05:00
  • 728b2689b6 d/jak2: decomp a bunch of files related to the beginning of the game (#2043) Tyler Wilding 2022-12-01 21:26:49 -05:00
  • 70e231fa72 [jak 2] merc (#2039) water111 2022-11-30 22:36:09 -05:00
  • ceebe3f7eb decomp: target-tube (#2041) Hat Kid 2022-12-01 01:52:42 +01:00
  • c983475751 [jak2] tiny fix to grunt (#2040) v0.1.30 water111 2022-11-29 21:11:36 -05:00
  • ac3c4e59b0 goalc/repl: Allow hot-loading files via ml with just the object name (#2036) Tyler Wilding 2022-11-29 19:22:22 -05:00
  • cdb61f69f8 d/jak2: finish decompiling enemy-h | enemy | grunt and flitter (#2023) Tyler Wilding 2022-11-29 19:19:05 -05:00
  • 378a4e6f33 Added "it" voice to game_text (#2038) XedoIT 2022-11-27 01:10:21 +01:00
  • c77925a8ad French Subtitles & Game Text (#2024) Misagi 2022-11-27 00:49:23 +01:00
  • 568609794f Italian language for game's texts. (#2037) XedoIT 2022-11-27 00:45:50 +01:00
  • 7a1a64acba target code bugfixes (#2034) water111 2022-11-21 20:25:20 -05:00
  • a0a85eb60a repl: Add a few new quality of life improvements (#2030) Tyler Wilding 2022-11-20 14:28:41 -05:00