robojumper
ceac3a6ef8
Everything OK except for weak dtor order
2024-10-25 11:05:26 +02:00
robojumper
e689fbaa42
Flag managers WIP, broken after rebase
2024-10-25 10:35:34 +02:00
robojumper
5995604387
d_a_obj_island_nusi OK ( #79 )
2024-10-24 20:33:45 -04:00
robojumper
d466b5badf
d_t_gekotag with a single regswap ( #76 )
2024-10-22 19:59:22 -04:00
robojumper
b9409ccac5
d_a_obj_time_stage_bg with a weak function order issue ( #78 )
2024-10-22 19:46:02 -04:00
robojumper
8723bc3186
d_a_obj_fruit_guts_leaf OK ( #77 )
2024-10-20 16:43:57 -04:00
robojumper
3b5a959d1b
Cursor chaos ( #71 )
...
* dCsBase_c mostly done
* dCsGame_c state funcs
* More labels
* Idk anymore
* label ctor
* Move some code
* Add offsets, fix EffectsStruct misconception
2024-10-20 10:01:00 -04:00
robojumper
2577b3a537
d_a_obj_utajima_island OK ( #73 )
...
* d_a_obj_utajima_island OK
* Name one field
* mAngle constants
2024-10-20 09:59:15 -04:00
robojumper
e6dd20ada1
dAcOutaDemoPedest_c, dAcOutajimaLv2_c OK ( #75 )
...
* dAcOutaDemoPedest_c OK
* dAcOutajimaLv2_c OK
2024-10-20 09:55:38 -04:00
robojumper
be06bc04a9
EGG::ExpAudioMgr OK (thanks RootCubed!) ( #74 )
2024-10-20 09:53:23 -04:00
robojumper
01b132f934
d_a_obj_utajima OK ( #72 )
2024-10-19 14:27:02 -04:00
robojumper
b96e6ee19f
Meter madness ( #64 )
...
* Meter Madness Part 1
* progress
* maybe
* ::build meters too
* vtables labeling, small order problems
* Moar symbols
* Renames
* some dLytNote_c
* Fixes
* Checkpoint
* ::remove funcs
* Fix includes
* Move code around
* rm dead code
* rm dead include
* Draw functions
* Update include/s/s_State.hpp
* Update include/toBeSorted/scgame.h
2024-10-17 17:58:38 -04:00
CovenEsme
22a5cadd57
d_t_sw_area OK ( #68 )
...
* Initial attempt
* Fix symbols for renamed story/itemflagMgrs
* Improvements xD
* OK with pragma
* Update variable name
2024-10-16 19:45:25 -04:00
CovenEsme
1eaa124714
d_t_tdb OK ( #67 )
2024-10-16 18:04:00 -04:00
elijah-thomas774
b8a31a642a
fix pragma warning off/on (pop no work?)
2024-10-16 15:47:19 -04:00
Elijah Thomas
26af4db82d
update from dtk-template - clangd :) ( #66 )
...
* update from dtk-template and start work towards using clangd
* include <a> -> "a"
* Update build.yml
* remove/add non-trivial class in union warning
2024-10-16 15:36:02 -04:00
robojumper
4543ec129e
d_t_reaction, angle chaos edition ( #56 )
...
* d_t_reaction, angle chaos edition
* Fix
* prettier params
* fixup
---------
Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com >
2024-10-16 10:24:02 -04:00
Elijah Thomas
b5aa43ff37
Misc Collision ( #51 )
...
* Initial Commit - Starting to translate from TP
* Collision Updates
* Actor Collision -> dBgW (DZB Collision)
* bg .text splits complete
* fix errors
* file organization
* missed files
* progress
* weee
* most of cM3dG
* Revert mAng change
* Progress
* Progress -> Need to update from main
* Fixup Merge
* d_bg_s symbols....
* TList Changes
* oops
* d_bg_s large progress
* d_bg_s_acch majority done
* d_bg_s_chk OK
* d_bg_s_gnd_chk OK
* d_bg_s_grp_pass_chk OK
* d_bg_lin_chk OK
* d_bg_s_poly_pass_chk OK
* d_bg_s_roof_chk and d_bg_s_sph_chk OK
* d_bg_s_spl_grp_chk OK
* d_bg_s_wtr_chk OK
* d_bg_w started
* d_bg_w_base OK
* name d_bg_w_kcol symbols
* d_bg_w_sv split/started
* most of d_bg_w_time
* stopping d_bg_w_kcol for now
* d_bg_w_sv OK
* work on d_bg_w_time
* revert TList to take offset arg
* fixup some compiler warnings
* set c_bg_w OK
* Update rel_sieve.py
* Remove TList Macros
* Bomb Header started
2024-10-16 09:00:47 -04:00
robojumper
ec4d28cd25
Some dLytAreaCaption_c ( #63 )
2024-10-15 21:57:41 -04:00
robojumper
bf79fa17fb
Untangle eggAudio a bit ( #61 )
...
* Untangle eggAudio a bit
* eggAudioRmtSpeakerMgr with a regswap
* Fix eggAudioRmtSpeakerMgr (thanks Cuyler!)
* eggAudioUtility with two regswaps
2024-10-15 21:44:09 -04:00
robojumper
98f7e90125
Set up REL templates ( #60 )
...
* Fix .data sections misidentified as .rodata by dtk
dtk can't always reliably identify REL sections in its initial analysis.
This is a manual fix - the list of RELs to fix was found by looking
at supposed .rodata splits that contained an fBase vtable, since vtables
should be in .data. This fix is required for scripted creation of REL actors
based on rel .data
* More consistent d/t header paths
* Data fixups for parsing
* Tmp actor file setup
* Fixes
* Set up almost all REL templates
* formatting
* Fix formatting
2024-10-10 12:21:07 -04:00
robojumper
558db54bf4
eggException with two minor problems ( #53 )
...
* eggException with two minor problems
* Fix
* One minor problem
---------
Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com >
2024-10-06 16:36:36 -04:00
robojumper
f8e61c7de8
More d/lyt ( #52 )
...
* More Lyt (maybe some wrong type associations)
* more meter
* Rename
* More splits and renames
* Fix SizedString conversion operators
* Renames
* dLytBattery_c almost OK
* d_lyt_battery OK
* diff clean
* Continue doing splits while I'm at it
* two more splits
2024-10-06 16:34:31 -04:00
robojumper
25d80826c7
d_t_touch OK ( #54 )
...
* d_t_touch OK
* Make inlines
2024-10-06 15:42:07 -04:00
robojumper
8376edcc72
d_t_ship_window "OK" ( #55 )
2024-10-06 15:41:07 -04:00
robojumper
b83c0d5fd2
d_a_obj_pumpkin_leaf OK ( #58 )
2024-10-06 15:39:55 -04:00
robojumper
5980549e98
d_a_obj_stage_cover OK ( #59 )
2024-10-06 15:39:08 -04:00
robojumper
1870130742
Libms setup ( #50 )
2024-10-03 23:09:25 -04:00
Elijah Thomas
dc221b4795
Misc Egg ( #37 )
...
* EGG: Archive, DvdFile, DvdRipper
* start eggStream
* FrmHeap and AssertHeap OK
* progress on EggController
* port in WPAD stuff
* update WPAD/WUD/KPAD/SC symbols
* eggController OK
* bytematch more CoreController virtual funcs
* eggDecomp/eggStreamDecomp Ok
* eggDvdRipper OK
* EGG gfx splits
* Finished Splitting EGG
* create egg Files
* eggDecomp.h -> eggStreamDecomp.h
* Revert some format changes
2024-10-01 20:24:25 -04:00
robojumper
eae2d7a2bf
Fix some compiler warnings ( #44 )
2024-10-01 08:55:30 -04:00
robojumper
4d9a0d6390
d_fader OK ( #46 )
2024-10-01 08:55:07 -04:00
robojumper
d75f4c92ef
d_heap OK ( #47 )
...
* d_heap OK
* wibo workaround
2024-10-01 08:48:49 -04:00
robojumper
4d9806f2fc
Some game UI basics ( #25 )
...
* start with dLyt stuff, dLytFader_c
* Some game UI basics
* More progress
* Move and format files
* Proper outlining
* Fix build
* More cleanup
* Correct inlining behavior
* Fix some symbols
* Compiler downgrade required for some funcs.
* fixup vtable
* one line that was somehow missed
---------
Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com >
2024-09-30 00:02:30 -04:00
robojumper
ed4aa23119
d_rawarchive followups ( #42 )
...
* d_rawarchive followups
* symbols hygiene
* Add Egg function
2024-09-29 20:34:33 -04:00
robojumper
392145bf3d
d_a_obj_appear_bridge mostly matching ( #36 )
...
* d_a_obj_appear_bridge - weak function order issue
* Mark as nonmatching for now
* Name unk IScnObjCallback funcs
---------
Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com >
2024-09-27 20:32:48 -04:00
robojumper
1039b3b239
d_t_fairytag OK ( #39 )
...
* d_t_fairytag OK
* fixup header guard
---------
Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com >
2024-09-27 20:18:02 -04:00
robojumper
64711cd474
d_a_obj_bamboo_island OK ( #38 )
2024-09-27 20:09:52 -04:00
robojumper
d35fb6db76
Attention ( #35 )
...
* attention
* Header
* These were meant to be public
* fixup merge
---------
Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com >
2024-09-27 20:01:18 -04:00
robojumper
3829ee6d48
Rough dynamic collision setup ( #24 )
...
* Rough collider shape setup
* d_a_obj_toD3_stone_figure OK
* Cleanup
* Cleanup 2
2024-09-27 18:19:00 -04:00
robojumper
0f9ef3d33c
Some main dol actor splits, dAcOsw_c OK, dTgSw_c OK ( #34 )
...
* Some main dol actor splits and code
* Match dAcOsw_c
* diff clean
* Fix
* dTgSw_c OK
2024-09-25 18:34:35 -04:00
robojumper
2d05a828fc
d_a_obj_pool_cock OK ( #33 )
...
* d_a_obj_pool_cock OK
* Reinstate the FPR matrix copy but explicit
* create Vortex Obj to reference
---------
Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com >
2024-09-25 18:21:31 -04:00
robojumper
508d5b9e72
Actor cleanup ( #32 )
...
* Actor cleanup
---------
Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com >
2024-09-15 15:40:03 -04:00
Elijah Thomas
732a119127
Nw4r splits ( #28 )
...
* snd / math / g3d
2024-09-15 14:55:25 -04:00
robojumper
2f7ceff5b1
d_a_obj_junk_repairing OK ( #27 )
...
* d_a_obj_junk_repairing OK
* Fix rel_sieve with multi-file RELs
2024-09-15 14:54:45 -04:00
robojumper
63365331d8
d_t_time_area_check OK (and some dTimeAreaMgr) ( #29 )
2024-09-15 14:52:25 -04:00
robojumper
24e10d2755
d_t_mole_prohibit OK ( #31 )
2024-09-15 14:48:50 -04:00
robojumper
947c2d5b31
d_t_noeffect_area OK ( #30 )
2024-09-15 14:48:31 -04:00
robojumper
3b8392aeac
Largely match m_shadow ( #20 )
...
* Largely match m_shadow
---------
Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com >
2024-09-13 14:51:33 -04:00
robojumper
5aa30927ff
m2d ( #22 )
...
* m2d
---------
Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com >
2024-09-12 22:01:40 -04:00
robojumper
1180e1f486
m3d ( #13 )
...
* Initial M3d Pass
* `m_bmdl` and `m_bline` left
---------
Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com >
Co-authored-by: Elijah Thomas <42302100+elijah-thomas774@users.noreply.github.com >
2024-09-12 16:36:34 -04:00