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90 Commits

Author SHA1 Message Date
Luke Street 09e3e17aa6 Disable vendored dawn for x-macos-ci 2026-04-18 16:23:15 -06:00
Luke Street f02a39d921 Update aurora 2026-04-18 16:19:59 -06:00
TakaRikka effe5cb9e2 Merge pull request #426 from TwilitRealm/fix/cat_cs
More interpolation fixes
2026-04-18 13:44:05 -07:00
TakaRikka 767bb6826f Merge pull request #418 from TwilitRealm/unhackify-widescreen
Widescreen rework & IR scaling
2026-04-18 13:40:38 -07:00
Pheenoh a9f8595901 fix interpolation for cat cs, pop up 2d text 2026-04-18 14:27:01 -06:00
Luke Street 56239e77ff Update aurora 2026-04-18 14:16:24 -06:00
Luke Street 763cb7f92f Merge branch 'main' into unhackify-widescreen
# Conflicts:
#	src/dusk/imgui/ImGuiMenuGame.cpp
#	src/m_Do/m_Do_lib.cpp
2026-04-18 14:12:21 -06:00
Luke Street 85120648b1 Fix shadow draw viewport/scissor overflow 2026-04-18 14:04:28 -06:00
Luke Street b77ef63d5e Reintroduce x offset change for mDoLib_project 2026-04-18 13:34:22 -06:00
TakaRikka 45adce4af2 Merge pull request #424 from TwilitRealm/fix/button_combo_conflict
Fix quick transform conflicting with debug move combo
2026-04-18 12:27:02 -07:00
Luke Street 7b8f9c6f46 Fix blur scale in mDoGph_gInf_c::bloom_c::draw2 2026-04-18 13:08:14 -06:00
Luke Street 1c8bb1206e Unhackify mDoLib_project 2026-04-18 12:46:44 -06:00
Howard Luck 78d1596f66 Frame Interp: d_meter_haihai, d_msg_out_font, d_meter_button
* fix menu option haihai cursor and description icon animation speeds under frame interpolation

* also fix d_meter_button
2026-04-18 14:06:32 -04:00
Howard Luck 4cda2cd5f0 Merge pull request #417 from TwilitRealm/ira/data-folder
Add "Open Data Folder" to Game menu
2026-04-18 11:07:34 -06:00
Pheenoh d34be5143a fix quick transform conflicting with debug move combo 2026-04-18 10:20:55 -06:00
TakaRikka c00fc756e3 wip readme 2026-04-18 04:57:22 -07:00
TakaRikka 6ea3fef8c6 fix mirrored shops / projection 2026-04-18 03:38:16 -07:00
TakaRikka 8010e16cab add some cheats 2026-04-18 01:14:14 -07:00
Luke Street 2ec6f65572 Merge remote-tracking branch 'refs/remotes/origin/main' into unhackify-widescreen
# Conflicts:
#	src/m_Do/m_Do_main.cpp
2026-04-17 23:12:58 -06:00
Luke Street 5c20f527ac Widescreen rework & IR scaling 2026-04-17 23:11:43 -06:00
Irastris 3d9dfbd447 Add "Open Data Folder" to Game menu 2026-04-18 00:46:00 -04:00
Irastris 3a538d45cf Frame Interp: Game Clock Refactor & Ring Item Selection 2026-04-17 23:24:47 -04:00
Irastris 59d2014fb9 Frame Interp: UI Pacing Simplification 2026-04-17 23:24:47 -04:00
TakaRikka bc6c132d69 Merge pull request #413 from TwilitRealm/uninitialized-inko
add uninitialized variable fix
2026-04-17 15:04:08 -07:00
TakaRikka 83ddb2c6c8 Merge pull request #412 from TwilitRealm/feature/auto-hide-cursor
Auto-Hide Cursor
2026-04-17 15:03:46 -07:00
TakaRikka 3fe26f8dd6 Merge pull request #410 from TwilitRealm/instant-text
Hold B for instant text setting
2026-04-17 15:03:35 -07:00
Irastris 054c4384be Gyro: Add Subjectivity ProcIDs 2026-04-17 17:13:12 -04:00
Irastris 439cc936a1 Frame interp: wideZoom support 2026-04-17 16:19:20 -04:00
roeming 570d00ee8c Update src/d/actor/d_a_npc_inko.cpp
Co-authored-by: Pieter-Jan Briers <pieterjan.briers+git@gmail.com>
2026-04-17 15:14:00 -04:00
roeming 7ae1818550 add uninitialized variable fix 2026-04-17 15:05:12 -04:00
MelonSpeedruns 4ddd243eca Auto-Hide Cursor after 3 seconds if F1 menu not open 2026-04-17 13:22:19 -04:00
Lurs edea6a1418 fix #260 and potentially more 2026-04-17 16:12:53 +02:00
gymnast86 9614614981 remove unecessary comment 2026-04-17 01:32:50 -07:00
gymnast86 4e433f646b Merge branch 'main' of https://github.com/TwilitRealm/dusk into instant-text 2026-04-17 01:30:19 -07:00
gymnast86 5ba04524eb implement instant text setting 2026-04-17 01:30:08 -07:00
CraftyBoss e566202c26 change android icon to not-midna icon 2026-04-16 23:58:27 -07:00
Luke Street f293281eb2 Merge pull request #408 from TwilitRealm/ci-2
macOS CI, iOS file picker, icons, safe area avoidance

Resolves #382
2026-04-17 00:00:34 -06:00
Luke Street e9689f9abb Disable macOS x86_64 for now 2026-04-16 23:47:52 -06:00
Luke Street 36bfce534c Only upload artifacts on tag builds 2026-04-16 23:46:49 -06:00
Luke Street 8ba1133e34 iOS file picker, ImGui drag scroll & more 2026-04-16 23:26:27 -06:00
Luke Street 2db4040843 Make HUD viewport respect SDL_GetWindowSafeArea 2026-04-16 22:47:02 -06:00
Luke Street f2848f0be0 Add iOS and macOS icons 2026-04-16 22:44:52 -06:00
Irastris 363788accd Frame interp: Cap the accumulator 2026-04-16 23:29:13 -04:00
Irastris c7de341484 Frame interp: Ganondorf's Cape 2026-04-16 22:29:44 -04:00
TakaRikka b182e18fab Merge pull request #407 from TwilitRealm/event-flag-table
Add UI for better manipulation of event flags
2026-04-16 16:30:31 -07:00
roeming 72a73ba661 Add UI for better manipulation of event flags 2026-04-16 19:11:20 -04:00
Luke Street d882ce47fc Merge remote-tracking branch 'origin/main' into ci-2 2026-04-16 16:34:55 -06:00
MelonSpeedruns 2cc11c74b7 Lots of Imgui Adjustments (#405)
- Store if the F1 menu is open for the next boot
- Auto-save controller changes without having the press the Save button
- Changed FPS X position so it doesn't clip to the right of the window
- Changed F1 Toast to be 2.5 secs so it doesn't go over the title screen

Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-04-16 13:58:39 -06:00
Irastris c7d9a8733f Gyro: Revisions & Rollgoal Mirror Mode 2026-04-16 15:31:58 -04:00
TakaRikka 88bdea1fd3 mirror minimap 2026-04-16 04:46:06 -07:00
TakaRikka 6c055d462f Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-04-16 03:33:24 -07:00
TakaRikka dd84c3f46d add get item flags to save editor 2026-04-16 03:33:16 -07:00
Irastris 3db0281088 Gyro: ROLLGOAL! 2026-04-16 05:17:50 -04:00
TakaRikka 8230ebcced Merge branch 'main' of https://github.com/TakaRikka/dusk 2026-04-16 01:44:51 -07:00
TakaRikka a2882711ee add dungeon item flags to save editor 2026-04-16 01:44:44 -07:00
Jasper St. Pierre 6bc1d3d847 bloom blend tweakk 2026-04-16 01:05:03 -07:00
Jasper St. Pierre 06e6a97ee7 e&c 2026-04-16 00:43:13 -07:00
Jasper St. Pierre ff92ba3abc bloom viewport fix 2026-04-16 00:22:40 -07:00
Luke Street 5c61c5ede8 Add Bloom debug window 2026-04-16 00:34:17 -06:00
Luke Street 98b0c8296e And this too 2026-04-15 23:01:37 -06:00
Luke Street 269505a69f Fix bloom viewport hack 2026-04-15 22:36:37 -06:00
Irastris 433f058aea Frame interp: Revised camera system
FOV is now smooth, and the individual hacks for stars and Epona's reins are removed
2026-04-16 00:04:32 -04:00
SuperDude88 1c057bb24a Fix Unloading Gates (#397)
* Fix Unloading Gates

- Fix CitS/Lakebed gates not loading if you don't restart the game between the different instances

Comment should be upstreamed to decomp (+ daDsh_c brief should be changed from "Death Sword Shutter Gate" which isn't accurate)

* Clarify Comment

- Add details about GC/Wii vs TPHD
2026-04-15 20:00:05 -06:00
Howard Luck b0b1978c76 Fix dangling daMyna_c file-statics across scenes (#392) 2026-04-15 10:52:30 -06:00
Irastris 965e958222 Consolidate the Enhancements menu (#349)
* Consolidate the Enhancements menu

* Merge "main" branch again

* added Preferences separator
2026-04-15 09:11:30 -06:00
Pieter-Jan Briers 8de4863426 Validate that provided ISO is GZ2E01 in pre-launch UI (#390)
Fixes #377
2026-04-15 09:10:56 -06:00
Howard Luck 9235833413 Fix OSGetTime overflow on iOS/Android (#389)
* Fix OSGetTime overflow on iOS/Android

* Fetch latest aurora main
2026-04-15 09:10:45 -06:00
PJB3005 a0e9ee73a8 Fix mDoExt_3DlineMat0_c drawing
Fixes shadow beast hair etc, fixes #204

Regression introduced by https://github.com/TwilitRealm/dusk/commit/fe21abb1ec1a9f4fc320dfb191be58e864bc079c#diff-1c53210cfc3c1892c88d6c56110608fa017738f0b099e2cf5766f9107cefa4e8L2382-R2386
2026-04-15 15:17:03 +02:00
TakaRikka 99fd2f9bc5 save editor minigame tab / item amounts 2026-04-15 05:00:38 -07:00
TakaRikka 7eb61b71f1 some save editor cleanup 2026-04-15 04:29:33 -07:00
Luke Street 2a49673dce Merge branch 'main' into ci-2 2026-04-14 23:06:04 -06:00
Luke Street 20e958bf12 Update macOS CI stuff 2 2026-04-14 22:33:06 -06:00
TakaRikka d8df116047 Merge pull request #386 from TwilitRealm/fix/telma_dialog
Fix Missing Telma Dialog During Escort
2026-04-14 20:39:32 -07:00
Luke Street d432fbcd10 Update macOS CI stuff 2026-04-14 21:27:07 -06:00
Pheenoh 5f69895326 Merge remote-tracking branch 'origin/main' into fix/telma_dialog 2026-04-14 21:05:29 -06:00
TakaRikka 194cb94d43 Merge pull request #380 from TwilitRealm/feature/disable-main-hud
Disable Main HUD Feature
2026-04-14 20:03:23 -07:00
TakaRikka 22535ba84d Merge pull request #379 from TwilitRealm/minigame-wide-hud
Widescreen Minigame Counters
2026-04-14 20:02:41 -07:00
Pheenoh ab65f42816 Wait to finish creating Telma actor during escort on PC until the player is loaded 2026-04-14 20:47:30 -06:00
Irastris 0508acaa79 Frame interp: Dreamworks' Turbo (2013) 2026-04-14 21:59:24 -04:00
Luke Street bf83f40ec5 Update rustup command for iOS 2026-04-14 19:21:13 -06:00
Luke Street ada67f1be1 Try self-hosted macOS/iOS builds 2026-04-14 18:06:49 -06:00
Phillip Stephens d876c62822 Fix missing libusb in Linux AppImage (#384) 2026-04-14 17:49:08 -06:00
Luke Street c26b05b1dd Update CI for self-hosted runners 2026-04-14 16:15:55 -06:00
Irastris 97c459a614 Frame interp: GOAT IN! 2026-04-14 17:51:00 -04:00
Irastris cd9bb31b02 Frame interp: Howl 2 Electric Boogaloo 2026-04-14 17:17:29 -04:00
Irastris e37c912053 Frame interp: Stable keying for simple shadows 2026-04-14 16:55:24 -04:00
MelonSpeedruns 4e42af6cd8 Disable Main HUD Feature 2026-04-14 15:43:52 -04:00
Irastris 87a95fb1b8 Frame interp: Howl UI scrolling dot 2026-04-14 15:27:29 -04:00
MelonSpeedruns 83b210e26c Widescreen minigame counters 2026-04-14 15:10:28 -04:00
Luke Street 158f31d056 Patch Twilight Hack 2026-04-14 11:33:14 -06:00
145 changed files with 4128 additions and 1649 deletions
+49 -41
View File
@@ -8,8 +8,9 @@ on:
pull_request:
env:
SCCACHE_GHA_ENABLED: "true"
# SCCACHE_GHA_ENABLED: "true"
RUSTC_WRAPPER: "sccache"
SENTRY_DSN: ${{ secrets.SENTRY_DSN }}
jobs:
build-linux:
@@ -21,13 +22,13 @@ jobs:
matrix:
include:
- name: GCC x86_64
runner: ubuntu-latest
runner: [self-hosted, Linux]
preset: gcc
artifact_arch: x86_64
- name: GCC aarch64
runner: ubuntu-24.04-arm
preset: gcc
artifact_arch: aarch64
# - name: GCC aarch64
# runner: ubuntu-24.04-arm
# preset: gcc
# artifact_arch: aarch64
# - name: Clang x86_64
# runner: ubuntu-latest
# preset: clang
@@ -40,17 +41,22 @@ jobs:
submodules: recursive
- name: Install dependencies
if: 'false' # disabled for self-hosted
run: |
sudo apt-get update
sudo apt-get -y install ninja-build clang lld openssl libcurl4-openssl-dev \
zlib1g-dev libglu1-mesa-dev libdbus-1-dev libvulkan-dev libxi-dev libxrandr-dev libasound2-dev \
libpulse-dev libudev-dev libpng-dev libncurses5-dev libx11-xcb-dev libfreetype-dev \
libxinerama-dev libxcursor-dev python3-markupsafe libgtk-3-dev libssl-dev \
libxss-dev libfuse2
libxss-dev libfuse2 libusb-1.0-0-dev libdecor-0-dev libpipewire-0.3-dev libunwind-dev
- name: Setup sccache
if: 'false' # disabled for self-hosted
uses: mozilla-actions/sccache-action@v0.0.9
- name: Print sccache stats
run: sccache --show-stats
- name: Configure CMake
run: cmake --preset x-linux-ci-${{matrix.preset}}
@@ -61,6 +67,7 @@ jobs:
run: ci/build-appimage.sh
- name: Upload artifacts
if: startsWith(github.event.ref, 'refs/tags/v')
uses: actions/upload-artifact@v7
with:
name: dusk-${{env.DUSK_VERSION}}-linux-${{matrix.preset}}-${{matrix.artifact_arch}}
@@ -68,23 +75,26 @@ jobs:
build/install/Dusk-*.AppImage
build/install/debug.tar.*
build-apple:
name: Build Apple (${{matrix.name}})
runs-on: macos-latest
runs-on: [self-hosted, macOS]
strategy:
fail-fast: false
matrix:
include:
- name: AppleClang macOS universal
- name: AppleClang macOS arm64
platform: macos
preset: x-macos-ci
artifact_name: macos-appleclang-universal
# - name: AppleClang iOS arm64 # TODO enable when CI is free
preset: x-macos-ci-arm64
artifact_name: macos-appleclang-arm64
# - name: AppleClang macOS x86_64
# platform: macos
# preset: x-macos-ci-x86_64
# artifact_name: macos-appleclang-x86_64
# - name: AppleClang iOS arm64
# platform: ios
# preset: x-ios-ci
# artifact_name: ios-appleclang-arm64
# - name: AppleClang tvOS arm64 # TODO enable when CI is free
# - name: AppleClang tvOS arm64
# platform: tvos
# preset: x-tvos-ci
# artifact_name: tvos-appleclang-arm64
@@ -95,22 +105,15 @@ jobs:
fetch-depth: 0
submodules: recursive
- name: Update Homebrew
if: matrix.platform == 'tvos'
run: |
brew update
brew upgrade --formula
- name: Install dependencies
if: 'false'
run: brew install cmake ninja
- name: Install markupsafe
if: matrix.platform == 'tvos'
run: pip3 install --break-system-packages markupsafe
- name: Install Rust iOS target
if: matrix.platform == 'ios'
run: rustup target add aarch64-apple-ios
run: |
rustup toolchain install stable
rustup target add aarch64-apple-ios
- name: Install Rust tvOS target
if: matrix.platform == 'tvos'
@@ -118,6 +121,12 @@ jobs:
rustup toolchain install nightly
rustup target add --toolchain nightly aarch64-apple-tvos
- name: Install Rust x86_64 macOS target
if: endsWith(matrix.preset, 'x86_64')
run: |
rustup toolchain install stable
rustup target add x86_64-apple-darwin
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.9
@@ -128,6 +137,7 @@ jobs:
run: cmake --build --preset ${{matrix.preset}}
- name: Upload artifacts
if: startsWith(github.event.ref, 'refs/tags/v')
uses: actions/upload-artifact@v7
with:
name: dusk-${{env.DUSK_VERSION}}-${{matrix.artifact_name}}
@@ -139,26 +149,22 @@ jobs:
name: Build Windows (${{matrix.name}})
runs-on: ${{matrix.runner}}
env:
BUILD_DIR: C:\build
SCCACHE_DIR: C:\sccache
strategy:
fail-fast: false
matrix:
include:
- name: MSVC x86_64
runner: windows-latest
runner: [self-hosted, Windows]
preset: msvc
msvc_arch: amd64
vcpkg_arch: x64
artifact_arch: x86_64
- name: MSVC arm64
runner: windows-11-arm
preset: arm64-msvc
msvc_arch: arm64
vcpkg_arch: arm64
artifact_arch: arm64
# - name: MSVC arm64
# runner: windows-11-arm
# preset: arm64-msvc
# msvc_arch: arm64
# vcpkg_arch: arm64
# artifact_arch: arm64
# - name: Clang x86_64
# runner: windows-latest
# preset: clang
@@ -185,11 +191,10 @@ jobs:
uses: mozilla-actions/sccache-action@v0.0.9
- name: Install dependencies
if: 'false' # disabled for self-hosted
run: |
choco install ninja
vcpkg install zlib:${{matrix.vcpkg_arch}}-windows-static bzip2:${{matrix.vcpkg_arch}}-windows-static `
zstd:${{matrix.vcpkg_arch}}-windows-static liblzma:${{matrix.vcpkg_arch}}-windows-static `
freetype:${{matrix.vcpkg_arch}}-windows-static
vcpkg install freetype:${{matrix.vcpkg_arch}}-windows-static zstd:${{matrix.vcpkg_arch}}-windows-static
- name: Configure CMake
run: cmake --preset x-windows-ci-${{matrix.preset}}
@@ -198,9 +203,12 @@ jobs:
run: cmake --build --preset x-windows-ci-${{matrix.preset}}
- name: Upload artifacts
if: startsWith(github.event.ref, 'refs/tags/v')
uses: actions/upload-artifact@v7
with:
name: dusk-${{env.DUSK_VERSION}}-win32-msvc-${{matrix.artifact_arch}}
path: |
${{env.BUILD_DIR}}/install/*.exe
${{env.BUILD_DIR}}/install/debug.7z
build/install/*.exe
build/install/*.dll
build/install/res/
build/install/debug.7z
+109 -71
View File
@@ -68,6 +68,9 @@ endif()
message(STATUS "Dusk version set to ${DUSK_WC_DESCRIBE}")
message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
project(dusk LANGUAGES C CXX VERSION ${DUSK_VERSION_STRING})
if (APPLE)
enable_language(OBJC)
endif ()
if (APPLE AND NOT TVOS AND CMAKE_SYSTEM_NAME STREQUAL tvOS)
# ios.toolchain.cmake hack for SDL
set(TVOS ON)
@@ -113,7 +116,7 @@ set(DUSK_SENTRY_DSN "" CACHE STRING "Sentry DSN")
set(DUSK_SENTRY_ENVIRONMENT "development" CACHE STRING "Sentry environment")
if (DUSK_MOVIE_SUPPORT)
find_package(libjpeg-turbo QUIET)
find_package(libjpeg-turbo 3.0 CONFIG QUIET)
if (libjpeg-turbo_FOUND)
message(STATUS "dusk: Using system libjpeg-turbo")
else ()
@@ -125,19 +128,37 @@ if (DUSK_MOVIE_SUPPORT)
else ()
set(_jpeg_lib ${_jpeg_install_dir}/lib/libturbojpeg.a)
endif ()
set(_jpeg_cmake_args
-DCMAKE_INSTALL_PREFIX=${_jpeg_install_dir}
-DENABLE_SHARED=OFF
-DWITH_TURBOJPEG=ON
-DWITH_JAVA=OFF
)
if (CMAKE_TOOLCHAIN_FILE)
get_filename_component(_jpeg_toolchain_file "${CMAKE_TOOLCHAIN_FILE}" ABSOLUTE BASE_DIR "${CMAKE_SOURCE_DIR}")
list(APPEND _jpeg_cmake_args -DCMAKE_TOOLCHAIN_FILE=${_jpeg_toolchain_file})
endif ()
set(_jpeg_passthrough_vars
CMAKE_BUILD_TYPE
CMAKE_C_COMPILER
CMAKE_C_COMPILER_LAUNCHER
CMAKE_MAKE_PROGRAM
CMAKE_MSVC_RUNTIME_LIBRARY
CMAKE_OSX_ARCHITECTURES
DEPLOYMENT_TARGET
ENABLE_ARC
ENABLE_BITCODE
PLATFORM
)
foreach(_var IN LISTS _jpeg_passthrough_vars)
if (DEFINED ${_var})
list(APPEND _jpeg_cmake_args -D${_var}=${${_var}})
endif ()
endforeach ()
ExternalProject_Add(libjpeg-turbo-ext
URL https://github.com/libjpeg-turbo/libjpeg-turbo/archive/refs/tags/3.1.0.tar.gz
URL_HASH SHA256=35fec2e1ddfb05ecf6d93e50bc57c1e54bc81c16d611ddf6eff73fff266d8285
CMAKE_ARGS
-DCMAKE_BUILD_TYPE=${CMAKE_BUILD_TYPE}
-DCMAKE_INSTALL_PREFIX=${_jpeg_install_dir}
-DCMAKE_TOOLCHAIN_FILE=${CMAKE_TOOLCHAIN_FILE}
-DCMAKE_C_COMPILER=${CMAKE_C_COMPILER}
-DCMAKE_C_COMPILER_LAUNCHER=${CMAKE_C_COMPILER_LAUNCHER}
-DCMAKE_MSVC_RUNTIME_LIBRARY=${CMAKE_MSVC_RUNTIME_LIBRARY}
-DENABLE_SHARED=OFF
-DWITH_TURBOJPEG=ON
-DWITH_JAVA=OFF
CMAKE_ARGS ${_jpeg_cmake_args}
BUILD_BYPRODUCTS ${_jpeg_lib}
)
file(MAKE_DIRECTORY ${_jpeg_install_dir}/include)
@@ -249,7 +270,7 @@ include(files.cmake)
# TODO: version handling for res includes
set(DUSK_BUNDLE_NAME Dusk)
set(DUSK_BUNDLE_IDENTIFIER dev.decomp.dusk)
set(DUSK_BUNDLE_IDENTIFIER dev.twilitrealm.dusk)
set(DUSK_COMPANY_NAME "Twilit Realm")
set(DUSK_FILE_DESCRIPTION "Dusk")
set(DUSK_PRODUCT_NAME "Dusk")
@@ -277,7 +298,7 @@ set(GAME_INCLUDE_DIRS
${CMAKE_BINARY_DIR})
set(GAME_LIBS aurora::core aurora::gx aurora::gd aurora::si aurora::vi aurora::pad aurora::mtx aurora::os aurora::dvd
aurora::card freeverb cxxopts::cxxopts absl::flat_hash_map nlohmann_json::nlohmann_json TracyClient)
aurora::card freeverb cxxopts::cxxopts absl::flat_hash_map nlohmann_json::nlohmann_json TracyClient fmt::fmt)
list(APPEND GAME_LIBS libzstd_static)
@@ -297,8 +318,12 @@ endif ()
# Edit & Continue
if (MSVC)
add_compile_options("/ZI")
add_link_options("/INCREMENTAL")
if ("${CMAKE_MSVC_DEBUG_INFORMATION_FORMAT}" STREQUAL "" AND CMAKE_BUILD_TYPE STREQUAL "Debug")
set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "EditAndContinue")
endif ()
if (CMAKE_MSVC_DEBUG_INFORMATION_FORMAT STREQUAL "EditAndContinue")
add_link_options("/INCREMENTAL")
endif ()
endif ()
if(ANDROID)
@@ -358,12 +383,14 @@ if (ANDROID)
target_link_options(dusk PRIVATE "-Wl,-u,SDL_main")
endif ()
add_custom_command(TARGET dusk POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
"${CMAKE_SOURCE_DIR}/res"
"$<TARGET_FILE_DIR:dusk>/res"
COMMENT "Copying resources"
)
if (NOT APPLE)
add_custom_command(TARGET dusk POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
"${CMAKE_SOURCE_DIR}/res"
"$<TARGET_FILE_DIR:dusk>/res"
COMMENT "Copying resources"
)
endif ()
if (WIN32)
set(DUSK_WINDOWS_RESOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/platforms/windows)
@@ -397,44 +424,49 @@ endif ()
if (APPLE)
if (IOS)
set(DUSK_RESOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/platforms/ios)
set(DUSK_INFO_PLIST ${DUSK_RESOURCE_DIR}/Info.plist.in)
file(GLOB_RECURSE DUSK_RESOURCE_FILES "${DUSK_RESOURCE_DIR}/Base.lproj/*")
endif ()
if (IOS OR TVOS)
target_sources(dusk PRIVATE ${DUSK_RESOURCE_FILES})
foreach (FILE ${DUSK_RESOURCE_FILES})
file(RELATIVE_PATH NEW_FILE "${DUSK_RESOURCE_DIR}" ${FILE})
get_filename_component(NEW_FILE_PATH ${NEW_FILE} DIRECTORY)
set_property(SOURCE ${FILE} PROPERTY MACOSX_PACKAGE_LOCATION "Resources/${NEW_FILE_PATH}")
endforeach ()
set_target_properties(
dusk PROPERTIES
MACOSX_BUNDLE TRUE
MACOSX_BUNDLE_BUNDLE_NAME ${DUSK_BUNDLE_NAME}
MACOSX_BUNDLE_GUI_IDENTIFIER ${DUSK_BUNDLE_IDENTIFIER}
MACOSX_BUNDLE_BUNDLE_VERSION ${DUSK_VERSION_STRING}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${DUSK_SHORT_VERSION_STRING}
OUTPUT_NAME dusk
XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "YES"
XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "YES"
)
if (CMAKE_GENERATOR STREQUAL "Xcode")
set_target_properties(dusk PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${DUSK_INFO_PLIST})
elseif (DEFINED DUSK_INFO_PLIST)
set(MACOSX_BUNDLE_EXECUTABLE_NAME dusk)
set(MACOSX_BUNDLE_GUI_IDENTIFIER ${DUSK_BUNDLE_IDENTIFIER})
set(MACOSX_BUNDLE_BUNDLE_NAME ${DUSK_BUNDLE_NAME})
set(MACOSX_BUNDLE_BUNDLE_VERSION ${DUSK_VERSION_STRING})
set(MACOSX_BUNDLE_SHORT_VERSION_STRING ${DUSK_SHORT_VERSION_STRING})
set(DUSK_GENERATED_INFO_PLIST ${CMAKE_CURRENT_BINARY_DIR}/dusk.Info.plist)
configure_file(${DUSK_INFO_PLIST} ${DUSK_GENERATED_INFO_PLIST})
add_custom_command(
TARGET dusk POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different ${DUSK_GENERATED_INFO_PLIST} $<TARGET_FILE_DIR:dusk>/Info.plist
VERBATIM
)
endif ()
elseif (TVOS)
set(DUSK_RESOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/platforms/tvos)
else ()
set(DUSK_RESOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/platforms/macos)
endif ()
set(DUSK_INFO_PLIST ${DUSK_RESOURCE_DIR}/Info.plist.in)
file(GLOB_RECURSE DUSK_RESOURCE_FILES
"${DUSK_RESOURCE_DIR}/Assets.car"
"${DUSK_RESOURCE_DIR}/Base.lproj/*"
"${DUSK_RESOURCE_DIR}/Dusk.icns")
file(GLOB_RECURSE DUSK_APP_RESOURCE_FILES "${CMAKE_CURRENT_SOURCE_DIR}/res/*")
target_sources(dusk PRIVATE ${DUSK_RESOURCE_FILES})
target_sources(dusk PRIVATE ${DUSK_APP_RESOURCE_FILES})
foreach (FILE ${DUSK_RESOURCE_FILES})
file(RELATIVE_PATH NEW_FILE "${DUSK_RESOURCE_DIR}" ${FILE})
get_filename_component(NEW_FILE_PATH ${NEW_FILE} DIRECTORY)
set_property(SOURCE ${FILE} PROPERTY MACOSX_PACKAGE_LOCATION "Resources/${NEW_FILE_PATH}")
endforeach ()
foreach (FILE ${DUSK_APP_RESOURCE_FILES})
file(RELATIVE_PATH NEW_FILE "${CMAKE_CURRENT_SOURCE_DIR}" ${FILE})
get_filename_component(NEW_FILE_PATH ${NEW_FILE} DIRECTORY)
set_property(SOURCE ${FILE} PROPERTY MACOSX_PACKAGE_LOCATION "Resources/${NEW_FILE_PATH}")
endforeach ()
set_target_properties(
dusk PROPERTIES
MACOSX_BUNDLE TRUE
MACOSX_BUNDLE_BUNDLE_NAME ${DUSK_BUNDLE_NAME}
MACOSX_BUNDLE_GUI_IDENTIFIER ${DUSK_BUNDLE_IDENTIFIER}
MACOSX_BUNDLE_BUNDLE_VERSION ${DUSK_VERSION_STRING}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${DUSK_SHORT_VERSION_STRING}
MACOSX_BUNDLE_INFO_PLIST ${DUSK_INFO_PLIST}
OUTPUT_NAME Dusk
XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "YES"
XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "YES"
)
endif ()
if (IOS)
find_library(UIKIT_FRAMEWORK UIKit REQUIRED)
find_library(UNIFORM_TYPE_IDENTIFIERS_FRAMEWORK UniformTypeIdentifiers REQUIRED)
target_sources(dusk PRIVATE src/dusk/ios/FileSelectDialog.m)
set_source_files_properties(src/dusk/ios/FileSelectDialog.m PROPERTIES COMPILE_FLAGS -fobjc-arc)
target_link_libraries(dusk PRIVATE ${UIKIT_FRAMEWORK} ${UNIFORM_TYPE_IDENTIFIERS_FRAMEWORK})
endif ()
include(extern/aurora/cmake/AuroraCopyRuntimeDLLs.cmake)
@@ -483,7 +515,9 @@ if (TARGET crashpad_handler)
endif ()
install(TARGETS ${BINARY_TARGETS} ${EXTRA_TARGETS} DESTINATION ${CMAKE_INSTALL_PREFIX})
aurora_install_runtime_dlls(dusk ${CMAKE_INSTALL_PREFIX})
install(DIRECTORY ${CMAKE_SOURCE_DIR}/res DESTINATION ${CMAKE_INSTALL_PREFIX})
if (NOT APPLE)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/res DESTINATION ${CMAKE_INSTALL_PREFIX})
endif ()
if (CMAKE_BUILD_TYPE STREQUAL Debug OR CMAKE_BUILD_TYPE STREQUAL RelWithDebInfo)
set(DEBUG_FILES_LIST "")
foreach (target IN LISTS BINARY_TARGETS EXTRA_TARGETS)
@@ -505,18 +539,22 @@ if (CMAKE_BUILD_TYPE STREQUAL Debug OR CMAKE_BUILD_TYPE STREQUAL RelWithDebInfo)
endif ()
list(APPEND DEBUG_FILES_LIST "${output_name}")
endforeach ()
if (WIN32)
list(TRANSFORM DEBUG_FILES_LIST APPEND ".pdb")
list(JOIN DEBUG_FILES_LIST " " DEBUG_FILES)
install(CODE "execute_process(WORKING_DIRECTORY \"${CMAKE_INSTALL_PREFIX}\" COMMAND 7z a -t7z \"${CMAKE_INSTALL_PREFIX}/debug.7z\" ${DEBUG_FILES})")
elseif (APPLE)
list(TRANSFORM DEBUG_FILES_LIST APPEND ".dSYM")
list(JOIN DEBUG_FILES_LIST " " DEBUG_FILES)
install(CODE "execute_process(WORKING_DIRECTORY \"${CMAKE_INSTALL_PREFIX}\" COMMAND tar acfv \"${CMAKE_INSTALL_PREFIX}/debug.tar.xz\" ${DEBUG_FILES})")
elseif (UNIX)
list(TRANSFORM DEBUG_FILES_LIST APPEND ".dbg")
list(JOIN DEBUG_FILES_LIST " " DEBUG_FILES)
install(CODE "execute_process(WORKING_DIRECTORY \"${CMAKE_INSTALL_PREFIX}\" COMMAND tar -I \"xz -9 -T0\" -cvf \"${CMAKE_INSTALL_PREFIX}/debug.tar.xz\" ${DEBUG_FILES})")
# This is a terrible hack to only run this on CI
# until I turn this into a script or something
if(DEFINED ENV{GITHUB_ENV})
if (WIN32)
list(TRANSFORM DEBUG_FILES_LIST APPEND ".pdb")
list(JOIN DEBUG_FILES_LIST " " DEBUG_FILES)
install(CODE "execute_process(WORKING_DIRECTORY \"${CMAKE_INSTALL_PREFIX}\" COMMAND 7z a -t7z \"${CMAKE_INSTALL_PREFIX}/debug.7z\" ${DEBUG_FILES})")
elseif (APPLE)
list(TRANSFORM DEBUG_FILES_LIST APPEND ".dSYM")
list(JOIN DEBUG_FILES_LIST " " DEBUG_FILES)
install(CODE "execute_process(WORKING_DIRECTORY \"${CMAKE_INSTALL_PREFIX}\" COMMAND tar acfv \"${CMAKE_INSTALL_PREFIX}/debug.tar.xz\" ${DEBUG_FILES})")
elseif (UNIX)
list(TRANSFORM DEBUG_FILES_LIST APPEND ".dbg")
list(JOIN DEBUG_FILES_LIST " " DEBUG_FILES)
install(CODE "execute_process(WORKING_DIRECTORY \"${CMAKE_INSTALL_PREFIX}\" COMMAND tar -I \"xz -9 -T0\" -cvf \"${CMAKE_INSTALL_PREFIX}/debug.tar.xz\" ${DEBUG_FILES})")
endif ()
endif ()
endif ()
foreach (target IN LISTS BINARY_TARGETS)
+85 -27
View File
@@ -22,6 +22,20 @@
"CMAKE_MSVC_RUNTIME_LIBRARY": "MultiThreaded"
}
},
{
"name": "ci",
"hidden": true,
"cacheVariables": {
"CMAKE_C_COMPILER_LAUNCHER": "sccache",
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache",
"DUSK_ENABLE_SENTRY_NATIVE": {
"type": "BOOL",
"value": true
},
"DUSK_SENTRY_DSN": "$env{SENTRY_DSN}",
"DUSK_SENTRY_ENVIRONMENT": "production"
}
},
{
"name": "linux-default",
"displayName": "Linux (default)",
@@ -134,8 +148,7 @@
"cacheVariables": {
"CMAKE_C_COMPILER": "cl",
"CMAKE_CXX_COMPILER": "cl",
"CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install",
"AURORA_DAWN_PROVIDER": "vendor"
"CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install"
},
"vendor": {
"microsoft.com/VisualStudioSettings/CMake/1.0": {
@@ -343,12 +356,9 @@
"name": "x-linux-ci",
"hidden": true,
"inherits": [
"relwithdebinfo"
],
"cacheVariables": {
"CMAKE_C_COMPILER_LAUNCHER": "sccache",
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache"
}
"relwithdebinfo",
"ci"
]
},
{
"name": "x-linux-ci-gcc",
@@ -367,11 +377,40 @@
{
"name": "x-macos-ci",
"inherits": [
"macos-default-relwithdebinfo"
"macos-default-relwithdebinfo",
"ci"
],
"cacheVariables": {
"CMAKE_C_COMPILER_LAUNCHER": "sccache",
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache"
"AURORA_NOD_PROVIDER": "vendor",
"CMAKE_DISABLE_FIND_PACKAGE_PkgConfig": {
"type": "BOOL",
"value": true
},
"CMAKE_OSX_DEPLOYMENT_TARGET": "11.0",
"CMAKE_IGNORE_PREFIX_PATH": "/opt/homebrew",
"DUSK_MOVIE_SUPPORT": {
"type": "BOOL",
"value": false
}
}
},
{
"name": "x-macos-ci-arm64",
"inherits": [
"x-macos-ci"
],
"cacheVariables": {
"CMAKE_OSX_ARCHITECTURES": "arm64"
}
},
{
"name": "x-macos-ci-x86_64",
"inherits": [
"x-macos-ci"
],
"cacheVariables": {
"CMAKE_OSX_ARCHITECTURES": "x86_64",
"Rust_CARGO_TARGET": "x86_64-apple-darwin"
}
},
{
@@ -381,7 +420,11 @@
],
"cacheVariables": {
"CMAKE_C_COMPILER_LAUNCHER": "sccache",
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache"
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache",
"DUSK_MOVIE_SUPPORT": {
"type": "BOOL",
"value": false
}
}
},
{
@@ -391,21 +434,27 @@
],
"cacheVariables": {
"CMAKE_C_COMPILER_LAUNCHER": "sccache",
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache"
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache",
"DUSK_MOVIE_SUPPORT": {
"type": "BOOL",
"value": false
}
}
},
{
"name": "x-windows-ci",
"hidden": true,
"inherits": [
"relwithdebinfo"
"relwithdebinfo",
"ci"
],
"binaryDir": "$env{BUILD_DIR}",
"cacheVariables": {
"CMAKE_INSTALL_PREFIX": "$env{BUILD_DIR}/install",
"CMAKE_C_COMPILER_LAUNCHER": "sccache",
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache",
"CMAKE_MSVC_DEBUG_INFORMATION_FORMAT": "Embedded"
"CMAKE_MSVC_DEBUG_INFORMATION_FORMAT": "Embedded",
"CMAKE_TOOLCHAIN_FILE": {
"type": "FILEPATH",
"value": "$env{VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake"
},
"VCPKG_TARGET_TRIPLET": "x64-windows"
}
},
{
@@ -546,10 +595,19 @@
]
},
{
"name": "x-macos-ci",
"configurePreset": "x-macos-ci",
"description": "(Internal) macOS CI",
"displayName": "(Internal) macOS CI",
"name": "x-macos-ci-arm64",
"configurePreset": "x-macos-ci-arm64",
"description": "(Internal) macOS CI arm64",
"displayName": "(Internal) macOS CI arm64",
"targets": [
"install"
]
},
{
"name": "x-macos-ci-x86_64",
"configurePreset": "x-macos-ci-x86_64",
"description": "(Internal) macOS CI x86_64",
"displayName": "(Internal) macOS CI x86_64",
"targets": [
"install"
]
@@ -557,8 +615,8 @@
{
"name": "x-ios-ci",
"configurePreset": "x-ios-ci",
"description": "(Internal) iOS CI",
"displayName": "(Internal) iOS CI",
"description": "(Internal) iOS CI arm64",
"displayName": "(Internal) iOS CI arm64",
"targets": [
"install"
]
@@ -566,8 +624,8 @@
{
"name": "x-tvos-ci",
"configurePreset": "x-tvos-ci",
"description": "(Internal) tvOS CI",
"displayName": "(Internal) tvOS CI",
"description": "(Internal) tvOS CI arm64",
"displayName": "(Internal) tvOS CI arm64",
"targets": [
"install"
]
+46 -90
View File
@@ -1,103 +1,59 @@
## Dusk
![DuskLogo](res/logo-mascot.webp)
### Building
#### Prerequisites
* [CMake 3.25+](https://cmake.org)
* Windows: Install `CMake Tools` in Visual Studio
* macOS: `brew install cmake`
* [Python 3+](https://python.org)
* Windows: [Microsoft Store](https://go.microsoft.com/fwlink?linkID=2082640)
* Verify it's added to `%PATH%` by typing `python` in `cmd`.
* macOS: `brew install python@3`
* **[Windows]** [Visual Studio 2026 Community](https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx)
* Select `C++ Development` and verify the following packages are included:
* `Windows 11 SDK`
* `CMake Tools`
* `C++ Clang Compiler`
* `C++ Clang-cl`
* **[macOS]** [Xcode 16.4+](https://developer.apple.com/xcode/download/)
* **[Linux]** Actively tested on Ubuntu 24.04, Arch Linux & derivatives.
* Ubuntu 24.04+ packages
```
build-essential curl git ninja-build clang lld zlib1g-dev libcurl4-openssl-dev \
libglu1-mesa-dev libdbus-1-dev libvulkan-dev libxi-dev libxrandr-dev libasound2-dev libpulse-dev \
libudev-dev libpng-dev libncurses5-dev cmake libx11-xcb-dev python3 python-is-python3 \
libclang-dev libfreetype-dev libxinerama-dev libxcursor-dev python3-markupsafe libgtk-3-dev \
libxss-dev libxtst-dev
```
* Arch Linux packages
```
base-devel cmake ninja llvm vulkan-headers python python-markupsafe clang lld alsa-lib libpulse libxrandr freetype2
```
* Fedora packages
```
cmake vulkan-headers ninja-build clang-devel llvm-devel libpng-devel
```
* It's also important that you install the developer tools and libraries
```
sudo dnf groupinstall "Development Tools" "Development Libraries"
```
#### Setup
Clone and initialize the Dusk repository
```sh
git clone --recursive https://github.com/TwilitRealm/dusk.git
cd dusk
git pull
git submodule update --init --recursive
```
- ### **[Official Website](https://twilitrealm.dev)**
- ### **[Discord](https://discord.gg/QACynxeyna)**
#### Building
# Setup
**⚠️Dusk does NOT provide any copyrighted assets. You must provide your own copy of the game.**
**CLion (Windows / macOS / Linux)**
### 1. Verify your ROM dump
First make sure your dump of the game is clean and supported by Dusk. You can do this by checking the sha1 hash of your dump against this list of supported versions.
Open the project directory in CLion. Enable the appropriate presets for your platform:
| Version | sha1 hash |
| ------------ | ---------------------------------------- |
| GameCube USA | 75edd3ddff41f125d1b4ce1a40378f1b565519e7 |
![CLion](assets/clion.png)
### 2. Download [Dusk](https://github.com/TwilitRealm/dusk/releases)
**Visual Studio (Windows)**
### 3. Setup the game
#### Windows
- Extract the zip folder
- Place your dump of the game into the same folder where you extracted to
- Launch `dusk.exe`
Open the project directory in Visual Studio. The CMake configuration will be loaded automatically.
#### macOS
- TODO
**ninja (macOS)**
#### Linux
- TODO
```sh
cmake --preset macos-default-relwithdebinfo
cmake --build --preset macos-default-relwithdebinfo
```
#### iOS
- TODO
Alternate presets available:
- `macos-default-debug`: Clang, Debug
#### android
- TODO
**ninja (Linux)**
# Building
If you'd like to build Dusk from source, please read the [build instructions](docs/building.md).
```sh
cmake --preset linux-default-relwithdebinfo
cmake --build --preset linux-default-relwithdebinfo
```
# Credits
- Taka
- encounter
- Antidote
- caseif
- CraftyBoss
- crowell
- dooplecks
- gymnast86
- Irastris
- kipcode66
- Lars
- LunarSoap
- Maddie
- MelonSpeedruns
- Pheenoh
- PJB
- Roeming
- YunataSavior
Alternate presets available:
- `linux-default-debug`: GCC, Debug
- `linux-clang-relwithdebinfo`: Clang, RelWithDebInfo
- `linux-clang-debug`: Clang, Debug
**ninja (Windows)**
```sh
cmake --preset windows-msvc-relwithdebinfo
cmake --build --preset windows-msvc-relwithdebinfo
```
Alternate presets available:
- `windows-msvc-debug`: MSVC, Debug
- `windows-clang-relwithdebinfo`: Clang-cl, RelWithDebInfo
- `windows-clang-debug`: Clang-cl, Debug
#### Running
Pass the disc image as a positional argument. Supported formats: ISO (GCM), RVZ, WIA, WBFS, CISO, GCZ
```sh
build/{preset}/dusk /path/to/game.rvz
```
If no path is specified, Dusk defaults to `game.iso` in the current working directory.
#### 30 FPS on Debug
When compiled fully in a Debug the game runs too slowly to hit playable 30 FPS. To avoid this, you can set a CMake cache variable to optimize specific critical files without hampering debuggability in the rest of the program: `-DDUSK_SELECTED_OPT=ON`. When building for MSVC (Windows) you must also modify `CMAKE_CXX_FLAGS_DEBUG` and `CMAKE_C_FLAGS_DEBUG` to remove `/RTC1` from the flags, like so: `-DCMAKE_CXX_FLAGS_DEBUG="/MDd /Zi /Ob0 /Od" -DCMAKE_C_FLAGS_DEBUG="/MDd /Zi /Ob0 /Od"`
Special thanks to the TP Decomp team, the GC/Wii Decomp community, the Aurora developers, and the TP speedrunning community.
+2 -2
View File
@@ -9,10 +9,10 @@ chmod +x linuxdeploy-$(uname -m).AppImage
# Build AppImage
cd "$GITHUB_WORKSPACE"
mkdir -p build/appdir/usr/{bin,share/{applications,icons/hicolor}}
cp build/install/!(*.*) build/appdir/usr/bin
cp -r build/install/!(*.*) build/appdir/usr/bin
cp -r platforms/freedesktop/{16x16,32x32,48x48,64x64,128x128,256x256,512x512,1024x1024} build/appdir/usr/share/icons/hicolor
cp platforms/freedesktop/dusk.desktop build/appdir/usr/share/applications
cd build/install
VERSION="$DUSK_VERSION" NO_STRIP=1 "$RUNNER_WORKSPACE"/linuxdeploy-$(uname -m).AppImage \
--appdir "$GITHUB_WORKSPACE"/build/appdir --output appimage
-l /usr/lib/x86_64-linux-gnu/libusb-1.0.so --appdir "$GITHUB_WORKSPACE"/build/appdir --output appimage
+98
View File
@@ -0,0 +1,98 @@
### Building
#### Prerequisites
* [CMake 3.25+](https://cmake.org)
* Windows: Install `CMake Tools` in Visual Studio
* macOS: `brew install cmake`
* [Python 3+](https://python.org)
* Windows: [Microsoft Store](https://go.microsoft.com/fwlink?linkID=2082640)
* Verify it's added to `%PATH%` by typing `python` in `cmd`.
* macOS: `brew install python@3`
* **[Windows]** [Visual Studio 2026 Community](https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx)
* Select `C++ Development` and verify the following packages are included:
* `Windows 11 SDK`
* `CMake Tools`
* `C++ Clang Compiler`
* `C++ Clang-cl`
* **[macOS]** [Xcode 16.4+](https://developer.apple.com/xcode/download/)
* **[Linux]** Actively tested on Ubuntu 24.04, Arch Linux & derivatives.
* Ubuntu 24.04+ packages
```
build-essential curl git ninja-build clang lld zlib1g-dev libcurl4-openssl-dev \
libglu1-mesa-dev libdbus-1-dev libvulkan-dev libxi-dev libxrandr-dev libasound2-dev libpulse-dev \
libudev-dev libpng-dev libncurses5-dev cmake libx11-xcb-dev python3 python-is-python3 \
libclang-dev libfreetype-dev libxinerama-dev libxcursor-dev python3-markupsafe libgtk-3-dev \
libxss-dev libxtst-dev
```
* Arch Linux packages
```
base-devel cmake ninja llvm vulkan-headers python python-markupsafe clang lld alsa-lib libpulse libxrandr freetype2
```
* Fedora packages
```
cmake vulkan-headers ninja-build clang-devel llvm-devel libpng-devel
```
* It's also important that you install the developer tools and libraries
```
sudo dnf groupinstall "Development Tools" "Development Libraries"
```
#### Setup
Clone and initialize the Dusk repository
```sh
git clone --recursive https://github.com/TwilitRealm/dusk.git
cd dusk
git pull
git submodule update --init --recursive
```
#### Building
**CLion (Windows / macOS / Linux)**
Open the project directory in CLion. Enable the appropriate presets for your platform:
![CLion](../assets/clion.png)
**Visual Studio (Windows)**
Open the project directory in Visual Studio. The CMake configuration will be loaded automatically.
**ninja (macOS)**
```sh
cmake --preset macos-default-relwithdebinfo
cmake --build --preset macos-default-relwithdebinfo
```
Alternate presets available:
- `macos-default-debug`: Clang, Debug
**ninja (Linux)**
```sh
cmake --preset linux-default-relwithdebinfo
cmake --build --preset linux-default-relwithdebinfo
```
Alternate presets available:
- `linux-default-debug`: GCC, Debug
- `linux-clang-relwithdebinfo`: Clang, RelWithDebInfo
- `linux-clang-debug`: Clang, Debug
**ninja (Windows)**
```sh
cmake --preset windows-msvc-relwithdebinfo
cmake --build --preset windows-msvc-relwithdebinfo
```
Alternate presets available:
- `windows-msvc-debug`: MSVC, Debug
- `windows-clang-relwithdebinfo`: Clang-cl, RelWithDebInfo
- `windows-clang-debug`: Clang-cl, Debug
#### Running
Pass the disc image as a positional argument. Supported formats: ISO (GCM), RVZ, WIA, WBFS, CISO, GCZ
```sh
build/{preset}/dusk /path/to/game.rvz
```
If no path is specified, Dusk defaults to `game.iso` in the current working directory.
+1 -1
+8 -1
View File
@@ -1334,6 +1334,7 @@ set(DUSK_FILES
include/dusk/endian_gx.hpp
include/dusk/config.hpp
include/dusk/dvd_asset.hpp
include/dusk/scope_guard.hpp
src/dusk/dvd_asset.cpp
src/d/actor/d_a_alink_dusk.cpp
src/dusk/asserts.cpp
@@ -1342,9 +1343,12 @@ set(DUSK_FILES
src/dusk/endian.cpp
src/dusk/extras.c
src/dusk/extras.cpp
src/dusk/file_select.cpp
src/dusk/file_select.hpp
src/dusk/frame_interpolation.cpp
src/dusk/game_clock.cpp
src/dusk/globals.cpp
src/dusk/gyro_aim.cpp
src/dusk/gyro.cpp
src/dusk/io.cpp
src/dusk/layout.cpp
src/dusk/logging.cpp
@@ -1358,6 +1362,8 @@ set(DUSK_FILES
src/dusk/imgui/ImGuiEngine.hpp
src/dusk/imgui/ImGuiMenuGame.cpp
src/dusk/imgui/ImGuiMenuGame.hpp
src/dusk/imgui/ImGuiBloomWindow.cpp
src/dusk/imgui/ImGuiBloomWindow.hpp
src/dusk/imgui/ImGuiMenuTools.cpp
src/dusk/imgui/ImGuiMenuTools.hpp
src/dusk/imgui/ImGuiMenuEnhancements.cpp
@@ -1376,6 +1382,7 @@ set(DUSK_FILES
src/dusk/imgui/ImGuiSaveEditor.cpp
src/dusk/imgui/ImGuiStateShare.hpp
src/dusk/imgui/ImGuiStateShare.cpp
src/dusk/iso_validate.cpp
src/dusk/offset_ptr.cpp
src/dusk/OSContext.cpp
src/dusk/OSThread.cpp
+1 -1
View File
@@ -4551,7 +4551,7 @@ public:
#if TARGET_PC
void handleWolfHowl();
void handleQuickTransform();
bool checkGyroAimItemContext();
bool checkGyroAimContext();
#endif
}; // Size: 0x385C
+3
View File
@@ -44,6 +44,9 @@ public:
int draw();
int execute();
void drawMeter();
#if TARGET_PC
void updateOnWide();
#endif
void setComboCount(u8, u8);
void setScoreCount(u32);
void addScoreCount(cXyz*, u32, u8);
+3
View File
@@ -204,6 +204,9 @@ private:
/* 0x6D1 */ u8 field_0x6d1;
/* 0x6D2 */ u8 field_0x6d2;
/* 0x6D3 */ u8 field_0x6d3;
#if TARGET_PC
f32 mSelectItemSlideElapsed[4];
#endif
};
#endif /* D_MENU_D_MENU_RING_H */
+4
View File
@@ -110,6 +110,10 @@ struct dMsgScrnHowl_c : public dMsgScrnBase_c {
/* 0x27A0 */ f32 field_0x27a0;
/* 0x27A4 */ f32 field_0x27a4;
/* 0x27A8 */ f32 field_0x27a8;
#if TARGET_PC
u8 showCursor;
#endif
};
#endif /* MSG_SCRN_D_MSG_SCRN_HOWL_H */
+18 -6
View File
@@ -487,19 +487,31 @@ public:
}
}
char* getPlayerName() const { return const_cast<char*>(mPlayerName); }
void setPlayerName(const char* i_name) { strcpy(mPlayerName, i_name); }
void setPlayerName(const char* i_name) {
#if AVOID_UB
strncpy(mPlayerName, i_name, sizeof(mPlayerName) - 1);
mPlayerName[sizeof(mPlayerName) - 1] = '\0';
#else
strcpy(mPlayerName, i_name);
#endif
}
char* getHorseName() const { return const_cast<char*>(mHorseName); }
void setHorseName(const char* i_name) { strcpy(mHorseName, i_name); }
void setHorseName(const char* i_name) {
#if AVOID_UB
strncpy(mHorseName, i_name, sizeof(mHorseName) - 1);
mHorseName[sizeof(mHorseName) - 1] = '\0';
#else
strcpy(mHorseName, i_name);
#endif
}
u8 getClearCount() const { return mClearCount; }
/* 0x00 */ BE(u64) unk0;
/* 0x08 */ BE(s64) mTotalTime;
/* 0x10 */ BE(u16) unk16;
/* 0x12 */ BE(u16) mDeathCount;
/* 0x14 */ char mPlayerName[16];
/* 0x24 */ u8 unk36;
/* 0x25 */ char mHorseName[16];
/* 0x35 */ u8 unk53;
/* 0x14 */ char mPlayerName[17];
/* 0x25 */ char mHorseName[17];
/* 0x36 */ u8 mClearCount;
/* 0x37 */ u8 unk55[5];
}; // Size: 0x40
+16 -9
View File
@@ -6,7 +6,6 @@
#include <stddef.h>
#include <stdint.h>
struct cXyz;
class camera_process_class;
#ifdef __cplusplus
@@ -15,32 +14,40 @@ namespace frame_interp {
void ensure_initialized();
void begin_record_camera();
void begin_record();
void end_record();
void interpolate(float step);
float get_interpolation_step();
void notify_presentation_frame();
void request_presentation_sync();
bool presentation_sync_active();
void notify_sim_tick_complete();
uint32_t begin_presentation_ui_pass();
uint32_t get_presentation_ui_advance_ticks();
void end_presentation_ui_pass();
// TODO: These should be phased out as UI is progressively updated to use game_clock
void set_ui_tick_pending(bool value);
bool get_ui_tick_pending();
void open_child(const void* key, int32_t id);
void close_child();
void record_camera(::camera_process_class* cam, int camera_id);
void record_final_mtx_raw(const Mtx* dest, const Mtx src);
void record_final_mtx_raw_tagged(const Mtx* dest, const Mtx src, uint64_t stable_tag);
bool lookup_replacement(const void* source, Mtx out);
bool lookup_concat_replacement(const void* lhs, const void* rhs, Mtx out);
void camera_eye_from_view_mtx(MtxP view_mtx, cXyz* o_eye);
bool build_star_view(Mtx o_view, Mtx o_cam_billboard_base, cXyz* o_anchor_eye, float* o_fovy);
void begin_presentation_camera();
void end_presentation_camera();
struct PresentationCameraScope {
PresentationCameraScope() { begin_presentation_camera(); }
~PresentationCameraScope() { end_presentation_camera(); }
PresentationCameraScope(const PresentationCameraScope&) = delete;
PresentationCameraScope& operator=(const PresentationCameraScope&) = delete;
PresentationCameraScope(PresentationCameraScope&&) = delete;
PresentationCameraScope& operator=(PresentationCameraScope&&) = delete;
};
uint64_t alloc_simple_shadow_pair_base();
} // namespace frame_interp
} // namespace dusk
#endif
+32
View File
@@ -0,0 +1,32 @@
#ifndef DUSK_GAME_CLOCK_H
#define DUSK_GAME_CLOCK_H
#include <stddef.h>
namespace dusk {
namespace game_clock {
void ensure_initialized();
void reset_accumulator();
constexpr float sim_pace() { return 1.0f / 30.0f; }
constexpr float period_for_original_frames(float frame_count) { return frame_count * sim_pace(); }
constexpr float ui_maximum_dt() { return 0.05f; }
constexpr float ui_initial_dt() { return 1.0f / 60.0f; }
struct MainLoopPacer {
float presentation_dt_seconds;
bool is_interpolating;
bool do_sim_tick;
float interpolation_step;
float sim_pace;
};
MainLoopPacer advance_main_loop();
float consume_interval(const void* consumer);
} // namespace game_clock
} // namespace dusk
#endif // DUSK_GAME_CLOCK_H
+17
View File
@@ -0,0 +1,17 @@
#ifndef DUSK_GYRO_H
#define DUSK_GYRO_H
namespace dusk::gyro {
void read(float dt);
void getAimDeltas(float& out_yaw, float& out_pitch);
bool queryGyroAimContext();
void rollgoalTick(bool play_active, s16 camera_yaw);
void rollgoalTableOffset(s16& out_ax, s16& out_az);
extern bool s_sensor_keep_alive;
bool get_sensor_keep_alive();
void set_sensor_keep_alive(bool value);
} // namespace dusk::gyro
#endif
-10
View File
@@ -1,10 +0,0 @@
#ifndef DUSK_GYRO_AIM_H
#define DUSK_GYRO_AIM_H
namespace dusk::gyro_aim {
void read(float dt, bool context_active);
void consumeAimDeltas(float& out_yaw_rad, float& out_pitch_rad);
bool queryGyroAimItemContext();
} // namespace dusk::gyro_aim
#endif
+20
View File
@@ -0,0 +1,20 @@
#ifndef DUSK_SCOPE_GUARD_HPP
#define DUSK_SCOPE_GUARD_HPP
#include <functional>
class SimpleScopeGuard {
public:
// Store the function in the constructor
explicit SimpleScopeGuard(const std::function<void()>& func) : m_func(func) {}
// Run the function when the object goes out of scope
~SimpleScopeGuard() {
if (m_func) m_func();
}
private:
std::function<void()> m_func;
};
#endif //DUSK_SCOPE_GUARD_HPP
+21 -4
View File
@@ -61,17 +61,20 @@ struct UserSettings {
ConfigVar<bool> noMissClimbing;
ConfigVar<bool> fastTears;
ConfigVar<bool> instantSaves;
ConfigVar<bool> instantText;
ConfigVar<bool> sunsSong;
// Preferences
ConfigVar<bool> enableMirrorMode;
ConfigVar<bool> invertCameraXAxis;
ConfigVar<bool> disableMainHUD;
// Graphics
ConfigVar<BloomMode> bloomMode;
ConfigVar<float> bloomMultiplier;
ConfigVar<bool> enableWaterRefraction;
ConfigVar<bool> enableFrameInterpolation;
ConfigVar<int> internalResolutionScale;
ConfigVar<int> shadowResolutionMultiplier;
// Audio
@@ -80,12 +83,25 @@ struct UserSettings {
// Input
ConfigVar<bool> enableGyroAim;
ConfigVar<float> gyroAimSensitivityX;
ConfigVar<float> gyroAimSensitivityY;
ConfigVar<bool> gyroAimInvertPitch;
ConfigVar<bool> gyroAimInvertYaw;
ConfigVar<bool> enableGyroRollgoal;
ConfigVar<float> gyroSensitivityX;
ConfigVar<float> gyroSensitivityY;
ConfigVar<float> gyroSensitivityRollgoal;
ConfigVar<float> gyroSmoothing;
ConfigVar<float> gyroDeadband;
ConfigVar<bool> gyroInvertPitch;
ConfigVar<bool> gyroInvertYaw;
// Cheats
ConfigVar<bool> infiniteHearts;
ConfigVar<bool> infiniteArrows;
ConfigVar<bool> infiniteBombs;
ConfigVar<bool> infiniteOil;
ConfigVar<bool> infiniteOxygen;
ConfigVar<bool> infiniteRupees;
ConfigVar<bool> moonJump;
ConfigVar<bool> superClawshot;
ConfigVar<bool> alwaysGreatspin;
ConfigVar<bool> enableFastIronBoots;
ConfigVar<bool> canTransformAnywhere;
ConfigVar<bool> fastSpinner;
@@ -105,6 +121,7 @@ struct UserSettings {
ConfigVar<bool> showPipelineCompilation;
ConfigVar<bool> wasPresetChosen;
ConfigVar<bool> enableCrashReporting;
ConfigVar<bool> duskMenuOpen;
} backend;
};
+19 -8
View File
@@ -125,8 +125,15 @@ public:
#if TARGET_PC
static f32 hudAspectScaleDown;
static f32 hudAspectScaleUp;
static f32 ScaleHUDXLeft(f32 baseX) { return getMinXF() + baseX; }
static f32 ScaleHUDXRight(f32 baseX) { return -getMinXF() + baseX; }
static void updateSafeAreaBounds();
static f32 getSafeMinXF() { return m_safeMinXF; }
static f32 getSafeMinYF() { return m_safeMinYF; }
static f32 getSafeWidthF() { return m_safeWidthF; }
static f32 getSafeHeightF() { return m_safeHeightF; }
static f32 getSafeMaxXF() { return m_safeMaxXF; }
static f32 getSafeMaxYF() { return m_safeMaxYF; }
static f32 ScaleHUDXLeft(f32 baseX) { return getSafeMinXF() + baseX; }
static f32 ScaleHUDXRight(f32 baseX) { return getSafeMaxXF() - FB_WIDTH_BASE + baseX; }
#endif
static void setBlureMtx(const Mtx m) {
@@ -279,12 +286,7 @@ public:
#if WIDESCREEN_SUPPORT
static void setTvSize();
#if TARGET_PC
static void onWide(f32 width, f32 height);
#else
static void onWide();
#endif
static void offWide();
static u8 isWide();
@@ -297,7 +299,7 @@ public:
#endif
#if TARGET_PC
static void setWindowSize(AuroraWindowSize const& size);
static void updateRenderSize();
#endif
static TGXTexObj mFrameBufferTexObj;
@@ -369,6 +371,15 @@ public:
static int m_height;
static f32 m_heightF;
static f32 m_widthF;
#if TARGET_PC
static f32 m_safeMinXF;
static f32 m_safeMinYF;
static f32 m_safeMaxXF;
static f32 m_safeMaxYF;
static f32 m_safeWidthF;
static f32 m_safeHeightF;
#endif
#endif
};
-4
View File
@@ -43,10 +43,6 @@ struct mDoLib_clipper {
};
void mDoLib_project(Vec* src, Vec* dst);
#if TARGET_PC
void mDoLib_project(Vec* src, Vec* dst, JGeometry::TBox2<f32> viewport);
#endif
u32 mDoLib_setResTimgObj(ResTIMG const* res, TGXTexObj* o_texObj, u32 tlut_name,
GXTlutObj* o_tlutObj);
void mDoLib_pos2camera(Vec* src, Vec* dst);
@@ -101,10 +101,6 @@ public:
void setDrawDoneMethod(EDrawDone drawDone) { mDrawDoneMethod = drawDone; }
void setFader(JUTFader* fader) { mFader = fader; }
#ifdef TARGET_PC
// For frame interpolation
void setFaderSimSteps(u32 steps);
#endif
void resetFader() { setFader(NULL); }
JUTFader* getFader() const { return mFader; }
void setClearColor(JUtility::TColor color) { mClearColor = color; }
@@ -33,24 +33,16 @@ public:
static void postRetraceProc(u32);
static void drawDoneCallback();
u16 getFbWidth() const {
#if TARGET_PC
return m_WindowSize.fb_width;
#else
return mRenderObj->fbWidth;
#endif
}
u16 getEfbHeight() const {
#if TARGET_PC
return m_WindowSize.fb_height;
#else
return mRenderObj->efbHeight;
#endif
}
u16 getFbWidth() const { return mRenderObj->fbWidth; }
u16 getEfbHeight() const { return mRenderObj->efbHeight; }
void getBounds(u16& width, u16& height) const {
width = (u16)getFbWidth();
height = (u16)getEfbHeight();
}
#ifdef TARGET_PC
u32 getRenderWidth() const { return mRenderWidth; }
u32 getRenderHeight() const { return mRenderHeight; }
#endif
u16 getXfbHeight() const { return u16(mRenderObj->xfbHeight); }
u8 isAntiAliasing() const { return u8(mRenderObj->aa); }
Pattern getSamplePattern() const { return mRenderObj->sample_pattern; }
@@ -63,7 +55,7 @@ public:
GXRenderModeObj* getRenderMode() const { return mRenderObj; }
#if TARGET_PC
void setWindowSize(AuroraWindowSize const& size);
void setRenderSize(u32 width, u32 height);
#endif
private:
@@ -89,7 +81,8 @@ private:
#if TARGET_PC
public:
AuroraWindowSize m_WindowSize;
u32 mRenderWidth;
u32 mRenderHeight;
#endif
};
@@ -64,10 +64,6 @@ void J2DGrafContext::setup2D() {
}
void J2DGrafContext::setScissor() {
#if TARGET_PC
GXSetScissor(mScissorBounds.i.x, mScissorBounds.i.y, mScissorBounds.getWidth(),
mScissorBounds.getHeight());
#else
JGeometry::TBox2<f32> bounds(0, 0, 1024, 1024);
JGeometry::TBox2<f32> curBounds(mScissorBounds);
mScissorBounds.intersect(bounds);
@@ -81,7 +77,6 @@ void J2DGrafContext::setScissor() {
} else {
GXSetScissor(0, 0, 0, 0);
}
#endif
}
void J2DGrafContext::scissor(JGeometry::TBox2<f32> const& bounds) {
+2 -17
View File
@@ -205,14 +205,6 @@ void JFWDisplay::preGX() {
}
}
#ifdef TARGET_PC
static s32 s_faderSimSteps = -1;
void JFWDisplay::setFaderSimSteps(u32 steps) {
s_faderSimSteps = static_cast<s32>(steps);
}
#endif
void JFWDisplay::endGX() {
s32 bufferNum = JUTXfb::getManager()->getBufferNum();
u16 width = JUTVideo::getManager()->getFbWidth();
@@ -224,14 +216,7 @@ void JFWDisplay::endGX() {
if (mFader != NULL) {
ortho.setPort();
#ifdef TARGET_PC
u32 advance_count = 1;
if (dusk::getSettings().game.enableFrameInterpolation && s_faderSimSteps >= 0) {
advance_count = static_cast<u32>(s_faderSimSteps);
s_faderSimSteps = -1;
} else {
s_faderSimSteps = -1;
}
for (u32 i = 0; i < advance_count; i++) {
if (dusk::frame_interp::get_ui_tick_pending()) {
mFader->advance();
}
if (mFader->getStatus() != 1) {
@@ -393,7 +378,7 @@ static void waitPrecise(Limiter& limiter, Uint64 targetNs) {
static void waitForTick(u32 p1, u16 p2) {
#if TARGET_PC
if (dusk::getSettings().game.enableFrameInterpolation) {
if (dusk::getSettings().game.enableFrameInterpolation && !dusk::getTransientSettings().skipFrameRateLimit) {
return;
}
if (dusk::getTransientSettings().skipFrameRateLimit) {
@@ -314,10 +314,17 @@ void JStudio_JStage::TAdaptor_actor::getJSG_SRT_(JStudio::TControl const* pContr
}
void JStudio_JStage::TAdaptor_actor::TVVOutput_ANIMATION_FRAME_::operator()(
f32 param_1, JStudio::TAdaptor* adaptor) const {
f32 param_1, JStudio::TAdaptor* adaptor) const {
#if TARGET_PC
TAdaptor_actor* actor_adaptor = static_cast<TAdaptor_actor*>(adaptor);
JStage::TActor* actor = actor_adaptor->get_pJSG_();
// field_0x8 is always hardcoded to either 305 or 309
u32 idx = (field_0x8 == 305) ? actor_adaptor->field_0x130 : actor_adaptor->field_0x134;
#else
JStage::TActor* actor = static_cast<TAdaptor_actor*>(adaptor)->get_pJSG_();
// not sure what this bit is
u32 idx = *(u32*)(((uintptr_t)adaptor - 1) + field_0x8);
#endif
u8 idx_lowBytes = idx;
u8 idx_highBytes = idx >> 8;
+3 -2
View File
@@ -205,7 +205,8 @@ void JUTVideo::setRenderMode(GXRenderModeObj const* pObj) {
void JUTVideo::waitRetraceIfNeed() {}
#if TARGET_PC
void JUTVideo::setWindowSize(AuroraWindowSize const& size) {
m_WindowSize = size;
void JUTVideo::setRenderSize(u32 width, u32 height) {
mRenderWidth = width;
mRenderHeight = height;
}
#endif
@@ -15,7 +15,7 @@
android:allowBackup="true"
android:hardwareAccelerated="true"
android:appCategory="game"
android:icon="@android:drawable/sym_def_app_icon"
android:icon="@mipmap/icon"
android:label="@string/app_name"
android:theme="@android:style/Theme.NoTitleBar"
android:enableOnBackInvokedCallback="false">
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+3 -1
View File
@@ -13,7 +13,9 @@
<key>CFBundleExecutable</key>
<string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
<key>CFBundleIconFile</key>
<string>mainicon.icns</string>
<string>Dusk</string>
<key>CFBundleIconName</key>
<string>Dusk</string>
<key>CFBundleIdentifier</key>
<string>${MACOSX_BUNDLE_GUI_IDENTIFIER}</string>
<key>CFBundleName</key>
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After

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+6
View File
@@ -4258,6 +4258,12 @@ int daAlink_c::createHeap() {
return 0;
}
#if TARGET_PC
// lets try to zero-initialize the arrays instead of having garbage values
std::memset(sp1C, 0, sizeof(J3DTransformInfo) * sp38);
std::memset(sp30, 0, sizeof(Quaternion) * sp38);
#endif
field_0x2060 = JKR_NEW mDoExt_MtxCalcOldFrame(sp1C, sp30);
if (field_0x2060 == NULL) {
return 0;
+6
View File
@@ -817,6 +817,12 @@ BOOL daAlink_c::checkDownAttackState() {
}
BOOL daAlink_c::checkCutLargeTurnState() const {
#if TARGET_PC
if (dusk::getSettings().game.alwaysGreatspin) {
return TRUE;
}
#endif
return ((dComIfGs_isEventBit(dSv_event_flag_c::F_0344) || checkNoResetFlg3(FLG3_TRANING_CUT_LARGE_TURN))
&& dComIfGs_getLife() == dComIfGs_getMaxLifeGauge()
)
+7 -5
View File
@@ -143,12 +143,14 @@ void daAlink_c::handleQuickTransform() {
procCoMetamorphoseInit();
}
bool daAlink_c::checkGyroAimItemContext() {
if (checkWolf()) {
return false;
}
bool daAlink_c::checkGyroAimContext() {
switch (mProcID) {
case PROC_SUBJECTIVITY:
case PROC_SWIM_SUBJECTIVITY:
case PROC_HORSE_SUBJECTIVITY:
case PROC_CANOE_SUBJECTIVITY:
case PROC_BOARD_SUBJECTIVITY:
case PROC_WOLF_ROPE_SUBJECTIVITY:
case PROC_BOW_SUBJECT:
case PROC_BOOMERANG_SUBJECT:
case PROC_COPY_ROD_SUBJECT:
+32
View File
@@ -290,6 +290,12 @@ BOOL daAlink_c::checkHookshotStickBG(cBgS_PolyInfo& i_polyinfo) {
}
#endif
#if TARGET_PC
if (dusk::getSettings().game.superClawshot) {
return TRUE;
}
#endif
if (dComIfG_Bgsp().ChkPolyHSStick(i_polyinfo)) {
dBgW_Base* bgw_p = dComIfG_Bgsp().GetBgWBasePointer(i_polyinfo);
if (bgw_p != NULL && bgw_p->ChkPushPullOk()) {
@@ -448,6 +454,12 @@ void daAlink_c::setHookshotSight() {
max_length = mpHIO->mItem.mHookshot.m.mMaxLength;
}
#if TARGET_PC
if (dusk::getSettings().game.superClawshot) {
max_length = 69420.0f;
}
#endif
BOOL line_cross = checkSightLine(max_length, &sight_pos);
if (mHookTargetAcKeep.getActor() != NULL) {
@@ -890,6 +902,14 @@ void daAlink_c::setHookshotPos() {
max_length = mpHIO->mItem.mHookshot.m.mMaxLength;
}
#if TARGET_PC
if (dusk::getSettings().game.superClawshot) {
return_speed = 2870.0f;
shoot_speed = 2870.0f;
max_length = 69420.0f;
}
#endif
if (mItemMode == HS_MODE_RETURN_e) {
if (targetAc_p != NULL) {
if (checkLv7BossRoom()) {
@@ -899,6 +919,12 @@ void daAlink_c::setHookshotPos() {
}
}
#if TARGET_PC
if (dusk::getSettings().game.superClawshot) {
return_speed = 500.0f;
}
#endif
if (checkModeFlg(0x400)) {
return_speed += current.pos.abs(field_0x3798);
}
@@ -1548,6 +1574,12 @@ int daAlink_c::procHookshotFly() {
f32 temp_f31 = field_0x37d4.abs();
f32 temp_f30 = mpHIO->mItem.mHookshot.m.mStickReturnSpeed + spAC.abs(mHookshotTopPos);
#if TARGET_PC
if (dusk::getSettings().game.superClawshot) {
temp_f30 = 500.0f + spAC.abs(mHookshotTopPos);
}
#endif
if (temp_f31 < temp_f30 || mProcVar1.field_0x300a == 0) {
setHookshotReturnEnd();
} else {
-5
View File
@@ -180,12 +180,7 @@ void daAlink_c::preKandelaarDraw() {
mat_p->setTevColor(2, &color);
cXyz proj;
#if TARGET_PC
mDoLib_project(&mKandelaarFlamePos, &proj, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&mKandelaarFlamePos, &proj);
#endif
camera_process_class* camera_p = dComIfGp_getCamera(0);
f32 trimHeight;
+3 -13
View File
@@ -11,7 +11,7 @@
#include "d/actor/d_a_tag_mhint.h"
#if TARGET_PC
#include "dusk/gyro_aim.h"
#include "dusk/gyro.h"
#endif
bool daAlink_c::checkNoSubjectModeCamera() {
@@ -130,7 +130,7 @@ BOOL daAlink_c::setBodyAngleToCamera() {
}
#if TARGET_PC
if (dusk::getSettings().game.enableGyroAim && checkGyroAimItemContext()) {
if (dusk::getSettings().game.enableGyroAim && checkGyroAimContext()) {
f32 gyro_scale = 1.0f;
if (checkWolfEyeUp()) {
gyro_scale *= 0.6f;
@@ -142,17 +142,7 @@ BOOL daAlink_c::setBodyAngleToCamera() {
f32 gy_yaw = 0.f;
f32 gy_pitch = 0.f;
dusk::gyro_aim::consumeAimDeltas(gy_yaw, gy_pitch);
if (dusk::getSettings().game.gyroAimInvertPitch) {
gy_pitch = -gy_pitch;
}
if (dusk::getSettings().game.gyroAimInvertYaw) {
gy_yaw = -gy_yaw;
}
if (dusk::getSettings().game.enableMirrorMode) {
gy_yaw = -gy_yaw;
}
dusk::gyro::getAimDeltas(gy_yaw, gy_pitch);
shape_angle.y = shape_angle.y + cM_rad2s(gy_yaw * gyro_scale);
sp8 = sp8 + cM_rad2s(gy_pitch * gyro_scale);
+14 -4
View File
@@ -268,6 +268,11 @@ int daBalloon2D_c::draw() {
int daBalloon2D_c::execute() {
setAllAlpha();
setComboAlpha();
#if TARGET_PC
updateOnWide();
#endif
setHIO(false);
return 1;
}
@@ -278,6 +283,15 @@ void daBalloon2D_c::drawMeter() {
drawAddScore();
}
#if TARGET_PC
void daBalloon2D_c::updateOnWide() {
// Combo HUD
l_HOSTIO = {};
l_HOSTIO.m.m2DNumberCombo2PosX = mDoGph_gInf_c::ScaleHUDXRight(l_HOSTIO.m.m2DNumberCombo2PosX);
l_HOSTIO.m.mAdjustmentToggle = 1;
}
#endif
void daBalloon2D_c::setComboCount(u8 size, u8 comboNum) {
if (mComboNum != comboNum) {
@@ -304,11 +318,7 @@ void daBalloon2D_c::addScoreCount(cXyz* param_1, u32 param_2, u8 param_3) {
field_0x5f8[current].field_0xf = field_0x5f8[prev].field_0xf;
}
cXyz acStack_2c;
#if TARGET_PC
mDoLib_project(param_1, &acStack_2c, { 0, 0, FB_WIDTH, FB_HEIGHT });
#else
mDoLib_project(param_1, &acStack_2c);
#endif
field_0x5f8[0].field_0x0.set(acStack_2c);
field_0x5f8[0].field_0xc = param_2;
field_0x5f8[0].field_0xe = 60;
-6
View File
@@ -337,13 +337,7 @@ void daBoomerang_sight_c::setSight(const cXyz* i_pos, int i_no) {
}
Vec proj;
#if TARGET_PC
mDoLib_project(&m_pos[i_no], &proj, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&m_pos[i_no], &proj);
#endif
m_proj_posX[i_no] = proj.x;
m_proj_posY[i_no] = proj.y;
}
-5
View File
@@ -1658,12 +1658,7 @@ int daDemo00_c::draw() {
MTXCopy(mModel.field_0x5d4->getAnmMtx(0), mDoMtx_stack_c::get());
spb0.set(0.0f, 0.0f, 0.0f);
mDoMtx_stack_c::multVec(&spb0, &sp98);
#if TARGET_PC
mDoLib_project(&sp98, &spa4, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&sp98, &spa4);
#endif
if (spa4.x >= -700.0f && spa4.x < 1600.0f && spa4.y >= -200.0f && spa4.y < 600.0f) {
if (mModel.mID.field_0x18 == 0 || mModel.mID.field_0x18 == 1) {
+9
View File
@@ -215,7 +215,16 @@ int daDsh_c::create() {
mType = getType();
#ifdef TARGET_PC
const char* l_resName[] = {l_arcName[mType], ""};
#else
// !@bug By making this static, it is only initialized the first time it runs
// If gate types that use other arcs are loaded later (without reloading the code)
// this array never gets updated and will load the incorrect arc
// On GC/Wii, REL loading causes this to reset/reinitialize so the bug is avoided
// but TPHD is all statically linked so daDsh_c::CreateHeap fails to get model data and the gate unloads
static const char* l_resName[] = {l_arcName[mType], ""};
#endif
int phase = mResLoader.load(l_resName, NULL);
if (phase == cPhs_COMPLEATE_e) {
-6
View File
@@ -429,13 +429,7 @@ void daE_FK_c::DamageAction() {
bool daE_FK_c::checkViewArea() {
Vec proj;
#if TARGET_PC
mDoLib_project(&current.pos, &proj, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&current.pos, &proj);
#endif
return (proj.x >= 0.0f && proj.x <= FB_WIDTH) && (proj.y >= 0.0f && proj.y <= FB_HEIGHT);
}
-6
View File
@@ -463,13 +463,7 @@ static void damage_check(e_fs_class* i_this) {
static bool checkViewArea(cXyz* i_pos) {
Vec proj;
#if TARGET_PC
mDoLib_project(i_pos, &proj, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(i_pos, &proj);
#endif
bool ret = false;
if (proj.x >= 0.0f && proj.x <= FB_WIDTH && proj.y >= 0.0f && proj.y <= FB_HEIGHT) {
ret = true;
-6
View File
@@ -1362,13 +1362,7 @@ void daE_SM_c::E_SM_C_Hook() {
bool daE_SM_c::CheckViewArea() {
Vec vec;
#if TARGET_PC
mDoLib_project(&current.pos, &vec, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&current.pos, &vec);
#endif
bool rv = false;
if (vec.x >= 0.0f && vec.x <= FB_WIDTH && vec.y >= 0.0f && vec.y <= FB_HEIGHT) {
+119 -1
View File
@@ -12,6 +12,7 @@
#if TARGET_PC
#include "dusk/dvd_asset.hpp"
#include "dusk/frame_interpolation.h"
static u8* l_Egnd_mantTEX_get() { alignas(32) static u8 buf[0x4000]; static bool _ = (dusk::LoadRelAsset(buf, "/rel/Final/Release/d_a_mant.rel", 0x1C00, 0x4000), true); return buf; }
static u8* l_Egnd_mantTEX_U_get() { alignas(32) static u8 buf[0x4000]; static bool _ = (dusk::LoadRelAsset(buf, "/rel/Final/Release/d_a_mant.rel", 0x5C00, 0x4000), true); return buf; }
static u8* l_Egnd_mantPAL_get() { alignas(32) static u8 buf[0x60]; static bool _ = (dusk::LoadRelAsset(buf, "/rel/Final/Release/d_a_mant.rel", 0x9C00, 0x60), true); return buf; }
@@ -267,6 +268,37 @@ static void* tex_d[2] = {
static char lbl_277_bss_0;
#if TARGET_PC
static void mant_build_anchor_frame(const cXyz& anchor_a, const cXyz& anchor_b, Mtx out) {
cXyz axis_x = anchor_b - anchor_a;
if (!axis_x.normalizeRS()) {
axis_x = cXyz::BaseX;
}
cXyz helper = fabsf(axis_x.y) > 0.95f ? cXyz::BaseZ : cXyz::BaseY;
cXyz axis_z = axis_x.getCrossProduct(helper);
if (!axis_z.normalizeRS()) {
axis_z = cXyz::BaseZ;
}
cXyz axis_y = axis_z.getCrossProduct(axis_x);
if (!axis_y.normalizeRS()) {
axis_y = cXyz::BaseY;
}
const cXyz center = anchor_a + ((anchor_b - anchor_a) * 0.5f);
const cXyz col[3] = { axis_x, axis_y, axis_z };
const f32 t[3] = { center.x, center.y, center.z };
for (int r = 0; r < 3; ++r) {
out[r][0] = (&col[0].x)[r];
out[r][1] = (&col[1].x)[r];
out[r][2] = (&col[2].x)[r];
out[r][3] = t[r];
}
}
#endif
void daMant_packet_c::draw() {
#if TARGET_PC
void* image = l_Egnd_mantTEX;
@@ -290,8 +322,72 @@ void daMant_packet_c::draw() {
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_NRM, GX_CLR_RGB, GX_F32, 0);
GXSetVtxAttrFmt(GX_VTXFMT0, GX_VA_TEX0, GX_CLR_RGBA, GX_F32, 0);
#if TARGET_PC
cXyz* draw_pos = &this->mNrm[0][0];
{
const u8 curr_buffer = this->field_0x74;
const cXyz* curr_pos = &this->mPos[curr_buffer][0];
const MtxP curr_frame = curr_buffer == 0 ? this->mMtx : this->mMtx2;
Mtx curr_frame_inverse;
MTXInverse(curr_frame, curr_frame_inverse);
const u8 prev_buffer = curr_buffer ^ 1;
const cXyz* prev_pos = &this->mPos[prev_buffer][0];
Mtx prev_frame_inverse;
MTXInverse(prev_buffer == 0 ? this->mMtx : this->mMtx2, prev_frame_inverse);
Mtx presented_frame;
MTXCopy(curr_frame, presented_frame);
mant_class* mant_p = reinterpret_cast<mant_class*>(reinterpret_cast<u8*>(this) - offsetof(mant_class, field_0x0570));
if (mant_p != NULL) {
b_gnd_class* parent = (b_gnd_class*)fopAcM_SearchByID(mant_p->parentActorID);
if (parent != NULL && parent->mpModelMorf != NULL) {
J3DModel* model = parent->mpModelMorf->getModel();
if (model != NULL) {
MtxP src34 = model->getAnmMtx(34);
MtxP src25 = model->getAnmMtx(25);
Mtx joint_34_scratch;
Mtx joint_25_scratch;
MtxP joint_34 = dusk::frame_interp::lookup_replacement(src34, joint_34_scratch) ? joint_34_scratch : src34;
MtxP joint_25 = dusk::frame_interp::lookup_replacement(src25, joint_25_scratch) ? joint_25_scratch : src25;
cXyz presented_anchor_a;
cXyz presented_anchor_b;
cXyz local_offset;
MTXCopy(joint_34, *calc_mtx);
local_offset.set(10.0f, 5.0f, -17.0f);
MtxPosition(&local_offset, &presented_anchor_a);
MTXCopy(joint_25, *calc_mtx);
local_offset.set(10.0f, 5.0f, 17.0f);
MtxPosition(&local_offset, &presented_anchor_b);
mant_build_anchor_frame(presented_anchor_a, presented_anchor_b, presented_frame);
}
}
}
const f32 step = dusk::frame_interp::get_interpolation_step();
for (int i = 0; i < 169; ++i) {
cXyz curr_local;
MTXMultVec(curr_frame_inverse, &curr_pos[i], &curr_local);
cXyz prev_local;
MTXMultVec(prev_frame_inverse, &prev_pos[i], &prev_local);
cXyz local = prev_local + ((curr_local - prev_local) * step);
MTXMultVec(presented_frame, &local, &draw_pos[i]);
}
}
GXSETARRAY(GX_VA_POS, draw_pos, sizeof(mNrm[0]), 12, true);
GXSETARRAY(GX_VA_NRM, &l_normal, sizeof(l_normal), 12, false);
#else
GXSETARRAY(GX_VA_POS, this->getPos(), sizeof(mPos[0]), 12, true);
GXSETARRAY(GX_VA_NRM, this->getNrm(), sizeof(mNrm[0]), 12, true);
#endif
GXSETARRAY(GX_VA_TEX0, &l_texCoord, sizeof(l_texCoord), 8, false); // TODO: set to true when converted to float literals
GXSetZCompLoc(0);
@@ -329,9 +425,14 @@ void daMant_packet_c::draw() {
GXSetCullMode(GX_CULL_BACK);
GXLoadPosMtxImm(this->mMtx, GX_PNMTX0);
Mtx MStack_54;
#if TARGET_PC
GXLoadPosMtxImm(j3dSys.getViewMtx(), GX_PNMTX0);
cMtx_inverseTranspose(j3dSys.getViewMtx(), MStack_54);
#else
GXLoadPosMtxImm(this->mMtx, GX_PNMTX0);
cMtx_inverseTranspose(this->mMtx, MStack_54);
#endif
GXLoadNrmMtxImm(MStack_54, GX_PNMTX0);
GXCallDisplayList(l_Egnd_mantDL, 0x3e0);
@@ -347,8 +448,13 @@ void daMant_packet_c::draw() {
GXSetTevKColor(GX_KCOLOR0, COMPOUND_LITERAL(GXColor){0, 0, 0, 0});
GXSetCullMode(GX_CULL_FRONT);
#if TARGET_PC
GXLoadPosMtxImm(j3dSys.getViewMtx(), GX_PNMTX0);
cMtx_inverseTranspose(j3dSys.getViewMtx(), MStack_54);
#else
GXLoadPosMtxImm(this->mMtx2, GX_PNMTX0);
cMtx_inverseTranspose(this->mMtx2, MStack_54);
#endif
GXLoadNrmMtxImm(MStack_54, GX_PNMTX0);
GXCallDisplayList(l_Egnd_mantDL, 0x3e0);
@@ -360,11 +466,13 @@ void daMant_packet_c::draw() {
static int daMant_Draw(mant_class* i_this) {
g_env_light.settingTevStruct(0, &i_this->current.pos, &i_this->tevStr);
#if !TARGET_PC
MtxTrans(0.0f, 0.0f, 0.0f, 0.0f);
cMtx_concat(j3dSys.getViewMtx(), *calc_mtx, i_this->field_0x0570.getMtx());
cMtx_concat(j3dSys.getViewMtx(), *calc_mtx, i_this->field_0x0570.getMtx2());
#endif
i_this->field_0x0570.setTevStr(&i_this->tevStr);
@@ -635,8 +743,13 @@ static void mant_v_calc(mant_class* i_this) {
}
static void mant_move(mant_class* i_this) {
#if TARGET_PC
u8 uVar1 = i_this->field_0x0570.field_0x74 ^ 1;
cXyz* pcVar5 = &i_this->field_0x0570.mPos[uVar1][0];
#else
u8 uVar1 = i_this->field_0x0570.field_0x74;
cXyz* pcVar5 = i_this->field_0x0570.getPos();
#endif
mant_v_calc(i_this);
for (int i = 0; i < 13; i++) {
for (int j = 0; j < 13; j++) {
@@ -644,7 +757,12 @@ static void mant_move(mant_class* i_this) {
}
}
#if TARGET_PC
mant_build_anchor_frame(i_this->field_0x3928[0], i_this->field_0x3928[1], uVar1 == 0 ? i_this->field_0x0570.mMtx : i_this->field_0x0570.mMtx2);
i_this->field_0x0570.field_0x74 = uVar1;
#else
DCStoreRangeNoSync(i_this->field_0x0570.getPos(), 0x7ec);
#endif
}
static int mant_cut_type;
+40
View File
@@ -14,6 +14,10 @@
#include "d/d_s_play.h"
#include "Z2AudioLib/Z2Instances.h"
#if TARGET_PC
#include "dusk/gyro.h"
#endif
enum koro2_parts {
KORO2_PART_BOX = 1,
KORO2_PART_CURVE_A_U_L,
@@ -723,6 +727,14 @@ static void koro2_game(fshop_class* i_this) {
cLib_addCalcAngleS2(&i_this->field_0x4020.x, 0, 2, 0x200);
cLib_addCalcAngleS2(&i_this->field_0x4020.z, 0, 2, 0x200);
case 2:
#if TARGET_PC
if (dusk::getSettings().game.enableGyroRollgoal) {
if (!dusk::gyro::get_sensor_keep_alive()) {
dusk::gyro::set_sensor_keep_alive(true);
}
}
#endif
actor->scale.x = 10.0f;
if (i_this->field_0x4010 == 2) {
static f32 old_stick_x = 0.0f;
@@ -739,6 +751,11 @@ static void koro2_game(fshop_class* i_this) {
old_stick_x = mDoCPd_c::getSubStickX(PAD_1);
cLib_addCalcAngleS2(&i_this->field_0x4060, i_this->field_0x4062, 4, 0x1000);
#if TARGET_PC
if (dusk::getSettings().game.enableGyroRollgoal) {
dusk::gyro::rollgoalTick(true, i_this->field_0x4060);
}
#endif
cMtx_YrotS(*calc_mtx, -i_this->field_0x4060);
sp5C.x = mDoCPd_c::getStickX3D(PAD_1);
@@ -765,9 +782,26 @@ static void koro2_game(fshop_class* i_this) {
reg_f30 = 0.0f;
}
#if TARGET_PC
if (dusk::getSettings().game.enableGyroRollgoal) {
s16 rg_add_x;
s16 rg_add_z;
dusk::gyro::rollgoalTableOffset(rg_add_x, rg_add_z);
s16 tgt_x = static_cast<s16>(reg_f30 * (-6000.0f + JREG_F(7))) + rg_add_x;
s16 tgt_z = static_cast<s16>(reg_f31 * (-6000.0f + JREG_F(8))) + rg_add_z;
cLib_addCalcAngleS2(&i_this->field_0x4020.x, tgt_x, 4, 0x200);
cLib_addCalcAngleS2(&i_this->field_0x4020.z, tgt_z, 4, 0x200);
}
#else
cLib_addCalcAngleS2(&i_this->field_0x4020.x, reg_f30 * (-6000.0f + JREG_F(7)), 4, 0x200);
cLib_addCalcAngleS2(&i_this->field_0x4020.z, reg_f31 * (-6000.0f + JREG_F(8)), 4, 0x200);
#endif
}
#if TARGET_PC
if (i_this->field_0x4010 != 2) {
dusk::gyro::rollgoalTick(false, i_this->field_0x4060);
}
#endif
break;
}
@@ -1145,6 +1179,12 @@ static int daFshop_Delete(fshop_class* i_this) {
}
}
#if TARGET_PC
if (dusk::getSettings().game.enableGyroRollgoal) {
dusk::gyro::set_sensor_keep_alive(false);
}
#endif
return 1;
}
+1 -1
View File
@@ -1054,7 +1054,7 @@ void daMidna_c::setBodyPartMatrix() {
}
mpModel->calcWeightEnvelopeMtx();
#ifdef TARGET_PC
// Frame interpolation: Record weight envelopes for Midna here, as they are otherwise missed causing distortion
// FRAME INTERP NOTE: Record weight envelopes for Midna here, as they are otherwise missed causing distortion
for (u16 i = 0; i < mpModel->getModelData()->getWEvlpMtxNum(); i++) {
dusk::frame_interp::record_final_mtx_raw(reinterpret_cast<const Mtx*>(mpModel->getWeightAnmMtx(i)), mpModel->getWeightAnmMtx(i));
}
-5
View File
@@ -3342,13 +3342,8 @@ static void daMP_THPGXYuv2RgbSetup(const GXRenderModeObj* rmode) {
Mtx44 m;
Mtx e_m;
#if TARGET_PC
w = JUTVideo::getManager()->getFbWidth();
h = JUTVideo::getManager()->getEfbHeight();
#else
w = rmode->fbWidth;
h = rmode->efbHeight;
#endif
var_f31 = 0.0f;
#if WIDESCREEN_SUPPORT
+12
View File
@@ -363,6 +363,18 @@ int daMyna_c::destroy() {
mpMorf->stopZelAnime();
}
#ifdef TARGET_PC
// !@bug d_a_myna.rel unload used to zero these file-statics; with static linking they dangle across scenes.
daMyna_LightActor = NULL;
daMyna_evtTagActor0 = NULL;
daMyna_evtTagActor1 = NULL;
daMyna_actor_count = 0;
for (int i = 0; i < 10; i++) {
daMyna_targetActor[i] = NULL;
daMyna_subActor[i] = NULL;
}
#endif
#if DEBUG
l_HOSTIO.removeHIO();
#endif
-5
View File
@@ -2694,12 +2694,7 @@ BOOL daNpcT_chkActorInScreen(fopAc_ac_c* i_ActorP, f32 param_1, f32 param_2, f32
}
for (int i = 0; i < 8; i++) {
#if TARGET_PC
mDoLib_project(&pos_array[i], &proj, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&pos_array[i], &proj);
#endif
if (0.0f < proj.x && proj.x < FB_WIDTH && 0.0f < proj.y && proj.y < FB_HEIGHT) {
continue;
}
+4
View File
@@ -110,6 +110,10 @@ static int daNpc_Inko_Execute(npc_inko_class* i_this) {
}
f32 var_f31;
#if AVOID_UB
var_f31 = 0.0f;
#endif
if (i_this->field_0x598 == 0) {
if (i_this->field_0x59c[1] == 0) {
i_this->field_0x59c[1] = 30.0f + cM_rndF(70.0f);
+19
View File
@@ -18,6 +18,7 @@
#include "f_op/f_op_kankyo_mng.h"
#include "c/c_damagereaction.h"
#include "Z2AudioLib/Z2Instances.h"
#include "dusk/frame_interpolation.h"
#include <cstring>
static home_path_pnt home_path[38] = {
@@ -2655,6 +2656,9 @@ static void demo_camera(npc_ne_class* i_this) {
i_this->mCameraFovY = 55.0f;
camera->mCamera.SetTrimSize(3);
daPy_getPlayerActorClass()->changeOriginalDemo();
#ifdef TARGET_PC
dusk::frame_interp::request_presentation_sync();
#endif
// fallthrough
case 2:
@@ -2683,6 +2687,9 @@ static void demo_camera(npc_ne_class* i_this) {
if (i_this->mDemoCounter == 0) {
i_this->mCameraCenter1.set(387.0f, 133.0f, -866.0f);
i_this->mCameraEye1.set(284.0f, 208.0f, -585.0f);
#ifdef TARGET_PC
dusk::frame_interp::request_presentation_sync();
#endif
}
if (i_this->mDemoCounter == 12) {
@@ -2719,6 +2726,9 @@ static void demo_camera(npc_ne_class* i_this) {
i_this->mCameraFovY = 45.0f;
camera->mCamera.SetTrimSize(3);
daPy_getPlayerActorClass()->changeOriginalDemo();
#ifdef TARGET_PC
dusk::frame_interp::request_presentation_sync();
#endif
// fallthrough
case 11:
@@ -2799,8 +2809,14 @@ static void demo_camera(npc_ne_class* i_this) {
MtxPosition(&vec, &i_this->mCameraEye2);
i_this->mCameraEye2 += player->current.pos;
player->changeDemoParam2(2);
#ifdef TARGET_PC
dusk::frame_interp::request_presentation_sync();
#endif
} else if (i_this->mDemoCounter == 120) {
player->changeDemoParam2(0);
#ifdef TARGET_PC
dusk::frame_interp::request_presentation_sync();
#endif
}
}
}
@@ -2853,6 +2869,9 @@ static void demo_camera(npc_ne_class* i_this) {
i_this->mCameraCenter1 = _this->current.pos;
i_this->mCameraCenter1.y += 20.0f;
i_this->mCameraFovY = 55.0f;
#ifdef TARGET_PC
dusk::frame_interp::request_presentation_sync();
#endif
}
camera->mCamera.Set(i_this->mCameraCenter1, i_this->mCameraEye1,
+11
View File
@@ -239,6 +239,17 @@ cPhs_Step daNpcTheB_c::create() {
fopAcM_ct(this, daNpcTheB_c);
cPhs_Step phase = dComIfG_resLoad(&mPhase, l_arcName);
#if TARGET_PC
// !@bug On PC (and presumably the WiiU version) during the wagon escort,
// Telma's main() can queue the PERSONAL_COMBAT_INTRO (Telma's initial dialog when the escort starts)
// before Link's create() sets getPlayer(0), so demoCheck drops the event and the dialog never shows up
if (phase == cPhs_COMPLEATE_e && dComIfGp_getPlayer(0) == NULL &&
strcmp(dComIfGp_getStartStageName(), "F_SP121") == 0 &&
dComIfG_play_c::getLayerNo(0) == 3)
{
return cPhs_INIT_e;
}
#endif
if (phase == cPhs_COMPLEATE_e) {
if (!fopAcM_entrySolidHeap(this, createHeapCallBack, 0x2CB0)) {
return cPhs_ERROR_e;
-6
View File
@@ -499,13 +499,7 @@ void daObjARI_c::Z_BufferChk() {
cXyz vec2, vec1;
vec1 = current.pos;
vec1.y += 20.0f;
#if TARGET_PC
mDoLib_project(&vec1, &vec2, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&vec1, &vec2);
#endif
f32 trim_height;
camera_process_class* camera = dComIfGp_getCamera(0);
if (camera != NULL) {
-6
View File
@@ -285,13 +285,7 @@ bool Hahen_c::CheckCull() {
bool Hahen_c::checkViewArea() {
Vec proj;
#if TARGET_PC
mDoLib_project(&pos, &proj, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&pos, &proj);
#endif
return (proj.x >= -50.0f && proj.x <= 658.0f) && (proj.y >= -50.0f && proj.y <= 498.0f);
}
-6
View File
@@ -289,13 +289,7 @@ void daObjCHO_c::Z_BufferChk() {
cXyz vec2, vec1;
vec1 = current.pos;
vec1.y += 20.0f;
#if TARGET_PC
mDoLib_project(&vec1, &vec2, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&vec1, &vec2);
#endif
f32 trim_height;
camera_process_class* camera = dComIfGp_getCamera(0);
if (camera != NULL) {
-6
View File
@@ -224,13 +224,7 @@ void daObjCRVFENCE_c::NormalAction() {
bool daObjCRVFENCE_c::checkViewArea(cXyz* param_1) {
Vec sp24;
#if TARGET_PC
mDoLib_project(param_1, &sp24, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(param_1, &sp24);
#endif
bool rv = false;
bool bVar1 = false;
-6
View File
@@ -137,13 +137,7 @@ void daObjCRVHAHEN_c::CheckCull() {
bool daObjCRVHAHEN_c::checkViewArea(cXyz* i_this) {
Vec proj;
#if TARGET_PC
mDoLib_project(i_this, &proj, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(i_this, &proj);
#endif
bool ret = false;
if (proj.x >= 0.0f && proj.x <= FB_WIDTH && proj.y >= 0.0f && proj.y <= FB_HEIGHT) {
-6
View File
@@ -267,13 +267,7 @@ void daObjDAN_c::Z_BufferChk() {
cXyz vec2, vec1;
vec1 = current.pos;
vec1.y += 20.0f;
#if TARGET_PC
mDoLib_project(&vec1, &vec2, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&vec1, &vec2);
#endif
f32 trim_height;
camera_process_class* camera = dComIfGp_getCamera(0);
if (camera != NULL) {
-6
View File
@@ -201,13 +201,7 @@ void daObjGOMIKABE_c::CheckCull() {
bool daObjGOMIKABE_c::checkViewArea(cXyz param_1) {
Vec local_24;
#if TARGET_PC
mDoLib_project(&param_1, &local_24, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&param_1, &local_24);
#endif
bool rv = false;
if (local_24.x >= 0.0f && local_24.x <= FB_WIDTH && local_24.y >= 0.0f && local_24.y <= FB_HEIGHT) {
rv = true;
-6
View File
@@ -214,13 +214,7 @@ void daObjHHASHI_c::CheckCull() {
bool daObjHHASHI_c::checkViewArea(int param_1) {
Vec local_20;
#if TARGET_PC
mDoLib_project(&field_0x5b0[param_1], &local_20, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&field_0x5b0[param_1], &local_20);
#endif
bool rv = false;
if (local_20.x >= 0.0f && local_20.x <= FB_WIDTH && local_20.y >= 0.0f && local_20.y <= FB_HEIGHT) {
rv = true;
-6
View File
@@ -517,13 +517,7 @@ void daObjKAM_c::Z_BufferChk() {
cXyz currentOffset;
currentOffset = current.pos;
currentOffset.y += 20.0f;
#if TARGET_PC
mDoLib_project(&currentOffset, &currentProj, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&currentOffset, &currentProj);
#endif
camera_process_class* camera = dComIfGp_getCamera(0);
f32 cameraHeight;
if (camera != NULL) {
-6
View File
@@ -611,13 +611,7 @@ void daObjKAT_c::Z_BufferChk() {
cXyz curWithOff;
curWithOff = current.pos;
curWithOff.y += 20.0f;
#if TARGET_PC
mDoLib_project(&curWithOff, &projected, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&curWithOff, &projected);
#endif
camera_process_class* camera = dComIfGp_getCamera(0);
f32 unkFloat1;
if (camera != NULL) {
-6
View File
@@ -528,13 +528,7 @@ void daObjKUW_c::Z_BufferChk() {
cStack_68 = current.pos;
cStack_68.y += 20.0f;
#if TARGET_PC
mDoLib_project(&cStack_68, &local_5c, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&cStack_68, &local_5c);
#endif
camera_process_class* cc = dComIfGp_getCamera(0);
f32 trimHeight;
if (cc != NULL) {
-6
View File
@@ -593,13 +593,7 @@ void daObjTEN_c::Z_BufferChk() {
cXyz cStack_68;
cStack_68 = current.pos;
cStack_68.y += 20.0f;
#if TARGET_PC
mDoLib_project(&cStack_68, &local_5c, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&cStack_68, &local_5c);
#endif
camera_process_class* camera = dComIfGp_getCamera(0);
f32 trimHeight;
if (camera != NULL) {
-6
View File
@@ -504,13 +504,7 @@ void daObjTOMBO_c::Z_BufferChk() {
cXyz cStack_68;
cStack_68 = current.pos;
cStack_68.y += 20.0f;
#if TARGET_PC
mDoLib_project(&cStack_68, &local_5c, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&cStack_68, &local_5c);
#endif
camera_process_class* pCamera = dComIfGp_getCamera(0);
f32 trimHeight;
if (pCamera != NULL) {
-5
View File
@@ -38,12 +38,7 @@ BOOL daZraFreeze_c::chkActorInScreen() {
mDoMtx_stack_c::transM(0.0f, 0.0f, 0.0f);
PSMTXMultVecArray(mDoMtx_stack_c::get(), vec, vec, 8);
for (int i = 0; i < 8; i++) {
#if TARGET_PC
mDoLib_project(&vec[i], &proj, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&vec[i], &proj);
#endif
if (0.0f < proj.x && proj.x < FB_WIDTH && 0.0f < proj.y && proj.y < FB_HEIGHT) {
continue;
}
-6
View File
@@ -421,13 +421,7 @@ void daPy_sightPacket_c::draw() {
void daPy_sightPacket_c::setSight() {
Vec proj;
#if TARGET_PC
mDoLib_project(&mPos, &proj, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&mPos, &proj);
#endif
mDoMtx_stack_c::transS(proj.x, proj.y, proj.z);
mDoMtx_stack_c::scaleM(32.0f, 32.0f, 32.0f);
mDoMtx_copy(mDoMtx_stack_c::get(), mProjMtx);
+1 -1
View File
@@ -147,7 +147,7 @@ void dBrightCheck_c::modeMove() {
void dBrightCheck_c::brightCheckWide() {
// Main Canvas
mBrightCheck.Scr->scale(mDoGph_gInf_c::hudAspectScaleUp, 1.0f);
mBrightCheck.Scr->translate(mDoGph_gInf_c::getMinXF(), 0.0f);
mBrightCheck.Scr->translate(mDoGph_gInf_c::getSafeMinXF(), 0.0f);
// Right Square
mBrightCheck.Scr->search(MULTI_CHAR('fuchi_1'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
-1
View File
@@ -11079,7 +11079,6 @@ static int camera_draw(camera_process_class* i_this) {
&process->view.lookat.up, process->view.bank);
#ifdef TARGET_PC
dusk::frame_interp::record_camera(process, camera_id);
dusk::frame_interp::record_final_mtx_raw(reinterpret_cast<const Mtx*>(process->view.viewMtx), process->view.viewMtx);
#endif
#if WIDESCREEN_SUPPORT
+21 -13
View File
@@ -1,28 +1,29 @@
#include "d/dolzel.h" // IWYU pragma: keep
#include <cstdio>
#include "JSystem/J2DGraph/J2DAnimation.h"
#include "JSystem/J2DGraph/J2DGrafContext.h"
#include "JSystem/J2DGraph/J2DScreen.h"
#include "JSystem/J3DGraphBase/J3DDrawBuffer.h"
#include "JSystem/JKernel/JKRHeap.h"
#include "SSystem/SComponent/c_bg_s_shdw_draw.h"
#include "SSystem/SComponent/c_math.h"
#include "d/d_com_inf_game.h"
#include "d/d_drawlist.h"
#include <typeindex>
#include "absl/container/flat_hash_map.h"
#include "client/TracyScoped.hpp"
#include "d/d_s_play.h"
#include "dusk/frame_interpolation.h"
#include "dusk/gx_helper.h"
#include "dusk/logging.h"
#include "m_Do/m_Do_graphic.h"
#include "m_Do/m_Do_lib.h"
#include "m_Do/m_Do_mtx.h"
#if TARGET_PC
#include <cstdio>
#include <typeindex>
#include "JSystem/JKernel/JKRHeap.h"
#include "absl/container/flat_hash_map.h"
#include "client/TracyScoped.hpp"
#include "dusk/frame_interpolation.h"
#include "dusk/gx_helper.h"
#include "dusk/logging.h"
#endif
class dDlst_2Dm_c {
public:
virtual void draw();
@@ -1432,8 +1433,14 @@ void dDlst_shadowSimple_c::set(cXyz* param_0, f32 param_1, f32 param_2, cXyz* pa
mDoMtx_stack_c::scaleM(param_2, 1.0f, param_2 * param_5);
cMtx_concat(j3dSys.getViewMtx(), mDoMtx_stack_c::get(), mMtx);
#ifdef TARGET_PC
dusk::frame_interp::record_final_mtx_raw(&mVolumeMtx, mVolumeMtx);
dusk::frame_interp::record_final_mtx_raw(&mMtx, mMtx);
const uint64_t shadow_tag_base = dusk::frame_interp::alloc_simple_shadow_pair_base();
if (shadow_tag_base != 0) {
dusk::frame_interp::record_final_mtx_raw_tagged(&mVolumeMtx, mVolumeMtx, shadow_tag_base);
dusk::frame_interp::record_final_mtx_raw_tagged(&mMtx, mMtx, shadow_tag_base + 1u);
} else {
dusk::frame_interp::record_final_mtx_raw(&mVolumeMtx, mVolumeMtx);
dusk::frame_interp::record_final_mtx_raw(&mMtx, mMtx);
}
#endif
mpTexObj = param_6;
}
@@ -1537,9 +1544,10 @@ void dDlst_shadowControl_c::imageDraw(Mtx param_0) {
#ifdef TARGET_PC
GXCreateFrameBuffer(r26, r26);
needsRestore = true;
#endif
#else
GXSetViewport(0.0f, 0.0f, r26, r26, 0.0f, 1.0f);
GXSetScissor(0, 0, r26, r26);
#endif
}
GXSetTevColor(GX_TEVREG0, l_imageDrawColor[chan]);
if (chan == 3) {
+9 -10
View File
@@ -3776,7 +3776,7 @@ bool dFile_select_c::yesnoWakuAlpahAnm(u8 param_1) {
#if TARGET_PC
void dFile_select_c::fileSelectWide() {
mYnSel.ScrYn->scale(mDoGph_gInf_c::hudAspectScaleUp, 1.0f);
mYnSel.ScrYn->translate(mDoGph_gInf_c::getMinXF(), 0.0f);
mYnSel.ScrYn->translate(mDoGph_gInf_c::getSafeMinXF(), 0.0f);
mYnSel.ScrYn->search(MULTI_CHAR('w_no_t'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
mYnSel.ScrYn->search(MULTI_CHAR('f_no_t'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
@@ -3784,7 +3784,7 @@ void dFile_select_c::fileSelectWide() {
mYnSel.ScrYn->search(MULTI_CHAR('f_yes_t'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
m3mSel.Scr3m->scale(mDoGph_gInf_c::hudAspectScaleUp, 1.0f);
m3mSel.Scr3m->translate(mDoGph_gInf_c::getMinXF(), 0.0f);
m3mSel.Scr3m->translate(mDoGph_gInf_c::getSafeMinXF(), 0.0f);
m3mSel.Scr3m->search(MULTI_CHAR('w_sta'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
m3mSel.Scr3m->search(MULTI_CHAR('f_sta'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
@@ -3794,7 +3794,7 @@ void dFile_select_c::fileSelectWide() {
m3mSel.Scr3m->search(MULTI_CHAR('f_cop_t'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
fileSel.Scr->scale(mDoGph_gInf_c::hudAspectScaleUp, 1.0f);
fileSel.Scr->translate(mDoGph_gInf_c::getMinXF(), 0.0f);
fileSel.Scr->translate(mDoGph_gInf_c::getSafeMinXF(), 0.0f);
fileSel.Scr->search(MULTI_CHAR('t_for'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
fileSel.Scr->search(MULTI_CHAR('t_for1'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
@@ -3870,16 +3870,10 @@ void dFile_select_c::_draw() {
dComIfGd_set2DOpa(mSelIcon2);
#if PLATFORM_GCN
#if TARGET_PC
mpFadePict->draw(0, 0,
mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight(), false, false,
false);
#else
mpFadePict->draw(mDoGph_gInf_c::getMinXF(), mDoGph_gInf_c::getMinYF(),
mDoGph_gInf_c::getWidthF(), mDoGph_gInf_c::getHeightF(), false, false,
false);
#endif
#endif
}
}
@@ -5584,7 +5578,13 @@ void dFile_select3D_c::createMirrorModel() {
void dFile_select3D_c::toItem3Dpos(f32 param_0, f32 param_1, f32 param_2, cXyz* param_3) {
Mtx adStack_98;
Mtx auStack_c8;
#if TARGET_PC
param_0 =
(2.0f * ((param_0 - mDoGph_gInf_c::getSafeMinXF()) / mDoGph_gInf_c::getSafeWidthF()) -
1.0f);
#else
param_0 = (2.0f * ((param_0 - mDoGph_gInf_c::getMinXF()) / mDoGph_gInf_c::getWidthF()) - 1.0f);
#endif
param_1 = (2.0f * ((param_1 - -100.0f) / FB_HEIGHT_BASE) - 1.0f);
calcViewMtx(adStack_98);
cMtx_inverse(adStack_98, auStack_c8);
@@ -5601,4 +5601,3 @@ void dFile_select3D_c::calcViewMtx(Mtx param_0) {
cXyz pos2(0.0f, 1.0f, 0.0f);
cMtx_lookAt(param_0, &pos1, &cXyz::Zero, &pos2, 0);
}
+3 -4
View File
@@ -37,11 +37,10 @@ void dDlst_Gameover_CAPTURE_c::draw() {
TGXTexObj tex_obj;
Mtx44 m;
#if TARGET_PC
GXSetTexCopySrc(0, 0, mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight());
GXSetTexCopyDst(mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight(), GX_TF_RGB565, GX_TRUE);
#else
GXSetTexCopySrc(0, 0, FB_WIDTH, FB_HEIGHT);
#if TARGET_PC
GXSetTexCopyDst(FB_WIDTH, FB_HEIGHT, GX_TF_RGB565, GX_FALSE);
#else
GXSetTexCopyDst(FB_WIDTH / 2, FB_HEIGHT / 2, GX_TF_RGB565, GX_TRUE);
#endif
GXCopyTex(mDoGph_gInf_c::mZbufferTex, 0);
-4
View File
@@ -82,11 +82,7 @@ void dInsect_c::CalcZBuffer(f32 param_0) {
pos = current.pos;
pos.y += 20.0f;
#if TARGET_PC
mDoLib_project(&pos, &pos_projected, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&pos, &pos_projected);
#endif
if (dComIfGp_getCamera(0)) {
camera_trim_height = dComIfGp_getCamera(0)->mCamera.mTrimHeight;
+5 -4
View File
@@ -33,6 +33,7 @@
#include <cstdlib>
#include <cstring>
#if TARGET_PC
#include "dusk/imgui/ImGuiBloomWindow.hpp"
#include "dusk/settings.h"
#endif
@@ -2578,6 +2579,10 @@ void dScnKy_env_light_c::setLight() {
mDoGph_gInf_c::getBloom()->setMode(mode);
}
#if TARGET_PC
dusk::ApplyBloomOverride();
#endif
f32 var_f30;
if (dKy_Outdoor_check() == true) {
static f32 now_shadow_alpha[] = {0.25f, 0.35f, 0.6f, 0.6f, 0.25f, 0.35f};
@@ -10999,11 +11004,7 @@ void dKy_depth_dist_set(void* process_p) {
f32 var_f31 = sp24.abs(camera_p->view.lookat.eye);
if (var_f31 < 2000.0f && var_f31 < kankyo->field_0x1268) {
#if TARGET_PC
mDoLib_project(&actor_p->eyePos, &sp30, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&actor_p->eyePos, &sp30);
#endif
if ((sp30.x >= 0.0f && sp30.x < FB_WIDTH) && (sp30.y >= 0.0f &&
#if DEBUG
-5
View File
@@ -915,12 +915,7 @@ void dKydb_dungeonlight_draw() {
rot.y = 0;
dDbVw_drawCubeXlu(player->current.pos, size, rot, color);
#if TARGET_PC
mDoLib_project(&g_env_light.dungeonlight[i].mPosition, &proj, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&g_env_light.dungeonlight[i].mPosition, &proj);
#endif
if (proj.x > 30.0f) {
proj.x -= 30.0f;
}
-93
View File
@@ -116,12 +116,7 @@ void dKyr_lenzflare_move() {
cXyz vect;
cXyz proj;
cXyz center;
#if TARGET_PC
mDoLib_project(lenz_packet->mPositions, &proj, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(lenz_packet->mPositions, &proj);
#endif
center.x = FB_WIDTH / 2;
center.y = FB_HEIGHT / 2;
@@ -221,12 +216,7 @@ void dKyr_sun_move() {
}
cXyz proj;
#if TARGET_PC
mDoLib_project(sun_packet->mPos, &proj, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(sun_packet->mPos, &proj);
#endif
for (int i = 0; i < 5; i++) {
cXyz chkpnt = proj;
@@ -4110,62 +4100,24 @@ void dKyr_drawStar(Mtx drawMtx, u8** tex) {
color_reg0.b = 0xFF;
color_reg0.a = 0xFF;
#if TARGET_PC
Mtx star_gx_view;
cXyz anchor_eye;
f32 star_fovy = 45.0f;
MtxP gx_load_view = drawMtx;
bool star_use_present_view = false;
if (dusk::getSettings().game.enableFrameInterpolation) {
star_use_present_view = dusk::frame_interp::build_star_view(star_gx_view, camMtx, &anchor_eye, &star_fovy);
}
if (star_use_present_view) {
gx_load_view = star_gx_view;
} else {
if (dComIfGd_getView() != NULL) {
MTXInverse(dComIfGd_getView()->viewMtxNoTrans, camMtx);
anchor_eye = camera->view.lookat.eye;
star_fovy = dComIfGd_getView()->fovy;
} else {
return;
}
}
#else
if (dComIfGd_getView() != NULL) {
MTXInverse(dComIfGd_getView()->viewMtxNoTrans, camMtx);
} else {
return;
}
#endif
if (strcmp(dComIfGp_getStartStageName(), "F_SP200") == 0 && dComIfG_play_c::getLayerNo(0) == 0) {
moon_pos = envlight->moon_pos;
} else {
#if TARGET_PC
moon_pos = anchor_eye + envlight->moon_pos;
#else
moon_pos = camera->view.lookat.eye + envlight->moon_pos;
#endif
if (sp38) {
#if TARGET_PC
moon_pos.x = 3900.0f + anchor_eye.x;
moon_pos.y = 8052.0f + anchor_eye.y;
moon_pos.z = -9072.0f + anchor_eye.z;
#else
moon_pos.x = 3900.0f + camera->view.lookat.eye.x;
moon_pos.y = 8052.0f + camera->view.lookat.eye.y;
moon_pos.z = -9072.0f + camera->view.lookat.eye.z;
#endif
}
}
#if TARGET_PC
mDoLib_project(&moon_pos, &moon_proj, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&moon_pos, &moon_proj);
#endif
// Dusk optimization: we use vertex color rather than GX_TEVREG0 to set star color.
// This allows us to merge all the stars into a single draw.
@@ -4193,11 +4145,7 @@ void dKyr_drawStar(Mtx drawMtx, u8** tex) {
MTXRotRad(rotMtx, 'Z', DEG_TO_RAD(rot));
MTXConcat(camMtx, rotMtx, camMtx);
#if TARGET_PC
GXLoadPosMtxImm(gx_load_view, GX_PNMTX0);
#else
GXLoadPosMtxImm(drawMtx, GX_PNMTX0);
#endif
GXSetCurrentMtx(GX_PNMTX0);
rot += 0.65f;
@@ -4205,23 +4153,12 @@ void dKyr_drawStar(Mtx drawMtx, u8** tex) {
rot = 0.0f;
}
#if TARGET_PC
spBC = anchor_eye;
#else
spBC.x = camera->view.lookat.eye.x;
spBC.y = camera->view.lookat.eye.y;
spBC.z = camera->view.lookat.eye.z;
#endif
f32 sp34 = -1.0f;
int sp30 = 0;
#if TARGET_PC
f32 var_f30 = star_fovy / 45.0f;
if (var_f30 >= 1.0f) {
var_f30 = 1.0f;
}
var_f30 = 1.0f - var_f30;
#else
f32 var_f30 = 0.0f;
if (dComIfGd_getView() != NULL) {
@@ -4231,7 +4168,6 @@ void dKyr_drawStar(Mtx drawMtx, u8** tex) {
}
var_f30 = 1.0f - var_f30;
}
#endif
f32 temp_f27 = 0.28f * (1.0f - var_f30);
sp98.x = 0.0f;
@@ -4330,11 +4266,7 @@ void dKyr_drawStar(Mtx drawMtx, u8** tex) {
sp68.y = spBC.y + star_pos.y;
sp68.z = spBC.z + star_pos.z;
#if TARGET_PC
mDoLib_project(&sp68, &star_proj, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&sp68, &star_proj);
#endif
moon_proj.z = 0.0f;
star_proj.z = 0.0f;
@@ -4749,11 +4681,7 @@ void drawVrkumo(Mtx drawMtx, GXColor& color, u8** tex) {
}
if (g_env_light.daytime > 105.0f && g_env_light.daytime < 240.0f && !dComIfGp_event_runCheck() && sun_packet != NULL && sun_packet->mSunAlpha > 0.0f) {
#if TARGET_PC
mDoLib_project(&sun_packet->mPos[0], &proj, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&sun_packet->mPos[0], &proj);
#endif
if (proj.x > 0.0f && proj.x < FB_WIDTH && proj.y > spC4 && proj.y < (458.0f - spC4)) {
pass = 0;
}
@@ -5018,12 +4946,7 @@ void drawVrkumo(Mtx drawMtx, GXColor& color, u8** tex) {
x = 100.0f;
y = 100.0f;
z = 100.0f;
#if TARGET_PC
mDoLib_project(&spF0, &proj, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&spF0, &proj);
#endif
if (proj.x > -x && proj.x < (FB_WIDTH + x) && proj.y > -y && proj.y < (458.0f + z)) {
break;
@@ -5073,12 +4996,7 @@ void drawVrkumo(Mtx drawMtx, GXColor& color, u8** tex) {
x = 100.0f;
y = 100.0f;
z = 100.0f;
#if TARGET_PC
mDoLib_project(&spE4, &proj, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&spE4, &proj);
#endif
if (proj.x > -x && proj.x < (FB_WIDTH + x) && proj.y > -y && proj.y < (458.0f + z)) {
break;
@@ -6118,13 +6036,7 @@ static void dKyr_evil_draw2(Mtx drawMtx, u8** tex) {
sp34.x = 80.0f;
sp34.y = 80.0f;
sp34.z = 80.0f;
#if TARGET_PC
mDoLib_project(&sp7C, &proj, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&sp7C, &proj);
#endif
if (!(proj.x > -sp34.x) || !(proj.x < (FB_WIDTH + sp34.x)) ||
!(proj.y > -sp34.y) || !(proj.y < (458.0f + sp34.z)))
{
@@ -6349,12 +6261,7 @@ void dKyr_evil_draw(Mtx drawMtx, u8** tex) {
sp44.y = 80.0f;
sp44.z = 80.0f;
#if TARGET_PC
mDoLib_project(&spA4, &proj, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&spA4, &proj);
#endif
if (!(proj.x > -sp44.x) || !(proj.x < (FB_WIDTH + sp44.x)) ||
!(proj.y > -sp44.y) || !(proj.y < (458.0f + sp44.z)))
{
+13 -16
View File
@@ -16,10 +16,6 @@
#ifdef TARGET_PC
constexpr u16 kMapResolutionMultiplier = 4;
// Line widths are relative to the framebuffer size. Since we're rendering to a separate
// framebuffer, we have to scale them accordingly. The original game used about half of the
// EFB for the map rendering, so this is a reasonable approximation.
constexpr u8 kMapLineWidthMultiplier = 2;
#endif
void dMpath_n::dTexObjAggregate_c::create() {
@@ -242,11 +238,7 @@ void dDrawPath_c::rendering(dDrawPath_c::line_class const* p_line) {
int width = getLineWidth(p_line->field_0x1);
if (width > 0 && p_line->mDataNum >= 2) {
#ifdef TARGET_PC
GXSetLineWidth(width * kMapLineWidthMultiplier, GX_TO_ZERO);
#else
GXSetLineWidth(width * 2, GX_TO_ZERO);
#endif
GXSetLineWidth(width, GX_TO_ZERO);
GXSetTevColor(GX_TEVREG0, *getLineColor(p_line->field_0x0 & 0x3F, p_line->field_0x1));
GXBegin(GX_LINESTRIP, GX_VTXFMT0, p_line->mDataNum);
@@ -435,8 +427,12 @@ void dRenderingFDAmap_c::preRenderingMap() {
const u16 w = mTexWidth * kMapResolutionMultiplier;
const u16 h = mTexHeight * kMapResolutionMultiplier;
GXCreateFrameBuffer(w, h);
GXSetViewport(0.0f, 0.0f, w, h, 0.0f, 1.0f);
GXSetScissor(0, 0, w, h);
// Set logical viewport dimensions
GXSetViewport(0.0f, 0.0f, mTexWidth, mTexHeight, 0.0f, 1.0f);
GXSetScissor(0, 0, mTexWidth, mTexHeight);
// Set render viewport dimensions
GXSetViewportRender(0.0f, 0.0f, w, h, 0.0f, 1.0f);
GXSetScissorRender(0, 0, w, h);
#else
GXSetViewport(0.0f, 0.0f, mTexWidth, mTexHeight, 0.0f, 1.0f);
GXSetScissor(0, 0, mTexWidth, mTexHeight);
@@ -456,6 +452,12 @@ void dRenderingFDAmap_c::preRenderingMap() {
GXSetClipMode(GX_CLIP_ENABLE);
setTevSettingNonTextureDirectColor();
f32 right = field_0x8 * 0.5f;
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
right = field_0x8 * -0.5f;
}
#endif
f32 top = field_0xc * 0.5f;
Mtx44 matrix;
C_MTXOrtho(matrix, top, -top, -right, right, 0.0f, 10000.0f);
@@ -511,13 +513,8 @@ void dRenderingFDAmap_c::renderingDecoration(dDrawPath_c::line_class const* p_li
BE(u16)* data_p = p_line->mpData;
s32 data_num = p_line->mDataNum;
#ifdef TARGET_PC
GXSetLineWidth(width * kMapLineWidthMultiplier, GX_TO_ZERO);
GXSetPointSize(width * kMapLineWidthMultiplier, GX_TO_ONE);
#else
GXSetLineWidth(width, GX_TO_ONE);
GXSetPointSize(width, GX_TO_ONE);
#endif
GXColor lineColor = *getDecoLineColor(p_line->field_0x0 & 0x3f, p_line->field_0x1);
GXSetTevColor(GX_TEVREG0, lineColor);
lineColor.r = lineColor.r - 4;
+8 -7
View File
@@ -99,7 +99,7 @@ dMenu_Collect2D_c::~dMenu_Collect2D_c() {
void dMenu_Collect2D_c::menuCollectWide() {
// Main Canvas
mpScreen->scale(mDoGph_gInf_c::hudAspectScaleUp, 1.0f);
mpScreen->translate(mDoGph_gInf_c::getMinXF(), 0.0f);
mpScreen->translate(mDoGph_gInf_c::getSafeMinXF(), 0.0f);
// Pieces of Heart
mpScreen->search(MULTI_CHAR('heart_n'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
@@ -182,7 +182,7 @@ void dMenu_Collect2D_c::_create() {
}
#if TARGET_PC
mpScreenIcon->translate(-mDoGph_gInf_c::getMinXF(), 0.0f);
mpScreenIcon->translate(-mDoGph_gInf_c::getSafeMinXF(), 0.0f);
#endif
dPaneClass_showNullPane(mpScreenIcon);
@@ -2688,12 +2688,7 @@ u8 dMenu_Collect3D_c::getMaskMdlVisible() {
f32 dMenu_Collect3D_c::mViewOffsetY = -100.0f;
void dMenu_Collect3D_c::setupItem3D(Mtx param_0) {
#if TARGET_PC
f32 scaleFactor = mDoGph_gInf_c::getHeight() / FB_HEIGHT;
GXSetViewport(0.0f, mViewOffsetY * scaleFactor, mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight(), 0.0f, 1.0f);
#else
GXSetViewport(0.0f, mViewOffsetY, FB_WIDTH, FB_HEIGHT, 0.0f, 1.0f);
#endif
mViewOffsetY = -100.0f;
Mtx44 projection;
C_MTXPerspective(projection, 45.0f, mDoGph_gInf_c::getAspect(), 1.0f, 100000.0f);
@@ -2706,8 +2701,14 @@ void dMenu_Collect3D_c::setupItem3D(Mtx param_0) {
void dMenu_Collect3D_c::toItem3Dpos(f32 param_0, f32 param_1, f32 param_2, cXyz* param_3) {
Mtx adStack_98;
Mtx auStack_c8;
#if TARGET_PC
param_0 =
(2.0f * ((param_0 - mDoGph_gInf_c::getSafeMinXF()) / mDoGph_gInf_c::getSafeWidthF()) -
1.0f);
#else
param_0 =
(2.0f * ((param_0 - mDoGph_gInf_c::getMinXF()) / mDoGph_gInf_c::getWidthF()) - 1.0f);
#endif
param_1 = (2.0f * ((param_1 - -100.0f) / FB_HEIGHT_BASE) - 1.0f);
calcViewMtx(adStack_98);
MTXInverse(adStack_98, auStack_c8);
+1 -29
View File
@@ -864,33 +864,15 @@ void dMenu_DmapBg_c::draw() {
J2DOrthoGraph* grafContext = (J2DOrthoGraph*)dComIfGp_getCurrentGrafPort();
grafContext->setup2D();
#if TARGET_PC
// GXGetScissor uses 11-bit GC register fields (max 2047) which overflow
// at window widths > ~1705px, producing garbage values on restore.
scissor_left = 0;
scissor_top = 0;
scissor_width = (u32)mDoGph_gInf_c::getWidth();
scissor_height = (u32)mDoGph_gInf_c::getHeight();
#else
GXGetScissor(&scissor_left, &scissor_top, &scissor_width, &scissor_height);
#endif
#if TARGET_PC
grafContext->scissor(field_0xd94, 0.0f, mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight());
#else
grafContext->scissor(field_0xd94, 0.0f, FB_WIDTH, FB_HEIGHT);
#endif
grafContext->scissor(field_0xd94, 0.0f, FB_WIDTH, FB_HEIGHT);
grafContext->setScissor();
mBaseScreen->draw(field_0xd94, field_0xd98, grafContext);
dMenu_Dmap_c::myclass->drawFloorScreenBack(mFloorScreen, field_0xd94, field_0xd98, grafContext);
#if TARGET_PC
f32 dVar21 = mDoGph_gInf_c::getWidthF() / mDoGph_gInf_c::getWidth();
f32 dVar16 = mDoGph_gInf_c::getHeightF() / mDoGph_gInf_c::getHeight();
#else
f32 dVar21 = mDoGph_gInf_c::getWidthF() / FB_WIDTH;
f32 dVar16 = mDoGph_gInf_c::getHeightF() / FB_HEIGHT;
#endif
mMapScreen[0]->draw(field_0xd94, field_0xd98, grafContext);
if (mpBackTexture != NULL) {
@@ -922,15 +904,9 @@ void dMenu_DmapBg_c::draw() {
mpBackTexture->draw(local_28c, field_0xd94 + mpBackTexture->getBounds().i.y, mpBackTexture->getWidth(),
mpBackTexture->getHeight(), false, false, false);
#if TARGET_PC
grafContext->scissor(field_0xd94,
0, mDoGph_gInf_c::getWidth(),
scissor_height);
#else
grafContext->scissor(field_0xd94 + mDoGph_gInf_c::getMinXF(),
scissor_top, mDoGph_gInf_c::getWidthF(),
scissor_height);
#endif
grafContext->setScissor();
}
@@ -957,11 +933,7 @@ void dMenu_DmapBg_c::draw() {
Vec local_26c = pane.getGlobalVtx(mMapPane, &local_110, 0, false, 0);
drawIcon(local_26c.x + field_0xd94, local_26c.y, field_0xda8, 1.0f);
#if TARGET_PC
grafContext->scissor(field_0xd94, scissor_top, mDoGph_gInf_c::getWidth(), scissor_height);
#else
grafContext->scissor(field_0xd94 + mDoGph_gInf_c::getMinXF(), scissor_top, mDoGph_gInf_c::getWidthF(), scissor_height);
#endif
grafContext->setScissor();
grafContext->scissor(scissor_left, scissor_top, scissor_width, scissor_height);
grafContext->setScissor();
+4 -22
View File
@@ -276,18 +276,14 @@ void dMenu_Fmap2DBack_c::draw() {
u32 scissorLeft, scissorTop, scissorWidth, scissorHeight;
GXGetScissor(&scissorLeft, &scissorTop, &scissorWidth, &scissorHeight);
#if TARGET_PC
grafPort->scissor(mTransX, 0.0f, mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight());
#else
grafPort->scissor(mTransX, 0.0f, FB_WIDTH, FB_HEIGHT);
#endif
grafPort->setScissor();
mpBackTex->setBlackWhite(field_0x1208, field_0x120c);
mpBackTex->setAlpha(mAlphaRate * 255.0f * g_fmapHIO.mBackgroundAlpha);
mpBackTex->draw(mTransX + mDoGph_gInf_c::getMinXF(),
mTransZ + mDoGph_gInf_c::getMinYF(), mDoGph_gInf_c::getWidth(),
mDoGph_gInf_c::getHeight(), false, false, false);
mTransZ + mDoGph_gInf_c::getMinYF(), mDoGph_gInf_c::getWidthF(),
mDoGph_gInf_c::getHeightF(), false, false, false);
mpBackScreen->draw(mTransX, mTransZ, grafPort);
mpBaseScreen->draw(mTransX, mTransZ, grafPort);
@@ -297,13 +293,8 @@ void dMenu_Fmap2DBack_c::draw() {
Vec vec2 = mpMapArea->getGlobalVtx(&mtx, 3, false, 0);
#if TARGET_PC
f32 width = mDoGph_gInf_c::getWidthF() / mDoGph_gInf_c::getWidth();
f32 height = mDoGph_gInf_c::getHeightF() / mDoGph_gInf_c::getHeight();
#else
f32 width = mDoGph_gInf_c::getWidthF() / FB_WIDTH;
f32 height = mDoGph_gInf_c::getHeightF() / FB_HEIGHT;
#endif
grafPort->scissor(mTransX + ((vec1.x - mDoGph_gInf_c::getMinXF()) / width),
mTransZ + (vec1.y / height), (vec2.x - vec1.x) / width,
@@ -360,11 +351,7 @@ void dMenu_Fmap2DBack_c::draw() {
drawDebugRegionArea();
}
#if TARGET_PC
grafPort->scissor(scissorLeft, scissorTop, mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight());
#else
grafPort->scissor(scissorLeft, scissorTop, scissorWidth, scissorHeight);
#endif
grafPort->setScissor();
if (isArrowDrawFlag()) {
@@ -392,16 +379,15 @@ void dMenu_Fmap2DBack_c::draw() {
&mArrowPos2DY);
#ifdef TARGET_PC
for (u32 i = 0; i < dusk::frame_interp::get_presentation_ui_advance_ticks(); ++i) {
if (dusk::frame_interp::get_ui_tick_pending())
#endif
{
field_0x11e0 -= g_fmapHIO.mCursorSpeed;
if (field_0x11e0 < 0.0f) {
field_0x11e0 += 360.0f;
}
#ifdef TARGET_PC
}
#endif
mpPointParent->getPanePtr()->rotate(mpPointParent->getSizeX() / 2.0f,
mpPointParent->getSizeY() / 2.0f, ROTATE_Z,
@@ -2580,11 +2566,7 @@ void dMenu_Fmap2DTop_c::draw() {
J2DOrthoGraph* ctx = static_cast<J2DOrthoGraph*>(dComIfGp_getCurrentGrafPort());
ctx->setup2D();
GXGetScissor(&scissor_left, &scissor_top, &scissor_width, &scissor_height);
#if TARGET_PC
ctx->scissor(mTransX, 0.0f, mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight());
#else
ctx->scissor(mTransX, 0.0f, FB_WIDTH, FB_HEIGHT);
#endif
ctx->setScissor();
mpTitleScreen->draw(mTransX, mTransY, ctx);
ctx->scissor(scissor_left, scissor_top, scissor_width, scissor_height);
-5
View File
@@ -223,13 +223,8 @@ void dMenu_Letter_c::_draw() {
f32 y1 = local_178.y;
Vec local_184;
local_184 = afStack_138.getGlobalVtx(field_0x1ec, &mtx, 3, false, 0);
#if TARGET_PC
f32 dVar17 = mDoGph_gInf_c::getWidthF() / mDoGph_gInf_c::getWidth();
f32 dVar16 = mDoGph_gInf_c::getHeightF() / mDoGph_gInf_c::getHeight();
#else
f32 dVar17 = mDoGph_gInf_c::getWidthF() / FB_WIDTH;
f32 dVar16 = mDoGph_gInf_c::getHeightF() / FB_HEIGHT;
#endif
f32 fVar1 = (x1 - mDoGph_gInf_c::getMinXF()) / dVar17;
f32 fVar2 = y1 / dVar16;
grafContext->scissor(fVar1, fVar2,
-8
View File
@@ -555,19 +555,11 @@ void dMenu_Option_c::_draw() {
#endif
mpBlackTex->setAlpha(0xff);
#if TARGET_PC
mpBlackTex->draw(mDoGph_gInf_c::getMinXF(), mDoGph_gInf_c::getMinYF(), mDoGph_gInf_c::getWidthF(), mDoGph_gInf_c::getHeightF(), 0, 0, 0);
#else
mpBlackTex->draw(0.0f, 0.0f, FB_WIDTH, FB_HEIGHT, 0, 0, 0);
#endif
mpBackScreen->draw(0.0f, 0.0f, ctx);
f32 alpha = (f32)g_drawHIO.mOptionScreen.mBackgroundAlpha * (f32)field_0x374;
mpBlackTex->setAlpha(alpha);
#if TARGET_PC
mpBlackTex->draw(mDoGph_gInf_c::getMinXF(), mDoGph_gInf_c::getMinYF(), mDoGph_gInf_c::getWidthF(), mDoGph_gInf_c::getHeightF(), 0, 0, 0);
#else
mpBlackTex->draw(0.0f, 0.0f, FB_WIDTH, FB_HEIGHT, 0, 0, 0);
#endif
mpScreen->draw(0.0f, 0.0f, ctx);
mpClipScreen->draw(0.0f, 0.0f, ctx);
#if TARGET_PC
+33
View File
@@ -29,6 +29,10 @@
#include <cstdio>
#if TARGET_PC
#include "dusk/game_clock.h"
#endif
typedef void (dMenu_Ring_c::*initFunc)();
static initFunc stick_init[] = {
/* STATUS_WAIT */ &dMenu_Ring_c::stick_wait_init,
@@ -183,6 +187,9 @@ dMenu_Ring_c::dMenu_Ring_c(JKRExpHeap* i_heap, STControl* i_stick, CSTControl* i
}
for (int i = 0; i < 4; i++) {
field_0x674[i] = 0;
#if TARGET_PC
mSelectItemSlideElapsed[i] = 0.0f;
#endif
field_0x518[i] = 0.0f;
field_0x528[i] = 0.0f;
field_0x538[i] = 0.0f;
@@ -1022,6 +1029,9 @@ void dMenu_Ring_c::setJumpItem(bool i_useVibrationM) {
field_0x6b8[0] != dComIfGs_getMixItemIndex(0))
{
field_0x674[0] = 1;
#if TARGET_PC
mSelectItemSlideElapsed[0] = 0.0f;
#endif
}
} else if (field_0x6b3 == 1) {
field_0x538[0] = g_ringHIO.mUnselectItemScale;
@@ -1030,6 +1040,9 @@ void dMenu_Ring_c::setJumpItem(bool i_useVibrationM) {
field_0x6b8[1] != dComIfGs_getMixItemIndex(1))
{
field_0x674[1] = 1;
#if TARGET_PC
mSelectItemSlideElapsed[1] = 0.0f;
#endif
}
}
if (field_0x674[0] == 1) {
@@ -1520,7 +1533,15 @@ void dMenu_Ring_c::setSelectItem(int i_idx, u8 i_itemNo) {
void dMenu_Ring_c::drawSelectItem() {
for (int i = 0; i < 4; i++) {
if (field_0x674[i] != 0) {
#if TARGET_PC
mSelectItemSlideElapsed[i] += dusk::game_clock::consume_interval(this);
const f32 u = std::min(mSelectItemSlideElapsed[i] / dusk::game_clock::period_for_original_frames(10.0f), 1.0f);
if (u >= 1.0f) {
setSelectItemForce(i);
} else {
#else
if (field_0x674[i] < 10) {
#endif
f32 initSizeX = dMeter2Info_getMeterItemPanePtr(i)->getInitSizeX() * 1.7f;
f32 initSizeY = dMeter2Info_getMeterItemPanePtr(i)->getInitSizeY() * 1.7f;
f32 initScaleX = dMeter2Info_getMeterItemPanePtr(i)->getInitScaleX();
@@ -1528,7 +1549,11 @@ void dMenu_Ring_c::drawSelectItem() {
Vec pos = dMeter2Info_getMeterItemPanePtr(i)->getGlobalVtxCenter(
dMeter2Info_getMeterItemPanePtr(i)->mPane, true, 0);
#if TARGET_PC
f32 fVar14 = 0.1f + 0.8f * u;
#else
f32 fVar14 = field_0x674[i] / 10.0f;
#endif
if (field_0x6cd != 0xff) {
fVar14 = 1.0f - fVar14;
}
@@ -1549,9 +1574,11 @@ void dMenu_Ring_c::drawSelectItem() {
0);
}
}
#if !TARGET_PC
field_0x674[i]++;
} else {
setSelectItemForce(i);
#endif
}
}
}
@@ -1562,6 +1589,9 @@ void dMenu_Ring_c::setSelectItemForce(int i_idx) {
if (field_0x674[i_idx] != 0) {
dComIfGs_setSelectItemIndex(i_idx, field_0x6b4[i_idx]);
field_0x674[i_idx] = 0;
#if TARGET_PC
mSelectItemSlideElapsed[i_idx] = 0.0f;
#endif
}
} else if (field_0x674[i_idx] != 0) {
for (int i = 0; i < 2; i++) {
@@ -1569,6 +1599,9 @@ void dMenu_Ring_c::setSelectItemForce(int i_idx) {
dComIfGs_setSelectItemIndex(i, field_0x6b4[i]);
}
field_0x674[i_idx] = 0;
#if TARGET_PC
mSelectItemSlideElapsed[i_idx] = 0.0f;
#endif
}
}
+1 -1
View File
@@ -2782,7 +2782,7 @@ void dMenu_save_c::_draw() {
#if TARGET_PC
void dMenu_save_c::menuSaveWide() {
mSaveSel.Scr->scale(mDoGph_gInf_c::hudAspectScaleUp, 1.0f);
mSaveSel.Scr->translate(mDoGph_gInf_c::getMinXF(), 0.0f);
mSaveSel.Scr->translate(mDoGph_gInf_c::getSafeMinXF(), 0.0f);
mSaveSel.Scr->search(MULTI_CHAR('t_for'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
mSaveSel.Scr->search(MULTI_CHAR('t_for1'))->scale(mDoGph_gInf_c::hudAspectScaleDown, 1.0f);
+8 -14
View File
@@ -32,15 +32,9 @@ public:
if (getDrawFlag() == 1) {
setDrawFlag();
dComIfGp_onPauseFlag();
#if TARGET_PC
GXSetTexCopySrc(0, 0, mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight());
#else
GXSetTexCopySrc(0, 0, FB_WIDTH, FB_HEIGHT);
#endif
#if TARGET_PC
GXSetTexCopyDst(mDoGph_gInf_c::getWidth(), mDoGph_gInf_c::getHeight(), (GXTexFmt)mDoGph_gInf_c::getFrameBufferTimg()->format, GX_ENABLE);
GXSetTexCopyDst(FB_WIDTH, FB_HEIGHT, (GXTexFmt)mDoGph_gInf_c::getFrameBufferTimg()->format, GX_DISABLE);
#else
GXSetTexCopyDst(FB_WIDTH / 2, FB_HEIGHT / 2, (GXTexFmt)mDoGph_gInf_c::getFrameBufferTimg()->format, GX_ENABLE);
#endif
@@ -48,17 +42,17 @@ public:
GXPixModeSync();
#if TARGET_PC
// init mTexObj at capture time so the gpu ref survives window resizes
mCaptureWidth = mDoGph_gInf_c::getWidth();
mCaptureHeight = mDoGph_gInf_c::getHeight();
GXInitTexObj(&mTexObj, mDoGph_gInf_c::getFrameBufferTex(), mCaptureWidth, mCaptureHeight,
mCaptureWidth = JUTVideo::getManager()->getRenderWidth();
mCaptureHeight = JUTVideo::getManager()->getRenderHeight();
GXInitTexObj(&mTexObj, mDoGph_gInf_c::getFrameBufferTex(), FB_WIDTH / 2, FB_HEIGHT / 2,
(GXTexFmt)mDoGph_gInf_c::getFrameBufferTimg()->format, GX_CLAMP, GX_CLAMP, GX_FALSE);
GXInitTexObjLOD(&mTexObj, GX_LINEAR, GX_LINEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE, GX_ANISO_1);
#endif
} else {
#if TARGET_PC
// If the window was resized since capture, force a re-capture at the new size
if (mCaptureWidth != (u16)mDoGph_gInf_c::getWidth() ||
mCaptureHeight != (u16)mDoGph_gInf_c::getHeight()) {
if (mCaptureWidth != JUTVideo::getManager()->getRenderWidth() ||
mCaptureHeight != JUTVideo::getManager()->getRenderHeight()) {
mFlag = 1;
return;
}
@@ -137,8 +131,8 @@ private:
/* 0x5 */ u8 mAlpha;
/* 0x6 */ u8 mTopFlag;
#if TARGET_PC
u16 mCaptureWidth;
u16 mCaptureHeight;
u32 mCaptureWidth;
u32 mCaptureHeight;
TGXTexObj mTexObj;
#endif
};
+7
View File
@@ -423,6 +423,13 @@ void dMeter2_c::setLifeZero() {
void dMeter2_c::checkStatus() {
mStatus = 0;
#if TARGET_PC
if (dusk::getSettings().game.disableMainHUD) {
mStatus |= 0xF0000000;
}
#endif
field_0x12c = field_0x128;
field_0x128 = daPy_py_c::checkNowWolf();
+5 -13
View File
@@ -638,12 +638,11 @@ void dMeter2Draw_c::draw() {
var_f29 = g_drawHIO.mLightDrop.mDropPikariAnimSpeed_Completed;
int temp_r5_2 = g_drawHIO.mLightDrop.mPikariInterval * 15;
#ifdef TARGET_PC
// Set even if not advancing
// FRAME INTERP NOTE: Set even if not advancing
var_f28 = g_drawHIO.mLightDrop.mPikariScaleComplete;
const u32 ui_advance_ticks = dusk::frame_interp::get_presentation_ui_advance_ticks();
for (u32 tick = 0; tick < ui_advance_ticks; ++tick) {
if (dusk::frame_interp::get_ui_tick_pending())
#endif
{
if (field_0x756 <= temp_r5_2) {
int temp_r4 = (field_0x756 % g_drawHIO.mLightDrop.mPikariInterval);
int temp_r3_5 = field_0x756 / g_drawHIO.mLightDrop.mPikariInterval;
@@ -669,17 +668,12 @@ void dMeter2Draw_c::draw() {
}
field_0x756 = -1;
#ifdef TARGET_PC
break;
#endif
} else {
field_0x756++;
}
}
}
#ifdef TARGET_PC
}
#endif
for (int i = 0; i < 16; i++) {
if (field_0x66c[i] > 0.0f) {
@@ -1349,9 +1343,9 @@ void dMeter2Draw_c::drawPikari(f32 i_posX, f32 i_posY, f32* i_framep, f32 i_scal
*i_framep = 0.0f;
} else {
#ifdef TARGET_PC
const u32 ui_advance_ticks = dusk::frame_interp::get_presentation_ui_advance_ticks();
for (u32 i = 0; i < ui_advance_ticks; ++i) {
if (dusk::frame_interp::get_ui_tick_pending())
#endif
{
*i_framep += param_8;
if (*i_framep > var_f31) {
if (param_9 == 1 || param_9 == 2 || param_9 == 3) {
@@ -1366,9 +1360,7 @@ void dMeter2Draw_c::drawPikari(f32 i_posX, f32 i_posY, f32* i_framep, f32 i_scal
} else if (*i_framep == 18.0f && param_9 == 2) {
mDoAud_seStart(Z2SE_SY_ITEM_COMBINE_ICON, NULL, 0, 0);
}
#ifdef TARGET_PC
}
#endif
playPikariBckAnimation(*i_framep);
playPikariBpkAnimation(*i_framep);
+6 -1
View File
@@ -2289,7 +2289,8 @@ dMeter_drawHIO_c::dMeter_drawHIO_c() {
#if WIDESCREEN_SUPPORT
void dMeter_drawHIO_c::updateOnWide() {
#if TARGET_PC
g_drawHIO = {}; // this might be a bad idea
// Main HUD
g_drawHIO = {};
g_drawHIO.mMainHUDButtonsPosX = mDoGph_gInf_c::ScaleHUDXRight(g_drawHIO.mMainHUDButtonsPosX);
g_drawHIO.mRingHUDButtonsPosX = mDoGph_gInf_c::ScaleHUDXRight(g_drawHIO.mRingHUDButtonsPosX);
@@ -2301,6 +2302,10 @@ void dMeter_drawHIO_c::updateOnWide() {
g_drawHIO.mButtonCrossONPosX = mDoGph_gInf_c::ScaleHUDXLeft(g_drawHIO.mButtonCrossONPosX);
g_drawHIO.mLifeGaugePosX = mDoGph_gInf_c::ScaleHUDXLeft(g_drawHIO.mLifeGaugePosX);
g_drawHIO.mLanternMeterPosX = mDoGph_gInf_c::ScaleHUDXLeft(g_drawHIO.mLanternMeterPosX);
// River Canoe Minigame
g_drawHIO.mMiniGame.mCounterPosX[1] = mDoGph_gInf_c::ScaleHUDXRight(g_drawHIO.mMiniGame.mCounterPosX[1]);
g_drawHIO.mMiniGame.mIconPosX[1] = mDoGph_gInf_c::ScaleHUDXRight(g_drawHIO.mMiniGame.mIconPosX[1]);
#endif
}
+13 -7
View File
@@ -16,6 +16,7 @@
#include "d/d_msg_out_font.h"
#include "d/d_msg_string.h"
#include "d/d_pane_class.h"
#include "dusk/frame_interpolation.h"
#include <cstring>
#if VERSION == VERSION_GCN_JPN
@@ -280,15 +281,20 @@ void dMeterButton_c::draw() {
s16 temp_r6 = g_drawHIO.mEmpButton.mRepeatHitFrameNum;
s16 temp_r6_2 = g_drawHIO.mEmpButton.mRepeatHitFrameNum / 2;
field_0x4b8[i]++;
#ifdef TARGET_PC
if (dusk::frame_interp::get_ui_tick_pending())
#endif
{
field_0x4b8[i]++;
if (field_0x4b8[i] >= temp_r6) {
field_0x4b8[i] = 0;
if (field_0x4b8[i] >= temp_r6) {
field_0x4b8[i] = 0;
if (field_0x4bc[i] == 0) {
field_0x4bc[i] = 1;
} else {
field_0x4bc[i] = 0;
if (field_0x4bc[i] == 0) {
field_0x4bc[i] = 1;
} else {
field_0x4bc[i] = 0;
}
}
}
+37 -21
View File
@@ -11,6 +11,7 @@
#include "d/d_com_inf_game.h"
#include "d/d_meter_HIO.h"
#include "d/d_pane_class.h"
#include "dusk/frame_interpolation.h"
dMeterHaihai_c::dMeterHaihai_c(u8 i_type) {
mType = i_type;
@@ -286,14 +287,19 @@ void dMeterHaihai_c::updateHaihai() {
void dMeterHaihai_c::playBckAnime(J2DAnmTransformKey* i_bck) {
if (checkPlayAnime(1)) {
if (i_bck != NULL) {
if (mType == 4) {
mBckFrame += g_drawHIO.mWiiLockArrowBCKAnimSpeed;
} else {
mBckFrame += g_drawHIO.mScrollArrowBCKAnimSpeed;
}
#ifdef TARGET_PC
if (dusk::frame_interp::get_ui_tick_pending())
#endif
{
if (mType == 4) {
mBckFrame += g_drawHIO.mWiiLockArrowBCKAnimSpeed;
} else {
mBckFrame += g_drawHIO.mScrollArrowBCKAnimSpeed;
}
if (mBckFrame >= i_bck->getFrameMax()) {
mBckFrame -= i_bck->getFrameMax();
if (mBckFrame >= i_bck->getFrameMax()) {
mBckFrame -= i_bck->getFrameMax();
}
}
} else {
mBtkFrame = 1.0f;
@@ -309,14 +315,19 @@ void dMeterHaihai_c::playBckAnime(J2DAnmTransformKey* i_bck) {
void dMeterHaihai_c::playBtkAnime(J2DAnmTextureSRTKey* i_btk) {
if (checkPlayAnime(2)) {
if (i_btk != NULL) {
if (mType == 4) {
mBtkFrame += g_drawHIO.mWiiLockArrowBTKAnimSpeed;
} else {
mBtkFrame += g_drawHIO.mScrollArrowBTKAnimSpeed;
}
#ifdef TARGET_PC
if (dusk::frame_interp::get_ui_tick_pending())
#endif
{
if (mType == 4) {
mBtkFrame += g_drawHIO.mWiiLockArrowBTKAnimSpeed;
} else {
mBtkFrame += g_drawHIO.mScrollArrowBTKAnimSpeed;
}
if (mBtkFrame >= i_btk->getFrameMax()) {
mBtkFrame -= i_btk->getFrameMax();
if (mBtkFrame >= i_btk->getFrameMax()) {
mBtkFrame -= i_btk->getFrameMax();
}
}
} else {
mBtkFrame = 1.0f;
@@ -331,14 +342,19 @@ void dMeterHaihai_c::playBtkAnime(J2DAnmTextureSRTKey* i_btk) {
void dMeterHaihai_c::playBpkAnime(J2DAnmColor* i_bpk) {
if (checkPlayAnime(0)) {
if (i_bpk != NULL) {
if (mType == 4) {
mBpkFrame += g_drawHIO.mWiiLockArrowBPKAnimSpeed;
} else {
mBpkFrame += g_drawHIO.mScrollArrowBPKAnimSpeed;
}
#ifdef TARGET_PC
if (dusk::frame_interp::get_ui_tick_pending())
#endif
{
if (mType == 4) {
mBpkFrame += g_drawHIO.mWiiLockArrowBPKAnimSpeed;
} else {
mBpkFrame += g_drawHIO.mScrollArrowBPKAnimSpeed;
}
if (mBpkFrame >= i_bpk->getFrameMax()) {
mBpkFrame -= i_bpk->getFrameMax();
if (mBpkFrame >= i_bpk->getFrameMax()) {
mBpkFrame -= i_bpk->getFrameMax();
}
}
} else {
mBpkFrame = 1.0f;
+27 -7
View File
@@ -16,6 +16,7 @@
#include "d/d_meter2_info.h"
#include "d/d_meter_HIO.h"
#include "d/d_pane_class.h"
#include "dusk/frame_interpolation.h"
#include <cstring>
dMeterString_c::dMeterString_c(int i_stringID) {
@@ -105,16 +106,27 @@ void dMeterString_c::draw() {
f32 var_f30 = 1.0f;
if (mAnimFrame < 60.0f) {
mAnimFrame += g_drawHIO.mMiniGame.mReadyFightTextAnimSpeed;
if (mAnimFrame > 60.0f) {
mAnimFrame = 60.0f;
#if TARGET_PC
if (dusk::frame_interp::get_ui_tick_pending())
#endif
{
mAnimFrame += g_drawHIO.mMiniGame.mReadyFightTextAnimSpeed;
if (mAnimFrame > 60.0f) {
mAnimFrame = 60.0f;
}
}
playBckAnimation(mAnimFrame);
} else if (mAnimFrame < (f32)g_drawHIO.mMiniGame.mReadyFightTextWaitFrames + 60.0f) {
mAnimFrame += var_f30;
#if TARGET_PC
if (dusk::frame_interp::get_ui_tick_pending())
#endif
mAnimFrame += var_f30;
} else if (mAnimFrame < var_f31) {
mAnimFrame += var_f30;
#if TARGET_PC
if (dusk::frame_interp::get_ui_tick_pending())
#endif
mAnimFrame += var_f30;
var_f30 = acc(g_drawHIO.mMiniGame.field_0x172, var_f31 - mAnimFrame, 0);
}
@@ -128,13 +140,21 @@ void dMeterString_c::draw() {
if (mPikariAnimFrame > 0.0f) {
drawPikari();
} else if (mPikariAnimFrame == -1.0f &&
#if TARGET_PC
dusk::frame_interp::get_ui_tick_pending() &&
#endif
mAnimFrame > g_drawHIO.mMiniGame.mReadyFightPikariAppearFrames)
{
mPikariAnimFrame = 18.0f - g_drawHIO.mMiniGame.mReadyFightPikariAnimSpeed;
}
if (mAnimFrame >= var_f31) {
dMeter2Info_resetMeterString();
#if TARGET_PC
if (dusk::frame_interp::get_ui_tick_pending())
#endif
{
if (mAnimFrame >= var_f31) {
dMeter2Info_resetMeterString();
}
}
}
}
+21
View File
@@ -12,6 +12,10 @@
#include "d/d_lib.h"
#include "JSystem/JUtility/JUTFont.h"
#if TARGET_PC
#include "dusk/scope_guard.hpp"
#endif
#if REGION_JPN
#define CHAR_CODE_MALE_ICON 0x8189
#define CHAR_CODE_FEMALE_ICON 0x818A
@@ -1918,6 +1922,11 @@ void jmessage_tSequenceProcessor::do_begin(void const* pEntry, char const* pszTe
pReference->resetReference();
field_0xb5 = 0;
#if TARGET_PC
if (dusk::getSettings().game.instantText && mDoCPd_c::getHoldB(0)) {
field_0xb2 = 1;
}
#endif
}
void jmessage_tSequenceProcessor::do_end() {
@@ -2154,6 +2163,18 @@ void jmessage_tSequenceProcessor::do_character(int iCharacter) {
bool jmessage_tSequenceProcessor::do_tag(u32 i_tag, void const* i_data, u32 i_size) {
jmessage_tReference* pReference = (jmessage_tReference*)getReference();
#if TARGET_PC
// This class runs the lambda function when it goes out of scope. We want to run
// this code after the switch statement and this saves us from having to litter
// the switch statement with IF_DUSK before every return.
auto instantTextRun = SimpleScopeGuard([&]() {
if (dusk::getSettings().game.instantText && mDoCPd_c::getHoldB(0)) {
field_0xb2 = 1;
pReference->setSendTimer(0);
}
});
#endif
switch (i_tag & 0xFF0000) {
case MSGTAG_GROUP(1): {
cXyz pos = pReference->getActorPos();
+10 -15
View File
@@ -28,6 +28,10 @@
#include "m_Do/m_Do_lib.h"
#include "JSystem/JKernel/JKRExpHeap.h"
#if TARGET_PC
#include "dusk/settings.h"
#endif
static void dMsgObject_addFundRaising(s16 param_0);
static void dMsgObject_addTotalPayment(s16 param_0);
@@ -1464,24 +1468,12 @@ void dMsgObject_c::fukiPosCalc(bool param_1) {
fopAc_ac_c* player = dComIfGp_getPlayer(0);
cXyz local_3c;
cXyz cStack_48;
#if TARGET_PC
mDoLib_project(&player->eyePos, &cStack_48, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&player->eyePos, &cStack_48);
#endif
f32 temp;
if ((field_0x100->pos == cXyz(0.0f, 0.0f, 0.0f))) {
temp = cStack_48.y;
} else {
#if TARGET_PC
mDoLib_project(&field_0x100->pos, &local_3c, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&field_0x100->pos, &local_3c);
#endif
if (local_3c.x >= 0.0f && local_3c.x <= FB_WIDTH && local_3c.y >= 0.0f &&
local_3c.y <= FB_HEIGHT)
{
@@ -1566,7 +1558,8 @@ u8 dMsgObject_c::isSend() {
if (pRef->getSendFlag() == 5) {
if (getStatusLocal() == 21) {
setButtonStatusLocal();
if (mDoCPd_c::getTrigA(0) != 0 || mDoCPd_c::getTrigB(0) != 0) {
if (IF_DUSK((dusk::getSettings().game.instantText && mDoCPd_c::getHoldB(0)) ||)
mDoCPd_c::getTrigA(0) != 0 || mDoCPd_c::getTrigB(0) != 0) {
return 2;
}
return 0;
@@ -1585,7 +1578,8 @@ u8 dMsgObject_c::isSend() {
}
if (pRef->getSendFlag() == 2) {
setButtonStatusLocal();
if (mDoCPd_c::getTrigA(0) != 0 || mDoCPd_c::getTrigB(0) != 0) {
if (IF_DUSK((dusk::getSettings().game.instantText && mDoCPd_c::getHoldB(0)) ||)
mDoCPd_c::getTrigA(0) != 0 || mDoCPd_c::getTrigB(0) != 0) {
return 2;
}
}
@@ -1598,7 +1592,8 @@ u8 dMsgObject_c::isSend() {
return 2;
}
} else {
if (mDoCPd_c::getTrigA(0) != 0 || mDoCPd_c::getTrigB(0) != 0) {
if (IF_DUSK((dusk::getSettings().game.instantText && mDoCPd_c::getHoldB(0)) ||)
mDoCPd_c::getTrigA(0) != 0 || mDoCPd_c::getTrigB(0) != 0) {
return 2;
}
if (mesgCancelButton) {
+18 -3
View File
@@ -5,6 +5,7 @@
#include "JSystem/JUtility/JUTTexture.h"
#include "d/d_meter2_info.h"
#include "d/d_msg_object.h"
#include "dusk/frame_interpolation.h"
#include "f_op/f_op_msg_mng.h"
COutFontSet_c::COutFontSet_c() {
@@ -311,6 +312,15 @@ void COutFont_c::draw(J2DTextBox* i_textbox, f32 param_1, f32 param_2, f32 param
sp256[i] = field_0x1b4[i];
}
#ifdef TARGET_PC
bool uiTickPending = dusk::frame_interp::get_ui_tick_pending();
if (!uiTickPending) {
for (int i = 0; i < 70; i++) {
sp256[i] = -1;
}
}
#endif
for (int i = 0; i < 35; i++) {
u8 type = mpOfs[i]->getType();
J2DTextBox* tbox = mpOfs[i]->getTextBoxPtr();
@@ -505,9 +515,14 @@ void COutFont_c::draw(J2DTextBox* i_textbox, f32 param_1, f32 param_2, f32 param
case 20:
case 21:
case 22:
field_0x1b4[type]++;
if (field_0x1b4[type] >= 28) {
field_0x1b4[type] = 0;
#ifdef TARGET_PC
if (uiTickPending)
#endif
{
field_0x1b4[type]++;
if (field_0x1b4[type] >= 28) {
field_0x1b4[type] = 0;
}
}
mpPane[type]->rotate(0.5f * sizeX, 0.5f * sizeY, ROTATE_Z,
+24 -22
View File
@@ -19,6 +19,10 @@
#include "JSystem/J2DGraph/J2DScreen.h"
#include "Z2AudioLib/Z2WolfHowlMgr.h"
#if TARGET_PC
#include "dusk/settings.h"
#endif
// POSIX already defines a macro with this name, but we know that this specific name is
// used in TP based on assertion messages. This redefinition is scoped to this TU which
// is unlikely to ever actually need the POSIX define, so we can just redefine it.
@@ -307,6 +311,17 @@ void dMsgScrnHowl_c::exec() {
mpButtonIcon[1]->setAlphaRate(field_0x1994 * alphaRate);
mpButtonText[0]->setAlphaRate(field_0x1998 * alphaRate);
mpButtonText[1]->setAlphaRate(field_0x1998 * alphaRate);
#if TARGET_PC
showCursor = true;
if (field_0x2798 == 0) {
if (mPlotTime != field_0x212c) {
field_0x212c = mPlotTime;
} else {
showCursor = false;
}
}
#endif
}
void dMsgScrnHowl_c::drawSelf() {
@@ -490,6 +505,7 @@ void dMsgScrnHowl_c::drawWave() {
grafContext->setScissor();
#endif
#if !TARGET_PC
bool bVar5 = true;
if (field_0x2798 == 0) {
if (mPlotTime != field_0x212c) {
@@ -498,7 +514,14 @@ void dMsgScrnHowl_c::drawWave() {
bVar5 = false;
}
}
if (bVar5) {
#endif
#if TARGET_PC
if (showCursor)
#else
if (bVar5)
#endif
{
for (int iVar10 = 0; iVar10 < field_0x2128 - 1; iVar10++) {
f32 local_54 = local_e0;
f32 local_c8 = field_0x180[sVar14];
@@ -584,17 +607,10 @@ void dMsgScrnHowl_c::drawGuide() {
J2DGrafContext* grafContext = dComIfGp_getCurrentGrafPort();
Vec local_b0 = field_0x128;
Vec local_bc = field_0x140;
#if TARGET_PC
grafContext->scissor(
(local_b0.x - mDoGph_gInf_c::getMinXF()) / (mDoGph_gInf_c::getWidthF() / mDoGph_gInf_c::getWidth()),
field_0x2118, (local_bc.x - local_b0.x) / (mDoGph_gInf_c::getWidthF() / mDoGph_gInf_c::getWidth()),
field_0x2120);
#else
grafContext->scissor(
(local_b0.x - mDoGph_gInf_c::getMinXF()) / (mDoGph_gInf_c::getWidthF() / FB_WIDTH),
field_0x2118, (local_bc.x - local_b0.x) / (mDoGph_gInf_c::getWidthF() / FB_WIDTH),
field_0x2120);
#endif
grafContext->setScissor();
f32 local_cc = mpLineH[0]->getGlobalPosX();
s16 sVar12 = 0;
@@ -722,19 +738,11 @@ void dMsgScrnHowl_c::drawGuide2() {
}
Vec local_58 = field_0x128;
Vec local_64 = field_0x140;
#if TARGET_PC
f32 local_70 = mDoGph_gInf_c::getHeightF() / mDoGph_gInf_c::getHeight();
grafContext->scissor(
(local_58.x - mDoGph_gInf_c::getMinXF()) / (mDoGph_gInf_c::getWidthF() / mDoGph_gInf_c::getWidth()),
field_0x2118, (local_64.x - local_58.x) / (mDoGph_gInf_c::getWidthF() / mDoGph_gInf_c::getWidth()),
field_0x2120);
#else
f32 local_70 = mDoGph_gInf_c::getHeightF() / mDoGph_gInf_c::getHeight();
grafContext->scissor(
(local_58.x - mDoGph_gInf_c::getMinXF()) / (mDoGph_gInf_c::getWidthF() / FB_WIDTH),
field_0x2118, (local_64.x - local_58.x) / (mDoGph_gInf_c::getWidthF() / FB_WIDTH),
field_0x2120);
#endif
grafContext->setScissor();
f32 local_74 = mpLineH[0]->getGlobalPosX();
s16 local_134 = 0;
@@ -836,15 +844,9 @@ void dMsgScrnHowl_c::drawEffect() {
Vec vec1 = field_0x128;
Vec vec2 = field_0x140;
mDoGph_gInf_c::getHeightF();
#if TARGET_PC
grafContext->scissor(
(vec1.x - mDoGph_gInf_c::getMinXF()) / (mDoGph_gInf_c::getWidthF() / mDoGph_gInf_c::getWidth()), field_0x2118,
12.0f + ((vec2.x - vec1.x) / (mDoGph_gInf_c::getWidthF() / mDoGph_gInf_c::getWidth())), field_0x2120);
#else
grafContext->scissor(
(vec1.x - mDoGph_gInf_c::getMinXF()) / (mDoGph_gInf_c::getWidthF() / FB_WIDTH), field_0x2118,
12.0f + ((vec2.x - vec1.x) / (mDoGph_gInf_c::getWidthF() / FB_WIDTH)), field_0x2120);
#endif
grafContext->setScissor();
u8 timer = daAlink_getAlinkActorClass()->getWolfHowlMgrP()->getReleaseTimer();
u8 screenAlpha = mpScreen->search(MULTI_CHAR('line00'))->getAlpha();
-11
View File
@@ -557,22 +557,11 @@ void dMsgScrnItem_c::fukiPosCalc(u8 param_1) {
cXyz local_70;
cXyz cStack_7c;
f32 f3;
#if TARGET_PC
mDoLib_project(&player->eyePos, &cStack_7c, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&player->eyePos, &cStack_7c);
#endif
if (iVar6->pos == cXyz(0.0f, 0.0f, 0.0f)) {
f3 = cStack_7c.y;
} else {
#if TARGET_PC
mDoLib_project(&iVar6->pos, &local_70, {0, 0, FB_WIDTH, FB_HEIGHT});
#else
mDoLib_project(&iVar6->pos, &local_70);
#endif
if (local_70.x >= 0.0f && local_70.x <= FB_WIDTH && local_70.y >= 0.0f &&
local_70.y <= FB_HEIGHT)
{

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