Compare commits
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| 3f560b060c |
@@ -48,13 +48,15 @@ else ()
|
||||
message(STATUS "Unable to find git, commit information will not be available")
|
||||
endif ()
|
||||
|
||||
if (DUSK_WC_DESCRIBE MATCHES "^v([0-9]+)\\.([0-9]+)\\.([0-9]+)(-([0-9]+).*)?$")
|
||||
if (DUSK_WC_DESCRIBE MATCHES "^v([0-9]+)\\.([0-9]+)\\.([0-9]+)([-+].*)?$")
|
||||
set(DUSK_SHORT_VERSION_STRING "${CMAKE_MATCH_1}.${CMAKE_MATCH_2}.${CMAKE_MATCH_3}")
|
||||
if (CMAKE_MATCH_5)
|
||||
set(DUSK_VERSION_STRING "${DUSK_SHORT_VERSION_STRING}.${CMAKE_MATCH_5}")
|
||||
else ()
|
||||
set(DUSK_VERSION_STRING "${DUSK_SHORT_VERSION_STRING}.0")
|
||||
set(DUSK_VERSION_TWEAK "0")
|
||||
if (DUSK_WC_DESCRIBE MATCHES "^v[0-9]+\\.[0-9]+\\.[0-9]+-([0-9]+)(-dirty)?$")
|
||||
set(DUSK_VERSION_TWEAK "${CMAKE_MATCH_1}")
|
||||
elseif (DUSK_WC_DESCRIBE MATCHES "^v[0-9]+\\.[0-9]+\\.[0-9]+-[0-9A-Za-z.-]+-([0-9]+)(-dirty)?$")
|
||||
set(DUSK_VERSION_TWEAK "${CMAKE_MATCH_1}")
|
||||
endif ()
|
||||
set(DUSK_VERSION_STRING "${DUSK_SHORT_VERSION_STRING}.${DUSK_VERSION_TWEAK}")
|
||||
else ()
|
||||
set(DUSK_WC_DESCRIBE "UNKNOWN-VERSION")
|
||||
set(DUSK_VERSION_STRING "0.0.0.0")
|
||||
@@ -69,7 +71,7 @@ message(STATUS "Dusk version set to ${DUSK_WC_DESCRIBE}")
|
||||
message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
|
||||
project(dusk LANGUAGES C CXX VERSION ${DUSK_VERSION_STRING})
|
||||
if (APPLE)
|
||||
enable_language(OBJC)
|
||||
enable_language(OBJC OBJCXX)
|
||||
endif ()
|
||||
if (APPLE AND NOT TVOS AND CMAKE_SYSTEM_NAME STREQUAL tvOS)
|
||||
# ios.toolchain.cmake hack for SDL
|
||||
@@ -102,19 +104,17 @@ set(AURORA_ENABLE_DVD ON CACHE BOOL "Enable DVD API support" FORCE)
|
||||
set(AURORA_ENABLE_CARD ON CACHE BOOL "Enable CARD API support" FORCE)
|
||||
set(AURORA_ENABLE_RMLUI ON CACHE BOOL "Enable RmlUi UI support" FORCE)
|
||||
add_subdirectory(extern/aurora EXCLUDE_FROM_ALL)
|
||||
target_compile_definitions(aurora_mtx PRIVATE MTX_USE_PS=1)
|
||||
|
||||
add_subdirectory(libs/freeverb)
|
||||
|
||||
option(DUSK_BUILD_WARNINGS "Enable compiler warnings (off by default)")
|
||||
option(DUSK_SELECTED_OPT "If on, selected parts of the project will be compiled with optimizations on Debug, intending to make the game run at 30 FPS. Note for MSVC: you will need to remove '/RTC1' from your debug flags in CMake.")
|
||||
option(DUSK_MOVIE_SUPPORT "If on, compile against libjpeg-turbo to enable THP file decoding" ON)
|
||||
option(DUSK_ENABLE_UPDATE_CHECKER "Enable update checking support" ON)
|
||||
|
||||
if(ANDROID)
|
||||
set(DUSK_MOVIE_SUPPORT OFF)
|
||||
set(NOD_COMPRESS_BZIP2 OFF CACHE BOOL "" FORCE)
|
||||
set(NOD_COMPRESS_LZMA OFF CACHE BOOL "" FORCE)
|
||||
set(NOD_COMPRESS_ZLIB OFF CACHE BOOL "" FORCE)
|
||||
set(NOD_COMPRESS_ZSTD OFF CACHE BOOL "" FORCE)
|
||||
endif ()
|
||||
|
||||
option(DUSK_ENABLE_SENTRY_NATIVE "Enable sentry-native crash reporting support" OFF)
|
||||
@@ -283,9 +283,9 @@ set(DUSK_PRODUCT_NAME "Dusk")
|
||||
set(DUSK_COPYRIGHT "Copyright (C) Twilit Realm contributors")
|
||||
|
||||
source_group("dolzel" FILES ${DOLZEL_FILES} ${Z2AUDIOLIB_FILES} ${REL_FILES})
|
||||
source_group("dusk" FILES ${DUSK_FILES})
|
||||
source_group("dusk" FILES ${DUSK_FILES} ${DUSK_HTTP_BACKEND_FILES})
|
||||
|
||||
set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0)
|
||||
set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0 MTX_USE_PS=1)
|
||||
|
||||
set(GAME_INCLUDE_DIRS
|
||||
include
|
||||
@@ -313,6 +313,41 @@ if (WIN32)
|
||||
list(APPEND GAME_LIBS Ws2_32)
|
||||
endif ()
|
||||
|
||||
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/no_backend.cpp)
|
||||
if (DUSK_ENABLE_UPDATE_CHECKER)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_ENABLE_UPDATE_CHECKER=1)
|
||||
if (WIN32)
|
||||
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/winhttp.cpp)
|
||||
list(APPEND GAME_LIBS winhttp)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_WINHTTP=1)
|
||||
message(STATUS "dusk: Enabled update checker (WinHTTP)")
|
||||
elseif (ANDROID)
|
||||
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/android.cpp)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_ANDROID=1)
|
||||
message(STATUS "dusk: Enabled update checker (Android)")
|
||||
elseif (APPLE)
|
||||
find_library(FOUNDATION_FRAMEWORK Foundation REQUIRED)
|
||||
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/url_session.mm)
|
||||
set_source_files_properties(src/dusk/http/url_session.mm PROPERTIES COMPILE_FLAGS -fobjc-arc)
|
||||
list(APPEND GAME_LIBS ${FOUNDATION_FRAMEWORK})
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_URLSESSION=1)
|
||||
message(STATUS "dusk: Enabled update checker (NSURLSession)")
|
||||
elseif (CMAKE_SYSTEM_NAME STREQUAL Linux)
|
||||
find_package(CURL QUIET OPTIONAL_COMPONENTS HTTPS SSL)
|
||||
if (CURL_FOUND AND CURL_HTTPS_FOUND AND CURL_SSL_FOUND)
|
||||
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/curl.cpp)
|
||||
list(APPEND GAME_LIBS CURL::libcurl)
|
||||
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_LIBCURL=1)
|
||||
message(STATUS "dusk: Enabled update checker (libcurl)")
|
||||
else ()
|
||||
message(STATUS "dusk: Disabled update checker (libcurl + HTTPS/SSL not found)")
|
||||
endif ()
|
||||
else ()
|
||||
message(STATUS "dusk: Disabled update checker (unsupported platform)")
|
||||
endif ()
|
||||
endif ()
|
||||
list(APPEND DUSK_FILES ${DUSK_HTTP_BACKEND_SOURCE})
|
||||
|
||||
if (DUSK_MOVIE_SUPPORT)
|
||||
if (TARGET libjpeg-turbo::turbojpeg-static)
|
||||
list(APPEND GAME_LIBS libjpeg-turbo::turbojpeg-static)
|
||||
|
||||
@@ -30,7 +30,7 @@
|
||||
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache",
|
||||
"DUSK_ENABLE_SENTRY_NATIVE": {
|
||||
"type": "BOOL",
|
||||
"value": true
|
||||
"value": false
|
||||
},
|
||||
"DUSK_SENTRY_DSN": "$env{SENTRY_DSN}",
|
||||
"DUSK_SENTRY_ENVIRONMENT": "production"
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
<p align="center">
|
||||
<a href="https://twilitrealm.dev">Official Website</a>
|
||||
•
|
||||
<a href="https://discord.gg/QACynxeyna">Discord</a>
|
||||
<a href="https://discord.gg/dusktp">Discord</a>
|
||||
</p>
|
||||
</div>
|
||||
|
||||
@@ -28,13 +28,24 @@ First, make sure your dump of the game is clean and supported by Dusk. You can d
|
||||
| GameCube USA | `75edd3ddff41f125d1b4ce1a40378f1b565519e7` |
|
||||
| GameCube EUR | `2601822a488eeb86fb89db16ca8f29c2c953e1ca` |
|
||||
|
||||
*Support for other versions of the game is planned in the future.
|
||||
|
||||
### 2. Download [Dusk](https://github.com/TwilitRealm/dusk/releases)
|
||||
|
||||
### 3. Setup the game
|
||||
|
||||
**Windows / macOS / Linux**
|
||||
- Extract the .zip file
|
||||
- Launch Dusk
|
||||
- Press **Select Disc Image** and provide the path to your supported game dump.
|
||||
- Press **Select Disc Image** and provide the path to your supported game dump
|
||||
- Press **Play**!
|
||||
|
||||
**iOS**
|
||||
- Follow the [iOS setup guide](docs/ios-install-altstore.md)
|
||||
|
||||
**Android**
|
||||
- Install the Dusk apk
|
||||
- Launch Dusk
|
||||
- Press **Select Disc Image** and provide the path to your supported game dump
|
||||
- Press **Play**!
|
||||
|
||||
# Building
|
||||
|
||||
|
Before Width: | Height: | Size: 85 KiB |
@@ -0,0 +1,46 @@
|
||||
# Installing Dusk on iOS via AltStore
|
||||
|
||||
## Prerequisites
|
||||
|
||||
- Mac with Homebrew installed
|
||||
- iPhone connected via USB
|
||||
- Dusk IPA file (download the latest `Dusk-vX.X.X-ios-arm64.ipa` from the [releases page](https://github.com/TwilitRealm/dusk/releases))
|
||||
- Game disc - `GZ2E01` (Gamecube USA) or `GZ2PE01` (Gamecube PAL)
|
||||
|
||||
## 1. Install AltServer
|
||||
|
||||
```sh
|
||||
brew install altserver
|
||||
open -a AltServer
|
||||
```
|
||||
|
||||
AltServer will appear in your menu bar.
|
||||
|
||||
## 2. Enable Developer Mode (iOS 16+)
|
||||
|
||||
- On your iPhone, go to **Settings > Privacy & Security > Developer Mode**
|
||||
- Toggle it on and restart when prompted
|
||||
|
||||
## 3. Install AltStore on Your iPhone
|
||||
|
||||
- Click AltServer in the menu bar
|
||||
- Click **Install AltStore > [Your iPhone]**
|
||||
- Enter your Apple ID credentials when prompted
|
||||
- On your iPhone, go to **Settings > General > VPN & Device Management**
|
||||
- Tap your Apple ID under "Developer App" and tap **Trust**
|
||||
|
||||
## 4. Copy Files to Your iPhone
|
||||
|
||||
Transfer the IPA and game disc to your iPhone so they're accessible in the Files app. A few ways to do this:
|
||||
|
||||
- **AirDrop** - Right-click the files on your Mac and choose Share > AirDrop
|
||||
- **iCloud Drive** - Place files in iCloud Drive on your Mac and they'll sync to Files on your iPhone
|
||||
- **USB transfer** - Connect your iPhone and drag files via Finder's sidebar
|
||||
- **Cloud storage** - Upload to Google Drive, Dropbox, etc. and download on your iPhone
|
||||
|
||||
## 5. Install via AltStore
|
||||
|
||||
- Open **AltStore** on your iPhone
|
||||
- Go to the **My Apps** tab
|
||||
- Tap the **+** button (top left)
|
||||
- Open the **Files** app and select the `.ipa` file
|
||||
@@ -1430,11 +1430,14 @@ set(DUSK_FILES
|
||||
src/dusk/gyro.cpp
|
||||
src/dusk/gamepad_color.cpp
|
||||
src/dusk/autosave.cpp
|
||||
src/dusk/http/http.hpp
|
||||
src/dusk/io.cpp
|
||||
src/dusk/layout.cpp
|
||||
src/dusk/logging.cpp
|
||||
src/dusk/settings.cpp
|
||||
src/dusk/stubs.cpp
|
||||
src/dusk/update_check.cpp
|
||||
src/dusk/update_check.hpp
|
||||
#src/dusk/m_Do_ext_dusk.cpp
|
||||
src/dusk/imgui/ImGuiConfig.hpp
|
||||
src/dusk/imgui/ImGuiConsole.hpp
|
||||
@@ -1450,7 +1453,6 @@ set(DUSK_FILES
|
||||
src/dusk/imgui/ImGuiProcessOverlay.cpp
|
||||
src/dusk/imgui/ImGuiCameraOverlay.cpp
|
||||
src/dusk/imgui/ImGuiHeapOverlay.cpp
|
||||
src/dusk/imgui/ImGuiDebugPad.cpp
|
||||
src/dusk/imgui/ImGuiControllerOverlay.cpp
|
||||
src/dusk/imgui/ImGuiStubLog.cpp
|
||||
src/dusk/imgui/ImGuiMapLoader.cpp
|
||||
@@ -1517,3 +1519,10 @@ set(DUSK_FILES
|
||||
src/dusk/discord_presence.cpp
|
||||
src/dusk/version.cpp
|
||||
)
|
||||
|
||||
set(DUSK_HTTP_BACKEND_FILES
|
||||
src/dusk/http/no_backend.cpp
|
||||
src/dusk/http/curl.cpp
|
||||
src/dusk/http/winhttp.cpp
|
||||
src/dusk/http/url_session.mm
|
||||
)
|
||||
|
||||
@@ -4552,6 +4552,18 @@ public:
|
||||
void handleWolfHowl();
|
||||
void handleQuickTransform();
|
||||
bool checkGyroAimContext();
|
||||
|
||||
void onIronBallChainInterpCallback();
|
||||
|
||||
static const int IRON_BALL_CHAIN_COUNT = 102;
|
||||
cXyz mIBChainInterpPrevPos[IRON_BALL_CHAIN_COUNT];
|
||||
cXyz mIBChainInterpCurrPos[IRON_BALL_CHAIN_COUNT];
|
||||
csXyz mIBChainInterpPrevAngle[IRON_BALL_CHAIN_COUNT];
|
||||
csXyz mIBChainInterpCurrAngle[IRON_BALL_CHAIN_COUNT];
|
||||
cXyz mIBChainInterpPrevHandRoot;
|
||||
cXyz mIBChainInterpCurrHandRoot;
|
||||
bool mIBChainInterpPrevValid;
|
||||
bool mIBChainInterpCurrValid;
|
||||
#endif
|
||||
}; // Size: 0x385C
|
||||
|
||||
|
||||
@@ -80,6 +80,12 @@ public:
|
||||
/* 0x125C */ u32 field_0x125c;
|
||||
/* 0x1260 */ u8 field_0x1260[0x126C - 0x1260];
|
||||
/* 0x126C */ u8 HIOInit;
|
||||
#if TARGET_PC
|
||||
cXyz mStalkLineInterpPrev[12];
|
||||
cXyz mStalkLineInterpCurr[12];
|
||||
bool mStalkLineInterpPrevValid;
|
||||
bool mStalkLineInterpCurrValid;
|
||||
#endif
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(e_db_class) == 0x1270);
|
||||
|
||||
@@ -73,6 +73,12 @@ public:
|
||||
/* 0x124C */ f32 field_0x124c;
|
||||
/* 0x1250 */ u8 field_0x1250[0x1264 - 0x1250];
|
||||
/* 0x1264 */ u8 HIOInit;
|
||||
#if TARGET_PC
|
||||
cXyz mStalkLineInterpPrev[12];
|
||||
cXyz mStalkLineInterpCurr[12];
|
||||
bool mStalkLineInterpPrevValid;
|
||||
bool mStalkLineInterpCurrValid;
|
||||
#endif
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(e_hb_class) == 0x1268);
|
||||
|
||||
@@ -81,6 +81,15 @@ public:
|
||||
/* 0x306D */ u8 field_0x306D[0x307C - 0x306D];
|
||||
/* 0x307C */ u32 mBodyEffEmtrID;
|
||||
/* 0x3080 */ u8 mInitHIO;
|
||||
|
||||
#if TARGET_PC
|
||||
static const int HAIR_STRAND_COUNT = 22;
|
||||
static const int HAIR_SEGMENT_COUNT = 16;
|
||||
cXyz mHairInterpPrev[HAIR_STRAND_COUNT * HAIR_SEGMENT_COUNT];
|
||||
cXyz mHairInterpCurr[HAIR_STRAND_COUNT * HAIR_SEGMENT_COUNT];
|
||||
bool mHairInterpPrevValid;
|
||||
bool mHairInterpCurrValid;
|
||||
#endif
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(e_s1_class) == 0x3084);
|
||||
|
||||
@@ -74,6 +74,12 @@ public:
|
||||
/* 0x1250 */ f32 field_0x1250;
|
||||
/* 0x1254 */ u8 field_0x1254[0x1268 - 0x1254];
|
||||
/* 0x1268 */ u8 field_0x1268;
|
||||
#if TARGET_PC
|
||||
cXyz mLineMatInterpPrev[12];
|
||||
cXyz mLineMatInterpCurr[12];
|
||||
bool mLineMatInterpPrevValid;
|
||||
bool mLineMatInterpCurrValid;
|
||||
#endif
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(e_yd_class) == 0x126c);
|
||||
|
||||
@@ -63,6 +63,15 @@ public:
|
||||
/* 0x0BB4 */ yg_ke_s mYgKes[13];
|
||||
/* 0x1880 */ mDoExt_3DlineMat0_c mLineMat;
|
||||
/* 0x189C */ u8 mIsFirstSpawn;
|
||||
|
||||
#if TARGET_PC
|
||||
static const int TENTACLE_STRAND_COUNT = 13;
|
||||
static const int TENTACLE_SEGMENT_COUNT = 10;
|
||||
cXyz mTentacleInterpPrev[TENTACLE_STRAND_COUNT * TENTACLE_SEGMENT_COUNT];
|
||||
cXyz mTentacleInterpCurr[TENTACLE_STRAND_COUNT * TENTACLE_SEGMENT_COUNT];
|
||||
bool mTentacleInterpPrevValid;
|
||||
bool mTentacleInterpCurrValid;
|
||||
#endif
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(e_yg_class) == 0x18a0);
|
||||
|
||||
@@ -77,6 +77,12 @@ public:
|
||||
/* 0x1260 */ u32 field_0x1260;
|
||||
/* 0x1260 */ u8 field_0x1264[0x1270 - 0x1264];
|
||||
/* 0x1270 */ bool mIsHIOOwner;
|
||||
#if TARGET_PC
|
||||
cXyz mLineInterpPrev[12];
|
||||
cXyz mLineInterpCurr[12];
|
||||
bool mLineInterpPrevValid;
|
||||
bool mLineInterpCurrValid;
|
||||
#endif
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(e_yh_class) == 0x1274);
|
||||
|
||||
@@ -31,6 +31,10 @@ public:
|
||||
csXyz* getAngle() { return field_0x8a4; }
|
||||
J3DModelData* getModelData() { return mModelData; }
|
||||
|
||||
#if TARGET_PC
|
||||
void onInterpCallback();
|
||||
#endif
|
||||
|
||||
private:
|
||||
/* 0x568 */ request_of_phase_process_class mPhase;
|
||||
/* 0x570 */ J3DModelData* mModelData;
|
||||
@@ -42,6 +46,14 @@ private:
|
||||
/* 0x694 */ cXyz field_0x694[22];
|
||||
/* 0x79C */ cXyz field_0x79c[22];
|
||||
/* 0x8A4 */ csXyz field_0x8a4[22];
|
||||
|
||||
#if TARGET_PC
|
||||
static const int CHAIN_COUNT = 22;
|
||||
cXyz mChainInterpPrev[CHAIN_COUNT];
|
||||
cXyz mChainInterpCurr[CHAIN_COUNT];
|
||||
bool mChainInterpPrevValid;
|
||||
bool mChainInterpCurrValid;
|
||||
#endif
|
||||
};
|
||||
|
||||
STATIC_ASSERT(sizeof(daObjFchain_c) == 0x928);
|
||||
|
||||
@@ -1845,6 +1845,12 @@ inline void dComIfGs_addDeathCount() {
|
||||
g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().addDeathCount();
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
inline u16 dComIfGs_getDeathCount() {
|
||||
return g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().getDeathCount();
|
||||
}
|
||||
#endif
|
||||
|
||||
inline char* dComIfGs_getPlayerName() {
|
||||
return g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().getPlayerName();
|
||||
}
|
||||
|
||||
@@ -486,6 +486,9 @@ public:
|
||||
mDeathCount++;
|
||||
}
|
||||
}
|
||||
#if TARGET_PC
|
||||
u16 getDeathCount() const { return mDeathCount; }
|
||||
#endif
|
||||
char* getPlayerName() const { return const_cast<char*>(mPlayerName); }
|
||||
void setPlayerName(const char* i_name) {
|
||||
#if AVOID_UB
|
||||
|
||||
@@ -12,9 +12,8 @@
|
||||
namespace dusk {
|
||||
|
||||
enum class AchievementCategory : uint8_t {
|
||||
Story,
|
||||
Collection,
|
||||
Challenge,
|
||||
Collection,
|
||||
Minigame,
|
||||
Misc,
|
||||
Glitched
|
||||
|
||||
@@ -12,6 +12,7 @@ void rollgoalTableOffset(s16& out_ax, s16& out_az);
|
||||
extern bool s_sensor_keep_alive;
|
||||
bool get_sensor_keep_alive();
|
||||
void set_sensor_keep_alive(bool value);
|
||||
bool rollgoal_gyro_enabled();
|
||||
} // namespace dusk::gyro
|
||||
|
||||
#endif
|
||||
|
||||
@@ -11,7 +11,6 @@ namespace dusk {
|
||||
extern bool IsRunning;
|
||||
extern bool IsShuttingDown;
|
||||
extern bool IsGameLaunched;
|
||||
extern bool IsFocusPaused;
|
||||
extern bool RestartRequested;
|
||||
extern std::filesystem::path ConfigPath;
|
||||
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include <array>
|
||||
|
||||
struct RoomEntry {
|
||||
u8 roomNo;
|
||||
std::vector<s16> roomPoints = {};
|
||||
|
||||
@@ -2,9 +2,6 @@
|
||||
#define _SRC_DUSK_MATH_H_
|
||||
|
||||
#include <cmath>
|
||||
#include <array>
|
||||
#include <limits>
|
||||
#include <bit>
|
||||
|
||||
#ifndef M_PI
|
||||
#define M_PI 3.14159265358979323846f
|
||||
@@ -19,139 +16,6 @@ inline float i_cosf(float x) { return cos(x); }
|
||||
inline float i_tanf(float x) { return tan(x); }
|
||||
inline float i_acosf(float x) { return acos(x); }
|
||||
|
||||
|
||||
// frsqrte matching courtesy of Geotale, with reference to https://achurch.org/cpu-tests/ppc750cl.s
|
||||
|
||||
struct BaseAndDec32 {
|
||||
uint32_t base;
|
||||
int32_t dec;
|
||||
};
|
||||
|
||||
struct BaseAndDec64 {
|
||||
uint64_t base;
|
||||
int64_t dec;
|
||||
};
|
||||
|
||||
union c32 {
|
||||
constexpr c32(const float p) {
|
||||
f = p;
|
||||
}
|
||||
|
||||
constexpr c32(const uint32_t p) {
|
||||
u = p;
|
||||
}
|
||||
|
||||
uint32_t u;
|
||||
float f;
|
||||
};
|
||||
|
||||
union c64 {
|
||||
constexpr c64(const double p) {
|
||||
f = p;
|
||||
}
|
||||
|
||||
constexpr c64(const uint64_t p) {
|
||||
u = p;
|
||||
}
|
||||
|
||||
uint64_t u;
|
||||
double f;
|
||||
};
|
||||
|
||||
static constexpr uint64_t EXPONENT_SHIFT_F64 = 52;
|
||||
static constexpr uint64_t MANTISSA_MASK_F64 = 0x000fffffffffffffULL;
|
||||
static constexpr uint64_t EXPONENT_MASK_F64 = 0x7ff0000000000000ULL;
|
||||
static constexpr uint64_t SIGN_MASK_F64 = 0x8000000000000000ULL;
|
||||
|
||||
static constexpr std::array<BaseAndDec64, 32> RSQRTE_TABLE = {{
|
||||
{0x69fa000000000ULL, -0x15a0000000LL},
|
||||
{0x5f2e000000000ULL, -0x13cc000000LL},
|
||||
{0x554a000000000ULL, -0x1234000000LL},
|
||||
{0x4c30000000000ULL, -0x10d4000000LL},
|
||||
{0x43c8000000000ULL, -0x0f9c000000LL},
|
||||
{0x3bfc000000000ULL, -0x0e88000000LL},
|
||||
{0x34b8000000000ULL, -0x0d94000000LL},
|
||||
{0x2df0000000000ULL, -0x0cb8000000LL},
|
||||
{0x2794000000000ULL, -0x0bf0000000LL},
|
||||
{0x219c000000000ULL, -0x0b40000000LL},
|
||||
{0x1bfc000000000ULL, -0x0aa0000000LL},
|
||||
{0x16ae000000000ULL, -0x0a0c000000LL},
|
||||
{0x11a8000000000ULL, -0x0984000000LL},
|
||||
{0x0ce6000000000ULL, -0x090c000000LL},
|
||||
{0x0862000000000ULL, -0x0898000000LL},
|
||||
{0x0416000000000ULL, -0x082c000000LL},
|
||||
{0xffe8000000000ULL, -0x1e90000000LL},
|
||||
{0xf0a4000000000ULL, -0x1c00000000LL},
|
||||
{0xe2a8000000000ULL, -0x19c0000000LL},
|
||||
{0xd5c8000000000ULL, -0x17c8000000LL},
|
||||
{0xc9e4000000000ULL, -0x1610000000LL},
|
||||
{0xbedc000000000ULL, -0x1490000000LL},
|
||||
{0xb498000000000ULL, -0x1330000000LL},
|
||||
{0xab00000000000ULL, -0x11f8000000LL},
|
||||
{0xa204000000000ULL, -0x10e8000000LL},
|
||||
{0x9994000000000ULL, -0x0fe8000000LL},
|
||||
{0x91a0000000000ULL, -0x0f08000000LL},
|
||||
{0x8a1c000000000ULL, -0x0e38000000LL},
|
||||
{0x8304000000000ULL, -0x0d78000000LL},
|
||||
{0x7c48000000000ULL, -0x0cc8000000LL},
|
||||
{0x75e4000000000ULL, -0x0c28000000LL},
|
||||
{0x6fd0000000000ULL, -0x0b98000000LL},
|
||||
}};
|
||||
|
||||
[[nodiscard]] static inline double frsqrte(const double val) {
|
||||
c64 bits(val);
|
||||
|
||||
uint64_t mantissa = bits.u & MANTISSA_MASK_F64;
|
||||
int64_t exponent = bits.u & EXPONENT_MASK_F64;
|
||||
bool sign = (bits.u & SIGN_MASK_F64) != 0;
|
||||
|
||||
// Handle 0 case
|
||||
if (mantissa == 0 && exponent == 0) {
|
||||
return std::copysign(std::numeric_limits<double>::infinity(), bits.f);
|
||||
}
|
||||
|
||||
// Handle NaN-like
|
||||
if (exponent == EXPONENT_MASK_F64) {
|
||||
if (mantissa == 0) {
|
||||
return sign ? std::numeric_limits<double>::quiet_NaN() : 0.0;
|
||||
}
|
||||
|
||||
return val;
|
||||
}
|
||||
|
||||
// Handle negative inputs
|
||||
if (sign) {
|
||||
return std::numeric_limits<double>::quiet_NaN();
|
||||
}
|
||||
|
||||
if (exponent == 0) {
|
||||
// Shift so one bit goes to where the exponent would be,
|
||||
// then clear that bit to mimic a not-subnormal number!
|
||||
// Aka, if there are 12 leading zeroes, shift left once
|
||||
uint32_t shift = std::countl_zero(mantissa) - static_cast<uint32_t>(63 - EXPONENT_SHIFT_F64);
|
||||
|
||||
mantissa <<= shift;
|
||||
mantissa &= MANTISSA_MASK_F64;
|
||||
// The shift is subtracted by 1 because denormals by default
|
||||
// are offset by 1 (exponent 0 doesn't have implied 1 bit)
|
||||
exponent -= static_cast<int64_t>(shift - 1) << EXPONENT_SHIFT_F64;
|
||||
}
|
||||
|
||||
// In reality this doesn't get the full exponent -- Only the least significant bit
|
||||
// Only that's needed because square roots of higher exponent bits simply multiply the
|
||||
// result by 2!!
|
||||
uint32_t key = static_cast<uint32_t>((static_cast<uint64_t>(exponent) | mantissa) >> 37);
|
||||
uint64_t new_exp =
|
||||
(static_cast<uint64_t>((0xbfcLL << EXPONENT_SHIFT_F64) - exponent) >> 1) & EXPONENT_MASK_F64;
|
||||
|
||||
// Remove the bits relating to anything higher than the LSB of the exponent
|
||||
const auto &entry = RSQRTE_TABLE[0x1f & (key >> 11)];
|
||||
|
||||
// The result is given by an estimate then an adjustment based on the original
|
||||
// key that was computed
|
||||
uint64_t new_mantissa = static_cast<uint64_t>(entry.base + entry.dec * static_cast<int64_t>(key & 0x7ff));
|
||||
|
||||
return c64(new_exp | new_mantissa).f;
|
||||
}
|
||||
#include <dolphin/ppc_math.h>
|
||||
|
||||
#endif // _SRC_DUSK_MATH_H_
|
||||
|
||||
@@ -21,6 +21,17 @@ enum class GameLanguage : u8 {
|
||||
Italian = OS_LANGUAGE_ITALIAN,
|
||||
};
|
||||
|
||||
enum class DiscVerificationState : u8 {
|
||||
Unknown = 0,
|
||||
Success,
|
||||
HashMismatch,
|
||||
};
|
||||
|
||||
enum class GyroMode : u8 {
|
||||
Sensor = 0,
|
||||
Mouse = 1,
|
||||
};
|
||||
|
||||
namespace config {
|
||||
template <>
|
||||
struct ConfigEnumRange<BloomMode> {
|
||||
@@ -33,6 +44,18 @@ struct ConfigEnumRange<GameLanguage> {
|
||||
static constexpr auto min = GameLanguage::English;
|
||||
static constexpr auto max = GameLanguage::Italian;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct ConfigEnumRange<DiscVerificationState> {
|
||||
static constexpr auto min = DiscVerificationState::Unknown;
|
||||
static constexpr auto max = DiscVerificationState::HashMismatch;
|
||||
};
|
||||
|
||||
template <>
|
||||
struct ConfigEnumRange<GyroMode> {
|
||||
static constexpr auto min = GyroMode::Sensor;
|
||||
static constexpr auto max = GyroMode::Mouse;
|
||||
};
|
||||
}
|
||||
|
||||
// Persistent user settings
|
||||
@@ -45,6 +68,8 @@ struct UserSettings {
|
||||
ConfigVar<bool> enableFullscreen;
|
||||
ConfigVar<bool> enableVsync;
|
||||
ConfigVar<bool> lockAspectRatio;
|
||||
ConfigVar<bool> enableFpsOverlay;
|
||||
ConfigVar<int> fpsOverlayCorner;
|
||||
} video;
|
||||
|
||||
struct {
|
||||
@@ -85,11 +110,11 @@ struct UserSettings {
|
||||
|
||||
// Preferences
|
||||
ConfigVar<bool> enableMirrorMode;
|
||||
ConfigVar<bool> disableMainHUD;
|
||||
ConfigVar<bool> minimalHUD;
|
||||
ConfigVar<bool> pauseOnFocusLost;
|
||||
ConfigVar<bool> enableLinkDollRotation;
|
||||
ConfigVar<bool> enableAchievementNotifications;
|
||||
|
||||
ConfigVar<bool> enableAchievementToasts;
|
||||
ConfigVar<bool> enableControllerToasts;
|
||||
|
||||
// Graphics
|
||||
ConfigVar<BloomMode> bloomMode;
|
||||
@@ -106,6 +131,7 @@ struct UserSettings {
|
||||
ConfigVar<bool> midnasLamentNonStop;
|
||||
|
||||
// Input
|
||||
ConfigVar<GyroMode> gyroMode;
|
||||
ConfigVar<bool> enableGyroAim;
|
||||
ConfigVar<bool> enableGyroRollgoal;
|
||||
ConfigVar<float> gyroSensitivityX;
|
||||
@@ -120,6 +146,8 @@ struct UserSettings {
|
||||
ConfigVar<bool> invertCameraYAxis;
|
||||
ConfigVar<float> freeCameraSensitivity;
|
||||
ConfigVar<bool> debugFlyCam;
|
||||
ConfigVar<bool> debugFlyCamLockEvents;
|
||||
ConfigVar<bool> allowBackgroundInput;
|
||||
|
||||
// Cheats
|
||||
ConfigVar<bool> infiniteHearts;
|
||||
@@ -146,16 +174,20 @@ struct UserSettings {
|
||||
// Tools
|
||||
ConfigVar<bool> speedrunMode;
|
||||
ConfigVar<bool> liveSplitEnabled;
|
||||
ConfigVar<bool> recordingMode;
|
||||
} game;
|
||||
|
||||
struct {
|
||||
ConfigVar<std::string> isoPath;
|
||||
ConfigVar<DiscVerificationState> isoVerification;
|
||||
ConfigVar<std::string> graphicsBackend;
|
||||
ConfigVar<bool> skipPreLaunchUI;
|
||||
ConfigVar<bool> showPipelineCompilation;
|
||||
ConfigVar<bool> wasPresetChosen;
|
||||
ConfigVar<bool> enableCrashReporting;
|
||||
ConfigVar<bool> checkForUpdates;
|
||||
ConfigVar<int> cardFileType;
|
||||
ConfigVar<bool> enableAdvancedSettings;
|
||||
} backend;
|
||||
};
|
||||
|
||||
|
||||
@@ -1,9 +1,9 @@
|
||||
#ifndef J3DSTRUCT_H
|
||||
#define J3DSTRUCT_H
|
||||
|
||||
#include <cstring>
|
||||
#include <gx.h>
|
||||
#include <mtx.h>
|
||||
#include <mtx.h>
|
||||
#include "global.h"
|
||||
#include "JSystem/JMath/JMath.h"
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DLightInfo {
|
||||
bool operator==(J3DLightInfo& other) const;
|
||||
@@ -28,7 +28,7 @@ struct J3DLightInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTextureSRTInfo {
|
||||
// NOTE: Big endian when loaded from file!
|
||||
@@ -79,7 +79,7 @@ enum J3DTexMtxMode {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTexMtxInfo {
|
||||
bool operator==(J3DTexMtxInfo& other) const;
|
||||
@@ -97,7 +97,7 @@ struct J3DTexMtxInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DIndTexMtxInfo {
|
||||
J3DIndTexMtxInfo& operator=(J3DIndTexMtxInfo const&);
|
||||
@@ -107,7 +107,7 @@ struct J3DIndTexMtxInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DFogInfo {
|
||||
bool operator==(J3DFogInfo&) const;
|
||||
@@ -126,7 +126,7 @@ struct J3DFogInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DNBTScaleInfo {
|
||||
bool operator==(const J3DNBTScaleInfo& other) const;
|
||||
@@ -153,7 +153,7 @@ struct J3DIndTexOrderInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTevSwapModeInfo {
|
||||
/* 0x0 */ u8 mRasSel;
|
||||
@@ -164,7 +164,7 @@ struct J3DTevSwapModeInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTevSwapModeTableInfo {
|
||||
/* 0x0 */ u8 field_0x0;
|
||||
@@ -175,7 +175,7 @@ struct J3DTevSwapModeTableInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTevStageInfo {
|
||||
/* 0x0 */ u8 field_0x0;
|
||||
@@ -202,7 +202,7 @@ struct J3DTevStageInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DIndTevStageInfo {
|
||||
/* 0x0 */ u8 mIndStage;
|
||||
@@ -219,7 +219,7 @@ struct J3DIndTevStageInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTexCoordInfo {
|
||||
/* 0x0 */ u8 mTexGenType;
|
||||
@@ -265,7 +265,7 @@ struct J3DBlendInfo {
|
||||
|
||||
/**
|
||||
* @ingroup jsystem-j3d
|
||||
*
|
||||
*
|
||||
*/
|
||||
struct J3DTevOrderInfo {
|
||||
void operator=(const J3DTevOrderInfo& other) {
|
||||
|
||||
@@ -8,6 +8,10 @@
|
||||
#include "JSystem/JUtility/JUTFader.h"
|
||||
#include "JSystem/J2DGraph/J2DOrthoGraph.h"
|
||||
|
||||
#ifdef TARGET_PC
|
||||
#include <algorithm>
|
||||
#endif
|
||||
|
||||
JUTFader::JUTFader(int x, int y, int width, int height, JUtility::TColor pColor)
|
||||
: mColor(pColor), mBox(x, y, x + width, y + height) {
|
||||
mStatus = None;
|
||||
@@ -63,14 +67,24 @@ void JUTFader::advance() {
|
||||
|
||||
void JUTFader::control() {
|
||||
advance();
|
||||
#ifndef TARGET_PC
|
||||
// FRAME INTERP NOTE: Draw is called by JFWDisplay when interpolation is active
|
||||
draw();
|
||||
#endif
|
||||
}
|
||||
|
||||
void JUTFader::draw() {
|
||||
if (mColor.a != 0) {
|
||||
#ifdef TARGET_PC
|
||||
if (dusk::frame_interp::is_enabled() && mDuration != 0) {
|
||||
const auto step = dusk::frame_interp::get_interpolation_step();
|
||||
const auto progress = static_cast<f32>(mTimer) / static_cast<f32>(mDuration);
|
||||
const auto timer = mTimer - 1 + step + progress;
|
||||
auto alpha = timer / mDuration;
|
||||
if (mStatus == FadeIn) {
|
||||
alpha = 1.0f - alpha;
|
||||
}
|
||||
alpha = std::clamp(alpha, 0.0f, 1.0f);
|
||||
mColor.a = static_cast<u8>(alpha * 255.0f);
|
||||
}
|
||||
#endif
|
||||
J2DOrthoGraph orthograph;
|
||||
orthograph.setColor(mColor);
|
||||
orthograph.fillBox(mBox);
|
||||
|
||||
@@ -66,12 +66,11 @@ Output APK:
|
||||
You can pass command-line args through the activity intent:
|
||||
|
||||
```bash
|
||||
adb shell am start -n com.twilitrealm.dusk/.DuskActivity \
|
||||
--es dusk_args "'/sdcard/Download/The Legend of Zelda: Twilight Princess (USA).iso'"
|
||||
adb shell am start -n dev.twilitrealm.dusk/.DuskActivity \
|
||||
--es dusk_args "--backend vulkan"
|
||||
```
|
||||
|
||||
Supported extras:
|
||||
|
||||
- `dusk_args`: single shell-like argument string
|
||||
- `dusk_argv`: string-array argv
|
||||
- `dusk_disc`: compatibility shortcut (single ISO path)
|
||||
|
||||
@@ -2,12 +2,22 @@ plugins {
|
||||
id 'com.android.application'
|
||||
}
|
||||
|
||||
def duskRepoDir = rootProject.projectDir.parentFile.parentFile
|
||||
def duskGeneratedAssetsDir = layout.buildDirectory.dir('generated/assets/dusk').get().asFile
|
||||
def syncDuskAssets = tasks.register('syncDuskAssets', Sync) {
|
||||
from(new File(duskRepoDir, 'res')) {
|
||||
into 'res'
|
||||
exclude '**/.DS_Store'
|
||||
}
|
||||
into duskGeneratedAssetsDir
|
||||
}
|
||||
|
||||
android {
|
||||
namespace 'com.twilitrealm.dusk'
|
||||
namespace 'dev.twilitrealm.dusk'
|
||||
compileSdk 36
|
||||
|
||||
defaultConfig {
|
||||
applicationId 'com.twilitrealm.dusk'
|
||||
applicationId 'dev.twilitrealm.dusk'
|
||||
minSdk 26
|
||||
targetSdk 36
|
||||
versionCode 1
|
||||
@@ -27,7 +37,7 @@ android {
|
||||
sourceSets {
|
||||
main {
|
||||
jniLibs.srcDirs = ['src/main/jniLibs']
|
||||
assets.srcDirs = ['../../assets']
|
||||
assets.srcDirs = [duskGeneratedAssetsDir]
|
||||
}
|
||||
}
|
||||
|
||||
@@ -48,3 +58,10 @@ android {
|
||||
dependencies {
|
||||
implementation fileTree(dir: 'libs', include: ['*.jar'])
|
||||
}
|
||||
|
||||
tasks.configureEach { task ->
|
||||
if ((task.name.startsWith('merge') && task.name.endsWith('Assets')) ||
|
||||
task.name.toLowerCase().contains('lint')) {
|
||||
task.dependsOn(syncDuskAssets)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,2 +1,4 @@
|
||||
# Keep SDL activity and related JNI bridge methods.
|
||||
-keep class org.libsdl.app.** { *; }
|
||||
-keep class dev.twilitrealm.dusk.DuskHttpClient { *; }
|
||||
-keep class dev.twilitrealm.dusk.DuskHttpClient$Response { *; }
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
<uses-feature android:name="android.hardware.type.pc" android:required="false" />
|
||||
|
||||
<uses-permission android:name="android.permission.VIBRATE" />
|
||||
<uses-permission android:name="android.permission.INTERNET" />
|
||||
|
||||
<application
|
||||
android:allowBackup="true"
|
||||
@@ -24,7 +25,7 @@
|
||||
android:resource="@xml/game_mode_config" />
|
||||
|
||||
<activity
|
||||
android:name="com.twilitrealm.dusk.DuskActivity"
|
||||
android:name="dev.twilitrealm.dusk.DuskActivity"
|
||||
android:alwaysRetainTaskState="true"
|
||||
android:configChanges="layoutDirection|locale|grammaticalGender|fontScale|fontWeightAdjustment|orientation|uiMode|screenLayout|screenSize|smallestScreenSize|keyboard|keyboardHidden|navigation"
|
||||
android:exported="true"
|
||||
|
||||
@@ -1,18 +1,28 @@
|
||||
package com.twilitrealm.dusk;
|
||||
package dev.twilitrealm.dusk;
|
||||
|
||||
import android.app.ActionBar;
|
||||
import android.content.ClipData;
|
||||
import android.content.Intent;
|
||||
import android.database.Cursor;
|
||||
import android.net.Uri;
|
||||
import android.os.Build;
|
||||
import android.os.Bundle;
|
||||
import android.provider.OpenableColumns;
|
||||
import android.util.Log;
|
||||
import android.view.View;
|
||||
import android.view.Window;
|
||||
import android.view.WindowInsets;
|
||||
import android.view.WindowInsetsController;
|
||||
|
||||
import org.libsdl.app.SDLActivity;
|
||||
|
||||
import java.io.File;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
public class DuskActivity extends SDLActivity {
|
||||
private static final String TAG = "DuskActivity";
|
||||
|
||||
private static String[] splitArgs(String raw) {
|
||||
List<String> out = new ArrayList<>();
|
||||
StringBuilder current = new StringBuilder();
|
||||
@@ -61,18 +71,46 @@ public class DuskActivity extends SDLActivity {
|
||||
@Override
|
||||
protected void onCreate(Bundle savedInstanceState) {
|
||||
super.onCreate(savedInstanceState);
|
||||
hideSystemBars();
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onResume() {
|
||||
super.onResume();
|
||||
hideSystemBars();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onWindowFocusChanged(boolean hasFocus) {
|
||||
super.onWindowFocusChanged(hasFocus);
|
||||
if (hasFocus) {
|
||||
hideSystemBars();
|
||||
}
|
||||
}
|
||||
|
||||
private void hideSystemBars() {
|
||||
Window window = getWindow();
|
||||
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
|
||||
getWindow().getDecorView().getWindowInsetsController().hide(WindowInsets.Type.systemBars());
|
||||
}else {
|
||||
View decorView = getWindow().getDecorView();
|
||||
// Hide the status bar.
|
||||
int uiOptions = View.SYSTEM_UI_FLAG_FULLSCREEN;
|
||||
window.setDecorFitsSystemWindows(false);
|
||||
WindowInsetsController ctrl = window.getDecorView().getWindowInsetsController();
|
||||
if (ctrl != null) {
|
||||
ctrl.setSystemBarsBehavior(
|
||||
WindowInsetsController.BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE);
|
||||
ctrl.hide(WindowInsets.Type.systemBars());
|
||||
}
|
||||
} else {
|
||||
View decorView = window.getDecorView();
|
||||
int uiOptions = View.SYSTEM_UI_FLAG_FULLSCREEN |
|
||||
View.SYSTEM_UI_FLAG_HIDE_NAVIGATION |
|
||||
View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY |
|
||||
View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN |
|
||||
View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
|
||||
View.SYSTEM_UI_FLAG_LAYOUT_STABLE;
|
||||
decorView.setSystemUiVisibility(uiOptions);
|
||||
// Remember that you should never show the action bar if the
|
||||
// status bar is hidden, so hide that too if necessary.
|
||||
ActionBar actionBar = getActionBar();
|
||||
actionBar.hide();
|
||||
if (actionBar != null) {
|
||||
actionBar.hide();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -100,12 +138,96 @@ public class DuskActivity extends SDLActivity {
|
||||
return splitArgs(trimmed);
|
||||
}
|
||||
}
|
||||
|
||||
String discPath = intent.getStringExtra("dusk_disc");
|
||||
if (discPath != null && !discPath.isEmpty()) {
|
||||
return new String[] { discPath };
|
||||
}
|
||||
}
|
||||
return new String[0];
|
||||
}
|
||||
|
||||
@Override
|
||||
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
|
||||
if (resultCode == RESULT_OK) {
|
||||
persistUriPermissions(data);
|
||||
}
|
||||
super.onActivityResult(requestCode, resultCode, data);
|
||||
}
|
||||
|
||||
private void persistUriPermissions(Intent data) {
|
||||
if (data == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
int permissionFlags =
|
||||
data.getFlags() & (Intent.FLAG_GRANT_READ_URI_PERMISSION | Intent.FLAG_GRANT_WRITE_URI_PERMISSION);
|
||||
if (permissionFlags == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
Uri uri = data.getData();
|
||||
if (uri != null) {
|
||||
persistUriPermission(uri, permissionFlags);
|
||||
}
|
||||
|
||||
ClipData clipData = data.getClipData();
|
||||
if (clipData == null) {
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < clipData.getItemCount(); ++i) {
|
||||
Uri itemUri = clipData.getItemAt(i).getUri();
|
||||
if (itemUri != null) {
|
||||
persistUriPermission(itemUri, permissionFlags);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void persistUriPermission(Uri uri, int permissionFlags) {
|
||||
if ((permissionFlags & Intent.FLAG_GRANT_READ_URI_PERMISSION) != 0) {
|
||||
persistUriPermission(uri, Intent.FLAG_GRANT_READ_URI_PERMISSION, "read");
|
||||
}
|
||||
if ((permissionFlags & Intent.FLAG_GRANT_WRITE_URI_PERMISSION) != 0) {
|
||||
persistUriPermission(uri, Intent.FLAG_GRANT_WRITE_URI_PERMISSION, "write");
|
||||
}
|
||||
}
|
||||
|
||||
private void persistUriPermission(Uri uri, int permissionFlag, String permissionName) {
|
||||
try {
|
||||
getContentResolver().takePersistableUriPermission(uri, permissionFlag);
|
||||
} catch (SecurityException | IllegalArgumentException e) {
|
||||
Log.w(TAG, "Unable to persist " + permissionName + " URI permission for " + uri, e);
|
||||
}
|
||||
}
|
||||
|
||||
public String getDisplayNameForUri(String uriString) {
|
||||
if (uriString == null || uriString.isEmpty()) {
|
||||
return "";
|
||||
}
|
||||
|
||||
Uri uri = Uri.parse(uriString);
|
||||
if ("content".equals(uri.getScheme())) {
|
||||
try (Cursor cursor = getContentResolver().query(
|
||||
uri, new String[] { OpenableColumns.DISPLAY_NAME }, null, null, null))
|
||||
{
|
||||
if (cursor != null && cursor.moveToFirst()) {
|
||||
int displayNameColumn = cursor.getColumnIndex(OpenableColumns.DISPLAY_NAME);
|
||||
if (displayNameColumn >= 0) {
|
||||
String displayName = cursor.getString(displayNameColumn);
|
||||
if (displayName != null && !displayName.isEmpty()) {
|
||||
return displayName;
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (SecurityException | IllegalArgumentException e) {
|
||||
Log.w(TAG, "Unable to query display name for " + uri, e);
|
||||
}
|
||||
} else if ("file".equals(uri.getScheme())) {
|
||||
String path = uri.getPath();
|
||||
if (path != null && !path.isEmpty()) {
|
||||
String name = new File(path).getName();
|
||||
if (!name.isEmpty()) {
|
||||
return name;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
String lastSegment = uri.getLastPathSegment();
|
||||
return lastSegment != null ? lastSegment : "";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,237 @@
|
||||
package dev.twilitrealm.dusk;
|
||||
|
||||
import java.io.ByteArrayOutputStream;
|
||||
import java.io.IOException;
|
||||
import java.io.InputStream;
|
||||
import java.net.HttpURLConnection;
|
||||
import java.net.MalformedURLException;
|
||||
import java.net.SocketTimeoutException;
|
||||
import java.net.URL;
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
import javax.net.ssl.HttpsURLConnection;
|
||||
|
||||
public final class DuskHttpClient {
|
||||
public static final int ERROR_NONE = 0;
|
||||
public static final int ERROR_INVALID_URL = 1;
|
||||
public static final int ERROR_UNSUPPORTED_SCHEME = 2;
|
||||
public static final int ERROR_TIMEOUT = 3;
|
||||
public static final int ERROR_TOO_LARGE = 4;
|
||||
public static final int ERROR_NETWORK = 5;
|
||||
|
||||
private static final int MAX_REDIRECTS = 5;
|
||||
|
||||
public static final class Response {
|
||||
public int error;
|
||||
public String message;
|
||||
public int statusCode;
|
||||
public String[] headerNames;
|
||||
public String[] headerValues;
|
||||
public byte[] body;
|
||||
|
||||
Response(int error, String message, int statusCode, String[] headerNames,
|
||||
String[] headerValues, byte[] body) {
|
||||
this.error = error;
|
||||
this.message = message;
|
||||
this.statusCode = statusCode;
|
||||
this.headerNames = headerNames != null ? headerNames : new String[0];
|
||||
this.headerValues = headerValues != null ? headerValues : new String[0];
|
||||
this.body = body != null ? body : new byte[0];
|
||||
}
|
||||
}
|
||||
|
||||
private DuskHttpClient() {
|
||||
}
|
||||
|
||||
public static Response get(String url, String[] headerNames, String[] headerValues,
|
||||
int timeoutMs, long maxBodyBytes) {
|
||||
if (url == null || url.isEmpty()) {
|
||||
return fail(ERROR_INVALID_URL, "URL is empty");
|
||||
}
|
||||
|
||||
try {
|
||||
URL currentUrl = new URL(url);
|
||||
if (!isHttps(currentUrl)) {
|
||||
return fail(ERROR_UNSUPPORTED_SCHEME, "Only https:// URLs are supported");
|
||||
}
|
||||
|
||||
for (int redirect = 0; redirect <= MAX_REDIRECTS; ++redirect) {
|
||||
HttpsURLConnection connection =
|
||||
(HttpsURLConnection) currentUrl.openConnection();
|
||||
try {
|
||||
connection.setRequestMethod("GET");
|
||||
connection.setConnectTimeout(timeoutMs);
|
||||
connection.setReadTimeout(timeoutMs);
|
||||
connection.setUseCaches(false);
|
||||
connection.setInstanceFollowRedirects(false);
|
||||
applyHeaders(connection, headerNames, headerValues);
|
||||
|
||||
int statusCode = connection.getResponseCode();
|
||||
if (isRedirect(statusCode)) {
|
||||
String location = connection.getHeaderField("Location");
|
||||
if (location == null || location.isEmpty()) {
|
||||
return fail(ERROR_NETWORK, "Redirect response did not include Location",
|
||||
statusCode, connection, new byte[0]);
|
||||
}
|
||||
|
||||
URL nextUrl = new URL(currentUrl, location);
|
||||
if (!isHttps(nextUrl)) {
|
||||
return fail(ERROR_UNSUPPORTED_SCHEME,
|
||||
"Only https:// redirects are supported", statusCode,
|
||||
connection, new byte[0]);
|
||||
}
|
||||
currentUrl = nextUrl;
|
||||
continue;
|
||||
}
|
||||
|
||||
byte[] body = readBody(connection, statusCode, maxBodyBytes);
|
||||
return success(statusCode, connection, body);
|
||||
} catch (ResponseTooLargeException e) {
|
||||
return fail(ERROR_TOO_LARGE, "Response body exceeded the configured limit",
|
||||
safeStatusCode(connection), connection, e.partialBody);
|
||||
} finally {
|
||||
connection.disconnect();
|
||||
}
|
||||
}
|
||||
|
||||
return fail(ERROR_NETWORK, "Too many redirects");
|
||||
} catch (MalformedURLException e) {
|
||||
return fail(ERROR_INVALID_URL, "Failed to parse URL");
|
||||
} catch (SocketTimeoutException e) {
|
||||
return fail(ERROR_TIMEOUT, "Request timed out");
|
||||
} catch (IOException e) {
|
||||
String message = e.getMessage();
|
||||
return fail(ERROR_NETWORK, message != null ? message : e.toString());
|
||||
} catch (ClassCastException e) {
|
||||
return fail(ERROR_UNSUPPORTED_SCHEME, "Only https:// URLs are supported");
|
||||
}
|
||||
}
|
||||
|
||||
private static void applyHeaders(HttpsURLConnection connection, String[] names,
|
||||
String[] values) {
|
||||
if (names == null || values == null) {
|
||||
return;
|
||||
}
|
||||
|
||||
int count = Math.min(names.length, values.length);
|
||||
for (int i = 0; i < count; ++i) {
|
||||
if (names[i] != null && values[i] != null) {
|
||||
connection.setRequestProperty(names[i], values[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static boolean isHttps(URL url) {
|
||||
return "https".equalsIgnoreCase(url.getProtocol());
|
||||
}
|
||||
|
||||
private static boolean isRedirect(int statusCode) {
|
||||
return statusCode == HttpURLConnection.HTTP_MOVED_PERM ||
|
||||
statusCode == HttpURLConnection.HTTP_MOVED_TEMP ||
|
||||
statusCode == HttpURLConnection.HTTP_SEE_OTHER ||
|
||||
statusCode == 307 ||
|
||||
statusCode == 308;
|
||||
}
|
||||
|
||||
private static byte[] readBody(HttpsURLConnection connection, int statusCode,
|
||||
long maxBodyBytes) throws IOException,
|
||||
ResponseTooLargeException {
|
||||
InputStream stream = statusCode >= HttpURLConnection.HTTP_BAD_REQUEST ?
|
||||
connection.getErrorStream() : connection.getInputStream();
|
||||
if (stream == null) {
|
||||
return new byte[0];
|
||||
}
|
||||
|
||||
try (InputStream bodyStream = stream;
|
||||
ByteArrayOutputStream out = new ByteArrayOutputStream()) {
|
||||
byte[] buffer = new byte[8192];
|
||||
long total = 0;
|
||||
while (true) {
|
||||
int read = bodyStream.read(buffer);
|
||||
if (read < 0) {
|
||||
return out.toByteArray();
|
||||
}
|
||||
if (read == 0) {
|
||||
continue;
|
||||
}
|
||||
if (read > maxBodyBytes || total > maxBodyBytes - read) {
|
||||
throw new ResponseTooLargeException(out.toByteArray());
|
||||
}
|
||||
out.write(buffer, 0, read);
|
||||
total += read;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static int safeStatusCode(HttpsURLConnection connection) {
|
||||
try {
|
||||
return connection.getResponseCode();
|
||||
} catch (IOException e) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
private static Response success(int statusCode, HttpsURLConnection connection, byte[] body) {
|
||||
HeaderLists headers = readHeaders(connection);
|
||||
return new Response(ERROR_NONE, "", statusCode, headers.names, headers.values, body);
|
||||
}
|
||||
|
||||
private static Response fail(int error, String message) {
|
||||
return new Response(error, message, 0, null, null, null);
|
||||
}
|
||||
|
||||
private static Response fail(int error, String message, int statusCode,
|
||||
HttpsURLConnection connection, byte[] body) {
|
||||
HeaderLists headers = readHeaders(connection);
|
||||
return new Response(error, message, statusCode, headers.names, headers.values, body);
|
||||
}
|
||||
|
||||
private static HeaderLists readHeaders(HttpsURLConnection connection) {
|
||||
List<String> names = new ArrayList<>();
|
||||
List<String> values = new ArrayList<>();
|
||||
|
||||
Map<String, List<String>> headerFields = connection.getHeaderFields();
|
||||
if (headerFields == null) {
|
||||
return new HeaderLists(new String[0], new String[0]);
|
||||
}
|
||||
|
||||
for (Map.Entry<String, List<String>> entry : headerFields.entrySet()) {
|
||||
String name = entry.getKey();
|
||||
if (name == null) {
|
||||
continue;
|
||||
}
|
||||
List<String> entryValues = entry.getValue();
|
||||
if (entryValues == null || entryValues.isEmpty()) {
|
||||
names.add(name);
|
||||
values.add("");
|
||||
continue;
|
||||
}
|
||||
for (String value : entryValues) {
|
||||
names.add(name);
|
||||
values.add(value != null ? value : "");
|
||||
}
|
||||
}
|
||||
|
||||
return new HeaderLists(names.toArray(new String[0]), values.toArray(new String[0]));
|
||||
}
|
||||
|
||||
private static final class HeaderLists {
|
||||
final String[] names;
|
||||
final String[] values;
|
||||
|
||||
HeaderLists(String[] names, String[] values) {
|
||||
this.names = names;
|
||||
this.values = values;
|
||||
}
|
||||
}
|
||||
|
||||
private static final class ResponseTooLargeException extends Exception {
|
||||
final byte[] partialBody;
|
||||
|
||||
ResponseTooLargeException(byte[] partialBody) {
|
||||
this.partialBody = partialBody;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -256,6 +256,7 @@ public class HIDDeviceManager {
|
||||
0x24c6, // PowerA
|
||||
0x2c22, // Qanba
|
||||
0x2dc8, // 8BitDo
|
||||
0x37d7, // Flydigi
|
||||
0x9886, // ASTRO Gaming
|
||||
};
|
||||
|
||||
|
||||
@@ -61,7 +61,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
private static final String TAG = "SDL";
|
||||
private static final int SDL_MAJOR_VERSION = 3;
|
||||
private static final int SDL_MINOR_VERSION = 4;
|
||||
private static final int SDL_MICRO_VERSION = 2;
|
||||
private static final int SDL_MICRO_VERSION = 4;
|
||||
/*
|
||||
// Display InputType.SOURCE/CLASS of events and devices
|
||||
//
|
||||
@@ -2032,7 +2032,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||
try {
|
||||
ParcelFileDescriptor pfd = mSingleton.getContentResolver().openFileDescriptor(Uri.parse(uri), mode);
|
||||
return pfd != null ? pfd.detachFd() : -1;
|
||||
} catch (FileNotFoundException e) {
|
||||
} catch (FileNotFoundException | SecurityException e) {
|
||||
e.printStackTrace();
|
||||
return -1;
|
||||
}
|
||||
@@ -2227,4 +2227,3 @@ class SDLClipboardHandler implements
|
||||
SDLActivity.onNativeClipboardChanged();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -65,17 +65,15 @@ class SDLInputConnection extends BaseInputConnection
|
||||
|
||||
@Override
|
||||
public boolean deleteSurroundingText(int beforeLength, int afterLength) {
|
||||
if (Build.VERSION.SDK_INT <= 29 /* Android 10.0 (Q) */) {
|
||||
// Workaround to capture backspace key. Ref: http://stackoverflow.com/questions>/14560344/android-backspace-in-webview-baseinputconnection
|
||||
// and https://bugzilla.libsdl.org/show_bug.cgi?id=2265
|
||||
if (beforeLength > 0 && afterLength == 0) {
|
||||
// backspace(s)
|
||||
while (beforeLength-- > 0) {
|
||||
nativeGenerateScancodeForUnichar('\b');
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
// Workaround to capture backspace key. Ref: http://stackoverflow.com/questions>/14560344/android-backspace-in-webview-baseinputconnection
|
||||
// and https://bugzilla.libsdl.org/show_bug.cgi?id=2265
|
||||
if (beforeLength > 0 && afterLength == 0) {
|
||||
// backspace(s)
|
||||
while (beforeLength-- > 0) {
|
||||
nativeGenerateScancodeForUnichar('\b');
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
if (!super.deleteSurroundingText(beforeLength, afterLength)) {
|
||||
return false;
|
||||
|
||||
@@ -35,6 +35,8 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
View.OnApplyWindowInsetsListener, View.OnKeyListener, View.OnTouchListener,
|
||||
SensorEventListener, ScaleGestureDetector.OnScaleGestureListener {
|
||||
|
||||
private static native void auroraNativeSetSurfaceReady(boolean ready);
|
||||
|
||||
// Sensors
|
||||
protected SensorManager mSensorManager;
|
||||
protected Display mDisplay;
|
||||
@@ -96,6 +98,7 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
@Override
|
||||
public void surfaceCreated(SurfaceHolder holder) {
|
||||
Log.v("SDL", "surfaceCreated()");
|
||||
auroraNativeSetSurfaceReady(false);
|
||||
SDLActivity.onNativeSurfaceCreated();
|
||||
}
|
||||
|
||||
@@ -103,6 +106,7 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
@Override
|
||||
public void surfaceDestroyed(SurfaceHolder holder) {
|
||||
Log.v("SDL", "surfaceDestroyed()");
|
||||
auroraNativeSetSurfaceReady(false);
|
||||
|
||||
// Transition to pause, if needed
|
||||
SDLActivity.mNextNativeState = SDLActivity.NativeState.PAUSED;
|
||||
@@ -192,6 +196,7 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||
|
||||
/* Surface is ready */
|
||||
mIsSurfaceReady = true;
|
||||
auroraNativeSetSurfaceReady(true);
|
||||
|
||||
SDLActivity.mNextNativeState = SDLActivity.NativeState.RESUMED;
|
||||
SDLActivity.handleNativeState();
|
||||
|
||||
@@ -14,9 +14,22 @@ if [[ -z "$ANDROID_NDK_VER" ]] && [[ -d "$ANDROID_HOME_DIR/ndk" ]]; then
|
||||
fi
|
||||
|
||||
if [[ -n "$ANDROID_NDK_VER" ]]; then
|
||||
TOOLCHAIN_BIN="$ANDROID_HOME_DIR/ndk/$ANDROID_NDK_VER/toolchains/llvm/prebuilt/linux-x86_64/bin"
|
||||
if [[ -x "$TOOLCHAIN_BIN/llvm-strip" ]]; then
|
||||
STRIP_TOOL="$TOOLCHAIN_BIN/llvm-strip"
|
||||
case "$(uname -s)" in
|
||||
Darwin) HOST_TAG="darwin-x86_64" ;;
|
||||
Linux) HOST_TAG="linux-x86_64" ;;
|
||||
*) HOST_TAG="" ;;
|
||||
esac
|
||||
|
||||
PREBUILT_DIR="$ANDROID_HOME_DIR/ndk/$ANDROID_NDK_VER/toolchains/llvm/prebuilt"
|
||||
if [[ -n "$HOST_TAG" && -x "$PREBUILT_DIR/$HOST_TAG/bin/llvm-strip" ]]; then
|
||||
STRIP_TOOL="$PREBUILT_DIR/$HOST_TAG/bin/llvm-strip"
|
||||
else
|
||||
for candidate in "$PREBUILT_DIR"/*/bin/llvm-strip; do
|
||||
if [[ -x "$candidate" ]]; then
|
||||
STRIP_TOOL="$candidate"
|
||||
break
|
||||
fi
|
||||
done
|
||||
fi
|
||||
fi
|
||||
|
||||
@@ -25,29 +38,35 @@ copy_lib() {
|
||||
local src="$2"
|
||||
local dst_dir="$APP_DIR/$abi"
|
||||
local dst="$dst_dir/libmain.so"
|
||||
local tmp="$dst_dir/.libmain.so.$$"
|
||||
if [[ ! -f "$src" ]]; then
|
||||
echo "Missing native library for $abi: $src" >&2
|
||||
exit 1
|
||||
fi
|
||||
|
||||
mkdir -p "$dst_dir"
|
||||
cp -f "$src" "$dst"
|
||||
cp -f "$src" "$tmp"
|
||||
if [[ "$ANDROID_STAGE_STRIP" != "0" ]] && [[ -n "$STRIP_TOOL" ]]; then
|
||||
"$STRIP_TOOL" --strip-debug "$dst"
|
||||
echo "Staged and stripped $src -> $dst"
|
||||
"$STRIP_TOOL" --strip-unneeded "$tmp"
|
||||
mv -f "$tmp" "$dst"
|
||||
echo "Stripped and staged $src -> $dst"
|
||||
else
|
||||
mv -f "$tmp" "$dst"
|
||||
echo "Staged $src -> $dst (strip disabled or strip tool unavailable)"
|
||||
fi
|
||||
}
|
||||
|
||||
declare -A ABI_TO_LIB=(
|
||||
["arm64-v8a"]="$ROOT_DIR/build/android-arm64/libmain.so"
|
||||
["x86_64"]="$ROOT_DIR/build/android-x86_64/libmain.so"
|
||||
)
|
||||
|
||||
# Drop any previously staged ABI directories to avoid stale APK contents.
|
||||
rm -rf "$APP_DIR/x86" "$APP_DIR/arm64-v8a" "$APP_DIR/x86_64"
|
||||
|
||||
for abi in $ANDROID_STAGE_ABIS; do
|
||||
src="${ABI_TO_LIB[$abi]:-}"
|
||||
if [[ -z "$src" ]]; then
|
||||
echo "Unsupported ABI '$abi'. Supported ABIs: arm64-v8a x86_64" >&2
|
||||
exit 1
|
||||
fi
|
||||
case "$abi" in
|
||||
arm64-v8a) src="$ROOT_DIR/build/android-arm64/libmain.so" ;;
|
||||
x86_64) src="$ROOT_DIR/build/android-x86_64/libmain.so" ;;
|
||||
*)
|
||||
echo "Unsupported ABI '$abi'. Supported ABIs: arm64-v8a x86_64" >&2
|
||||
exit 1
|
||||
;;
|
||||
esac
|
||||
copy_lib "$abi" "$src"
|
||||
done
|
||||
|
||||
|
Before Width: | Height: | Size: 5.2 KiB After Width: | Height: | Size: 928 KiB |
|
Before Width: | Height: | Size: 306 B After Width: | Height: | Size: 29 KiB |
|
Before Width: | Height: | Size: 79 B After Width: | Height: | Size: 1014 B |
|
Before Width: | Height: | Size: 761 B After Width: | Height: | Size: 90 KiB |
|
Before Width: | Height: | Size: 99 B After Width: | Height: | Size: 2.7 KiB |
|
Before Width: | Height: | Size: 123 B After Width: | Height: | Size: 5.3 KiB |
|
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 279 KiB |
|
Before Width: | Height: | Size: 179 B After Width: | Height: | Size: 8.7 KiB |
@@ -6,4 +6,4 @@ Exec=dusk
|
||||
Icon=dusk
|
||||
Terminal=false
|
||||
Type=Application
|
||||
Categories=Graphics;3DGraphics;Game
|
||||
Categories=Game;
|
||||
|
||||
|
After Width: | Height: | Size: 2.3 KiB |
|
Before Width: | Height: | Size: 26 KiB After Width: | Height: | Size: 13 KiB |
@@ -20,18 +20,22 @@ body {
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
fps,
|
||||
toast {
|
||||
position: absolute;
|
||||
border: 1dp #92875B;
|
||||
background-color: rgba(21, 22, 16, 80%);
|
||||
}
|
||||
|
||||
toast {
|
||||
top: 40dp;
|
||||
right: 40dp;
|
||||
display: flex;
|
||||
flex-flow: column;
|
||||
border-radius: 14dp;
|
||||
overflow: hidden;
|
||||
border: 1dp #92875B;
|
||||
backdrop-filter: blur(5dp);
|
||||
box-shadow: 0 0 15dp 3dp;
|
||||
background-color: rgba(21, 22, 16, 80%);
|
||||
filter: opacity(0);
|
||||
transform: scale(0.9);
|
||||
transform-origin: center;
|
||||
@@ -65,13 +69,31 @@ toast heading {
|
||||
color: #92875B;
|
||||
}
|
||||
|
||||
toast message {
|
||||
toast heading > span {
|
||||
flex: 1 0 auto;
|
||||
}
|
||||
|
||||
toast heading > row {
|
||||
flex: 1 0 auto;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: start;
|
||||
gap: 4dp;
|
||||
}
|
||||
|
||||
toast message {
|
||||
display: flex;
|
||||
flex-flow: column;
|
||||
gap: 8dp;
|
||||
}
|
||||
|
||||
toast message row {
|
||||
display: flex;
|
||||
}
|
||||
|
||||
toast message row.muted {
|
||||
opacity: 0.5;
|
||||
}
|
||||
|
||||
toast progress {
|
||||
height: 4dp;
|
||||
position: absolute;
|
||||
@@ -92,6 +114,47 @@ toast.achievement heading {
|
||||
color: #C2A42D;
|
||||
}
|
||||
|
||||
toast.controller-warning {
|
||||
top: auto;
|
||||
right: auto;
|
||||
bottom: 40dp;
|
||||
left: 50%;
|
||||
width: 440dp;
|
||||
max-width: 90%;
|
||||
transform: translateX(-50%) scale(0.9);
|
||||
}
|
||||
|
||||
toast.controller-warning[open] {
|
||||
transform: translateX(-50%) scale(1);
|
||||
}
|
||||
|
||||
toast.controller-warning heading {
|
||||
color: #C2A42D;
|
||||
}
|
||||
|
||||
toast.menu-notification {
|
||||
top: 40dp;
|
||||
right: auto;
|
||||
bottom: auto;
|
||||
left: 50%;
|
||||
max-width: 90%;
|
||||
transform: translateX(-50%) scale(0.9);
|
||||
}
|
||||
|
||||
toast.menu-notification[open] {
|
||||
transform: translateX(-50%) scale(1);
|
||||
}
|
||||
|
||||
toast.menu-notification message {
|
||||
align-items: center;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
toast.menu-notification message row {
|
||||
align-items: center;
|
||||
gap: 6dp;
|
||||
}
|
||||
|
||||
icon {
|
||||
font-family: "Material Symbols Rounded";
|
||||
font-weight: normal;
|
||||
@@ -100,19 +163,68 @@ icon {
|
||||
}
|
||||
|
||||
icon.arrow-forward {
|
||||
width: 24dp;
|
||||
height: 24dp;
|
||||
font-size: 24dp;
|
||||
width: 1.2em;
|
||||
height: 1.2em;
|
||||
font-size: 1.2em;
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
icon.trophy {
|
||||
width: 24dp;
|
||||
height: 24dp;
|
||||
font-size: 24dp;
|
||||
width: 1.2em;
|
||||
height: 1.2em;
|
||||
font-size: 1.2em;
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
icon.controller {
|
||||
width: 1.2em;
|
||||
height: 1.2em;
|
||||
font-size: 1.2em;
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
icon.warning {
|
||||
width: 1.2em;
|
||||
height: 1.2em;
|
||||
font-size: 1.2em;
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
fps {
|
||||
display: none;
|
||||
z-index: 99;
|
||||
font-size: 18dp;
|
||||
font-weight: bold;
|
||||
padding: 9dp 12dp;
|
||||
border-radius: 7dp;
|
||||
pointer-events: none;
|
||||
white-space: nowrap;
|
||||
}
|
||||
|
||||
fps[open] {
|
||||
display: block;
|
||||
}
|
||||
|
||||
fps[corner=tl] {
|
||||
top: 12dp;
|
||||
left: 12dp;
|
||||
}
|
||||
|
||||
fps[corner=tr] {
|
||||
top: 12dp;
|
||||
right: 12dp;
|
||||
}
|
||||
|
||||
fps[corner=bl] {
|
||||
bottom: 12dp;
|
||||
left: 12dp;
|
||||
}
|
||||
|
||||
fps[corner=br] {
|
||||
bottom: 12dp;
|
||||
right: 12dp;
|
||||
}
|
||||
|
||||
logo {
|
||||
position: absolute;
|
||||
width: 100dp;
|
||||
@@ -134,13 +246,26 @@ logo img {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
filter: drop-shadow(#0008 0 0 14dp);
|
||||
transform-origin: center;
|
||||
}
|
||||
|
||||
logo img.inner {
|
||||
animation: 24s linear-in-out infinite logo-inner-spin;
|
||||
}
|
||||
|
||||
logo img.outer {
|
||||
transform-origin: center;
|
||||
animation: 8s linear-in-out infinite logo-outer-spin;
|
||||
}
|
||||
|
||||
@keyframes logo-inner-spin {
|
||||
from {
|
||||
transform: rotate(360deg);
|
||||
}
|
||||
to {
|
||||
transform: rotate(0deg);
|
||||
}
|
||||
}
|
||||
|
||||
@keyframes logo-outer-spin {
|
||||
from {
|
||||
transform: rotate(0deg);
|
||||
@@ -149,3 +274,18 @@ logo img.outer {
|
||||
transform: rotate(360deg);
|
||||
}
|
||||
}
|
||||
|
||||
@media (max-height: 640dp) {
|
||||
toast {
|
||||
top: 20dp;
|
||||
right: 20dp;
|
||||
}
|
||||
|
||||
toast.controller-warning {
|
||||
bottom: 20dp;
|
||||
}
|
||||
|
||||
toast.menu-notification {
|
||||
top: 20dp;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -134,8 +134,14 @@ hero img {
|
||||
decorator: horizontal-gradient(#00000000 #00000000);
|
||||
}
|
||||
|
||||
#menu-list button:disabled {
|
||||
opacity: 0.75;
|
||||
cursor: default;
|
||||
decorator: horizontal-gradient(#00000000 #00000000);
|
||||
}
|
||||
|
||||
#menu-list button.anim-done {
|
||||
transition: decorator color 0.1s linear-in-out;
|
||||
transition: decorator color opacity 0.1s linear-in-out;
|
||||
}
|
||||
|
||||
#menu-list button:hover,
|
||||
@@ -210,8 +216,24 @@ body.mirrored version-info {
|
||||
color: #FFC9C9;
|
||||
}
|
||||
|
||||
#disc-status[status=verifying] {
|
||||
color: #FFFFFF;
|
||||
}
|
||||
|
||||
#disc-status[status=mismatch] {
|
||||
color: #FFD6A7;
|
||||
}
|
||||
|
||||
#disc-status[status=unknown] {
|
||||
color: rgba(224, 219, 200, 65%);
|
||||
}
|
||||
|
||||
#disc-status[status=pending] {
|
||||
color: #FEE685;
|
||||
}
|
||||
|
||||
#disc-status icon {
|
||||
display: block;
|
||||
display: none;
|
||||
width: 24dp;
|
||||
height: 24dp;
|
||||
font-family: "Material Symbols Rounded";
|
||||
@@ -219,6 +241,10 @@ body.mirrored version-info {
|
||||
font-size: 24dp;
|
||||
}
|
||||
|
||||
#disc-status[status] icon {
|
||||
display: block;
|
||||
}
|
||||
|
||||
#disc-status[status=good] icon {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
@@ -227,24 +253,80 @@ body.mirrored version-info {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
#disc-status[status=verifying] icon {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
#disc-status[status=mismatch] icon {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
#disc-status[status=unknown] icon {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
#disc-status[status=pending] icon {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
#disc-version {
|
||||
font-size: 20dp;
|
||||
}
|
||||
|
||||
/* TODO: Hidden until an actual update checker is introduced */
|
||||
.update {
|
||||
display: none;
|
||||
font-size: 16dp;
|
||||
font-weight: bold;
|
||||
cursor: pointer;
|
||||
color: #D8F999;
|
||||
color: #A6A09B;
|
||||
align-items: center;
|
||||
justify-content: flex-end;
|
||||
gap: 8dp;
|
||||
font-size: 20dp;
|
||||
}
|
||||
|
||||
.detail,
|
||||
.update span {
|
||||
.update[state=checking],
|
||||
.update[state=failed] {
|
||||
display: block;
|
||||
}
|
||||
|
||||
.update[state=available] {
|
||||
display: flex;
|
||||
}
|
||||
|
||||
#update-download {
|
||||
display: none;
|
||||
margin: 0dp;
|
||||
padding: 0dp;
|
||||
border-width: 0dp;
|
||||
background-color: transparent;
|
||||
color: #D8F999;
|
||||
cursor: pointer;
|
||||
text-transform: uppercase;
|
||||
font-weight: bold;
|
||||
decorator: horizontal-gradient(#00000000 #00000000);
|
||||
}
|
||||
|
||||
.update[state=available] #update-download {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 2dp;
|
||||
}
|
||||
|
||||
#update-download icon {
|
||||
display: block;
|
||||
width: 18dp;
|
||||
height: 18dp;
|
||||
font-family: "Material Symbols Rounded";
|
||||
font-weight: normal;
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
.detail {
|
||||
color: #A6A09B;
|
||||
}
|
||||
|
||||
body.mirrored .update {
|
||||
justify-content: flex-start;
|
||||
}
|
||||
|
||||
/* Startup animation */
|
||||
.intro-item {
|
||||
opacity: 0;
|
||||
@@ -280,3 +362,136 @@ body.animate-in .intro-item {
|
||||
.delay-5 {
|
||||
transition: opacity transform 0.3s 0.6s cubic-in-out;
|
||||
}
|
||||
|
||||
/* Mobile layout */
|
||||
@media (max-height: 640dp) {
|
||||
.gradient {
|
||||
decorator: horizontal-gradient(#00000000 #000000FF);
|
||||
}
|
||||
|
||||
body.mirrored .gradient {
|
||||
decorator: horizontal-gradient(#000000FF #00000000);
|
||||
}
|
||||
|
||||
menu {
|
||||
left: 32dp;
|
||||
right: 32dp;
|
||||
width: auto;
|
||||
min-width: 0;
|
||||
max-width: none;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
gap: 16dp;
|
||||
}
|
||||
|
||||
body.mirrored menu {
|
||||
left: 32dp;
|
||||
right: 32dp;
|
||||
flex-direction: row-reverse;
|
||||
}
|
||||
|
||||
hero {
|
||||
flex: 1 1 0;
|
||||
min-width: 0;
|
||||
max-width: 48%;
|
||||
margin-left: 32dp;
|
||||
}
|
||||
|
||||
body.mirrored hero {
|
||||
align-items: flex-end;
|
||||
}
|
||||
|
||||
hero img {
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
#menu-list {
|
||||
flex: 1 1 0;
|
||||
min-width: 0;
|
||||
max-width: 52%;
|
||||
align-items: flex-end;
|
||||
}
|
||||
|
||||
#menu-list button {
|
||||
width: 100%;
|
||||
max-width: 100%;
|
||||
text-align: right;
|
||||
}
|
||||
|
||||
#menu-list button:hover,
|
||||
#menu-list button:focus-visible {
|
||||
decorator: horizontal-gradient(#FEE68500 #FEE685FF);
|
||||
}
|
||||
|
||||
body.mirrored #menu-list {
|
||||
align-items: flex-start;
|
||||
}
|
||||
|
||||
body.mirrored #menu-list button {
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
body.mirrored #menu-list button:hover,
|
||||
body.mirrored #menu-list button:focus-visible {
|
||||
decorator: horizontal-gradient(#FEE685FF #FEE68500);
|
||||
}
|
||||
|
||||
.eyebrow {
|
||||
display: none;
|
||||
}
|
||||
|
||||
disc-info {
|
||||
right: 32dp;
|
||||
left: auto;
|
||||
bottom: 32dp;
|
||||
top: auto;
|
||||
text-align: right;
|
||||
font-size: 16dp;
|
||||
}
|
||||
|
||||
#disc-status {
|
||||
justify-content: flex-end;
|
||||
}
|
||||
|
||||
#disc-status icon {
|
||||
font-size: 20dp;
|
||||
}
|
||||
|
||||
#disc-version {
|
||||
font-size: 16dp;
|
||||
}
|
||||
|
||||
version-info {
|
||||
right: 32dp;
|
||||
left: auto;
|
||||
bottom: auto;
|
||||
top: 32dp;
|
||||
text-align: right;
|
||||
font-size: 16dp;
|
||||
}
|
||||
|
||||
.update {
|
||||
font-size: 16dp;
|
||||
}
|
||||
|
||||
body.mirrored disc-info {
|
||||
right: auto;
|
||||
left: 32dp;
|
||||
bottom: 32dp;
|
||||
top: auto;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
body.mirrored version-info {
|
||||
right: auto;
|
||||
left: 32dp;
|
||||
bottom: auto;
|
||||
top: 32dp;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
body.mirrored #disc-status {
|
||||
justify-content: flex-start;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -17,6 +17,7 @@ body {
|
||||
window {
|
||||
display: flex;
|
||||
flex-flow: column;
|
||||
position: relative;
|
||||
height: 100%;
|
||||
width: 100%;
|
||||
max-width: 1088dp;
|
||||
@@ -39,12 +40,8 @@ window.small {
|
||||
width: auto;
|
||||
}
|
||||
|
||||
window.preset {
|
||||
min-width: 650dp;
|
||||
}
|
||||
|
||||
window.modal {
|
||||
max-width: 816dp;
|
||||
max-width: 640dp;
|
||||
}
|
||||
|
||||
window[open] {
|
||||
@@ -104,6 +101,10 @@ window content pane > * {
|
||||
flex: 0 0 auto;
|
||||
}
|
||||
|
||||
window content pane:last-of-type > div {
|
||||
line-height: 1.625;
|
||||
}
|
||||
|
||||
window content pane > spacer {
|
||||
display: block;
|
||||
/* Completes the 24dp bottom inset after the pane's 8dp gap. */
|
||||
@@ -112,12 +113,6 @@ window content pane > spacer {
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
window modal {
|
||||
padding: 32dp;
|
||||
gap: 20dp;
|
||||
flex: 0 1 auto;
|
||||
}
|
||||
|
||||
scrollbarvertical {
|
||||
width: 8dp;
|
||||
margin: 4dp 4dp 4dp 0;
|
||||
@@ -205,9 +200,8 @@ button:not(:disabled):active {
|
||||
}
|
||||
|
||||
button.modal-btn {
|
||||
font-size: 20dp;
|
||||
padding: 16dp 10dp;
|
||||
flex: 1 1 0;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
select-button {
|
||||
@@ -270,6 +264,8 @@ select-button input {
|
||||
}
|
||||
|
||||
icon {
|
||||
width: 1em;
|
||||
height: 1em;
|
||||
font-family: "Material Symbols Rounded";
|
||||
font-weight: normal;
|
||||
display: inline-block;
|
||||
@@ -277,10 +273,36 @@ icon {
|
||||
}
|
||||
|
||||
icon.warning {
|
||||
width: 1em;
|
||||
height: 1em;
|
||||
decorator: text("" center center);
|
||||
color: #ffcc00;
|
||||
}
|
||||
|
||||
icon.error {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
icon.verifying {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
icon.celebration {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
icon.question-mark {
|
||||
decorator: text("" center center);
|
||||
}
|
||||
|
||||
.achievement-total {
|
||||
position: absolute;
|
||||
top: 0;
|
||||
right: 64dp;
|
||||
height: 64dp;
|
||||
line-height: 64dp;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
font-size: 16dp;
|
||||
color: rgba(224, 219, 200, 55%);
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
.achievement-row {
|
||||
@@ -339,7 +361,7 @@ icon.warning {
|
||||
color: rgba(224, 219, 200, 45%);
|
||||
}
|
||||
|
||||
progressbar {
|
||||
progress {
|
||||
display: block;
|
||||
width: 100%;
|
||||
height: 6dp;
|
||||
@@ -348,12 +370,12 @@ progressbar {
|
||||
margin: 6dp 0 2dp 0;
|
||||
}
|
||||
|
||||
progressbar.progress-done fill {
|
||||
progress.progress-done fill {
|
||||
background-color: #44aa22;
|
||||
border-radius: 3dp;
|
||||
}
|
||||
|
||||
progressbar.progress-ongoing fill {
|
||||
progress.progress-ongoing fill {
|
||||
background-color: #2255bb;
|
||||
border-radius: 3dp;
|
||||
}
|
||||
@@ -366,35 +388,13 @@ button.achievement-clear {
|
||||
opacity: 0.45;
|
||||
}
|
||||
|
||||
.preset-dialog {
|
||||
display: flex;
|
||||
flex-flow: column;
|
||||
padding: 32dp;
|
||||
gap: 20dp;
|
||||
flex: 0 1 auto;
|
||||
}
|
||||
|
||||
.preset-title {
|
||||
display: block;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
font-size: 30dp;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.preset-intro {
|
||||
display: block;
|
||||
font-size: 18dp;
|
||||
text-align: center;
|
||||
color: rgba(224, 219, 200, 65%);
|
||||
}
|
||||
|
||||
.preset-grid {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
gap: 20dp;
|
||||
flex: 0 1 auto;
|
||||
align-items: flex-start;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.preset-col {
|
||||
@@ -404,25 +404,94 @@ button.achievement-clear {
|
||||
flex: 1 1 0;
|
||||
}
|
||||
|
||||
button.preset-btn {
|
||||
font-size: 22dp;
|
||||
padding: 20dp 16dp;
|
||||
}
|
||||
|
||||
.preset-desc {
|
||||
display: block;
|
||||
font-size: 16dp;
|
||||
color: rgba(224, 219, 200, 65%);
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.modal-dialog {
|
||||
display: flex;
|
||||
flex-flow: column;
|
||||
padding: 16dp;
|
||||
flex-direction: column;
|
||||
align-items: flex-start;
|
||||
padding: 24dp;
|
||||
gap: 20dp;
|
||||
flex: 0 1 auto;
|
||||
width: 100%;
|
||||
text-align: left;
|
||||
}
|
||||
|
||||
window.modal.danger {
|
||||
border: 2dp #852221;
|
||||
}
|
||||
|
||||
.modal-header {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
justify-content: space-between;
|
||||
width: 100%;
|
||||
flex: 0 0 auto;
|
||||
gap: 16dp;
|
||||
}
|
||||
|
||||
.modal-header icon {
|
||||
font-size: 24dp;
|
||||
color: #92875B;
|
||||
}
|
||||
|
||||
.modal-title {
|
||||
display: block;
|
||||
font-family: "Fira Sans Condensed";
|
||||
font-weight: bold;
|
||||
text-transform: uppercase;
|
||||
font-size: 18dp;
|
||||
color: #92875B;
|
||||
flex: 1 1 auto;
|
||||
}
|
||||
|
||||
window.modal.danger .modal-title,
|
||||
window.modal.danger .modal-header icon {
|
||||
color: #B3261E;
|
||||
}
|
||||
|
||||
.modal-body {
|
||||
display: block;
|
||||
width: 100%;
|
||||
flex: 0 1 auto;
|
||||
min-width: 0;
|
||||
font-size: 20dp;
|
||||
color: #FFFFFF;
|
||||
font-weight: normal;
|
||||
}
|
||||
|
||||
.modal-body span.tip {
|
||||
font-size: 14dp;
|
||||
color: #92875B;
|
||||
}
|
||||
|
||||
.verification-progress {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 10dp;
|
||||
width: 100%;
|
||||
}
|
||||
|
||||
.verification-file {
|
||||
display: block;
|
||||
font-size: 17dp;
|
||||
color: #FFFFFF;
|
||||
}
|
||||
|
||||
progress.verification-progress-bar {
|
||||
height: 8dp;
|
||||
margin: 2dp 0 0 0;
|
||||
}
|
||||
|
||||
.verification-detail {
|
||||
display: block;
|
||||
font-size: 14dp;
|
||||
color: rgba(224, 219, 200, 65%);
|
||||
}
|
||||
|
||||
.modal-actions {
|
||||
@@ -431,6 +500,7 @@ button.preset-btn {
|
||||
flex-wrap: nowrap;
|
||||
align-items: stretch;
|
||||
gap: 12dp;
|
||||
padding-top: 12dp;
|
||||
width: 100%;
|
||||
flex: 0 0 auto;
|
||||
padding-top: 4dp;
|
||||
}
|
||||
|
||||
@@ -51,6 +51,7 @@
|
||||
#include "d/actor/d_a_ni.h"
|
||||
#include "d/d_s_play.h"
|
||||
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "dusk/settings.h"
|
||||
#include "res/Object/Alink.h"
|
||||
#include <cstring>
|
||||
@@ -14787,6 +14788,10 @@ void daAlink_c::deleteEquipItem(BOOL i_isPlaySound, BOOL i_isDeleteKantera) {
|
||||
mIronBallChainPos = NULL;
|
||||
mIronBallChainAngle = NULL;
|
||||
field_0x3848 = NULL;
|
||||
#if TARGET_PC
|
||||
mIBChainInterpPrevValid = false;
|
||||
mIBChainInterpCurrValid = false;
|
||||
#endif
|
||||
field_0x0774 = NULL;
|
||||
field_0x0778 = NULL;
|
||||
mpHookshotLinChk = NULL;
|
||||
@@ -19717,6 +19722,27 @@ int daAlink_c::draw() {
|
||||
)
|
||||
{
|
||||
dComIfGd_getOpaListDark()->entryImm(mpHookChain, 0);
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableFrameInterpolation &&
|
||||
mEquipItem == dItemNo_IRONBALL_e &&
|
||||
mIronBallChainPos != NULL && mIronBallChainAngle != NULL)
|
||||
{
|
||||
if (mIBChainInterpCurrValid) {
|
||||
memcpy(mIBChainInterpPrevPos, mIBChainInterpCurrPos, IRON_BALL_CHAIN_COUNT * sizeof(cXyz));
|
||||
memcpy(mIBChainInterpPrevAngle, mIBChainInterpCurrAngle, IRON_BALL_CHAIN_COUNT * sizeof(csXyz));
|
||||
mIBChainInterpPrevHandRoot = mIBChainInterpCurrHandRoot;
|
||||
mIBChainInterpPrevValid = true;
|
||||
}
|
||||
|
||||
memcpy(mIBChainInterpCurrPos, mIronBallChainPos, IRON_BALL_CHAIN_COUNT * sizeof(cXyz));
|
||||
memcpy(mIBChainInterpCurrAngle, mIronBallChainAngle, IRON_BALL_CHAIN_COUNT * sizeof(csXyz));
|
||||
mIBChainInterpCurrHandRoot = mHookshotTopPos;
|
||||
mIBChainInterpCurrValid = true;
|
||||
|
||||
dusk::frame_interp::add_interpolation_callback(&ironBallChainInterpCallback, this);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -205,6 +205,9 @@ int daAlink_c::setDamagePoint(int i_dmgAmount, BOOL i_checkZoraMag, BOOL i_setDm
|
||||
dComIfGp_setItemLifeCount(-i_dmgAmount, 0);
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
dusk::AchievementSystem::get().signal("player_damaged");
|
||||
#endif
|
||||
onResetFlg1(RFLG1_DAMAGE_IMPACT);
|
||||
mSwordUpTimer = 0;
|
||||
|
||||
|
||||
@@ -44,16 +44,14 @@ void daAlink_c::handleWolfHowl() {
|
||||
bool canHowl = false;
|
||||
|
||||
if (mLinkAcch.ChkGroundHit() && !checkModeFlg(MODE_PLAYER_FLY) && !checkMagneBootsOn()) {
|
||||
if (!checkForestOldCentury()) {
|
||||
if (checkMidnaRide()) {
|
||||
if ((checkWolf() &&
|
||||
(checkModeFlg(MODE_UNK_1000) || dComIfGp_checkPlayerStatus0(0, 0x10))) ||
|
||||
(!checkWolf() &&
|
||||
(checkEventRun() || getMidnaActor()->checkMetamorphoseEnable()) &&
|
||||
(checkModeFlg(4) || dComIfGp_checkPlayerStatus0(0, 0x10))))
|
||||
{
|
||||
canHowl = true;
|
||||
}
|
||||
if (checkMidnaRide()) {
|
||||
if ((checkWolf() &&
|
||||
(checkModeFlg(MODE_UNK_1000) || dComIfGp_checkPlayerStatus0(0, 0x10))) ||
|
||||
(!checkWolf() &&
|
||||
(checkEventRun() || getMidnaActor()->checkMetamorphoseEnable()) &&
|
||||
(checkModeFlg(4) || dComIfGp_checkPlayerStatus0(0, 0x10))))
|
||||
{
|
||||
canHowl = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -124,16 +122,14 @@ void daAlink_c::handleQuickTransform() {
|
||||
bool canTransform = false;
|
||||
|
||||
if (mLinkAcch.ChkGroundHit() && !checkModeFlg(MODE_PLAYER_FLY) && !checkMagneBootsOn()) {
|
||||
if (!checkForestOldCentury()) {
|
||||
if (checkMidnaRide()) {
|
||||
if ((checkWolf() &&
|
||||
(checkModeFlg(MODE_UNK_1000) || dComIfGp_checkPlayerStatus0(0, 0x10))) ||
|
||||
(!checkWolf() &&
|
||||
(checkEventRun() || getMidnaActor()->checkMetamorphoseEnable()) &&
|
||||
(checkModeFlg(4) || dComIfGp_checkPlayerStatus0(0, 0x10))))
|
||||
{
|
||||
canTransform = true;
|
||||
}
|
||||
if (checkMidnaRide()) {
|
||||
if ((checkWolf() &&
|
||||
(checkModeFlg(MODE_UNK_1000) || dComIfGp_checkPlayerStatus0(0, 0x10))) ||
|
||||
(!checkWolf() &&
|
||||
(checkEventRun() || getMidnaActor()->checkMetamorphoseEnable()) &&
|
||||
(checkModeFlg(4) || dComIfGp_checkPlayerStatus0(0, 0x10))))
|
||||
{
|
||||
canTransform = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -8,6 +8,8 @@
|
||||
#include "d/actor/d_a_obj_swhang.h"
|
||||
#include "d/actor/d_a_obj_chandelier.h"
|
||||
#include "JSystem/J3DGraphBase/J3DMaterial.h"
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "dusk/settings.h"
|
||||
|
||||
enum {
|
||||
HS_MODE_NONE_e,
|
||||
@@ -17,11 +19,11 @@ enum {
|
||||
HS_MODE_RETURN_e = 6,
|
||||
};
|
||||
|
||||
void daAlink_c::hsChainShape_c::draw() {
|
||||
if (dusk::getSettings().game.superClawshot) {
|
||||
return;
|
||||
}
|
||||
#if TARGET_PC
|
||||
static const int HS_CHAIN_MAX_LINKS = 600;
|
||||
#endif
|
||||
|
||||
void daAlink_c::hsChainShape_c::draw() {
|
||||
static const int dummy = 0;
|
||||
|
||||
daAlink_c* alink = (daAlink_c*)getUserArea();
|
||||
@@ -165,7 +167,11 @@ void daAlink_c::hsChainShape_c::draw() {
|
||||
}
|
||||
(void)0;
|
||||
|
||||
while (maxDistanceF > var_f30) {
|
||||
#if TARGET_PC
|
||||
int chainLinks = 0;
|
||||
#endif
|
||||
|
||||
while (maxDistanceF > var_f30 IF_DUSK(&&chainLinks < HS_CHAIN_MAX_LINKS)) {
|
||||
temp_f27 = var_f28 * cM_fsin(sp34 * var_f30);
|
||||
s16 spC = cM_atan2s(temp_f27 - var_f26, 5.0f);
|
||||
sp64.x = sp6C.x + spC;
|
||||
@@ -187,6 +193,10 @@ void daAlink_c::hsChainShape_c::draw() {
|
||||
|
||||
var_f26 = temp_f27;
|
||||
var_f30 += fabsf(cM_scos(spC)) * 5.0f;
|
||||
|
||||
#if TARGET_PC
|
||||
chainLinks++;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@@ -202,7 +212,11 @@ void daAlink_c::hsChainShape_c::draw() {
|
||||
sp98 = subChainTopPos;
|
||||
sp6C.set(maxDistance.atan2sY_XZ(), maxDistance.atan2sX_Z(), 0);
|
||||
|
||||
while (maxDistanceF > var_f30) {
|
||||
#if TARGET_PC
|
||||
int subChainLinks = 0;
|
||||
#endif
|
||||
|
||||
while (maxDistanceF > var_f30 IF_DUSK(&&subChainLinks < HS_CHAIN_MAX_LINKS)) {
|
||||
mDoMtx_stack_c::copy(j3dSys.getViewMtx());
|
||||
mDoMtx_stack_c::transM(sp98);
|
||||
mDoMtx_stack_c::ZXYrotM(sp6C);
|
||||
@@ -215,11 +229,39 @@ void daAlink_c::hsChainShape_c::draw() {
|
||||
sp98 += maxDistance * 5.0f;
|
||||
ANGLE_ADD_2(sp6C.z, 0x3000);
|
||||
var_f30 += 5.0f;
|
||||
#if TARGET_PC
|
||||
subChainLinks++;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static void ironBallChainInterpCallback(bool isSimFrame, void* pUserWork) {
|
||||
static_cast<daAlink_c*>(pUserWork)->onIronBallChainInterpCallback();
|
||||
}
|
||||
|
||||
void daAlink_c::onIronBallChainInterpCallback() {
|
||||
if (!mIBChainInterpPrevValid || !mIBChainInterpCurrValid) {
|
||||
return;
|
||||
}
|
||||
if (mIronBallChainPos == NULL || mIronBallChainAngle == NULL) {
|
||||
return;
|
||||
}
|
||||
|
||||
const f32 alpha = dusk::frame_interp::get_interpolation_step();
|
||||
|
||||
for (int i = 0; i < IRON_BALL_CHAIN_COUNT; i++) {
|
||||
mIronBallChainPos[i] = mIBChainInterpPrevPos[i] + (mIBChainInterpCurrPos[i] - mIBChainInterpPrevPos[i]) * alpha;
|
||||
mIronBallChainAngle[i].x = mIBChainInterpPrevAngle[i].x + (s16)((s16)(mIBChainInterpCurrAngle[i].x - mIBChainInterpPrevAngle[i].x) * alpha);
|
||||
mIronBallChainAngle[i].y = mIBChainInterpPrevAngle[i].y + (s16)((s16)(mIBChainInterpCurrAngle[i].y - mIBChainInterpPrevAngle[i].y) * alpha);
|
||||
mIronBallChainAngle[i].z = mIBChainInterpPrevAngle[i].z + (s16)((s16)(mIBChainInterpCurrAngle[i].z - mIBChainInterpPrevAngle[i].z) * alpha);
|
||||
}
|
||||
mHookshotTopPos = mIBChainInterpPrevHandRoot + (mIBChainInterpCurrHandRoot - mIBChainInterpPrevHandRoot) * alpha;
|
||||
}
|
||||
#endif
|
||||
|
||||
void daAlink_c::hookshotAtHitCallBack(dCcD_GObjInf* i_atObjInf, fopAc_ac_c* i_tgActor,
|
||||
dCcD_GObjInf* i_tgObjInf) {
|
||||
if (i_tgActor != NULL && fopAcM_IsActor(i_tgActor) && !i_tgObjInf->ChkTgHookshotThrough()) {
|
||||
|
||||
@@ -41,7 +41,7 @@ void daAlink_c::setOriginalHeap(JKRExpHeap** i_ppheap, u32 i_size) {
|
||||
u32 var_r28 = 0x10;
|
||||
u32 size = ROUND(i_size, 16);
|
||||
#if TARGET_PC
|
||||
size *= 2;
|
||||
size *= 20; // Increase Link's heap size to prevent mods from crashing with higher-quality models.
|
||||
#endif
|
||||
JKRHeap* parent = mDoExt_getGameHeap();
|
||||
|
||||
|
||||
@@ -17,6 +17,9 @@
|
||||
#include "d/actor/d_a_e_pz.h"
|
||||
#include "d/actor/d_a_horse.h"
|
||||
#include "d/actor/d_a_hozelda.h"
|
||||
#if TARGET_PC
|
||||
#include "dusk/achievements.h"
|
||||
#endif
|
||||
|
||||
int daArrow_c::createHeap() {
|
||||
J3DModelData* model_data;
|
||||
@@ -92,7 +95,12 @@ void daArrow_c::atHitCallBack(dCcD_GObjInf* i_atObjInf, fopAc_ac_c* i_tgActor, d
|
||||
if (dist_to_hitpos < field_0x998) {
|
||||
field_0x998 = dist_to_hitpos;
|
||||
mHitAcID = fopAcM_GetID(i_tgActor);
|
||||
|
||||
#if TARGET_PC
|
||||
if (fopAcM_GetGroup(i_tgActor) == fopAc_ENEMY_e &&
|
||||
current.pos.abs(mStartPos) > 10000.0f) {
|
||||
dusk::AchievementSystem::get().signal("arrow_hit_100m");
|
||||
}
|
||||
#endif
|
||||
if (mArrowType == 1) {
|
||||
field_0x9a8 = *hit_pos_p;
|
||||
} else if (i_tgObjInf->ChkTgShield()) {
|
||||
|
||||
@@ -19,6 +19,9 @@
|
||||
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "dusk/settings.h"
|
||||
#if TARGET_PC
|
||||
#include "dusk/achievements.h"
|
||||
#endif
|
||||
|
||||
class daB_GND_HIO_c : public JORReflexible {
|
||||
public:
|
||||
@@ -1289,6 +1292,9 @@ static void b_gnd_g_wait(b_gnd_class* i_this) {
|
||||
if (i_this->mMoveMode < 5 && i_this->mPlayerDistXZ < 600.0f) {
|
||||
i_this->mMoveMode = 5;
|
||||
i_this->field_0xc44[0] = 10;
|
||||
#if TARGET_PC
|
||||
dusk::AchievementSystem::get().signal("ganondorf_fishing_rod");
|
||||
#endif
|
||||
}
|
||||
} else if (i_this->mMoveMode == 5) {
|
||||
i_this->mMoveMode = 6;
|
||||
|
||||
@@ -254,7 +254,11 @@ BOOL daBdoor_c::checkArea() {
|
||||
if (fabsf(vec.z) > 100.0f) {
|
||||
return false;
|
||||
}
|
||||
#ifdef TARGET_PC
|
||||
return (s16)((s32)fabs(current.angle.y - 0x7fff - player->current.angle.y) & 0xffff) <= 0x4000 ? 1 : 0;
|
||||
#else
|
||||
return (s16)fabs((f64)(current.angle.y - 0x7fff - player->current.angle.y)) <= 0x4000 ? 1 : 0;
|
||||
#endif
|
||||
}
|
||||
|
||||
BOOL daBdoor_c::checkFront() {
|
||||
|
||||
@@ -825,7 +825,11 @@ int daBdoorL1_c::checkArea() {
|
||||
if (fabsf(local_48.z) > 100.0f) {
|
||||
return 0;
|
||||
}
|
||||
#ifdef TARGET_PC
|
||||
if ((s16)((s32)fabs(current.angle.y - 0x7fff - player->current.angle.y) & 0xffff) <= 0x4000) {
|
||||
#else
|
||||
if ((s16)fabs((f64)(current.angle.y - 0x7fff - player->current.angle.y)) <= 0x4000) {
|
||||
#endif
|
||||
return 1;
|
||||
} else {
|
||||
return 0;
|
||||
|
||||
@@ -348,7 +348,11 @@ int daBdoorL5_c::checkArea() {
|
||||
if (fabsf(local_48.z) > 100.0f) {
|
||||
return 0;
|
||||
}
|
||||
#ifdef TARGET_PC
|
||||
if ((s16)((s32)fabs(current.angle.y - 0x7fff - player->current.angle.y) & 0xffff) <= 0x4000) {
|
||||
#else
|
||||
if ((s16)fabs((f64)(current.angle.y - 0x7fff - player->current.angle.y)) <= 0x4000) {
|
||||
#endif
|
||||
return 1;
|
||||
} else {
|
||||
return 0;
|
||||
|
||||
@@ -1317,8 +1317,12 @@ int daMBdoorL1_c::checkArea() {
|
||||
if (fabsf(local_48.z) > 110.0f) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
#ifdef TARGET_PC
|
||||
if ((s16)((s32)fabs(angle - 0x7fff - player->current.angle.y) & 0xffff) > 0x4000) {
|
||||
#else
|
||||
if ((s16)fabs((f64)(angle - 0x7fff - player->current.angle.y)) > 0x4000) {
|
||||
#endif
|
||||
return 0;
|
||||
} else {
|
||||
return 1;
|
||||
|
||||
@@ -10,6 +10,10 @@
|
||||
#include "f_op/f_op_kankyo_mng.h"
|
||||
#include "f_op/f_op_actor_enemy.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#endif
|
||||
|
||||
class daE_DB_HIO_c : public JORReflexible {
|
||||
public:
|
||||
daE_DB_HIO_c();
|
||||
@@ -66,6 +70,22 @@ static BOOL leaf_anm_init(e_db_class* i_this, int i_anm, f32 i_morf, u8 i_mode,
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static void daE_DB_interp_callback(bool isSimFrame, void* pUserWork) {
|
||||
e_db_class* i_this = (e_db_class*)pUserWork;
|
||||
if (!i_this->mStalkLineInterpPrevValid || !i_this->mStalkLineInterpCurrValid) {
|
||||
return;
|
||||
}
|
||||
const f32 alpha = dusk::frame_interp::get_interpolation_step();
|
||||
cXyz* dst = i_this->stalkLine.getPos(0);
|
||||
for (int i = 0; i < 12; i++) {
|
||||
const cXyz& p0 = i_this->mStalkLineInterpPrev[i];
|
||||
const cXyz& p1 = i_this->mStalkLineInterpCurr[i];
|
||||
dst[i] = p0 + (p1 - p0) * alpha;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
static int daE_DB_Draw(e_db_class* i_this) {
|
||||
fopAc_ac_c* actor = &i_this->enemy;
|
||||
|
||||
@@ -95,6 +115,17 @@ static int daE_DB_Draw(e_db_class* i_this) {
|
||||
static GXColor l_color = {0x14, 0x0F, 0x00, 0xFF};
|
||||
i_this->stalkLine.update(12, l_color, &actor->tevStr);
|
||||
dComIfGd_set3DlineMat(&i_this->stalkLine);
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableFrameInterpolation) {
|
||||
if (i_this->mStalkLineInterpCurrValid) {
|
||||
memcpy(i_this->mStalkLineInterpPrev, i_this->mStalkLineInterpCurr, sizeof(i_this->mStalkLineInterpCurr));
|
||||
i_this->mStalkLineInterpPrevValid = true;
|
||||
}
|
||||
memcpy(i_this->mStalkLineInterpCurr, i_this->stalkLine.getPos(0), 12 * sizeof(cXyz));
|
||||
i_this->mStalkLineInterpCurrValid = true;
|
||||
dusk::frame_interp::add_interpolation_callback(&daE_DB_interp_callback, i_this);
|
||||
}
|
||||
#endif
|
||||
|
||||
for (int i = 1; i < 11; i++) {
|
||||
if (i_this->thornModel[i] != NULL) {
|
||||
|
||||
@@ -9,6 +9,10 @@
|
||||
#include "d/actor/d_a_e_hb_leaf.h"
|
||||
#include "f_op/f_op_actor_enemy.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#endif
|
||||
|
||||
enum daE_HB_ACTION {
|
||||
ACTION_STAY,
|
||||
ACTION_APPEAR,
|
||||
@@ -64,6 +68,22 @@ static BOOL leaf_anm_init(e_hb_class* i_this, int i_anm, f32 i_morf, u8 i_mode,
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static void daE_HB_interp_callback(bool isSimFrame, void* pUserWork) {
|
||||
e_hb_class* i_this = (e_hb_class*)pUserWork;
|
||||
if (!i_this->mStalkLineInterpPrevValid || !i_this->mStalkLineInterpCurrValid) {
|
||||
return;
|
||||
}
|
||||
const f32 alpha = dusk::frame_interp::get_interpolation_step();
|
||||
cXyz* dst = i_this->stalkLine.getPos(0);
|
||||
for (int i = 0; i < 12; i++) {
|
||||
const cXyz& p0 = i_this->mStalkLineInterpPrev[i];
|
||||
const cXyz& p1 = i_this->mStalkLineInterpCurr[i];
|
||||
dst[i] = p0 + (p1 - p0) * alpha;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
static int daE_HB_Draw(e_hb_class* i_this) {
|
||||
fopAc_ac_c* actor = &i_this->enemy;
|
||||
|
||||
@@ -82,6 +102,17 @@ static int daE_HB_Draw(e_hb_class* i_this) {
|
||||
static GXColor l_color = {0x14, 0x0F, 0x00, 0xFF};
|
||||
i_this->stalkLine.update(12, l_color, &actor->tevStr);
|
||||
dComIfGd_set3DlineMat(&i_this->stalkLine);
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableFrameInterpolation) {
|
||||
if (i_this->mStalkLineInterpCurrValid) {
|
||||
memcpy(i_this->mStalkLineInterpPrev, i_this->mStalkLineInterpCurr, sizeof(i_this->mStalkLineInterpCurr));
|
||||
i_this->mStalkLineInterpPrevValid = true;
|
||||
}
|
||||
memcpy(i_this->mStalkLineInterpCurr, i_this->stalkLine.getPos(0), 12 * sizeof(cXyz));
|
||||
i_this->mStalkLineInterpCurrValid = true;
|
||||
dusk::frame_interp::add_interpolation_callback(&daE_HB_interp_callback, i_this);
|
||||
}
|
||||
#endif
|
||||
|
||||
for (int i = 1; i < 11; i++) {
|
||||
if (i_this->thornModel[i] != NULL) {
|
||||
|
||||
@@ -14,6 +14,8 @@
|
||||
#include "d/d_s_play.h"
|
||||
#include "f_op/f_op_actor_enemy.h"
|
||||
#include "f_op/f_op_camera_mng.h"
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "dusk/settings.h"
|
||||
#include <cstring>
|
||||
|
||||
class daE_S1_HIO_c {
|
||||
@@ -99,6 +101,25 @@ static void anm_init(e_s1_class* i_this, int i_resNo, f32 i_morf, u8 i_attr, f32
|
||||
i_this->mAnm = i_resNo;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static void daE_S1_interp_callback(bool isSimFrame, void* pUserWork) {
|
||||
e_s1_class* i_this = (e_s1_class*)pUserWork;
|
||||
if (!i_this->mHairInterpPrevValid || !i_this->mHairInterpCurrValid) {
|
||||
return;
|
||||
}
|
||||
const f32 alpha = dusk::frame_interp::get_interpolation_step();
|
||||
for (int s = 0; s < e_s1_class::HAIR_STRAND_COUNT; s++) {
|
||||
cXyz* dst = i_this->mLineMat.getPos(s);
|
||||
for (int i = 0; i < e_s1_class::HAIR_SEGMENT_COUNT; i++) {
|
||||
int idx = s * e_s1_class::HAIR_SEGMENT_COUNT + i;
|
||||
const cXyz& p0 = i_this->mHairInterpPrev[idx];
|
||||
const cXyz& p1 = i_this->mHairInterpCurr[idx];
|
||||
dst[i] = p0 + (p1 - p0) * alpha;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
static int daE_S1_Draw(e_s1_class* i_this) {
|
||||
if (i_this->field_0x306c != 0) {
|
||||
return 1;
|
||||
@@ -132,6 +153,22 @@ static int daE_S1_Draw(e_s1_class* i_this) {
|
||||
i_this->mLineMat.update(16, line_color, &i_this->tevStr);
|
||||
dComIfGd_set3DlineMatDark(&i_this->mLineMat);
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableFrameInterpolation) {
|
||||
if (i_this->mHairInterpCurrValid) {
|
||||
memcpy(i_this->mHairInterpPrev, i_this->mHairInterpCurr, sizeof(i_this->mHairInterpCurr));
|
||||
i_this->mHairInterpPrevValid = true;
|
||||
}
|
||||
for (int s = 0; s < e_s1_class::HAIR_STRAND_COUNT; s++) {
|
||||
cXyz* src = i_this->mLineMat.getPos(s);
|
||||
memcpy(&i_this->mHairInterpCurr[s * e_s1_class::HAIR_SEGMENT_COUNT], src,
|
||||
e_s1_class::HAIR_SEGMENT_COUNT * sizeof(cXyz));
|
||||
}
|
||||
i_this->mHairInterpCurrValid = true;
|
||||
dusk::frame_interp::add_interpolation_callback(&daE_S1_interp_callback, i_this);
|
||||
}
|
||||
#endif
|
||||
|
||||
dComIfGd_setList();
|
||||
return 1;
|
||||
}
|
||||
@@ -2149,6 +2186,11 @@ static int daE_S1_Create(fopAc_ac_c* i_this) {
|
||||
return cPhs_ERROR_e;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
a_this->mHairInterpPrevValid = false;
|
||||
a_this->mHairInterpCurrValid = false;
|
||||
#endif
|
||||
|
||||
OS_REPORT("//////////////E_S1 SET 2 !!\n");
|
||||
|
||||
if (path_no != 0xFF) {
|
||||
|
||||
@@ -12,6 +12,9 @@
|
||||
#include "c/c_damagereaction.h"
|
||||
#include "f_op/f_op_actor_enemy.h"
|
||||
#include "f_op/f_op_camera_mng.h"
|
||||
#if TARGET_PC
|
||||
#include "dusk/achievements.h"
|
||||
#endif
|
||||
|
||||
class daE_TH_HIO_c : public JORReflexible {
|
||||
public:
|
||||
@@ -542,6 +545,7 @@ static void damage_check(e_th_class* i_this) {
|
||||
if (i_this->field_0x6a4 == 0 && i_this->mAction != ACTION_SPIN) {
|
||||
daPy_py_c* player = (daPy_py_c*)dComIfGp_getPlayer(0);
|
||||
OS_REPORT("E_th HP1 %d\n", i_this->health);
|
||||
s16 prevHealth = i_this->health;
|
||||
cc_at_check(i_this, &i_this->mAtInfo);
|
||||
OS_REPORT("E_th HP2 %d\n", i_this->health);
|
||||
|
||||
@@ -554,6 +558,11 @@ static void damage_check(e_th_class* i_this) {
|
||||
dComIfGs_onOneZoneSwitch(3, -1);
|
||||
|
||||
if (i_this->health <= 0) {
|
||||
#if TARGET_PC
|
||||
if (prevHealth == i_this->field_0x560) {
|
||||
dusk::AchievementSystem::get().signal("dark_hammer_one_hit");
|
||||
}
|
||||
#endif
|
||||
i_this->mAction = ACTION_END;
|
||||
i_this->mMode = 0;
|
||||
i_this->field_0x68a |= 4;
|
||||
|
||||
@@ -5852,6 +5852,8 @@ static int daE_WB_Create(fopAc_ac_c* actor) {
|
||||
daE_WB_Execute(i_this);
|
||||
c_start = 0;
|
||||
|
||||
// Note: this flag makes king bulblin 1 instant die when set, as it only requires 2 laps
|
||||
// for insta-kill to trigger.
|
||||
if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[88])) {
|
||||
i_this->lap_num = 1;
|
||||
}
|
||||
|
||||
@@ -12,6 +12,10 @@
|
||||
#include "d/d_cc_uty.h"
|
||||
#include "f_op/f_op_actor_enemy.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#endif
|
||||
|
||||
class daE_YD_HIO_c {
|
||||
public:
|
||||
daE_YD_HIO_c();
|
||||
@@ -73,6 +77,22 @@ static s32 leaf_anm_init(e_yd_class* i_this, int param_1, f32 param_2, u8 param_
|
||||
return false;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static void daE_YD_interp_callback(bool isSimFrame, void* pUserWork) {
|
||||
e_yd_class* i_this = (e_yd_class*)pUserWork;
|
||||
if (!i_this->mLineMatInterpPrevValid || !i_this->mLineMatInterpCurrValid) {
|
||||
return;
|
||||
}
|
||||
const f32 alpha = dusk::frame_interp::get_interpolation_step();
|
||||
cXyz* dst = i_this->mLineMat.getPos(0);
|
||||
for (int i = 0; i < 12; i++) {
|
||||
const cXyz& p0 = i_this->mLineMatInterpPrev[i];
|
||||
const cXyz& p1 = i_this->mLineMatInterpCurr[i];
|
||||
dst[i] = p0 + (p1 - p0) * alpha;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
static s32 daE_YD_Draw(e_yd_class* i_this) {
|
||||
static GXColor l_color = { 0x14, 0x0F, 0x00, 0xFF };
|
||||
|
||||
@@ -86,6 +106,17 @@ static s32 daE_YD_Draw(e_yd_class* i_this) {
|
||||
i_this->mpMorf->entryDL();
|
||||
i_this->mLineMat.update(12, l_color, &i_this->actor.tevStr);
|
||||
dComIfGd_set3DlineMat(&i_this->mLineMat);
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableFrameInterpolation) {
|
||||
if (i_this->mLineMatInterpCurrValid) {
|
||||
memcpy(i_this->mLineMatInterpPrev, i_this->mLineMatInterpCurr, sizeof(i_this->mLineMatInterpCurr));
|
||||
i_this->mLineMatInterpPrevValid = true;
|
||||
}
|
||||
memcpy(i_this->mLineMatInterpCurr, i_this->mLineMat.getPos(0), 12 * sizeof(cXyz));
|
||||
i_this->mLineMatInterpCurrValid = true;
|
||||
dusk::frame_interp::add_interpolation_callback(&daE_YD_interp_callback, i_this);
|
||||
}
|
||||
#endif
|
||||
for (s32 i = 1; i < 11; i++) {
|
||||
if (i_this->field_0x77c[i] != 0) {
|
||||
g_env_light.setLightTevColorType_MAJI(i_this->field_0x77c[i], &i_this->actor.tevStr);
|
||||
|
||||
@@ -10,6 +10,8 @@
|
||||
#include "f_op/f_op_kankyo_mng.h"
|
||||
#include "d/actor/d_a_obj_carry.h"
|
||||
#include "Z2AudioLib/Z2Instances.h"
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "dusk/settings.h"
|
||||
#include "f_op/f_op_actor_enemy.h"
|
||||
|
||||
enum E_yg_RES_File_ID {
|
||||
@@ -134,7 +136,26 @@ static BOOL pl_check(e_yg_class* i_this, f32 i_dist) {
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
static int daE_YG_Draw(e_yg_class* i_this) {
|
||||
#if TARGET_PC
|
||||
static void daE_YG_interp_callback(bool isSimFrame, void* pUserWork) {
|
||||
e_yg_class* i_this = (e_yg_class*)pUserWork;
|
||||
if (!i_this->mTentacleInterpPrevValid || !i_this->mTentacleInterpCurrValid) {
|
||||
return;
|
||||
}
|
||||
const f32 alpha = dusk::frame_interp::get_interpolation_step();
|
||||
for (int s = 0; s < e_yg_class::TENTACLE_STRAND_COUNT; s++) {
|
||||
cXyz* dst = i_this->mLineMat.getPos(s);
|
||||
for (int i = 0; i < e_yg_class::TENTACLE_SEGMENT_COUNT; i++) {
|
||||
int idx = s * e_yg_class::TENTACLE_SEGMENT_COUNT + i;
|
||||
const cXyz& p0 = i_this->mTentacleInterpPrev[idx];
|
||||
const cXyz& p1 = i_this->mTentacleInterpCurr[idx];
|
||||
dst[i] = p0 + (p1 - p0) * alpha;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
static int daE_YG_Draw(e_yg_class* i_this) {
|
||||
if (i_this->mDispFlag) {
|
||||
return 1;
|
||||
}
|
||||
@@ -160,6 +181,23 @@ static int daE_YG_Draw(e_yg_class* i_this) {
|
||||
color.a = 0xFF;
|
||||
i_this->mLineMat.update(10, color, &actor->tevStr);
|
||||
dComIfGd_set3DlineMatDark(&i_this->mLineMat);
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableFrameInterpolation) {
|
||||
if (i_this->mTentacleInterpCurrValid) {
|
||||
memcpy(i_this->mTentacleInterpPrev, i_this->mTentacleInterpCurr, sizeof(i_this->mTentacleInterpCurr));
|
||||
i_this->mTentacleInterpPrevValid = true;
|
||||
}
|
||||
for (int s = 0; s < e_yg_class::TENTACLE_STRAND_COUNT; s++) {
|
||||
cXyz* src = i_this->mLineMat.getPos(s);
|
||||
memcpy(&i_this->mTentacleInterpCurr[s * e_yg_class::TENTACLE_SEGMENT_COUNT], src,
|
||||
e_yg_class::TENTACLE_SEGMENT_COUNT * sizeof(cXyz));
|
||||
}
|
||||
i_this->mTentacleInterpCurrValid = true;
|
||||
dusk::frame_interp::add_interpolation_callback(&daE_YG_interp_callback, i_this);
|
||||
}
|
||||
#endif
|
||||
|
||||
dComIfGd_setList();
|
||||
|
||||
return 1;
|
||||
@@ -1378,6 +1416,11 @@ static cPhs_Step daE_YG_Create(fopAc_ac_c* actor) {
|
||||
return cPhs_ERROR_e;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
i_this->mTentacleInterpPrevValid = false;
|
||||
i_this->mTentacleInterpCurrValid = false;
|
||||
#endif
|
||||
|
||||
if (!hio_set) {
|
||||
i_this->mIsFirstSpawn = 1;
|
||||
hio_set = true;
|
||||
|
||||
@@ -12,6 +12,10 @@
|
||||
#include "f_op/f_op_actor_enemy.h"
|
||||
#include "f_op/f_op_kankyo_mng.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#endif
|
||||
|
||||
class daE_YH_HIO_c : public JORReflexible {
|
||||
public:
|
||||
daE_YH_HIO_c();
|
||||
@@ -85,6 +89,22 @@ static BOOL leaf_anm_init(e_yh_class* i_this, int param_2, f32 param_3, u8 param
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static void daE_YH_interp_callback(bool isSimFrame, void* pUserWork) {
|
||||
e_yh_class* i_this = (e_yh_class*)pUserWork;
|
||||
if (!i_this->mLineInterpPrevValid || !i_this->mLineInterpCurrValid) {
|
||||
return;
|
||||
}
|
||||
const f32 alpha = dusk::frame_interp::get_interpolation_step();
|
||||
cXyz* dst = i_this->mLine.getPos(0);
|
||||
for (int i = 0; i < 12; i++) {
|
||||
const cXyz& p0 = i_this->mLineInterpPrev[i];
|
||||
const cXyz& p1 = i_this->mLineInterpCurr[i];
|
||||
dst[i] = p0 + (p1 - p0) * alpha;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
static int daE_YH_Draw(e_yh_class* i_this) {
|
||||
fopAc_ac_c* a_this = (fopAc_ac_c*)i_this;
|
||||
|
||||
@@ -114,6 +134,17 @@ static int daE_YH_Draw(e_yh_class* i_this) {
|
||||
|
||||
i_this->mLine.update(12, l_color, &a_this->tevStr);
|
||||
dComIfGd_set3DlineMat(&i_this->mLine);
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableFrameInterpolation) {
|
||||
if (i_this->mLineInterpCurrValid) {
|
||||
memcpy(i_this->mLineInterpPrev, i_this->mLineInterpCurr, sizeof(i_this->mLineInterpCurr));
|
||||
i_this->mLineInterpPrevValid = true;
|
||||
}
|
||||
memcpy(i_this->mLineInterpCurr, i_this->mLine.getPos(0), 12 * sizeof(cXyz));
|
||||
i_this->mLineInterpCurrValid = true;
|
||||
dusk::frame_interp::add_interpolation_callback(&daE_YH_interp_callback, i_this);
|
||||
}
|
||||
#endif
|
||||
|
||||
for (int i = 1; i < 11; i++) {
|
||||
if (i_this->mModels[i] != NULL) {
|
||||
|
||||
@@ -729,10 +729,12 @@ static void koro2_game(fshop_class* i_this) {
|
||||
cLib_addCalcAngleS2(&i_this->field_0x4020.z, 0, 2, 0x200);
|
||||
case 2:
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableGyroRollgoal) {
|
||||
if (dusk::gyro::rollgoal_gyro_enabled()) {
|
||||
if (!dusk::gyro::get_sensor_keep_alive()) {
|
||||
dusk::gyro::set_sensor_keep_alive(true);
|
||||
}
|
||||
} else if (dusk::gyro::get_sensor_keep_alive()) {
|
||||
dusk::gyro::set_sensor_keep_alive(false);
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -753,7 +755,7 @@ static void koro2_game(fshop_class* i_this) {
|
||||
old_stick_x = mDoCPd_c::getSubStickX(PAD_1);
|
||||
cLib_addCalcAngleS2(&i_this->field_0x4060, i_this->field_0x4062, 4, 0x1000);
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableGyroRollgoal) {
|
||||
if (dusk::gyro::rollgoal_gyro_enabled()) {
|
||||
dusk::gyro::rollgoalTick(true, i_this->field_0x4060);
|
||||
}
|
||||
#endif
|
||||
@@ -791,7 +793,7 @@ static void koro2_game(fshop_class* i_this) {
|
||||
s16 gyro_ax = 0;
|
||||
s16 gyro_az = 0;
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableGyroRollgoal) {
|
||||
if (dusk::gyro::rollgoal_gyro_enabled()) {
|
||||
dusk::gyro::rollgoalTableOffset(gyro_ax, gyro_az);
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -419,9 +419,30 @@ int daMidna_c::createHeap() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
if (mpDemoFCTongueBmd != NULL) {
|
||||
if(!daAlink_c::initDemoBck(&mpDemoFCTmpBck, "demo00_Midna_cut00_FC_tmp.bck")) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
// Update Midna's eye maxLOD to prevent the eyes from disappearing
|
||||
J3DTexture* tex = mpDemoFCTongueBmd->getModelData()->getTexture();
|
||||
JUTNameTab* nametable = mpDemoFCTongueBmd->getModelData()->getTextureName();
|
||||
if (tex != nullptr && nametable != nullptr) {
|
||||
for (u16 i = 0; i < tex->getNum(); i++) {
|
||||
const char* tex_name = nametable->getName(i);
|
||||
if (tex_name != NULL && strcmp(tex_name, "midona_eyeball") == 0) {
|
||||
ResTIMG* timg = tex->getResTIMG(i);
|
||||
timg->maxLOD = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
#else
|
||||
if (mpDemoFCTongueBmd != NULL && !daAlink_c::initDemoBck(&mpDemoFCTmpBck, "demo00_Midna_cut00_FC_tmp.bck")) {
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
modelData =
|
||||
(J3DModelData*)dComIfG_getObjectRes(dStage_roomControl_c::getDemoArcName(), "demo00_Midna_cut00_BD_tmp.bmd");
|
||||
@@ -433,6 +454,21 @@ int daMidna_c::createHeap() {
|
||||
|
||||
modelData->getMaterialNodePointer(2)->setMaterialAnm(mpEyeMatAnm[0]);
|
||||
modelData->getMaterialNodePointer(3)->setMaterialAnm(mpEyeMatAnm[1]);
|
||||
|
||||
#if TARGET_PC
|
||||
// Update Midna's eye maxLOD to prevent the eyes from disappearing
|
||||
J3DTexture* tex = modelData->getTexture();
|
||||
JUTNameTab* nametable = modelData->getTextureName();
|
||||
if (tex != nullptr && nametable != nullptr) {
|
||||
for (u16 i = 0; i < tex->getNum(); i++) {
|
||||
const char* tex_name = nametable->getName(i);
|
||||
if (tex_name != NULL && strcmp(tex_name, "midona_eyeball") == 0) {
|
||||
ResTIMG* timg = tex->getResTIMG(i);
|
||||
timg->maxLOD = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
if (!initDemoModel(&mpDemoBDMaskBmd, "demo00_Midna_cut00_BD_mask.bmd", 0)) {
|
||||
|
||||
@@ -10,6 +10,8 @@
|
||||
#include "JSystem/J3DGraphBase/J3DDrawBuffer.h"
|
||||
#include "SSystem/SComponent/c_math.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "dusk/settings.h"
|
||||
#include <cstring>
|
||||
|
||||
static char const l_arcName[] = "Fchain";
|
||||
@@ -65,6 +67,10 @@ int daObjFchain_c::create() {
|
||||
local_48++;
|
||||
}
|
||||
rv = cPhs_COMPLEATE_e;
|
||||
#if TARGET_PC
|
||||
mChainInterpPrevValid = false;
|
||||
mChainInterpCurrValid = false;
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
return rv;
|
||||
@@ -289,6 +295,26 @@ void daObjFchain_shape_c::draw() {
|
||||
}
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
static void fchain_interp_callback(bool isSimFrame, void* pUserWork) {
|
||||
static_cast<daObjFchain_c*>(pUserWork)->onInterpCallback();
|
||||
}
|
||||
|
||||
void daObjFchain_c::onInterpCallback() {
|
||||
if (!mChainInterpPrevValid || !mChainInterpCurrValid) {
|
||||
return;
|
||||
}
|
||||
|
||||
const f32 alpha = dusk::frame_interp::get_interpolation_step();
|
||||
|
||||
for (int i = 0; i < CHAIN_COUNT; i++) {
|
||||
const cXyz& p0 = mChainInterpPrev[i];
|
||||
const cXyz& p1 = mChainInterpCurr[i];
|
||||
field_0x694[i] = p0 + (p1 - p0) * alpha;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
int daObjFchain_c::draw() {
|
||||
if (field_0x584 != 0) {
|
||||
g_env_light.settingTevStruct(0, ¤t.pos, &tevStr);
|
||||
@@ -297,6 +323,19 @@ int daObjFchain_c::draw() {
|
||||
return 1;
|
||||
}
|
||||
dComIfGd_getOpaListDark()->entryImm(&mShape, 0);
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableFrameInterpolation) {
|
||||
if (mChainInterpCurrValid) {
|
||||
memcpy(mChainInterpPrev, mChainInterpCurr, sizeof(mChainInterpCurr));
|
||||
mChainInterpPrevValid = true;
|
||||
}
|
||||
|
||||
memcpy(mChainInterpCurr, field_0x694, sizeof(mChainInterpCurr));
|
||||
mChainInterpCurrValid = true;
|
||||
dusk::frame_interp::add_interpolation_callback(&fchain_interp_callback, this);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
return 1;
|
||||
}
|
||||
|
||||
@@ -12,6 +12,10 @@
|
||||
#include "SSystem/SComponent/c_counter.h"
|
||||
#include <cstring>
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
#define DRAW_TYPE_YELLOW 0
|
||||
#define DRAW_TYPE_RED 1
|
||||
|
||||
@@ -1422,6 +1426,11 @@ int dAttention_c::Run() {
|
||||
}
|
||||
|
||||
void dAttention_c::Draw() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
if (mAttParam.CheckFlag(dAttParam_c::EFlag_ARROW_OFF)) {
|
||||
draw[0].field_0x173 = 3;
|
||||
draw[1].field_0x173 = 3;
|
||||
|
||||
@@ -31,6 +31,7 @@
|
||||
#if TARGET_PC
|
||||
#include "dusk/frame_interpolation.h"
|
||||
#include "dusk/logging.h"
|
||||
#include "imgui.h"
|
||||
#endif
|
||||
|
||||
namespace {
|
||||
@@ -7483,6 +7484,8 @@ static constexpr f32 FLYCAM_SPEED = 0.5f;
|
||||
static constexpr f32 FLYCAM_FAST_SPEED = 4.0f;
|
||||
static constexpr f32 FLYCAM_ROTATION_SPEED = 0.002f;
|
||||
static constexpr f32 FLYCAM_TRIGGER_DEADZONE = 20.0f;
|
||||
static constexpr s16 FLYCAM_ROLL_SPEED = 256;
|
||||
static ImVec2 sFlyCamLastMousePos = {-1.f, -1.f};
|
||||
|
||||
#if TARGET_PC
|
||||
bool dCamera_c::executeDebugFlyCam() {
|
||||
@@ -7490,6 +7493,7 @@ bool dCamera_c::executeDebugFlyCam() {
|
||||
if (mDebugFlyCam.initialized) {
|
||||
deactivateDebugFlyCam();
|
||||
}
|
||||
sFlyCamLastMousePos = {-1.f, -1.f};
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -7519,16 +7523,63 @@ bool dCamera_c::executeDebugFlyCam() {
|
||||
mDebugFlyCam.initialized = true;
|
||||
}
|
||||
|
||||
event->mEventStatus = 1;
|
||||
dComIfGp_getEventManager().setCameraPlay(1);
|
||||
if (dusk::getSettings().game.debugFlyCamLockEvents) {
|
||||
event->mEventStatus = 1;
|
||||
dComIfGp_getEventManager().setCameraPlay(1);
|
||||
} else {
|
||||
if (event->mEventStatus != 0) {
|
||||
event->mEventStatus = 0;
|
||||
}
|
||||
dComIfGp_getEventManager().setCameraPlay(0);
|
||||
}
|
||||
|
||||
interface_of_controller_pad& pad = mDoCPd_c::getCpadInfo(0);
|
||||
f32 stickY = pad.mMainStickPosY * 72.0f;
|
||||
f32 stickX = pad.mMainStickPosX * 72.0f;
|
||||
f32 cStickY = pad.mCStickPosY * 59.0f;
|
||||
f32 cStickX = pad.mCStickPosX * 59.0f;
|
||||
f32 trigL = pad.mTriggerLeft * 150.0f;
|
||||
f32 trigR = pad.mTriggerRight * 150.0f;
|
||||
f32 stickY = 0.f;
|
||||
f32 stickX = 0.f;
|
||||
f32 cStickY = 0.f;
|
||||
f32 cStickX = 0.f;
|
||||
f32 trigL = 0.f;
|
||||
f32 trigR = 0.f;
|
||||
f32 rollInput = 0.f;
|
||||
bool fast = false;
|
||||
|
||||
if (dusk::getSettings().game.debugFlyCamLockEvents) {
|
||||
interface_of_controller_pad& pad = mDoCPd_c::getCpadInfo(0);
|
||||
stickY = pad.mMainStickPosY * 72.0f;
|
||||
stickX = pad.mMainStickPosX * 72.0f;
|
||||
cStickY = pad.mCStickPosY * 59.0f;
|
||||
cStickX = pad.mCStickPosX * 59.0f;
|
||||
trigL = pad.mTriggerLeft * 150.0f;
|
||||
trigR = pad.mTriggerRight * 150.0f;
|
||||
fast = mDoCPd_c::getHoldZ(PAD_1);
|
||||
if (mDoCPd_c::getHoldY(PAD_1)) rollInput -= 1.f;
|
||||
if (mDoCPd_c::getHoldX(PAD_1)) rollInput += 1.f;
|
||||
}
|
||||
|
||||
{
|
||||
ImGuiIO& io = ImGui::GetIO();
|
||||
if (!io.WantCaptureKeyboard) {
|
||||
f32 kbX = 0.0f, kbY = 0.0f;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_W) || ImGui::IsKeyDown(ImGuiKey_UpArrow)) kbY += 1.f;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_S) || ImGui::IsKeyDown(ImGuiKey_DownArrow)) kbY -= 1.f;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_D) || ImGui::IsKeyDown(ImGuiKey_RightArrow)) kbX += 1.f;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_A) || ImGui::IsKeyDown(ImGuiKey_LeftArrow)) kbX -= 1.f;
|
||||
f32 len = sqrtf(kbX * kbX + kbY * kbY);
|
||||
if (len > 1.f) { kbX /= len; kbY /= len; }
|
||||
stickX += kbX * 72.0f;
|
||||
stickY += kbY * 72.0f;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_Space)) trigR += 150.0f;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_LeftCtrl)) trigL += 150.0f;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_LeftShift)) fast = true;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_Q)) rollInput -= 1.0f;
|
||||
if (ImGui::IsKeyDown(ImGuiKey_E)) rollInput += 1.0f;
|
||||
}
|
||||
bool mouseValid = !io.WantCaptureMouse && io.MousePos.x >= 0.0f && io.MousePos.y >= 0.0f;
|
||||
if (mouseValid && sFlyCamLastMousePos.x >= 0.0f) {
|
||||
cStickX -= (io.MousePos.x - sFlyCamLastMousePos.x) * 2.0f;
|
||||
cStickY -= (io.MousePos.y - sFlyCamLastMousePos.y) * 2.0f;
|
||||
}
|
||||
sFlyCamLastMousePos = mouseValid ? io.MousePos : ImVec2{-1.0f, -1.0f};
|
||||
}
|
||||
|
||||
f32 verticalDisp = 0.0f;
|
||||
if (trigR >= FLYCAM_TRIGGER_DEADZONE) {
|
||||
@@ -7542,7 +7593,7 @@ bool dCamera_c::executeDebugFlyCam() {
|
||||
f32 moveDx = stickY * cosf(mDebugFlyCam.yaw) * cosf(mDebugFlyCam.pitch) - stickX * sinf(mDebugFlyCam.yaw);
|
||||
f32 moveDz = stickY * sinf(mDebugFlyCam.yaw) * cosf(mDebugFlyCam.pitch) + stickX * cosf(mDebugFlyCam.yaw);
|
||||
|
||||
f32 speed = mDoCPd_c::getHoldZ(PAD_1) ? FLYCAM_FAST_SPEED : FLYCAM_SPEED;
|
||||
f32 speed = fast ? FLYCAM_FAST_SPEED : FLYCAM_SPEED;
|
||||
|
||||
mEye.x += speed * moveDx;
|
||||
mEye.y += speed * moveDy;
|
||||
@@ -7553,6 +7604,7 @@ bool dCamera_c::executeDebugFlyCam() {
|
||||
mCenter.z = mEye.z + sinf(mDebugFlyCam.yaw) * cosf(mDebugFlyCam.pitch) * FLYCAM_TARGET_DIST;
|
||||
mCenter.y = mEye.y + sinf(mDebugFlyCam.pitch) * FLYCAM_TARGET_DIST;
|
||||
|
||||
mBank = mBank + static_cast<s16>(rollInput * FLYCAM_ROLL_SPEED * (fast ? FLYCAM_FAST_SPEED / FLYCAM_SPEED : 1.f));
|
||||
Reset(mCenter, mEye);
|
||||
|
||||
f32 yawInput = dusk::getSettings().game.invertCameraXAxis ? cStickX : -cStickX;
|
||||
@@ -7570,7 +7622,7 @@ void dCamera_c::deactivateDebugFlyCam() {
|
||||
Reset(mDebugFlyCam.savedCenter, mDebugFlyCam.savedEye, mDebugFlyCam.savedFovy, mDebugFlyCam.savedBank.Val());
|
||||
|
||||
dEvt_control_c* event = dComIfGp_getEvent();
|
||||
if (event != nullptr) {
|
||||
if (event != nullptr && event->mEventStatus != 0) {
|
||||
event->mEventStatus = 0;
|
||||
}
|
||||
dComIfGp_getEventManager().setCameraPlay(0);
|
||||
@@ -11210,6 +11262,26 @@ static int camera_execute(camera_process_class* i_this) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
#ifdef TARGET_PC
|
||||
void set_ar_corrected_trim(dDlst_window_c* window, float trim_height) {
|
||||
const auto viewport = window->getViewPort();
|
||||
|
||||
if (mDoGph_gInf_c::isWideZoom()) {
|
||||
const auto target_ar = FB_WIDTH / (FB_HEIGHT - trim_height * 2.0f);
|
||||
const auto current_ar = mDoGph_gInf_c::m_safeWidthF / mDoGph_gInf_c::m_safeHeightF;
|
||||
|
||||
if (current_ar < target_ar) {
|
||||
trim_height = FB_HEIGHT / 2.0f * (1.0f - current_ar / target_ar);
|
||||
} else {
|
||||
trim_height = 0.0f;
|
||||
}
|
||||
}
|
||||
|
||||
trim_height *= viewport->height / FB_HEIGHT;
|
||||
window->setScissor(0.0f, trim_height, viewport->width, viewport->height - trim_height * 2.0f);
|
||||
}
|
||||
#endif
|
||||
|
||||
static int camera_draw(camera_process_class* i_this) {
|
||||
camera_class* a_this = (camera_class*)i_this;
|
||||
dCamera_c* body = &i_this->mCamera;
|
||||
@@ -11263,21 +11335,40 @@ static int camera_draw(camera_process_class* i_this) {
|
||||
#endif
|
||||
|
||||
#if TARGET_PC
|
||||
auto trim_height = body->TrimHeight();
|
||||
set_ar_corrected_trim(window, body->TrimHeight());
|
||||
|
||||
if (mDoGph_gInf_c::isWideZoom()) {
|
||||
const auto target_ar = FB_WIDTH / (FB_HEIGHT - trim_height * 2.0f);
|
||||
const auto current_ar = mDoGph_gInf_c::m_safeWidthF / mDoGph_gInf_c::m_safeHeightF;
|
||||
if (dusk::getSettings().game.enableFrameInterpolation) {
|
||||
dusk::frame_interp::add_interpolation_callback([](bool _, void* pUserWork) {
|
||||
const auto i_this = static_cast<camera_process_class*>(pUserWork);
|
||||
const auto camera = &i_this->mCamera;
|
||||
|
||||
if (current_ar < target_ar) {
|
||||
trim_height = FB_HEIGHT / 2.0f * (1.0f - current_ar / target_ar);
|
||||
} else {
|
||||
trim_height = 0.0f;
|
||||
}
|
||||
const auto trim_size = camera->mTrimSize;
|
||||
|
||||
if (camera->mCurState != 2 && trim_size >= 0 && trim_size <= 3) {
|
||||
// derive trim height at previous tick using current camera state
|
||||
f32 target;
|
||||
switch (trim_size) {
|
||||
case 0:
|
||||
target = 0.0f;
|
||||
break;
|
||||
case 1:
|
||||
target = camera->mCamSetup.VistaTrimHeight();
|
||||
break;
|
||||
case 2:
|
||||
case 3:
|
||||
target = camera->mCamSetup.CinemaScopeTrimHeight();
|
||||
break;
|
||||
}
|
||||
|
||||
const auto step = dusk::frame_interp::get_interpolation_step();
|
||||
const auto cur = camera->TrimHeight();
|
||||
const auto prev = (4.0f * cur - target) / 3.0f;
|
||||
const auto trim_height = prev + (cur - prev) * step;
|
||||
|
||||
set_ar_corrected_trim(get_window((camera_class*)i_this), trim_height);
|
||||
}
|
||||
}, i_this);
|
||||
}
|
||||
|
||||
trim_height *= viewport->height / FB_HEIGHT;
|
||||
window->setScissor(0.0f, trim_height, viewport->width, viewport->height - trim_height * 2.0f);
|
||||
#else
|
||||
int trim_height = body->TrimHeight();
|
||||
|
||||
|
||||
@@ -13,6 +13,9 @@
|
||||
#include "d/d_s_play.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#if TARGET_PC
|
||||
#include "dusk/achievements.h"
|
||||
#endif
|
||||
|
||||
static int plCutLRC[58] = {
|
||||
0, //
|
||||
@@ -434,6 +437,11 @@ fopAc_ac_c* cc_at_check(fopAc_ac_c* i_enemy, dCcU_AtInfo* i_AtInfo) {
|
||||
if (i_AtInfo->mAttackPower != 0 && i_enemy->health <= 0) {
|
||||
i_AtInfo->mHitStatus = 2;
|
||||
i_enemy->health = 0;
|
||||
#if TARGET_PC
|
||||
if (fopAcM_GetGroup(i_enemy) == fopAc_ENEMY_e) {
|
||||
dusk::AchievementSystem::get().signal("enemy_killed");
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
int uvar8;
|
||||
|
||||
@@ -1595,7 +1595,7 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
|
||||
calcMapCmPerTexel(field_0x80, &field_0x58);
|
||||
getPack(field_0x80, &mPackX, &mPackZ);
|
||||
|
||||
mCenterX += mPackX;
|
||||
mCenterX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -mPackX :) mPackX;
|
||||
mCenterZ -= mPackZ;
|
||||
mCenterX += field_0x64;
|
||||
mCenterZ += mPackPlusZ;
|
||||
@@ -1657,7 +1657,7 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
|
||||
calcMapCmPerTexel(field_0x80, &field_0x58);
|
||||
getPack(field_0x80, &mPackX, &mPackZ);
|
||||
|
||||
mCenterX += mPackX;
|
||||
mCenterX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -mPackX :) mPackX;
|
||||
mCenterZ -= mPackZ;
|
||||
}
|
||||
break;
|
||||
@@ -1737,7 +1737,7 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
|
||||
calcMapCmPerTexel(field_0x80, &field_0x58);
|
||||
getPack(field_0x80, &mPackX, &mPackZ);
|
||||
|
||||
mCenterX += mPackX;
|
||||
mCenterX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -mPackX :) mPackX;
|
||||
mCenterZ -= mPackZ;
|
||||
field_0x8f = 4;
|
||||
#if DEBUG
|
||||
@@ -1829,7 +1829,7 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
|
||||
|
||||
sp14 += temp_f31_2 * (spC - sp14);
|
||||
sp10 += temp_f31_2 * (sp8 - sp10);
|
||||
mCenterX += sp14;
|
||||
mCenterX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -sp14 :) sp14;
|
||||
mCenterZ -= sp10;
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -15,13 +15,47 @@
|
||||
#include <cstring>
|
||||
|
||||
#ifdef TARGET_PC
|
||||
#include <span>
|
||||
#include <numbers>
|
||||
#include <array>
|
||||
|
||||
constexpr u16 kMapResolutionMultiplier = 4;
|
||||
constexpr u16 kMapCircleSize = 16 * kMapResolutionMultiplier;
|
||||
constexpr u16 kMapImageSide = 16 * kMapResolutionMultiplier;
|
||||
constexpr u32 kMapImageTotalPixels = kMapImageSide * kMapImageSide;
|
||||
|
||||
typedef std::function<u8(size_t, size_t)> PaintI8Fn;
|
||||
|
||||
void paint_i8(std::span<u8> dst, size_t width, PaintI8Fn paint) {
|
||||
const auto blocksAcross = width >> 3;
|
||||
|
||||
for (size_t i = 0; i < dst.size(); i++) {
|
||||
// 8x4 block swizzling for I8
|
||||
const auto blockIdx = i >> 5;
|
||||
const auto localIdx = i & 31;
|
||||
|
||||
const auto blockY = blockIdx / blocksAcross;
|
||||
const auto blockX = blockIdx % blocksAcross;
|
||||
|
||||
const auto localY = localIdx >> 3;
|
||||
const auto localX = localIdx & 7;
|
||||
|
||||
const auto x = (blockX << 3) + localX;
|
||||
const auto y = (blockY << 2) + localY;
|
||||
|
||||
dst[i] = paint(x, y);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
void dMpath_n::dTexObjAggregate_c::create() {
|
||||
static int const data[7] = {
|
||||
79, 80, 77, 78, 76, 81, 82,
|
||||
79, // 0: im_map_icon_square_4i.bti
|
||||
80, // 1: im_map_icon_tresurebox_4i.bti
|
||||
77, // 2: im_map_icon_enter_4i.bti
|
||||
78, // 3: im_map_icon_nijumaru_4i.bti
|
||||
76, // 4: im_map_icon_circle_4i.bti
|
||||
81, // 5: im_map_icon_try_force_4i.bti
|
||||
82, // 6: map_icon_circle16x16_4i.bti
|
||||
};
|
||||
|
||||
for (int lp1 = 0; lp1 < 7; lp1++) {
|
||||
@@ -35,45 +69,101 @@ void dMpath_n::dTexObjAggregate_c::create() {
|
||||
}
|
||||
|
||||
#if TARGET_PC
|
||||
auto hqCircle = JKR_NEW TGXTexObj();
|
||||
static bool hqTexsDrawn = false;
|
||||
|
||||
static bool hqCircleDrawn = false;
|
||||
static u8 hqCircleData[kMapCircleSize * kMapCircleSize];
|
||||
static u8 hqCircleData[kMapImageTotalPixels];
|
||||
static u8 hqCircleAltData[kMapImageTotalPixels];
|
||||
static u8 hqNijumaruData[kMapImageTotalPixels];
|
||||
static u8 hqEnterData[kMapImageTotalPixels];
|
||||
static u8 hqTryForceData[kMapImageTotalPixels];
|
||||
|
||||
if (!hqCircleDrawn) {
|
||||
const auto center = kMapCircleSize / 2.0f;
|
||||
const auto radiusSq = center * center;
|
||||
const auto blocksAcross = kMapCircleSize >> 3;
|
||||
const auto totalPixels = sizeof(hqCircleData);
|
||||
if (!hqTexsDrawn) {
|
||||
constexpr auto center = kMapImageSide / 2.0f;
|
||||
constexpr auto radiusSq = center * center;
|
||||
|
||||
for (size_t i = 0; i < totalPixels; i++) {
|
||||
// 8x4 block swizzling for I8
|
||||
const auto blockIdx = i >> 5;
|
||||
const auto localIdx = i & 31;
|
||||
// 6: map_icon_circle16x16_4i.bti - simple circle
|
||||
paint_i8(std::span{hqCircleData}, kMapImageSide, [=](auto x, auto y) {
|
||||
const auto dx = (x + 0.5f) - center;
|
||||
const auto dy = (y + 0.5f) - center;
|
||||
return (dx * dx + dy * dy < radiusSq) ? 0x11 : 0;
|
||||
});
|
||||
|
||||
const auto blockY = blockIdx / blocksAcross;
|
||||
const auto blockX = blockIdx % blocksAcross;
|
||||
|
||||
const auto localY = localIdx >> 3;
|
||||
const auto localX = localIdx & 7;
|
||||
|
||||
const auto x = (blockX << 3) + localX;
|
||||
const auto y = (blockY << 2) + localY;
|
||||
// 4: im_map_icon_circle_4i.bti - outlined circle
|
||||
paint_i8(std::span{hqCircleAltData}, kMapImageSide, [=](auto x, auto y) {
|
||||
constexpr auto innerRadius = kMapImageSide * 3.0f / 8.0f;
|
||||
constexpr auto innerRadiusSq = innerRadius * innerRadius;
|
||||
|
||||
const auto dx = (x + 0.5f) - center;
|
||||
const auto dy = (y + 0.5f) - center;
|
||||
const auto dSq = dx * dx + dy * dy;
|
||||
|
||||
// the original texture is in I4 format and uses 1 to indicate if inside the circle
|
||||
// so we scale to I8 range: 255 / 15 = 17
|
||||
hqCircleData[i] = (dx * dx + dy * dy < radiusSq) ? 17 : 0;
|
||||
}
|
||||
hqCircleDrawn = true;
|
||||
return dSq < radiusSq ? (dSq < innerRadiusSq ? 0x22 : 0x11) : 0;
|
||||
});
|
||||
|
||||
// 3: im_map_icon_nijumaru_4i.bti - concentric rings
|
||||
paint_i8(std::span{hqNijumaruData}, kMapImageSide, [=](auto x, auto y) {
|
||||
constexpr u8 nijumaruRings[] = {0x11, 0x22, 0x11, 0x11, 0x22, 0x22};
|
||||
|
||||
const auto dx = (x + 0.5f) - center;
|
||||
const auto dy = (y + 0.5f) - center;
|
||||
const auto dSq = dx * dx + dy * dy;
|
||||
|
||||
if (dSq < radiusSq) {
|
||||
const auto ringIndex =
|
||||
static_cast<size_t>(std::trunc(std::sqrt(dSq) / kMapImageSide * 12));
|
||||
return nijumaruRings[ringIndex];
|
||||
}
|
||||
return u8{0};
|
||||
});
|
||||
|
||||
// 2: im_map_icon_enter_4i.bti - outlined octagram
|
||||
paint_i8(std::span{hqEnterData}, kMapImageSide, [=](auto x, auto y) {
|
||||
constexpr auto outlineWidth = kMapImageSide / 6.0f;
|
||||
|
||||
const auto adx = std::abs((x + 0.5f) - center);
|
||||
const auto ady = std::abs((y + 0.5f) - center);
|
||||
const auto dist =
|
||||
std::min(adx + ady, std::max(adx, ady) * std::numbers::sqrt2_v<float>) -
|
||||
kMapImageSide / 2.0f;
|
||||
|
||||
return dist > 0.0f ? 0 : (dist > -outlineWidth ? 0x22 : 0x33);
|
||||
});
|
||||
|
||||
// 5: im_map_icon_try_force_4i.bti - outlined circle with triangle
|
||||
paint_i8(std::span{hqTryForceData}, kMapImageSide, [=](auto x, auto y) {
|
||||
constexpr auto innerRadiusNorm = 5.0f / 12.0f;
|
||||
constexpr auto innerRadius = kMapImageSide * innerRadiusNorm;
|
||||
constexpr auto innerRadiusSq = innerRadius * innerRadius;
|
||||
constexpr auto triRadius = kMapImageSide * innerRadiusNorm / 2.0f;
|
||||
|
||||
const auto dx = (x + 0.5f) - center;
|
||||
const auto dy = (y + 0.5f) - center;
|
||||
const auto dSq = dx * dx + dy * dy;
|
||||
const auto triSideDist = (std::numbers::sqrt3_v<float> * std::abs(dx) - dy) * 0.5f;
|
||||
const auto insideTri = std::max(dy, triSideDist) < triRadius;
|
||||
|
||||
return insideTri ? 0x22 : (dSq < radiusSq ? (dSq < innerRadiusSq ? 0x33 : 0x22) : 0);
|
||||
});
|
||||
|
||||
hqTexsDrawn = true;
|
||||
}
|
||||
|
||||
GXInitTexObj(hqCircle, hqCircleData, kMapCircleSize, kMapCircleSize, GX_TF_I8, GX_CLAMP,
|
||||
GX_CLAMP, GX_FALSE);
|
||||
GXInitTexObjLOD(hqCircle, GX_NEAR, GX_NEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE, GX_ANISO_1);
|
||||
mp_texObj[6] = hqCircle;
|
||||
constexpr auto replacements = std::to_array<std::pair<size_t, const u8*> >({
|
||||
{2, hqEnterData},
|
||||
{3, hqNijumaruData},
|
||||
{4, hqCircleAltData},
|
||||
{5, hqTryForceData},
|
||||
{6, hqCircleData},
|
||||
});
|
||||
|
||||
for (const auto& [idx, data] : replacements) {
|
||||
JKR_DELETE(mp_texObj[idx]);
|
||||
const auto texobj = JKR_NEW TGXTexObj();
|
||||
GXInitTexObj(
|
||||
texobj, data, kMapImageSide, kMapImageSide, GX_TF_I8, GX_CLAMP, GX_CLAMP, GX_FALSE);
|
||||
GXInitTexObjLOD(texobj, GX_NEAR, GX_NEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE, GX_ANISO_1);
|
||||
mp_texObj[idx] = texobj;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -942,7 +942,10 @@ void dMenu_DmapBg_c::draw() {
|
||||
f32 local_28c = mpBackTexture->getBounds().i.x;
|
||||
mpBackTexture->setBlackWhite(color_black, color_white);
|
||||
mpBackTexture->draw(local_28c, field_0xd94 + mpBackTexture->getBounds().i.y, mpBackTexture->getWidth(),
|
||||
mpBackTexture->getHeight(), false, false, false);
|
||||
mpBackTexture->getHeight(),
|
||||
IF_DUSK(dusk::getSettings().game.enableMirrorMode ? true :) false,
|
||||
false,
|
||||
false);
|
||||
|
||||
grafContext->scissor(field_0xd94 + mDoGph_gInf_c::getMinXF(),
|
||||
scissor_top, mDoGph_gInf_c::getWidthF(),
|
||||
|
||||
@@ -368,7 +368,7 @@ void dMenu_StageMapCtrl_c::initGetTreasureList(u8 param_0, s8 param_1) {
|
||||
}
|
||||
|
||||
inline static s16 rightModeCnvRot(s16 param_0) {
|
||||
return param_0;
|
||||
return IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -param_0 :) param_0;
|
||||
}
|
||||
|
||||
bool dMenu_StageMapCtrl_c::getTreasureList(f32* o_posX, f32* o_posY, s8* param_2, u8* o_swbit,
|
||||
@@ -405,7 +405,7 @@ bool dMenu_StageMapCtrl_c::getTreasureList(f32* o_posX, f32* o_posY, s8* param_2
|
||||
}
|
||||
|
||||
inline static f32 rightModeCnvPos(f32 param_0) {
|
||||
return param_0;
|
||||
return IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -param_0 :) param_0;
|
||||
}
|
||||
|
||||
void dMenu_StageMapCtrl_c::cnvPosTo2Dpos(f32 param_0, f32 param_1, f32* param_2,
|
||||
|
||||
@@ -1403,7 +1403,7 @@ void dMenu_Fmap2DBack_c::regionTextureDraw() {
|
||||
if (uVar10 != uVar9) {
|
||||
bool b = 0;
|
||||
f32 v = mTransX + (dVar14 + (mRegionMinMapX[uVar10] + field_0xf0c[uVar10]));
|
||||
|
||||
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
b = true;
|
||||
|
||||
@@ -965,7 +965,8 @@ void dMenu_Letter_c::screenSetBase() {
|
||||
}
|
||||
if (field_0x374 > 1) {
|
||||
J2DPane* pJVar6 = mpBaseScreen->search('pi_n');
|
||||
f32 dVar18 = field_0x1f0[1]->getBounds().i.x - field_0x1f0[0]->getBounds().i.x;
|
||||
f32 x1 = field_0x1f0[1]->getBounds().i.x;
|
||||
f32 dVar18 = x1 - field_0x1f0[0]->getBounds().i.x;
|
||||
f32 dVar17 = dVar18 * (field_0x374 - 1);
|
||||
f32 dVar16 = (pJVar6->getWidth() / 2) - (dVar17 / 2);
|
||||
for (int i = 0; i < 9; i++) {
|
||||
|
||||
@@ -24,9 +24,10 @@
|
||||
#include "d/actor/d_a_horse.h"
|
||||
#include <cstring>
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/memory.h"
|
||||
|
||||
#include "dusk/memory.h"
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
int dMeter2_c::_create() {
|
||||
stage_stag_info_class* stag_info = dComIfGp_getStageStagInfo();
|
||||
@@ -317,7 +318,9 @@ int dMeter2_c::_execute() {
|
||||
|
||||
int dMeter2_c::_draw() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.disableMainHUD) {
|
||||
if (dusk::getSettings().game.recordingMode || dusk::getSettings().game.minimalHUD ||
|
||||
dusk::getSettings().game.debugFlyCam)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
#endif
|
||||
|
||||
@@ -427,14 +427,15 @@ static void dummyStrings() {
|
||||
dMsgObject_HIO_c g_MsgObject_HIO_c;
|
||||
|
||||
int dMsgObject_c::_execute() {
|
||||
#if TARGET_PC
|
||||
// TODO: enabling wii message overrides fixes direction text, but gives wrong item control text
|
||||
/*#if TARGET_PC
|
||||
if (dusk::getSettings().game.enableMirrorMode) {
|
||||
// enable wii message index override
|
||||
g_MsgObject_HIO_c.mMessageDisplay = 1;
|
||||
} else if (!dusk::getSettings().game.enableMirrorMode && g_MsgObject_HIO_c.mMessageDisplay == 1) {
|
||||
g_MsgObject_HIO_c.mMessageDisplay = 0;
|
||||
}
|
||||
#endif
|
||||
#endif*/
|
||||
|
||||
|
||||
field_0x4c7 = 0;
|
||||
|
||||
@@ -6,6 +6,10 @@
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_pane_class.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
dMsgScrnArrow_c::dMsgScrnArrow_c() {
|
||||
mpScreen = JKR_NEW J2DScreen();
|
||||
JUT_ASSERT(0, mpScreen != NULL);
|
||||
@@ -65,6 +69,11 @@ dMsgScrnArrow_c::~dMsgScrnArrow_c() {
|
||||
}
|
||||
|
||||
void dMsgScrnArrow_c::draw() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
J2DGrafContext* graf_ctx = dComIfGp_getCurrentGrafPort();
|
||||
mpScreen->draw(0.0f, 0.0f, graf_ctx);
|
||||
}
|
||||
|
||||
@@ -8,6 +8,10 @@
|
||||
#include "d/d_pane_class.h"
|
||||
#include <cstring>
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
dMsgScrnBase_c::dMsgScrnBase_c() {
|
||||
init();
|
||||
}
|
||||
@@ -57,12 +61,22 @@ void dMsgScrnBase_c::init() {
|
||||
}
|
||||
|
||||
void dMsgScrnBase_c::multiDraw() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
if (field_0x48 != NULL) {
|
||||
dComIfGd_set2DOpa(field_0x48);
|
||||
}
|
||||
}
|
||||
|
||||
void dMsgScrnBase_c::draw() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
J2DGrafContext* ctx = dComIfGp_getCurrentGrafPort();
|
||||
|
||||
ctx->setup2D();
|
||||
@@ -72,10 +86,20 @@ void dMsgScrnBase_c::draw() {
|
||||
}
|
||||
|
||||
void dMsgScrnBase_c::drawSelf() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
drawOutFont(0.0f, 0.0f, 1.0f);
|
||||
}
|
||||
|
||||
void dMsgScrnBase_c::drawOutFont(f32 param_0, f32 param_1, f32 param_2) {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
mpOutFont->draw(NULL, param_0, param_1, param_2);
|
||||
}
|
||||
|
||||
|
||||
@@ -6,6 +6,10 @@
|
||||
#include "d/d_msg_object.h"
|
||||
#include "d/d_pane_class.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
dMsgScrnBoss_c::dMsgScrnBoss_c() {
|
||||
static u64 t_tag[7] = {
|
||||
MULTI_CHAR('sfontb0'), MULTI_CHAR('sfontb1'), MULTI_CHAR('sfontb2'), MULTI_CHAR('sfontl0'), MULTI_CHAR('sfontl1'), MULTI_CHAR('sfontl2'), MULTI_CHAR('sfont00'),
|
||||
@@ -91,6 +95,11 @@ void dMsgScrnBoss_c::exec() {
|
||||
}
|
||||
|
||||
void dMsgScrnBoss_c::drawSelf() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
J2DGrafContext* ctx = dComIfGp_getCurrentGrafPort();
|
||||
ctx->setup2D();
|
||||
drawOutFont(0.0f, 0.0f, 1.0f);
|
||||
|
||||
@@ -13,6 +13,10 @@
|
||||
#include "d/d_msg_out_font.h"
|
||||
#include "d/d_pane_class.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
dMsgScrnKanban_c::dMsgScrnKanban_c(JKRExpHeap* param_0) {
|
||||
if (param_0 != NULL) {
|
||||
field_0xd4 = param_0;
|
||||
@@ -176,6 +180,11 @@ void dMsgScrnKanban_c::exec() {
|
||||
}
|
||||
|
||||
void dMsgScrnKanban_c::draw() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
J2DGrafContext* grafContext = dComIfGp_getCurrentGrafPort();
|
||||
grafContext->setup2D();
|
||||
mpScreen->draw(0.0f, 0.0f, grafContext);
|
||||
|
||||
@@ -12,6 +12,10 @@
|
||||
#include "d/d_msg_object.h"
|
||||
#include "d/d_pane_class.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
dMsgScrnPlace_c::dMsgScrnPlace_c() {
|
||||
static u64 t_tag[7] = {
|
||||
MULTI_CHAR('sfontb0'), MULTI_CHAR('sfontb1'), MULTI_CHAR('sfontb2'), MULTI_CHAR('sfontl0'), MULTI_CHAR('sfontl1'), MULTI_CHAR('sfontl2'), MULTI_CHAR('sfont00'),
|
||||
@@ -127,6 +131,11 @@ void dMsgScrnPlace_c::exec() {
|
||||
}
|
||||
|
||||
void dMsgScrnPlace_c::drawSelf() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
J2DGrafContext* grafContext = dComIfGp_getCurrentGrafPort();
|
||||
grafContext->setup2D();
|
||||
drawOutFont(0.0f, 0.0f, 1.0f);
|
||||
|
||||
@@ -20,6 +20,10 @@
|
||||
#include "JSystem/J2DGraph/J2DScreen.h"
|
||||
#include <cstring>
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
dMsgScrnTalk_c::dMsgScrnTalk_c(u8 param_1, u8 param_2, JKRExpHeap* param_3) {
|
||||
if (param_3 != NULL) {
|
||||
field_0xe4 = param_3;
|
||||
@@ -303,6 +307,11 @@ void dMsgScrnTalk_c::exec() {
|
||||
}
|
||||
|
||||
void dMsgScrnTalk_c::drawSelf() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
J2DGrafContext* grafContext[1];
|
||||
grafContext[0] = dComIfGp_getCurrentGrafPort();
|
||||
grafContext[0]->setup2D();
|
||||
|
||||
@@ -9,6 +9,10 @@
|
||||
#include "d/d_msg_out_font.h"
|
||||
#include "d/d_pane_class.h"
|
||||
|
||||
#if TARGET_PC
|
||||
#include "dusk/settings.h"
|
||||
#endif
|
||||
|
||||
dMsgScrnTree_c::dMsgScrnTree_c(JUTFont* param_0, JKRExpHeap* param_1) {
|
||||
if (param_1 != NULL) {
|
||||
field_0xd8 = param_1;
|
||||
@@ -187,6 +191,11 @@ void dMsgScrnTree_c::exec() {
|
||||
}
|
||||
|
||||
void dMsgScrnTree_c::draw() {
|
||||
#if TARGET_PC
|
||||
if (dusk::getSettings().game.recordingMode) {
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
J2DGrafContext* grafContext = dComIfGp_getCurrentGrafPort();
|
||||
grafContext->setup2D();
|
||||
mpScreen->draw(0.0f, 0.0f, grafContext);
|
||||
|
||||
@@ -21,16 +21,39 @@ static bool checkEnabled() {
|
||||
return !__OSReport_disable || dusk::OSReportReallyForceEnable;
|
||||
}
|
||||
|
||||
#ifndef va_copy
|
||||
#define va_copy(d, s) ((d) = (s))
|
||||
#endif
|
||||
|
||||
static std::string FormatToString(const char* msg, va_list list) {
|
||||
int ret = vsnprintf(nullptr, 0, msg, list);
|
||||
if (ret <= 0) {
|
||||
return {};
|
||||
size_t size = (strlen(msg) * 2) + 50;
|
||||
std::string str;
|
||||
va_list ap;
|
||||
int attempts = 0;
|
||||
while (true) {
|
||||
str.resize(size);
|
||||
va_copy(ap, list);
|
||||
int n = vsnprintf(str.data(), size, msg, ap);
|
||||
va_end(ap);
|
||||
if (n > -1 && n < size) {
|
||||
str.resize(n);
|
||||
break;
|
||||
}
|
||||
|
||||
++attempts;
|
||||
if (attempts >= 3) {
|
||||
if (n == -1) {
|
||||
str.clear();
|
||||
}
|
||||
break;
|
||||
}
|
||||
if (n > -1) {
|
||||
size = n + 1;
|
||||
} else {
|
||||
size *= 2;
|
||||
}
|
||||
}
|
||||
++ret;
|
||||
std::unique_ptr<char[]> buf(new char[ret]);
|
||||
vsnprintf(buf.get(), ret, msg, list);
|
||||
buf[ret - 1] = '\0';
|
||||
return {buf.get()};
|
||||
return str;
|
||||
}
|
||||
|
||||
void OSReport(const char* fmt, ...) {
|
||||
|
||||
@@ -1,13 +1,21 @@
|
||||
#include "dusk/achievements.h"
|
||||
#include "d/actor/d_a_alink.h"
|
||||
#include "d/actor/d_a_npc4.h"
|
||||
#include "d/actor/d_a_player.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_demo.h"
|
||||
#include "d/d_meter2_info.h"
|
||||
#include "dusk/io.hpp"
|
||||
#include "dusk/main.h"
|
||||
#include "d/d_com_inf_game.h"
|
||||
#include "d/d_item_data.h"
|
||||
#include "d/d_map_path_fmap.h"
|
||||
#include "d/d_stage.h"
|
||||
#include "d/d_menu_fmap.h"
|
||||
#include "JSystem/JKernel/JKRArchive.h"
|
||||
#include "d/d_meter2_info.h"
|
||||
#include "d/actor/d_a_alink.h"
|
||||
#include "d/actor/d_a_ni.h"
|
||||
#include "d/actor/d_a_npc4.h"
|
||||
#include "d/actor/d_a_b_ob.h"
|
||||
#include "d/actor/d_a_player.h"
|
||||
#include "d/d_demo.h"
|
||||
#include "dusk/ui/ui.hpp"
|
||||
#include "f_pc/f_pc_name.h"
|
||||
#include "f_op/f_op_actor_mng.h"
|
||||
#include "f_pc/f_pc_name.h"
|
||||
|
||||
@@ -18,6 +26,14 @@ namespace dusk {
|
||||
|
||||
using json = nlohmann::json;
|
||||
|
||||
static void* s_cucco_play_search(void* i_actor, void*) {
|
||||
if (!fopAcM_IsActor(i_actor) || fopAcM_GetName((fopAc_ac_c*)i_actor) != fpcNm_NI_e) {
|
||||
return nullptr;
|
||||
}
|
||||
auto* ni = static_cast<ni_class*>(i_actor);
|
||||
return ni->mAction == ACTION_PLAY_e ? i_actor : nullptr;
|
||||
}
|
||||
|
||||
static void checkGoatHerding(Achievement& a, int32_t threshMs) {
|
||||
if (dMeter2Info_getMaxCount() != 20 || dMeter2Info_getNowCount() != 20) {
|
||||
return;
|
||||
@@ -32,12 +48,13 @@ static constexpr auto ACHIEVEMENTS_FILENAME = "achievements.json";
|
||||
|
||||
std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
|
||||
return {
|
||||
// Challenge
|
||||
{
|
||||
{
|
||||
"hero_of_twilight",
|
||||
"Hero of Twilight",
|
||||
"Deliver the finishing blow to Ganondorf.",
|
||||
AchievementCategory::Story,
|
||||
AchievementCategory::Challenge,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
@@ -48,6 +65,445 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"completionist",
|
||||
"Completionist",
|
||||
"Complete the game after collecting all equipment, heart containers, portals, bugs, poes, and hidden skills.",
|
||||
AchievementCategory::Challenge,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
|
||||
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
|
||||
return;
|
||||
}
|
||||
if (dComIfGs_getMaxLife() < 100) {
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < 4; ++i) {
|
||||
if (!dComIfGs_isCollectMirror(i)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
for (int i = 0; i < 3; ++i) {
|
||||
if (!dComIfGs_isCollectCrystal(i)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
static const u16 skillBits[] = {
|
||||
dSv_event_flag_c::F_0338, dSv_event_flag_c::F_0339,
|
||||
dSv_event_flag_c::F_0340, dSv_event_flag_c::F_0341,
|
||||
dSv_event_flag_c::F_0342, dSv_event_flag_c::F_0343,
|
||||
dSv_event_flag_c::F_0344
|
||||
};
|
||||
for (u16 bit : skillBits) {
|
||||
if (!dComIfGs_isEventBit(bit)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (dComIfGs_checkGetInsectNum() < 24) {
|
||||
return;
|
||||
}
|
||||
if (dComIfGs_getPohSpiritNum() < 60) {
|
||||
return;
|
||||
}
|
||||
if (dComIfGs_getWalletSize() < 2) {
|
||||
return;
|
||||
}
|
||||
if (dComIfGs_getArrowMax() < 100) {
|
||||
return;
|
||||
}
|
||||
if (!dComIfGs_isCollectSword(COLLECT_MASTER_SWORD)) {
|
||||
return;
|
||||
}
|
||||
if (!dComIfGs_isCollectShield(COLLECT_HYLIAN_SHIELD)) {
|
||||
return;
|
||||
}
|
||||
if (!dComIfGs_isCollectClothes(KOKIRI_CLOTHES_FLAG)) {
|
||||
return;
|
||||
}
|
||||
if (!dComIfGs_isItemFirstBit(dItemNo_WEAR_ZORA_e)) {
|
||||
return;
|
||||
}
|
||||
if (!dComIfGs_isItemFirstBit(dItemNo_ARMOR_e)) {
|
||||
return;
|
||||
}
|
||||
static const struct { int stage; int sw; } warpPortals[] = {
|
||||
{ dStage_SaveTbl_ORDON, 52 }, // Ordon Spring
|
||||
{ dStage_SaveTbl_FARON, 71 }, // South Faron Woods
|
||||
{ dStage_SaveTbl_FARON, 2 }, // North Faron Woods
|
||||
{ dStage_SaveTbl_GROVE, 100 }, // Sacred Grove
|
||||
{ dStage_SaveTbl_FIELD, 21 }, // Gorge
|
||||
{ dStage_SaveTbl_ELDIN, 31 }, // Kakariko Village
|
||||
{ dStage_SaveTbl_ELDIN, 21 }, // Death Mountain
|
||||
{ dStage_SaveTbl_FIELD, 99 }, // Bridge of Eldin
|
||||
{ dStage_SaveTbl_FIELD, 3 }, // Castle Town
|
||||
{ dStage_SaveTbl_LANAYRU, 10 }, // Lake Hylia
|
||||
{ dStage_SaveTbl_LANAYRU, 2 }, // Zora's Domain
|
||||
{ dStage_SaveTbl_LANAYRU, 21 }, // Upper Zora's River
|
||||
{ dStage_SaveTbl_SNOWPEAK, 21 }, // Snowpeak
|
||||
{ dStage_SaveTbl_DESERT, 21 }, // Gerudo Mesa
|
||||
{ dStage_SaveTbl_DESERT, 40 }, // Mirror Chamber
|
||||
};
|
||||
for (const auto& p : warpPortals) {
|
||||
if (!g_dComIfG_gameInfo.info.getSavedata().getSave(p.stage).getBit().isSwitch(p.sw)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (dComIfGs_getCollectSmell() == dItemNo_NONE_e) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (dMeter2Info_getRecieveLetterNum() == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
bool hasJournal = false;
|
||||
for (int fi = 0; fi < 6; ++fi) {
|
||||
if (dComIfGs_getFishNum(fi) != 0) {
|
||||
hasJournal = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!hasJournal) {
|
||||
return;
|
||||
}
|
||||
|
||||
int bottleCount = 0;
|
||||
for (int i = 0; i < dSv_player_item_c::BOTTLE_MAX; ++i) {
|
||||
if (dComIfGs_getItem(SLOT_11 + i, false) != dItemNo_NONE_e) {
|
||||
bottleCount++;
|
||||
}
|
||||
}
|
||||
if (bottleCount < 4) {
|
||||
return;
|
||||
}
|
||||
|
||||
int bombBagCount = 0;
|
||||
for (int i = 0; i < dSv_player_item_c::BOMB_BAG_MAX; ++i) {
|
||||
if (dComIfGs_getItem(SLOT_15 + i, false) != dItemNo_NONE_e) {
|
||||
bombBagCount++;
|
||||
}
|
||||
}
|
||||
if (bombBagCount < 3) {
|
||||
return;
|
||||
}
|
||||
|
||||
bool hasJewelRod = false;
|
||||
for (int slot = 0; slot < 24 && !hasJewelRod; ++slot) {
|
||||
const u8 item = dComIfGs_getItem(slot, false);
|
||||
if (item == dItemNo_JEWEL_ROD_e || item == dItemNo_JEWEL_BEE_ROD_e || item == dItemNo_JEWEL_WORM_ROD_e) {
|
||||
hasJewelRod = true;
|
||||
}
|
||||
}
|
||||
if (!hasJewelRod) {
|
||||
return;
|
||||
}
|
||||
|
||||
static const u8 requiredWheelItems[] = {
|
||||
dItemNo_BOOMERANG_e,
|
||||
dItemNo_BOW_e,
|
||||
dItemNo_W_HOOKSHOT_e,
|
||||
dItemNo_SPINNER_e,
|
||||
dItemNo_IRONBALL_e,
|
||||
dItemNo_COPY_ROD_e,
|
||||
dItemNo_HVY_BOOTS_e,
|
||||
dItemNo_KANTERA_e,
|
||||
dItemNo_PACHINKO_e,
|
||||
dItemNo_HAWK_EYE_e,
|
||||
dItemNo_ANCIENT_DOCUMENT_e,
|
||||
dItemNo_HORSE_FLUTE_e,
|
||||
};
|
||||
for (u8 required : requiredWheelItems) {
|
||||
bool found = false;
|
||||
for (int slot = 0; slot < 24; ++slot) {
|
||||
if (dComIfGs_getItem(slot, false) == required) {
|
||||
found = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (!found) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
a.progress = 1;
|
||||
},
|
||||
{}
|
||||
},
|
||||
// Collection
|
||||
{
|
||||
{
|
||||
"princess_of_bugs",
|
||||
"The Princess of Bugs",
|
||||
"Deliver all 24 golden bugs to Agitha.",
|
||||
AchievementCategory::Collection,
|
||||
true, 24, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
a.progress = dComIfGs_checkGetInsectNum();
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"all_poes",
|
||||
"Poe Collector",
|
||||
"Collect all 60 Poe Souls.",
|
||||
AchievementCategory::Collection,
|
||||
true, 60, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
a.progress = dComIfGs_getPohSpiritNum();
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"hylian_loach",
|
||||
"Legendary Catch",
|
||||
"Catch a Hylian Loach.",
|
||||
AchievementCategory::Collection,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (dComIfGs_getFishNum(1) > 0) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"all_fish",
|
||||
"Gone Fishin'",
|
||||
"Catch all 6 species of fish.",
|
||||
AchievementCategory::Collection,
|
||||
true, 6, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
int nUniqueFish = 0;
|
||||
for (int i = 0; i < 6; ++i) {
|
||||
if (dComIfGs_getFishNum(i) != 0) {
|
||||
nUniqueFish++;
|
||||
}
|
||||
}
|
||||
a.progress = nUniqueFish;
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"a_big_heart",
|
||||
"A Big Heart",
|
||||
"Reach maximum health with all 20 heart containers.",
|
||||
AchievementCategory::Collection,
|
||||
true, 20, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
a.progress = dComIfGs_getMaxLife() / 5;
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"all_bottles",
|
||||
"Glassware Guardian",
|
||||
"Obtain all 4 bottles.",
|
||||
AchievementCategory::Collection,
|
||||
true, 4, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (daPy_getPlayerActorClass() == nullptr) {
|
||||
return;
|
||||
}
|
||||
int count = 0;
|
||||
for (int i = 0; i < dSv_player_item_c::BOTTLE_MAX; ++i) {
|
||||
if (dComIfGs_getItem(SLOT_11 + i, false) != dItemNo_NONE_e) {
|
||||
count++;
|
||||
}
|
||||
}
|
||||
a.progress = count;
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"all_hidden_skills",
|
||||
"Master of Secrets",
|
||||
"Learn all 7 Hidden Skills.",
|
||||
AchievementCategory::Collection,
|
||||
true, 7, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
static const u16 skillBits[] = {
|
||||
dSv_event_flag_c::F_0338, dSv_event_flag_c::F_0339,
|
||||
dSv_event_flag_c::F_0340, dSv_event_flag_c::F_0341,
|
||||
dSv_event_flag_c::F_0342, dSv_event_flag_c::F_0343,
|
||||
dSv_event_flag_c::F_0344
|
||||
};
|
||||
int count = 0;
|
||||
for (u16 bit : skillBits) {
|
||||
if (dComIfGs_isEventBit(bit)) {
|
||||
count++;
|
||||
}
|
||||
}
|
||||
a.progress = count;
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"all_letters",
|
||||
"We Deliver!",
|
||||
"Collect all 16 postman letters.",
|
||||
AchievementCategory::Collection,
|
||||
true, 16, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
a.progress = dMeter2Info_getRecieveLetterNum();
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"cave_of_ordeals",
|
||||
"Conqueror of Ordeals",
|
||||
"Clear all 50 floors of the Cave of Ordeals.",
|
||||
AchievementCategory::Challenge,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (daNpcF_chkEvtBit(0x1F9)) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"cave_of_ordeals_heartless",
|
||||
"Indomitable",
|
||||
"Clear all 50 floors of the Cave of Ordeals with only 3 heart containers.",
|
||||
AchievementCategory::Challenge,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (daNpcF_chkEvtBit(0x1F9) && dComIfGs_getMaxLife() <= 15) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"speedrun_12h",
|
||||
"Been There Done That",
|
||||
"Defeat Ganondorf with a total save file play time under 12 hours.",
|
||||
AchievementCategory::Challenge,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
|
||||
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
|
||||
return;
|
||||
}
|
||||
const int64_t ticks = (static_cast<int64_t>(OSGetTime()) - dComIfGs_getSaveStartTime()) + dComIfGs_getSaveTotalTime();
|
||||
if (ticks / OS_TIMER_CLOCK < 12 * 3600) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"speedrun_8h",
|
||||
"Swift Blade",
|
||||
"Defeat Ganondorf with a total save file play time under 6 hours.",
|
||||
AchievementCategory::Challenge,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
|
||||
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
|
||||
return;
|
||||
}
|
||||
const int64_t ticks = (static_cast<int64_t>(OSGetTime()) - dComIfGs_getSaveStartTime()) + dComIfGs_getSaveTotalTime();
|
||||
if (ticks / OS_TIMER_CLOCK < 8 * 3600) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"dark_hammer_one_hit",
|
||||
"Mortal Edge",
|
||||
"Defeat Dark Hammer in a single hit.",
|
||||
AchievementCategory::Misc,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (AchievementSystem::get().hasSignal("dark_hammer_one_hit")) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"no_deaths_clear",
|
||||
"Deathless",
|
||||
"Defeat Ganondorf with 0 deaths on your save file.",
|
||||
AchievementCategory::Challenge,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
|
||||
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
|
||||
return;
|
||||
}
|
||||
if (dComIfGs_getDeathCount() == 0) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"untouchable",
|
||||
"Untouchable",
|
||||
"Kill 25 enemies in a row without taking damage.",
|
||||
AchievementCategory::Challenge,
|
||||
true, 25, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
auto& sys = AchievementSystem::get();
|
||||
if (sys.hasSignal("player_damaged")) {
|
||||
a.progress = 0;
|
||||
}
|
||||
if (sys.hasSignal("enemy_killed")) {
|
||||
a.progress++;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"bow_100m_hit",
|
||||
"Long Shot",
|
||||
"Hit an enemy from over 100 meters away with the bow.",
|
||||
AchievementCategory::Misc,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (AchievementSystem::get().hasSignal("arrow_hit_100m")) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
// Minigame
|
||||
{
|
||||
{
|
||||
"plumm_max",
|
||||
@@ -134,14 +590,16 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
|
||||
},
|
||||
{
|
||||
{
|
||||
"cave_of_ordeals",
|
||||
"Conqueror of Ordeals",
|
||||
"Clear all 50 floors of the Cave of Ordeals.",
|
||||
AchievementCategory::Challenge,
|
||||
"snowboard_70s",
|
||||
"Downhill Dash",
|
||||
"Finish the snowboarding minigame in under 70 seconds.",
|
||||
AchievementCategory::Minigame,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (daNpcF_chkEvtBit(0x1F9)) {
|
||||
const int32_t bestMs = dComIfGs_getRaceGameTime();
|
||||
if (dComIfGs_isEventBit(dSv_event_flag_c::F_0481) &&
|
||||
bestMs > 0 && bestMs <= 70000) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
@@ -149,54 +607,37 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
|
||||
},
|
||||
{
|
||||
{
|
||||
"cave_of_ordeals_heartless",
|
||||
"Indomitable",
|
||||
"Clear all 50 floors of the Cave of Ordeals with only 3 heart containers.",
|
||||
AchievementCategory::Challenge,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (daNpcF_chkEvtBit(0x1F9) && dComIfGs_getMaxLife() <= 15) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"speedrun_12h",
|
||||
"Been There Done That",
|
||||
"Defeat Ganondorf with a total save file play time under 12 hours.",
|
||||
AchievementCategory::Challenge,
|
||||
"canoe_perfect",
|
||||
"River Raider",
|
||||
"Achieve a perfect score in the canoe minigame.",
|
||||
AchievementCategory::Minigame,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
|
||||
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
|
||||
if (link == nullptr) {
|
||||
return;
|
||||
}
|
||||
const int64_t ticks = (static_cast<int64_t>(OSGetTime()) - dComIfGs_getSaveStartTime()) + dComIfGs_getSaveTotalTime();
|
||||
if (ticks / OS_TIMER_CLOCK < 12 * 3600) {
|
||||
static bool wasInCanoe = false;
|
||||
bool inCanoe = link->mProcID >= daAlink_c::PROC_CANOE_RIDE &&
|
||||
link->mProcID <= daAlink_c::PROC_CANOE_KANDELAAR_POUR;
|
||||
if (wasInCanoe && !inCanoe && dMeter2Info_getNowCount() >= 30) {
|
||||
a.progress = 1;
|
||||
}
|
||||
wasInCanoe = inCanoe;
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"speedrun_8h",
|
||||
"Swift Blade",
|
||||
"Defeat Ganondorf with a total save file play time under 6 hours.",
|
||||
AchievementCategory::Challenge,
|
||||
"star_2_under_40s",
|
||||
"Rising Star",
|
||||
"Complete the STAR Prize 2 minigame in under 40 seconds.",
|
||||
AchievementCategory::Minigame,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
|
||||
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
|
||||
return;
|
||||
}
|
||||
const int64_t ticks = (static_cast<int64_t>(OSGetTime()) - dComIfGs_getSaveStartTime()) + dComIfGs_getSaveTotalTime();
|
||||
if (ticks / OS_TIMER_CLOCK < 8 * 3600) {
|
||||
if(dComIfGs_getHookGameTime() > 0 && dComIfGs_getHookGameTime() <= 40000) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
@@ -204,77 +645,20 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
|
||||
},
|
||||
{
|
||||
{
|
||||
"princess_of_bugs",
|
||||
"The Princess of Bugs",
|
||||
"Deliver all 24 golden bugs to Agitha.",
|
||||
AchievementCategory::Collection,
|
||||
true, 24, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
a.progress = dComIfGs_checkGetInsectNum();
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"all_poes",
|
||||
"Poe Collector",
|
||||
"Collect all 60 Poe Souls.",
|
||||
AchievementCategory::Collection,
|
||||
true, 60, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
a.progress = dComIfGs_getPohSpiritNum();
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"hylian_loach",
|
||||
"Legendary Catch",
|
||||
"Catch a Hylian Loach.",
|
||||
AchievementCategory::Collection,
|
||||
"star_2_under_30s",
|
||||
"Shooting Star",
|
||||
"Complete the STAR Prize 2 minigame in under 30 seconds.",
|
||||
AchievementCategory::Minigame,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (dComIfGs_getFishNum(1) > 0) {
|
||||
if(dComIfGs_getHookGameTime() > 0 && dComIfGs_getHookGameTime() <= 30000) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"all_fish",
|
||||
"Gone Fishin'",
|
||||
"Catch all 6 species of fish.",
|
||||
AchievementCategory::Collection,
|
||||
true, 6, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
int nUniqueFish = 0;
|
||||
for (int i = 0; i < 6; ++i) {
|
||||
if (dComIfGs_getFishNum(i) != 0) {
|
||||
nUniqueFish++;
|
||||
}
|
||||
}
|
||||
a.progress = nUniqueFish;
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"a_big_heart",
|
||||
"A Big Heart",
|
||||
"Reach maximum health with all 20 heart containers.",
|
||||
AchievementCategory::Collection,
|
||||
true, 20, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
a.progress = dComIfGs_getMaxLife() / 5;
|
||||
},
|
||||
{}
|
||||
},
|
||||
// Misc
|
||||
{
|
||||
{
|
||||
"friendly_fire",
|
||||
@@ -327,6 +711,87 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"email_me",
|
||||
"Email Me",
|
||||
"Read a letter during the Dark Beast Ganon fight.",
|
||||
AchievementCategory::Misc,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
void* dbgExists = fopAcM_SearchByName(fpcNm_B_MGN_e);
|
||||
if (dbgExists && AchievementSystem::get().hasSignal("open_letter")) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"heavy_hitter",
|
||||
"Heavy Hitter",
|
||||
"Wear the Iron Boots during the end credits.",
|
||||
AchievementCategory::Misc,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
|
||||
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
|
||||
return;
|
||||
}
|
||||
if (daPy_getPlayerActorClass()->checkEquipHeavyBoots()) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"fishing_rod_ganondorf",
|
||||
"Here Fishy Fishy",
|
||||
"Confuse Ganondorf with the fishing rod.",
|
||||
AchievementCategory::Misc,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (AchievementSystem::get().hasSignal("ganondorf_fishing_rod")) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"steal_from_trill",
|
||||
"Petty Theft",
|
||||
"Steal from Trill.",
|
||||
AchievementCategory::Misc,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (dComIfGs_isEventBit(dSv_event_flag_c::F_0758)) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"cucco_control",
|
||||
"Cucco Whisperer",
|
||||
"Take control of a cucco.",
|
||||
AchievementCategory::Misc,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (fopAcM_Search(s_cucco_play_search, nullptr) != nullptr) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
// Glitched
|
||||
{
|
||||
{
|
||||
"back_in_time",
|
||||
@@ -377,19 +842,6 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"ultimate_delivery",
|
||||
"The Ultimate Delivery",
|
||||
"Have all 16 postman letters at the same time.",
|
||||
AchievementCategory::Glitched,
|
||||
true, 16, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
a.progress = dMeter2Info_getRecieveLetterNum();
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"speedrun_4h",
|
||||
@@ -412,15 +864,85 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
|
||||
},
|
||||
{
|
||||
{
|
||||
"email_me",
|
||||
"Email Me",
|
||||
"Read a letter during the Dark Beast Ganon fight.",
|
||||
AchievementCategory::Misc,
|
||||
"no_fish_suit",
|
||||
"No Fish Suit No Problem",
|
||||
"Defeat Morpheel without equipping Zora Armor.",
|
||||
AchievementCategory::Glitched,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
void* dbgExists = fopAcM_SearchByName(fpcNm_B_MGN_e);
|
||||
if (dbgExists && AchievementSystem::get().hasSignal("open_letter")) {
|
||||
static bool prevMorpheelAlive = false;
|
||||
static bool inArena = false;
|
||||
static bool zoraWorn = false;
|
||||
const auto* morpheel = static_cast<const b_ob_class*>(fopAcM_SearchByName(fpcNm_B_OB_e));
|
||||
const bool morpheelAlive = morpheel != nullptr && morpheel->mAnmID != 0x14;
|
||||
const bool morpheelDead = morpheel != nullptr && morpheel->mAnmID == 0x14;
|
||||
const bool lakebedCleared = dComIfGs_isEventBit(dSv_event_flag_c::M_045);
|
||||
|
||||
if (inArena && morpheel == nullptr) {
|
||||
zoraWorn = false;
|
||||
}
|
||||
|
||||
if (morpheelAlive && !lakebedCleared) {
|
||||
inArena = true;
|
||||
if (daPy_py_c::checkZoraWearFlg()) {
|
||||
zoraWorn = true;
|
||||
}
|
||||
}
|
||||
|
||||
if (prevMorpheelAlive && morpheelDead && inArena && !zoraWorn) {
|
||||
a.progress = 1;
|
||||
}
|
||||
|
||||
prevMorpheelAlive = morpheelAlive;
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"null_item",
|
||||
"Null Item",
|
||||
"Obtain the mysterious black rupee in the item wheel.",
|
||||
AchievementCategory::Glitched,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (daPy_getPlayerActorClass() == nullptr) {
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < 24; ++i) {
|
||||
if (dComIfGs_getItem(i, false) == 0x00) {
|
||||
a.progress = 1;
|
||||
break;
|
||||
}
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"stallord_skip",
|
||||
"Stallord Skip",
|
||||
"Leave Stallord's arena through the exit without defeating Stallord.",
|
||||
AchievementCategory::Glitched,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
static bool seenStallord = false;
|
||||
if (strcmp(dComIfGp_getStartStageName(), "D_MN10A") != 0) {
|
||||
seenStallord = false;
|
||||
return;
|
||||
}
|
||||
if (dComIfGs_isEventBit(dSv_event_flag_c::F_0265)) {
|
||||
seenStallord = false;
|
||||
return;
|
||||
}
|
||||
if (fopAcM_SearchByName(fpcNm_B_DS_e) != nullptr) {
|
||||
seenStallord = true;
|
||||
}
|
||||
if (seenStallord &&
|
||||
dComIfGp_isEnableNextStage() &&
|
||||
strcmp(dComIfGp_getNextStageName(), "F_SP125") == 0) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
@@ -428,22 +950,59 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
|
||||
},
|
||||
{
|
||||
{
|
||||
"heavy-hitter",
|
||||
"Heavy Hitter",
|
||||
"Wear the Iron Boots during the end credits.",
|
||||
AchievementCategory::Misc,
|
||||
"lakebed_before_lanayru",
|
||||
"White Midna Glitch",
|
||||
"Clear the Lakebed Temple before clearing Lanayru's Twilight.",
|
||||
AchievementCategory::Glitched,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
|
||||
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
|
||||
return;
|
||||
}
|
||||
if (daPy_getPlayerActorClass()->checkEquipHeavyBoots()) {
|
||||
if (dComIfGs_isEventBit(dSv_event_flag_c::M_045) &&
|
||||
!dComIfGs_isDarkClearLV(2)) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"early_hidden_village",
|
||||
"Quick Detour",
|
||||
"Rescue the Hidden Village before clearing Goron Mines.",
|
||||
AchievementCategory::Glitched,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (dComIfGs_isEventBit(dSv_event_flag_c::F_0278) &&
|
||||
!dComIfGs_isEventBit(dSv_event_flag_c::M_031)) {
|
||||
a.progress = 1;
|
||||
}
|
||||
},
|
||||
{}
|
||||
},
|
||||
{
|
||||
{
|
||||
"forest_temple_no_boomerang",
|
||||
"Must Have Been The Wind",
|
||||
"Complete the Forest Temple without obtaining the Gale Boomerang.",
|
||||
AchievementCategory::Glitched,
|
||||
false, 0, 0, false
|
||||
},
|
||||
[](Achievement& a, json&) {
|
||||
if (!dComIfGs_isEventBit(dSv_event_flag_c::M_022)) {
|
||||
return;
|
||||
}
|
||||
if (daPy_getPlayerActorClass() == nullptr) {
|
||||
return;
|
||||
}
|
||||
for (int i = 0; i < 24; ++i) {
|
||||
if (dComIfGs_getItem(i, false) == dItemNo_BOOMERANG_e) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
a.progress = 1;
|
||||
},
|
||||
{}
|
||||
}
|
||||
};
|
||||
}
|
||||
@@ -554,7 +1113,7 @@ void AchievementSystem::processEntry(Entry& e) {
|
||||
if (nowUnlocked) {
|
||||
e.achievement.progress = e.achievement.isCounter ? e.achievement.goal : 1;
|
||||
e.achievement.unlocked = true;
|
||||
if (getSettings().game.enableAchievementNotifications) {
|
||||
if (getSettings().game.enableAchievementToasts) {
|
||||
ui::push_toast({
|
||||
.type = "achievement",
|
||||
.title = "Achievement Unlocked!",
|
||||
|
||||
@@ -154,7 +154,9 @@ namespace dusk::config {
|
||||
template class ConfigImpl<f64>;
|
||||
template class ConfigImpl<std::string>;
|
||||
template class ConfigImpl<dusk::BloomMode>;
|
||||
template class ConfigImpl<dusk::DiscVerificationState>;
|
||||
template class ConfigImpl<dusk::GameLanguage>;
|
||||
template class ConfigImpl<dusk::GyroMode>;
|
||||
}
|
||||
|
||||
void dusk::config::Register(ConfigVarBase& configVar) {
|
||||
|
||||
@@ -1,9 +1,16 @@
|
||||
#include "file_select.hpp"
|
||||
|
||||
#include <memory>
|
||||
#include <string_view>
|
||||
|
||||
#include <SDL3/SDL_dialog.h>
|
||||
#include <SDL3/SDL_error.h>
|
||||
#include <SDL3/SDL_stdinc.h>
|
||||
|
||||
#if defined(__ANDROID__) || defined(ANDROID)
|
||||
#include <SDL3/SDL_system.h>
|
||||
#include <jni.h>
|
||||
#endif
|
||||
|
||||
#if defined(__APPLE__)
|
||||
#include <TargetConditionals.h>
|
||||
@@ -19,6 +26,92 @@
|
||||
namespace dusk {
|
||||
namespace {
|
||||
|
||||
std::string fallback_display_name(std::string_view path) {
|
||||
if (path.empty()) {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::string pathString(path);
|
||||
const std::size_t slash = pathString.find_last_of("/\\");
|
||||
if (slash == std::string::npos || slash + 1 >= pathString.size()) {
|
||||
return pathString;
|
||||
}
|
||||
return pathString.substr(slash + 1);
|
||||
}
|
||||
|
||||
#if defined(__ANDROID__) || defined(ANDROID)
|
||||
bool clear_pending_exception(JNIEnv* env) {
|
||||
if (env == nullptr || !env->ExceptionCheck()) {
|
||||
return false;
|
||||
}
|
||||
env->ExceptionClear();
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string to_string(JNIEnv* env, jstring value) {
|
||||
if (env == nullptr || value == nullptr) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const char* utf8 = env->GetStringUTFChars(value, nullptr);
|
||||
if (utf8 == nullptr) {
|
||||
clear_pending_exception(env);
|
||||
return {};
|
||||
}
|
||||
|
||||
std::string result(utf8);
|
||||
env->ReleaseStringUTFChars(value, utf8);
|
||||
return result;
|
||||
}
|
||||
|
||||
std::string android_display_name(std::string_view path) {
|
||||
auto* env = static_cast<JNIEnv*>(SDL_GetAndroidJNIEnv());
|
||||
if (env == nullptr) {
|
||||
return {};
|
||||
}
|
||||
|
||||
jobject activity = static_cast<jobject>(SDL_GetAndroidActivity());
|
||||
if (activity == nullptr || clear_pending_exception(env)) {
|
||||
if (activity != nullptr) {
|
||||
env->DeleteLocalRef(activity);
|
||||
}
|
||||
return {};
|
||||
}
|
||||
|
||||
jclass activityClass = env->GetObjectClass(activity);
|
||||
if (activityClass == nullptr || clear_pending_exception(env)) {
|
||||
env->DeleteLocalRef(activity);
|
||||
return {};
|
||||
}
|
||||
|
||||
jmethodID getDisplayName = env->GetMethodID(
|
||||
activityClass, "getDisplayNameForUri", "(Ljava/lang/String;)Ljava/lang/String;");
|
||||
env->DeleteLocalRef(activityClass);
|
||||
if (getDisplayName == nullptr || clear_pending_exception(env)) {
|
||||
env->DeleteLocalRef(activity);
|
||||
return {};
|
||||
}
|
||||
|
||||
jstring uri = env->NewStringUTF(std::string(path).c_str());
|
||||
if (uri == nullptr || clear_pending_exception(env)) {
|
||||
env->DeleteLocalRef(activity);
|
||||
return {};
|
||||
}
|
||||
|
||||
auto* displayName =
|
||||
static_cast<jstring>(env->CallObjectMethod(activity, getDisplayName, uri));
|
||||
env->DeleteLocalRef(uri);
|
||||
env->DeleteLocalRef(activity);
|
||||
if (displayName == nullptr || clear_pending_exception(env)) {
|
||||
return {};
|
||||
}
|
||||
|
||||
std::string result = to_string(env, displayName);
|
||||
env->DeleteLocalRef(displayName);
|
||||
return result;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if USE_IOS_DIALOG
|
||||
struct IOSDialogCallbackState {
|
||||
FileCallback callback;
|
||||
@@ -88,4 +181,16 @@ void ShowFileSelect(FileCallback callback, void* userdata, SDL_Window* window,
|
||||
default_location, allow_many);
|
||||
#endif
|
||||
}
|
||||
|
||||
std::string display_name_for_path(std::string_view path) {
|
||||
#if defined(__ANDROID__) || defined(ANDROID)
|
||||
if (path.starts_with("content:") || path.starts_with("file:")) {
|
||||
std::string displayName = android_display_name(path);
|
||||
if (!displayName.empty()) {
|
||||
return displayName;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
return fallback_display_name(path);
|
||||
}
|
||||
} // namespace dusk
|
||||
|
||||
@@ -2,6 +2,9 @@
|
||||
|
||||
#include <SDL3/SDL_dialog.h>
|
||||
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
struct SDL_Window;
|
||||
|
||||
namespace dusk {
|
||||
@@ -9,7 +12,9 @@ namespace dusk {
|
||||
using FileCallback = void (*)(void* userdata, const char* path, const char* error);
|
||||
|
||||
void ShowFileSelect(FileCallback callback, void* userdata, SDL_Window* window,
|
||||
const SDL_DialogFileFilter* filters, int nfilters, const char* default_location,
|
||||
bool allow_many);
|
||||
const SDL_DialogFileFilter* filters, int nfilters, const char* default_location,
|
||||
bool allow_many);
|
||||
|
||||
std::string display_name_for_path(std::string_view path);
|
||||
|
||||
} // namespace dusk
|
||||
|
||||
@@ -1,5 +1,9 @@
|
||||
#include "dusk/gyro.h"
|
||||
#include "dusk/ui/ui.hpp"
|
||||
#include "d/actor/d_a_alink.h"
|
||||
|
||||
#include <aurora/lib/window.hpp>
|
||||
#include <SDL3/SDL_mouse.h>
|
||||
#include <cmath>
|
||||
|
||||
namespace dusk::gyro {
|
||||
@@ -12,11 +16,14 @@ constexpr float kGravityEmaAlpha = 0.1f;
|
||||
constexpr float kMinGravityProjection = 0.2f;
|
||||
// Let roll contribute more strongly as the pad approaches an upright posture.
|
||||
constexpr float kRollAimBoostMax = 2.0f;
|
||||
constexpr float kMousePixelToRad = 0.0025f;
|
||||
|
||||
bool s_sensor_enabled = false;
|
||||
bool s_accel_enabled = false;
|
||||
bool s_was_aiming = false;
|
||||
bool s_have_gravity_baseline = false;
|
||||
bool s_mouse_enabled = false;
|
||||
bool s_mouse_relative = false;
|
||||
float s_smooth_gx = 0.0f;
|
||||
float s_smooth_gy = 0.0f;
|
||||
float s_smooth_gz = 0.0f;
|
||||
@@ -36,6 +43,7 @@ void reset_filter_state() {
|
||||
s_baseline_gravity_y = s_baseline_gravity_z = 0.0f;
|
||||
s_was_aiming = false;
|
||||
s_have_gravity_baseline = false;
|
||||
s_mouse_enabled = false;
|
||||
s_yaw_rad = s_pitch_rad = s_roll_rad = 0.0f;
|
||||
s_rollgoal_ax = s_rollgoal_az = 0;
|
||||
}
|
||||
@@ -46,14 +54,29 @@ float apply_deadband(float v, float deadband_rad_s) {
|
||||
}
|
||||
return v;
|
||||
}
|
||||
|
||||
void disable_pad_sensors() {
|
||||
if (s_sensor_enabled) {
|
||||
PADSetSensorEnabled(PAD_CHAN0, PAD_SENSOR_GYRO, FALSE);
|
||||
s_sensor_enabled = false;
|
||||
}
|
||||
if (s_accel_enabled) {
|
||||
PADSetSensorEnabled(PAD_CHAN0, PAD_SENSOR_ACCEL, FALSE);
|
||||
s_accel_enabled = false;
|
||||
}
|
||||
}
|
||||
} // namespace
|
||||
|
||||
bool s_sensor_keep_alive = false;
|
||||
bool get_sensor_keep_alive() { return s_sensor_keep_alive; }
|
||||
void set_sensor_keep_alive(bool value) { s_sensor_keep_alive = value; }
|
||||
|
||||
bool rollgoal_gyro_enabled() {
|
||||
return getSettings().game.enableGyroRollgoal && getSettings().game.gyroMode.getValue() != GyroMode::Mouse;
|
||||
}
|
||||
|
||||
bool queryGyroAimContext() {
|
||||
if (!static_cast<bool>(dusk::getSettings().game.enableGyroAim)) {
|
||||
if (!static_cast<bool>(getSettings().game.enableGyroAim)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
@@ -71,15 +94,28 @@ void read(float dt) {
|
||||
const bool aim_just_ended = !aim_active && s_was_aiming;
|
||||
s_was_aiming = aim_active;
|
||||
|
||||
const bool mouse_mode = getSettings().game.gyroMode.getValue() == GyroMode::Mouse;
|
||||
const bool mouse_gyro_active = !ui::any_document_visible() && mouse_mode && (aim_active || s_sensor_keep_alive);
|
||||
SDL_Window* window = aurora::window::get_sdl_window();
|
||||
if (window != nullptr && mouse_gyro_active != s_mouse_relative &&
|
||||
SDL_SetWindowRelativeMouseMode(window, mouse_gyro_active))
|
||||
{
|
||||
s_mouse_relative = mouse_gyro_active;
|
||||
}
|
||||
|
||||
if (mouse_gyro_active && !s_mouse_enabled && window != nullptr) {
|
||||
const AuroraWindowSize sz = aurora::window::get_window_size();
|
||||
const float cx = static_cast<float>(sz.width) * 0.5f;
|
||||
const float cy = static_cast<float>(sz.height) * 0.5f;
|
||||
SDL_WarpMouseInWindow(window, cx, cy);
|
||||
float discard_x = 0.0f;
|
||||
float discard_y = 0.0f;
|
||||
SDL_GetRelativeMouseState(&discard_x, &discard_y);
|
||||
}
|
||||
s_mouse_enabled = mouse_gyro_active;
|
||||
|
||||
if (!s_sensor_keep_alive && !aim_active) {
|
||||
if (s_sensor_enabled) {
|
||||
PADSetSensorEnabled(PAD_CHAN0, PAD_SENSOR_GYRO, FALSE);
|
||||
s_sensor_enabled = false;
|
||||
}
|
||||
if (s_accel_enabled) {
|
||||
PADSetSensorEnabled(PAD_CHAN0, PAD_SENSOR_ACCEL, FALSE);
|
||||
s_accel_enabled = false;
|
||||
}
|
||||
disable_pad_sensors();
|
||||
reset_filter_state();
|
||||
return;
|
||||
}
|
||||
@@ -90,6 +126,31 @@ void read(float dt) {
|
||||
s_have_gravity_baseline = false;
|
||||
}
|
||||
|
||||
if (mouse_mode && !mouse_gyro_active) {
|
||||
s_pitch_rad = 0.0f;
|
||||
s_yaw_rad = 0.0f;
|
||||
s_roll_rad = 0.0f;
|
||||
return;
|
||||
}
|
||||
|
||||
if (mouse_mode) {
|
||||
disable_pad_sensors();
|
||||
|
||||
float mx_rel = 0.0f;
|
||||
float my_rel = 0.0f;
|
||||
SDL_GetRelativeMouseState(&mx_rel, &my_rel);
|
||||
// Convert pixels to radians
|
||||
s_pitch_rad = my_rel * kMousePixelToRad * getSettings().game.gyroSensitivityX;
|
||||
s_yaw_rad = -mx_rel * kMousePixelToRad * getSettings().game.gyroSensitivityY;
|
||||
s_roll_rad = 0.0f;
|
||||
|
||||
s_pitch_rad = getSettings().game.gyroInvertPitch ? -s_pitch_rad : s_pitch_rad;
|
||||
s_yaw_rad = getSettings().game.gyroInvertYaw ? -s_yaw_rad : s_yaw_rad;
|
||||
s_yaw_rad = getSettings().game.enableMirrorMode ? -s_yaw_rad : s_yaw_rad;
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (!s_sensor_enabled) {
|
||||
if (!PADHasSensor(PAD_CHAN0, PAD_SENSOR_GYRO)) {
|
||||
return;
|
||||
@@ -112,8 +173,8 @@ void read(float dt) {
|
||||
return;
|
||||
}
|
||||
|
||||
const float smooth_alpha = kGyroEmaAlphaMax + dusk::getSettings().game.gyroSmoothing * (kGyroEmaAlphaMin - kGyroEmaAlphaMax);
|
||||
const float deadband = dusk::getSettings().game.gyroDeadband;
|
||||
const float smooth_alpha = kGyroEmaAlphaMax + getSettings().game.gyroSmoothing * (kGyroEmaAlphaMin - kGyroEmaAlphaMax);
|
||||
const float deadband = getSettings().game.gyroDeadband;
|
||||
|
||||
s_smooth_gx += smooth_alpha * (gyro[0] - s_smooth_gx);
|
||||
s_smooth_gy += smooth_alpha * (gyro[1] - s_smooth_gy);
|
||||
@@ -123,8 +184,8 @@ void read(float dt) {
|
||||
const float yaw_rate = apply_deadband(s_smooth_gy, deadband);
|
||||
const float roll_rate = apply_deadband(s_smooth_gz, deadband);
|
||||
|
||||
s_pitch_rad = -pitch_rate * dt * dusk::getSettings().game.gyroSensitivityX;
|
||||
s_roll_rad = roll_rate * dt * dusk::getSettings().game.gyroSensitivityX; // GYRO NOTE: Exposing Z sensitivity seems unusual, so I'm just using X
|
||||
s_pitch_rad = -pitch_rate * dt * getSettings().game.gyroSensitivityX;
|
||||
s_roll_rad = roll_rate * dt * getSettings().game.gyroSensitivityX; // GYRO NOTE: Exposing Z sensitivity seems unusual, so I'm just using X
|
||||
|
||||
float horizontal_rate = yaw_rate;
|
||||
if (aim_active && s_accel_enabled) {
|
||||
@@ -162,11 +223,11 @@ void read(float dt) {
|
||||
}
|
||||
}
|
||||
|
||||
s_yaw_rad = horizontal_rate * dt * dusk::getSettings().game.gyroSensitivityY;
|
||||
s_yaw_rad = horizontal_rate * dt * getSettings().game.gyroSensitivityY;
|
||||
|
||||
s_pitch_rad = dusk::getSettings().game.gyroInvertPitch ? -s_pitch_rad : s_pitch_rad;
|
||||
s_yaw_rad = dusk::getSettings().game.gyroInvertYaw ? -s_yaw_rad : s_yaw_rad;
|
||||
s_yaw_rad = dusk::getSettings().game.enableMirrorMode ? -s_yaw_rad : s_yaw_rad;
|
||||
s_pitch_rad = getSettings().game.gyroInvertPitch ? -s_pitch_rad : s_pitch_rad;
|
||||
s_yaw_rad = getSettings().game.gyroInvertYaw ? -s_yaw_rad : s_yaw_rad;
|
||||
s_yaw_rad = getSettings().game.enableMirrorMode ? -s_yaw_rad : s_yaw_rad;
|
||||
}
|
||||
|
||||
void getAimDeltas(float& out_yaw, float& out_pitch) {
|
||||
@@ -180,9 +241,9 @@ void rollgoalTick(bool play_active, s16 camera_yaw) {
|
||||
return;
|
||||
}
|
||||
|
||||
float pitch_rad = -s_pitch_rad * dusk::getSettings().game.gyroSensitivityRollgoal;
|
||||
float roll_rad = s_roll_rad * dusk::getSettings().game.gyroSensitivityRollgoal;
|
||||
roll_rad = dusk::getSettings().game.enableMirrorMode ? -roll_rad : roll_rad;
|
||||
float pitch_rad = -s_pitch_rad * getSettings().game.gyroSensitivityRollgoal;
|
||||
float roll_rad = s_roll_rad * getSettings().game.gyroSensitivityRollgoal;
|
||||
roll_rad = getSettings().game.enableMirrorMode ? -roll_rad : roll_rad;
|
||||
|
||||
s_rollgoal_az += cM_rad2s(roll_rad);
|
||||
cXyz in(roll_rad, 0.0f, pitch_rad);
|
||||
|
||||
@@ -0,0 +1,402 @@
|
||||
#include "http.hpp"
|
||||
|
||||
#include <SDL3/SDL_system.h>
|
||||
#include <jni.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <limits>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
|
||||
namespace dusk::http {
|
||||
namespace {
|
||||
|
||||
constexpr int JavaErrorNone = 0;
|
||||
constexpr int JavaErrorInvalidUrl = 1;
|
||||
constexpr int JavaErrorUnsupportedScheme = 2;
|
||||
constexpr int JavaErrorTimeout = 3;
|
||||
constexpr int JavaErrorTooLarge = 4;
|
||||
|
||||
int timeout_ms(std::chrono::milliseconds timeout) {
|
||||
const auto count = std::max<std::chrono::milliseconds::rep>(1, timeout.count());
|
||||
return static_cast<int>(
|
||||
std::min<std::chrono::milliseconds::rep>(count, std::numeric_limits<int>::max()));
|
||||
}
|
||||
|
||||
jlong max_body_bytes(size_t maxBodyBytes) {
|
||||
return static_cast<jlong>(std::min<size_t>(
|
||||
maxBodyBytes, static_cast<size_t>(std::numeric_limits<jlong>::max())));
|
||||
}
|
||||
|
||||
bool clear_pending_exception(JNIEnv* env) {
|
||||
if (env == nullptr || !env->ExceptionCheck()) {
|
||||
return false;
|
||||
}
|
||||
env->ExceptionClear();
|
||||
return true;
|
||||
}
|
||||
|
||||
std::string to_string(JNIEnv* env, jstring value) {
|
||||
if (env == nullptr || value == nullptr) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const char* utf8 = env->GetStringUTFChars(value, nullptr);
|
||||
if (utf8 == nullptr) {
|
||||
clear_pending_exception(env);
|
||||
return {};
|
||||
}
|
||||
|
||||
std::string result(utf8);
|
||||
env->ReleaseStringUTFChars(value, utf8);
|
||||
return result;
|
||||
}
|
||||
|
||||
jstring to_jstring(JNIEnv* env, std::string_view value) {
|
||||
if (env == nullptr) {
|
||||
return nullptr;
|
||||
}
|
||||
return env->NewStringUTF(std::string(value).c_str());
|
||||
}
|
||||
|
||||
Error map_java_error(int error) {
|
||||
switch (error) {
|
||||
case JavaErrorNone:
|
||||
return Error::None;
|
||||
case JavaErrorInvalidUrl:
|
||||
return Error::InvalidUrl;
|
||||
case JavaErrorUnsupportedScheme:
|
||||
return Error::UnsupportedScheme;
|
||||
case JavaErrorTimeout:
|
||||
return Error::Timeout;
|
||||
case JavaErrorTooLarge:
|
||||
return Error::TooLarge;
|
||||
default:
|
||||
return Error::Network;
|
||||
}
|
||||
}
|
||||
|
||||
jclass load_dusk_class(JNIEnv* env, jobject activity, const char* className) {
|
||||
jclass activityClass = env->GetObjectClass(activity);
|
||||
if (activityClass == nullptr || clear_pending_exception(env)) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
jmethodID getClassLoader =
|
||||
env->GetMethodID(activityClass, "getClassLoader", "()Ljava/lang/ClassLoader;");
|
||||
env->DeleteLocalRef(activityClass);
|
||||
if (getClassLoader == nullptr || clear_pending_exception(env)) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
jobject classLoader = env->CallObjectMethod(activity, getClassLoader);
|
||||
if (classLoader == nullptr || clear_pending_exception(env)) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
jclass classLoaderClass = env->FindClass("java/lang/ClassLoader");
|
||||
if (classLoaderClass == nullptr || clear_pending_exception(env)) {
|
||||
env->DeleteLocalRef(classLoader);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
jmethodID loadClass = env->GetMethodID(
|
||||
classLoaderClass, "loadClass", "(Ljava/lang/String;)Ljava/lang/Class;");
|
||||
env->DeleteLocalRef(classLoaderClass);
|
||||
if (loadClass == nullptr || clear_pending_exception(env)) {
|
||||
env->DeleteLocalRef(classLoader);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
jstring javaClassName = env->NewStringUTF(className);
|
||||
if (javaClassName == nullptr || clear_pending_exception(env)) {
|
||||
env->DeleteLocalRef(classLoader);
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
auto* loadedClass =
|
||||
static_cast<jclass>(env->CallObjectMethod(classLoader, loadClass, javaClassName));
|
||||
env->DeleteLocalRef(javaClassName);
|
||||
env->DeleteLocalRef(classLoader);
|
||||
if (loadedClass == nullptr || clear_pending_exception(env)) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
return loadedClass;
|
||||
}
|
||||
|
||||
jobjectArray make_string_array(JNIEnv* env, const std::vector<Header>& headers, bool names) {
|
||||
jclass stringClass = env->FindClass("java/lang/String");
|
||||
if (stringClass == nullptr || clear_pending_exception(env)) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
jobjectArray array =
|
||||
env->NewObjectArray(static_cast<jsize>(headers.size()), stringClass, nullptr);
|
||||
env->DeleteLocalRef(stringClass);
|
||||
if (array == nullptr || clear_pending_exception(env)) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
for (jsize i = 0; i < static_cast<jsize>(headers.size()); ++i) {
|
||||
const std::string& value = names ? headers[static_cast<size_t>(i)].name :
|
||||
headers[static_cast<size_t>(i)].value;
|
||||
jstring javaValue = to_jstring(env, value);
|
||||
if (javaValue == nullptr || clear_pending_exception(env)) {
|
||||
env->DeleteLocalRef(array);
|
||||
return nullptr;
|
||||
}
|
||||
env->SetObjectArrayElement(array, i, javaValue);
|
||||
env->DeleteLocalRef(javaValue);
|
||||
if (clear_pending_exception(env)) {
|
||||
env->DeleteLocalRef(array);
|
||||
return nullptr;
|
||||
}
|
||||
}
|
||||
|
||||
return array;
|
||||
}
|
||||
|
||||
std::vector<Header> read_headers(JNIEnv* env, jobjectArray names, jobjectArray values) {
|
||||
std::vector<Header> headers;
|
||||
if (names == nullptr || values == nullptr) {
|
||||
return headers;
|
||||
}
|
||||
|
||||
const jsize count = std::min(env->GetArrayLength(names), env->GetArrayLength(values));
|
||||
headers.reserve(static_cast<size_t>(count));
|
||||
for (jsize i = 0; i < count; ++i) {
|
||||
auto* name = static_cast<jstring>(env->GetObjectArrayElement(names, i));
|
||||
auto* value = static_cast<jstring>(env->GetObjectArrayElement(values, i));
|
||||
if (clear_pending_exception(env)) {
|
||||
if (name != nullptr) {
|
||||
env->DeleteLocalRef(name);
|
||||
}
|
||||
if (value != nullptr) {
|
||||
env->DeleteLocalRef(value);
|
||||
}
|
||||
headers.clear();
|
||||
return headers;
|
||||
}
|
||||
|
||||
if (name != nullptr) {
|
||||
headers.push_back({
|
||||
.name = to_string(env, name),
|
||||
.value = to_string(env, value),
|
||||
});
|
||||
}
|
||||
|
||||
if (name != nullptr) {
|
||||
env->DeleteLocalRef(name);
|
||||
}
|
||||
if (value != nullptr) {
|
||||
env->DeleteLocalRef(value);
|
||||
}
|
||||
}
|
||||
|
||||
return headers;
|
||||
}
|
||||
|
||||
std::string read_body(JNIEnv* env, jbyteArray body) {
|
||||
if (body == nullptr) {
|
||||
return {};
|
||||
}
|
||||
|
||||
const jsize bodySize = env->GetArrayLength(body);
|
||||
std::string result(static_cast<size_t>(bodySize), '\0');
|
||||
if (bodySize > 0) {
|
||||
env->GetByteArrayRegion(body, 0, bodySize, reinterpret_cast<jbyte*>(result.data()));
|
||||
if (clear_pending_exception(env)) {
|
||||
return {};
|
||||
}
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
Result result_from_response(JNIEnv* env, jobject response) {
|
||||
if (response == nullptr) {
|
||||
return {
|
||||
.error = Error::Network,
|
||||
.message = "Android HTTP request did not return a response",
|
||||
};
|
||||
}
|
||||
|
||||
jclass responseClass = env->GetObjectClass(response);
|
||||
if (responseClass == nullptr || clear_pending_exception(env)) {
|
||||
return {
|
||||
.error = Error::Network,
|
||||
.message = "Failed to inspect Android HTTP response",
|
||||
};
|
||||
}
|
||||
|
||||
jfieldID errorField = env->GetFieldID(responseClass, "error", "I");
|
||||
jfieldID messageField = env->GetFieldID(responseClass, "message", "Ljava/lang/String;");
|
||||
jfieldID statusField = env->GetFieldID(responseClass, "statusCode", "I");
|
||||
jfieldID headerNamesField =
|
||||
env->GetFieldID(responseClass, "headerNames", "[Ljava/lang/String;");
|
||||
jfieldID headerValuesField =
|
||||
env->GetFieldID(responseClass, "headerValues", "[Ljava/lang/String;");
|
||||
jfieldID bodyField = env->GetFieldID(responseClass, "body", "[B");
|
||||
env->DeleteLocalRef(responseClass);
|
||||
if (errorField == nullptr || messageField == nullptr || statusField == nullptr ||
|
||||
headerNamesField == nullptr || headerValuesField == nullptr || bodyField == nullptr ||
|
||||
clear_pending_exception(env))
|
||||
{
|
||||
return {
|
||||
.error = Error::Network,
|
||||
.message = "Android HTTP response shape was not recognized",
|
||||
};
|
||||
}
|
||||
|
||||
const int javaError = env->GetIntField(response, errorField);
|
||||
auto* message = static_cast<jstring>(env->GetObjectField(response, messageField));
|
||||
auto* headerNames = static_cast<jobjectArray>(env->GetObjectField(response, headerNamesField));
|
||||
auto* headerValues =
|
||||
static_cast<jobjectArray>(env->GetObjectField(response, headerValuesField));
|
||||
auto* body = static_cast<jbyteArray>(env->GetObjectField(response, bodyField));
|
||||
if (clear_pending_exception(env)) {
|
||||
return {
|
||||
.error = Error::Network,
|
||||
.message = "Failed to read Android HTTP response",
|
||||
};
|
||||
}
|
||||
|
||||
Response httpResponse{
|
||||
.statusCode = static_cast<int>(env->GetIntField(response, statusField)),
|
||||
.headers = read_headers(env, headerNames, headerValues),
|
||||
.body = read_body(env, body),
|
||||
};
|
||||
|
||||
std::string messageString = to_string(env, message);
|
||||
|
||||
if (message != nullptr) {
|
||||
env->DeleteLocalRef(message);
|
||||
}
|
||||
if (headerNames != nullptr) {
|
||||
env->DeleteLocalRef(headerNames);
|
||||
}
|
||||
if (headerValues != nullptr) {
|
||||
env->DeleteLocalRef(headerValues);
|
||||
}
|
||||
if (body != nullptr) {
|
||||
env->DeleteLocalRef(body);
|
||||
}
|
||||
|
||||
return {
|
||||
.error = map_java_error(javaError),
|
||||
.message = std::move(messageString),
|
||||
.response = std::move(httpResponse),
|
||||
};
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
bool available() noexcept {
|
||||
return true;
|
||||
}
|
||||
|
||||
Backend backend() noexcept {
|
||||
return Backend::Android;
|
||||
}
|
||||
|
||||
const char* backend_name() noexcept {
|
||||
return "Android";
|
||||
}
|
||||
|
||||
Result get(const Request& request) {
|
||||
if (request.url.empty()) {
|
||||
return {
|
||||
.error = Error::InvalidUrl,
|
||||
.message = "URL is empty",
|
||||
};
|
||||
}
|
||||
if (!request.url.starts_with("https://")) {
|
||||
return {
|
||||
.error = Error::UnsupportedScheme,
|
||||
.message = "Only https:// URLs are supported",
|
||||
};
|
||||
}
|
||||
|
||||
auto* env = static_cast<JNIEnv*>(SDL_GetAndroidJNIEnv());
|
||||
if (env == nullptr) {
|
||||
return {
|
||||
.error = Error::Network,
|
||||
.message = "Failed to access Android JNI environment",
|
||||
};
|
||||
}
|
||||
|
||||
jobject activity = static_cast<jobject>(SDL_GetAndroidActivity());
|
||||
if (activity == nullptr || clear_pending_exception(env)) {
|
||||
if (activity != nullptr) {
|
||||
env->DeleteLocalRef(activity);
|
||||
}
|
||||
return {
|
||||
.error = Error::Network,
|
||||
.message = "Failed to access Android activity",
|
||||
};
|
||||
}
|
||||
|
||||
jclass clientClass =
|
||||
load_dusk_class(env, activity, "dev.twilitrealm.dusk.DuskHttpClient");
|
||||
env->DeleteLocalRef(activity);
|
||||
if (clientClass == nullptr) {
|
||||
return {
|
||||
.error = Error::Network,
|
||||
.message = "Failed to load Android HTTP helper",
|
||||
};
|
||||
}
|
||||
|
||||
jmethodID getMethod = env->GetStaticMethodID(clientClass, "get",
|
||||
"(Ljava/lang/String;[Ljava/lang/String;[Ljava/lang/String;IJ)"
|
||||
"Ldev/twilitrealm/dusk/DuskHttpClient$Response;");
|
||||
if (getMethod == nullptr || clear_pending_exception(env)) {
|
||||
env->DeleteLocalRef(clientClass);
|
||||
return {
|
||||
.error = Error::Network,
|
||||
.message = "Failed to find Android HTTP helper method",
|
||||
};
|
||||
}
|
||||
|
||||
jstring url = to_jstring(env, request.url);
|
||||
jobjectArray headerNames = make_string_array(env, request.headers, true);
|
||||
jobjectArray headerValues = make_string_array(env, request.headers, false);
|
||||
if (url == nullptr || headerNames == nullptr || headerValues == nullptr ||
|
||||
clear_pending_exception(env))
|
||||
{
|
||||
if (url != nullptr) {
|
||||
env->DeleteLocalRef(url);
|
||||
}
|
||||
if (headerNames != nullptr) {
|
||||
env->DeleteLocalRef(headerNames);
|
||||
}
|
||||
if (headerValues != nullptr) {
|
||||
env->DeleteLocalRef(headerValues);
|
||||
}
|
||||
env->DeleteLocalRef(clientClass);
|
||||
return {
|
||||
.error = Error::Network,
|
||||
.message = "Failed to prepare Android HTTP request",
|
||||
};
|
||||
}
|
||||
|
||||
jobject response = env->CallStaticObjectMethod(clientClass, getMethod, url, headerNames,
|
||||
headerValues, timeout_ms(request.timeout), max_body_bytes(request.maxBodyBytes));
|
||||
env->DeleteLocalRef(url);
|
||||
env->DeleteLocalRef(headerNames);
|
||||
env->DeleteLocalRef(headerValues);
|
||||
env->DeleteLocalRef(clientClass);
|
||||
if (clear_pending_exception(env)) {
|
||||
return {
|
||||
.error = Error::Network,
|
||||
.message = "Android HTTP request failed with a Java exception",
|
||||
};
|
||||
}
|
||||
|
||||
Result result = result_from_response(env, response);
|
||||
if (response != nullptr) {
|
||||
env->DeleteLocalRef(response);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
} // namespace dusk::http
|
||||
@@ -0,0 +1,206 @@
|
||||
#include "http.hpp"
|
||||
|
||||
#include <curl/curl.h>
|
||||
|
||||
#include <algorithm>
|
||||
#include <mutex>
|
||||
#include <string_view>
|
||||
#include <utility>
|
||||
|
||||
namespace dusk::http {
|
||||
namespace {
|
||||
|
||||
struct CurlHeaders {
|
||||
curl_slist* list = nullptr;
|
||||
|
||||
~CurlHeaders() {
|
||||
if (list != nullptr) {
|
||||
curl_slist_free_all(list);
|
||||
}
|
||||
}
|
||||
|
||||
bool append(const std::string& header) {
|
||||
curl_slist* next = curl_slist_append(list, header.c_str());
|
||||
if (next == nullptr) {
|
||||
return false;
|
||||
}
|
||||
list = next;
|
||||
return true;
|
||||
}
|
||||
};
|
||||
|
||||
struct CurlContext {
|
||||
Response response;
|
||||
size_t maxBodyBytes = 0;
|
||||
bool tooLarge = false;
|
||||
};
|
||||
|
||||
void initialize_curl() {
|
||||
curl_global_init(CURL_GLOBAL_DEFAULT);
|
||||
}
|
||||
|
||||
std::string trim_header_value(std::string_view value) {
|
||||
while (!value.empty() && (value.front() == ' ' || value.front() == '\t')) {
|
||||
value.remove_prefix(1);
|
||||
}
|
||||
while (!value.empty() &&
|
||||
(value.back() == '\r' || value.back() == '\n' || value.back() == ' ' ||
|
||||
value.back() == '\t')) {
|
||||
value.remove_suffix(1);
|
||||
}
|
||||
return std::string(value);
|
||||
}
|
||||
|
||||
size_t write_body(char* ptr, size_t size, size_t nmemb, void* userdata) {
|
||||
auto* context = static_cast<CurlContext*>(userdata);
|
||||
const size_t bytes = size * nmemb;
|
||||
if (bytes > context->maxBodyBytes ||
|
||||
context->response.body.size() > context->maxBodyBytes - bytes) {
|
||||
context->tooLarge = true;
|
||||
return 0;
|
||||
}
|
||||
|
||||
context->response.body.append(ptr, bytes);
|
||||
return bytes;
|
||||
}
|
||||
|
||||
size_t write_header(char* ptr, size_t size, size_t nmemb, void* userdata) {
|
||||
auto* context = static_cast<CurlContext*>(userdata);
|
||||
const std::string_view line(ptr, size * nmemb);
|
||||
if (line.starts_with("HTTP/")) {
|
||||
context->response.headers.clear();
|
||||
return size * nmemb;
|
||||
}
|
||||
|
||||
const size_t colon = line.find(':');
|
||||
if (colon == std::string_view::npos) {
|
||||
return size * nmemb;
|
||||
}
|
||||
|
||||
context->response.headers.push_back({
|
||||
.name = std::string(line.substr(0, colon)),
|
||||
.value = trim_header_value(line.substr(colon + 1)),
|
||||
});
|
||||
return size * nmemb;
|
||||
}
|
||||
|
||||
Error map_curl_error(CURLcode code, bool tooLarge) {
|
||||
if (tooLarge) {
|
||||
return Error::TooLarge;
|
||||
}
|
||||
|
||||
switch (code) {
|
||||
case CURLE_OK:
|
||||
return Error::None;
|
||||
case CURLE_URL_MALFORMAT:
|
||||
return Error::InvalidUrl;
|
||||
case CURLE_UNSUPPORTED_PROTOCOL:
|
||||
return Error::UnsupportedScheme;
|
||||
case CURLE_OPERATION_TIMEDOUT:
|
||||
return Error::Timeout;
|
||||
default:
|
||||
return Error::Network;
|
||||
}
|
||||
}
|
||||
|
||||
long timeout_ms(std::chrono::milliseconds timeout) {
|
||||
return std::max<std::chrono::milliseconds::rep>(1, timeout.count());
|
||||
}
|
||||
|
||||
} // namespace
|
||||
|
||||
bool available() noexcept {
|
||||
return true;
|
||||
}
|
||||
|
||||
Backend backend() noexcept {
|
||||
return Backend::LibCurl;
|
||||
}
|
||||
|
||||
const char* backend_name() noexcept {
|
||||
return "libcurl";
|
||||
}
|
||||
|
||||
Result get(const Request& request) {
|
||||
if (request.url.empty()) {
|
||||
return {
|
||||
.error = Error::InvalidUrl,
|
||||
.message = "URL is empty",
|
||||
};
|
||||
}
|
||||
if (!request.url.starts_with("https://")) {
|
||||
return {
|
||||
.error = Error::UnsupportedScheme,
|
||||
.message = "Only https:// URLs are supported",
|
||||
};
|
||||
}
|
||||
|
||||
static std::once_flag initFlag;
|
||||
std::call_once(initFlag, initialize_curl);
|
||||
|
||||
CURL* curl = curl_easy_init();
|
||||
if (curl == nullptr) {
|
||||
return {
|
||||
.error = Error::Network,
|
||||
.message = "Failed to create libcurl request",
|
||||
};
|
||||
}
|
||||
|
||||
CurlHeaders headers;
|
||||
for (const Header& header : request.headers) {
|
||||
if (!headers.append(header.name + ": " + header.value)) {
|
||||
curl_easy_cleanup(curl);
|
||||
return {
|
||||
.error = Error::Network,
|
||||
.message = "Failed to allocate libcurl headers",
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
CurlContext context{
|
||||
.maxBodyBytes = request.maxBodyBytes,
|
||||
};
|
||||
|
||||
curl_easy_setopt(curl, CURLOPT_URL, request.url.c_str());
|
||||
curl_easy_setopt(curl, CURLOPT_HTTPGET, 1L);
|
||||
curl_easy_setopt(curl, CURLOPT_HTTPHEADER, headers.list);
|
||||
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1L);
|
||||
curl_easy_setopt(curl, CURLOPT_MAXREDIRS, 5L);
|
||||
curl_easy_setopt(curl, CURLOPT_TIMEOUT_MS, timeout_ms(request.timeout));
|
||||
curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT_MS, timeout_ms(request.timeout));
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, write_body);
|
||||
curl_easy_setopt(curl, CURLOPT_WRITEDATA, &context);
|
||||
curl_easy_setopt(curl, CURLOPT_HEADERFUNCTION, write_header);
|
||||
curl_easy_setopt(curl, CURLOPT_HEADERDATA, &context);
|
||||
curl_easy_setopt(curl, CURLOPT_SSL_VERIFYPEER, 1L);
|
||||
curl_easy_setopt(curl, CURLOPT_SSL_VERIFYHOST, 2L);
|
||||
#if CURL_AT_LEAST_VERSION(7, 85, 0)
|
||||
curl_easy_setopt(curl, CURLOPT_PROTOCOLS_STR, "https");
|
||||
curl_easy_setopt(curl, CURLOPT_REDIR_PROTOCOLS_STR, "https");
|
||||
#else
|
||||
curl_easy_setopt(curl, CURLOPT_PROTOCOLS, CURLPROTO_HTTPS);
|
||||
curl_easy_setopt(curl, CURLOPT_REDIR_PROTOCOLS, CURLPROTO_HTTPS);
|
||||
#endif
|
||||
|
||||
const CURLcode code = curl_easy_perform(curl);
|
||||
long statusCode = 0;
|
||||
curl_easy_getinfo(curl, CURLINFO_RESPONSE_CODE, &statusCode);
|
||||
curl_easy_cleanup(curl);
|
||||
|
||||
context.response.statusCode = static_cast<int>(statusCode);
|
||||
if (code == CURLE_OK) {
|
||||
return {
|
||||
.response = std::move(context.response),
|
||||
};
|
||||
}
|
||||
|
||||
const Error error = map_curl_error(code, context.tooLarge);
|
||||
return {
|
||||
.error = error,
|
||||
.message = error == Error::TooLarge ? "Response body exceeded the configured limit"
|
||||
: curl_easy_strerror(code),
|
||||
.response = std::move(context.response),
|
||||
};
|
||||
}
|
||||
|
||||
} // namespace dusk::http
|
||||
@@ -0,0 +1,60 @@
|
||||
#ifndef DUSK_HTTP_HTTP_HPP
|
||||
#define DUSK_HTTP_HTTP_HPP
|
||||
|
||||
#include <chrono>
|
||||
#include <cstddef>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
namespace dusk::http {
|
||||
|
||||
enum class Backend {
|
||||
None,
|
||||
WinHttp,
|
||||
UrlSession,
|
||||
LibCurl,
|
||||
Android,
|
||||
};
|
||||
|
||||
enum class Error {
|
||||
None,
|
||||
NoBackend,
|
||||
InvalidUrl,
|
||||
UnsupportedScheme,
|
||||
Timeout,
|
||||
TooLarge,
|
||||
Network,
|
||||
};
|
||||
|
||||
struct Header {
|
||||
std::string name;
|
||||
std::string value;
|
||||
};
|
||||
|
||||
struct Request {
|
||||
std::string url;
|
||||
std::vector<Header> headers;
|
||||
std::chrono::milliseconds timeout{10000};
|
||||
size_t maxBodyBytes = 1024 * 1024;
|
||||
};
|
||||
|
||||
struct Response {
|
||||
int statusCode = 0;
|
||||
std::vector<Header> headers;
|
||||
std::string body;
|
||||
};
|
||||
|
||||
struct Result {
|
||||
Error error = Error::None;
|
||||
std::string message;
|
||||
Response response;
|
||||
};
|
||||
|
||||
bool available() noexcept;
|
||||
Backend backend() noexcept;
|
||||
const char* backend_name() noexcept;
|
||||
Result get(const Request& request);
|
||||
|
||||
} // namespace dusk::http
|
||||
|
||||
#endif // DUSK_HTTP_HTTP_HPP
|
||||
@@ -0,0 +1,24 @@
|
||||
#include "http.hpp"
|
||||
|
||||
namespace dusk::http {
|
||||
|
||||
bool available() noexcept {
|
||||
return false;
|
||||
}
|
||||
|
||||
Backend backend() noexcept {
|
||||
return Backend::None;
|
||||
}
|
||||
|
||||
const char* backend_name() noexcept {
|
||||
return "none";
|
||||
}
|
||||
|
||||
Result get(const Request&) {
|
||||
return {
|
||||
.error = Error::NoBackend,
|
||||
.message = "No HTTP backend is available",
|
||||
};
|
||||
}
|
||||
|
||||
} // namespace dusk::http
|
||||