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100 Commits

Author SHA1 Message Date
MelonSpeedruns 8280ac00a0 Always disable cursor if Gyro is set to Mouse mode and the menu is not open (#736)
Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-05-09 15:06:58 -06:00
Luke Street 45ef0d72b1 Fix Android backgrounding & re-hide bars after swipe 2026-05-09 15:03:21 -06:00
SuperDude88 ad9c460ec9 Navigate Carousel Without Focus (#741)
* Navigate Carousel Without Focus

- Allow left/right inputs to change the setting value without having the arrow explicitly clicked

* Formatting
2026-05-09 14:23:59 -06:00
Phillip Stephens 23dc9bc39a Disable setting default mappings for now (#742) 2026-05-09 14:14:45 -06:00
SuperDude88 bf23d44389 Fix Syntax Warning (#743)
- Remove invalid property value
2026-05-09 14:14:36 -06:00
SuperDude88 d0b9b6d10f Fix Prelaunch Break-out (#738)
- Prevent users from breaking out of the prelaunch menu through the GraphicsTuner pages
2026-05-09 13:37:14 -06:00
Luke Street 2f83753260 Fix Android release gradle build 2026-05-09 10:13:59 -06:00
Luke Street eeb0ad77a4 Missed a spot 2026-05-09 10:03:05 -06:00
Luke Street 594cadcf7d Update Android app ID to dev.twilitrealm.dusk 2026-05-09 09:55:26 -06:00
TakaRikka 4290726691 update setup instructions 2026-05-09 07:38:19 -07:00
TakaRikka 80dd5ff278 revert mirror mode message override for now 2026-05-09 07:32:29 -07:00
TakaRikka 08efb9a3cf Merge pull request #735 from TwilitRealm/mute-streams
Recording Mode - Mute streams & Fix 1 note playing
2026-05-09 06:38:33 -07:00
MelonSpeedruns d8a1dd1da4 Recording Mode - Mute streams & Fix 1 note playing 2026-05-09 09:15:10 -04:00
SuperDude88 13dd3c3932 Clamp LOD For Cutscene Midna (#728)
- Sets max eye LOD level to 0 for `demo00_Midna_cut00_FC_tongue` and `demo00_Midna_cut00_BD_tmp`
2026-05-09 06:30:46 -06:00
TakaRikka dd7885da9c Merge pull request #734 from TwilitRealm/number-button-fix
Number Button Fix
2026-05-09 04:40:55 -07:00
TakaRikka 5a05433a2b Merge pull request #733 from TwilitRealm/fix/e_s1_e_yg
Frame interp: Fix e_s1 & e_yg
2026-05-09 04:35:25 -07:00
TakaRikka c3ff3884d7 Merge pull request #730 from TwilitRealm/fix/fchain
Frame interp: Fix obj_fchain
2026-05-09 04:34:34 -07:00
SuperDude88 e42c4d3174 Number Button Fix
- Add `is_editing` helper to BaseStringButton
- Block left/right input from changing number while typing

Resolves #706
2026-05-08 23:19:48 -04:00
Pheenoh 06c77a6818 frame interp: e_s1 & e_yg 2026-05-08 21:16:57 -06:00
Pheenoh 4d4a80891f frame interp: fix obj_fchain 2026-05-08 20:21:37 -06:00
doop 71c892368d Use float vertex positions for trim (#729)
Fixes #726 and looks much smoother.
2026-05-08 21:31:46 -04:00
Irastris d2a1dda523 Add interp callbacks to the stalks of four Baba variants 2026-05-08 21:00:16 -04:00
roeming 78179eb93f comment out flags tab in editor (#727)
Co-authored-by: roeming <roeming@users.noreply.github.com>
2026-05-08 18:56:38 -06:00
Luke Street 34e10d3844 Show "3-finger tap" for menu notif on mobile 2026-05-08 17:55:39 -06:00
Howard Luck 65e8577253 frame interp: fix b&c chain links (#724) 2026-05-08 17:26:33 -06:00
Luke Street a4fcc10f5f Make version logic tolerate prerelease semver 2026-05-08 17:25:09 -06:00
Luke Street a2c2988666 Disable Sentry in CI builds 2026-05-08 17:12:58 -06:00
Irastris abec043249 Add mouse as a gyro input source (#720)
* Add mouse as a gyro input source

* Revisions

* Grammar
2026-05-08 17:11:13 -06:00
SuperDude88 699d069b0a Fix Letter Menu Page Numbers (#722)
This bug comes from `getBounds()` returning a reference to a static variable -- the compiler can load the float right away or later (after the second call), so the value it is referencing may have changed. If it waits to load the first operand, the subtraction results in 0. Further discussion at https://discord.com/channels/1446645861529550869/1446648842387722411/1502415404386091118.

Resolves #719
2026-05-08 17:10:37 -06:00
Tom Lube 4d67033ff8 Remove reset via CTRL + R 2026-05-08 17:08:03 -06:00
Irastris 84ffd67622 Refactor notification settings, allow disabling controller toasts (#721)
* Refactor notification settings, allow disabling controller toasts

* "Toasts" to "Notifications"
2026-05-08 17:01:19 -06:00
Luke Street 1c85ee63eb Many mobile fixes, Android update check, "Background Input" & "Pause On Focus Lost" options 2026-05-08 16:57:33 -06:00
qwertyquerty 81c7213993 Merge pull request #599 from TwilitRealm/50_achievements
More Achievements
2026-05-08 12:27:25 -07:00
madeline be82e606b2 45 achievements 2026-05-08 11:20:17 -07:00
MelonSpeedruns 44da1a9f7d Added sounds to Reset & Quit modals (#718)
Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-05-08 11:51:13 -06:00
doop d0f8ea56f9 Interpolate more things (#699)
* Interpolate trim height

* Interpolate (some) fades
2026-05-08 11:50:44 -06:00
Howard Luck e472b36cef Merge pull request #717 from TwilitRealm/fix/super_clawshot 2026-05-08 10:26:46 -06:00
MelonSpeedruns 3934e09c8f remove mention of chains not rendering 2026-05-08 12:07:00 -04:00
MelonSpeedruns 3136816ce9 Merge remote-tracking branch 'origin/main' into fix/super_clawshot 2026-05-08 12:06:47 -04:00
MelonSpeedruns 6fd3762ffc optimized code 2026-05-08 12:06:38 -04:00
Pheenoh 97a1190713 set max chain links to 600 2026-05-08 08:59:13 -06:00
MelonSpeedruns 73a3bd9ae8 super clawshot warning about chains (#716)
Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-05-08 08:53:01 -06:00
Luke Street fc533dbdc7 UI: Add update checks (#715) 2026-05-08 08:52:36 -06:00
madeline 6217e071d2 Merge branch '50_achievements' of https://github.com/TakaRikka/dusk into 50_achievements 2026-05-08 05:17:48 -07:00
Luke Street 673ca7f686 Update Linux icons & .desktop
Resolves #714
2026-05-08 01:23:53 -06:00
CraftyBoss 29a1cff7ea update aurora, add comment explaining king bulblin 1 strange behavior
the game saves a flag when the player hits king bulblin at least once, which makes subsequent loads (including king bulblin 2) have 1 less "health" as lap_num for the boar is set to 1 during creation, as it checks the flag.
2026-05-08 00:05:16 -07:00
Luke Street 3c5152a67b Disable autosave in speedrun mode 2026-05-08 00:46:02 -06:00
MelonSpeedruns 1c1a849095 Recording Mode & Enable Autosave in Dusk preset (#685)
* branch for recording without a HUD

* no more black bars thanks maddie

* Backslash hotkey

* mute music

* dont check for null twice

* renamed option to recording mode, and added it to the rmlui menu

* Move recording mode to Interface

* re-added & renamed minimal hud option

* Mute all BGM if recording mode is on

* Update Interface section

* Un-experimentalize Autosave & enable in Dusk preset

---------

Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
Co-authored-by: Irastris <irastris15@gmail.com>
Co-authored-by: Luke Street <luke@street.dev>
2026-05-07 23:26:22 -06:00
Phillip Stephens 89d393e57a Add missing climits include 2026-05-07 22:24:31 -07:00
Phillip Stephens 2f27687d80 Fix OSReport strings corruption with non-trivial format (#709)
* Fix OSReport strings corruption with non-trivial format

* Limit format attempts to 3
2026-05-07 23:10:23 -06:00
SuperDude88 167a50c01d Deselect Sub-Menu On Focus Change (#710)
- Unselect any previous items when focusing a new one

This might be way over-inclusive so it should be scrutinized harshly (but fixes #672)
2026-05-07 23:09:25 -06:00
SuperDude88 313f03f5e5 Dim Carousel Arrows
- Dim carousel arrows if there are no further options in that direction (closes #708)

This sets the color property constantly, not sure if that is a concern for perf (would imagine not since it already sets the rml to mValueElem every frame also?)
2026-05-07 23:05:08 -06:00
Howard Luck 6cfdc3d8a3 add keyboard controls + roll support to fly cam (#705) 2026-05-07 23:04:29 -06:00
Luke Street 9c24a0bc4b Disable Development Mode & move Input Viewer
Resolves #712
2026-05-07 23:03:26 -06:00
TakaRikka b99ad920c4 Merge pull request #704 from TwilitRealm/ira/rmlui-confirmation
Add confirmations modals to Reset and Quit
2026-05-07 13:57:03 -07:00
TakaRikka 912b18eca1 Merge pull request #703 from TwilitRealm/ui/advanced-settings
Advanced Settings
2026-05-07 13:55:13 -07:00
TakaRikka 9e651a51db Merge pull request #700 from TwilitRealm/ira/rmlui-fps
Add FPS counter to RmlUi
2026-05-07 13:51:51 -07:00
TakaRikka c8b6e997a7 Merge pull request #702 from TwilitRealm/ira/rmlui-inputconfig
Add remaining controller config options to RmlUi
2026-05-07 13:45:35 -07:00
Irastris 928e187524 Add mobile layout for prelaunch 2026-05-07 15:57:52 -04:00
Irastris cf12d19860 Resolve RmlUi deprecation warning, add L1/R1 tabbing to MenuBar 2026-05-07 13:48:12 -04:00
Irastris e3a3ac56fb Add confirmations modals to Reset and Quit 2026-05-07 13:32:59 -04:00
MelonSpeedruns d15ed81cd5 Only show Editor if Advanced Settings is enabled 2026-05-07 12:39:37 -04:00
TakaRikka ff054f6f47 update aurora and enable MTX_USE_PS 2026-05-07 09:36:32 -07:00
MelonSpeedruns 667cf70fa0 Add Advanced Settings option & Disable debug hotkeys if it's off 2026-05-07 12:01:32 -04:00
Irastris 73eb401c93 Add remaining controller config options, remove ImGui config 2026-05-07 12:00:35 -04:00
Irastris b11f3add06 Don't immediately dismiss prelaunch if skip config is toggled
Prevents a situation where memcard is not init until restarting after the deferral change
2026-05-07 09:26:41 -04:00
Irastris 92f888a152 Remove blur and shadow from counter, consolidate options 2026-05-07 03:28:30 -04:00
Irastris 78ed5cc716 Add FPS counter 2026-05-07 03:13:08 -04:00
Luke Street 3968b67c5d Disc verification cleanup 2026-05-07 00:35:00 -06:00
Luke Street 119830c979 Merge pull request #695 from TwilitRealm/hash-verif
Hash verification for disc images
2026-05-06 23:41:57 -06:00
Luke Street 647394c875 Don't hash on startup & cleanup 2026-05-06 23:33:55 -06:00
Luke Street c50d777309 Progress modal & persist validation state 2026-05-06 23:21:43 -06:00
Luke Street 4954685cca Merge branch 'main' into hash-verif 2026-05-06 22:09:20 -06:00
qwertyquerty 39d43a8d8f Keyboard mouse binding controls (#682)
* kbm controls

* submodule

* files.cmake

* a

* Fixes

* include <cstring> in J3DStruct.h

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-05-06 22:07:28 -06:00
TakaRikka b4761cc54e fix build 2026-05-06 20:36:21 -07:00
qwertyquerty 9aee2e9cfe PS math accuracy (#654)
* math accuracy

* submodule

* Update aurora

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-05-06 21:22:59 -06:00
Luke Street 7c7c8b228e Crafty's crafty Dungeon door hack 2026-05-06 19:53:18 -06:00
doop ca7714dafd Merge pull request #697 from TwilitRealm/include-numbers
Try to fix Windows/macOS build errors
2026-05-06 21:09:53 -04:00
doop 1ad5ab8632 Try to fix Windows/macOS build errors 2026-05-07 01:02:43 +00:00
Irastris c4e7838089 Swap shield labels in RmlUi editor 2026-05-06 21:02:15 -04:00
roeming 7313712263 update area flags to precalculate correct offsets/masks (#694)
Co-authored-by: roeming <roeming@users.noreply.github.com>
2026-05-06 18:40:10 -06:00
doop aa48d95f24 Procedurally-generate HQ minimap textures (#692)
* Procedurally-generate HQ minimap textures

* Don't leak old minimap textures
2026-05-06 18:40:04 -06:00
Thomas c5baabbe9c assets: Remove objdiff screenshot (#691)
Leftover from the decomp.
2026-05-06 18:38:01 -06:00
Irastris 1d2716139f Redesign PresetWindow 2026-05-06 19:49:57 -04:00
MelonSpeedruns 742ad2c150 Increase Link's heap size for mods 2026-05-06 19:48:43 -04:00
Luke Street 18eb0692f0 UI: "No controller" & menu notifications
Resolves #629
Resolves #678
2026-05-06 17:34:08 -06:00
Irastris b5f98f69db Redesign Modal 2026-05-06 19:19:38 -04:00
Irastris 47593d0eb4 Allow hash-mismatched discs to be loaded with user confirmation 2026-05-06 19:19:38 -04:00
Irastris 4404fce369 Do hash-based verification of disc images 2026-05-06 19:19:38 -04:00
Irastris 72c20f4dd0 Add stylesheet rules 2026-05-06 19:19:38 -04:00
doop 3240885bfd Preserved doop work
* Disc verification

* Add platform and region info to known discs map

* Use array over map

* Use std::to_array
2026-05-06 19:19:38 -04:00
Luke Street 7f0955f022 Add ImGui screen for Aurora Null backend
Resolves #628
2026-05-06 16:39:28 -06:00
Luke Street c21bce0093 UI: Adjust battery icon thresholds 2026-05-06 11:49:24 -06:00
Luke Street 4e23472ed5 UI: Controller connect/disconnect toasts 2026-05-06 11:14:12 -06:00
doop cfe1f2304b Increase line-height for right pane descriptions 2026-05-06 13:15:30 +00:00
TakaRikka de6568d750 allow suns song / quick transform in ToT past 2026-05-06 04:25:42 -07:00
TakaRikka 3aafe7fa16 more mirror mode map fixes 2026-05-06 04:19:00 -07:00
Luke Street c1e65d19e7 Autosave: Rotate inner ring too 2026-05-05 23:57:20 -06:00
madeline 44f3828f68 fix morpheel logic 2026-04-30 02:48:30 -07:00
madeline 3f560b060c 40 achievements 2026-04-30 01:48:03 -07:00
156 changed files with 9508 additions and 4009 deletions
+47 -12
View File
@@ -48,13 +48,15 @@ else ()
message(STATUS "Unable to find git, commit information will not be available")
endif ()
if (DUSK_WC_DESCRIBE MATCHES "^v([0-9]+)\\.([0-9]+)\\.([0-9]+)(-([0-9]+).*)?$")
if (DUSK_WC_DESCRIBE MATCHES "^v([0-9]+)\\.([0-9]+)\\.([0-9]+)([-+].*)?$")
set(DUSK_SHORT_VERSION_STRING "${CMAKE_MATCH_1}.${CMAKE_MATCH_2}.${CMAKE_MATCH_3}")
if (CMAKE_MATCH_5)
set(DUSK_VERSION_STRING "${DUSK_SHORT_VERSION_STRING}.${CMAKE_MATCH_5}")
else ()
set(DUSK_VERSION_STRING "${DUSK_SHORT_VERSION_STRING}.0")
set(DUSK_VERSION_TWEAK "0")
if (DUSK_WC_DESCRIBE MATCHES "^v[0-9]+\\.[0-9]+\\.[0-9]+-([0-9]+)(-dirty)?$")
set(DUSK_VERSION_TWEAK "${CMAKE_MATCH_1}")
elseif (DUSK_WC_DESCRIBE MATCHES "^v[0-9]+\\.[0-9]+\\.[0-9]+-[0-9A-Za-z.-]+-([0-9]+)(-dirty)?$")
set(DUSK_VERSION_TWEAK "${CMAKE_MATCH_1}")
endif ()
set(DUSK_VERSION_STRING "${DUSK_SHORT_VERSION_STRING}.${DUSK_VERSION_TWEAK}")
else ()
set(DUSK_WC_DESCRIBE "UNKNOWN-VERSION")
set(DUSK_VERSION_STRING "0.0.0.0")
@@ -69,7 +71,7 @@ message(STATUS "Dusk version set to ${DUSK_WC_DESCRIBE}")
message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
project(dusk LANGUAGES C CXX VERSION ${DUSK_VERSION_STRING})
if (APPLE)
enable_language(OBJC)
enable_language(OBJC OBJCXX)
endif ()
if (APPLE AND NOT TVOS AND CMAKE_SYSTEM_NAME STREQUAL tvOS)
# ios.toolchain.cmake hack for SDL
@@ -102,19 +104,17 @@ set(AURORA_ENABLE_DVD ON CACHE BOOL "Enable DVD API support" FORCE)
set(AURORA_ENABLE_CARD ON CACHE BOOL "Enable CARD API support" FORCE)
set(AURORA_ENABLE_RMLUI ON CACHE BOOL "Enable RmlUi UI support" FORCE)
add_subdirectory(extern/aurora EXCLUDE_FROM_ALL)
target_compile_definitions(aurora_mtx PRIVATE MTX_USE_PS=1)
add_subdirectory(libs/freeverb)
option(DUSK_BUILD_WARNINGS "Enable compiler warnings (off by default)")
option(DUSK_SELECTED_OPT "If on, selected parts of the project will be compiled with optimizations on Debug, intending to make the game run at 30 FPS. Note for MSVC: you will need to remove '/RTC1' from your debug flags in CMake.")
option(DUSK_MOVIE_SUPPORT "If on, compile against libjpeg-turbo to enable THP file decoding" ON)
option(DUSK_ENABLE_UPDATE_CHECKER "Enable update checking support" ON)
if(ANDROID)
set(DUSK_MOVIE_SUPPORT OFF)
set(NOD_COMPRESS_BZIP2 OFF CACHE BOOL "" FORCE)
set(NOD_COMPRESS_LZMA OFF CACHE BOOL "" FORCE)
set(NOD_COMPRESS_ZLIB OFF CACHE BOOL "" FORCE)
set(NOD_COMPRESS_ZSTD OFF CACHE BOOL "" FORCE)
endif ()
option(DUSK_ENABLE_SENTRY_NATIVE "Enable sentry-native crash reporting support" OFF)
@@ -283,9 +283,9 @@ set(DUSK_PRODUCT_NAME "Dusk")
set(DUSK_COPYRIGHT "Copyright (C) Twilit Realm contributors")
source_group("dolzel" FILES ${DOLZEL_FILES} ${Z2AUDIOLIB_FILES} ${REL_FILES})
source_group("dusk" FILES ${DUSK_FILES})
source_group("dusk" FILES ${DUSK_FILES} ${DUSK_HTTP_BACKEND_FILES})
set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0)
set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0 MTX_USE_PS=1)
set(GAME_INCLUDE_DIRS
include
@@ -313,6 +313,41 @@ if (WIN32)
list(APPEND GAME_LIBS Ws2_32)
endif ()
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/no_backend.cpp)
if (DUSK_ENABLE_UPDATE_CHECKER)
list(APPEND GAME_COMPILE_DEFS DUSK_ENABLE_UPDATE_CHECKER=1)
if (WIN32)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/winhttp.cpp)
list(APPEND GAME_LIBS winhttp)
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_WINHTTP=1)
message(STATUS "dusk: Enabled update checker (WinHTTP)")
elseif (ANDROID)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/android.cpp)
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_ANDROID=1)
message(STATUS "dusk: Enabled update checker (Android)")
elseif (APPLE)
find_library(FOUNDATION_FRAMEWORK Foundation REQUIRED)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/url_session.mm)
set_source_files_properties(src/dusk/http/url_session.mm PROPERTIES COMPILE_FLAGS -fobjc-arc)
list(APPEND GAME_LIBS ${FOUNDATION_FRAMEWORK})
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_URLSESSION=1)
message(STATUS "dusk: Enabled update checker (NSURLSession)")
elseif (CMAKE_SYSTEM_NAME STREQUAL Linux)
find_package(CURL QUIET OPTIONAL_COMPONENTS HTTPS SSL)
if (CURL_FOUND AND CURL_HTTPS_FOUND AND CURL_SSL_FOUND)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/curl.cpp)
list(APPEND GAME_LIBS CURL::libcurl)
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_LIBCURL=1)
message(STATUS "dusk: Enabled update checker (libcurl)")
else ()
message(STATUS "dusk: Disabled update checker (libcurl + HTTPS/SSL not found)")
endif ()
else ()
message(STATUS "dusk: Disabled update checker (unsupported platform)")
endif ()
endif ()
list(APPEND DUSK_FILES ${DUSK_HTTP_BACKEND_SOURCE})
if (DUSK_MOVIE_SUPPORT)
if (TARGET libjpeg-turbo::turbojpeg-static)
list(APPEND GAME_LIBS libjpeg-turbo::turbojpeg-static)
+1 -1
View File
@@ -30,7 +30,7 @@
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache",
"DUSK_ENABLE_SENTRY_NATIVE": {
"type": "BOOL",
"value": true
"value": false
},
"DUSK_SENTRY_DSN": "$env{SENTRY_DSN}",
"DUSK_SENTRY_ENVIRONMENT": "production"
+14 -3
View File
@@ -4,7 +4,7 @@
<p align="center">
<a href="https://twilitrealm.dev">Official Website</a>
<a href="https://discord.gg/QACynxeyna">Discord</a>
<a href="https://discord.gg/dusktp">Discord</a>
</p>
</div>
@@ -28,13 +28,24 @@ First, make sure your dump of the game is clean and supported by Dusk. You can d
| GameCube USA | `75edd3ddff41f125d1b4ce1a40378f1b565519e7` |
| GameCube EUR | `2601822a488eeb86fb89db16ca8f29c2c953e1ca` |
*Support for other versions of the game is planned in the future.
### 2. Download [Dusk](https://github.com/TwilitRealm/dusk/releases)
### 3. Setup the game
**Windows / macOS / Linux**
- Extract the .zip file
- Launch Dusk
- Press **Select Disc Image** and provide the path to your supported game dump.
- Press **Select Disc Image** and provide the path to your supported game dump
- Press **Play**!
**iOS**
- Follow the [iOS setup guide](docs/ios-install-altstore.md)
**Android**
- Install the Dusk apk
- Launch Dusk
- Press **Select Disc Image** and provide the path to your supported game dump
- Press **Play**!
# Building
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+46
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@@ -0,0 +1,46 @@
# Installing Dusk on iOS via AltStore
## Prerequisites
- Mac with Homebrew installed
- iPhone connected via USB
- Dusk IPA file (download the latest `Dusk-vX.X.X-ios-arm64.ipa` from the [releases page](https://github.com/TwilitRealm/dusk/releases))
- Game disc - `GZ2E01` (Gamecube USA) or `GZ2PE01` (Gamecube PAL)
## 1. Install AltServer
```sh
brew install altserver
open -a AltServer
```
AltServer will appear in your menu bar.
## 2. Enable Developer Mode (iOS 16+)
- On your iPhone, go to **Settings > Privacy & Security > Developer Mode**
- Toggle it on and restart when prompted
## 3. Install AltStore on Your iPhone
- Click AltServer in the menu bar
- Click **Install AltStore > [Your iPhone]**
- Enter your Apple ID credentials when prompted
- On your iPhone, go to **Settings > General > VPN & Device Management**
- Tap your Apple ID under "Developer App" and tap **Trust**
## 4. Copy Files to Your iPhone
Transfer the IPA and game disc to your iPhone so they're accessible in the Files app. A few ways to do this:
- **AirDrop** - Right-click the files on your Mac and choose Share > AirDrop
- **iCloud Drive** - Place files in iCloud Drive on your Mac and they'll sync to Files on your iPhone
- **USB transfer** - Connect your iPhone and drag files via Finder's sidebar
- **Cloud storage** - Upload to Google Drive, Dropbox, etc. and download on your iPhone
## 5. Install via AltStore
- Open **AltStore** on your iPhone
- Go to the **My Apps** tab
- Tap the **+** button (top left)
- Open the **Files** app and select the `.ipa` file
+1 -1
+10 -1
View File
@@ -1430,11 +1430,14 @@ set(DUSK_FILES
src/dusk/gyro.cpp
src/dusk/gamepad_color.cpp
src/dusk/autosave.cpp
src/dusk/http/http.hpp
src/dusk/io.cpp
src/dusk/layout.cpp
src/dusk/logging.cpp
src/dusk/settings.cpp
src/dusk/stubs.cpp
src/dusk/update_check.cpp
src/dusk/update_check.hpp
#src/dusk/m_Do_ext_dusk.cpp
src/dusk/imgui/ImGuiConfig.hpp
src/dusk/imgui/ImGuiConsole.hpp
@@ -1450,7 +1453,6 @@ set(DUSK_FILES
src/dusk/imgui/ImGuiProcessOverlay.cpp
src/dusk/imgui/ImGuiCameraOverlay.cpp
src/dusk/imgui/ImGuiHeapOverlay.cpp
src/dusk/imgui/ImGuiDebugPad.cpp
src/dusk/imgui/ImGuiControllerOverlay.cpp
src/dusk/imgui/ImGuiStubLog.cpp
src/dusk/imgui/ImGuiMapLoader.cpp
@@ -1517,3 +1519,10 @@ set(DUSK_FILES
src/dusk/discord_presence.cpp
src/dusk/version.cpp
)
set(DUSK_HTTP_BACKEND_FILES
src/dusk/http/no_backend.cpp
src/dusk/http/curl.cpp
src/dusk/http/winhttp.cpp
src/dusk/http/url_session.mm
)
+12
View File
@@ -4552,6 +4552,18 @@ public:
void handleWolfHowl();
void handleQuickTransform();
bool checkGyroAimContext();
void onIronBallChainInterpCallback();
static const int IRON_BALL_CHAIN_COUNT = 102;
cXyz mIBChainInterpPrevPos[IRON_BALL_CHAIN_COUNT];
cXyz mIBChainInterpCurrPos[IRON_BALL_CHAIN_COUNT];
csXyz mIBChainInterpPrevAngle[IRON_BALL_CHAIN_COUNT];
csXyz mIBChainInterpCurrAngle[IRON_BALL_CHAIN_COUNT];
cXyz mIBChainInterpPrevHandRoot;
cXyz mIBChainInterpCurrHandRoot;
bool mIBChainInterpPrevValid;
bool mIBChainInterpCurrValid;
#endif
}; // Size: 0x385C
+6
View File
@@ -80,6 +80,12 @@ public:
/* 0x125C */ u32 field_0x125c;
/* 0x1260 */ u8 field_0x1260[0x126C - 0x1260];
/* 0x126C */ u8 HIOInit;
#if TARGET_PC
cXyz mStalkLineInterpPrev[12];
cXyz mStalkLineInterpCurr[12];
bool mStalkLineInterpPrevValid;
bool mStalkLineInterpCurrValid;
#endif
};
STATIC_ASSERT(sizeof(e_db_class) == 0x1270);
+6
View File
@@ -73,6 +73,12 @@ public:
/* 0x124C */ f32 field_0x124c;
/* 0x1250 */ u8 field_0x1250[0x1264 - 0x1250];
/* 0x1264 */ u8 HIOInit;
#if TARGET_PC
cXyz mStalkLineInterpPrev[12];
cXyz mStalkLineInterpCurr[12];
bool mStalkLineInterpPrevValid;
bool mStalkLineInterpCurrValid;
#endif
};
STATIC_ASSERT(sizeof(e_hb_class) == 0x1268);
+9
View File
@@ -81,6 +81,15 @@ public:
/* 0x306D */ u8 field_0x306D[0x307C - 0x306D];
/* 0x307C */ u32 mBodyEffEmtrID;
/* 0x3080 */ u8 mInitHIO;
#if TARGET_PC
static const int HAIR_STRAND_COUNT = 22;
static const int HAIR_SEGMENT_COUNT = 16;
cXyz mHairInterpPrev[HAIR_STRAND_COUNT * HAIR_SEGMENT_COUNT];
cXyz mHairInterpCurr[HAIR_STRAND_COUNT * HAIR_SEGMENT_COUNT];
bool mHairInterpPrevValid;
bool mHairInterpCurrValid;
#endif
};
STATIC_ASSERT(sizeof(e_s1_class) == 0x3084);
+6
View File
@@ -74,6 +74,12 @@ public:
/* 0x1250 */ f32 field_0x1250;
/* 0x1254 */ u8 field_0x1254[0x1268 - 0x1254];
/* 0x1268 */ u8 field_0x1268;
#if TARGET_PC
cXyz mLineMatInterpPrev[12];
cXyz mLineMatInterpCurr[12];
bool mLineMatInterpPrevValid;
bool mLineMatInterpCurrValid;
#endif
};
STATIC_ASSERT(sizeof(e_yd_class) == 0x126c);
+9
View File
@@ -63,6 +63,15 @@ public:
/* 0x0BB4 */ yg_ke_s mYgKes[13];
/* 0x1880 */ mDoExt_3DlineMat0_c mLineMat;
/* 0x189C */ u8 mIsFirstSpawn;
#if TARGET_PC
static const int TENTACLE_STRAND_COUNT = 13;
static const int TENTACLE_SEGMENT_COUNT = 10;
cXyz mTentacleInterpPrev[TENTACLE_STRAND_COUNT * TENTACLE_SEGMENT_COUNT];
cXyz mTentacleInterpCurr[TENTACLE_STRAND_COUNT * TENTACLE_SEGMENT_COUNT];
bool mTentacleInterpPrevValid;
bool mTentacleInterpCurrValid;
#endif
};
STATIC_ASSERT(sizeof(e_yg_class) == 0x18a0);
+6
View File
@@ -77,6 +77,12 @@ public:
/* 0x1260 */ u32 field_0x1260;
/* 0x1260 */ u8 field_0x1264[0x1270 - 0x1264];
/* 0x1270 */ bool mIsHIOOwner;
#if TARGET_PC
cXyz mLineInterpPrev[12];
cXyz mLineInterpCurr[12];
bool mLineInterpPrevValid;
bool mLineInterpCurrValid;
#endif
};
STATIC_ASSERT(sizeof(e_yh_class) == 0x1274);
+12
View File
@@ -31,6 +31,10 @@ public:
csXyz* getAngle() { return field_0x8a4; }
J3DModelData* getModelData() { return mModelData; }
#if TARGET_PC
void onInterpCallback();
#endif
private:
/* 0x568 */ request_of_phase_process_class mPhase;
/* 0x570 */ J3DModelData* mModelData;
@@ -42,6 +46,14 @@ private:
/* 0x694 */ cXyz field_0x694[22];
/* 0x79C */ cXyz field_0x79c[22];
/* 0x8A4 */ csXyz field_0x8a4[22];
#if TARGET_PC
static const int CHAIN_COUNT = 22;
cXyz mChainInterpPrev[CHAIN_COUNT];
cXyz mChainInterpCurr[CHAIN_COUNT];
bool mChainInterpPrevValid;
bool mChainInterpCurrValid;
#endif
};
STATIC_ASSERT(sizeof(daObjFchain_c) == 0x928);
+6
View File
@@ -1845,6 +1845,12 @@ inline void dComIfGs_addDeathCount() {
g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().addDeathCount();
}
#if TARGET_PC
inline u16 dComIfGs_getDeathCount() {
return g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().getDeathCount();
}
#endif
inline char* dComIfGs_getPlayerName() {
return g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().getPlayerName();
}
+3
View File
@@ -486,6 +486,9 @@ public:
mDeathCount++;
}
}
#if TARGET_PC
u16 getDeathCount() const { return mDeathCount; }
#endif
char* getPlayerName() const { return const_cast<char*>(mPlayerName); }
void setPlayerName(const char* i_name) {
#if AVOID_UB
+1 -2
View File
@@ -12,9 +12,8 @@
namespace dusk {
enum class AchievementCategory : uint8_t {
Story,
Collection,
Challenge,
Collection,
Minigame,
Misc,
Glitched
+1
View File
@@ -12,6 +12,7 @@ void rollgoalTableOffset(s16& out_ax, s16& out_az);
extern bool s_sensor_keep_alive;
bool get_sensor_keep_alive();
void set_sensor_keep_alive(bool value);
bool rollgoal_gyro_enabled();
} // namespace dusk::gyro
#endif
-1
View File
@@ -11,7 +11,6 @@ namespace dusk {
extern bool IsRunning;
extern bool IsShuttingDown;
extern bool IsGameLaunched;
extern bool IsFocusPaused;
extern bool RestartRequested;
extern std::filesystem::path ConfigPath;
+2
View File
@@ -1,5 +1,7 @@
#pragma once
#include <array>
struct RoomEntry {
u8 roomNo;
std::vector<s16> roomPoints = {};
+1 -137
View File
@@ -2,9 +2,6 @@
#define _SRC_DUSK_MATH_H_
#include <cmath>
#include <array>
#include <limits>
#include <bit>
#ifndef M_PI
#define M_PI 3.14159265358979323846f
@@ -19,139 +16,6 @@ inline float i_cosf(float x) { return cos(x); }
inline float i_tanf(float x) { return tan(x); }
inline float i_acosf(float x) { return acos(x); }
// frsqrte matching courtesy of Geotale, with reference to https://achurch.org/cpu-tests/ppc750cl.s
struct BaseAndDec32 {
uint32_t base;
int32_t dec;
};
struct BaseAndDec64 {
uint64_t base;
int64_t dec;
};
union c32 {
constexpr c32(const float p) {
f = p;
}
constexpr c32(const uint32_t p) {
u = p;
}
uint32_t u;
float f;
};
union c64 {
constexpr c64(const double p) {
f = p;
}
constexpr c64(const uint64_t p) {
u = p;
}
uint64_t u;
double f;
};
static constexpr uint64_t EXPONENT_SHIFT_F64 = 52;
static constexpr uint64_t MANTISSA_MASK_F64 = 0x000fffffffffffffULL;
static constexpr uint64_t EXPONENT_MASK_F64 = 0x7ff0000000000000ULL;
static constexpr uint64_t SIGN_MASK_F64 = 0x8000000000000000ULL;
static constexpr std::array<BaseAndDec64, 32> RSQRTE_TABLE = {{
{0x69fa000000000ULL, -0x15a0000000LL},
{0x5f2e000000000ULL, -0x13cc000000LL},
{0x554a000000000ULL, -0x1234000000LL},
{0x4c30000000000ULL, -0x10d4000000LL},
{0x43c8000000000ULL, -0x0f9c000000LL},
{0x3bfc000000000ULL, -0x0e88000000LL},
{0x34b8000000000ULL, -0x0d94000000LL},
{0x2df0000000000ULL, -0x0cb8000000LL},
{0x2794000000000ULL, -0x0bf0000000LL},
{0x219c000000000ULL, -0x0b40000000LL},
{0x1bfc000000000ULL, -0x0aa0000000LL},
{0x16ae000000000ULL, -0x0a0c000000LL},
{0x11a8000000000ULL, -0x0984000000LL},
{0x0ce6000000000ULL, -0x090c000000LL},
{0x0862000000000ULL, -0x0898000000LL},
{0x0416000000000ULL, -0x082c000000LL},
{0xffe8000000000ULL, -0x1e90000000LL},
{0xf0a4000000000ULL, -0x1c00000000LL},
{0xe2a8000000000ULL, -0x19c0000000LL},
{0xd5c8000000000ULL, -0x17c8000000LL},
{0xc9e4000000000ULL, -0x1610000000LL},
{0xbedc000000000ULL, -0x1490000000LL},
{0xb498000000000ULL, -0x1330000000LL},
{0xab00000000000ULL, -0x11f8000000LL},
{0xa204000000000ULL, -0x10e8000000LL},
{0x9994000000000ULL, -0x0fe8000000LL},
{0x91a0000000000ULL, -0x0f08000000LL},
{0x8a1c000000000ULL, -0x0e38000000LL},
{0x8304000000000ULL, -0x0d78000000LL},
{0x7c48000000000ULL, -0x0cc8000000LL},
{0x75e4000000000ULL, -0x0c28000000LL},
{0x6fd0000000000ULL, -0x0b98000000LL},
}};
[[nodiscard]] static inline double frsqrte(const double val) {
c64 bits(val);
uint64_t mantissa = bits.u & MANTISSA_MASK_F64;
int64_t exponent = bits.u & EXPONENT_MASK_F64;
bool sign = (bits.u & SIGN_MASK_F64) != 0;
// Handle 0 case
if (mantissa == 0 && exponent == 0) {
return std::copysign(std::numeric_limits<double>::infinity(), bits.f);
}
// Handle NaN-like
if (exponent == EXPONENT_MASK_F64) {
if (mantissa == 0) {
return sign ? std::numeric_limits<double>::quiet_NaN() : 0.0;
}
return val;
}
// Handle negative inputs
if (sign) {
return std::numeric_limits<double>::quiet_NaN();
}
if (exponent == 0) {
// Shift so one bit goes to where the exponent would be,
// then clear that bit to mimic a not-subnormal number!
// Aka, if there are 12 leading zeroes, shift left once
uint32_t shift = std::countl_zero(mantissa) - static_cast<uint32_t>(63 - EXPONENT_SHIFT_F64);
mantissa <<= shift;
mantissa &= MANTISSA_MASK_F64;
// The shift is subtracted by 1 because denormals by default
// are offset by 1 (exponent 0 doesn't have implied 1 bit)
exponent -= static_cast<int64_t>(shift - 1) << EXPONENT_SHIFT_F64;
}
// In reality this doesn't get the full exponent -- Only the least significant bit
// Only that's needed because square roots of higher exponent bits simply multiply the
// result by 2!!
uint32_t key = static_cast<uint32_t>((static_cast<uint64_t>(exponent) | mantissa) >> 37);
uint64_t new_exp =
(static_cast<uint64_t>((0xbfcLL << EXPONENT_SHIFT_F64) - exponent) >> 1) & EXPONENT_MASK_F64;
// Remove the bits relating to anything higher than the LSB of the exponent
const auto &entry = RSQRTE_TABLE[0x1f & (key >> 11)];
// The result is given by an estimate then an adjustment based on the original
// key that was computed
uint64_t new_mantissa = static_cast<uint64_t>(entry.base + entry.dec * static_cast<int64_t>(key & 0x7ff));
return c64(new_exp | new_mantissa).f;
}
#include <dolphin/ppc_math.h>
#endif // _SRC_DUSK_MATH_H_
+35 -3
View File
@@ -21,6 +21,17 @@ enum class GameLanguage : u8 {
Italian = OS_LANGUAGE_ITALIAN,
};
enum class DiscVerificationState : u8 {
Unknown = 0,
Success,
HashMismatch,
};
enum class GyroMode : u8 {
Sensor = 0,
Mouse = 1,
};
namespace config {
template <>
struct ConfigEnumRange<BloomMode> {
@@ -33,6 +44,18 @@ struct ConfigEnumRange<GameLanguage> {
static constexpr auto min = GameLanguage::English;
static constexpr auto max = GameLanguage::Italian;
};
template <>
struct ConfigEnumRange<DiscVerificationState> {
static constexpr auto min = DiscVerificationState::Unknown;
static constexpr auto max = DiscVerificationState::HashMismatch;
};
template <>
struct ConfigEnumRange<GyroMode> {
static constexpr auto min = GyroMode::Sensor;
static constexpr auto max = GyroMode::Mouse;
};
}
// Persistent user settings
@@ -45,6 +68,8 @@ struct UserSettings {
ConfigVar<bool> enableFullscreen;
ConfigVar<bool> enableVsync;
ConfigVar<bool> lockAspectRatio;
ConfigVar<bool> enableFpsOverlay;
ConfigVar<int> fpsOverlayCorner;
} video;
struct {
@@ -85,11 +110,11 @@ struct UserSettings {
// Preferences
ConfigVar<bool> enableMirrorMode;
ConfigVar<bool> disableMainHUD;
ConfigVar<bool> minimalHUD;
ConfigVar<bool> pauseOnFocusLost;
ConfigVar<bool> enableLinkDollRotation;
ConfigVar<bool> enableAchievementNotifications;
ConfigVar<bool> enableAchievementToasts;
ConfigVar<bool> enableControllerToasts;
// Graphics
ConfigVar<BloomMode> bloomMode;
@@ -106,6 +131,7 @@ struct UserSettings {
ConfigVar<bool> midnasLamentNonStop;
// Input
ConfigVar<GyroMode> gyroMode;
ConfigVar<bool> enableGyroAim;
ConfigVar<bool> enableGyroRollgoal;
ConfigVar<float> gyroSensitivityX;
@@ -120,6 +146,8 @@ struct UserSettings {
ConfigVar<bool> invertCameraYAxis;
ConfigVar<float> freeCameraSensitivity;
ConfigVar<bool> debugFlyCam;
ConfigVar<bool> debugFlyCamLockEvents;
ConfigVar<bool> allowBackgroundInput;
// Cheats
ConfigVar<bool> infiniteHearts;
@@ -146,16 +174,20 @@ struct UserSettings {
// Tools
ConfigVar<bool> speedrunMode;
ConfigVar<bool> liveSplitEnabled;
ConfigVar<bool> recordingMode;
} game;
struct {
ConfigVar<std::string> isoPath;
ConfigVar<DiscVerificationState> isoVerification;
ConfigVar<std::string> graphicsBackend;
ConfigVar<bool> skipPreLaunchUI;
ConfigVar<bool> showPipelineCompilation;
ConfigVar<bool> wasPresetChosen;
ConfigVar<bool> enableCrashReporting;
ConfigVar<bool> checkForUpdates;
ConfigVar<int> cardFileType;
ConfigVar<bool> enableAdvancedSettings;
} backend;
};
@@ -1,9 +1,9 @@
#ifndef J3DSTRUCT_H
#define J3DSTRUCT_H
#include <cstring>
#include <gx.h>
#include <mtx.h>
#include <mtx.h>
#include "global.h"
#include "JSystem/JMath/JMath.h"
@@ -11,7 +11,7 @@
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DLightInfo {
bool operator==(J3DLightInfo& other) const;
@@ -28,7 +28,7 @@ struct J3DLightInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTextureSRTInfo {
// NOTE: Big endian when loaded from file!
@@ -79,7 +79,7 @@ enum J3DTexMtxMode {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTexMtxInfo {
bool operator==(J3DTexMtxInfo& other) const;
@@ -97,7 +97,7 @@ struct J3DTexMtxInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DIndTexMtxInfo {
J3DIndTexMtxInfo& operator=(J3DIndTexMtxInfo const&);
@@ -107,7 +107,7 @@ struct J3DIndTexMtxInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DFogInfo {
bool operator==(J3DFogInfo&) const;
@@ -126,7 +126,7 @@ struct J3DFogInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DNBTScaleInfo {
bool operator==(const J3DNBTScaleInfo& other) const;
@@ -153,7 +153,7 @@ struct J3DIndTexOrderInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTevSwapModeInfo {
/* 0x0 */ u8 mRasSel;
@@ -164,7 +164,7 @@ struct J3DTevSwapModeInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTevSwapModeTableInfo {
/* 0x0 */ u8 field_0x0;
@@ -175,7 +175,7 @@ struct J3DTevSwapModeTableInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTevStageInfo {
/* 0x0 */ u8 field_0x0;
@@ -202,7 +202,7 @@ struct J3DTevStageInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DIndTevStageInfo {
/* 0x0 */ u8 mIndStage;
@@ -219,7 +219,7 @@ struct J3DIndTevStageInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTexCoordInfo {
/* 0x0 */ u8 mTexGenType;
@@ -265,7 +265,7 @@ struct J3DBlendInfo {
/**
* @ingroup jsystem-j3d
*
*
*/
struct J3DTevOrderInfo {
void operator=(const J3DTevOrderInfo& other) {
+17 -3
View File
@@ -8,6 +8,10 @@
#include "JSystem/JUtility/JUTFader.h"
#include "JSystem/J2DGraph/J2DOrthoGraph.h"
#ifdef TARGET_PC
#include <algorithm>
#endif
JUTFader::JUTFader(int x, int y, int width, int height, JUtility::TColor pColor)
: mColor(pColor), mBox(x, y, x + width, y + height) {
mStatus = None;
@@ -63,14 +67,24 @@ void JUTFader::advance() {
void JUTFader::control() {
advance();
#ifndef TARGET_PC
// FRAME INTERP NOTE: Draw is called by JFWDisplay when interpolation is active
draw();
#endif
}
void JUTFader::draw() {
if (mColor.a != 0) {
#ifdef TARGET_PC
if (dusk::frame_interp::is_enabled() && mDuration != 0) {
const auto step = dusk::frame_interp::get_interpolation_step();
const auto progress = static_cast<f32>(mTimer) / static_cast<f32>(mDuration);
const auto timer = mTimer - 1 + step + progress;
auto alpha = timer / mDuration;
if (mStatus == FadeIn) {
alpha = 1.0f - alpha;
}
alpha = std::clamp(alpha, 0.0f, 1.0f);
mColor.a = static_cast<u8>(alpha * 255.0f);
}
#endif
J2DOrthoGraph orthograph;
orthograph.setColor(mColor);
orthograph.fillBox(mBox);
+2 -3
View File
@@ -66,12 +66,11 @@ Output APK:
You can pass command-line args through the activity intent:
```bash
adb shell am start -n com.twilitrealm.dusk/.DuskActivity \
--es dusk_args "'/sdcard/Download/The Legend of Zelda: Twilight Princess (USA).iso'"
adb shell am start -n dev.twilitrealm.dusk/.DuskActivity \
--es dusk_args "--backend vulkan"
```
Supported extras:
- `dusk_args`: single shell-like argument string
- `dusk_argv`: string-array argv
- `dusk_disc`: compatibility shortcut (single ISO path)
+20 -3
View File
@@ -2,12 +2,22 @@ plugins {
id 'com.android.application'
}
def duskRepoDir = rootProject.projectDir.parentFile.parentFile
def duskGeneratedAssetsDir = layout.buildDirectory.dir('generated/assets/dusk').get().asFile
def syncDuskAssets = tasks.register('syncDuskAssets', Sync) {
from(new File(duskRepoDir, 'res')) {
into 'res'
exclude '**/.DS_Store'
}
into duskGeneratedAssetsDir
}
android {
namespace 'com.twilitrealm.dusk'
namespace 'dev.twilitrealm.dusk'
compileSdk 36
defaultConfig {
applicationId 'com.twilitrealm.dusk'
applicationId 'dev.twilitrealm.dusk'
minSdk 26
targetSdk 36
versionCode 1
@@ -27,7 +37,7 @@ android {
sourceSets {
main {
jniLibs.srcDirs = ['src/main/jniLibs']
assets.srcDirs = ['../../assets']
assets.srcDirs = [duskGeneratedAssetsDir]
}
}
@@ -48,3 +58,10 @@ android {
dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar'])
}
tasks.configureEach { task ->
if ((task.name.startsWith('merge') && task.name.endsWith('Assets')) ||
task.name.toLowerCase().contains('lint')) {
task.dependsOn(syncDuskAssets)
}
}
+2
View File
@@ -1,2 +1,4 @@
# Keep SDL activity and related JNI bridge methods.
-keep class org.libsdl.app.** { *; }
-keep class dev.twilitrealm.dusk.DuskHttpClient { *; }
-keep class dev.twilitrealm.dusk.DuskHttpClient$Response { *; }
@@ -10,6 +10,7 @@
<uses-feature android:name="android.hardware.type.pc" android:required="false" />
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.INTERNET" />
<application
android:allowBackup="true"
@@ -24,7 +25,7 @@
android:resource="@xml/game_mode_config" />
<activity
android:name="com.twilitrealm.dusk.DuskActivity"
android:name="dev.twilitrealm.dusk.DuskActivity"
android:alwaysRetainTaskState="true"
android:configChanges="layoutDirection|locale|grammaticalGender|fontScale|fontWeightAdjustment|orientation|uiMode|screenLayout|screenSize|smallestScreenSize|keyboard|keyboardHidden|navigation"
android:exported="true"
@@ -1,18 +1,28 @@
package com.twilitrealm.dusk;
package dev.twilitrealm.dusk;
import android.app.ActionBar;
import android.content.ClipData;
import android.content.Intent;
import android.database.Cursor;
import android.net.Uri;
import android.os.Build;
import android.os.Bundle;
import android.provider.OpenableColumns;
import android.util.Log;
import android.view.View;
import android.view.Window;
import android.view.WindowInsets;
import android.view.WindowInsetsController;
import org.libsdl.app.SDLActivity;
import java.io.File;
import java.util.ArrayList;
import java.util.List;
public class DuskActivity extends SDLActivity {
private static final String TAG = "DuskActivity";
private static String[] splitArgs(String raw) {
List<String> out = new ArrayList<>();
StringBuilder current = new StringBuilder();
@@ -61,18 +71,46 @@ public class DuskActivity extends SDLActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
hideSystemBars();
}
@Override
protected void onResume() {
super.onResume();
hideSystemBars();
}
@Override
public void onWindowFocusChanged(boolean hasFocus) {
super.onWindowFocusChanged(hasFocus);
if (hasFocus) {
hideSystemBars();
}
}
private void hideSystemBars() {
Window window = getWindow();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
getWindow().getDecorView().getWindowInsetsController().hide(WindowInsets.Type.systemBars());
}else {
View decorView = getWindow().getDecorView();
// Hide the status bar.
int uiOptions = View.SYSTEM_UI_FLAG_FULLSCREEN;
window.setDecorFitsSystemWindows(false);
WindowInsetsController ctrl = window.getDecorView().getWindowInsetsController();
if (ctrl != null) {
ctrl.setSystemBarsBehavior(
WindowInsetsController.BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE);
ctrl.hide(WindowInsets.Type.systemBars());
}
} else {
View decorView = window.getDecorView();
int uiOptions = View.SYSTEM_UI_FLAG_FULLSCREEN |
View.SYSTEM_UI_FLAG_HIDE_NAVIGATION |
View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY |
View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN |
View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
View.SYSTEM_UI_FLAG_LAYOUT_STABLE;
decorView.setSystemUiVisibility(uiOptions);
// Remember that you should never show the action bar if the
// status bar is hidden, so hide that too if necessary.
ActionBar actionBar = getActionBar();
actionBar.hide();
if (actionBar != null) {
actionBar.hide();
}
}
}
@@ -100,12 +138,96 @@ public class DuskActivity extends SDLActivity {
return splitArgs(trimmed);
}
}
String discPath = intent.getStringExtra("dusk_disc");
if (discPath != null && !discPath.isEmpty()) {
return new String[] { discPath };
}
}
return new String[0];
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
if (resultCode == RESULT_OK) {
persistUriPermissions(data);
}
super.onActivityResult(requestCode, resultCode, data);
}
private void persistUriPermissions(Intent data) {
if (data == null) {
return;
}
int permissionFlags =
data.getFlags() & (Intent.FLAG_GRANT_READ_URI_PERMISSION | Intent.FLAG_GRANT_WRITE_URI_PERMISSION);
if (permissionFlags == 0) {
return;
}
Uri uri = data.getData();
if (uri != null) {
persistUriPermission(uri, permissionFlags);
}
ClipData clipData = data.getClipData();
if (clipData == null) {
return;
}
for (int i = 0; i < clipData.getItemCount(); ++i) {
Uri itemUri = clipData.getItemAt(i).getUri();
if (itemUri != null) {
persistUriPermission(itemUri, permissionFlags);
}
}
}
private void persistUriPermission(Uri uri, int permissionFlags) {
if ((permissionFlags & Intent.FLAG_GRANT_READ_URI_PERMISSION) != 0) {
persistUriPermission(uri, Intent.FLAG_GRANT_READ_URI_PERMISSION, "read");
}
if ((permissionFlags & Intent.FLAG_GRANT_WRITE_URI_PERMISSION) != 0) {
persistUriPermission(uri, Intent.FLAG_GRANT_WRITE_URI_PERMISSION, "write");
}
}
private void persistUriPermission(Uri uri, int permissionFlag, String permissionName) {
try {
getContentResolver().takePersistableUriPermission(uri, permissionFlag);
} catch (SecurityException | IllegalArgumentException e) {
Log.w(TAG, "Unable to persist " + permissionName + " URI permission for " + uri, e);
}
}
public String getDisplayNameForUri(String uriString) {
if (uriString == null || uriString.isEmpty()) {
return "";
}
Uri uri = Uri.parse(uriString);
if ("content".equals(uri.getScheme())) {
try (Cursor cursor = getContentResolver().query(
uri, new String[] { OpenableColumns.DISPLAY_NAME }, null, null, null))
{
if (cursor != null && cursor.moveToFirst()) {
int displayNameColumn = cursor.getColumnIndex(OpenableColumns.DISPLAY_NAME);
if (displayNameColumn >= 0) {
String displayName = cursor.getString(displayNameColumn);
if (displayName != null && !displayName.isEmpty()) {
return displayName;
}
}
}
} catch (SecurityException | IllegalArgumentException e) {
Log.w(TAG, "Unable to query display name for " + uri, e);
}
} else if ("file".equals(uri.getScheme())) {
String path = uri.getPath();
if (path != null && !path.isEmpty()) {
String name = new File(path).getName();
if (!name.isEmpty()) {
return name;
}
}
}
String lastSegment = uri.getLastPathSegment();
return lastSegment != null ? lastSegment : "";
}
}
@@ -0,0 +1,237 @@
package dev.twilitrealm.dusk;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.net.HttpURLConnection;
import java.net.MalformedURLException;
import java.net.SocketTimeoutException;
import java.net.URL;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import javax.net.ssl.HttpsURLConnection;
public final class DuskHttpClient {
public static final int ERROR_NONE = 0;
public static final int ERROR_INVALID_URL = 1;
public static final int ERROR_UNSUPPORTED_SCHEME = 2;
public static final int ERROR_TIMEOUT = 3;
public static final int ERROR_TOO_LARGE = 4;
public static final int ERROR_NETWORK = 5;
private static final int MAX_REDIRECTS = 5;
public static final class Response {
public int error;
public String message;
public int statusCode;
public String[] headerNames;
public String[] headerValues;
public byte[] body;
Response(int error, String message, int statusCode, String[] headerNames,
String[] headerValues, byte[] body) {
this.error = error;
this.message = message;
this.statusCode = statusCode;
this.headerNames = headerNames != null ? headerNames : new String[0];
this.headerValues = headerValues != null ? headerValues : new String[0];
this.body = body != null ? body : new byte[0];
}
}
private DuskHttpClient() {
}
public static Response get(String url, String[] headerNames, String[] headerValues,
int timeoutMs, long maxBodyBytes) {
if (url == null || url.isEmpty()) {
return fail(ERROR_INVALID_URL, "URL is empty");
}
try {
URL currentUrl = new URL(url);
if (!isHttps(currentUrl)) {
return fail(ERROR_UNSUPPORTED_SCHEME, "Only https:// URLs are supported");
}
for (int redirect = 0; redirect <= MAX_REDIRECTS; ++redirect) {
HttpsURLConnection connection =
(HttpsURLConnection) currentUrl.openConnection();
try {
connection.setRequestMethod("GET");
connection.setConnectTimeout(timeoutMs);
connection.setReadTimeout(timeoutMs);
connection.setUseCaches(false);
connection.setInstanceFollowRedirects(false);
applyHeaders(connection, headerNames, headerValues);
int statusCode = connection.getResponseCode();
if (isRedirect(statusCode)) {
String location = connection.getHeaderField("Location");
if (location == null || location.isEmpty()) {
return fail(ERROR_NETWORK, "Redirect response did not include Location",
statusCode, connection, new byte[0]);
}
URL nextUrl = new URL(currentUrl, location);
if (!isHttps(nextUrl)) {
return fail(ERROR_UNSUPPORTED_SCHEME,
"Only https:// redirects are supported", statusCode,
connection, new byte[0]);
}
currentUrl = nextUrl;
continue;
}
byte[] body = readBody(connection, statusCode, maxBodyBytes);
return success(statusCode, connection, body);
} catch (ResponseTooLargeException e) {
return fail(ERROR_TOO_LARGE, "Response body exceeded the configured limit",
safeStatusCode(connection), connection, e.partialBody);
} finally {
connection.disconnect();
}
}
return fail(ERROR_NETWORK, "Too many redirects");
} catch (MalformedURLException e) {
return fail(ERROR_INVALID_URL, "Failed to parse URL");
} catch (SocketTimeoutException e) {
return fail(ERROR_TIMEOUT, "Request timed out");
} catch (IOException e) {
String message = e.getMessage();
return fail(ERROR_NETWORK, message != null ? message : e.toString());
} catch (ClassCastException e) {
return fail(ERROR_UNSUPPORTED_SCHEME, "Only https:// URLs are supported");
}
}
private static void applyHeaders(HttpsURLConnection connection, String[] names,
String[] values) {
if (names == null || values == null) {
return;
}
int count = Math.min(names.length, values.length);
for (int i = 0; i < count; ++i) {
if (names[i] != null && values[i] != null) {
connection.setRequestProperty(names[i], values[i]);
}
}
}
private static boolean isHttps(URL url) {
return "https".equalsIgnoreCase(url.getProtocol());
}
private static boolean isRedirect(int statusCode) {
return statusCode == HttpURLConnection.HTTP_MOVED_PERM ||
statusCode == HttpURLConnection.HTTP_MOVED_TEMP ||
statusCode == HttpURLConnection.HTTP_SEE_OTHER ||
statusCode == 307 ||
statusCode == 308;
}
private static byte[] readBody(HttpsURLConnection connection, int statusCode,
long maxBodyBytes) throws IOException,
ResponseTooLargeException {
InputStream stream = statusCode >= HttpURLConnection.HTTP_BAD_REQUEST ?
connection.getErrorStream() : connection.getInputStream();
if (stream == null) {
return new byte[0];
}
try (InputStream bodyStream = stream;
ByteArrayOutputStream out = new ByteArrayOutputStream()) {
byte[] buffer = new byte[8192];
long total = 0;
while (true) {
int read = bodyStream.read(buffer);
if (read < 0) {
return out.toByteArray();
}
if (read == 0) {
continue;
}
if (read > maxBodyBytes || total > maxBodyBytes - read) {
throw new ResponseTooLargeException(out.toByteArray());
}
out.write(buffer, 0, read);
total += read;
}
}
}
private static int safeStatusCode(HttpsURLConnection connection) {
try {
return connection.getResponseCode();
} catch (IOException e) {
return 0;
}
}
private static Response success(int statusCode, HttpsURLConnection connection, byte[] body) {
HeaderLists headers = readHeaders(connection);
return new Response(ERROR_NONE, "", statusCode, headers.names, headers.values, body);
}
private static Response fail(int error, String message) {
return new Response(error, message, 0, null, null, null);
}
private static Response fail(int error, String message, int statusCode,
HttpsURLConnection connection, byte[] body) {
HeaderLists headers = readHeaders(connection);
return new Response(error, message, statusCode, headers.names, headers.values, body);
}
private static HeaderLists readHeaders(HttpsURLConnection connection) {
List<String> names = new ArrayList<>();
List<String> values = new ArrayList<>();
Map<String, List<String>> headerFields = connection.getHeaderFields();
if (headerFields == null) {
return new HeaderLists(new String[0], new String[0]);
}
for (Map.Entry<String, List<String>> entry : headerFields.entrySet()) {
String name = entry.getKey();
if (name == null) {
continue;
}
List<String> entryValues = entry.getValue();
if (entryValues == null || entryValues.isEmpty()) {
names.add(name);
values.add("");
continue;
}
for (String value : entryValues) {
names.add(name);
values.add(value != null ? value : "");
}
}
return new HeaderLists(names.toArray(new String[0]), values.toArray(new String[0]));
}
private static final class HeaderLists {
final String[] names;
final String[] values;
HeaderLists(String[] names, String[] values) {
this.names = names;
this.values = values;
}
}
private static final class ResponseTooLargeException extends Exception {
final byte[] partialBody;
ResponseTooLargeException(byte[] partialBody) {
this.partialBody = partialBody;
}
}
}
@@ -256,6 +256,7 @@ public class HIDDeviceManager {
0x24c6, // PowerA
0x2c22, // Qanba
0x2dc8, // 8BitDo
0x37d7, // Flydigi
0x9886, // ASTRO Gaming
};
@@ -61,7 +61,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
private static final String TAG = "SDL";
private static final int SDL_MAJOR_VERSION = 3;
private static final int SDL_MINOR_VERSION = 4;
private static final int SDL_MICRO_VERSION = 2;
private static final int SDL_MICRO_VERSION = 4;
/*
// Display InputType.SOURCE/CLASS of events and devices
//
@@ -2032,7 +2032,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
try {
ParcelFileDescriptor pfd = mSingleton.getContentResolver().openFileDescriptor(Uri.parse(uri), mode);
return pfd != null ? pfd.detachFd() : -1;
} catch (FileNotFoundException e) {
} catch (FileNotFoundException | SecurityException e) {
e.printStackTrace();
return -1;
}
@@ -2227,4 +2227,3 @@ class SDLClipboardHandler implements
SDLActivity.onNativeClipboardChanged();
}
}
@@ -65,17 +65,15 @@ class SDLInputConnection extends BaseInputConnection
@Override
public boolean deleteSurroundingText(int beforeLength, int afterLength) {
if (Build.VERSION.SDK_INT <= 29 /* Android 10.0 (Q) */) {
// Workaround to capture backspace key. Ref: http://stackoverflow.com/questions>/14560344/android-backspace-in-webview-baseinputconnection
// and https://bugzilla.libsdl.org/show_bug.cgi?id=2265
if (beforeLength > 0 && afterLength == 0) {
// backspace(s)
while (beforeLength-- > 0) {
nativeGenerateScancodeForUnichar('\b');
}
return true;
}
}
// Workaround to capture backspace key. Ref: http://stackoverflow.com/questions>/14560344/android-backspace-in-webview-baseinputconnection
// and https://bugzilla.libsdl.org/show_bug.cgi?id=2265
if (beforeLength > 0 && afterLength == 0) {
// backspace(s)
while (beforeLength-- > 0) {
nativeGenerateScancodeForUnichar('\b');
}
return true;
}
if (!super.deleteSurroundingText(beforeLength, afterLength)) {
return false;
@@ -35,6 +35,8 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
View.OnApplyWindowInsetsListener, View.OnKeyListener, View.OnTouchListener,
SensorEventListener, ScaleGestureDetector.OnScaleGestureListener {
private static native void auroraNativeSetSurfaceReady(boolean ready);
// Sensors
protected SensorManager mSensorManager;
protected Display mDisplay;
@@ -96,6 +98,7 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
@Override
public void surfaceCreated(SurfaceHolder holder) {
Log.v("SDL", "surfaceCreated()");
auroraNativeSetSurfaceReady(false);
SDLActivity.onNativeSurfaceCreated();
}
@@ -103,6 +106,7 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
Log.v("SDL", "surfaceDestroyed()");
auroraNativeSetSurfaceReady(false);
// Transition to pause, if needed
SDLActivity.mNextNativeState = SDLActivity.NativeState.PAUSED;
@@ -192,6 +196,7 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
/* Surface is ready */
mIsSurfaceReady = true;
auroraNativeSetSurfaceReady(true);
SDLActivity.mNextNativeState = SDLActivity.NativeState.RESUMED;
SDLActivity.handleNativeState();
+35 -16
View File
@@ -14,9 +14,22 @@ if [[ -z "$ANDROID_NDK_VER" ]] && [[ -d "$ANDROID_HOME_DIR/ndk" ]]; then
fi
if [[ -n "$ANDROID_NDK_VER" ]]; then
TOOLCHAIN_BIN="$ANDROID_HOME_DIR/ndk/$ANDROID_NDK_VER/toolchains/llvm/prebuilt/linux-x86_64/bin"
if [[ -x "$TOOLCHAIN_BIN/llvm-strip" ]]; then
STRIP_TOOL="$TOOLCHAIN_BIN/llvm-strip"
case "$(uname -s)" in
Darwin) HOST_TAG="darwin-x86_64" ;;
Linux) HOST_TAG="linux-x86_64" ;;
*) HOST_TAG="" ;;
esac
PREBUILT_DIR="$ANDROID_HOME_DIR/ndk/$ANDROID_NDK_VER/toolchains/llvm/prebuilt"
if [[ -n "$HOST_TAG" && -x "$PREBUILT_DIR/$HOST_TAG/bin/llvm-strip" ]]; then
STRIP_TOOL="$PREBUILT_DIR/$HOST_TAG/bin/llvm-strip"
else
for candidate in "$PREBUILT_DIR"/*/bin/llvm-strip; do
if [[ -x "$candidate" ]]; then
STRIP_TOOL="$candidate"
break
fi
done
fi
fi
@@ -25,29 +38,35 @@ copy_lib() {
local src="$2"
local dst_dir="$APP_DIR/$abi"
local dst="$dst_dir/libmain.so"
local tmp="$dst_dir/.libmain.so.$$"
if [[ ! -f "$src" ]]; then
echo "Missing native library for $abi: $src" >&2
exit 1
fi
mkdir -p "$dst_dir"
cp -f "$src" "$dst"
cp -f "$src" "$tmp"
if [[ "$ANDROID_STAGE_STRIP" != "0" ]] && [[ -n "$STRIP_TOOL" ]]; then
"$STRIP_TOOL" --strip-debug "$dst"
echo "Staged and stripped $src -> $dst"
"$STRIP_TOOL" --strip-unneeded "$tmp"
mv -f "$tmp" "$dst"
echo "Stripped and staged $src -> $dst"
else
mv -f "$tmp" "$dst"
echo "Staged $src -> $dst (strip disabled or strip tool unavailable)"
fi
}
declare -A ABI_TO_LIB=(
["arm64-v8a"]="$ROOT_DIR/build/android-arm64/libmain.so"
["x86_64"]="$ROOT_DIR/build/android-x86_64/libmain.so"
)
# Drop any previously staged ABI directories to avoid stale APK contents.
rm -rf "$APP_DIR/x86" "$APP_DIR/arm64-v8a" "$APP_DIR/x86_64"
for abi in $ANDROID_STAGE_ABIS; do
src="${ABI_TO_LIB[$abi]:-}"
if [[ -z "$src" ]]; then
echo "Unsupported ABI '$abi'. Supported ABIs: arm64-v8a x86_64" >&2
exit 1
fi
case "$abi" in
arm64-v8a) src="$ROOT_DIR/build/android-arm64/libmain.so" ;;
x86_64) src="$ROOT_DIR/build/android-x86_64/libmain.so" ;;
*)
echo "Unsupported ABI '$abi'. Supported ABIs: arm64-v8a x86_64" >&2
exit 1
;;
esac
copy_lib "$abi" "$src"
done
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+1 -1
View File
@@ -6,4 +6,4 @@ Exec=dusk
Icon=dusk
Terminal=false
Type=Application
Categories=Graphics;3DGraphics;Game
Categories=Game;
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+151 -11
View File
@@ -20,18 +20,22 @@ body {
pointer-events: none;
}
fps,
toast {
position: absolute;
border: 1dp #92875B;
background-color: rgba(21, 22, 16, 80%);
}
toast {
top: 40dp;
right: 40dp;
display: flex;
flex-flow: column;
border-radius: 14dp;
overflow: hidden;
border: 1dp #92875B;
backdrop-filter: blur(5dp);
box-shadow: 0 0 15dp 3dp;
background-color: rgba(21, 22, 16, 80%);
filter: opacity(0);
transform: scale(0.9);
transform-origin: center;
@@ -65,13 +69,31 @@ toast heading {
color: #92875B;
}
toast message {
toast heading > span {
flex: 1 0 auto;
}
toast heading > row {
flex: 1 0 auto;
display: flex;
align-items: center;
justify-content: start;
gap: 4dp;
}
toast message {
display: flex;
flex-flow: column;
gap: 8dp;
}
toast message row {
display: flex;
}
toast message row.muted {
opacity: 0.5;
}
toast progress {
height: 4dp;
position: absolute;
@@ -92,6 +114,47 @@ toast.achievement heading {
color: #C2A42D;
}
toast.controller-warning {
top: auto;
right: auto;
bottom: 40dp;
left: 50%;
width: 440dp;
max-width: 90%;
transform: translateX(-50%) scale(0.9);
}
toast.controller-warning[open] {
transform: translateX(-50%) scale(1);
}
toast.controller-warning heading {
color: #C2A42D;
}
toast.menu-notification {
top: 40dp;
right: auto;
bottom: auto;
left: 50%;
max-width: 90%;
transform: translateX(-50%) scale(0.9);
}
toast.menu-notification[open] {
transform: translateX(-50%) scale(1);
}
toast.menu-notification message {
align-items: center;
text-align: center;
}
toast.menu-notification message row {
align-items: center;
gap: 6dp;
}
icon {
font-family: "Material Symbols Rounded";
font-weight: normal;
@@ -100,19 +163,68 @@ icon {
}
icon.arrow-forward {
width: 24dp;
height: 24dp;
font-size: 24dp;
width: 1.2em;
height: 1.2em;
font-size: 1.2em;
decorator: text("&#xe5c8;" center center);
}
icon.trophy {
width: 24dp;
height: 24dp;
font-size: 24dp;
width: 1.2em;
height: 1.2em;
font-size: 1.2em;
decorator: text("&#xe71a;" center center);
}
icon.controller {
width: 1.2em;
height: 1.2em;
font-size: 1.2em;
decorator: text("&#xf135;" center center);
}
icon.warning {
width: 1.2em;
height: 1.2em;
font-size: 1.2em;
decorator: text("&#xe002;" center center);
}
fps {
display: none;
z-index: 99;
font-size: 18dp;
font-weight: bold;
padding: 9dp 12dp;
border-radius: 7dp;
pointer-events: none;
white-space: nowrap;
}
fps[open] {
display: block;
}
fps[corner=tl] {
top: 12dp;
left: 12dp;
}
fps[corner=tr] {
top: 12dp;
right: 12dp;
}
fps[corner=bl] {
bottom: 12dp;
left: 12dp;
}
fps[corner=br] {
bottom: 12dp;
right: 12dp;
}
logo {
position: absolute;
width: 100dp;
@@ -134,13 +246,26 @@ logo img {
width: 100%;
height: 100%;
filter: drop-shadow(#0008 0 0 14dp);
transform-origin: center;
}
logo img.inner {
animation: 24s linear-in-out infinite logo-inner-spin;
}
logo img.outer {
transform-origin: center;
animation: 8s linear-in-out infinite logo-outer-spin;
}
@keyframes logo-inner-spin {
from {
transform: rotate(360deg);
}
to {
transform: rotate(0deg);
}
}
@keyframes logo-outer-spin {
from {
transform: rotate(0deg);
@@ -149,3 +274,18 @@ logo img.outer {
transform: rotate(360deg);
}
}
@media (max-height: 640dp) {
toast {
top: 20dp;
right: 20dp;
}
toast.controller-warning {
bottom: 20dp;
}
toast.menu-notification {
top: 20dp;
}
}
+224 -9
View File
@@ -134,8 +134,14 @@ hero img {
decorator: horizontal-gradient(#00000000 #00000000);
}
#menu-list button:disabled {
opacity: 0.75;
cursor: default;
decorator: horizontal-gradient(#00000000 #00000000);
}
#menu-list button.anim-done {
transition: decorator color 0.1s linear-in-out;
transition: decorator color opacity 0.1s linear-in-out;
}
#menu-list button:hover,
@@ -210,8 +216,24 @@ body.mirrored version-info {
color: #FFC9C9;
}
#disc-status[status=verifying] {
color: #FFFFFF;
}
#disc-status[status=mismatch] {
color: #FFD6A7;
}
#disc-status[status=unknown] {
color: rgba(224, 219, 200, 65%);
}
#disc-status[status=pending] {
color: #FEE685;
}
#disc-status icon {
display: block;
display: none;
width: 24dp;
height: 24dp;
font-family: "Material Symbols Rounded";
@@ -219,6 +241,10 @@ body.mirrored version-info {
font-size: 24dp;
}
#disc-status[status] icon {
display: block;
}
#disc-status[status=good] icon {
decorator: text("&#xe5ca;" center center);
}
@@ -227,24 +253,80 @@ body.mirrored version-info {
decorator: text("&#xe5cd;" center center);
}
#disc-status[status=verifying] icon {
decorator: text("&#xe8b5;" center center);
}
#disc-status[status=mismatch] icon {
decorator: text("&#xe002;" center center);
}
#disc-status[status=unknown] icon {
decorator: text("&#xe887;" center center);
}
#disc-status[status=pending] icon {
decorator: text("&#xe863;" center center);
}
#disc-version {
font-size: 20dp;
}
/* TODO: Hidden until an actual update checker is introduced */
.update {
display: none;
font-size: 16dp;
font-weight: bold;
cursor: pointer;
color: #D8F999;
color: #A6A09B;
align-items: center;
justify-content: flex-end;
gap: 8dp;
font-size: 20dp;
}
.detail,
.update span {
.update[state=checking],
.update[state=failed] {
display: block;
}
.update[state=available] {
display: flex;
}
#update-download {
display: none;
margin: 0dp;
padding: 0dp;
border-width: 0dp;
background-color: transparent;
color: #D8F999;
cursor: pointer;
text-transform: uppercase;
font-weight: bold;
decorator: horizontal-gradient(#00000000 #00000000);
}
.update[state=available] #update-download {
display: flex;
align-items: center;
gap: 2dp;
}
#update-download icon {
display: block;
width: 18dp;
height: 18dp;
font-family: "Material Symbols Rounded";
font-weight: normal;
decorator: text("&#xe5c8;" center center);
}
.detail {
color: #A6A09B;
}
body.mirrored .update {
justify-content: flex-start;
}
/* Startup animation */
.intro-item {
opacity: 0;
@@ -280,3 +362,136 @@ body.animate-in .intro-item {
.delay-5 {
transition: opacity transform 0.3s 0.6s cubic-in-out;
}
/* Mobile layout */
@media (max-height: 640dp) {
.gradient {
decorator: horizontal-gradient(#00000000 #000000FF);
}
body.mirrored .gradient {
decorator: horizontal-gradient(#000000FF #00000000);
}
menu {
left: 32dp;
right: 32dp;
width: auto;
min-width: 0;
max-width: none;
flex-direction: row;
align-items: center;
justify-content: space-between;
gap: 16dp;
}
body.mirrored menu {
left: 32dp;
right: 32dp;
flex-direction: row-reverse;
}
hero {
flex: 1 1 0;
min-width: 0;
max-width: 48%;
margin-left: 32dp;
}
body.mirrored hero {
align-items: flex-end;
}
hero img {
width: 100%;
}
#menu-list {
flex: 1 1 0;
min-width: 0;
max-width: 52%;
align-items: flex-end;
}
#menu-list button {
width: 100%;
max-width: 100%;
text-align: right;
}
#menu-list button:hover,
#menu-list button:focus-visible {
decorator: horizontal-gradient(#FEE68500 #FEE685FF);
}
body.mirrored #menu-list {
align-items: flex-start;
}
body.mirrored #menu-list button {
text-align: left;
}
body.mirrored #menu-list button:hover,
body.mirrored #menu-list button:focus-visible {
decorator: horizontal-gradient(#FEE685FF #FEE68500);
}
.eyebrow {
display: none;
}
disc-info {
right: 32dp;
left: auto;
bottom: 32dp;
top: auto;
text-align: right;
font-size: 16dp;
}
#disc-status {
justify-content: flex-end;
}
#disc-status icon {
font-size: 20dp;
}
#disc-version {
font-size: 16dp;
}
version-info {
right: 32dp;
left: auto;
bottom: auto;
top: 32dp;
text-align: right;
font-size: 16dp;
}
.update {
font-size: 16dp;
}
body.mirrored disc-info {
right: auto;
left: 32dp;
bottom: 32dp;
top: auto;
text-align: left;
}
body.mirrored version-info {
right: auto;
left: 32dp;
bottom: auto;
top: 32dp;
text-align: left;
}
body.mirrored #disc-status {
justify-content: flex-start;
}
}
+121 -51
View File
@@ -17,6 +17,7 @@ body {
window {
display: flex;
flex-flow: column;
position: relative;
height: 100%;
width: 100%;
max-width: 1088dp;
@@ -39,12 +40,8 @@ window.small {
width: auto;
}
window.preset {
min-width: 650dp;
}
window.modal {
max-width: 816dp;
max-width: 640dp;
}
window[open] {
@@ -104,6 +101,10 @@ window content pane > * {
flex: 0 0 auto;
}
window content pane:last-of-type > div {
line-height: 1.625;
}
window content pane > spacer {
display: block;
/* Completes the 24dp bottom inset after the pane's 8dp gap. */
@@ -112,12 +113,6 @@ window content pane > spacer {
pointer-events: none;
}
window modal {
padding: 32dp;
gap: 20dp;
flex: 0 1 auto;
}
scrollbarvertical {
width: 8dp;
margin: 4dp 4dp 4dp 0;
@@ -205,9 +200,8 @@ button:not(:disabled):active {
}
button.modal-btn {
font-size: 20dp;
padding: 16dp 10dp;
flex: 1 1 0;
text-align: center;
}
select-button {
@@ -270,6 +264,8 @@ select-button input {
}
icon {
width: 1em;
height: 1em;
font-family: "Material Symbols Rounded";
font-weight: normal;
display: inline-block;
@@ -277,10 +273,36 @@ icon {
}
icon.warning {
width: 1em;
height: 1em;
decorator: text("&#xe002;" center center);
color: #ffcc00;
}
icon.error {
decorator: text("&#xe000;" center center);
}
icon.verifying {
decorator: text("&#xe8b5;" center center);
}
icon.celebration {
decorator: text("&#xea65;" center center);
}
icon.question-mark {
decorator: text("&#xeb8b;" center center);
}
.achievement-total {
position: absolute;
top: 0;
right: 64dp;
height: 64dp;
line-height: 64dp;
font-family: "Fira Sans Condensed";
font-weight: bold;
font-size: 16dp;
color: rgba(224, 219, 200, 55%);
pointer-events: none;
}
.achievement-row {
@@ -339,7 +361,7 @@ icon.warning {
color: rgba(224, 219, 200, 45%);
}
progressbar {
progress {
display: block;
width: 100%;
height: 6dp;
@@ -348,12 +370,12 @@ progressbar {
margin: 6dp 0 2dp 0;
}
progressbar.progress-done fill {
progress.progress-done fill {
background-color: #44aa22;
border-radius: 3dp;
}
progressbar.progress-ongoing fill {
progress.progress-ongoing fill {
background-color: #2255bb;
border-radius: 3dp;
}
@@ -366,35 +388,13 @@ button.achievement-clear {
opacity: 0.45;
}
.preset-dialog {
display: flex;
flex-flow: column;
padding: 32dp;
gap: 20dp;
flex: 0 1 auto;
}
.preset-title {
display: block;
font-family: "Fira Sans Condensed";
font-weight: bold;
font-size: 30dp;
text-align: center;
}
.preset-intro {
display: block;
font-size: 18dp;
text-align: center;
color: rgba(224, 219, 200, 65%);
}
.preset-grid {
display: flex;
flex-direction: row;
gap: 20dp;
flex: 0 1 auto;
align-items: flex-start;
width: 100%;
}
.preset-col {
@@ -404,25 +404,94 @@ button.achievement-clear {
flex: 1 1 0;
}
button.preset-btn {
font-size: 22dp;
padding: 20dp 16dp;
}
.preset-desc {
display: block;
font-size: 16dp;
color: rgba(224, 219, 200, 65%);
text-align: center;
}
.modal-dialog {
display: flex;
flex-flow: column;
padding: 16dp;
flex-direction: column;
align-items: flex-start;
padding: 24dp;
gap: 20dp;
flex: 0 1 auto;
width: 100%;
text-align: left;
}
window.modal.danger {
border: 2dp #852221;
}
.modal-header {
display: flex;
flex-direction: row;
align-items: center;
justify-content: space-between;
width: 100%;
flex: 0 0 auto;
gap: 16dp;
}
.modal-header icon {
font-size: 24dp;
color: #92875B;
}
.modal-title {
display: block;
font-family: "Fira Sans Condensed";
font-weight: bold;
text-transform: uppercase;
font-size: 18dp;
color: #92875B;
flex: 1 1 auto;
}
window.modal.danger .modal-title,
window.modal.danger .modal-header icon {
color: #B3261E;
}
.modal-body {
display: block;
width: 100%;
flex: 0 1 auto;
min-width: 0;
font-size: 20dp;
color: #FFFFFF;
font-weight: normal;
}
.modal-body span.tip {
font-size: 14dp;
color: #92875B;
}
.verification-progress {
display: flex;
flex-direction: column;
gap: 10dp;
width: 100%;
}
.verification-file {
display: block;
font-size: 17dp;
color: #FFFFFF;
}
progress.verification-progress-bar {
height: 8dp;
margin: 2dp 0 0 0;
}
.verification-detail {
display: block;
font-size: 14dp;
color: rgba(224, 219, 200, 65%);
}
.modal-actions {
@@ -431,6 +500,7 @@ button.preset-btn {
flex-wrap: nowrap;
align-items: stretch;
gap: 12dp;
padding-top: 12dp;
width: 100%;
flex: 0 0 auto;
padding-top: 4dp;
}
+26
View File
@@ -51,6 +51,7 @@
#include "d/actor/d_a_ni.h"
#include "d/d_s_play.h"
#include "dusk/frame_interpolation.h"
#include "dusk/settings.h"
#include "res/Object/Alink.h"
#include <cstring>
@@ -14787,6 +14788,10 @@ void daAlink_c::deleteEquipItem(BOOL i_isPlaySound, BOOL i_isDeleteKantera) {
mIronBallChainPos = NULL;
mIronBallChainAngle = NULL;
field_0x3848 = NULL;
#if TARGET_PC
mIBChainInterpPrevValid = false;
mIBChainInterpCurrValid = false;
#endif
field_0x0774 = NULL;
field_0x0778 = NULL;
mpHookshotLinChk = NULL;
@@ -19717,6 +19722,27 @@ int daAlink_c::draw() {
)
{
dComIfGd_getOpaListDark()->entryImm(mpHookChain, 0);
#if TARGET_PC
if (dusk::getSettings().game.enableFrameInterpolation &&
mEquipItem == dItemNo_IRONBALL_e &&
mIronBallChainPos != NULL && mIronBallChainAngle != NULL)
{
if (mIBChainInterpCurrValid) {
memcpy(mIBChainInterpPrevPos, mIBChainInterpCurrPos, IRON_BALL_CHAIN_COUNT * sizeof(cXyz));
memcpy(mIBChainInterpPrevAngle, mIBChainInterpCurrAngle, IRON_BALL_CHAIN_COUNT * sizeof(csXyz));
mIBChainInterpPrevHandRoot = mIBChainInterpCurrHandRoot;
mIBChainInterpPrevValid = true;
}
memcpy(mIBChainInterpCurrPos, mIronBallChainPos, IRON_BALL_CHAIN_COUNT * sizeof(cXyz));
memcpy(mIBChainInterpCurrAngle, mIronBallChainAngle, IRON_BALL_CHAIN_COUNT * sizeof(csXyz));
mIBChainInterpCurrHandRoot = mHookshotTopPos;
mIBChainInterpCurrValid = true;
dusk::frame_interp::add_interpolation_callback(&ironBallChainInterpCallback, this);
}
#endif
}
}
+3
View File
@@ -205,6 +205,9 @@ int daAlink_c::setDamagePoint(int i_dmgAmount, BOOL i_checkZoraMag, BOOL i_setDm
dComIfGp_setItemLifeCount(-i_dmgAmount, 0);
}
#if TARGET_PC
dusk::AchievementSystem::get().signal("player_damaged");
#endif
onResetFlg1(RFLG1_DAMAGE_IMPACT);
mSwordUpTimer = 0;
+16 -20
View File
@@ -44,16 +44,14 @@ void daAlink_c::handleWolfHowl() {
bool canHowl = false;
if (mLinkAcch.ChkGroundHit() && !checkModeFlg(MODE_PLAYER_FLY) && !checkMagneBootsOn()) {
if (!checkForestOldCentury()) {
if (checkMidnaRide()) {
if ((checkWolf() &&
(checkModeFlg(MODE_UNK_1000) || dComIfGp_checkPlayerStatus0(0, 0x10))) ||
(!checkWolf() &&
(checkEventRun() || getMidnaActor()->checkMetamorphoseEnable()) &&
(checkModeFlg(4) || dComIfGp_checkPlayerStatus0(0, 0x10))))
{
canHowl = true;
}
if (checkMidnaRide()) {
if ((checkWolf() &&
(checkModeFlg(MODE_UNK_1000) || dComIfGp_checkPlayerStatus0(0, 0x10))) ||
(!checkWolf() &&
(checkEventRun() || getMidnaActor()->checkMetamorphoseEnable()) &&
(checkModeFlg(4) || dComIfGp_checkPlayerStatus0(0, 0x10))))
{
canHowl = true;
}
}
}
@@ -124,16 +122,14 @@ void daAlink_c::handleQuickTransform() {
bool canTransform = false;
if (mLinkAcch.ChkGroundHit() && !checkModeFlg(MODE_PLAYER_FLY) && !checkMagneBootsOn()) {
if (!checkForestOldCentury()) {
if (checkMidnaRide()) {
if ((checkWolf() &&
(checkModeFlg(MODE_UNK_1000) || dComIfGp_checkPlayerStatus0(0, 0x10))) ||
(!checkWolf() &&
(checkEventRun() || getMidnaActor()->checkMetamorphoseEnable()) &&
(checkModeFlg(4) || dComIfGp_checkPlayerStatus0(0, 0x10))))
{
canTransform = true;
}
if (checkMidnaRide()) {
if ((checkWolf() &&
(checkModeFlg(MODE_UNK_1000) || dComIfGp_checkPlayerStatus0(0, 0x10))) ||
(!checkWolf() &&
(checkEventRun() || getMidnaActor()->checkMetamorphoseEnable()) &&
(checkModeFlg(4) || dComIfGp_checkPlayerStatus0(0, 0x10))))
{
canTransform = true;
}
}
}
+48 -6
View File
@@ -8,6 +8,8 @@
#include "d/actor/d_a_obj_swhang.h"
#include "d/actor/d_a_obj_chandelier.h"
#include "JSystem/J3DGraphBase/J3DMaterial.h"
#include "dusk/frame_interpolation.h"
#include "dusk/settings.h"
enum {
HS_MODE_NONE_e,
@@ -17,11 +19,11 @@ enum {
HS_MODE_RETURN_e = 6,
};
void daAlink_c::hsChainShape_c::draw() {
if (dusk::getSettings().game.superClawshot) {
return;
}
#if TARGET_PC
static const int HS_CHAIN_MAX_LINKS = 600;
#endif
void daAlink_c::hsChainShape_c::draw() {
static const int dummy = 0;
daAlink_c* alink = (daAlink_c*)getUserArea();
@@ -165,7 +167,11 @@ void daAlink_c::hsChainShape_c::draw() {
}
(void)0;
while (maxDistanceF > var_f30) {
#if TARGET_PC
int chainLinks = 0;
#endif
while (maxDistanceF > var_f30 IF_DUSK(&&chainLinks < HS_CHAIN_MAX_LINKS)) {
temp_f27 = var_f28 * cM_fsin(sp34 * var_f30);
s16 spC = cM_atan2s(temp_f27 - var_f26, 5.0f);
sp64.x = sp6C.x + spC;
@@ -187,6 +193,10 @@ void daAlink_c::hsChainShape_c::draw() {
var_f26 = temp_f27;
var_f30 += fabsf(cM_scos(spC)) * 5.0f;
#if TARGET_PC
chainLinks++;
#endif
}
}
@@ -202,7 +212,11 @@ void daAlink_c::hsChainShape_c::draw() {
sp98 = subChainTopPos;
sp6C.set(maxDistance.atan2sY_XZ(), maxDistance.atan2sX_Z(), 0);
while (maxDistanceF > var_f30) {
#if TARGET_PC
int subChainLinks = 0;
#endif
while (maxDistanceF > var_f30 IF_DUSK(&&subChainLinks < HS_CHAIN_MAX_LINKS)) {
mDoMtx_stack_c::copy(j3dSys.getViewMtx());
mDoMtx_stack_c::transM(sp98);
mDoMtx_stack_c::ZXYrotM(sp6C);
@@ -215,11 +229,39 @@ void daAlink_c::hsChainShape_c::draw() {
sp98 += maxDistance * 5.0f;
ANGLE_ADD_2(sp6C.z, 0x3000);
var_f30 += 5.0f;
#if TARGET_PC
subChainLinks++;
#endif
}
}
}
}
#if TARGET_PC
static void ironBallChainInterpCallback(bool isSimFrame, void* pUserWork) {
static_cast<daAlink_c*>(pUserWork)->onIronBallChainInterpCallback();
}
void daAlink_c::onIronBallChainInterpCallback() {
if (!mIBChainInterpPrevValid || !mIBChainInterpCurrValid) {
return;
}
if (mIronBallChainPos == NULL || mIronBallChainAngle == NULL) {
return;
}
const f32 alpha = dusk::frame_interp::get_interpolation_step();
for (int i = 0; i < IRON_BALL_CHAIN_COUNT; i++) {
mIronBallChainPos[i] = mIBChainInterpPrevPos[i] + (mIBChainInterpCurrPos[i] - mIBChainInterpPrevPos[i]) * alpha;
mIronBallChainAngle[i].x = mIBChainInterpPrevAngle[i].x + (s16)((s16)(mIBChainInterpCurrAngle[i].x - mIBChainInterpPrevAngle[i].x) * alpha);
mIronBallChainAngle[i].y = mIBChainInterpPrevAngle[i].y + (s16)((s16)(mIBChainInterpCurrAngle[i].y - mIBChainInterpPrevAngle[i].y) * alpha);
mIronBallChainAngle[i].z = mIBChainInterpPrevAngle[i].z + (s16)((s16)(mIBChainInterpCurrAngle[i].z - mIBChainInterpPrevAngle[i].z) * alpha);
}
mHookshotTopPos = mIBChainInterpPrevHandRoot + (mIBChainInterpCurrHandRoot - mIBChainInterpPrevHandRoot) * alpha;
}
#endif
void daAlink_c::hookshotAtHitCallBack(dCcD_GObjInf* i_atObjInf, fopAc_ac_c* i_tgActor,
dCcD_GObjInf* i_tgObjInf) {
if (i_tgActor != NULL && fopAcM_IsActor(i_tgActor) && !i_tgObjInf->ChkTgHookshotThrough()) {
+1 -1
View File
@@ -41,7 +41,7 @@ void daAlink_c::setOriginalHeap(JKRExpHeap** i_ppheap, u32 i_size) {
u32 var_r28 = 0x10;
u32 size = ROUND(i_size, 16);
#if TARGET_PC
size *= 2;
size *= 20; // Increase Link's heap size to prevent mods from crashing with higher-quality models.
#endif
JKRHeap* parent = mDoExt_getGameHeap();
+9 -1
View File
@@ -17,6 +17,9 @@
#include "d/actor/d_a_e_pz.h"
#include "d/actor/d_a_horse.h"
#include "d/actor/d_a_hozelda.h"
#if TARGET_PC
#include "dusk/achievements.h"
#endif
int daArrow_c::createHeap() {
J3DModelData* model_data;
@@ -92,7 +95,12 @@ void daArrow_c::atHitCallBack(dCcD_GObjInf* i_atObjInf, fopAc_ac_c* i_tgActor, d
if (dist_to_hitpos < field_0x998) {
field_0x998 = dist_to_hitpos;
mHitAcID = fopAcM_GetID(i_tgActor);
#if TARGET_PC
if (fopAcM_GetGroup(i_tgActor) == fopAc_ENEMY_e &&
current.pos.abs(mStartPos) > 10000.0f) {
dusk::AchievementSystem::get().signal("arrow_hit_100m");
}
#endif
if (mArrowType == 1) {
field_0x9a8 = *hit_pos_p;
} else if (i_tgObjInf->ChkTgShield()) {
+6
View File
@@ -19,6 +19,9 @@
#include "dusk/frame_interpolation.h"
#include "dusk/settings.h"
#if TARGET_PC
#include "dusk/achievements.h"
#endif
class daB_GND_HIO_c : public JORReflexible {
public:
@@ -1289,6 +1292,9 @@ static void b_gnd_g_wait(b_gnd_class* i_this) {
if (i_this->mMoveMode < 5 && i_this->mPlayerDistXZ < 600.0f) {
i_this->mMoveMode = 5;
i_this->field_0xc44[0] = 10;
#if TARGET_PC
dusk::AchievementSystem::get().signal("ganondorf_fishing_rod");
#endif
}
} else if (i_this->mMoveMode == 5) {
i_this->mMoveMode = 6;
+4
View File
@@ -254,7 +254,11 @@ BOOL daBdoor_c::checkArea() {
if (fabsf(vec.z) > 100.0f) {
return false;
}
#ifdef TARGET_PC
return (s16)((s32)fabs(current.angle.y - 0x7fff - player->current.angle.y) & 0xffff) <= 0x4000 ? 1 : 0;
#else
return (s16)fabs((f64)(current.angle.y - 0x7fff - player->current.angle.y)) <= 0x4000 ? 1 : 0;
#endif
}
BOOL daBdoor_c::checkFront() {
+4
View File
@@ -825,7 +825,11 @@ int daBdoorL1_c::checkArea() {
if (fabsf(local_48.z) > 100.0f) {
return 0;
}
#ifdef TARGET_PC
if ((s16)((s32)fabs(current.angle.y - 0x7fff - player->current.angle.y) & 0xffff) <= 0x4000) {
#else
if ((s16)fabs((f64)(current.angle.y - 0x7fff - player->current.angle.y)) <= 0x4000) {
#endif
return 1;
} else {
return 0;
+4
View File
@@ -348,7 +348,11 @@ int daBdoorL5_c::checkArea() {
if (fabsf(local_48.z) > 100.0f) {
return 0;
}
#ifdef TARGET_PC
if ((s16)((s32)fabs(current.angle.y - 0x7fff - player->current.angle.y) & 0xffff) <= 0x4000) {
#else
if ((s16)fabs((f64)(current.angle.y - 0x7fff - player->current.angle.y)) <= 0x4000) {
#endif
return 1;
} else {
return 0;
+5 -1
View File
@@ -1317,8 +1317,12 @@ int daMBdoorL1_c::checkArea() {
if (fabsf(local_48.z) > 110.0f) {
return 0;
}
#ifdef TARGET_PC
if ((s16)((s32)fabs(angle - 0x7fff - player->current.angle.y) & 0xffff) > 0x4000) {
#else
if ((s16)fabs((f64)(angle - 0x7fff - player->current.angle.y)) > 0x4000) {
#endif
return 0;
} else {
return 1;
+31
View File
@@ -10,6 +10,10 @@
#include "f_op/f_op_kankyo_mng.h"
#include "f_op/f_op_actor_enemy.h"
#if TARGET_PC
#include "dusk/frame_interpolation.h"
#endif
class daE_DB_HIO_c : public JORReflexible {
public:
daE_DB_HIO_c();
@@ -66,6 +70,22 @@ static BOOL leaf_anm_init(e_db_class* i_this, int i_anm, f32 i_morf, u8 i_mode,
return FALSE;
}
#if TARGET_PC
static void daE_DB_interp_callback(bool isSimFrame, void* pUserWork) {
e_db_class* i_this = (e_db_class*)pUserWork;
if (!i_this->mStalkLineInterpPrevValid || !i_this->mStalkLineInterpCurrValid) {
return;
}
const f32 alpha = dusk::frame_interp::get_interpolation_step();
cXyz* dst = i_this->stalkLine.getPos(0);
for (int i = 0; i < 12; i++) {
const cXyz& p0 = i_this->mStalkLineInterpPrev[i];
const cXyz& p1 = i_this->mStalkLineInterpCurr[i];
dst[i] = p0 + (p1 - p0) * alpha;
}
}
#endif
static int daE_DB_Draw(e_db_class* i_this) {
fopAc_ac_c* actor = &i_this->enemy;
@@ -95,6 +115,17 @@ static int daE_DB_Draw(e_db_class* i_this) {
static GXColor l_color = {0x14, 0x0F, 0x00, 0xFF};
i_this->stalkLine.update(12, l_color, &actor->tevStr);
dComIfGd_set3DlineMat(&i_this->stalkLine);
#if TARGET_PC
if (dusk::getSettings().game.enableFrameInterpolation) {
if (i_this->mStalkLineInterpCurrValid) {
memcpy(i_this->mStalkLineInterpPrev, i_this->mStalkLineInterpCurr, sizeof(i_this->mStalkLineInterpCurr));
i_this->mStalkLineInterpPrevValid = true;
}
memcpy(i_this->mStalkLineInterpCurr, i_this->stalkLine.getPos(0), 12 * sizeof(cXyz));
i_this->mStalkLineInterpCurrValid = true;
dusk::frame_interp::add_interpolation_callback(&daE_DB_interp_callback, i_this);
}
#endif
for (int i = 1; i < 11; i++) {
if (i_this->thornModel[i] != NULL) {
+31
View File
@@ -9,6 +9,10 @@
#include "d/actor/d_a_e_hb_leaf.h"
#include "f_op/f_op_actor_enemy.h"
#if TARGET_PC
#include "dusk/frame_interpolation.h"
#endif
enum daE_HB_ACTION {
ACTION_STAY,
ACTION_APPEAR,
@@ -64,6 +68,22 @@ static BOOL leaf_anm_init(e_hb_class* i_this, int i_anm, f32 i_morf, u8 i_mode,
return FALSE;
}
#if TARGET_PC
static void daE_HB_interp_callback(bool isSimFrame, void* pUserWork) {
e_hb_class* i_this = (e_hb_class*)pUserWork;
if (!i_this->mStalkLineInterpPrevValid || !i_this->mStalkLineInterpCurrValid) {
return;
}
const f32 alpha = dusk::frame_interp::get_interpolation_step();
cXyz* dst = i_this->stalkLine.getPos(0);
for (int i = 0; i < 12; i++) {
const cXyz& p0 = i_this->mStalkLineInterpPrev[i];
const cXyz& p1 = i_this->mStalkLineInterpCurr[i];
dst[i] = p0 + (p1 - p0) * alpha;
}
}
#endif
static int daE_HB_Draw(e_hb_class* i_this) {
fopAc_ac_c* actor = &i_this->enemy;
@@ -82,6 +102,17 @@ static int daE_HB_Draw(e_hb_class* i_this) {
static GXColor l_color = {0x14, 0x0F, 0x00, 0xFF};
i_this->stalkLine.update(12, l_color, &actor->tevStr);
dComIfGd_set3DlineMat(&i_this->stalkLine);
#if TARGET_PC
if (dusk::getSettings().game.enableFrameInterpolation) {
if (i_this->mStalkLineInterpCurrValid) {
memcpy(i_this->mStalkLineInterpPrev, i_this->mStalkLineInterpCurr, sizeof(i_this->mStalkLineInterpCurr));
i_this->mStalkLineInterpPrevValid = true;
}
memcpy(i_this->mStalkLineInterpCurr, i_this->stalkLine.getPos(0), 12 * sizeof(cXyz));
i_this->mStalkLineInterpCurrValid = true;
dusk::frame_interp::add_interpolation_callback(&daE_HB_interp_callback, i_this);
}
#endif
for (int i = 1; i < 11; i++) {
if (i_this->thornModel[i] != NULL) {
+42
View File
@@ -14,6 +14,8 @@
#include "d/d_s_play.h"
#include "f_op/f_op_actor_enemy.h"
#include "f_op/f_op_camera_mng.h"
#include "dusk/frame_interpolation.h"
#include "dusk/settings.h"
#include <cstring>
class daE_S1_HIO_c {
@@ -99,6 +101,25 @@ static void anm_init(e_s1_class* i_this, int i_resNo, f32 i_morf, u8 i_attr, f32
i_this->mAnm = i_resNo;
}
#if TARGET_PC
static void daE_S1_interp_callback(bool isSimFrame, void* pUserWork) {
e_s1_class* i_this = (e_s1_class*)pUserWork;
if (!i_this->mHairInterpPrevValid || !i_this->mHairInterpCurrValid) {
return;
}
const f32 alpha = dusk::frame_interp::get_interpolation_step();
for (int s = 0; s < e_s1_class::HAIR_STRAND_COUNT; s++) {
cXyz* dst = i_this->mLineMat.getPos(s);
for (int i = 0; i < e_s1_class::HAIR_SEGMENT_COUNT; i++) {
int idx = s * e_s1_class::HAIR_SEGMENT_COUNT + i;
const cXyz& p0 = i_this->mHairInterpPrev[idx];
const cXyz& p1 = i_this->mHairInterpCurr[idx];
dst[i] = p0 + (p1 - p0) * alpha;
}
}
}
#endif
static int daE_S1_Draw(e_s1_class* i_this) {
if (i_this->field_0x306c != 0) {
return 1;
@@ -132,6 +153,22 @@ static int daE_S1_Draw(e_s1_class* i_this) {
i_this->mLineMat.update(16, line_color, &i_this->tevStr);
dComIfGd_set3DlineMatDark(&i_this->mLineMat);
#if TARGET_PC
if (dusk::getSettings().game.enableFrameInterpolation) {
if (i_this->mHairInterpCurrValid) {
memcpy(i_this->mHairInterpPrev, i_this->mHairInterpCurr, sizeof(i_this->mHairInterpCurr));
i_this->mHairInterpPrevValid = true;
}
for (int s = 0; s < e_s1_class::HAIR_STRAND_COUNT; s++) {
cXyz* src = i_this->mLineMat.getPos(s);
memcpy(&i_this->mHairInterpCurr[s * e_s1_class::HAIR_SEGMENT_COUNT], src,
e_s1_class::HAIR_SEGMENT_COUNT * sizeof(cXyz));
}
i_this->mHairInterpCurrValid = true;
dusk::frame_interp::add_interpolation_callback(&daE_S1_interp_callback, i_this);
}
#endif
dComIfGd_setList();
return 1;
}
@@ -2149,6 +2186,11 @@ static int daE_S1_Create(fopAc_ac_c* i_this) {
return cPhs_ERROR_e;
}
#if TARGET_PC
a_this->mHairInterpPrevValid = false;
a_this->mHairInterpCurrValid = false;
#endif
OS_REPORT("//////////////E_S1 SET 2 !!\n");
if (path_no != 0xFF) {
+9
View File
@@ -12,6 +12,9 @@
#include "c/c_damagereaction.h"
#include "f_op/f_op_actor_enemy.h"
#include "f_op/f_op_camera_mng.h"
#if TARGET_PC
#include "dusk/achievements.h"
#endif
class daE_TH_HIO_c : public JORReflexible {
public:
@@ -542,6 +545,7 @@ static void damage_check(e_th_class* i_this) {
if (i_this->field_0x6a4 == 0 && i_this->mAction != ACTION_SPIN) {
daPy_py_c* player = (daPy_py_c*)dComIfGp_getPlayer(0);
OS_REPORT("E_th HP1 %d\n", i_this->health);
s16 prevHealth = i_this->health;
cc_at_check(i_this, &i_this->mAtInfo);
OS_REPORT("E_th HP2 %d\n", i_this->health);
@@ -554,6 +558,11 @@ static void damage_check(e_th_class* i_this) {
dComIfGs_onOneZoneSwitch(3, -1);
if (i_this->health <= 0) {
#if TARGET_PC
if (prevHealth == i_this->field_0x560) {
dusk::AchievementSystem::get().signal("dark_hammer_one_hit");
}
#endif
i_this->mAction = ACTION_END;
i_this->mMode = 0;
i_this->field_0x68a |= 4;
+2
View File
@@ -5852,6 +5852,8 @@ static int daE_WB_Create(fopAc_ac_c* actor) {
daE_WB_Execute(i_this);
c_start = 0;
// Note: this flag makes king bulblin 1 instant die when set, as it only requires 2 laps
// for insta-kill to trigger.
if (dComIfGs_isEventBit(dSv_event_flag_c::saveBitLabels[88])) {
i_this->lap_num = 1;
}
+31
View File
@@ -12,6 +12,10 @@
#include "d/d_cc_uty.h"
#include "f_op/f_op_actor_enemy.h"
#if TARGET_PC
#include "dusk/frame_interpolation.h"
#endif
class daE_YD_HIO_c {
public:
daE_YD_HIO_c();
@@ -73,6 +77,22 @@ static s32 leaf_anm_init(e_yd_class* i_this, int param_1, f32 param_2, u8 param_
return false;
}
#if TARGET_PC
static void daE_YD_interp_callback(bool isSimFrame, void* pUserWork) {
e_yd_class* i_this = (e_yd_class*)pUserWork;
if (!i_this->mLineMatInterpPrevValid || !i_this->mLineMatInterpCurrValid) {
return;
}
const f32 alpha = dusk::frame_interp::get_interpolation_step();
cXyz* dst = i_this->mLineMat.getPos(0);
for (int i = 0; i < 12; i++) {
const cXyz& p0 = i_this->mLineMatInterpPrev[i];
const cXyz& p1 = i_this->mLineMatInterpCurr[i];
dst[i] = p0 + (p1 - p0) * alpha;
}
}
#endif
static s32 daE_YD_Draw(e_yd_class* i_this) {
static GXColor l_color = { 0x14, 0x0F, 0x00, 0xFF };
@@ -86,6 +106,17 @@ static s32 daE_YD_Draw(e_yd_class* i_this) {
i_this->mpMorf->entryDL();
i_this->mLineMat.update(12, l_color, &i_this->actor.tevStr);
dComIfGd_set3DlineMat(&i_this->mLineMat);
#if TARGET_PC
if (dusk::getSettings().game.enableFrameInterpolation) {
if (i_this->mLineMatInterpCurrValid) {
memcpy(i_this->mLineMatInterpPrev, i_this->mLineMatInterpCurr, sizeof(i_this->mLineMatInterpCurr));
i_this->mLineMatInterpPrevValid = true;
}
memcpy(i_this->mLineMatInterpCurr, i_this->mLineMat.getPos(0), 12 * sizeof(cXyz));
i_this->mLineMatInterpCurrValid = true;
dusk::frame_interp::add_interpolation_callback(&daE_YD_interp_callback, i_this);
}
#endif
for (s32 i = 1; i < 11; i++) {
if (i_this->field_0x77c[i] != 0) {
g_env_light.setLightTevColorType_MAJI(i_this->field_0x77c[i], &i_this->actor.tevStr);
+44 -1
View File
@@ -10,6 +10,8 @@
#include "f_op/f_op_kankyo_mng.h"
#include "d/actor/d_a_obj_carry.h"
#include "Z2AudioLib/Z2Instances.h"
#include "dusk/frame_interpolation.h"
#include "dusk/settings.h"
#include "f_op/f_op_actor_enemy.h"
enum E_yg_RES_File_ID {
@@ -134,7 +136,26 @@ static BOOL pl_check(e_yg_class* i_this, f32 i_dist) {
return FALSE;
}
static int daE_YG_Draw(e_yg_class* i_this) {
#if TARGET_PC
static void daE_YG_interp_callback(bool isSimFrame, void* pUserWork) {
e_yg_class* i_this = (e_yg_class*)pUserWork;
if (!i_this->mTentacleInterpPrevValid || !i_this->mTentacleInterpCurrValid) {
return;
}
const f32 alpha = dusk::frame_interp::get_interpolation_step();
for (int s = 0; s < e_yg_class::TENTACLE_STRAND_COUNT; s++) {
cXyz* dst = i_this->mLineMat.getPos(s);
for (int i = 0; i < e_yg_class::TENTACLE_SEGMENT_COUNT; i++) {
int idx = s * e_yg_class::TENTACLE_SEGMENT_COUNT + i;
const cXyz& p0 = i_this->mTentacleInterpPrev[idx];
const cXyz& p1 = i_this->mTentacleInterpCurr[idx];
dst[i] = p0 + (p1 - p0) * alpha;
}
}
}
#endif
static int daE_YG_Draw(e_yg_class* i_this) {
if (i_this->mDispFlag) {
return 1;
}
@@ -160,6 +181,23 @@ static int daE_YG_Draw(e_yg_class* i_this) {
color.a = 0xFF;
i_this->mLineMat.update(10, color, &actor->tevStr);
dComIfGd_set3DlineMatDark(&i_this->mLineMat);
#if TARGET_PC
if (dusk::getSettings().game.enableFrameInterpolation) {
if (i_this->mTentacleInterpCurrValid) {
memcpy(i_this->mTentacleInterpPrev, i_this->mTentacleInterpCurr, sizeof(i_this->mTentacleInterpCurr));
i_this->mTentacleInterpPrevValid = true;
}
for (int s = 0; s < e_yg_class::TENTACLE_STRAND_COUNT; s++) {
cXyz* src = i_this->mLineMat.getPos(s);
memcpy(&i_this->mTentacleInterpCurr[s * e_yg_class::TENTACLE_SEGMENT_COUNT], src,
e_yg_class::TENTACLE_SEGMENT_COUNT * sizeof(cXyz));
}
i_this->mTentacleInterpCurrValid = true;
dusk::frame_interp::add_interpolation_callback(&daE_YG_interp_callback, i_this);
}
#endif
dComIfGd_setList();
return 1;
@@ -1378,6 +1416,11 @@ static cPhs_Step daE_YG_Create(fopAc_ac_c* actor) {
return cPhs_ERROR_e;
}
#if TARGET_PC
i_this->mTentacleInterpPrevValid = false;
i_this->mTentacleInterpCurrValid = false;
#endif
if (!hio_set) {
i_this->mIsFirstSpawn = 1;
hio_set = true;
+31
View File
@@ -12,6 +12,10 @@
#include "f_op/f_op_actor_enemy.h"
#include "f_op/f_op_kankyo_mng.h"
#if TARGET_PC
#include "dusk/frame_interpolation.h"
#endif
class daE_YH_HIO_c : public JORReflexible {
public:
daE_YH_HIO_c();
@@ -85,6 +89,22 @@ static BOOL leaf_anm_init(e_yh_class* i_this, int param_2, f32 param_3, u8 param
return FALSE;
}
#if TARGET_PC
static void daE_YH_interp_callback(bool isSimFrame, void* pUserWork) {
e_yh_class* i_this = (e_yh_class*)pUserWork;
if (!i_this->mLineInterpPrevValid || !i_this->mLineInterpCurrValid) {
return;
}
const f32 alpha = dusk::frame_interp::get_interpolation_step();
cXyz* dst = i_this->mLine.getPos(0);
for (int i = 0; i < 12; i++) {
const cXyz& p0 = i_this->mLineInterpPrev[i];
const cXyz& p1 = i_this->mLineInterpCurr[i];
dst[i] = p0 + (p1 - p0) * alpha;
}
}
#endif
static int daE_YH_Draw(e_yh_class* i_this) {
fopAc_ac_c* a_this = (fopAc_ac_c*)i_this;
@@ -114,6 +134,17 @@ static int daE_YH_Draw(e_yh_class* i_this) {
i_this->mLine.update(12, l_color, &a_this->tevStr);
dComIfGd_set3DlineMat(&i_this->mLine);
#if TARGET_PC
if (dusk::getSettings().game.enableFrameInterpolation) {
if (i_this->mLineInterpCurrValid) {
memcpy(i_this->mLineInterpPrev, i_this->mLineInterpCurr, sizeof(i_this->mLineInterpCurr));
i_this->mLineInterpPrevValid = true;
}
memcpy(i_this->mLineInterpCurr, i_this->mLine.getPos(0), 12 * sizeof(cXyz));
i_this->mLineInterpCurrValid = true;
dusk::frame_interp::add_interpolation_callback(&daE_YH_interp_callback, i_this);
}
#endif
for (int i = 1; i < 11; i++) {
if (i_this->mModels[i] != NULL) {
+5 -3
View File
@@ -729,10 +729,12 @@ static void koro2_game(fshop_class* i_this) {
cLib_addCalcAngleS2(&i_this->field_0x4020.z, 0, 2, 0x200);
case 2:
#if TARGET_PC
if (dusk::getSettings().game.enableGyroRollgoal) {
if (dusk::gyro::rollgoal_gyro_enabled()) {
if (!dusk::gyro::get_sensor_keep_alive()) {
dusk::gyro::set_sensor_keep_alive(true);
}
} else if (dusk::gyro::get_sensor_keep_alive()) {
dusk::gyro::set_sensor_keep_alive(false);
}
#endif
@@ -753,7 +755,7 @@ static void koro2_game(fshop_class* i_this) {
old_stick_x = mDoCPd_c::getSubStickX(PAD_1);
cLib_addCalcAngleS2(&i_this->field_0x4060, i_this->field_0x4062, 4, 0x1000);
#if TARGET_PC
if (dusk::getSettings().game.enableGyroRollgoal) {
if (dusk::gyro::rollgoal_gyro_enabled()) {
dusk::gyro::rollgoalTick(true, i_this->field_0x4060);
}
#endif
@@ -791,7 +793,7 @@ static void koro2_game(fshop_class* i_this) {
s16 gyro_ax = 0;
s16 gyro_az = 0;
#if TARGET_PC
if (dusk::getSettings().game.enableGyroRollgoal) {
if (dusk::gyro::rollgoal_gyro_enabled()) {
dusk::gyro::rollgoalTableOffset(gyro_ax, gyro_az);
}
#endif
+36
View File
@@ -419,9 +419,30 @@ int daMidna_c::createHeap() {
return 0;
}
#if TARGET_PC
if (mpDemoFCTongueBmd != NULL) {
if(!daAlink_c::initDemoBck(&mpDemoFCTmpBck, "demo00_Midna_cut00_FC_tmp.bck")) {
return 0;
}
// Update Midna's eye maxLOD to prevent the eyes from disappearing
J3DTexture* tex = mpDemoFCTongueBmd->getModelData()->getTexture();
JUTNameTab* nametable = mpDemoFCTongueBmd->getModelData()->getTextureName();
if (tex != nullptr && nametable != nullptr) {
for (u16 i = 0; i < tex->getNum(); i++) {
const char* tex_name = nametable->getName(i);
if (tex_name != NULL && strcmp(tex_name, "midona_eyeball") == 0) {
ResTIMG* timg = tex->getResTIMG(i);
timg->maxLOD = 0;
}
}
}
}
#else
if (mpDemoFCTongueBmd != NULL && !daAlink_c::initDemoBck(&mpDemoFCTmpBck, "demo00_Midna_cut00_FC_tmp.bck")) {
return 0;
}
#endif
modelData =
(J3DModelData*)dComIfG_getObjectRes(dStage_roomControl_c::getDemoArcName(), "demo00_Midna_cut00_BD_tmp.bmd");
@@ -433,6 +454,21 @@ int daMidna_c::createHeap() {
modelData->getMaterialNodePointer(2)->setMaterialAnm(mpEyeMatAnm[0]);
modelData->getMaterialNodePointer(3)->setMaterialAnm(mpEyeMatAnm[1]);
#if TARGET_PC
// Update Midna's eye maxLOD to prevent the eyes from disappearing
J3DTexture* tex = modelData->getTexture();
JUTNameTab* nametable = modelData->getTextureName();
if (tex != nullptr && nametable != nullptr) {
for (u16 i = 0; i < tex->getNum(); i++) {
const char* tex_name = nametable->getName(i);
if (tex_name != NULL && strcmp(tex_name, "midona_eyeball") == 0) {
ResTIMG* timg = tex->getResTIMG(i);
timg->maxLOD = 0;
}
}
}
#endif
}
if (!initDemoModel(&mpDemoBDMaskBmd, "demo00_Midna_cut00_BD_mask.bmd", 0)) {
+39
View File
@@ -10,6 +10,8 @@
#include "JSystem/J3DGraphBase/J3DDrawBuffer.h"
#include "SSystem/SComponent/c_math.h"
#include "d/d_com_inf_game.h"
#include "dusk/frame_interpolation.h"
#include "dusk/settings.h"
#include <cstring>
static char const l_arcName[] = "Fchain";
@@ -65,6 +67,10 @@ int daObjFchain_c::create() {
local_48++;
}
rv = cPhs_COMPLEATE_e;
#if TARGET_PC
mChainInterpPrevValid = false;
mChainInterpCurrValid = false;
#endif
break;
}
return rv;
@@ -289,6 +295,26 @@ void daObjFchain_shape_c::draw() {
}
}
#if TARGET_PC
static void fchain_interp_callback(bool isSimFrame, void* pUserWork) {
static_cast<daObjFchain_c*>(pUserWork)->onInterpCallback();
}
void daObjFchain_c::onInterpCallback() {
if (!mChainInterpPrevValid || !mChainInterpCurrValid) {
return;
}
const f32 alpha = dusk::frame_interp::get_interpolation_step();
for (int i = 0; i < CHAIN_COUNT; i++) {
const cXyz& p0 = mChainInterpPrev[i];
const cXyz& p1 = mChainInterpCurr[i];
field_0x694[i] = p0 + (p1 - p0) * alpha;
}
}
#endif
int daObjFchain_c::draw() {
if (field_0x584 != 0) {
g_env_light.settingTevStruct(0, &current.pos, &tevStr);
@@ -297,6 +323,19 @@ int daObjFchain_c::draw() {
return 1;
}
dComIfGd_getOpaListDark()->entryImm(&mShape, 0);
#if TARGET_PC
if (dusk::getSettings().game.enableFrameInterpolation) {
if (mChainInterpCurrValid) {
memcpy(mChainInterpPrev, mChainInterpCurr, sizeof(mChainInterpCurr));
mChainInterpPrevValid = true;
}
memcpy(mChainInterpCurr, field_0x694, sizeof(mChainInterpCurr));
mChainInterpCurrValid = true;
dusk::frame_interp::add_interpolation_callback(&fchain_interp_callback, this);
}
#endif
}
return 1;
}
+9
View File
@@ -12,6 +12,10 @@
#include "SSystem/SComponent/c_counter.h"
#include <cstring>
#if TARGET_PC
#include "dusk/settings.h"
#endif
#define DRAW_TYPE_YELLOW 0
#define DRAW_TYPE_RED 1
@@ -1422,6 +1426,11 @@ int dAttention_c::Run() {
}
void dAttention_c::Draw() {
#if TARGET_PC
if (dusk::getSettings().game.recordingMode) {
return;
}
#endif
if (mAttParam.CheckFlag(dAttParam_c::EFlag_ARROW_OFF)) {
draw[0].field_0x173 = 3;
draw[1].field_0x173 = 3;
+114 -23
View File
@@ -31,6 +31,7 @@
#if TARGET_PC
#include "dusk/frame_interpolation.h"
#include "dusk/logging.h"
#include "imgui.h"
#endif
namespace {
@@ -7483,6 +7484,8 @@ static constexpr f32 FLYCAM_SPEED = 0.5f;
static constexpr f32 FLYCAM_FAST_SPEED = 4.0f;
static constexpr f32 FLYCAM_ROTATION_SPEED = 0.002f;
static constexpr f32 FLYCAM_TRIGGER_DEADZONE = 20.0f;
static constexpr s16 FLYCAM_ROLL_SPEED = 256;
static ImVec2 sFlyCamLastMousePos = {-1.f, -1.f};
#if TARGET_PC
bool dCamera_c::executeDebugFlyCam() {
@@ -7490,6 +7493,7 @@ bool dCamera_c::executeDebugFlyCam() {
if (mDebugFlyCam.initialized) {
deactivateDebugFlyCam();
}
sFlyCamLastMousePos = {-1.f, -1.f};
return false;
}
@@ -7519,16 +7523,63 @@ bool dCamera_c::executeDebugFlyCam() {
mDebugFlyCam.initialized = true;
}
event->mEventStatus = 1;
dComIfGp_getEventManager().setCameraPlay(1);
if (dusk::getSettings().game.debugFlyCamLockEvents) {
event->mEventStatus = 1;
dComIfGp_getEventManager().setCameraPlay(1);
} else {
if (event->mEventStatus != 0) {
event->mEventStatus = 0;
}
dComIfGp_getEventManager().setCameraPlay(0);
}
interface_of_controller_pad& pad = mDoCPd_c::getCpadInfo(0);
f32 stickY = pad.mMainStickPosY * 72.0f;
f32 stickX = pad.mMainStickPosX * 72.0f;
f32 cStickY = pad.mCStickPosY * 59.0f;
f32 cStickX = pad.mCStickPosX * 59.0f;
f32 trigL = pad.mTriggerLeft * 150.0f;
f32 trigR = pad.mTriggerRight * 150.0f;
f32 stickY = 0.f;
f32 stickX = 0.f;
f32 cStickY = 0.f;
f32 cStickX = 0.f;
f32 trigL = 0.f;
f32 trigR = 0.f;
f32 rollInput = 0.f;
bool fast = false;
if (dusk::getSettings().game.debugFlyCamLockEvents) {
interface_of_controller_pad& pad = mDoCPd_c::getCpadInfo(0);
stickY = pad.mMainStickPosY * 72.0f;
stickX = pad.mMainStickPosX * 72.0f;
cStickY = pad.mCStickPosY * 59.0f;
cStickX = pad.mCStickPosX * 59.0f;
trigL = pad.mTriggerLeft * 150.0f;
trigR = pad.mTriggerRight * 150.0f;
fast = mDoCPd_c::getHoldZ(PAD_1);
if (mDoCPd_c::getHoldY(PAD_1)) rollInput -= 1.f;
if (mDoCPd_c::getHoldX(PAD_1)) rollInput += 1.f;
}
{
ImGuiIO& io = ImGui::GetIO();
if (!io.WantCaptureKeyboard) {
f32 kbX = 0.0f, kbY = 0.0f;
if (ImGui::IsKeyDown(ImGuiKey_W) || ImGui::IsKeyDown(ImGuiKey_UpArrow)) kbY += 1.f;
if (ImGui::IsKeyDown(ImGuiKey_S) || ImGui::IsKeyDown(ImGuiKey_DownArrow)) kbY -= 1.f;
if (ImGui::IsKeyDown(ImGuiKey_D) || ImGui::IsKeyDown(ImGuiKey_RightArrow)) kbX += 1.f;
if (ImGui::IsKeyDown(ImGuiKey_A) || ImGui::IsKeyDown(ImGuiKey_LeftArrow)) kbX -= 1.f;
f32 len = sqrtf(kbX * kbX + kbY * kbY);
if (len > 1.f) { kbX /= len; kbY /= len; }
stickX += kbX * 72.0f;
stickY += kbY * 72.0f;
if (ImGui::IsKeyDown(ImGuiKey_Space)) trigR += 150.0f;
if (ImGui::IsKeyDown(ImGuiKey_LeftCtrl)) trigL += 150.0f;
if (ImGui::IsKeyDown(ImGuiKey_LeftShift)) fast = true;
if (ImGui::IsKeyDown(ImGuiKey_Q)) rollInput -= 1.0f;
if (ImGui::IsKeyDown(ImGuiKey_E)) rollInput += 1.0f;
}
bool mouseValid = !io.WantCaptureMouse && io.MousePos.x >= 0.0f && io.MousePos.y >= 0.0f;
if (mouseValid && sFlyCamLastMousePos.x >= 0.0f) {
cStickX -= (io.MousePos.x - sFlyCamLastMousePos.x) * 2.0f;
cStickY -= (io.MousePos.y - sFlyCamLastMousePos.y) * 2.0f;
}
sFlyCamLastMousePos = mouseValid ? io.MousePos : ImVec2{-1.0f, -1.0f};
}
f32 verticalDisp = 0.0f;
if (trigR >= FLYCAM_TRIGGER_DEADZONE) {
@@ -7542,7 +7593,7 @@ bool dCamera_c::executeDebugFlyCam() {
f32 moveDx = stickY * cosf(mDebugFlyCam.yaw) * cosf(mDebugFlyCam.pitch) - stickX * sinf(mDebugFlyCam.yaw);
f32 moveDz = stickY * sinf(mDebugFlyCam.yaw) * cosf(mDebugFlyCam.pitch) + stickX * cosf(mDebugFlyCam.yaw);
f32 speed = mDoCPd_c::getHoldZ(PAD_1) ? FLYCAM_FAST_SPEED : FLYCAM_SPEED;
f32 speed = fast ? FLYCAM_FAST_SPEED : FLYCAM_SPEED;
mEye.x += speed * moveDx;
mEye.y += speed * moveDy;
@@ -7553,6 +7604,7 @@ bool dCamera_c::executeDebugFlyCam() {
mCenter.z = mEye.z + sinf(mDebugFlyCam.yaw) * cosf(mDebugFlyCam.pitch) * FLYCAM_TARGET_DIST;
mCenter.y = mEye.y + sinf(mDebugFlyCam.pitch) * FLYCAM_TARGET_DIST;
mBank = mBank + static_cast<s16>(rollInput * FLYCAM_ROLL_SPEED * (fast ? FLYCAM_FAST_SPEED / FLYCAM_SPEED : 1.f));
Reset(mCenter, mEye);
f32 yawInput = dusk::getSettings().game.invertCameraXAxis ? cStickX : -cStickX;
@@ -7570,7 +7622,7 @@ void dCamera_c::deactivateDebugFlyCam() {
Reset(mDebugFlyCam.savedCenter, mDebugFlyCam.savedEye, mDebugFlyCam.savedFovy, mDebugFlyCam.savedBank.Val());
dEvt_control_c* event = dComIfGp_getEvent();
if (event != nullptr) {
if (event != nullptr && event->mEventStatus != 0) {
event->mEventStatus = 0;
}
dComIfGp_getEventManager().setCameraPlay(0);
@@ -11210,6 +11262,26 @@ static int camera_execute(camera_process_class* i_this) {
return 1;
}
#ifdef TARGET_PC
void set_ar_corrected_trim(dDlst_window_c* window, float trim_height) {
const auto viewport = window->getViewPort();
if (mDoGph_gInf_c::isWideZoom()) {
const auto target_ar = FB_WIDTH / (FB_HEIGHT - trim_height * 2.0f);
const auto current_ar = mDoGph_gInf_c::m_safeWidthF / mDoGph_gInf_c::m_safeHeightF;
if (current_ar < target_ar) {
trim_height = FB_HEIGHT / 2.0f * (1.0f - current_ar / target_ar);
} else {
trim_height = 0.0f;
}
}
trim_height *= viewport->height / FB_HEIGHT;
window->setScissor(0.0f, trim_height, viewport->width, viewport->height - trim_height * 2.0f);
}
#endif
static int camera_draw(camera_process_class* i_this) {
camera_class* a_this = (camera_class*)i_this;
dCamera_c* body = &i_this->mCamera;
@@ -11263,21 +11335,40 @@ static int camera_draw(camera_process_class* i_this) {
#endif
#if TARGET_PC
auto trim_height = body->TrimHeight();
set_ar_corrected_trim(window, body->TrimHeight());
if (mDoGph_gInf_c::isWideZoom()) {
const auto target_ar = FB_WIDTH / (FB_HEIGHT - trim_height * 2.0f);
const auto current_ar = mDoGph_gInf_c::m_safeWidthF / mDoGph_gInf_c::m_safeHeightF;
if (dusk::getSettings().game.enableFrameInterpolation) {
dusk::frame_interp::add_interpolation_callback([](bool _, void* pUserWork) {
const auto i_this = static_cast<camera_process_class*>(pUserWork);
const auto camera = &i_this->mCamera;
if (current_ar < target_ar) {
trim_height = FB_HEIGHT / 2.0f * (1.0f - current_ar / target_ar);
} else {
trim_height = 0.0f;
}
const auto trim_size = camera->mTrimSize;
if (camera->mCurState != 2 && trim_size >= 0 && trim_size <= 3) {
// derive trim height at previous tick using current camera state
f32 target;
switch (trim_size) {
case 0:
target = 0.0f;
break;
case 1:
target = camera->mCamSetup.VistaTrimHeight();
break;
case 2:
case 3:
target = camera->mCamSetup.CinemaScopeTrimHeight();
break;
}
const auto step = dusk::frame_interp::get_interpolation_step();
const auto cur = camera->TrimHeight();
const auto prev = (4.0f * cur - target) / 3.0f;
const auto trim_height = prev + (cur - prev) * step;
set_ar_corrected_trim(get_window((camera_class*)i_this), trim_height);
}
}, i_this);
}
trim_height *= viewport->height / FB_HEIGHT;
window->setScissor(0.0f, trim_height, viewport->width, viewport->height - trim_height * 2.0f);
#else
int trim_height = body->TrimHeight();
+8
View File
@@ -13,6 +13,9 @@
#include "d/d_s_play.h"
#include "d/d_com_inf_game.h"
#include "f_op/f_op_actor_mng.h"
#if TARGET_PC
#include "dusk/achievements.h"
#endif
static int plCutLRC[58] = {
0, //
@@ -434,6 +437,11 @@ fopAc_ac_c* cc_at_check(fopAc_ac_c* i_enemy, dCcU_AtInfo* i_AtInfo) {
if (i_AtInfo->mAttackPower != 0 && i_enemy->health <= 0) {
i_AtInfo->mHitStatus = 2;
i_enemy->health = 0;
#if TARGET_PC
if (fopAcM_GetGroup(i_enemy) == fopAc_ENEMY_e) {
dusk::AchievementSystem::get().signal("enemy_killed");
}
#endif
}
int uvar8;
+4 -4
View File
@@ -1595,7 +1595,7 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
calcMapCmPerTexel(field_0x80, &field_0x58);
getPack(field_0x80, &mPackX, &mPackZ);
mCenterX += mPackX;
mCenterX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -mPackX :) mPackX;
mCenterZ -= mPackZ;
mCenterX += field_0x64;
mCenterZ += mPackPlusZ;
@@ -1657,7 +1657,7 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
calcMapCmPerTexel(field_0x80, &field_0x58);
getPack(field_0x80, &mPackX, &mPackZ);
mCenterX += mPackX;
mCenterX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -mPackX :) mPackX;
mCenterZ -= mPackZ;
}
break;
@@ -1737,7 +1737,7 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
calcMapCmPerTexel(field_0x80, &field_0x58);
getPack(field_0x80, &mPackX, &mPackZ);
mCenterX += mPackX;
mCenterX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -mPackX :) mPackX;
mCenterZ -= mPackZ;
field_0x8f = 4;
#if DEBUG
@@ -1829,7 +1829,7 @@ void dMap_c::_move(f32 i_centerX, f32 i_centerZ, int i_roomNo, f32 param_3) {
sp14 += temp_f31_2 * (spC - sp14);
sp10 += temp_f31_2 * (sp8 - sp10);
mCenterX += sp14;
mCenterX += IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -sp14 :) sp14;
mCenterZ -= sp10;
break;
}
+121 -31
View File
@@ -15,13 +15,47 @@
#include <cstring>
#ifdef TARGET_PC
#include <span>
#include <numbers>
#include <array>
constexpr u16 kMapResolutionMultiplier = 4;
constexpr u16 kMapCircleSize = 16 * kMapResolutionMultiplier;
constexpr u16 kMapImageSide = 16 * kMapResolutionMultiplier;
constexpr u32 kMapImageTotalPixels = kMapImageSide * kMapImageSide;
typedef std::function<u8(size_t, size_t)> PaintI8Fn;
void paint_i8(std::span<u8> dst, size_t width, PaintI8Fn paint) {
const auto blocksAcross = width >> 3;
for (size_t i = 0; i < dst.size(); i++) {
// 8x4 block swizzling for I8
const auto blockIdx = i >> 5;
const auto localIdx = i & 31;
const auto blockY = blockIdx / blocksAcross;
const auto blockX = blockIdx % blocksAcross;
const auto localY = localIdx >> 3;
const auto localX = localIdx & 7;
const auto x = (blockX << 3) + localX;
const auto y = (blockY << 2) + localY;
dst[i] = paint(x, y);
}
}
#endif
void dMpath_n::dTexObjAggregate_c::create() {
static int const data[7] = {
79, 80, 77, 78, 76, 81, 82,
79, // 0: im_map_icon_square_4i.bti
80, // 1: im_map_icon_tresurebox_4i.bti
77, // 2: im_map_icon_enter_4i.bti
78, // 3: im_map_icon_nijumaru_4i.bti
76, // 4: im_map_icon_circle_4i.bti
81, // 5: im_map_icon_try_force_4i.bti
82, // 6: map_icon_circle16x16_4i.bti
};
for (int lp1 = 0; lp1 < 7; lp1++) {
@@ -35,45 +69,101 @@ void dMpath_n::dTexObjAggregate_c::create() {
}
#if TARGET_PC
auto hqCircle = JKR_NEW TGXTexObj();
static bool hqTexsDrawn = false;
static bool hqCircleDrawn = false;
static u8 hqCircleData[kMapCircleSize * kMapCircleSize];
static u8 hqCircleData[kMapImageTotalPixels];
static u8 hqCircleAltData[kMapImageTotalPixels];
static u8 hqNijumaruData[kMapImageTotalPixels];
static u8 hqEnterData[kMapImageTotalPixels];
static u8 hqTryForceData[kMapImageTotalPixels];
if (!hqCircleDrawn) {
const auto center = kMapCircleSize / 2.0f;
const auto radiusSq = center * center;
const auto blocksAcross = kMapCircleSize >> 3;
const auto totalPixels = sizeof(hqCircleData);
if (!hqTexsDrawn) {
constexpr auto center = kMapImageSide / 2.0f;
constexpr auto radiusSq = center * center;
for (size_t i = 0; i < totalPixels; i++) {
// 8x4 block swizzling for I8
const auto blockIdx = i >> 5;
const auto localIdx = i & 31;
// 6: map_icon_circle16x16_4i.bti - simple circle
paint_i8(std::span{hqCircleData}, kMapImageSide, [=](auto x, auto y) {
const auto dx = (x + 0.5f) - center;
const auto dy = (y + 0.5f) - center;
return (dx * dx + dy * dy < radiusSq) ? 0x11 : 0;
});
const auto blockY = blockIdx / blocksAcross;
const auto blockX = blockIdx % blocksAcross;
const auto localY = localIdx >> 3;
const auto localX = localIdx & 7;
const auto x = (blockX << 3) + localX;
const auto y = (blockY << 2) + localY;
// 4: im_map_icon_circle_4i.bti - outlined circle
paint_i8(std::span{hqCircleAltData}, kMapImageSide, [=](auto x, auto y) {
constexpr auto innerRadius = kMapImageSide * 3.0f / 8.0f;
constexpr auto innerRadiusSq = innerRadius * innerRadius;
const auto dx = (x + 0.5f) - center;
const auto dy = (y + 0.5f) - center;
const auto dSq = dx * dx + dy * dy;
// the original texture is in I4 format and uses 1 to indicate if inside the circle
// so we scale to I8 range: 255 / 15 = 17
hqCircleData[i] = (dx * dx + dy * dy < radiusSq) ? 17 : 0;
}
hqCircleDrawn = true;
return dSq < radiusSq ? (dSq < innerRadiusSq ? 0x22 : 0x11) : 0;
});
// 3: im_map_icon_nijumaru_4i.bti - concentric rings
paint_i8(std::span{hqNijumaruData}, kMapImageSide, [=](auto x, auto y) {
constexpr u8 nijumaruRings[] = {0x11, 0x22, 0x11, 0x11, 0x22, 0x22};
const auto dx = (x + 0.5f) - center;
const auto dy = (y + 0.5f) - center;
const auto dSq = dx * dx + dy * dy;
if (dSq < radiusSq) {
const auto ringIndex =
static_cast<size_t>(std::trunc(std::sqrt(dSq) / kMapImageSide * 12));
return nijumaruRings[ringIndex];
}
return u8{0};
});
// 2: im_map_icon_enter_4i.bti - outlined octagram
paint_i8(std::span{hqEnterData}, kMapImageSide, [=](auto x, auto y) {
constexpr auto outlineWidth = kMapImageSide / 6.0f;
const auto adx = std::abs((x + 0.5f) - center);
const auto ady = std::abs((y + 0.5f) - center);
const auto dist =
std::min(adx + ady, std::max(adx, ady) * std::numbers::sqrt2_v<float>) -
kMapImageSide / 2.0f;
return dist > 0.0f ? 0 : (dist > -outlineWidth ? 0x22 : 0x33);
});
// 5: im_map_icon_try_force_4i.bti - outlined circle with triangle
paint_i8(std::span{hqTryForceData}, kMapImageSide, [=](auto x, auto y) {
constexpr auto innerRadiusNorm = 5.0f / 12.0f;
constexpr auto innerRadius = kMapImageSide * innerRadiusNorm;
constexpr auto innerRadiusSq = innerRadius * innerRadius;
constexpr auto triRadius = kMapImageSide * innerRadiusNorm / 2.0f;
const auto dx = (x + 0.5f) - center;
const auto dy = (y + 0.5f) - center;
const auto dSq = dx * dx + dy * dy;
const auto triSideDist = (std::numbers::sqrt3_v<float> * std::abs(dx) - dy) * 0.5f;
const auto insideTri = std::max(dy, triSideDist) < triRadius;
return insideTri ? 0x22 : (dSq < radiusSq ? (dSq < innerRadiusSq ? 0x33 : 0x22) : 0);
});
hqTexsDrawn = true;
}
GXInitTexObj(hqCircle, hqCircleData, kMapCircleSize, kMapCircleSize, GX_TF_I8, GX_CLAMP,
GX_CLAMP, GX_FALSE);
GXInitTexObjLOD(hqCircle, GX_NEAR, GX_NEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE, GX_ANISO_1);
mp_texObj[6] = hqCircle;
constexpr auto replacements = std::to_array<std::pair<size_t, const u8*> >({
{2, hqEnterData},
{3, hqNijumaruData},
{4, hqCircleAltData},
{5, hqTryForceData},
{6, hqCircleData},
});
for (const auto& [idx, data] : replacements) {
JKR_DELETE(mp_texObj[idx]);
const auto texobj = JKR_NEW TGXTexObj();
GXInitTexObj(
texobj, data, kMapImageSide, kMapImageSide, GX_TF_I8, GX_CLAMP, GX_CLAMP, GX_FALSE);
GXInitTexObjLOD(texobj, GX_NEAR, GX_NEAR, 0.0f, 0.0f, 0.0f, GX_FALSE, GX_FALSE, GX_ANISO_1);
mp_texObj[idx] = texobj;
}
#endif
}
+4 -1
View File
@@ -942,7 +942,10 @@ void dMenu_DmapBg_c::draw() {
f32 local_28c = mpBackTexture->getBounds().i.x;
mpBackTexture->setBlackWhite(color_black, color_white);
mpBackTexture->draw(local_28c, field_0xd94 + mpBackTexture->getBounds().i.y, mpBackTexture->getWidth(),
mpBackTexture->getHeight(), false, false, false);
mpBackTexture->getHeight(),
IF_DUSK(dusk::getSettings().game.enableMirrorMode ? true :) false,
false,
false);
grafContext->scissor(field_0xd94 + mDoGph_gInf_c::getMinXF(),
scissor_top, mDoGph_gInf_c::getWidthF(),
+2 -2
View File
@@ -368,7 +368,7 @@ void dMenu_StageMapCtrl_c::initGetTreasureList(u8 param_0, s8 param_1) {
}
inline static s16 rightModeCnvRot(s16 param_0) {
return param_0;
return IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -param_0 :) param_0;
}
bool dMenu_StageMapCtrl_c::getTreasureList(f32* o_posX, f32* o_posY, s8* param_2, u8* o_swbit,
@@ -405,7 +405,7 @@ bool dMenu_StageMapCtrl_c::getTreasureList(f32* o_posX, f32* o_posY, s8* param_2
}
inline static f32 rightModeCnvPos(f32 param_0) {
return param_0;
return IF_DUSK(dusk::getSettings().game.enableMirrorMode ? -param_0 :) param_0;
}
void dMenu_StageMapCtrl_c::cnvPosTo2Dpos(f32 param_0, f32 param_1, f32* param_2,
+1 -1
View File
@@ -1403,7 +1403,7 @@ void dMenu_Fmap2DBack_c::regionTextureDraw() {
if (uVar10 != uVar9) {
bool b = 0;
f32 v = mTransX + (dVar14 + (mRegionMinMapX[uVar10] + field_0xf0c[uVar10]));
#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
b = true;
+2 -1
View File
@@ -965,7 +965,8 @@ void dMenu_Letter_c::screenSetBase() {
}
if (field_0x374 > 1) {
J2DPane* pJVar6 = mpBaseScreen->search('pi_n');
f32 dVar18 = field_0x1f0[1]->getBounds().i.x - field_0x1f0[0]->getBounds().i.x;
f32 x1 = field_0x1f0[1]->getBounds().i.x;
f32 dVar18 = x1 - field_0x1f0[0]->getBounds().i.x;
f32 dVar17 = dVar18 * (field_0x374 - 1);
f32 dVar16 = (pJVar6->getWidth() / 2) - (dVar17 / 2);
for (int i = 0; i < 9; i++) {
+6 -3
View File
@@ -24,9 +24,10 @@
#include "d/actor/d_a_horse.h"
#include <cstring>
#if TARGET_PC
#include "dusk/memory.h"
#include "dusk/memory.h"
#include "dusk/settings.h"
#endif
int dMeter2_c::_create() {
stage_stag_info_class* stag_info = dComIfGp_getStageStagInfo();
@@ -317,7 +318,9 @@ int dMeter2_c::_execute() {
int dMeter2_c::_draw() {
#if TARGET_PC
if (dusk::getSettings().game.disableMainHUD) {
if (dusk::getSettings().game.recordingMode || dusk::getSettings().game.minimalHUD ||
dusk::getSettings().game.debugFlyCam)
{
return 1;
}
#endif
+3 -2
View File
@@ -427,14 +427,15 @@ static void dummyStrings() {
dMsgObject_HIO_c g_MsgObject_HIO_c;
int dMsgObject_c::_execute() {
#if TARGET_PC
// TODO: enabling wii message overrides fixes direction text, but gives wrong item control text
/*#if TARGET_PC
if (dusk::getSettings().game.enableMirrorMode) {
// enable wii message index override
g_MsgObject_HIO_c.mMessageDisplay = 1;
} else if (!dusk::getSettings().game.enableMirrorMode && g_MsgObject_HIO_c.mMessageDisplay == 1) {
g_MsgObject_HIO_c.mMessageDisplay = 0;
}
#endif
#endif*/
field_0x4c7 = 0;
+9
View File
@@ -6,6 +6,10 @@
#include "d/d_com_inf_game.h"
#include "d/d_pane_class.h"
#if TARGET_PC
#include "dusk/settings.h"
#endif
dMsgScrnArrow_c::dMsgScrnArrow_c() {
mpScreen = JKR_NEW J2DScreen();
JUT_ASSERT(0, mpScreen != NULL);
@@ -65,6 +69,11 @@ dMsgScrnArrow_c::~dMsgScrnArrow_c() {
}
void dMsgScrnArrow_c::draw() {
#if TARGET_PC
if (dusk::getSettings().game.recordingMode) {
return;
}
#endif
J2DGrafContext* graf_ctx = dComIfGp_getCurrentGrafPort();
mpScreen->draw(0.0f, 0.0f, graf_ctx);
}
+24
View File
@@ -8,6 +8,10 @@
#include "d/d_pane_class.h"
#include <cstring>
#if TARGET_PC
#include "dusk/settings.h"
#endif
dMsgScrnBase_c::dMsgScrnBase_c() {
init();
}
@@ -57,12 +61,22 @@ void dMsgScrnBase_c::init() {
}
void dMsgScrnBase_c::multiDraw() {
#if TARGET_PC
if (dusk::getSettings().game.recordingMode) {
return;
}
#endif
if (field_0x48 != NULL) {
dComIfGd_set2DOpa(field_0x48);
}
}
void dMsgScrnBase_c::draw() {
#if TARGET_PC
if (dusk::getSettings().game.recordingMode) {
return;
}
#endif
J2DGrafContext* ctx = dComIfGp_getCurrentGrafPort();
ctx->setup2D();
@@ -72,10 +86,20 @@ void dMsgScrnBase_c::draw() {
}
void dMsgScrnBase_c::drawSelf() {
#if TARGET_PC
if (dusk::getSettings().game.recordingMode) {
return;
}
#endif
drawOutFont(0.0f, 0.0f, 1.0f);
}
void dMsgScrnBase_c::drawOutFont(f32 param_0, f32 param_1, f32 param_2) {
#if TARGET_PC
if (dusk::getSettings().game.recordingMode) {
return;
}
#endif
mpOutFont->draw(NULL, param_0, param_1, param_2);
}
+9
View File
@@ -6,6 +6,10 @@
#include "d/d_msg_object.h"
#include "d/d_pane_class.h"
#if TARGET_PC
#include "dusk/settings.h"
#endif
dMsgScrnBoss_c::dMsgScrnBoss_c() {
static u64 t_tag[7] = {
MULTI_CHAR('sfontb0'), MULTI_CHAR('sfontb1'), MULTI_CHAR('sfontb2'), MULTI_CHAR('sfontl0'), MULTI_CHAR('sfontl1'), MULTI_CHAR('sfontl2'), MULTI_CHAR('sfont00'),
@@ -91,6 +95,11 @@ void dMsgScrnBoss_c::exec() {
}
void dMsgScrnBoss_c::drawSelf() {
#if TARGET_PC
if (dusk::getSettings().game.recordingMode) {
return;
}
#endif
J2DGrafContext* ctx = dComIfGp_getCurrentGrafPort();
ctx->setup2D();
drawOutFont(0.0f, 0.0f, 1.0f);
+9
View File
@@ -13,6 +13,10 @@
#include "d/d_msg_out_font.h"
#include "d/d_pane_class.h"
#if TARGET_PC
#include "dusk/settings.h"
#endif
dMsgScrnKanban_c::dMsgScrnKanban_c(JKRExpHeap* param_0) {
if (param_0 != NULL) {
field_0xd4 = param_0;
@@ -176,6 +180,11 @@ void dMsgScrnKanban_c::exec() {
}
void dMsgScrnKanban_c::draw() {
#if TARGET_PC
if (dusk::getSettings().game.recordingMode) {
return;
}
#endif
J2DGrafContext* grafContext = dComIfGp_getCurrentGrafPort();
grafContext->setup2D();
mpScreen->draw(0.0f, 0.0f, grafContext);
+9
View File
@@ -12,6 +12,10 @@
#include "d/d_msg_object.h"
#include "d/d_pane_class.h"
#if TARGET_PC
#include "dusk/settings.h"
#endif
dMsgScrnPlace_c::dMsgScrnPlace_c() {
static u64 t_tag[7] = {
MULTI_CHAR('sfontb0'), MULTI_CHAR('sfontb1'), MULTI_CHAR('sfontb2'), MULTI_CHAR('sfontl0'), MULTI_CHAR('sfontl1'), MULTI_CHAR('sfontl2'), MULTI_CHAR('sfont00'),
@@ -127,6 +131,11 @@ void dMsgScrnPlace_c::exec() {
}
void dMsgScrnPlace_c::drawSelf() {
#if TARGET_PC
if (dusk::getSettings().game.recordingMode) {
return;
}
#endif
J2DGrafContext* grafContext = dComIfGp_getCurrentGrafPort();
grafContext->setup2D();
drawOutFont(0.0f, 0.0f, 1.0f);
+9
View File
@@ -20,6 +20,10 @@
#include "JSystem/J2DGraph/J2DScreen.h"
#include <cstring>
#if TARGET_PC
#include "dusk/settings.h"
#endif
dMsgScrnTalk_c::dMsgScrnTalk_c(u8 param_1, u8 param_2, JKRExpHeap* param_3) {
if (param_3 != NULL) {
field_0xe4 = param_3;
@@ -303,6 +307,11 @@ void dMsgScrnTalk_c::exec() {
}
void dMsgScrnTalk_c::drawSelf() {
#if TARGET_PC
if (dusk::getSettings().game.recordingMode) {
return;
}
#endif
J2DGrafContext* grafContext[1];
grafContext[0] = dComIfGp_getCurrentGrafPort();
grafContext[0]->setup2D();
+9
View File
@@ -9,6 +9,10 @@
#include "d/d_msg_out_font.h"
#include "d/d_pane_class.h"
#if TARGET_PC
#include "dusk/settings.h"
#endif
dMsgScrnTree_c::dMsgScrnTree_c(JUTFont* param_0, JKRExpHeap* param_1) {
if (param_1 != NULL) {
field_0xd8 = param_1;
@@ -187,6 +191,11 @@ void dMsgScrnTree_c::exec() {
}
void dMsgScrnTree_c::draw() {
#if TARGET_PC
if (dusk::getSettings().game.recordingMode) {
return;
}
#endif
J2DGrafContext* grafContext = dComIfGp_getCurrentGrafPort();
grafContext->setup2D();
mpScreen->draw(0.0f, 0.0f, grafContext);
+31 -8
View File
@@ -21,16 +21,39 @@ static bool checkEnabled() {
return !__OSReport_disable || dusk::OSReportReallyForceEnable;
}
#ifndef va_copy
#define va_copy(d, s) ((d) = (s))
#endif
static std::string FormatToString(const char* msg, va_list list) {
int ret = vsnprintf(nullptr, 0, msg, list);
if (ret <= 0) {
return {};
size_t size = (strlen(msg) * 2) + 50;
std::string str;
va_list ap;
int attempts = 0;
while (true) {
str.resize(size);
va_copy(ap, list);
int n = vsnprintf(str.data(), size, msg, ap);
va_end(ap);
if (n > -1 && n < size) {
str.resize(n);
break;
}
++attempts;
if (attempts >= 3) {
if (n == -1) {
str.clear();
}
break;
}
if (n > -1) {
size = n + 1;
} else {
size *= 2;
}
}
++ret;
std::unique_ptr<char[]> buf(new char[ret]);
vsnprintf(buf.get(), ret, msg, list);
buf[ret - 1] = '\0';
return {buf.get()};
return str;
}
void OSReport(const char* fmt, ...) {
+695 -136
View File
@@ -1,13 +1,21 @@
#include "dusk/achievements.h"
#include "d/actor/d_a_alink.h"
#include "d/actor/d_a_npc4.h"
#include "d/actor/d_a_player.h"
#include "d/d_com_inf_game.h"
#include "d/d_demo.h"
#include "d/d_meter2_info.h"
#include "dusk/io.hpp"
#include "dusk/main.h"
#include "d/d_com_inf_game.h"
#include "d/d_item_data.h"
#include "d/d_map_path_fmap.h"
#include "d/d_stage.h"
#include "d/d_menu_fmap.h"
#include "JSystem/JKernel/JKRArchive.h"
#include "d/d_meter2_info.h"
#include "d/actor/d_a_alink.h"
#include "d/actor/d_a_ni.h"
#include "d/actor/d_a_npc4.h"
#include "d/actor/d_a_b_ob.h"
#include "d/actor/d_a_player.h"
#include "d/d_demo.h"
#include "dusk/ui/ui.hpp"
#include "f_pc/f_pc_name.h"
#include "f_op/f_op_actor_mng.h"
#include "f_pc/f_pc_name.h"
@@ -18,6 +26,14 @@ namespace dusk {
using json = nlohmann::json;
static void* s_cucco_play_search(void* i_actor, void*) {
if (!fopAcM_IsActor(i_actor) || fopAcM_GetName((fopAc_ac_c*)i_actor) != fpcNm_NI_e) {
return nullptr;
}
auto* ni = static_cast<ni_class*>(i_actor);
return ni->mAction == ACTION_PLAY_e ? i_actor : nullptr;
}
static void checkGoatHerding(Achievement& a, int32_t threshMs) {
if (dMeter2Info_getMaxCount() != 20 || dMeter2Info_getNowCount() != 20) {
return;
@@ -32,12 +48,13 @@ static constexpr auto ACHIEVEMENTS_FILENAME = "achievements.json";
std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
return {
// Challenge
{
{
"hero_of_twilight",
"Hero of Twilight",
"Deliver the finishing blow to Ganondorf.",
AchievementCategory::Story,
AchievementCategory::Challenge,
false, 0, 0, false
},
[](Achievement& a, json&) {
@@ -48,6 +65,445 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
},
{}
},
{
{
"completionist",
"Completionist",
"Complete the game after collecting all equipment, heart containers, portals, bugs, poes, and hidden skills.",
AchievementCategory::Challenge,
false, 0, 0, false
},
[](Achievement& a, json&) {
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
return;
}
if (dComIfGs_getMaxLife() < 100) {
return;
}
for (int i = 0; i < 4; ++i) {
if (!dComIfGs_isCollectMirror(i)) {
return;
}
}
for (int i = 0; i < 3; ++i) {
if (!dComIfGs_isCollectCrystal(i)) {
return;
}
}
static const u16 skillBits[] = {
dSv_event_flag_c::F_0338, dSv_event_flag_c::F_0339,
dSv_event_flag_c::F_0340, dSv_event_flag_c::F_0341,
dSv_event_flag_c::F_0342, dSv_event_flag_c::F_0343,
dSv_event_flag_c::F_0344
};
for (u16 bit : skillBits) {
if (!dComIfGs_isEventBit(bit)) {
return;
}
}
if (dComIfGs_checkGetInsectNum() < 24) {
return;
}
if (dComIfGs_getPohSpiritNum() < 60) {
return;
}
if (dComIfGs_getWalletSize() < 2) {
return;
}
if (dComIfGs_getArrowMax() < 100) {
return;
}
if (!dComIfGs_isCollectSword(COLLECT_MASTER_SWORD)) {
return;
}
if (!dComIfGs_isCollectShield(COLLECT_HYLIAN_SHIELD)) {
return;
}
if (!dComIfGs_isCollectClothes(KOKIRI_CLOTHES_FLAG)) {
return;
}
if (!dComIfGs_isItemFirstBit(dItemNo_WEAR_ZORA_e)) {
return;
}
if (!dComIfGs_isItemFirstBit(dItemNo_ARMOR_e)) {
return;
}
static const struct { int stage; int sw; } warpPortals[] = {
{ dStage_SaveTbl_ORDON, 52 }, // Ordon Spring
{ dStage_SaveTbl_FARON, 71 }, // South Faron Woods
{ dStage_SaveTbl_FARON, 2 }, // North Faron Woods
{ dStage_SaveTbl_GROVE, 100 }, // Sacred Grove
{ dStage_SaveTbl_FIELD, 21 }, // Gorge
{ dStage_SaveTbl_ELDIN, 31 }, // Kakariko Village
{ dStage_SaveTbl_ELDIN, 21 }, // Death Mountain
{ dStage_SaveTbl_FIELD, 99 }, // Bridge of Eldin
{ dStage_SaveTbl_FIELD, 3 }, // Castle Town
{ dStage_SaveTbl_LANAYRU, 10 }, // Lake Hylia
{ dStage_SaveTbl_LANAYRU, 2 }, // Zora's Domain
{ dStage_SaveTbl_LANAYRU, 21 }, // Upper Zora's River
{ dStage_SaveTbl_SNOWPEAK, 21 }, // Snowpeak
{ dStage_SaveTbl_DESERT, 21 }, // Gerudo Mesa
{ dStage_SaveTbl_DESERT, 40 }, // Mirror Chamber
};
for (const auto& p : warpPortals) {
if (!g_dComIfG_gameInfo.info.getSavedata().getSave(p.stage).getBit().isSwitch(p.sw)) {
return;
}
}
if (dComIfGs_getCollectSmell() == dItemNo_NONE_e) {
return;
}
if (dMeter2Info_getRecieveLetterNum() == 0) {
return;
}
bool hasJournal = false;
for (int fi = 0; fi < 6; ++fi) {
if (dComIfGs_getFishNum(fi) != 0) {
hasJournal = true;
break;
}
}
if (!hasJournal) {
return;
}
int bottleCount = 0;
for (int i = 0; i < dSv_player_item_c::BOTTLE_MAX; ++i) {
if (dComIfGs_getItem(SLOT_11 + i, false) != dItemNo_NONE_e) {
bottleCount++;
}
}
if (bottleCount < 4) {
return;
}
int bombBagCount = 0;
for (int i = 0; i < dSv_player_item_c::BOMB_BAG_MAX; ++i) {
if (dComIfGs_getItem(SLOT_15 + i, false) != dItemNo_NONE_e) {
bombBagCount++;
}
}
if (bombBagCount < 3) {
return;
}
bool hasJewelRod = false;
for (int slot = 0; slot < 24 && !hasJewelRod; ++slot) {
const u8 item = dComIfGs_getItem(slot, false);
if (item == dItemNo_JEWEL_ROD_e || item == dItemNo_JEWEL_BEE_ROD_e || item == dItemNo_JEWEL_WORM_ROD_e) {
hasJewelRod = true;
}
}
if (!hasJewelRod) {
return;
}
static const u8 requiredWheelItems[] = {
dItemNo_BOOMERANG_e,
dItemNo_BOW_e,
dItemNo_W_HOOKSHOT_e,
dItemNo_SPINNER_e,
dItemNo_IRONBALL_e,
dItemNo_COPY_ROD_e,
dItemNo_HVY_BOOTS_e,
dItemNo_KANTERA_e,
dItemNo_PACHINKO_e,
dItemNo_HAWK_EYE_e,
dItemNo_ANCIENT_DOCUMENT_e,
dItemNo_HORSE_FLUTE_e,
};
for (u8 required : requiredWheelItems) {
bool found = false;
for (int slot = 0; slot < 24; ++slot) {
if (dComIfGs_getItem(slot, false) == required) {
found = true;
break;
}
}
if (!found) {
return;
}
}
a.progress = 1;
},
{}
},
// Collection
{
{
"princess_of_bugs",
"The Princess of Bugs",
"Deliver all 24 golden bugs to Agitha.",
AchievementCategory::Collection,
true, 24, 0, false
},
[](Achievement& a, json&) {
a.progress = dComIfGs_checkGetInsectNum();
},
{}
},
{
{
"all_poes",
"Poe Collector",
"Collect all 60 Poe Souls.",
AchievementCategory::Collection,
true, 60, 0, false
},
[](Achievement& a, json&) {
a.progress = dComIfGs_getPohSpiritNum();
},
{}
},
{
{
"hylian_loach",
"Legendary Catch",
"Catch a Hylian Loach.",
AchievementCategory::Collection,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (dComIfGs_getFishNum(1) > 0) {
a.progress = 1;
}
},
{}
},
{
{
"all_fish",
"Gone Fishin'",
"Catch all 6 species of fish.",
AchievementCategory::Collection,
true, 6, 0, false
},
[](Achievement& a, json&) {
int nUniqueFish = 0;
for (int i = 0; i < 6; ++i) {
if (dComIfGs_getFishNum(i) != 0) {
nUniqueFish++;
}
}
a.progress = nUniqueFish;
},
{}
},
{
{
"a_big_heart",
"A Big Heart",
"Reach maximum health with all 20 heart containers.",
AchievementCategory::Collection,
true, 20, 0, false
},
[](Achievement& a, json&) {
a.progress = dComIfGs_getMaxLife() / 5;
},
{}
},
{
{
"all_bottles",
"Glassware Guardian",
"Obtain all 4 bottles.",
AchievementCategory::Collection,
true, 4, 0, false
},
[](Achievement& a, json&) {
if (daPy_getPlayerActorClass() == nullptr) {
return;
}
int count = 0;
for (int i = 0; i < dSv_player_item_c::BOTTLE_MAX; ++i) {
if (dComIfGs_getItem(SLOT_11 + i, false) != dItemNo_NONE_e) {
count++;
}
}
a.progress = count;
},
{}
},
{
{
"all_hidden_skills",
"Master of Secrets",
"Learn all 7 Hidden Skills.",
AchievementCategory::Collection,
true, 7, 0, false
},
[](Achievement& a, json&) {
static const u16 skillBits[] = {
dSv_event_flag_c::F_0338, dSv_event_flag_c::F_0339,
dSv_event_flag_c::F_0340, dSv_event_flag_c::F_0341,
dSv_event_flag_c::F_0342, dSv_event_flag_c::F_0343,
dSv_event_flag_c::F_0344
};
int count = 0;
for (u16 bit : skillBits) {
if (dComIfGs_isEventBit(bit)) {
count++;
}
}
a.progress = count;
},
{}
},
{
{
"all_letters",
"We Deliver!",
"Collect all 16 postman letters.",
AchievementCategory::Collection,
true, 16, 0, false
},
[](Achievement& a, json&) {
a.progress = dMeter2Info_getRecieveLetterNum();
},
{}
},
{
{
"cave_of_ordeals",
"Conqueror of Ordeals",
"Clear all 50 floors of the Cave of Ordeals.",
AchievementCategory::Challenge,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (daNpcF_chkEvtBit(0x1F9)) {
a.progress = 1;
}
},
{}
},
{
{
"cave_of_ordeals_heartless",
"Indomitable",
"Clear all 50 floors of the Cave of Ordeals with only 3 heart containers.",
AchievementCategory::Challenge,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (daNpcF_chkEvtBit(0x1F9) && dComIfGs_getMaxLife() <= 15) {
a.progress = 1;
}
},
{}
},
{
{
"speedrun_12h",
"Been There Done That",
"Defeat Ganondorf with a total save file play time under 12 hours.",
AchievementCategory::Challenge,
false, 0, 0, false
},
[](Achievement& a, json&) {
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
return;
}
const int64_t ticks = (static_cast<int64_t>(OSGetTime()) - dComIfGs_getSaveStartTime()) + dComIfGs_getSaveTotalTime();
if (ticks / OS_TIMER_CLOCK < 12 * 3600) {
a.progress = 1;
}
},
{}
},
{
{
"speedrun_8h",
"Swift Blade",
"Defeat Ganondorf with a total save file play time under 6 hours.",
AchievementCategory::Challenge,
false, 0, 0, false
},
[](Achievement& a, json&) {
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
return;
}
const int64_t ticks = (static_cast<int64_t>(OSGetTime()) - dComIfGs_getSaveStartTime()) + dComIfGs_getSaveTotalTime();
if (ticks / OS_TIMER_CLOCK < 8 * 3600) {
a.progress = 1;
}
},
{}
},
{
{
"dark_hammer_one_hit",
"Mortal Edge",
"Defeat Dark Hammer in a single hit.",
AchievementCategory::Misc,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (AchievementSystem::get().hasSignal("dark_hammer_one_hit")) {
a.progress = 1;
}
},
{}
},
{
{
"no_deaths_clear",
"Deathless",
"Defeat Ganondorf with 0 deaths on your save file.",
AchievementCategory::Challenge,
false, 0, 0, false
},
[](Achievement& a, json&) {
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
return;
}
if (dComIfGs_getDeathCount() == 0) {
a.progress = 1;
}
},
{}
},
{
{
"untouchable",
"Untouchable",
"Kill 25 enemies in a row without taking damage.",
AchievementCategory::Challenge,
true, 25, 0, false
},
[](Achievement& a, json&) {
auto& sys = AchievementSystem::get();
if (sys.hasSignal("player_damaged")) {
a.progress = 0;
}
if (sys.hasSignal("enemy_killed")) {
a.progress++;
}
},
{}
},
{
{
"bow_100m_hit",
"Long Shot",
"Hit an enemy from over 100 meters away with the bow.",
AchievementCategory::Misc,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (AchievementSystem::get().hasSignal("arrow_hit_100m")) {
a.progress = 1;
}
},
{}
},
// Minigame
{
{
"plumm_max",
@@ -134,14 +590,16 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
},
{
{
"cave_of_ordeals",
"Conqueror of Ordeals",
"Clear all 50 floors of the Cave of Ordeals.",
AchievementCategory::Challenge,
"snowboard_70s",
"Downhill Dash",
"Finish the snowboarding minigame in under 70 seconds.",
AchievementCategory::Minigame,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (daNpcF_chkEvtBit(0x1F9)) {
const int32_t bestMs = dComIfGs_getRaceGameTime();
if (dComIfGs_isEventBit(dSv_event_flag_c::F_0481) &&
bestMs > 0 && bestMs <= 70000) {
a.progress = 1;
}
},
@@ -149,54 +607,37 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
},
{
{
"cave_of_ordeals_heartless",
"Indomitable",
"Clear all 50 floors of the Cave of Ordeals with only 3 heart containers.",
AchievementCategory::Challenge,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (daNpcF_chkEvtBit(0x1F9) && dComIfGs_getMaxLife() <= 15) {
a.progress = 1;
}
},
{}
},
{
{
"speedrun_12h",
"Been There Done That",
"Defeat Ganondorf with a total save file play time under 12 hours.",
AchievementCategory::Challenge,
"canoe_perfect",
"River Raider",
"Achieve a perfect score in the canoe minigame.",
AchievementCategory::Minigame,
false, 0, 0, false
},
[](Achievement& a, json&) {
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
if (link == nullptr) {
return;
}
const int64_t ticks = (static_cast<int64_t>(OSGetTime()) - dComIfGs_getSaveStartTime()) + dComIfGs_getSaveTotalTime();
if (ticks / OS_TIMER_CLOCK < 12 * 3600) {
static bool wasInCanoe = false;
bool inCanoe = link->mProcID >= daAlink_c::PROC_CANOE_RIDE &&
link->mProcID <= daAlink_c::PROC_CANOE_KANDELAAR_POUR;
if (wasInCanoe && !inCanoe && dMeter2Info_getNowCount() >= 30) {
a.progress = 1;
}
wasInCanoe = inCanoe;
},
{}
},
{
{
"speedrun_8h",
"Swift Blade",
"Defeat Ganondorf with a total save file play time under 6 hours.",
AchievementCategory::Challenge,
"star_2_under_40s",
"Rising Star",
"Complete the STAR Prize 2 minigame in under 40 seconds.",
AchievementCategory::Minigame,
false, 0, 0, false
},
[](Achievement& a, json&) {
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
return;
}
const int64_t ticks = (static_cast<int64_t>(OSGetTime()) - dComIfGs_getSaveStartTime()) + dComIfGs_getSaveTotalTime();
if (ticks / OS_TIMER_CLOCK < 8 * 3600) {
if(dComIfGs_getHookGameTime() > 0 && dComIfGs_getHookGameTime() <= 40000) {
a.progress = 1;
}
},
@@ -204,77 +645,20 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
},
{
{
"princess_of_bugs",
"The Princess of Bugs",
"Deliver all 24 golden bugs to Agitha.",
AchievementCategory::Collection,
true, 24, 0, false
},
[](Achievement& a, json&) {
a.progress = dComIfGs_checkGetInsectNum();
},
{}
},
{
{
"all_poes",
"Poe Collector",
"Collect all 60 Poe Souls.",
AchievementCategory::Collection,
true, 60, 0, false
},
[](Achievement& a, json&) {
a.progress = dComIfGs_getPohSpiritNum();
},
{}
},
{
{
"hylian_loach",
"Legendary Catch",
"Catch a Hylian Loach.",
AchievementCategory::Collection,
"star_2_under_30s",
"Shooting Star",
"Complete the STAR Prize 2 minigame in under 30 seconds.",
AchievementCategory::Minigame,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (dComIfGs_getFishNum(1) > 0) {
if(dComIfGs_getHookGameTime() > 0 && dComIfGs_getHookGameTime() <= 30000) {
a.progress = 1;
}
},
{}
},
{
{
"all_fish",
"Gone Fishin'",
"Catch all 6 species of fish.",
AchievementCategory::Collection,
true, 6, 0, false
},
[](Achievement& a, json&) {
int nUniqueFish = 0;
for (int i = 0; i < 6; ++i) {
if (dComIfGs_getFishNum(i) != 0) {
nUniqueFish++;
}
}
a.progress = nUniqueFish;
},
{}
},
{
{
"a_big_heart",
"A Big Heart",
"Reach maximum health with all 20 heart containers.",
AchievementCategory::Collection,
true, 20, 0, false
},
[](Achievement& a, json&) {
a.progress = dComIfGs_getMaxLife() / 5;
},
{}
},
// Misc
{
{
"friendly_fire",
@@ -327,6 +711,87 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
},
{}
},
{
{
"email_me",
"Email Me",
"Read a letter during the Dark Beast Ganon fight.",
AchievementCategory::Misc,
false, 0, 0, false
},
[](Achievement& a, json&) {
void* dbgExists = fopAcM_SearchByName(fpcNm_B_MGN_e);
if (dbgExists && AchievementSystem::get().hasSignal("open_letter")) {
a.progress = 1;
}
},
{}
},
{
{
"heavy_hitter",
"Heavy Hitter",
"Wear the Iron Boots during the end credits.",
AchievementCategory::Misc,
false, 0, 0, false
},
[](Achievement& a, json&) {
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
return;
}
if (daPy_getPlayerActorClass()->checkEquipHeavyBoots()) {
a.progress = 1;
}
},
{}
},
{
{
"fishing_rod_ganondorf",
"Here Fishy Fishy",
"Confuse Ganondorf with the fishing rod.",
AchievementCategory::Misc,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (AchievementSystem::get().hasSignal("ganondorf_fishing_rod")) {
a.progress = 1;
}
},
{}
},
{
{
"steal_from_trill",
"Petty Theft",
"Steal from Trill.",
AchievementCategory::Misc,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (dComIfGs_isEventBit(dSv_event_flag_c::F_0758)) {
a.progress = 1;
}
},
{}
},
{
{
"cucco_control",
"Cucco Whisperer",
"Take control of a cucco.",
AchievementCategory::Misc,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (fopAcM_Search(s_cucco_play_search, nullptr) != nullptr) {
a.progress = 1;
}
},
{}
},
// Glitched
{
{
"back_in_time",
@@ -377,19 +842,6 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
},
{}
},
{
{
"ultimate_delivery",
"The Ultimate Delivery",
"Have all 16 postman letters at the same time.",
AchievementCategory::Glitched,
true, 16, 0, false
},
[](Achievement& a, json&) {
a.progress = dMeter2Info_getRecieveLetterNum();
},
{}
},
{
{
"speedrun_4h",
@@ -412,15 +864,85 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
},
{
{
"email_me",
"Email Me",
"Read a letter during the Dark Beast Ganon fight.",
AchievementCategory::Misc,
"no_fish_suit",
"No Fish Suit No Problem",
"Defeat Morpheel without equipping Zora Armor.",
AchievementCategory::Glitched,
false, 0, 0, false
},
[](Achievement& a, json&) {
void* dbgExists = fopAcM_SearchByName(fpcNm_B_MGN_e);
if (dbgExists && AchievementSystem::get().hasSignal("open_letter")) {
static bool prevMorpheelAlive = false;
static bool inArena = false;
static bool zoraWorn = false;
const auto* morpheel = static_cast<const b_ob_class*>(fopAcM_SearchByName(fpcNm_B_OB_e));
const bool morpheelAlive = morpheel != nullptr && morpheel->mAnmID != 0x14;
const bool morpheelDead = morpheel != nullptr && morpheel->mAnmID == 0x14;
const bool lakebedCleared = dComIfGs_isEventBit(dSv_event_flag_c::M_045);
if (inArena && morpheel == nullptr) {
zoraWorn = false;
}
if (morpheelAlive && !lakebedCleared) {
inArena = true;
if (daPy_py_c::checkZoraWearFlg()) {
zoraWorn = true;
}
}
if (prevMorpheelAlive && morpheelDead && inArena && !zoraWorn) {
a.progress = 1;
}
prevMorpheelAlive = morpheelAlive;
},
{}
},
{
{
"null_item",
"Null Item",
"Obtain the mysterious black rupee in the item wheel.",
AchievementCategory::Glitched,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (daPy_getPlayerActorClass() == nullptr) {
return;
}
for (int i = 0; i < 24; ++i) {
if (dComIfGs_getItem(i, false) == 0x00) {
a.progress = 1;
break;
}
}
},
{}
},
{
{
"stallord_skip",
"Stallord Skip",
"Leave Stallord's arena through the exit without defeating Stallord.",
AchievementCategory::Glitched,
false, 0, 0, false
},
[](Achievement& a, json&) {
static bool seenStallord = false;
if (strcmp(dComIfGp_getStartStageName(), "D_MN10A") != 0) {
seenStallord = false;
return;
}
if (dComIfGs_isEventBit(dSv_event_flag_c::F_0265)) {
seenStallord = false;
return;
}
if (fopAcM_SearchByName(fpcNm_B_DS_e) != nullptr) {
seenStallord = true;
}
if (seenStallord &&
dComIfGp_isEnableNextStage() &&
strcmp(dComIfGp_getNextStageName(), "F_SP125") == 0) {
a.progress = 1;
}
},
@@ -428,22 +950,59 @@ std::vector<AchievementSystem::Entry> AchievementSystem::makeEntries() {
},
{
{
"heavy-hitter",
"Heavy Hitter",
"Wear the Iron Boots during the end credits.",
AchievementCategory::Misc,
"lakebed_before_lanayru",
"White Midna Glitch",
"Clear the Lakebed Temple before clearing Lanayru's Twilight.",
AchievementCategory::Glitched,
false, 0, 0, false
},
[](Achievement& a, json&) {
const auto* link = static_cast<const daAlink_c*>(daPy_getPlayerActorClass());
if (link == nullptr || link->mProcID != daAlink_c::PROC_GANON_FINISH) {
return;
}
if (daPy_getPlayerActorClass()->checkEquipHeavyBoots()) {
if (dComIfGs_isEventBit(dSv_event_flag_c::M_045) &&
!dComIfGs_isDarkClearLV(2)) {
a.progress = 1;
}
},
{}
},
{
{
"early_hidden_village",
"Quick Detour",
"Rescue the Hidden Village before clearing Goron Mines.",
AchievementCategory::Glitched,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (dComIfGs_isEventBit(dSv_event_flag_c::F_0278) &&
!dComIfGs_isEventBit(dSv_event_flag_c::M_031)) {
a.progress = 1;
}
},
{}
},
{
{
"forest_temple_no_boomerang",
"Must Have Been The Wind",
"Complete the Forest Temple without obtaining the Gale Boomerang.",
AchievementCategory::Glitched,
false, 0, 0, false
},
[](Achievement& a, json&) {
if (!dComIfGs_isEventBit(dSv_event_flag_c::M_022)) {
return;
}
if (daPy_getPlayerActorClass() == nullptr) {
return;
}
for (int i = 0; i < 24; ++i) {
if (dComIfGs_getItem(i, false) == dItemNo_BOOMERANG_e) {
return;
}
}
a.progress = 1;
},
{}
}
};
}
@@ -554,7 +1113,7 @@ void AchievementSystem::processEntry(Entry& e) {
if (nowUnlocked) {
e.achievement.progress = e.achievement.isCounter ? e.achievement.goal : 1;
e.achievement.unlocked = true;
if (getSettings().game.enableAchievementNotifications) {
if (getSettings().game.enableAchievementToasts) {
ui::push_toast({
.type = "achievement",
.title = "Achievement Unlocked!",
+2
View File
@@ -154,7 +154,9 @@ namespace dusk::config {
template class ConfigImpl<f64>;
template class ConfigImpl<std::string>;
template class ConfigImpl<dusk::BloomMode>;
template class ConfigImpl<dusk::DiscVerificationState>;
template class ConfigImpl<dusk::GameLanguage>;
template class ConfigImpl<dusk::GyroMode>;
}
void dusk::config::Register(ConfigVarBase& configVar) {
+105
View File
@@ -1,9 +1,16 @@
#include "file_select.hpp"
#include <memory>
#include <string_view>
#include <SDL3/SDL_dialog.h>
#include <SDL3/SDL_error.h>
#include <SDL3/SDL_stdinc.h>
#if defined(__ANDROID__) || defined(ANDROID)
#include <SDL3/SDL_system.h>
#include <jni.h>
#endif
#if defined(__APPLE__)
#include <TargetConditionals.h>
@@ -19,6 +26,92 @@
namespace dusk {
namespace {
std::string fallback_display_name(std::string_view path) {
if (path.empty()) {
return {};
}
std::string pathString(path);
const std::size_t slash = pathString.find_last_of("/\\");
if (slash == std::string::npos || slash + 1 >= pathString.size()) {
return pathString;
}
return pathString.substr(slash + 1);
}
#if defined(__ANDROID__) || defined(ANDROID)
bool clear_pending_exception(JNIEnv* env) {
if (env == nullptr || !env->ExceptionCheck()) {
return false;
}
env->ExceptionClear();
return true;
}
std::string to_string(JNIEnv* env, jstring value) {
if (env == nullptr || value == nullptr) {
return {};
}
const char* utf8 = env->GetStringUTFChars(value, nullptr);
if (utf8 == nullptr) {
clear_pending_exception(env);
return {};
}
std::string result(utf8);
env->ReleaseStringUTFChars(value, utf8);
return result;
}
std::string android_display_name(std::string_view path) {
auto* env = static_cast<JNIEnv*>(SDL_GetAndroidJNIEnv());
if (env == nullptr) {
return {};
}
jobject activity = static_cast<jobject>(SDL_GetAndroidActivity());
if (activity == nullptr || clear_pending_exception(env)) {
if (activity != nullptr) {
env->DeleteLocalRef(activity);
}
return {};
}
jclass activityClass = env->GetObjectClass(activity);
if (activityClass == nullptr || clear_pending_exception(env)) {
env->DeleteLocalRef(activity);
return {};
}
jmethodID getDisplayName = env->GetMethodID(
activityClass, "getDisplayNameForUri", "(Ljava/lang/String;)Ljava/lang/String;");
env->DeleteLocalRef(activityClass);
if (getDisplayName == nullptr || clear_pending_exception(env)) {
env->DeleteLocalRef(activity);
return {};
}
jstring uri = env->NewStringUTF(std::string(path).c_str());
if (uri == nullptr || clear_pending_exception(env)) {
env->DeleteLocalRef(activity);
return {};
}
auto* displayName =
static_cast<jstring>(env->CallObjectMethod(activity, getDisplayName, uri));
env->DeleteLocalRef(uri);
env->DeleteLocalRef(activity);
if (displayName == nullptr || clear_pending_exception(env)) {
return {};
}
std::string result = to_string(env, displayName);
env->DeleteLocalRef(displayName);
return result;
}
#endif
#if USE_IOS_DIALOG
struct IOSDialogCallbackState {
FileCallback callback;
@@ -88,4 +181,16 @@ void ShowFileSelect(FileCallback callback, void* userdata, SDL_Window* window,
default_location, allow_many);
#endif
}
std::string display_name_for_path(std::string_view path) {
#if defined(__ANDROID__) || defined(ANDROID)
if (path.starts_with("content:") || path.starts_with("file:")) {
std::string displayName = android_display_name(path);
if (!displayName.empty()) {
return displayName;
}
}
#endif
return fallback_display_name(path);
}
} // namespace dusk
+7 -2
View File
@@ -2,6 +2,9 @@
#include <SDL3/SDL_dialog.h>
#include <string>
#include <string_view>
struct SDL_Window;
namespace dusk {
@@ -9,7 +12,9 @@ namespace dusk {
using FileCallback = void (*)(void* userdata, const char* path, const char* error);
void ShowFileSelect(FileCallback callback, void* userdata, SDL_Window* window,
const SDL_DialogFileFilter* filters, int nfilters, const char* default_location,
bool allow_many);
const SDL_DialogFileFilter* filters, int nfilters, const char* default_location,
bool allow_many);
std::string display_name_for_path(std::string_view path);
} // namespace dusk
+81 -20
View File
@@ -1,5 +1,9 @@
#include "dusk/gyro.h"
#include "dusk/ui/ui.hpp"
#include "d/actor/d_a_alink.h"
#include <aurora/lib/window.hpp>
#include <SDL3/SDL_mouse.h>
#include <cmath>
namespace dusk::gyro {
@@ -12,11 +16,14 @@ constexpr float kGravityEmaAlpha = 0.1f;
constexpr float kMinGravityProjection = 0.2f;
// Let roll contribute more strongly as the pad approaches an upright posture.
constexpr float kRollAimBoostMax = 2.0f;
constexpr float kMousePixelToRad = 0.0025f;
bool s_sensor_enabled = false;
bool s_accel_enabled = false;
bool s_was_aiming = false;
bool s_have_gravity_baseline = false;
bool s_mouse_enabled = false;
bool s_mouse_relative = false;
float s_smooth_gx = 0.0f;
float s_smooth_gy = 0.0f;
float s_smooth_gz = 0.0f;
@@ -36,6 +43,7 @@ void reset_filter_state() {
s_baseline_gravity_y = s_baseline_gravity_z = 0.0f;
s_was_aiming = false;
s_have_gravity_baseline = false;
s_mouse_enabled = false;
s_yaw_rad = s_pitch_rad = s_roll_rad = 0.0f;
s_rollgoal_ax = s_rollgoal_az = 0;
}
@@ -46,14 +54,29 @@ float apply_deadband(float v, float deadband_rad_s) {
}
return v;
}
void disable_pad_sensors() {
if (s_sensor_enabled) {
PADSetSensorEnabled(PAD_CHAN0, PAD_SENSOR_GYRO, FALSE);
s_sensor_enabled = false;
}
if (s_accel_enabled) {
PADSetSensorEnabled(PAD_CHAN0, PAD_SENSOR_ACCEL, FALSE);
s_accel_enabled = false;
}
}
} // namespace
bool s_sensor_keep_alive = false;
bool get_sensor_keep_alive() { return s_sensor_keep_alive; }
void set_sensor_keep_alive(bool value) { s_sensor_keep_alive = value; }
bool rollgoal_gyro_enabled() {
return getSettings().game.enableGyroRollgoal && getSettings().game.gyroMode.getValue() != GyroMode::Mouse;
}
bool queryGyroAimContext() {
if (!static_cast<bool>(dusk::getSettings().game.enableGyroAim)) {
if (!static_cast<bool>(getSettings().game.enableGyroAim)) {
return false;
}
@@ -71,15 +94,28 @@ void read(float dt) {
const bool aim_just_ended = !aim_active && s_was_aiming;
s_was_aiming = aim_active;
const bool mouse_mode = getSettings().game.gyroMode.getValue() == GyroMode::Mouse;
const bool mouse_gyro_active = !ui::any_document_visible() && mouse_mode && (aim_active || s_sensor_keep_alive);
SDL_Window* window = aurora::window::get_sdl_window();
if (window != nullptr && mouse_gyro_active != s_mouse_relative &&
SDL_SetWindowRelativeMouseMode(window, mouse_gyro_active))
{
s_mouse_relative = mouse_gyro_active;
}
if (mouse_gyro_active && !s_mouse_enabled && window != nullptr) {
const AuroraWindowSize sz = aurora::window::get_window_size();
const float cx = static_cast<float>(sz.width) * 0.5f;
const float cy = static_cast<float>(sz.height) * 0.5f;
SDL_WarpMouseInWindow(window, cx, cy);
float discard_x = 0.0f;
float discard_y = 0.0f;
SDL_GetRelativeMouseState(&discard_x, &discard_y);
}
s_mouse_enabled = mouse_gyro_active;
if (!s_sensor_keep_alive && !aim_active) {
if (s_sensor_enabled) {
PADSetSensorEnabled(PAD_CHAN0, PAD_SENSOR_GYRO, FALSE);
s_sensor_enabled = false;
}
if (s_accel_enabled) {
PADSetSensorEnabled(PAD_CHAN0, PAD_SENSOR_ACCEL, FALSE);
s_accel_enabled = false;
}
disable_pad_sensors();
reset_filter_state();
return;
}
@@ -90,6 +126,31 @@ void read(float dt) {
s_have_gravity_baseline = false;
}
if (mouse_mode && !mouse_gyro_active) {
s_pitch_rad = 0.0f;
s_yaw_rad = 0.0f;
s_roll_rad = 0.0f;
return;
}
if (mouse_mode) {
disable_pad_sensors();
float mx_rel = 0.0f;
float my_rel = 0.0f;
SDL_GetRelativeMouseState(&mx_rel, &my_rel);
// Convert pixels to radians
s_pitch_rad = my_rel * kMousePixelToRad * getSettings().game.gyroSensitivityX;
s_yaw_rad = -mx_rel * kMousePixelToRad * getSettings().game.gyroSensitivityY;
s_roll_rad = 0.0f;
s_pitch_rad = getSettings().game.gyroInvertPitch ? -s_pitch_rad : s_pitch_rad;
s_yaw_rad = getSettings().game.gyroInvertYaw ? -s_yaw_rad : s_yaw_rad;
s_yaw_rad = getSettings().game.enableMirrorMode ? -s_yaw_rad : s_yaw_rad;
return;
}
if (!s_sensor_enabled) {
if (!PADHasSensor(PAD_CHAN0, PAD_SENSOR_GYRO)) {
return;
@@ -112,8 +173,8 @@ void read(float dt) {
return;
}
const float smooth_alpha = kGyroEmaAlphaMax + dusk::getSettings().game.gyroSmoothing * (kGyroEmaAlphaMin - kGyroEmaAlphaMax);
const float deadband = dusk::getSettings().game.gyroDeadband;
const float smooth_alpha = kGyroEmaAlphaMax + getSettings().game.gyroSmoothing * (kGyroEmaAlphaMin - kGyroEmaAlphaMax);
const float deadband = getSettings().game.gyroDeadband;
s_smooth_gx += smooth_alpha * (gyro[0] - s_smooth_gx);
s_smooth_gy += smooth_alpha * (gyro[1] - s_smooth_gy);
@@ -123,8 +184,8 @@ void read(float dt) {
const float yaw_rate = apply_deadband(s_smooth_gy, deadband);
const float roll_rate = apply_deadband(s_smooth_gz, deadband);
s_pitch_rad = -pitch_rate * dt * dusk::getSettings().game.gyroSensitivityX;
s_roll_rad = roll_rate * dt * dusk::getSettings().game.gyroSensitivityX; // GYRO NOTE: Exposing Z sensitivity seems unusual, so I'm just using X
s_pitch_rad = -pitch_rate * dt * getSettings().game.gyroSensitivityX;
s_roll_rad = roll_rate * dt * getSettings().game.gyroSensitivityX; // GYRO NOTE: Exposing Z sensitivity seems unusual, so I'm just using X
float horizontal_rate = yaw_rate;
if (aim_active && s_accel_enabled) {
@@ -162,11 +223,11 @@ void read(float dt) {
}
}
s_yaw_rad = horizontal_rate * dt * dusk::getSettings().game.gyroSensitivityY;
s_yaw_rad = horizontal_rate * dt * getSettings().game.gyroSensitivityY;
s_pitch_rad = dusk::getSettings().game.gyroInvertPitch ? -s_pitch_rad : s_pitch_rad;
s_yaw_rad = dusk::getSettings().game.gyroInvertYaw ? -s_yaw_rad : s_yaw_rad;
s_yaw_rad = dusk::getSettings().game.enableMirrorMode ? -s_yaw_rad : s_yaw_rad;
s_pitch_rad = getSettings().game.gyroInvertPitch ? -s_pitch_rad : s_pitch_rad;
s_yaw_rad = getSettings().game.gyroInvertYaw ? -s_yaw_rad : s_yaw_rad;
s_yaw_rad = getSettings().game.enableMirrorMode ? -s_yaw_rad : s_yaw_rad;
}
void getAimDeltas(float& out_yaw, float& out_pitch) {
@@ -180,9 +241,9 @@ void rollgoalTick(bool play_active, s16 camera_yaw) {
return;
}
float pitch_rad = -s_pitch_rad * dusk::getSettings().game.gyroSensitivityRollgoal;
float roll_rad = s_roll_rad * dusk::getSettings().game.gyroSensitivityRollgoal;
roll_rad = dusk::getSettings().game.enableMirrorMode ? -roll_rad : roll_rad;
float pitch_rad = -s_pitch_rad * getSettings().game.gyroSensitivityRollgoal;
float roll_rad = s_roll_rad * getSettings().game.gyroSensitivityRollgoal;
roll_rad = getSettings().game.enableMirrorMode ? -roll_rad : roll_rad;
s_rollgoal_az += cM_rad2s(roll_rad);
cXyz in(roll_rad, 0.0f, pitch_rad);
+402
View File
@@ -0,0 +1,402 @@
#include "http.hpp"
#include <SDL3/SDL_system.h>
#include <jni.h>
#include <algorithm>
#include <limits>
#include <string_view>
#include <utility>
namespace dusk::http {
namespace {
constexpr int JavaErrorNone = 0;
constexpr int JavaErrorInvalidUrl = 1;
constexpr int JavaErrorUnsupportedScheme = 2;
constexpr int JavaErrorTimeout = 3;
constexpr int JavaErrorTooLarge = 4;
int timeout_ms(std::chrono::milliseconds timeout) {
const auto count = std::max<std::chrono::milliseconds::rep>(1, timeout.count());
return static_cast<int>(
std::min<std::chrono::milliseconds::rep>(count, std::numeric_limits<int>::max()));
}
jlong max_body_bytes(size_t maxBodyBytes) {
return static_cast<jlong>(std::min<size_t>(
maxBodyBytes, static_cast<size_t>(std::numeric_limits<jlong>::max())));
}
bool clear_pending_exception(JNIEnv* env) {
if (env == nullptr || !env->ExceptionCheck()) {
return false;
}
env->ExceptionClear();
return true;
}
std::string to_string(JNIEnv* env, jstring value) {
if (env == nullptr || value == nullptr) {
return {};
}
const char* utf8 = env->GetStringUTFChars(value, nullptr);
if (utf8 == nullptr) {
clear_pending_exception(env);
return {};
}
std::string result(utf8);
env->ReleaseStringUTFChars(value, utf8);
return result;
}
jstring to_jstring(JNIEnv* env, std::string_view value) {
if (env == nullptr) {
return nullptr;
}
return env->NewStringUTF(std::string(value).c_str());
}
Error map_java_error(int error) {
switch (error) {
case JavaErrorNone:
return Error::None;
case JavaErrorInvalidUrl:
return Error::InvalidUrl;
case JavaErrorUnsupportedScheme:
return Error::UnsupportedScheme;
case JavaErrorTimeout:
return Error::Timeout;
case JavaErrorTooLarge:
return Error::TooLarge;
default:
return Error::Network;
}
}
jclass load_dusk_class(JNIEnv* env, jobject activity, const char* className) {
jclass activityClass = env->GetObjectClass(activity);
if (activityClass == nullptr || clear_pending_exception(env)) {
return nullptr;
}
jmethodID getClassLoader =
env->GetMethodID(activityClass, "getClassLoader", "()Ljava/lang/ClassLoader;");
env->DeleteLocalRef(activityClass);
if (getClassLoader == nullptr || clear_pending_exception(env)) {
return nullptr;
}
jobject classLoader = env->CallObjectMethod(activity, getClassLoader);
if (classLoader == nullptr || clear_pending_exception(env)) {
return nullptr;
}
jclass classLoaderClass = env->FindClass("java/lang/ClassLoader");
if (classLoaderClass == nullptr || clear_pending_exception(env)) {
env->DeleteLocalRef(classLoader);
return nullptr;
}
jmethodID loadClass = env->GetMethodID(
classLoaderClass, "loadClass", "(Ljava/lang/String;)Ljava/lang/Class;");
env->DeleteLocalRef(classLoaderClass);
if (loadClass == nullptr || clear_pending_exception(env)) {
env->DeleteLocalRef(classLoader);
return nullptr;
}
jstring javaClassName = env->NewStringUTF(className);
if (javaClassName == nullptr || clear_pending_exception(env)) {
env->DeleteLocalRef(classLoader);
return nullptr;
}
auto* loadedClass =
static_cast<jclass>(env->CallObjectMethod(classLoader, loadClass, javaClassName));
env->DeleteLocalRef(javaClassName);
env->DeleteLocalRef(classLoader);
if (loadedClass == nullptr || clear_pending_exception(env)) {
return nullptr;
}
return loadedClass;
}
jobjectArray make_string_array(JNIEnv* env, const std::vector<Header>& headers, bool names) {
jclass stringClass = env->FindClass("java/lang/String");
if (stringClass == nullptr || clear_pending_exception(env)) {
return nullptr;
}
jobjectArray array =
env->NewObjectArray(static_cast<jsize>(headers.size()), stringClass, nullptr);
env->DeleteLocalRef(stringClass);
if (array == nullptr || clear_pending_exception(env)) {
return nullptr;
}
for (jsize i = 0; i < static_cast<jsize>(headers.size()); ++i) {
const std::string& value = names ? headers[static_cast<size_t>(i)].name :
headers[static_cast<size_t>(i)].value;
jstring javaValue = to_jstring(env, value);
if (javaValue == nullptr || clear_pending_exception(env)) {
env->DeleteLocalRef(array);
return nullptr;
}
env->SetObjectArrayElement(array, i, javaValue);
env->DeleteLocalRef(javaValue);
if (clear_pending_exception(env)) {
env->DeleteLocalRef(array);
return nullptr;
}
}
return array;
}
std::vector<Header> read_headers(JNIEnv* env, jobjectArray names, jobjectArray values) {
std::vector<Header> headers;
if (names == nullptr || values == nullptr) {
return headers;
}
const jsize count = std::min(env->GetArrayLength(names), env->GetArrayLength(values));
headers.reserve(static_cast<size_t>(count));
for (jsize i = 0; i < count; ++i) {
auto* name = static_cast<jstring>(env->GetObjectArrayElement(names, i));
auto* value = static_cast<jstring>(env->GetObjectArrayElement(values, i));
if (clear_pending_exception(env)) {
if (name != nullptr) {
env->DeleteLocalRef(name);
}
if (value != nullptr) {
env->DeleteLocalRef(value);
}
headers.clear();
return headers;
}
if (name != nullptr) {
headers.push_back({
.name = to_string(env, name),
.value = to_string(env, value),
});
}
if (name != nullptr) {
env->DeleteLocalRef(name);
}
if (value != nullptr) {
env->DeleteLocalRef(value);
}
}
return headers;
}
std::string read_body(JNIEnv* env, jbyteArray body) {
if (body == nullptr) {
return {};
}
const jsize bodySize = env->GetArrayLength(body);
std::string result(static_cast<size_t>(bodySize), '\0');
if (bodySize > 0) {
env->GetByteArrayRegion(body, 0, bodySize, reinterpret_cast<jbyte*>(result.data()));
if (clear_pending_exception(env)) {
return {};
}
}
return result;
}
Result result_from_response(JNIEnv* env, jobject response) {
if (response == nullptr) {
return {
.error = Error::Network,
.message = "Android HTTP request did not return a response",
};
}
jclass responseClass = env->GetObjectClass(response);
if (responseClass == nullptr || clear_pending_exception(env)) {
return {
.error = Error::Network,
.message = "Failed to inspect Android HTTP response",
};
}
jfieldID errorField = env->GetFieldID(responseClass, "error", "I");
jfieldID messageField = env->GetFieldID(responseClass, "message", "Ljava/lang/String;");
jfieldID statusField = env->GetFieldID(responseClass, "statusCode", "I");
jfieldID headerNamesField =
env->GetFieldID(responseClass, "headerNames", "[Ljava/lang/String;");
jfieldID headerValuesField =
env->GetFieldID(responseClass, "headerValues", "[Ljava/lang/String;");
jfieldID bodyField = env->GetFieldID(responseClass, "body", "[B");
env->DeleteLocalRef(responseClass);
if (errorField == nullptr || messageField == nullptr || statusField == nullptr ||
headerNamesField == nullptr || headerValuesField == nullptr || bodyField == nullptr ||
clear_pending_exception(env))
{
return {
.error = Error::Network,
.message = "Android HTTP response shape was not recognized",
};
}
const int javaError = env->GetIntField(response, errorField);
auto* message = static_cast<jstring>(env->GetObjectField(response, messageField));
auto* headerNames = static_cast<jobjectArray>(env->GetObjectField(response, headerNamesField));
auto* headerValues =
static_cast<jobjectArray>(env->GetObjectField(response, headerValuesField));
auto* body = static_cast<jbyteArray>(env->GetObjectField(response, bodyField));
if (clear_pending_exception(env)) {
return {
.error = Error::Network,
.message = "Failed to read Android HTTP response",
};
}
Response httpResponse{
.statusCode = static_cast<int>(env->GetIntField(response, statusField)),
.headers = read_headers(env, headerNames, headerValues),
.body = read_body(env, body),
};
std::string messageString = to_string(env, message);
if (message != nullptr) {
env->DeleteLocalRef(message);
}
if (headerNames != nullptr) {
env->DeleteLocalRef(headerNames);
}
if (headerValues != nullptr) {
env->DeleteLocalRef(headerValues);
}
if (body != nullptr) {
env->DeleteLocalRef(body);
}
return {
.error = map_java_error(javaError),
.message = std::move(messageString),
.response = std::move(httpResponse),
};
}
} // namespace
bool available() noexcept {
return true;
}
Backend backend() noexcept {
return Backend::Android;
}
const char* backend_name() noexcept {
return "Android";
}
Result get(const Request& request) {
if (request.url.empty()) {
return {
.error = Error::InvalidUrl,
.message = "URL is empty",
};
}
if (!request.url.starts_with("https://")) {
return {
.error = Error::UnsupportedScheme,
.message = "Only https:// URLs are supported",
};
}
auto* env = static_cast<JNIEnv*>(SDL_GetAndroidJNIEnv());
if (env == nullptr) {
return {
.error = Error::Network,
.message = "Failed to access Android JNI environment",
};
}
jobject activity = static_cast<jobject>(SDL_GetAndroidActivity());
if (activity == nullptr || clear_pending_exception(env)) {
if (activity != nullptr) {
env->DeleteLocalRef(activity);
}
return {
.error = Error::Network,
.message = "Failed to access Android activity",
};
}
jclass clientClass =
load_dusk_class(env, activity, "dev.twilitrealm.dusk.DuskHttpClient");
env->DeleteLocalRef(activity);
if (clientClass == nullptr) {
return {
.error = Error::Network,
.message = "Failed to load Android HTTP helper",
};
}
jmethodID getMethod = env->GetStaticMethodID(clientClass, "get",
"(Ljava/lang/String;[Ljava/lang/String;[Ljava/lang/String;IJ)"
"Ldev/twilitrealm/dusk/DuskHttpClient$Response;");
if (getMethod == nullptr || clear_pending_exception(env)) {
env->DeleteLocalRef(clientClass);
return {
.error = Error::Network,
.message = "Failed to find Android HTTP helper method",
};
}
jstring url = to_jstring(env, request.url);
jobjectArray headerNames = make_string_array(env, request.headers, true);
jobjectArray headerValues = make_string_array(env, request.headers, false);
if (url == nullptr || headerNames == nullptr || headerValues == nullptr ||
clear_pending_exception(env))
{
if (url != nullptr) {
env->DeleteLocalRef(url);
}
if (headerNames != nullptr) {
env->DeleteLocalRef(headerNames);
}
if (headerValues != nullptr) {
env->DeleteLocalRef(headerValues);
}
env->DeleteLocalRef(clientClass);
return {
.error = Error::Network,
.message = "Failed to prepare Android HTTP request",
};
}
jobject response = env->CallStaticObjectMethod(clientClass, getMethod, url, headerNames,
headerValues, timeout_ms(request.timeout), max_body_bytes(request.maxBodyBytes));
env->DeleteLocalRef(url);
env->DeleteLocalRef(headerNames);
env->DeleteLocalRef(headerValues);
env->DeleteLocalRef(clientClass);
if (clear_pending_exception(env)) {
return {
.error = Error::Network,
.message = "Android HTTP request failed with a Java exception",
};
}
Result result = result_from_response(env, response);
if (response != nullptr) {
env->DeleteLocalRef(response);
}
return result;
}
} // namespace dusk::http
+206
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@@ -0,0 +1,206 @@
#include "http.hpp"
#include <curl/curl.h>
#include <algorithm>
#include <mutex>
#include <string_view>
#include <utility>
namespace dusk::http {
namespace {
struct CurlHeaders {
curl_slist* list = nullptr;
~CurlHeaders() {
if (list != nullptr) {
curl_slist_free_all(list);
}
}
bool append(const std::string& header) {
curl_slist* next = curl_slist_append(list, header.c_str());
if (next == nullptr) {
return false;
}
list = next;
return true;
}
};
struct CurlContext {
Response response;
size_t maxBodyBytes = 0;
bool tooLarge = false;
};
void initialize_curl() {
curl_global_init(CURL_GLOBAL_DEFAULT);
}
std::string trim_header_value(std::string_view value) {
while (!value.empty() && (value.front() == ' ' || value.front() == '\t')) {
value.remove_prefix(1);
}
while (!value.empty() &&
(value.back() == '\r' || value.back() == '\n' || value.back() == ' ' ||
value.back() == '\t')) {
value.remove_suffix(1);
}
return std::string(value);
}
size_t write_body(char* ptr, size_t size, size_t nmemb, void* userdata) {
auto* context = static_cast<CurlContext*>(userdata);
const size_t bytes = size * nmemb;
if (bytes > context->maxBodyBytes ||
context->response.body.size() > context->maxBodyBytes - bytes) {
context->tooLarge = true;
return 0;
}
context->response.body.append(ptr, bytes);
return bytes;
}
size_t write_header(char* ptr, size_t size, size_t nmemb, void* userdata) {
auto* context = static_cast<CurlContext*>(userdata);
const std::string_view line(ptr, size * nmemb);
if (line.starts_with("HTTP/")) {
context->response.headers.clear();
return size * nmemb;
}
const size_t colon = line.find(':');
if (colon == std::string_view::npos) {
return size * nmemb;
}
context->response.headers.push_back({
.name = std::string(line.substr(0, colon)),
.value = trim_header_value(line.substr(colon + 1)),
});
return size * nmemb;
}
Error map_curl_error(CURLcode code, bool tooLarge) {
if (tooLarge) {
return Error::TooLarge;
}
switch (code) {
case CURLE_OK:
return Error::None;
case CURLE_URL_MALFORMAT:
return Error::InvalidUrl;
case CURLE_UNSUPPORTED_PROTOCOL:
return Error::UnsupportedScheme;
case CURLE_OPERATION_TIMEDOUT:
return Error::Timeout;
default:
return Error::Network;
}
}
long timeout_ms(std::chrono::milliseconds timeout) {
return std::max<std::chrono::milliseconds::rep>(1, timeout.count());
}
} // namespace
bool available() noexcept {
return true;
}
Backend backend() noexcept {
return Backend::LibCurl;
}
const char* backend_name() noexcept {
return "libcurl";
}
Result get(const Request& request) {
if (request.url.empty()) {
return {
.error = Error::InvalidUrl,
.message = "URL is empty",
};
}
if (!request.url.starts_with("https://")) {
return {
.error = Error::UnsupportedScheme,
.message = "Only https:// URLs are supported",
};
}
static std::once_flag initFlag;
std::call_once(initFlag, initialize_curl);
CURL* curl = curl_easy_init();
if (curl == nullptr) {
return {
.error = Error::Network,
.message = "Failed to create libcurl request",
};
}
CurlHeaders headers;
for (const Header& header : request.headers) {
if (!headers.append(header.name + ": " + header.value)) {
curl_easy_cleanup(curl);
return {
.error = Error::Network,
.message = "Failed to allocate libcurl headers",
};
}
}
CurlContext context{
.maxBodyBytes = request.maxBodyBytes,
};
curl_easy_setopt(curl, CURLOPT_URL, request.url.c_str());
curl_easy_setopt(curl, CURLOPT_HTTPGET, 1L);
curl_easy_setopt(curl, CURLOPT_HTTPHEADER, headers.list);
curl_easy_setopt(curl, CURLOPT_FOLLOWLOCATION, 1L);
curl_easy_setopt(curl, CURLOPT_MAXREDIRS, 5L);
curl_easy_setopt(curl, CURLOPT_TIMEOUT_MS, timeout_ms(request.timeout));
curl_easy_setopt(curl, CURLOPT_CONNECTTIMEOUT_MS, timeout_ms(request.timeout));
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, write_body);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, &context);
curl_easy_setopt(curl, CURLOPT_HEADERFUNCTION, write_header);
curl_easy_setopt(curl, CURLOPT_HEADERDATA, &context);
curl_easy_setopt(curl, CURLOPT_SSL_VERIFYPEER, 1L);
curl_easy_setopt(curl, CURLOPT_SSL_VERIFYHOST, 2L);
#if CURL_AT_LEAST_VERSION(7, 85, 0)
curl_easy_setopt(curl, CURLOPT_PROTOCOLS_STR, "https");
curl_easy_setopt(curl, CURLOPT_REDIR_PROTOCOLS_STR, "https");
#else
curl_easy_setopt(curl, CURLOPT_PROTOCOLS, CURLPROTO_HTTPS);
curl_easy_setopt(curl, CURLOPT_REDIR_PROTOCOLS, CURLPROTO_HTTPS);
#endif
const CURLcode code = curl_easy_perform(curl);
long statusCode = 0;
curl_easy_getinfo(curl, CURLINFO_RESPONSE_CODE, &statusCode);
curl_easy_cleanup(curl);
context.response.statusCode = static_cast<int>(statusCode);
if (code == CURLE_OK) {
return {
.response = std::move(context.response),
};
}
const Error error = map_curl_error(code, context.tooLarge);
return {
.error = error,
.message = error == Error::TooLarge ? "Response body exceeded the configured limit"
: curl_easy_strerror(code),
.response = std::move(context.response),
};
}
} // namespace dusk::http
+60
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#ifndef DUSK_HTTP_HTTP_HPP
#define DUSK_HTTP_HTTP_HPP
#include <chrono>
#include <cstddef>
#include <string>
#include <vector>
namespace dusk::http {
enum class Backend {
None,
WinHttp,
UrlSession,
LibCurl,
Android,
};
enum class Error {
None,
NoBackend,
InvalidUrl,
UnsupportedScheme,
Timeout,
TooLarge,
Network,
};
struct Header {
std::string name;
std::string value;
};
struct Request {
std::string url;
std::vector<Header> headers;
std::chrono::milliseconds timeout{10000};
size_t maxBodyBytes = 1024 * 1024;
};
struct Response {
int statusCode = 0;
std::vector<Header> headers;
std::string body;
};
struct Result {
Error error = Error::None;
std::string message;
Response response;
};
bool available() noexcept;
Backend backend() noexcept;
const char* backend_name() noexcept;
Result get(const Request& request);
} // namespace dusk::http
#endif // DUSK_HTTP_HTTP_HPP
+24
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@@ -0,0 +1,24 @@
#include "http.hpp"
namespace dusk::http {
bool available() noexcept {
return false;
}
Backend backend() noexcept {
return Backend::None;
}
const char* backend_name() noexcept {
return "none";
}
Result get(const Request&) {
return {
.error = Error::NoBackend,
.message = "No HTTP backend is available",
};
}
} // namespace dusk::http

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