Commit Graph

84 Commits

Author SHA1 Message Date
robojumper 3967ab8dc6 Some misc graphics stuff 2025-03-16 16:41:15 +01:00
CovenEsme 7400f6c66a Improve dAcBase_c (#133)
* Improve dAcBase_c

* Fix missed polyAttr0/1 renaming

* Add getters for EventManager funcs used in dAcBase

* Fix include

* Replace actor_properties with helper calls

* Fix SoundInfo TList function (thanks robo)

* Make roundAngleToNearest90 static

* Fix removeSoundInfo symbol

* Revert d_a_item spawnItem and spawnDrop param change

* Fix d_t_reaction and improve spawnHearts a bit

* Also update special_item_drop_mgr

* Fix special_item_drop_mgr

* Small fixes

---------

Co-authored-by: robojumper <robojumper@gmail.com>
Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com>
2025-03-16 11:40:04 -04:00
robojumper fbc35aefd2 Merge pull request #139 from CovenEsme/treasure-island
d_a_obj_treasure_island OK
2025-03-14 15:04:51 +01:00
CovenEsme aa1c06d048 Inline dtor 2025-03-14 14:00:39 +00:00
CovenEsme 9bdfbb69d4 d_a_obj_treasure_island ok 2025-03-14 13:39:59 +00:00
CovenEsme 0d19ae20bb Make members private 2025-03-14 13:07:01 +00:00
CovenEsme 6c1ca01667 Make members private 2025-03-14 13:06:28 +00:00
CovenEsme 1f47b66472 d_a_obj_treasure_island mostly done 2025-03-14 07:00:51 +00:00
CovenEsme 4fd686d56d d_a_obj_pumpkin_bar ok 2025-03-14 04:40:02 +00:00
CovenEsme b3b140ff7f Shrine OK (#137)
* d_a_obj_shrine_after ok

* d_a_obj_shrine_before ok

* d_a_obj_shrine_bef_inside ok

* Add offset comments
2025-03-13 22:48:47 -04:00
robojumper 01b964c831 dAcObstonec OK (#132) 2025-03-13 22:12:07 -04:00
robojumper 7e9d30b23e Merge pull request #136 from CovenEsme/fences
Simple fences OK
2025-03-14 00:42:59 +01:00
CovenEsme 0dba9e6827 d_a_obj_fence_konsai ok 2025-03-13 23:29:27 +00:00
CovenEsme c2a3844d6a d_a_obj_fence_boko2 ok 2025-03-13 23:17:06 +00:00
CovenEsme f6a1fa66b0 d_a_obj_fence_boko ok 2025-03-13 22:57:08 +00:00
CovenEsme 617bc45ff8 d_a_obj_iron_stage ok 2025-03-13 10:02:17 +00:00
robojumper 7225fbe4ff d_stage_parse ok 2025-03-09 16:39:21 +01:00
robojumper 9b6e3e860d A bit more 2025-02-27 15:44:19 +01:00
robojumper b1f2d817a4 Halfway there 2025-02-27 11:38:11 +01:00
Elijah Thomas cec09ad023 g3d initial pullover (#115)
* g3d Headers

* initial g3d source files -- NOT YET FIXED

* change ResFile static_cast to explicit ctor
2025-02-09 12:40:41 -05:00
robojumper f154aab8ac Merge pull request #108 from robojumper/d_a_obj_tbox
dAcTbox_c
2024-11-28 10:52:31 +01:00
robojumper 4bc35a05c5 Renames 2024-11-23 19:13:36 +01:00
robojumper 4db719e978 Some adjacent splits 2024-11-23 13:34:00 +01:00
robojumper d70141b14b Decompile the ColliderLinkedList stuff too 2024-11-22 21:30:35 +01:00
robojumper e1d5f5b22f dAcTbox 92% 2024-11-22 17:12:17 +01:00
robojumper ca36a0123c More 2024-11-22 13:13:02 +01:00
robojumper 15d932d1ea progress 2024-11-21 21:22:50 +01:00
robojumper a25ded6d20 tbox rodata ok 2024-11-21 16:38:05 +01:00
robojumper 451566ac23 dAcTbox_c::create structurally matching 2024-11-17 21:19:50 +01:00
Elijah Thomas f42f9a0e23 d_a_obj_seat_sword OK (#107)
* d_a_obj_seat_sword mostly done

* ninja apply

* symbol cleanup

* correct code pattern, not right regs

* d_a_obj_seat_sword OK

---------

Co-authored-by: robojumper <robojumper@gmail.com>
2024-11-15 12:28:43 -05:00
robojumper 4a146f7b4d dAcTbox_c WIP 2024-11-15 14:54:17 +01:00
robojumper 37cfe93115 Tbox wip 2024-11-15 14:54:11 +01:00
robojumper 90e5e05d6e Merge pull request #106 from robojumper/d_a_obj_underground_switch
d_a_obj_underground_switch with a single regswap
2024-11-14 22:57:16 +01:00
robojumper 688893335b Cleanup, whatever 2024-11-14 22:54:06 +01:00
robojumper 591a8e3dc6 Merge pull request #104 from robojumper/d_a_obj_water_shield
d_a_obj_water_shield almost OK, weak function order
2024-11-14 20:43:34 +01:00
robojumper 5d12fb1131 d_a_obj_underground_switch with a single regswap 2024-11-14 19:36:51 +01:00
robojumper 53c9b7062e d_a_obj_tower_gearD101 with one regswap 2024-11-14 16:56:26 +01:00
robojumper d3fc2b009a d_a_obj_water_shield almost OK, weak function order 2024-11-14 13:41:53 +01:00
Elijah Thomas fefe3af58f d_a_obj_flying_clawshot_target OK (fixed) (#102)
* d_a_obj_flying_clawshot_target OK

* fix tubo symbol
2024-11-13 11:27:39 -05:00
Elijah Thomas 2ecf6509dd Tubo! (d_a_obj_tubo) (#95)
* begin work

* fixup modifications to d_a_base header

* progress

* update from main again (forgor to fetch)

* progress

* Basically done

* clean up some inlines

* some at/tg hit typing and tubo naming

* more naming
2024-11-12 22:30:01 -05:00
Elijah Thomas 126e1a9fd7 d_a_item -> Layout and Enum (#92)
* mostly done

* Update d_t_tumble_weed.cpp

* remove cM::calcTimer

* just regswap on adjustSpeed

* checkpoint

* file setup

* fix incorrect symbol

* some tidbits i guess

* fixup merge

* fix merge 2.0

* Item Renames from Esme

* fix d_t_tumble_weed

* fixup merge
2024-11-09 11:53:22 -05:00
robojumper a3472ab02d Attempt d_a_obj_tower_hand_D101 (#96)
* Attempt d_a_obj_tower_hand_D101

* dAcOTowerHandD101_c probably equivalent

* just two funcs, couldnt really do much to the rest

---------

Co-authored-by: elijah-thomas774 <elijahthomas774@gmail.com>
2024-11-09 11:44:05 -05:00
robojumper 74db770697 dAcOwaterSpout_c OK (#97) 2024-11-09 11:00:05 -05:00
elijah-thomas774 d0c8173466 update d_a_insect 2024-11-08 23:07:31 -05:00
robojumper e9ab25fe26 dAcOtrapRock1_c OK (#93)
* dAcOtrapRock1_c but it's angles again

* dAcOtrapRock1_c OK (thanks LagoLunatic and Zeldex!)
2024-11-07 12:26:18 -05:00
robojumper aaf88fa648 Clean up special item drop mgr (#87)
* Clean up special item drop mgr

* Progress

* Mostly matching

* Docs
2024-11-06 16:43:27 -05:00
Elijah Thomas c235e32d95 d_a_obj_tumble_weed mostly done (#88)
* mostly done

* Update d_t_tumble_weed.cpp

* remove cM::calcTimer

* just regswap on adjustSpeed

* Create inlines for angle between vectors

* name data symbols

---------

Co-authored-by: robojumper <robojumper@gmail.com>
2024-11-06 16:36:17 -05:00
Elijah Thomas 8a3710824b Updated CC collision (#80)
* c_cc_d soooo close

* d_cc_shape_colliders -> d_cc_d

* ported over changes from #43

* Oops, didnt save

* use better collision functions in bombf

* bombf fixes

* bombf actorPostCreate matching

* fix

* small fix for cCcD_UnkAttr Set function

* more cleanup(?) for c_cc_d

* d_cc_mass_s OK

* Initial d_cc_s setup

* some easy funcs

---------

Co-authored-by: robojumper <robojumper@gmail.com>
2024-11-01 17:07:16 -04:00
robojumper 9feb1933b7 d_a_obj_megami_island OK (#81)
* d_a_obj_megami_island OK

* rename
2024-10-26 08:08:11 -04:00
robojumper 5995604387 d_a_obj_island_nusi OK (#79) 2024-10-24 20:33:45 -04:00