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183 Commits

Author SHA1 Message Date
madeline 99ea28e9f7 maybe fix ook crash 2026-05-20 14:33:48 -07:00
Giorgio Mendieta 31dd069879 docs: Improve building.md file (#1530)
* docs: Improve building.md file

- Fix broken XCode link
- Add MacOS running instructions
- Alphabetize linux packages

* fix: collapse packages sections for readability

* fix: collapse packages sections for readability

* fix: add --dvd flag to specify iso path

* fix: Remove incorrect info about game.iso
2026-05-17 07:51:38 -06:00
SrBananaMan a499877c37 Add an enable texture replacements option in the video tab (#1517)
Co-authored-by: Luke Street <luke@street.dev>
2026-05-17 07:51:15 -06:00
Olivia!! b91a58feab Adds option to unbind using controller only (#1212)
* Adds option to unbind using controller only

* Adds a new cheat to let you transform from the start of the game, without Midna or the Shadow Crystal

* Revert "Adds a new cheat to let you transform from the start of the game, without Midna or the Shadow Crystal"

This reverts commit 51ed736729.

* Do not allow unbinding the A or B buttons to prevent softlocks when no other input sources are available (e.g. playing on a TV)

* change 'and' to '&&' in accordance with code standards
2026-05-17 07:45:08 -06:00
doop c710ea5b38 Use 10% steps for bloom brightness setting (#1423) 2026-05-17 07:44:29 -06:00
Olivia!! cd4b29f8a1 Update controller bindings menu. (#1461)
* Add a button to reset to default controls, and hides the digital L and R binds except on advanced menu.

* Rename Controller mentions to Device + Extra menu sounds

* Shouldn't add a column here

* Changes mentions of controller to device in accordance with #1479

---------

Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-05-17 07:38:24 -06:00
Loïs 6faa4a3330 Fix mButtonText buffer overflow on long localized action labels (#1491) 2026-05-17 07:34:18 -06:00
Luke Street eed81e9ecc Update aurora 2026-05-17 09:33:26 -04:00
Loïs a773e5489e Fix unresponsive R trigger in dusklight menu (#1424) 2026-05-17 07:27:27 -06:00
Krutonium db6a1835d2 Flake: Update GitHub revision and hash for aurora-src (#1237)
* Flake: Update GitHub revision and hash for aurora-src

Fixes Build Error due to Aurora being out of date in the flake.

* No Required Aurora Hash
2026-05-17 07:26:50 -06:00
David Kanevskyy e10e1f74d5 Feature - remember window position (#1238)
* added .zed/ to gitignore (editor configs)

* remember window position upon closing

* Save window location on SDL_EVENT_WINDOW_MOVED or SDL_EVENT_WINDOW_RESIZED

* Fix code format mistakes

* Also persist window width/height

* Undo change to input::handle_event

* Undo aurora submodule change

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-05-17 07:25:12 -06:00
TakaRikka ff3eb9aa48 Merge pull request #1511 from SailorSnoW/fix/ook-consistency
Fix Ook first jump not matching console behavior
2026-05-16 17:55:41 -07:00
TakaRikka 513fdd2312 Merge pull request #1502 from SailorSnoW/fix/autostart-run
Fix LiveSplit not starting when TV settings screen is skipped
2026-05-16 17:52:25 -07:00
TakaRikka f33c3bdf72 Merge pull request #1380 from TwilitRealm/fast-boots-backwalk-anim-fix
Fix Backwalk Animation Speed with Fast Iron Boots
2026-05-16 17:48:50 -07:00
TakaRikka e08b427650 Merge branch 'main' into fast-boots-backwalk-anim-fix 2026-05-16 17:43:31 -07:00
SailorSnoW 9f0fa12c6e Fix Ook first jump not matching console behavior 2026-05-17 02:12:14 +02:00
SailorSnoW ad4f75bbb6 Fix LiveSplit not starting when TV settings screen is skipped 2026-05-16 19:13:07 +02:00
Loïs 5d2811955c Fix item wheel background capturing interpolated frame instead of current sim (#1447) 2026-05-16 08:19:57 -04:00
Pieter-Jan Briers 3b30c09e79 Fix PAL name keyboard (#1467)
Fixes #1460
2026-05-16 08:15:27 -04:00
MelonSpeedruns 8adc40708e Infinite Rupee now set to max Rupees (#1417)
Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-05-16 10:28:45 +02:00
SuperDude88 2541c3f293 Update Description (#1439)
Mention that it applies to other cases besides just boots
2026-05-16 10:28:21 +02:00
Loïs 30b003c9d9 fix rein interpolation jitter by rolling snapshot once per sim tick (#1421) 2026-05-15 17:16:36 -04:00
SuperDude88 c77ed40208 Fix Backwalk Animation Speed
Also make one of the other similar checks more concise
2026-05-15 01:52:53 -04:00
Luke Street af8300a77c Update aurora 2026-05-14 23:22:08 -06:00
SuperDude88 1ce1003e1a Bold Back Button Name in Popup (#1376)
* Bold Back Button Name

Makes it stand out more, especially when the back button is called something else that's just a common word

* Just b

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-05-14 23:21:01 -06:00
Loïs 10e2181692 Fix file select softlock when resetting during save (#1293) 2026-05-14 23:17:17 -06:00
Miguel 424d1d7b71 Fixed Debug target not compiling (#1157)
* Update f_op_actor_mng.h

* Update f_op_actor_mng.h
2026-05-14 23:10:09 -06:00
matthewdavidrichardanderson 26be454999 soft reset hotkey on release (#1358)
Co-authored-by: matthewdavidrichardanderson <matthewdavidrichardanderson@mfb.com>
2026-05-14 23:05:08 -06:00
Pieter-Jan Briers cf89da811a Fix fast tears going out of bounds (#1337)
Incorrect decomp from TPHD making the tears think you're always in the Zora River ride

Fixes https://github.com/TwilitRealm/dusklight/issues/1047
2026-05-14 23:04:36 -06:00
tomlube f02c7bd1ac modify gx init fail text (#1332) 2026-05-14 23:04:13 -06:00
Pieter-Jan Briers 53abb8b96d Use safe string copies in d_save.cpp (#1232)
* Use safe string copies in d_save.cpp

Seeing sentry crashes here that I suspect involve buffer overflows here.
2026-05-14 23:03:42 -06:00
Loïs 6a27fa23c8 Fix game mode on MacOS <26 (#1362) 2026-05-14 22:56:28 -06:00
Luke Street 025a425884 Use -fsigned-char on ARM 2026-05-14 22:54:55 -06:00
Irastris 5064385c8c Add styling for <b> tags (#1349) 2026-05-15 03:12:36 +02:00
Luke Street e52d9e9b71 Fix mDoLib_project with safe area 2026-05-14 17:06:58 -06:00
qwertyquerty 3520bb746c better completionist achievement requirements for skybook (#1258) 2026-05-14 22:56:15 +02:00
Irastris 1e10d95936 Disable scrolling the name cursor (#1243) 2026-05-14 22:53:34 +02:00
Loïs a923aa24e1 Fix Rollgoal completion reward to scale with Bigger Wallets (#1296) 2026-05-14 22:45:27 +02:00
tomlube 9c4f61678e update instructions (#1329)
better OS interoperability with iloader and imo much easier to set up too
2026-05-14 22:43:46 +02:00
MelonSpeedruns 7967ee1f66 Fix Autosaves resetting memory card during minigames (#1318)
* Fix autosaves resetting memory card during minigames

* Update description

* remove unused include

---------

Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-05-14 22:42:39 +02:00
Loïs 2bdc7b6c09 use bit-stable lerp form in frame_interpolation (#1326) 2026-05-14 15:05:54 -04:00
tomlube 232f73365c rebrand fix (#1290) 2026-05-14 16:31:37 +02:00
TakaRikka a913f1699f Merge pull request #1252 from TwilitRealm/erd
clear e_rd static boss ptr on delete
2026-05-13 19:31:35 -07:00
TakaRikka 01b4eaa2fa clear e_rd static boss ptr on delete 2026-05-13 19:27:39 -07:00
SuperDude88 9d2ba3eb49 Rename Settings Preset (#1233)
To match the bloom preset, since that name was updated in #1211
2026-05-13 20:26:30 -04:00
JaxonWasTaken 6026b4bb9b Apply rebrand to bloom setting value name (#1211)
The display name for BloomSetting::Dusk was unchanged in the rebranding
process, and still shows up as "Dusk" in the settings menu. Rename it to
"Dusklight" to bring it in line with the rebrand.
2026-05-13 16:34:14 -04:00
Luke Street 7a77d48954 Use legacy path if migration fails 2026-05-13 09:08:41 -06:00
qwertyquerty 4ee0d8ed4b 1.1.1 fixes (#1168)
* fix keyboard npe

* fix autosave NPE

* hintTalkEvCamera UB

* fix UB in f_pc_base logging

* fix NPE in karg carry logic

* fix link model dangling pointers

* exponential audio slider and better audio default

* fix speedrun mode defaullt layer restore issue
2026-05-13 08:56:16 -06:00
qwertyquerty ce554a107d speedrun mode hotfixes (#1160) 2026-05-13 01:10:25 -06:00
Luke Street 9ce1ab7d5a Migrate only user files 2026-05-13 00:47:29 -06:00
Luke Street 8830760d34 BUILD_SHARED_LIBS=OFF for Android 2026-05-12 23:04:13 -06:00
SuperDude88 9abe89f47f Oops (#1156)
Forgot one
2026-05-12 22:57:42 -06:00
Loïs 3e62c1e96e Add Invincible Enemies cheat (#1123) 2026-05-12 22:52:35 -06:00
Irastris d9bbea300d Add map loader to RmlUi (#1147)
* Add Warp to RmlUi

* Remove ImGui map loader
2026-05-12 22:52:02 -06:00
Luke Street 1a951511be Merge pull request #1153 from TwilitRealm/slingshot-ammo-cheat
Infinite Slingshot Seeds
2026-05-12 22:51:23 -06:00
Luke Street ab0efb7a3b CI fixes and enable mobile THP support 2026-05-12 22:33:12 -06:00
Luke Street 5fdc3c7a54 Merge pull request #875 from Krutonium/flake-desktop-icon 2026-05-12 22:10:53 -06:00
SuperDude88 2978ae145d Infinite Slingshot Seeds 2026-05-13 00:04:58 -04:00
Krutonium e93773757f Edit CMakeLists to add Nix Version 2026-05-12 23:35:54 -04:00
Krutonium 6be742b15f Merge branch 'main' into flake-desktop-icon 2026-05-12 23:34:10 -04:00
Luke Street 861efaa053 Update aurora 2026-05-12 20:33:01 -06:00
qwertyquerty 8e41e0195e Merge pull request #1142 from SailorSnoW/fix/lja-achievement-bugfix
Fix LJA achievement triggering from cutscene teleport
2026-05-12 19:00:51 -07:00
qwertyquerty e9359a92d7 Merge branch 'main' into fix/lja-achievement-bugfix 2026-05-12 19:00:08 -07:00
SailorSnoW 0c78376ba8 Fix LJA achievement triggering from cutscene teleport 2026-05-13 03:40:38 +02:00
Loïs 8c001f7968 Add Nix devshell for Linux and macOS development (#1044)
- Restructure flake to expose `devShells.<system>.default` across
  x86_64-linux, aarch64-linux, x86_64-darwin, and aarch64-darwin via
  `nixpkgs.lib.genAttrs`. The existing `packages.x86_64-linux.default`
  build is preserved (still tied to the linux-x86_64 dawn/nod prebuilts).
- Linux devshell (`mkShell`): gcc + clang/lld, cmake, ninja, pkg-config,
  python3 + markupsafe, rustc/cargo, sccache, plus the system libs
  mirrored from the Ubuntu apt list in .github/workflows/build.yml
  (X11/Wayland, Vulkan, GL, ALSA/PulseAudio/PipeWire, GTK3, freetype,
  zstd, ...).
- macOS devshell (`mkShellNoCC`): cmake, ninja, python3 + markupsafe,
  rustc/cargo, sccache. No cc-wrapper so CMake picks up Apple Clang and
  the Xcode SDK directly, matching the build-apple CI job.
- Ignore `.direnv/` and `.envrc` so local direnv state stays out of git.
2026-05-12 19:37:31 -06:00
gymnast86 ef43b94370 Add options for binding custom buttons to specific actions (#1141)
* custom action framework and first person custom action

* add bind for midna call

* custom binding for opening dusklight menu

* turbo speed button action

* text descriptions

* fix not stopping default GC controller menu combo

* more explanation text

* block bind actions when in the dusklight menu
2026-05-12 19:36:07 -06:00
Pieter-Jan Briers 76efa02beb Allow written files to be read by other applications (#1092)
* Allow written files to be read by other applications

Intended for the log file mainly. Hopefully fixes https://github.com/TwilitRealm/dusk/issues/966?

* Consistency
2026-05-12 19:23:49 -06:00
MelonSpeedruns aeeb1ccdd2 Auto Save Protection (#1102)
* Auto Save Protection

* added line behind target_pc define

---------

Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
Co-authored-by: TakaRikka <38417346+TakaRikka@users.noreply.github.com>
2026-05-12 19:23:28 -06:00
SuperDude88 93c7d0d64d Only Flip Stick Axes (#1132)
Some people asked about this, I think I've come around to their position (follow-up to #870 ).

I checked what TPHD does and its invert setting only changes the sticks
2026-05-12 19:21:28 -06:00
qwertyquerty 1b76b2650c input viewer options in rmlui and reset key option (#1136)
* input viewer options in rmlui

* reset key
2026-05-12 19:18:00 -06:00
Pieter-Jan Briers 45196886b0 Trim trailing newlines off OSReport (#1127) 2026-05-12 19:16:49 -06:00
Pieter-Jan Briers 80af15c95b Log build info on startup (#1117)
Co-authored-by: Luke Street <luke@street.dev>
2026-05-12 19:16:37 -06:00
Sulfrix 4c5e3b933e set sdl app metadata when initializing audio (#1137)
* set sdl app metadata when initializing audio

* move metadata to main
2026-05-12 19:15:33 -06:00
SuperDude88 5eddcb9653 Discord RPC Toggle (#1120)
* Discord RPC Toggle

* I learned my lesson (Formatting)

Took me long enough

* Fix Mobile Platforms

- ifdef the setting so it builds properly on platforms that don't have rpc
- More formatting I missed
2026-05-12 19:14:44 -06:00
tomlube 6dd50c955c fix minor typo (#1134) 2026-05-13 01:21:45 +02:00
TakaRikka 4db65b9845 Merge pull request #1071 from TwilitRealm/better-speedrun-mode
improved speedrun mode
2026-05-12 15:11:24 -07:00
madeline ede6827369 Merge branch 'main' of https://github.com/TakaRikka/dusk into better-speedrun-mode 2026-05-12 14:15:05 -07:00
Luke Street 2c9b20841d Update aurora 2026-05-12 14:00:38 -06:00
Luke Street 2b9ed729a3 Fix file logging on Android 2026-05-12 14:00:38 -06:00
Luke Street f39195c5e0 Fix duplicate "Pause on Focus Lost" option 2026-05-12 14:00:38 -06:00
Luke Street a0f42c0c80 Incorporate SDL_GameControllerDB 2026-05-12 14:00:38 -06:00
Joey Cato d1e9d5af2f Add Fast Roll cheat (#929)
* Add roll fast cheat

* Corrected case on cheat name

* Addressed PR feedback

* Fixed whitespace

* Renamed cheat to be more consistent with other options
2026-05-12 15:56:54 -04:00
Rib 61b2e6ce4d Allow menu navigation via D-Pad (#814) 2026-05-12 11:48:14 -04:00
BoLThompson e73244bca5 add deltatime to darkworld blur size oscillation (#957)
* add deltatime to darkworld blur size oscillation

* updated bloom oscillation to use game_clock
2026-05-12 11:47:14 -04:00
Nathan Mena a4f25ecb28 Fix map offset when toggling mirror mode (#938)
Co-authored-by: Nathan Mena <natemena153+git@gmail.com>
2026-05-12 14:12:38 +02:00
Flash Computer 39b546b81f Don't slow down underwater rolling if the fastIronBoots cheat is on. (#1085)
* Don't slow down underwater rolling if the fastIronBoots cheat is on.

* Removed the comment
2026-05-12 14:11:59 +02:00
madeline 1bd4585994 fix indent 2026-05-11 22:23:31 -07:00
madeline c896bb39ea improved speedrun mode 2026-05-11 22:20:53 -07:00
doop 3366613354 Pillarbox widezoom cutscenes instead of cropping (#1054)
Fixes #777.
2026-05-11 22:59:17 -06:00
Luke Street 79b1f4ab4d Customizable data directory & migration (#1059)
* Customizable data directory & migration

* Add file/dir rename fast-path

* Write data_location.json to base path on Windows; fix UTF-8 custom paths

* Build fix

* Another build fix

* Android data directory selection

* Fix CMake target ref
2026-05-11 22:57:59 -06:00
Irastris 157f4f9df2 Rebrand (#1064)
* Rebrand

* Revert Info.plist.in

* Think, Mark!
2026-05-11 22:06:58 -06:00
SuperDude88 9d5d8dd13a Fix Prelaunch Break-Out With Controller Config (#950)
* Fix Prelaunch Break-Out With Controller Config

Fixes #945

* Formatting
2026-05-11 21:49:24 -06:00
Krutonium b0f1fbee1c Fix Overflow/Off-by-one. Fixes #1036 and #1012 (#1042)
* Fix Overflow/Off-by-one. Fixes #1036 and #1012

* Guard behind TARGET_PC
2026-05-12 01:16:33 +02:00
Howard Luck 40e3f7d057 freedom units (#948) 2026-05-11 12:23:04 +02:00
Luke Street 764fc0b96f Fix "Pause on Focus Lost" preventing startup 2026-05-10 22:29:34 -06:00
SuperDude88 1b4a842eec Invert First Person Aiming (#870)
- Inverts first person aiming on either axis, for both stick and gyro controls

Could be separated from gyro if desirable, but I think it makes the most sense to have it apply to both
2026-05-10 19:00:20 -06:00
gymnast86 08c7261262 fix going into first person with orbital cam (#923) 2026-05-10 19:00:09 -06:00
Luke Street 07b440a1c9 Update aurora 2026-05-10 18:42:31 -06:00
SuperDude88 e7ab978a30 Crash Reporting Popup (#879)
* Initial Draft

- Add draft crash report window on startup

If you want to disable them before/during startup, there is a command line option to force it

* Fixes

- Update language to be more precise, consistent with settings menu
- Actually shut down reporting properly if you disable it
- Fix my silly syntax errors

* Update text & use Sentry consent

---------

Co-authored-by: Luke Street <luke@street.dev>
2026-05-10 18:37:22 -06:00
qwertyquerty 3a02e129e7 Fix keyboard not binding maybe (idk i cant repro) (#901)
* fixkb

* restore comment
2026-05-10 17:35:29 -06:00
qwertyquerty 93c6106770 cherry pick actor spawner (#920) 2026-05-10 17:30:39 -06:00
Luke Street b08d994e32 Update aurora 2026-05-10 17:27:30 -06:00
Luke Street 0665a78c84 Update CMakePresets.json 2026-05-10 13:35:58 -06:00
Luke Street 4db8b51f24 Disable Sentry on Android 2026-05-10 13:22:26 -06:00
Luke Street 800da8dbff Update aurora 2026-05-10 12:48:49 -06:00
Krutonium d6cbc9b6d5 Set Version String to be NixOS-<short git hash> OR dirty 2026-05-10 14:21:03 -04:00
Luke Street a0ecdb1735 Re-enable Sentry for release builds 2026-05-10 12:10:32 -06:00
Krutonium b10211c4c2 Add Desktop Icon 2026-05-10 13:25:43 -04:00
Luke Street c948bffd32 Update aurora 2026-05-10 10:55:30 -06:00
Luke Street 4bcf4ca354 Improve build-appimage.sh 2026-05-10 10:54:43 -06:00
Krutonium bfd9917ca1 Fix Flake to Build Successfully (#791)
* Fix Flake to Build Successfully

* Fix typo; Res Folder is now correctly placed
2026-05-10 10:53:07 -06:00
Pieter-Jan Briers 7f6212f9b7 Add some basic code conventions to the README (#831) 2026-05-10 10:52:47 -06:00
Irastris 80245387f3 Update README & fallback ImGui error message (#857) 2026-05-10 10:52:34 -06:00
Markos Theocharis 0a1fea4bc7 Add LSSupportsGameMode to enable game mode (#859) 2026-05-10 10:51:45 -06:00
project516 4ec7b01213 update github actions in ci (#852) 2026-05-10 10:39:55 -06:00
Luke Street 5187fe90c3 Seed initial pipeline cache through SDL IO & UTF8 path fixes 2026-05-10 10:39:11 -06:00
Pieter-Jan Briers a86fa9c162 State share Unicode fix (#834) 2026-05-10 10:35:11 -06:00
MelonSpeedruns 4ec8c1aaee Fix recording mode muting music until next reboot (#832)
Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-05-10 17:32:55 +02:00
Luke Street 97d032f8b5 Add Android CI 2026-05-10 00:51:34 -06:00
Luke Street 286532904a Update aurora 2026-05-10 00:31:49 -06:00
Luke Street 04b5861f29 Update CI (again x2) 2026-05-10 00:12:11 -06:00
Luke Street 453e958068 Update CI (again) 2026-05-10 00:11:05 -06:00
Luke Street e7d2fbcc0b Update CI 2026-05-10 00:08:42 -06:00
Krutonium 8f71c70d14 fix io.hpp to enable compiling on GCC15 (#790) 2026-05-09 23:41:15 -06:00
Luke Street df23edcb69 Add iOS UIFileSharingEnabled integration 2026-05-09 21:42:43 -06:00
Luke Street daff157027 Fix change notifications in Android DocumentsProvider 2026-05-09 21:42:32 -06:00
Luke Street 0c23bd4332 Add "Open Data Folder" to Interface menu 2026-05-09 20:57:34 -06:00
Luke Street 7562486449 Log disc verification status 2026-05-09 20:40:59 -06:00
Luke Street 5e08b810fc Update aurora 2026-05-09 20:26:37 -06:00
Pieter-Jan Briers c66cccf660 Fix handling of Unicode paths on Windows (#767)
I love C++
2026-05-09 20:24:50 -06:00
Luke Street 3b1118229b Add Android DocumentsProvider 2026-05-09 20:23:11 -06:00
TakaRikka 491da372a1 Merge pull request #764 from TwilitRealm/gyro-axis-fix
Fix Gyro Sensitivity Axes
2026-05-09 17:47:59 -07:00
SuperDude88 a2f463d146 Fix Gyro Sensitivity Axes
Fixes #759
2026-05-09 20:15:33 -04:00
TakaRikka 63b3ce4849 temp fix for speedrun timer controls 2026-05-09 15:16:54 -07:00
MelonSpeedruns 8280ac00a0 Always disable cursor if Gyro is set to Mouse mode and the menu is not open (#736)
Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-05-09 15:06:58 -06:00
Luke Street 45ef0d72b1 Fix Android backgrounding & re-hide bars after swipe 2026-05-09 15:03:21 -06:00
SuperDude88 ad9c460ec9 Navigate Carousel Without Focus (#741)
* Navigate Carousel Without Focus

- Allow left/right inputs to change the setting value without having the arrow explicitly clicked

* Formatting
2026-05-09 14:23:59 -06:00
Phillip Stephens 23dc9bc39a Disable setting default mappings for now (#742) 2026-05-09 14:14:45 -06:00
SuperDude88 bf23d44389 Fix Syntax Warning (#743)
- Remove invalid property value
2026-05-09 14:14:36 -06:00
SuperDude88 d0b9b6d10f Fix Prelaunch Break-out (#738)
- Prevent users from breaking out of the prelaunch menu through the GraphicsTuner pages
2026-05-09 13:37:14 -06:00
Luke Street 2f83753260 Fix Android release gradle build 2026-05-09 10:13:59 -06:00
Luke Street eeb0ad77a4 Missed a spot 2026-05-09 10:03:05 -06:00
Luke Street 594cadcf7d Update Android app ID to dev.twilitrealm.dusk 2026-05-09 09:55:26 -06:00
TakaRikka 4290726691 update setup instructions 2026-05-09 07:38:19 -07:00
TakaRikka 80dd5ff278 revert mirror mode message override for now 2026-05-09 07:32:29 -07:00
TakaRikka 08efb9a3cf Merge pull request #735 from TwilitRealm/mute-streams
Recording Mode - Mute streams & Fix 1 note playing
2026-05-09 06:38:33 -07:00
MelonSpeedruns d8a1dd1da4 Recording Mode - Mute streams & Fix 1 note playing 2026-05-09 09:15:10 -04:00
SuperDude88 13dd3c3932 Clamp LOD For Cutscene Midna (#728)
- Sets max eye LOD level to 0 for `demo00_Midna_cut00_FC_tongue` and `demo00_Midna_cut00_BD_tmp`
2026-05-09 06:30:46 -06:00
TakaRikka dd7885da9c Merge pull request #734 from TwilitRealm/number-button-fix
Number Button Fix
2026-05-09 04:40:55 -07:00
TakaRikka 5a05433a2b Merge pull request #733 from TwilitRealm/fix/e_s1_e_yg
Frame interp: Fix e_s1 & e_yg
2026-05-09 04:35:25 -07:00
TakaRikka c3ff3884d7 Merge pull request #730 from TwilitRealm/fix/fchain
Frame interp: Fix obj_fchain
2026-05-09 04:34:34 -07:00
SuperDude88 e42c4d3174 Number Button Fix
- Add `is_editing` helper to BaseStringButton
- Block left/right input from changing number while typing

Resolves #706
2026-05-08 23:19:48 -04:00
Pheenoh 06c77a6818 frame interp: e_s1 & e_yg 2026-05-08 21:16:57 -06:00
Pheenoh 4d4a80891f frame interp: fix obj_fchain 2026-05-08 20:21:37 -06:00
doop 71c892368d Use float vertex positions for trim (#729)
Fixes #726 and looks much smoother.
2026-05-08 21:31:46 -04:00
Irastris d2a1dda523 Add interp callbacks to the stalks of four Baba variants 2026-05-08 21:00:16 -04:00
roeming 78179eb93f comment out flags tab in editor (#727)
Co-authored-by: roeming <roeming@users.noreply.github.com>
2026-05-08 18:56:38 -06:00
Luke Street 34e10d3844 Show "3-finger tap" for menu notif on mobile 2026-05-08 17:55:39 -06:00
Howard Luck 65e8577253 frame interp: fix b&c chain links (#724) 2026-05-08 17:26:33 -06:00
Luke Street a4fcc10f5f Make version logic tolerate prerelease semver 2026-05-08 17:25:09 -06:00
Luke Street a2c2988666 Disable Sentry in CI builds 2026-05-08 17:12:58 -06:00
Irastris abec043249 Add mouse as a gyro input source (#720)
* Add mouse as a gyro input source

* Revisions

* Grammar
2026-05-08 17:11:13 -06:00
SuperDude88 699d069b0a Fix Letter Menu Page Numbers (#722)
This bug comes from `getBounds()` returning a reference to a static variable -- the compiler can load the float right away or later (after the second call), so the value it is referencing may have changed. If it waits to load the first operand, the subtraction results in 0. Further discussion at https://discord.com/channels/1446645861529550869/1446648842387722411/1502415404386091118.

Resolves #719
2026-05-08 17:10:37 -06:00
Tom Lube 4d67033ff8 Remove reset via CTRL + R 2026-05-08 17:08:03 -06:00
Irastris 84ffd67622 Refactor notification settings, allow disabling controller toasts (#721)
* Refactor notification settings, allow disabling controller toasts

* "Toasts" to "Notifications"
2026-05-08 17:01:19 -06:00
Luke Street 1c85ee63eb Many mobile fixes, Android update check, "Background Input" & "Pause On Focus Lost" options 2026-05-08 16:57:33 -06:00
qwertyquerty 81c7213993 Merge pull request #599 from TwilitRealm/50_achievements
More Achievements
2026-05-08 12:27:25 -07:00
madeline be82e606b2 45 achievements 2026-05-08 11:20:17 -07:00
MelonSpeedruns 44da1a9f7d Added sounds to Reset & Quit modals (#718)
Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-05-08 11:51:13 -06:00
doop d0f8ea56f9 Interpolate more things (#699)
* Interpolate trim height

* Interpolate (some) fades
2026-05-08 11:50:44 -06:00
Howard Luck e472b36cef Merge pull request #717 from TwilitRealm/fix/super_clawshot 2026-05-08 10:26:46 -06:00
MelonSpeedruns 3934e09c8f remove mention of chains not rendering 2026-05-08 12:07:00 -04:00
MelonSpeedruns 3136816ce9 Merge remote-tracking branch 'origin/main' into fix/super_clawshot 2026-05-08 12:06:47 -04:00
MelonSpeedruns 6fd3762ffc optimized code 2026-05-08 12:06:38 -04:00
Pheenoh 97a1190713 set max chain links to 600 2026-05-08 08:59:13 -06:00
MelonSpeedruns 73a3bd9ae8 super clawshot warning about chains (#716)
Co-authored-by: MelonSpeedruns <melonspeedruns@stratobox.net>
2026-05-08 08:53:01 -06:00
Luke Street fc533dbdc7 UI: Add update checks (#715) 2026-05-08 08:52:36 -06:00
madeline 6217e071d2 Merge branch '50_achievements' of https://github.com/TakaRikka/dusk into 50_achievements 2026-05-08 05:17:48 -07:00
Luke Street 673ca7f686 Update Linux icons & .desktop
Resolves #714
2026-05-08 01:23:53 -06:00
CraftyBoss 29a1cff7ea update aurora, add comment explaining king bulblin 1 strange behavior
the game saves a flag when the player hits king bulblin at least once, which makes subsequent loads (including king bulblin 2) have 1 less "health" as lap_num for the boar is set to 1 during creation, as it checks the flag.
2026-05-08 00:05:16 -07:00
Luke Street 3c5152a67b Disable autosave in speedrun mode 2026-05-08 00:46:02 -06:00
madeline 44f3828f68 fix morpheel logic 2026-04-30 02:48:30 -07:00
madeline 3f560b060c 40 achievements 2026-04-30 01:48:03 -07:00
212 changed files with 12194 additions and 1612 deletions
+86 -26
View File
@@ -8,7 +8,7 @@ on:
pull_request:
env:
# SCCACHE_GHA_ENABLED: "true"
SCCACHE_GHA_ENABLED: "true"
RUSTC_WRAPPER: "sccache"
SENTRY_DSN: ${{ secrets.SENTRY_DSN }}
@@ -22,7 +22,7 @@ jobs:
matrix:
include:
- name: GCC x86_64
runner: [self-hosted, Linux]
runner: ubuntu-latest
preset: gcc
artifact_arch: x86_64
# - name: GCC aarch64
@@ -41,7 +41,6 @@ jobs:
submodules: recursive
- name: Install dependencies
if: 'false' # disabled for self-hosted
run: |
sudo apt-get update
sudo apt-get -y install ninja-build clang lld openssl libcurl4-openssl-dev \
@@ -51,8 +50,7 @@ jobs:
libxss-dev libfuse2 libusb-1.0-0-dev libdecor-0-dev libpipewire-0.3-dev libunwind-dev
- name: Setup sccache
if: 'false' # disabled for self-hosted
uses: mozilla-actions/sccache-action@v0.0.9
uses: mozilla-actions/sccache-action@v0.0.10
- name: Print sccache stats
run: sccache --show-stats
@@ -67,17 +65,16 @@ jobs:
run: ci/build-appimage.sh
- name: Upload artifacts
if: startsWith(github.event.ref, 'refs/tags/v')
uses: actions/upload-artifact@v7
with:
name: dusk-${{env.DUSK_VERSION}}-linux-${{matrix.preset}}-${{matrix.artifact_arch}}
name: dusklight-${{env.DUSK_VERSION}}-linux-${{matrix.preset}}-${{matrix.artifact_arch}}
path: |
build/install/Dusk-*.AppImage
build/install/Dusklight-*.AppImage
build/install/debug.tar.*
build-apple:
name: Build Apple (${{matrix.name}})
runs-on: [self-hosted, macOS]
runs-on: macos-latest
strategy:
fail-fast: false
matrix:
@@ -86,14 +83,14 @@ jobs:
platform: macos
preset: x-macos-ci-arm64
artifact_name: macos-appleclang-arm64
# - name: AppleClang macOS x86_64
# platform: macos
# preset: x-macos-ci-x86_64
# artifact_name: macos-appleclang-x86_64
# - name: AppleClang iOS arm64
# platform: ios
# preset: x-ios-ci
# artifact_name: ios-appleclang-arm64
- name: AppleClang macOS x86_64
platform: macos
preset: x-macos-ci-x86_64
artifact_name: macos-appleclang-x86_64
- name: AppleClang iOS arm64
platform: ios
preset: x-ios-ci
artifact_name: ios-appleclang-arm64
# - name: AppleClang tvOS arm64
# platform: tvos
# preset: x-tvos-ci
@@ -106,7 +103,6 @@ jobs:
submodules: recursive
- name: Install dependencies
if: 'false'
run: brew install cmake ninja
- name: Install Rust iOS target
@@ -128,7 +124,7 @@ jobs:
rustup target add x86_64-apple-darwin
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.9
uses: mozilla-actions/sccache-action@v0.0.10
- name: Configure CMake
run: cmake --preset ${{matrix.preset}}
@@ -137,14 +133,80 @@ jobs:
run: cmake --build --preset ${{matrix.preset}}
- name: Upload artifacts
if: startsWith(github.event.ref, 'refs/tags/v')
uses: actions/upload-artifact@v7
with:
name: dusk-${{env.DUSK_VERSION}}-${{matrix.artifact_name}}
name: dusklight-${{env.DUSK_VERSION}}-${{matrix.artifact_name}}
path: |
build/install/Dusk.app
build/install/Dusklight.app
build/install/debug.tar.*
build-android:
name: Build Android (${{matrix.name}})
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
include:
- name: Clang arm64-v8a
preset: x-android-ci-arm64
abi: arm64-v8a
artifact_arch: arm64
rust_target: aarch64-linux-android
env:
ANDROID_NDK_VERSION: "29.0.14206865"
steps:
- uses: actions/checkout@v6
with:
fetch-depth: 0
submodules: recursive
- name: Install dependencies
run: |
sudo apt-get update
sudo apt-get -y install ninja-build
- name: Setup Java
uses: actions/setup-java@v5
with:
distribution: temurin
java-version: 17
- name: Setup Android SDK
uses: android-actions/setup-android@v4
- name: Install Android SDK packages
run: sdkmanager "platforms;android-36" "build-tools;36.1.0" "ndk;${ANDROID_NDK_VERSION}"
- name: Install Rust Android target
run: |
rustup toolchain install stable
rustup target add ${{matrix.rust_target}}
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.10
- name: Configure CMake
run: cmake --preset ${{matrix.preset}}
- name: Build native library
run: cmake --build --preset ${{matrix.preset}} --target dusklight
- name: Stage stripped JNI library
run: ANDROID_STAGE_ABIS="${{matrix.abi}}" platforms/android/scripts/stage-jni-libs.sh
- name: Build APK
working-directory: platforms/android
run: ./gradlew :app:assembleRelease --rerun-tasks
- name: Upload artifacts
uses: actions/upload-artifact@v7
with:
name: dusklight-${{env.DUSK_VERSION}}-android-${{matrix.artifact_arch}}
path: platforms/android/app/build/outputs/apk/release/app-${{matrix.abi}}-release-unsigned.apk
build-windows:
name: Build Windows (${{matrix.name}})
runs-on: ${{matrix.runner}}
@@ -154,7 +216,7 @@ jobs:
matrix:
include:
- name: MSVC x86_64
runner: [self-hosted, Windows]
runner: windows-latest
preset: msvc
msvc_arch: amd64
vcpkg_arch: x64
@@ -191,7 +253,6 @@ jobs:
uses: mozilla-actions/sccache-action@v0.0.9
- name: Install dependencies
if: 'false' # disabled for self-hosted
run: |
choco install ninja
vcpkg install freetype:${{matrix.vcpkg_arch}}-windows-static zstd:${{matrix.vcpkg_arch}}-windows-static
@@ -203,10 +264,9 @@ jobs:
run: cmake --build --preset x-windows-ci-${{matrix.preset}}
- name: Upload artifacts
if: startsWith(github.event.ref, 'refs/tags/v')
uses: actions/upload-artifact@v7
with:
name: dusk-${{env.DUSK_VERSION}}-win32-msvc-${{matrix.artifact_arch}}
name: dusklight-${{env.DUSK_VERSION}}-win32-msvc-${{matrix.artifact_arch}}
path: |
build/install/*.exe
build/install/*.dll
+5
View File
@@ -1,6 +1,7 @@
# IDE folders
.idea/
.vs/
.zed/
# Caches
__pycache__
@@ -41,6 +42,10 @@ compile_commands.json
# MacOS
.DS_Store
# direnv / nix
.direnv/
.envrc
# ISOs
*.iso
+1 -1
View File
@@ -2,7 +2,7 @@
"version": "0.2.0",
"configurations": [
{
"name": "(gdb) Launch Dusk MSVC",
"name": "(gdb) Launch Dusklight MSVC",
"type": "cppvsdbg",
"request": "launch",
"program": "${command:cmake.launchTargetPath}",
+1 -1
View File
@@ -1,5 +1,5 @@
{
"cmake.buildDirectory": "${workspaceFolder}/build/dusk/${buildType}/${variant:tp_version}",
"cmake.buildDirectory": "${workspaceFolder}/build/dusklight/${buildType}/${variant:tp_version}",
"cmake.generator": "Ninja",
"cmake.configureSettings": {
"CMAKE_EXPORT_COMPILE_COMMANDS": "ON"
+131 -67
View File
@@ -5,8 +5,19 @@ if (NOT CMAKE_BUILD_TYPE)
"Build type options: Debug Release RelWithDebInfo MinSizeRel" FORCE)
endif ()
# obtain revision info from git
find_package(Git)
set(DUSK_VERSION_OVERRIDE "" CACHE STRING "Override version string (skips git detection and format validation)")
if (DUSK_VERSION_OVERRIDE)
set(DUSK_WC_DESCRIBE "${DUSK_VERSION_OVERRIDE}")
set(DUSK_VERSION_STRING "0.0.0.0")
set(DUSK_SHORT_VERSION_STRING "0.0.0")
set(DUSK_WC_REVISION "")
set(DUSK_WC_BRANCH "")
set(DUSK_WC_DATE "")
message(STATUS "Dusklight version overridden to ${DUSK_WC_DESCRIBE}")
else ()
# obtain revision info from git
find_package(Git)
if (GIT_FOUND)
# make sure version information gets re-run when the current Git HEAD changes
execute_process(WORKING_DIRECTORY ${CMAKE_SOURCE_DIR} COMMAND ${GIT_EXECUTABLE} rev-parse --git-path HEAD
@@ -48,28 +59,32 @@ else ()
message(STATUS "Unable to find git, commit information will not be available")
endif ()
if (DUSK_WC_DESCRIBE MATCHES "^v([0-9]+)\\.([0-9]+)\\.([0-9]+)(-([0-9]+).*)?$")
if (DUSK_WC_DESCRIBE MATCHES "^v([0-9]+)\\.([0-9]+)\\.([0-9]+)([-+].*)?$")
set(DUSK_SHORT_VERSION_STRING "${CMAKE_MATCH_1}.${CMAKE_MATCH_2}.${CMAKE_MATCH_3}")
if (CMAKE_MATCH_5)
set(DUSK_VERSION_STRING "${DUSK_SHORT_VERSION_STRING}.${CMAKE_MATCH_5}")
else ()
set(DUSK_VERSION_STRING "${DUSK_SHORT_VERSION_STRING}.0")
set(DUSK_VERSION_TWEAK "0")
if (DUSK_WC_DESCRIBE MATCHES "^v[0-9]+\\.[0-9]+\\.[0-9]+-([0-9]+)(-dirty)?$")
set(DUSK_VERSION_TWEAK "${CMAKE_MATCH_1}")
elseif (DUSK_WC_DESCRIBE MATCHES "^v[0-9]+\\.[0-9]+\\.[0-9]+-[0-9A-Za-z.-]+-([0-9]+)(-dirty)?$")
set(DUSK_VERSION_TWEAK "${CMAKE_MATCH_1}")
endif ()
set(DUSK_VERSION_STRING "${DUSK_SHORT_VERSION_STRING}.${DUSK_VERSION_TWEAK}")
else ()
set(DUSK_WC_DESCRIBE "UNKNOWN-VERSION")
set(DUSK_VERSION_STRING "0.0.0.0")
set(DUSK_SHORT_VERSION_STRING "0.0.0")
endif ()
endif ()
# Add version information to CI environment variables
if(DEFINED ENV{GITHUB_ENV})
file(APPEND "$ENV{GITHUB_ENV}" "DUSK_VERSION=${DUSK_WC_DESCRIBE}\n")
endif()
message(STATUS "Dusk version set to ${DUSK_WC_DESCRIBE}")
message(STATUS "Dusklight version set to ${DUSK_WC_DESCRIBE}")
message(STATUS "Build type: ${CMAKE_BUILD_TYPE}")
project(dusk LANGUAGES C CXX VERSION ${DUSK_VERSION_STRING})
project(dusklight LANGUAGES C CXX VERSION ${DUSK_VERSION_STRING})
if (APPLE)
enable_language(OBJC)
enable_language(OBJC OBJCXX)
endif ()
if (APPLE AND NOT TVOS AND CMAKE_SYSTEM_NAME STREQUAL tvOS)
# ios.toolchain.cmake hack for SDL
@@ -109,25 +124,27 @@ add_subdirectory(libs/freeverb)
option(DUSK_BUILD_WARNINGS "Enable compiler warnings (off by default)")
option(DUSK_SELECTED_OPT "If on, selected parts of the project will be compiled with optimizations on Debug, intending to make the game run at 30 FPS. Note for MSVC: you will need to remove '/RTC1' from your debug flags in CMake.")
option(DUSK_MOVIE_SUPPORT "If on, compile against libjpeg-turbo to enable THP file decoding" ON)
if(ANDROID)
set(DUSK_MOVIE_SUPPORT OFF)
set(NOD_COMPRESS_BZIP2 OFF CACHE BOOL "" FORCE)
set(NOD_COMPRESS_LZMA OFF CACHE BOOL "" FORCE)
set(NOD_COMPRESS_ZLIB OFF CACHE BOOL "" FORCE)
set(NOD_COMPRESS_ZSTD OFF CACHE BOOL "" FORCE)
endif ()
option(DUSK_ENABLE_UPDATE_CHECKER "Enable update checking support" ON)
option(DUSK_ENABLE_SENTRY_NATIVE "Enable sentry-native crash reporting support" OFF)
set(DUSK_SENTRY_DSN "" CACHE STRING "Sentry DSN")
set(DUSK_SENTRY_ENVIRONMENT "development" CACHE STRING "Sentry environment")
# Edit & Continue
if (MSVC)
if ("${CMAKE_MSVC_DEBUG_INFORMATION_FORMAT}" STREQUAL "" AND CMAKE_BUILD_TYPE STREQUAL "Debug")
set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "EditAndContinue")
endif ()
if (CMAKE_MSVC_DEBUG_INFORMATION_FORMAT STREQUAL "EditAndContinue")
add_link_options("/INCREMENTAL")
endif ()
endif ()
if (DUSK_MOVIE_SUPPORT)
find_package(libjpeg-turbo 3.0 CONFIG QUIET)
if (libjpeg-turbo_FOUND)
message(STATUS "dusk: Using system libjpeg-turbo")
message(STATUS "dusklight: Using system libjpeg-turbo")
else ()
message(STATUS "dusk: Fetching libjpeg-turbo")
message(STATUS "dusklight: Fetching libjpeg-turbo")
include(ExternalProject)
set(_jpeg_install_dir ${CMAKE_BINARY_DIR}/libjpeg-turbo-install)
if (WIN32)
@@ -146,11 +163,14 @@ if (DUSK_MOVIE_SUPPORT)
list(APPEND _jpeg_cmake_args -DCMAKE_TOOLCHAIN_FILE=${_jpeg_toolchain_file})
endif ()
set(_jpeg_passthrough_vars
ANDROID_ABI
ANDROID_PLATFORM
CMAKE_BUILD_TYPE
CMAKE_C_COMPILER
CMAKE_C_COMPILER_LAUNCHER
CMAKE_MAKE_PROGRAM
CMAKE_MSVC_RUNTIME_LIBRARY
CMAKE_MSVC_DEBUG_INFORMATION_FORMAT
CMAKE_OSX_ARCHITECTURES
DEPLOYMENT_TARGET
ENABLE_ARC
@@ -216,13 +236,13 @@ endif ()
include(FetchContent)
# Declare all dependencies first so CMake can download them in parallel
message(STATUS "dusk: Fetching cxxopts")
message(STATUS "dusklight: Fetching cxxopts")
FetchContent_Declare(cxxopts
URL https://github.com/jarro2783/cxxopts/archive/refs/tags/v3.3.1.tar.gz
URL_HASH SHA256=3bfc70542c521d4b55a46429d808178916a579b28d048bd8c727ee76c39e2072
DOWNLOAD_EXTRACT_TIMESTAMP TRUE
)
message(STATUS "dusk: Fetching nlohmann/json")
message(STATUS "dusklight: Fetching nlohmann/json")
FetchContent_Declare(json
URL https://github.com/nlohmann/json/releases/download/v3.12.0/json.tar.xz
URL_HASH SHA256=42f6e95cad6ec532fd372391373363b62a14af6d771056dbfc86160e6dfff7aa
@@ -231,7 +251,7 @@ FetchContent_Declare(json
FetchContent_MakeAvailable(cxxopts json)
if (DUSK_ENABLE_SENTRY_NATIVE)
message(STATUS "dusk: Fetching sentry-native")
message(STATUS "dusklight: Fetching sentry-native")
set(SENTRY_BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
set(SENTRY_BACKEND crashpad CACHE STRING "" FORCE)
if (WIN32)
@@ -256,6 +276,12 @@ if (DUSK_ENABLE_SENTRY_NATIVE)
endif ()
endif ()
# Use signed char on ARM to match the original game (and x86)
string(TOLOWER "${CMAKE_SYSTEM_PROCESSOR}" _arch)
if(_arch MATCHES "^(arm|aarch64)" AND CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "GNU")
add_compile_options(-fsigned-char)
endif()
if (CMAKE_SYSTEM_NAME STREQUAL Windows)
set(PLATFORM_NAME win32)
elseif (CMAKE_SYSTEM_NAME STREQUAL Darwin)
@@ -276,15 +302,15 @@ include(files.cmake)
# TODO: version handling for res includes
set(DUSK_BUNDLE_NAME Dusk)
set(DUSK_BUNDLE_NAME Dusklight)
set(DUSK_BUNDLE_IDENTIFIER dev.twilitrealm.dusk)
set(DUSK_COMPANY_NAME "Twilit Realm")
set(DUSK_FILE_DESCRIPTION "Dusk")
set(DUSK_PRODUCT_NAME "Dusk")
set(DUSK_FILE_DESCRIPTION "Dusklight")
set(DUSK_PRODUCT_NAME "Dusklight")
set(DUSK_COPYRIGHT "Copyright (C) Twilit Realm contributors")
source_group("dolzel" FILES ${DOLZEL_FILES} ${Z2AUDIOLIB_FILES} ${REL_FILES})
source_group("dusk" FILES ${DUSK_FILES})
source_group("dusklight" FILES ${DUSK_FILES} ${DUSK_HTTP_BACKEND_FILES})
set(GAME_COMPILE_DEFS TARGET_PC WIDESCREEN_SUPPORT=1 AVOID_UB=1 VERSION=0 MTX_USE_PS=1)
@@ -314,6 +340,41 @@ if (WIN32)
list(APPEND GAME_LIBS Ws2_32)
endif ()
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/no_backend.cpp)
if (DUSK_ENABLE_UPDATE_CHECKER)
list(APPEND GAME_COMPILE_DEFS DUSK_ENABLE_UPDATE_CHECKER=1)
if (WIN32)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/winhttp.cpp)
list(APPEND GAME_LIBS winhttp)
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_WINHTTP=1)
message(STATUS "dusklight: Enabled update checker (WinHTTP)")
elseif (ANDROID)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/android.cpp)
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_ANDROID=1)
message(STATUS "dusklight: Enabled update checker (Android)")
elseif (APPLE)
find_library(FOUNDATION_FRAMEWORK Foundation REQUIRED)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/url_session.mm)
set_source_files_properties(src/dusk/http/url_session.mm PROPERTIES COMPILE_FLAGS -fobjc-arc)
list(APPEND GAME_LIBS ${FOUNDATION_FRAMEWORK})
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_URLSESSION=1)
message(STATUS "dusklight: Enabled update checker (NSURLSession)")
elseif (CMAKE_SYSTEM_NAME STREQUAL Linux)
find_package(CURL QUIET OPTIONAL_COMPONENTS HTTPS SSL)
if (CURL_FOUND AND CURL_HTTPS_FOUND AND CURL_SSL_FOUND)
set(DUSK_HTTP_BACKEND_SOURCE src/dusk/http/curl.cpp)
list(APPEND GAME_LIBS CURL::libcurl)
list(APPEND GAME_COMPILE_DEFS DUSK_HTTP_BACKEND_LIBCURL=1)
message(STATUS "dusklight: Enabled update checker (libcurl)")
else ()
message(STATUS "dusklight: Disabled update checker (libcurl + HTTPS/SSL not found)")
endif ()
else ()
message(STATUS "dusklight: Disabled update checker (unsupported platform)")
endif ()
endif ()
list(APPEND DUSK_FILES ${DUSK_HTTP_BACKEND_SOURCE})
if (DUSK_MOVIE_SUPPORT)
if (TARGET libjpeg-turbo::turbojpeg-static)
list(APPEND GAME_LIBS libjpeg-turbo::turbojpeg-static)
@@ -332,16 +393,6 @@ if (DUSK_ENABLE_DISCORD AND NOT ANDROID AND NOT IOS AND NOT TVOS)
list(APPEND GAME_COMPILE_DEFS DUSK_DISCORD=1)
endif ()
# Edit & Continue
if (MSVC)
if ("${CMAKE_MSVC_DEBUG_INFORMATION_FORMAT}" STREQUAL "" AND CMAKE_BUILD_TYPE STREQUAL "Debug")
set(CMAKE_MSVC_DEBUG_INFORMATION_FORMAT "EditAndContinue")
endif ()
if (CMAKE_MSVC_DEBUG_INFORMATION_FORMAT STREQUAL "EditAndContinue")
add_link_options("/INCREMENTAL")
endif ()
endif ()
if(ANDROID)
list(APPEND GAME_COMPILE_DEFS TARGET_ANDROID=1)
endif ()
@@ -397,31 +448,37 @@ endif ()
set(DUSK_FILES src/dusk/main.cpp ${GAME_BASE_FILES} ${GAME_DEBUG_FILES})
if(ANDROID)
add_library(dusk SHARED ${DUSK_FILES})
set_target_properties(dusk PROPERTIES OUTPUT_NAME main)
add_library(dusklight SHARED ${DUSK_FILES})
set_target_properties(dusklight PROPERTIES OUTPUT_NAME main)
else ()
add_executable(dusk ${DUSK_FILES})
add_executable(dusklight ${DUSK_FILES})
endif ()
target_compile_definitions(dusk PRIVATE ${GAME_COMPILE_DEFS})
target_include_directories(dusk PRIVATE ${GAME_INCLUDE_DIRS})
target_link_libraries(dusk PRIVATE aurora::main ${GAME_LIBS} ${JSYSTEM_LINK_LIBRARIES})
target_precompile_headers(dusk PRIVATE "$<$<COMPILE_LANGUAGE:CXX>:${CMAKE_SOURCE_DIR}/include/dusk_pch.hpp>")
target_compile_definitions(dusklight PRIVATE ${GAME_COMPILE_DEFS})
target_include_directories(dusklight PRIVATE ${GAME_INCLUDE_DIRS})
target_link_libraries(dusklight PRIVATE aurora::main ${GAME_LIBS} ${JSYSTEM_LINK_LIBRARIES})
target_precompile_headers(dusklight PRIVATE "$<$<COMPILE_LANGUAGE:CXX>:${CMAKE_SOURCE_DIR}/include/dusk_pch.hpp>")
if (TARGET crashpad_handler)
add_dependencies(dusk crashpad_handler)
add_dependencies(dusklight crashpad_handler)
add_custom_command(TARGET dusklight POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different
"$<TARGET_FILE:crashpad_handler>"
"$<TARGET_FILE_DIR:dusklight>"
COMMENT "Copying crashpad handler"
)
endif ()
if (ANDROID)
# SDLActivity loads SDL_main via dlsym on Android. Since aurora::main is a static
# archive, force an undefined reference so the linker keeps the SDL_main object.
target_link_options(dusk PRIVATE "-Wl,-u,SDL_main")
target_link_options(dusklight PRIVATE "-Wl,-u,SDL_main")
endif ()
if (NOT APPLE)
add_custom_command(TARGET dusk POST_BUILD
add_custom_command(TARGET dusklight POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
"${CMAKE_SOURCE_DIR}/res"
"$<TARGET_FILE_DIR:dusk>/res"
"$<TARGET_FILE_DIR:dusklight>/res"
COMMENT "Copying resources"
)
endif ()
@@ -429,9 +486,9 @@ endif ()
if (WIN32)
set(DUSK_WINDOWS_RESOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/platforms/windows)
set(DUSK_WINDOWS_ICON_PNG ${CMAKE_CURRENT_SOURCE_DIR}/res/icon.png)
set(DUSK_WINDOWS_ICON_ICO ${CMAKE_CURRENT_BINARY_DIR}/dusk.ico)
set(DUSK_WINDOWS_RC ${CMAKE_CURRENT_BINARY_DIR}/dusk.rc)
set(DUSK_WINDOWS_MANIFEST ${CMAKE_CURRENT_BINARY_DIR}/dusk.manifest)
set(DUSK_WINDOWS_ICON_ICO ${CMAKE_CURRENT_BINARY_DIR}/dusklight.ico)
set(DUSK_WINDOWS_RC ${CMAKE_CURRENT_BINARY_DIR}/dusklight.rc)
set(DUSK_WINDOWS_MANIFEST ${CMAKE_CURRENT_BINARY_DIR}/dusklight.manifest)
add_custom_command(
OUTPUT ${DUSK_WINDOWS_ICON_ICO}
@@ -444,14 +501,14 @@ if (WIN32)
COMMENT "Generating Windows icon"
)
configure_file(${DUSK_WINDOWS_RESOURCE_DIR}/dusk.manifest.in ${DUSK_WINDOWS_MANIFEST} @ONLY)
configure_file(${DUSK_WINDOWS_RESOURCE_DIR}/dusk.rc.in ${DUSK_WINDOWS_RC} @ONLY)
configure_file(${DUSK_WINDOWS_RESOURCE_DIR}/dusklight.manifest.in ${DUSK_WINDOWS_MANIFEST} @ONLY)
configure_file(${DUSK_WINDOWS_RESOURCE_DIR}/dusklight.rc.in ${DUSK_WINDOWS_RC} @ONLY)
target_sources(dusk PRIVATE ${DUSK_WINDOWS_ICON_ICO} ${DUSK_WINDOWS_RC})
set_target_properties(dusk PROPERTIES WIN32_EXECUTABLE TRUE)
target_sources(dusklight PRIVATE ${DUSK_WINDOWS_ICON_ICO} ${DUSK_WINDOWS_RC})
set_target_properties(dusklight PROPERTIES WIN32_EXECUTABLE TRUE)
if (MSVC)
target_link_options(dusk PRIVATE /MANIFEST:NO)
target_link_options(dusklight PRIVATE /MANIFEST:NO)
endif ()
endif ()
@@ -467,10 +524,10 @@ if (APPLE)
file(GLOB_RECURSE DUSK_RESOURCE_FILES
"${DUSK_RESOURCE_DIR}/Assets.car"
"${DUSK_RESOURCE_DIR}/Base.lproj/*"
"${DUSK_RESOURCE_DIR}/Dusk.icns")
"${DUSK_RESOURCE_DIR}/Dusklight.icns")
file(GLOB_RECURSE DUSK_APP_RESOURCE_FILES "${CMAKE_CURRENT_SOURCE_DIR}/res/*")
target_sources(dusk PRIVATE ${DUSK_RESOURCE_FILES})
target_sources(dusk PRIVATE ${DUSK_APP_RESOURCE_FILES})
target_sources(dusklight PRIVATE ${DUSK_RESOURCE_FILES})
target_sources(dusklight PRIVATE ${DUSK_APP_RESOURCE_FILES})
foreach (FILE ${DUSK_RESOURCE_FILES})
file(RELATIVE_PATH NEW_FILE "${DUSK_RESOURCE_DIR}" ${FILE})
get_filename_component(NEW_FILE_PATH ${NEW_FILE} DIRECTORY)
@@ -482,29 +539,36 @@ if (APPLE)
set_property(SOURCE ${FILE} PROPERTY MACOSX_PACKAGE_LOCATION "Resources/${NEW_FILE_PATH}")
endforeach ()
set_target_properties(
dusk PROPERTIES
dusklight PROPERTIES
MACOSX_BUNDLE TRUE
MACOSX_BUNDLE_BUNDLE_NAME ${DUSK_BUNDLE_NAME}
MACOSX_BUNDLE_GUI_IDENTIFIER ${DUSK_BUNDLE_IDENTIFIER}
MACOSX_BUNDLE_BUNDLE_VERSION ${DUSK_VERSION_STRING}
MACOSX_BUNDLE_SHORT_VERSION_STRING ${DUSK_SHORT_VERSION_STRING}
MACOSX_BUNDLE_INFO_PLIST ${DUSK_INFO_PLIST}
OUTPUT_NAME Dusk
OUTPUT_NAME Dusklight
XCODE_ATTRIBUTE_CODE_SIGNING_ALLOWED "YES"
XCODE_ATTRIBUTE_CODE_SIGNING_REQUIRED "YES"
)
endif ()
if (APPLE AND NOT IOS AND NOT TVOS)
find_library(APPKIT_FRAMEWORK AppKit REQUIRED)
target_sources(dusklight PRIVATE src/dusk/file_select_macos.mm)
set_source_files_properties(src/dusk/file_select_macos.mm PROPERTIES COMPILE_FLAGS -fobjc-arc)
target_link_libraries(dusklight PRIVATE ${APPKIT_FRAMEWORK})
endif ()
if (IOS)
find_library(UIKIT_FRAMEWORK UIKit REQUIRED)
find_library(UNIFORM_TYPE_IDENTIFIERS_FRAMEWORK UniformTypeIdentifiers REQUIRED)
target_sources(dusk PRIVATE src/dusk/ios/FileSelectDialog.m)
target_sources(dusklight PRIVATE src/dusk/ios/FileSelectDialog.m)
set_source_files_properties(src/dusk/ios/FileSelectDialog.m PROPERTIES COMPILE_FLAGS -fobjc-arc)
target_link_libraries(dusk PRIVATE ${UIKIT_FRAMEWORK} ${UNIFORM_TYPE_IDENTIFIERS_FRAMEWORK})
target_link_libraries(dusklight PRIVATE ${UIKIT_FRAMEWORK} ${UNIFORM_TYPE_IDENTIFIERS_FRAMEWORK})
endif ()
include(extern/aurora/cmake/AuroraCopyRuntimeDLLs.cmake)
aurora_copy_runtime_dlls(dusk)
aurora_copy_runtime_dlls(dusklight)
if (DUSK_SELECTED_OPT)
if (CMAKE_CXX_COMPILER_FRONTEND_VARIANT STREQUAL "MSVC")
@@ -542,13 +606,13 @@ function(get_target_prefix target result_var)
endif ()
endif ()
endfunction()
list(APPEND BINARY_TARGETS dusk)
list(APPEND BINARY_TARGETS dusklight)
set(EXTRA_TARGETS "")
if (TARGET crashpad_handler)
list(APPEND EXTRA_TARGETS crashpad_handler)
endif ()
install(TARGETS ${BINARY_TARGETS} ${EXTRA_TARGETS} DESTINATION ${CMAKE_INSTALL_PREFIX})
aurora_install_runtime_dlls(dusk ${CMAKE_INSTALL_PREFIX})
aurora_install_runtime_dlls(dusklight ${CMAKE_INSTALL_PREFIX})
if (NOT APPLE)
install(DIRECTORY ${CMAKE_SOURCE_DIR}/res DESTINATION ${CMAKE_INSTALL_PREFIX})
endif ()
+49 -29
View File
@@ -249,22 +249,11 @@
"type": "BOOL",
"value": false
},
"CMAKE_DISABLE_FIND_PACKAGE_BZip2": {
"CMAKE_DISABLE_FIND_PACKAGE_PkgConfig": {
"type": "BOOL",
"value": true
},
"CMAKE_DISABLE_FIND_PACKAGE_LibLZMA": {
"type": "BOOL",
"value": true
},
"CMAKE_DISABLE_FIND_PACKAGE_zstd": {
"type": "BOOL",
"value": true
},
"CMAKE_DISABLE_FIND_PACKAGE_Freetype": {
"type": "BOOL",
"value": true
}
"CMAKE_IGNORE_PREFIX_PATH": "/opt/homebrew"
},
"vendor": {
"microsoft.com/VisualStudioSettings/CMake/1.0": {
@@ -329,7 +318,11 @@
"cacheVariables": {
"CMAKE_INSTALL_PREFIX": "${sourceDir}/build/install",
"CMAKE_TOOLCHAIN_FILE": "$env{ANDROID_HOME}/ndk/$env{ANDROID_NDK_VERSION}/build/cmake/android.toolchain.cmake",
"ANDROID_PLATFORM": "android-28"
"ANDROID_PLATFORM": "android-28",
"BUILD_SHARED_LIBS": {
"type": "BOOL",
"value": false
}
}
},
{
@@ -352,6 +345,31 @@
"ANDROID_ABI": "x86_64"
}
},
{
"name": "x-android-ci",
"hidden": true,
"inherits": [
"android-base",
"ci"
],
"cacheVariables": {
"DUSK_ENABLE_SENTRY_NATIVE": {
"type": "BOOL",
"value": false
}
}
},
{
"name": "x-android-ci-arm64",
"binaryDir": "${sourceDir}/build/android-arm64",
"inherits": [
"x-android-ci"
],
"cacheVariables": {
"ANDROID_ABI": "arm64-v8a",
"Rust_CARGO_TARGET": "aarch64-linux-android"
}
},
{
"name": "x-linux-ci",
"hidden": true,
@@ -391,7 +409,7 @@
},
"CMAKE_OSX_DEPLOYMENT_TARGET": "11.0",
"CMAKE_IGNORE_PREFIX_PATH": "/opt/homebrew",
"DUSK_MOVIE_SUPPORT": {
"BUILD_SHARED_LIBS": {
"type": "BOOL",
"value": false
}
@@ -412,6 +430,7 @@
"x-macos-ci"
],
"cacheVariables": {
"AURORA_DAWN_PROVIDER": "vendor",
"CMAKE_OSX_ARCHITECTURES": "x86_64",
"Rust_CARGO_TARGET": "x86_64-apple-darwin"
}
@@ -423,11 +442,7 @@
],
"cacheVariables": {
"CMAKE_C_COMPILER_LAUNCHER": "sccache",
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache",
"DUSK_MOVIE_SUPPORT": {
"type": "BOOL",
"value": false
}
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache"
}
},
{
@@ -437,11 +452,7 @@
],
"cacheVariables": {
"CMAKE_C_COMPILER_LAUNCHER": "sccache",
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache",
"DUSK_MOVIE_SUPPORT": {
"type": "BOOL",
"value": false
}
"CMAKE_CXX_COMPILER_LAUNCHER": "sccache"
}
},
{
@@ -525,7 +536,7 @@
"description": "iOS release build with debug info",
"displayName": "iOS RelWithDebInfo",
"targets": [
"dusk"
"dusklight"
]
},
{
@@ -534,7 +545,7 @@
"description": "tvOS release build with debug info",
"displayName": "tvOS RelWithDebInfo",
"targets": [
"dusk"
"dusklight"
]
},
{
@@ -543,7 +554,7 @@
"description": "Android arm64-v8a release build with debug info",
"displayName": "Android arm64-v8a RelWithDebInfo",
"targets": [
"dusk"
"dusklight"
]
},
{
@@ -552,7 +563,16 @@
"description": "Android x86_64 release build with debug info",
"displayName": "Android x86_64 RelWithDebInfo",
"targets": [
"dusk"
"dusklight"
]
},
{
"name": "x-android-ci-arm64",
"configurePreset": "x-android-ci-arm64",
"description": "(Internal) Android CI arm64-v8a",
"displayName": "(Internal) Android CI arm64-v8a",
"targets": [
"dusklight"
]
},
{
+26 -12
View File
@@ -1,51 +1,65 @@
<div align="center">
<img src="res/logo-mascot.png" alt="Logo" width="640">
<img src="res/logo.png" alt="Logo" width="640">
<p align="center">
<a href="https://twilitrealm.dev">Official Website</a>
<a href="https://discord.gg/QACynxeyna">Discord</a>
<a href="https://discord.gg/6NpMhefCK9">Discord</a>
</p>
</div>
# Overview
Dusk is a reverse-engineered reimplementation of Twilight Princess.
Dusklight is a reverse-engineered reimplementation of Twilight Princess.
It aims to be as accurate as possible to the original while also providing new options, enhancements, and tools to customize your experience.
# Setup
> [!IMPORTANT]
> Dusk does *not* provide any copyrighted assets. You must provide your own copy of the original game.
> Dusklight does *not* provide any copyrighted assets. You must provide your own copy of the original game.
> [!IMPORTANT]
> At a minimum, Dusklight requires a GPU with support for either D3D12, Vulkan, or Metal. Your experience with specific hardware, operating systems, and drivers may vary. In particular, older Intel iGPUs have a high likelihood of incompatibility. We are also aware of a number of issues on devices with Adreno GPUs and are working to resolve them.
### 1. Verify your dump
First, make sure your dump of the game is clean and supported by Dusk. You can do this by checking the SHA-1 hash of your dump against this list of supported versions:
First, make sure your dump of the game is clean and supported by Dusklight. You can do this by checking the SHA-1 hash of your dump against this list of supported versions:
| Version | SHA-1 hash |
|--------------| ------------------------------------------ |
| GameCube USA | `75edd3ddff41f125d1b4ce1a40378f1b565519e7` |
| GameCube EUR | `2601822a488eeb86fb89db16ca8f29c2c953e1ca` |
### 2. Download [Dusk](https://github.com/TwilitRealm/dusk/releases)
*Support for other versions of the game is planned in the future.
### 2. Download [Dusklight](https://github.com/TwilitRealm/dusklight/releases)
### 3. Setup the game
**Windows / macOS / Linux**
- Extract the .zip file
- Launch Dusk
- Press **Select Disc Image** and provide the path to your supported game dump.
- Launch Dusklight
- Press **Select Disc Image** and provide the path to your supported game dump
- Press **Play**!
**iOS**
- Follow the [iOS setup guide](docs/ios-install-altstore.md)
**Android**
- Install the Dusklight APK
- Launch Dusklight
- Press **Select Disc Image** and provide the path to your supported game dump
- Press **Play**!
# Building
If you'd like to build Dusk from source, please read the [build instructions](docs/building.md).
If you'd like to build Dusklight from source, please read the [build instructions](docs/building.md).
Pull requests are welcomed! Note that we do not accept contributions that are primarily AI-generated and will close your PR if we suspect as much.
Pull requests are welcomed! Note that we do not accept contributions that are primarily AI-generated and will close your PR if we suspect as much. Please also see the [code conventions](docs/code-conventions.md).
# Credits
Special thanks to the [TP decompilation](https://github.com/zeldaret/tp) team, the GC/Wii decompilation community, the [Aurora](https://github.com/encounter/aurora) developers, the [TP speedrunning community](https://zsrtp.link), and all [contributors](https://github.com/TwilitRealm/dusk/graphs/contributors).
Special thanks to the [TP decompilation](https://github.com/zeldaret/tp) team, the GC/Wii decompilation community, the [Aurora](https://github.com/encounter/aurora) developers, the [TP speedrunning community](https://zsrtp.link), and all [contributors](https://github.com/TwilitRealm/dusklight/graphs/contributors).
<br/>
<div align="center">
+17 -9
View File
@@ -1,18 +1,26 @@
#!/bin/bash -ex
shopt -s extglob
if [[ -n "${GITHUB_WORKSPACE:-}" ]]; then
cd "$GITHUB_WORKSPACE"
fi
build_dir="$PWD/build"
linuxdeploy="$build_dir/linuxdeploy-$(uname -m).AppImage"
# Get linuxdeploy
cd "$RUNNER_WORKSPACE"
curl -fOL https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-$(uname -m).AppImage
chmod +x linuxdeploy-$(uname -m).AppImage
mkdir -p "$build_dir"
curl -fL "https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-$(uname -m).AppImage" -o "$linuxdeploy"
chmod +x "$linuxdeploy"
# Build AppImage
cd "$GITHUB_WORKSPACE"
mkdir -p build/appdir/usr/{bin,share/{applications,icons/hicolor}}
cp -r build/install/!(*.*) build/appdir/usr/bin
for install_path in build/install/*; do
[[ "$(basename "$install_path")" == *.* ]] && continue
cp -r "$install_path" build/appdir/usr/bin
done
cp -r platforms/freedesktop/{16x16,32x32,48x48,64x64,128x128,256x256,512x512,1024x1024} build/appdir/usr/share/icons/hicolor
cp platforms/freedesktop/dusk.desktop build/appdir/usr/share/applications
cp platforms/freedesktop/dusklight.desktop build/appdir/usr/share/applications
cd build/install
VERSION="$DUSK_VERSION" NO_STRIP=1 "$RUNNER_WORKSPACE"/linuxdeploy-$(uname -m).AppImage \
-l /usr/lib/x86_64-linux-gnu/libusb-1.0.so --appdir "$GITHUB_WORKSPACE"/build/appdir --output appimage
VERSION="$DUSK_VERSION" NO_STRIP=1 "$linuxdeploy" \
-l /usr/lib/x86_64-linux-gnu/libusb-1.0.so --appdir "$build_dir/appdir" --output appimage
+183 -53
View File
@@ -1,50 +1,164 @@
### Building
#### Prerequisites
# Building Dusklight
## Dependencies
The following dependencies are required:
* [CMake 3.25+](https://cmake.org)
* Windows: Install `CMake Tools` in Visual Studio
* macOS: `brew install cmake`
* [Python 3+](https://python.org)
* Windows: [Microsoft Store](https://go.microsoft.com/fwlink?linkID=2082640)
* Verify it's added to `%PATH%` by typing `python` in `cmd`.
* macOS: `brew install python@3`
* **[Windows]** [Visual Studio 2026 Community](https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx)
* Select `C++ Development` and verify the following packages are included:
* `Windows 11 SDK`
* `CMake Tools`
* `C++ Clang Compiler`
* `C++ Clang-cl`
* **[macOS]** [Xcode 16.4+](https://developer.apple.com/xcode/download/)
* **[Linux]** Actively tested on Ubuntu 24.04, Arch Linux & derivatives.
* Ubuntu 24.04+ packages
```
build-essential curl git ninja-build clang lld zlib1g-dev libcurl4-openssl-dev \
libglu1-mesa-dev libdbus-1-dev libvulkan-dev libxi-dev libxrandr-dev libasound2-dev libpulse-dev \
libudev-dev libpng-dev libncurses5-dev cmake libx11-xcb-dev python3 python-is-python3 \
libclang-dev libfreetype-dev libxinerama-dev libxcursor-dev python3-markupsafe libgtk-3-dev \
libxss-dev libxtst-dev
```
* Arch Linux packages
```
base-devel cmake ninja llvm vulkan-headers python python-markupsafe clang lld alsa-lib libpulse libxrandr freetype2
```
* Fedora packages
```
cmake vulkan-headers ninja-build clang-devel llvm-devel libpng-devel
```
* It's also important that you install the developer tools and libraries
```
sudo dnf groupinstall "Development Tools" "Development Libraries"
```
#### Setup
Clone and initialize the Dusk repository
### Windows
* Install [CMake 3.25+](https://cmake.org) by searching `CMake Tools` in Visual Studio
* Install Python 3 from the [Microsoft Store](https://go.microsoft.com/fwlink?linkID=2082640) and verify it's added to `%PATH%` by typing `python` in `cmd`.
Recommended IDEs:
* [Visual Studio 2026 Community](https://www.visualstudio.com/en-us/products/visual-studio-community-vs.aspx). During installation:
* Select `C++ Development` and verify the following packages are included:
* `Windows 11 SDK`
* `CMake Tools`
* `C++ Clang Compiler`
* `C++ Clang-cl`
### macOS
* Make sure [Homebrew](https://brew.sh) is installed
* Install [CMake 3.25+](https://cmake.org)
```sh
git clone --recursive https://github.com/TwilitRealm/dusk.git
cd dusk
git pull
git submodule update --init --recursive
brew install cmake
```
#### Building
* Install Python 3
```sh
brew install python@3
```
Recommended IDEs:
* [Xcode 16.4 or later](https://developer.apple.com/xcode/)
* [Visual Studio Code](https://code.visualstudio.com/download/)
* [CLion](https://www.jetbrains.com/clion/)
### Linux
Actively tested on Ubuntu 24.04, Arch Linux & derivatives.
**Ubuntu 24.04+ packages**
<details>
<summary>Click to expand</summary>
* Run the following command to install the required dependencies:
```sh
sudo apt update && sudo apt install -y \
build-essential \
clang \
cmake \
curl \
git \
libasound2-dev \
libclang-dev \
libcurl4-openssl-dev \
libdbus-1-dev \
libfreetype-dev \
libglu1-mesa-dev \
libgtk-3-dev \
libncurses5-dev \
libpng-dev \
libpulse-dev \
libudev-dev \
libvulkan-dev \
libx11-xcb-dev \
libxcursor-dev \
libxi-dev \
libxinerama-dev \
libxrandr-dev \
libxss-dev \
libxtst-dev \
lld \
ninja-build \
python-is-python3 \
python3 \
python3-markupsafe \
zlib1g-dev
```
</details>
<br>
**Arch Linux packages**
<details>
<summary>Click to expand</summary>
* Run the following command to install the required dependencies:
```sh
sudo pacman -S --needed \
alsa-lib \
base-devel \
clang \
cmake \
freetype2 \
libpulse \
libxrandr \
lld \
llvm \
ninja \
python \
python-markupsafe \
vulkan-headers
```
</details>
<br>
**Fedora packages**
<details>
<summary>Click to expand</summary>
* Run the following command to install the required dependencies:
```sh
sudo dnf install -y \
clang-devel \
cmake \
libpng-devel \
llvm-devel \
ninja-build \
vulkan-headers
```
* It's also important that you install the developer tools and libraries
```sh
sudo dnf groupinstall \
"Development Libraries" "Development Tools"
```
</details>
<br>
Recommended IDEs:
* [CLion](https://www.jetbrains.com/clion/)
* [Visual Studio Code](https://code.visualstudio.com/download/)
## Building
* Clone and initialize the Dusklight repository:
```sh
git clone --recursive https://github.com/TwilitRealm/dusklight.git
git pull
cd dusklight
git submodule update --init --recursive
```
**CLion (Windows / macOS / Linux)**
@@ -64,7 +178,8 @@ cmake --build --preset macos-default-relwithdebinfo
```
Alternate presets available:
- `macos-default-debug`: Clang, Debug
* `macos-default-debug`: Clang, Debug
**ninja (Linux)**
@@ -74,9 +189,10 @@ cmake --build --preset linux-default-relwithdebinfo
```
Alternate presets available:
- `linux-default-debug`: GCC, Debug
- `linux-clang-relwithdebinfo`: Clang, RelWithDebInfo
- `linux-clang-debug`: Clang, Debug
* `linux-default-debug`: GCC, Debug
* `linux-clang-relwithdebinfo`: Clang, RelWithDebInfo
* `linux-clang-debug`: Clang, Debug
**ninja (Windows)**
@@ -86,13 +202,27 @@ cmake --build --preset windows-msvc-relwithdebinfo
```
Alternate presets available:
- `windows-msvc-debug`: MSVC, Debug
- `windows-clang-relwithdebinfo`: Clang-cl, RelWithDebInfo
- `windows-clang-debug`: Clang-cl, Debug
#### Running
Pass the disc image as a positional argument. Supported formats: ISO (GCM), RVZ, WIA, WBFS, CISO, GCZ
* `windows-msvc-debug`: MSVC, Debug
* `windows-clang-relwithdebinfo`: Clang-cl, RelWithDebInfo
* `windows-clang-debug`: Clang-cl, Debug
## Running
**Windows / Linux**
* Pass the disc image as a positional argument using the `--dvd` flag. Supported formats are: ISO (GCM), RVZ, WIA, WBFS, CISO, GCZ
```sh
build/{preset}/dusk /path/to/game.rvz
build/{preset}/dusklight --dvd /path/to/game.iso
```
**macOS**
macOS builds an `.app` bundle which contains the executable and all necessary resources.
* Pass the disc image as a positional argument using the `--dvd` flag. Supported formats are: ISO (GCM), RVZ, WIA, WBFS, CISO, GCZ
```sh
build/{preset}/Dusklight.app/Contents/MacOS/Dusklight --dvd /path/to/game.iso
```
If no path is specified, Dusk defaults to `game.iso` in the current working directory.
+13
View File
@@ -0,0 +1,13 @@
# Code conventions for Dusk
## Upstream when appropriate
Bug fixes, documentation improvements, code cleanup, etc that also apply to the [original decompilation project](https://github.com/zeldaret/tp) should preferably be PR'd there.
## Properly indicate Dusk-modified code
When modifying original game code (i.e. in decomp) for Dusk's purposes, please clearly delineate such code as being Dusk-specific. Generally, this can be done by using `#if TARGET_PC` and keeping the original code in place. Use `#if AVOID_UB` for Undefined Behavior fixes to the original codebase.
## Miscellaneous things
* The original codebase makes heavy use of global `operator new` and similar overloads to allocate into a strict tree of heaps. This would cause many linkage headaches for us, so effectively all uses of `new` or `delete` in the original game code have been replaced with `JKR_NEW`, `JKR_DELETE`, or similar macros. See `JKRHeap.h` for the full list.
+48
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@@ -0,0 +1,48 @@
# Installing Dusklight on iOS via iloader
## Prerequisites
- A Windows, Linux, or macOS device
- iOS device connected to computer via USB
- Dusklight IPA file (download the latest `Dusklight-vX.X.X-ios-arm64.ipa` from the [releases page](https://github.com/TwilitRealm/dusk/releases))
- Game disc - `GZ2E01` (Gamecube USA) or `GZ2PE01` (Gamecube PAL)
## 1. Install AltServer
- Executable bundles can be installed from [iloader's main page](https://iloader.app/) or [their GitHub](https://github.com/nab138/iloader) for Windows, Linux, and macOS.
- Windows WILL require iTunes to be installed
- Linux WILL require usbmuxd to be installed, this is installed by default in most distros though
## 2. Enable Developer Mode (iOS 16+)
- On your iPhone, go to **Settings > Privacy & Security > Developer Mode**
- Toggle it on and restart when prompted
## 3. Install Dusklight on Your iPhone
1. Sign into your Apple ID (this is required for registering app IDs, it is sent securely and not stored by iloader)
* You may be prompted to put in a code from your iOS device, do so
2. Plug in your iOS device via USB into your PC. If you're missing a dependency, an error pop-up will tell you to install it
* You will need to hit `Refresh` after plugging it in at this stage so that it can be detected, it does not automatically refresh
3. Leave settings unchanged (the Anisette server should stay Sidestore (.io))
3.(a) Installing SideStore directly is not required, but provides you a way to install Dusklight on your phone without being plugged into a computer later
4. Press `Import IPA` and choose your downloaded `Dusk-v.X.X.X-ios-arm64.ipa`, it will begin installing on your device
**NOTE:** *At various stages, you may be prompted to trust your device, do so*
## 3. Getting Dusk trusted
When installing sideloaded iOS applications, at first you will need to manually trust the app due to Apple's security policies
* Go to **Settings > General > VPN & Device Management**
* Tap the Apple ID you signed into iloader with under "Developer App" and tap **Trust**
* Tap **Allow** on the pop-up
## 4. Copy Files to Your iPhone
Transfer the IPA and game disc to your iPhone so they're accessible in the Files app. A few ways to do this:
- **AirDrop** - Right-click the files on your Mac and choose Share > AirDrop
- **iCloud Drive** - Place files in iCloud Drive on your Mac and they'll sync to Files on your iPhone
- **USB transfer** - Connect your iPhone and drag files via Finder's sidebar
- **Cloud storage** - Upload to Google Drive, Dropbox, etc. and download on your iPhone
You may now use Dusklight on iOS, iPadOS!
+1 -1
+20 -3
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@@ -1411,6 +1411,7 @@ set(DOLPHIN_FILES
)
set(DUSK_FILES
include/dusk/action_bindings.h
include/dusk/endian_gx.hpp
include/dusk/config.hpp
include/dusk/dvd_asset.hpp
@@ -1420,6 +1421,8 @@ set(DUSK_FILES
src/dusk/asserts.cpp
src/dusk/config.cpp
src/dusk/crash_reporting.cpp
src/dusk/data.cpp
src/dusk/data.hpp
src/dusk/endian.cpp
src/dusk/extras.c
src/dusk/file_select.cpp
@@ -1430,29 +1433,31 @@ set(DUSK_FILES
src/dusk/gyro.cpp
src/dusk/gamepad_color.cpp
src/dusk/autosave.cpp
src/dusk/http/http.hpp
src/dusk/io.cpp
src/dusk/layout.cpp
src/dusk/logging.cpp
src/dusk/settings.cpp
src/dusk/speedrun.cpp
src/dusk/stubs.cpp
src/dusk/update_check.cpp
src/dusk/update_check.hpp
#src/dusk/m_Do_ext_dusk.cpp
src/dusk/imgui/ImGuiConfig.hpp
src/dusk/imgui/ImGuiConsole.hpp
src/dusk/imgui/ImGuiConsole.cpp
src/dusk/imgui/ImGuiEngine.cpp
src/dusk/imgui/ImGuiEngine.hpp
src/dusk/imgui/ImGuiMenuGame.cpp
src/dusk/imgui/ImGuiMenuGame.hpp
src/dusk/imgui/ImGuiBloomWindow.cpp
src/dusk/imgui/ImGuiBloomWindow.hpp
src/dusk/imgui/ImGuiMenuTools.cpp
src/dusk/imgui/ImGuiMenuTools.hpp
src/dusk/imgui/ImGuiActorSpawner.cpp
src/dusk/imgui/ImGuiProcessOverlay.cpp
src/dusk/imgui/ImGuiCameraOverlay.cpp
src/dusk/imgui/ImGuiHeapOverlay.cpp
src/dusk/imgui/ImGuiControllerOverlay.cpp
src/dusk/imgui/ImGuiStubLog.cpp
src/dusk/imgui/ImGuiMapLoader.cpp
src/dusk/imgui/ImGuiSaveEditor.cpp
src/dusk/imgui/ImGuiStateShare.hpp
src/dusk/imgui/ImGuiStateShare.cpp
@@ -1491,6 +1496,8 @@ set(DUSK_FILES
src/dusk/ui/prelaunch.hpp
src/dusk/ui/preset.cpp
src/dusk/ui/preset.hpp
src/dusk/ui/reporting.cpp
src/dusk/ui/reporting.hpp
src/dusk/ui/select_button.cpp
src/dusk/ui/select_button.hpp
src/dusk/ui/settings.cpp
@@ -1501,6 +1508,8 @@ set(DUSK_FILES
src/dusk/ui/tab_bar.hpp
src/dusk/ui/ui.cpp
src/dusk/ui/ui.hpp
src/dusk/ui/warp.cpp
src/dusk/ui/warp.hpp
src/dusk/ui/window.cpp
src/dusk/ui/window.hpp
src/dusk/achievements.cpp
@@ -1515,4 +1524,12 @@ set(DUSK_FILES
src/dusk/discord.hpp
src/dusk/discord_presence.cpp
src/dusk/version.cpp
src/dusk/action_bindings.cpp
)
set(DUSK_HTTP_BACKEND_FILES
src/dusk/http/no_backend.cpp
src/dusk/http/curl.cpp
src/dusk/http/winhttp.cpp
src/dusk/http/url_session.mm
)
+209 -23
View File
@@ -4,30 +4,216 @@
};
outputs = { self, nixpkgs }:
let
pkgs = import nixpkgs { system = "x86_64-linux"; };
dusk = pkgs.stdenv.mkDerivation {
name = "dusk";
src = ./.;
nativeBuildInputs = [
pkgs.cmake
pkgs.pkg-config
pkgs.wayland
];
buildInputs = [
pkgs.libGL
pkgs.libX11
pkgs.libXcursor
pkgs.libxi
pkgs.libxcb
pkgs.libxrandr
pkgs.libxscrnsaver
pkgs.libxtst
pkgs.libjpeg8
pkgs.libxkbcommon
pkgs.libglvnd
];
supportedSystems = [
"x86_64-linux"
"aarch64-linux"
"x86_64-darwin"
"aarch64-darwin"
];
forAllSystems = nixpkgs.lib.genAttrs supportedSystems;
pkgsFor = system: import nixpkgs { inherit system; };
# Dependencies that are not packaged in nixpkgs (used by the Linux package build):
buildSources = pkgs: {
dawn-src = pkgs.fetchzip {
url = "https://github.com/encounter/dawn-build/releases/download/v20260423.175430/dawn-linux-x86_64.tar.gz";
hash = "sha256-HXfKTLHtMPwupnFnaflCARtXVPuS/0PoCePXidjE5xs=";
stripRoot = false;
};
nod-src = pkgs.fetchzip {
url = "https://github.com/encounter/nod/releases/download/v2.0.0-alpha.8/libnod-linux-x86_64.tar.gz";
hash = "sha256-mUqvLsbsqaZ+HAjMmHYPYO+MgtanGRTw7Gzn5uXR5rE=";
stripRoot = false;
};
# The version of imgui on nixpkgs does not map cleanly.
imgui-src = pkgs.fetchFromGitHub {
owner = "ocornut";
repo = "imgui";
rev = "v1.91.9b-docking";
hash = "sha256-mQOJ6jCN+7VopgZ61yzaCnt4R1QLrW7+47xxMhFRHLQ=";
};
sqlite-src = pkgs.fetchzip {
url = "https://sqlite.org/2026/sqlite-amalgamation-3510300.zip";
hash = "sha256-pNMR8zxaaqfAzQ0AQBOXMct4usdjey1Q0Gnitg06UhM=";
};
rmlui-src = pkgs.fetchzip {
url = "https://github.com/mikke89/RmlUi/archive/f9b8c9e2935d5df2c7dff2c190d3968e99b0c3dc.tar.gz";
hash = "sha256-g4O/JZUrrcseOz8o2QJRt+2CeuiLnVeuDJc906xvuIg=";
};
};
# Dusklight Actual (Linux x86_64 only — relies on prebuilt dawn/nod binaries)
mkDusklight = pkgs:
let srcs = buildSources pkgs;
versionSuffix = if self ? shortRev && self.shortRev != null
then "nix-${self.shortRev}"
else "nix-dirty";
in
pkgs.stdenv.mkDerivation {
name = "dusklight";
src = ./.;
postUnpack = ''
sed -i '/add_subdirectory(tests)/d' $sourceRoot/extern/aurora/CMakeLists.txt
'';
# Remove last line to re-enable tests
cmakeFlags = [
"-DDUSK_VERSION_OVERRIDE=${versionSuffix}"
"-DFETCHCONTENT_FULLY_DISCONNECTED=ON"
"-DFETCHCONTENT_SOURCE_DIR_CXXOPTS=${pkgs.cxxopts.src}"
"-DFETCHCONTENT_SOURCE_DIR_JSON=${pkgs.nlohmann_json.src}"
"-DFETCHCONTENT_SOURCE_DIR_DAWN_PREBUILT=${srcs.dawn-src}"
"-DFETCHCONTENT_SOURCE_DIR_XXHASH=${pkgs.xxHash.src}"
"-DFETCHCONTENT_SOURCE_DIR_FMT=${pkgs.fmt.src}"
"-DFETCHCONTENT_SOURCE_DIR_TRACY=${pkgs.tracy.src}"
"-DAURORA_SDL3_PROVIDER=system"
"-DFETCHCONTENT_SOURCE_DIR_NOD_PREBUILT=${srcs.nod-src}"
"-DAURORA_NOD_PROVIDER=package"
"-DFETCHCONTENT_SOURCE_DIR_FREETYPE=${pkgs.freetype.src}"
"-DFETCHCONTENT_SOURCE_DIR_ZSTD=${pkgs.zstd.src}"
"-DFETCHCONTENT_SOURCE_DIR_SQLITE3=${srcs.sqlite-src}"
"-DFETCHCONTENT_SOURCE_DIR_IMGUI=${srcs.imgui-src}"
"-DFETCHCONTENT_SOURCE_DIR_RMLUI=${srcs.rmlui-src}"
"-DCMAKE_CROSSCOMPILING=ON" # Tests are not working as I didn't want to work through getting google's test suite working as well. This is the only guard I could find to disable it.
];
installPhase = ''
mkdir -p $out/bin
cp dusklight $out/bin/dusklight
cp -r ./res $out/bin/res
mkdir -p $out/share/applications
cp $src/platforms/freedesktop/dusklight.desktop $out/share/applications/dusklight.desktop
for size in 16 32 48 64 128 256 512 1024; do
install -Dm644 $src/platforms/freedesktop/''${size}x''${size}/apps/dusklight.png \
$out/share/icons/hicolor/''${size}x''${size}/apps/dusklight.png
done
'';
nativeBuildInputs = [
pkgs.cmake
pkgs.pkg-config
pkgs.wayland
];
buildInputs = [
pkgs.libGL
pkgs.libX11
pkgs.libXcursor
pkgs.libxi
pkgs.libxcb
pkgs.libxrandr
pkgs.libxscrnsaver
pkgs.libxtst
pkgs.libjpeg8
pkgs.libxkbcommon
pkgs.libglvnd
pkgs.cxxopts
pkgs.abseil-cpp
pkgs.sdl3
pkgs.fmt
pkgs.tracy
pkgs.freetype
pkgs.zstd
];
};
# Tooling common to every supported host (Linux and macOS).
commonDevTools = pkgs: [
pkgs.cmake
pkgs.ninja
pkgs.pkg-config
pkgs.git
pkgs.python3
pkgs.python3Packages.markupsafe
pkgs.rustc
pkgs.cargo
pkgs.sccache
];
# Linux-only system libraries — mirrors the apt deps from .github/workflows/build.yml
# so the cmake presets resolve the same set of headers as CI.
linuxDevDeps = pkgs: [
# Compilers / linkers
pkgs.clang
pkgs.lld
# C/C++ utilities
pkgs.curl
pkgs.openssl
pkgs.zlib
pkgs.libpng
pkgs.libjpeg_turbo
pkgs.freetype
pkgs.zstd
pkgs.fmt
pkgs.tracy
pkgs.cxxopts
pkgs.abseil-cpp
pkgs.sdl3
pkgs.ncurses
pkgs.libunwind
pkgs.libusb1
pkgs.fuse
# Wayland / display server
pkgs.wayland
pkgs.wayland-protocols
pkgs.libxkbcommon
pkgs.libdecor
# OpenGL / Vulkan
pkgs.libGL
pkgs.libGLU
pkgs.libglvnd
pkgs.vulkan-headers
pkgs.vulkan-loader
# X11
pkgs.libX11
pkgs.libxcb
pkgs.libXcursor
pkgs.libxi
pkgs.libxrandr
pkgs.libxscrnsaver
pkgs.libxtst
pkgs.libxinerama
# Audio
pkgs.alsa-lib
pkgs.libpulseaudio
pkgs.pipewire
# System integration
pkgs.dbus
pkgs.udev
pkgs.gtk3
];
# On macOS we deliberately avoid pulling Nix's cc-wrapper so CMake picks up
# Apple Clang and the Xcode SDK directly, matching the macOS CI workflow.
mkDarwinShell = pkgs:
pkgs.mkShellNoCC {
packages = commonDevTools pkgs;
shellHook = ''
echo "Dusklight dev shell (macOS)"
echo "Requires Xcode Command Line Tools for Apple Clang and the macOS SDK."
echo "Configure: cmake --preset macos-default-relwithdebinfo"
echo "Build: cmake --build --preset macos-default-relwithdebinfo"
'';
};
mkLinuxShell = pkgs:
pkgs.mkShell {
packages = (commonDevTools pkgs) ++ (linuxDevDeps pkgs);
shellHook = ''
echo "Dusklight dev shell (Linux)"
echo "Configure: cmake --preset linux-default-relwithdebinfo"
echo " cmake --preset linux-clang-relwithdebinfo"
echo "Build: cmake --build --preset <preset>"
'';
};
mkDevShell = pkgs:
if pkgs.stdenv.isDarwin
then mkDarwinShell pkgs
else mkLinuxShell pkgs;
in {
packages.x86_64-linux.default = dusk;
packages.x86_64-linux.default = mkDusklight (pkgsFor "x86_64-linux");
devShells = forAllSystems (system: {
default = mkDevShell (pkgsFor system);
});
};
}
+12
View File
@@ -4552,6 +4552,18 @@ public:
void handleWolfHowl();
void handleQuickTransform();
bool checkGyroAimContext();
void onIronBallChainInterpCallback();
static const int IRON_BALL_CHAIN_COUNT = 102;
cXyz mIBChainInterpPrevPos[IRON_BALL_CHAIN_COUNT];
cXyz mIBChainInterpCurrPos[IRON_BALL_CHAIN_COUNT];
csXyz mIBChainInterpPrevAngle[IRON_BALL_CHAIN_COUNT];
csXyz mIBChainInterpCurrAngle[IRON_BALL_CHAIN_COUNT];
cXyz mIBChainInterpPrevHandRoot;
cXyz mIBChainInterpCurrHandRoot;
bool mIBChainInterpPrevValid;
bool mIBChainInterpCurrValid;
#endif
}; // Size: 0x385C
+6
View File
@@ -80,6 +80,12 @@ public:
/* 0x125C */ u32 field_0x125c;
/* 0x1260 */ u8 field_0x1260[0x126C - 0x1260];
/* 0x126C */ u8 HIOInit;
#if TARGET_PC
cXyz mStalkLineInterpPrev[12];
cXyz mStalkLineInterpCurr[12];
bool mStalkLineInterpPrevValid;
bool mStalkLineInterpCurrValid;
#endif
};
STATIC_ASSERT(sizeof(e_db_class) == 0x1270);
+6
View File
@@ -73,6 +73,12 @@ public:
/* 0x124C */ f32 field_0x124c;
/* 0x1250 */ u8 field_0x1250[0x1264 - 0x1250];
/* 0x1264 */ u8 HIOInit;
#if TARGET_PC
cXyz mStalkLineInterpPrev[12];
cXyz mStalkLineInterpCurr[12];
bool mStalkLineInterpPrevValid;
bool mStalkLineInterpCurrValid;
#endif
};
STATIC_ASSERT(sizeof(e_hb_class) == 0x1268);
+9
View File
@@ -81,6 +81,15 @@ public:
/* 0x306D */ u8 field_0x306D[0x307C - 0x306D];
/* 0x307C */ u32 mBodyEffEmtrID;
/* 0x3080 */ u8 mInitHIO;
#if TARGET_PC
static const int HAIR_STRAND_COUNT = 22;
static const int HAIR_SEGMENT_COUNT = 16;
cXyz mHairInterpPrev[HAIR_STRAND_COUNT * HAIR_SEGMENT_COUNT];
cXyz mHairInterpCurr[HAIR_STRAND_COUNT * HAIR_SEGMENT_COUNT];
bool mHairInterpPrevValid;
bool mHairInterpCurrValid;
#endif
};
STATIC_ASSERT(sizeof(e_s1_class) == 0x3084);
+6
View File
@@ -74,6 +74,12 @@ public:
/* 0x1250 */ f32 field_0x1250;
/* 0x1254 */ u8 field_0x1254[0x1268 - 0x1254];
/* 0x1268 */ u8 field_0x1268;
#if TARGET_PC
cXyz mLineMatInterpPrev[12];
cXyz mLineMatInterpCurr[12];
bool mLineMatInterpPrevValid;
bool mLineMatInterpCurrValid;
#endif
};
STATIC_ASSERT(sizeof(e_yd_class) == 0x126c);
+9
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@@ -63,6 +63,15 @@ public:
/* 0x0BB4 */ yg_ke_s mYgKes[13];
/* 0x1880 */ mDoExt_3DlineMat0_c mLineMat;
/* 0x189C */ u8 mIsFirstSpawn;
#if TARGET_PC
static const int TENTACLE_STRAND_COUNT = 13;
static const int TENTACLE_SEGMENT_COUNT = 10;
cXyz mTentacleInterpPrev[TENTACLE_STRAND_COUNT * TENTACLE_SEGMENT_COUNT];
cXyz mTentacleInterpCurr[TENTACLE_STRAND_COUNT * TENTACLE_SEGMENT_COUNT];
bool mTentacleInterpPrevValid;
bool mTentacleInterpCurrValid;
#endif
};
STATIC_ASSERT(sizeof(e_yg_class) == 0x18a0);
+6
View File
@@ -77,6 +77,12 @@ public:
/* 0x1260 */ u32 field_0x1260;
/* 0x1260 */ u8 field_0x1264[0x1270 - 0x1264];
/* 0x1270 */ bool mIsHIOOwner;
#if TARGET_PC
cXyz mLineInterpPrev[12];
cXyz mLineInterpCurr[12];
bool mLineInterpPrevValid;
bool mLineInterpCurrValid;
#endif
};
STATIC_ASSERT(sizeof(e_yh_class) == 0x1274);
+12
View File
@@ -31,6 +31,10 @@ public:
csXyz* getAngle() { return field_0x8a4; }
J3DModelData* getModelData() { return mModelData; }
#if TARGET_PC
void onInterpCallback();
#endif
private:
/* 0x568 */ request_of_phase_process_class mPhase;
/* 0x570 */ J3DModelData* mModelData;
@@ -42,6 +46,14 @@ private:
/* 0x694 */ cXyz field_0x694[22];
/* 0x79C */ cXyz field_0x79c[22];
/* 0x8A4 */ csXyz field_0x8a4[22];
#if TARGET_PC
static const int CHAIN_COUNT = 22;
cXyz mChainInterpPrev[CHAIN_COUNT];
cXyz mChainInterpCurr[CHAIN_COUNT];
bool mChainInterpPrevValid;
bool mChainInterpCurrValid;
#endif
};
STATIC_ASSERT(sizeof(daObjFchain_c) == 0x928);
+6
View File
@@ -1845,6 +1845,12 @@ inline void dComIfGs_addDeathCount() {
g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().addDeathCount();
}
#if TARGET_PC
inline u16 dComIfGs_getDeathCount() {
return g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().getDeathCount();
}
#endif
inline char* dComIfGs_getPlayerName() {
return g_dComIfG_gameInfo.info.getPlayer().getPlayerInfo().getPlayerName();
}
+4
View File
@@ -196,7 +196,11 @@ public:
/* 0x108 */ int mSkipTimer;
/* 0x10C */ int mSkipParameter;
/* 0x110 */ BOOL mIsSkipFade;
#if TARGET_PC
/* 0x114 */ char mSkipEventName[21];
#else
/* 0x114 */ char mSkipEventName[20];
#endif
/* 0x128 */ u8 mCompulsory;
/* 0x129 */ bool mRoomInfoSet;
/* 0x12C */ int mRoomNo;
+3
View File
@@ -223,6 +223,9 @@ private:
/* 0x8F */ u8 field_0x8f;
/* 0x90 */ u8 field_0x90;
/* 0x91 */ u8 field_0x91;
#if TARGET_PC
bool previousMirror;
#endif
}; // Size: 0x94
class dMap_HIO_list_c : public dMpath_HIO_n::hioList_c {
+3
View File
@@ -486,6 +486,9 @@ public:
mDeathCount++;
}
}
#if TARGET_PC
u16 getDeathCount() const { return mDeathCount; }
#endif
char* getPlayerName() const { return const_cast<char*>(mPlayerName); }
void setPlayerName(const char* i_name) {
#if AVOID_UB
+1 -2
View File
@@ -12,9 +12,8 @@
namespace dusk {
enum class AchievementCategory : uint8_t {
Story,
Collection,
Challenge,
Collection,
Minigame,
Misc,
Glitched
+43
View File
@@ -0,0 +1,43 @@
#pragma once
#include <unordered_map>
#include "dusk/config_var.hpp"
namespace dusk {
enum class ActionBinds {
FIRST_PERSON_CAMERA,
CALL_MIDNA,
OPEN_DUSKLIGHT_MENU,
TURBO_SPEED_BUTTON,
COUNT,
};
struct ActionBindData {
std::array<config::ActionBindConfigVar, 4>* configVars{};
std::string actionName{};
};
struct ActionBindPressData {
bool pressedCurFrame{false};
bool pressedPrevFrame{false};
};
using ActionBindsMap = std::unordered_map<ActionBinds, ActionBindData>;
ActionBindsMap& getActionBinds();
bool isActionBound(ActionBinds action, u32 port);
void updateActionBindings();
bool getActionBindTrig(ActionBinds action, u32 port);
bool getActionBindHold(ActionBinds action, u32 port);
bool getActionBindHoldAnyPort(ActionBinds action);
int getActionBindButton(ActionBinds action, u32 port);
}
+6 -1
View File
@@ -7,7 +7,12 @@ namespace dusk {
*
* This gets used for file paths and such, and cannot be changed!
*/
constexpr auto AppName = "Dusk";
constexpr auto AppName = "Dusklight";
/**
* Previous AppName to migrate data from.
*/
constexpr auto LegacyAppName = "Dusk";
/**
* \brief The internal organization name for the game.
+11
View File
@@ -1,8 +1,19 @@
#pragma once
#include <cmath>
#include <dolphin/types.h>
namespace dusk::audio {
// Converts a 0-1 volume to a linear amplitude multiplier.
// The curve is -4 dB per 10% step: 100% = 0 dB, 90% = -4 dB, ..., 0% = -inf dB
inline f32 MasterVolumeToLinear(f32 v) {
if (v <= 0.0f) {
return 0.0f;
}
return std::pow(10.0f, (v - 1.0f) * 2.0f);
}
/**
* Initialize the audio system and start playing audio.
*/
+2
View File
@@ -5,6 +5,7 @@
#include <m_Do/m_Do_MemCardRWmng.h>
#include <m_Do/m_Do_MemCard.h>
#include <d/actor/d_a_alink.h>
void noAutoSave();
void triggerAutoSave();
@@ -13,5 +14,6 @@ void enterAutoSave();
void autoSaving();
void waitingForWrite();
void endAutoSave();
void toggleAutoSave(bool enabled);
#endif
+13
View File
@@ -1,6 +1,7 @@
#ifndef DUSK_CONFIG_HPP
#define DUSK_CONFIG_HPP
#include <functional>
#include <stdexcept>
#include "nlohmann/json.hpp"
#include "config_var.hpp"
@@ -111,6 +112,18 @@ void Save();
*/
ConfigVarBase* GetConfigVar(std::string_view name);
/**
* \brief Resets all custom action bindings for a specific port to nothing
*
* @param port The port to be cleared of action bindings
*/
void ClearAllActionBindings(int port);
/**
* \brief Call a function on every registered CVar.
*/
void EnumerateRegistered(std::function<void(ConfigVarBase&)> callback);
template <ConfigValue T>
const ConfigImplBase* GetConfigImpl() {
static ConfigImpl<T> config;
+61
View File
@@ -48,6 +48,13 @@ enum class ConfigVarLayer : u8 {
* Will not get saved to config.
*/
Override,
/**
* The CVar is temporarily overridden by speedrun mode.
* Will not get saved to config. Cleared when speedrun mode is disabled.
* Lower priority than Override, so launch args still win.
*/
Speedrun,
};
class ConfigImplBase;
@@ -113,6 +120,12 @@ public:
* This is necessary to make it legal to access.
*/
void markRegistered();
/**
* Clear a speedrun-mode override if one is active on this CVar.
* Safe to call on any CVar, no-op if not at the Speedrun layer.
*/
virtual void clearSpeedrunOverride() {}
};
template <typename T>
@@ -162,6 +175,7 @@ class ConfigVar : public ConfigVarBase {
T defaultValue;
T value;
T overrideValue;
ConfigVarLayer priorLayer = ConfigVarLayer::Default;
public:
/**
@@ -189,6 +203,7 @@ public:
case ConfigVarLayer::Value:
return value;
case ConfigVarLayer::Override:
case ConfigVarLayer::Speedrun:
return overrideValue;
default:
abort();
@@ -239,8 +254,54 @@ public:
overrideValue = std::move(newValue);
layer = ConfigVarLayer::Override;
}
/**
* \brief Give a CVar a speedrun-mode override value.
*
* Lower priority than a launch-arg override. Cleared when speedrun mode is disabled.
* The overridden value will not get saved to config.
*
* @param newValue The new value the CVar will get.
*/
void setSpeedrunValue(T newValue) {
checkRegistered();
if (layer != ConfigVarLayer::Override) {
priorLayer = layer;
overrideValue = std::move(newValue);
layer = ConfigVarLayer::Speedrun;
}
}
void clearOverride() {
checkRegistered();
if (layer == ConfigVarLayer::Override) {
overrideValue = {};
layer = ConfigVarLayer::Value;
}
}
void clearSpeedrunOverride() override {
checkRegistered();
if (layer == ConfigVarLayer::Speedrun) {
overrideValue = {};
layer = priorLayer;
}
}
/**
* \brief Get the user-persisted value, ignoring any temporary overrides.
*
* Used by Save() to write the correct value even when a speedrun override is active.
*/
[[nodiscard]] constexpr const T& getValueForSave() const noexcept {
checkRegistered();
const ConfigVarLayer effectiveLayer = (layer == ConfigVarLayer::Speedrun) ? priorLayer : layer;
return effectiveLayer == ConfigVarLayer::Default ? defaultValue : value;
}
};
using ActionBindConfigVar = ConfigVar<int>;
}
#endif // DUSK_CONFIG_VAR_HPP
+13 -4
View File
@@ -1,8 +1,17 @@
#pragma once
namespace dusk {
namespace dusk::crash_reporting {
void InitializeCrashReporting();
void ShutdownCrashReporting();
enum class Consent {
Unavailable,
Unknown,
Given,
Revoked,
};
} // namespace dusk
void initialize();
void shutdown();
Consent get_consent();
void set_consent(bool enabled);
} // namespace dusk::crash_reporting
+1
View File
@@ -17,6 +17,7 @@ void ensure_initialized();
void begin_record();
void end_record();
void begin_sim_tick();
uint64_t sim_tick_seq();
void begin_frame(bool enabled, bool is_sim_frame, float step);
void interpolate();
float get_interpolation_step();
+1
View File
@@ -12,6 +12,7 @@ void rollgoalTableOffset(s16& out_ax, s16& out_az);
extern bool s_sensor_keep_alive;
bool get_sensor_keep_alive();
void set_sensor_keep_alive(bool value);
bool rollgoal_gyro_enabled();
} // namespace dusk::gyro
#endif
-1
View File
@@ -14,7 +14,6 @@ constexpr const char* SHOW_DEBUG_OVERLAY = "F3";
constexpr const char* SHOW_HEAP_VIEWER = "F4";
constexpr const char* SHOW_PLAYER_INFO = "F5";
constexpr const char* SHOW_SAVE_EDITOR = "F6";
constexpr const char* SHOW_MAP_LOADER = "F7";
constexpr const char* SHOW_STATE_SHARE = "F8";
constexpr const char* SHOW_DEBUG_CAMERA = "F9";
constexpr const char* SHOW_AUDIO_DEBUG = "F10";
+35 -5
View File
@@ -1,6 +1,7 @@
#ifndef DUSK_IO_HPP
#define DUSK_IO_HPP
#include <filesystem>
#include <vector>
// I can't believe it's 2026 and neither SDL (no error codes) nor
@@ -15,7 +16,7 @@ namespace dusk::io {
* Methods on this class throw appropriate C++ exceptions when an error occurs.
*/
class FileStream {
void* file;
FILE* file;
public:
FileStream() noexcept;
@@ -23,7 +24,7 @@ public:
/**
* \brief Take ownership of a FILE* handle.
*/
explicit FileStream(void* file);
explicit FileStream(FILE* file);
FileStream(const FileStream& other) = delete;
FileStream(FileStream&& other) noexcept;
@@ -34,6 +35,11 @@ public:
*/
static FileStream OpenRead(const char* utf8Path);
/**
* \brief Open a file for reading at the given path.
*/
static FileStream OpenRead(const std::filesystem::path& path);
/**
* \brief Create a file for writing.
*
@@ -41,16 +47,33 @@ public:
*/
static FileStream Create(const char* utf8Path);
/**
* \brief Create a file for writing.
*
* If there is an existing file, its contents are demolished.
*/
static FileStream Create(const std::filesystem::path& path);
/**
* \brief Read the byte contents of a file directly into a vector.
*/
static std::vector<u8> ReadAllBytes(const char* utf8Path);
/**
* \brief Read the byte contents of a file directly into a vector.
*/
static std::vector<u8> ReadAllBytes(const std::filesystem::path& path);
/**
* \brief Read the byte contents of a file directly into a vector.
*/
static void WriteAllText(const char* utf8Path, std::string_view text);
/**
* \brief Read the byte contents of a file directly into a vector.
*/
static void WriteAllText(const std::filesystem::path& path, std::string_view text);
/**
* \brief Read the remaining contents of the file directly into a vector.
*/
@@ -59,17 +82,24 @@ public:
/**
* Get direct access to the underlying FILE* handle.
*/
[[nodiscard]] void* GetFileHandle() const noexcept {
return file;
}
[[nodiscard]] void* GetFileHandle() const noexcept { return file; }
/**
* Write data to the file.
*/
void Write(const char* data, size_t dataLen);
FILE* ToInner();
};
/**
* Converts a std::filesystem::path to a std::string, UTF-8, without exploding on Windows.
*/
inline std::string fs_path_to_string(const std::filesystem::path& path) {
const auto u8str = path.u8string();
return {reinterpret_cast<const char*>(u8str.c_str())};
}
} // namespace dusk::io
#endif // DUSK_IO_HPP
+13 -15
View File
@@ -1,28 +1,26 @@
#ifndef DUSK_MAIN_H
#define DUSK_MAIN_H
#if defined(__APPLE__)
#include <TargetConditionals.h>
#endif
#include <filesystem>
namespace dusk {
extern bool IsRunning;
extern bool IsShuttingDown;
extern bool IsGameLaunched;
extern bool IsFocusPaused;
extern bool RestartRequested;
extern std::filesystem::path ConfigPath;
#if defined(__ANDROID__) || (defined(TARGET_OS_IOS) && TARGET_OS_IOS) || \
extern bool IsRunning;
extern bool IsShuttingDown;
extern bool IsGameLaunched;
extern bool RestartRequested;
extern std::filesystem::path ConfigPath;
extern std::filesystem::path CachePath;
#if defined(__ANDROID__) || (defined(TARGET_OS_IOS) && TARGET_OS_IOS) || \
(defined(TARGET_OS_TV) && TARGET_OS_TV)
inline constexpr bool SupportsProcessRestart = false;
inline constexpr bool SupportsProcessRestart = false;
#else
inline constexpr bool SupportsProcessRestart = true;
inline constexpr bool SupportsProcessRestart = true;
#endif
void RequestRestart() noexcept;
}
void RequestRestart() noexcept;
} // namespace dusk
#endif // DUSK_MAIN_H
+42 -3
View File
@@ -1,6 +1,8 @@
#ifndef DUSK_CONFIG_H
#define DUSK_CONFIG_H
#include <array>
#include "dusk/config_var.hpp"
namespace dusk {
@@ -27,6 +29,11 @@ enum class DiscVerificationState : u8 {
HashMismatch,
};
enum class GyroMode : u8 {
Sensor = 0,
Mouse = 1,
};
namespace config {
template <>
struct ConfigEnumRange<BloomMode> {
@@ -45,6 +52,12 @@ struct ConfigEnumRange<DiscVerificationState> {
static constexpr auto min = DiscVerificationState::Unknown;
static constexpr auto max = DiscVerificationState::HashMismatch;
};
template <>
struct ConfigEnumRange<GyroMode> {
static constexpr auto min = GyroMode::Sensor;
static constexpr auto max = GyroMode::Mouse;
};
}
// Persistent user settings
@@ -59,6 +72,10 @@ struct UserSettings {
ConfigVar<bool> lockAspectRatio;
ConfigVar<bool> enableFpsOverlay;
ConfigVar<int> fpsOverlayCorner;
ConfigVar<int> windowPositionX;
ConfigVar<int> windowPositionY;
ConfigVar<int> windowWidth;
ConfigVar<int> windowHeight;
} video;
struct {
@@ -102,24 +119,28 @@ struct UserSettings {
ConfigVar<bool> minimalHUD;
ConfigVar<bool> pauseOnFocusLost;
ConfigVar<bool> enableLinkDollRotation;
ConfigVar<bool> enableAchievementNotifications;
ConfigVar<bool> enableAchievementToasts;
ConfigVar<bool> enableControllerToasts;
ConfigVar<bool> enableDiscordPresence;
// Graphics
ConfigVar<BloomMode> bloomMode;
ConfigVar<float> bloomMultiplier;
ConfigVar<bool> disableWaterRefraction;
ConfigVar<bool> enableTextureReplacements;
ConfigVar<bool> enableFrameInterpolation;
ConfigVar<int> internalResolutionScale;
ConfigVar<int> shadowResolutionMultiplier;
ConfigVar<bool> enableDepthOfField;
ConfigVar<bool> enableMapBackground;
ConfigVar<bool> disableCutscenePillarboxing;
// Audio
ConfigVar<bool> noLowHpSound;
ConfigVar<bool> midnasLamentNonStop;
// Input
ConfigVar<GyroMode> gyroMode;
ConfigVar<bool> enableGyroAim;
ConfigVar<bool> enableGyroRollgoal;
ConfigVar<float> gyroSensitivityX;
@@ -132,13 +153,17 @@ struct UserSettings {
ConfigVar<bool> freeCamera;
ConfigVar<bool> invertCameraXAxis;
ConfigVar<bool> invertCameraYAxis;
ConfigVar<bool> invertFirstPersonXAxis;
ConfigVar<bool> invertFirstPersonYAxis;
ConfigVar<float> freeCameraSensitivity;
ConfigVar<bool> debugFlyCam;
ConfigVar<bool> debugFlyCamLockEvents;
ConfigVar<bool> allowBackgroundInput;
// Cheats
ConfigVar<bool> infiniteHearts;
ConfigVar<bool> infiniteArrows;
ConfigVar<bool> infiniteSeeds;
ConfigVar<bool> infiniteBombs;
ConfigVar<bool> infiniteOil;
ConfigVar<bool> infiniteOxygen;
@@ -149,19 +174,25 @@ struct UserSettings {
ConfigVar<bool> alwaysGreatspin;
ConfigVar<bool> enableFastIronBoots;
ConfigVar<bool> canTransformAnywhere;
ConfigVar<bool> fastRoll;
ConfigVar<bool> fastSpinner;
ConfigVar<bool> freeMagicArmor;
ConfigVar<bool> invincibleEnemies;
// Technical
ConfigVar<bool> restoreWiiGlitches;
// Controls
ConfigVar<bool> enableTurboKeybind;
ConfigVar<bool> enableResetKeybind;
// Tools
ConfigVar<bool> speedrunMode;
ConfigVar<bool> liveSplitEnabled;
ConfigVar<bool> showSpeedrunRTATimer;
ConfigVar<bool> recordingMode;
ConfigVar<bool> showInputViewer;
ConfigVar<bool> showInputViewerGyro;
} game;
struct {
@@ -171,10 +202,18 @@ struct UserSettings {
ConfigVar<bool> skipPreLaunchUI;
ConfigVar<bool> showPipelineCompilation;
ConfigVar<bool> wasPresetChosen;
ConfigVar<bool> enableCrashReporting;
ConfigVar<bool> checkForUpdates;
ConfigVar<int> cardFileType;
ConfigVar<bool> enableAdvancedSettings;
} backend;
// Arrays of size 4 for 4 ports
struct {
std::array<ActionBindConfigVar, 4> firstPersonCamera;
std::array<ActionBindConfigVar, 4> callMidna;
std::array<ActionBindConfigVar, 4> openDusklightMenu;
std::array<ActionBindConfigVar, 4> turboSpeedButton;
} actionBindings;
};
UserSettings& getSettings();
+41
View File
@@ -0,0 +1,41 @@
#pragma once
#include <aurora/aurora.h>
namespace dusk {
struct SpeedrunInfo {
void startRun() {
m_isRunStarted = true;
m_startTimestamp = OSGetTime();
}
void stopRun() {
m_isRunStarted = false;
m_endTimestamp = OSGetTime() - m_startTimestamp;
}
void reset() {
m_isRunStarted = false;
m_startTimestamp = 0;
m_endTimestamp = 0;
m_isPauseIGT = false;
m_loadStartTimestamp = 0;
m_totalLoadTime = 0;
m_igtTimer = 0;
}
bool m_isRunStarted = false;
OSTime m_startTimestamp = 0;
OSTime m_endTimestamp = 0;
bool m_isPauseIGT = false;
OSTime m_loadStartTimestamp = 0;
OSTime m_totalLoadTime = 0;
OSTime m_igtTimer = 0;
};
extern SpeedrunInfo m_speedrunInfo;
void resetForSpeedrunMode();
} // namespace dusk
+1 -1
View File
@@ -108,7 +108,7 @@ struct fopAcM_search_prm {
struct fOpAcm_HIO_entry_c : public mDoHIO_entry_c {
virtual ~fOpAcm_HIO_entry_c() {}
#if DEBUG
#if DEBUG && !TARGET_PC
void removeHIO(const fopAc_ac_c* i_this) { removeHIO(*i_this); }
void removeHIO(const fopAc_ac_c& i_this) { removeHIO(i_this.base); }
void removeHIO(const fopEn_enemy_c& i_this) { removeHIO(i_this.base); }
+17 -3
View File
@@ -8,6 +8,10 @@
#include "JSystem/JUtility/JUTFader.h"
#include "JSystem/J2DGraph/J2DOrthoGraph.h"
#ifdef TARGET_PC
#include <algorithm>
#endif
JUTFader::JUTFader(int x, int y, int width, int height, JUtility::TColor pColor)
: mColor(pColor), mBox(x, y, x + width, y + height) {
mStatus = None;
@@ -63,14 +67,24 @@ void JUTFader::advance() {
void JUTFader::control() {
advance();
#ifndef TARGET_PC
// FRAME INTERP NOTE: Draw is called by JFWDisplay when interpolation is active
draw();
#endif
}
void JUTFader::draw() {
if (mColor.a != 0) {
#ifdef TARGET_PC
if (dusk::frame_interp::is_enabled() && mDuration != 0) {
const auto step = dusk::frame_interp::get_interpolation_step();
const auto progress = static_cast<f32>(mTimer) / static_cast<f32>(mDuration);
const auto timer = mTimer - 1 + step + progress;
auto alpha = timer / mDuration;
if (mStatus == FadeIn) {
alpha = 1.0f - alpha;
}
alpha = std::clamp(alpha, 0.0f, 1.0f);
mColor.a = static_cast<u8>(alpha * 255.0f);
}
#endif
J2DOrthoGraph orthograph;
orthograph.setColor(mColor);
orthograph.fillBox(mBox);
+7
View File
@@ -4,6 +4,10 @@
#include <cmath>
#include "os_report.h"
#if TARGET_PC
#include "dusk/action_bindings.h"
#endif
u32 JUTGamePad::CRumble::sChannelMask[4] = {
PAD_CHAN0_BIT,
PAD_CHAN1_BIT,
@@ -85,6 +89,9 @@ u32 JUTGamePad::sRumbleSupported;
u32 JUTGamePad::read() {
sRumbleSupported = PADRead(mPadStatus);
#if TARGET_PC
dusk::updateActionBindings();
#endif
switch (sClampMode) {
case EClampStick:
+3 -4
View File
@@ -1,6 +1,6 @@
# Android Shell
This directory contains a minimal SDLActivity-based Android app wrapper for Dusk.
This directory contains a minimal SDLActivity-based Android app wrapper for Dusklight.
## Prerequisites
@@ -66,12 +66,11 @@ Output APK:
You can pass command-line args through the activity intent:
```bash
adb shell am start -n com.twilitrealm.dusk/.DuskActivity \
--es dusk_args "'/sdcard/Download/The Legend of Zelda: Twilight Princess (USA).iso'"
adb shell am start -n dev.twilitrealm.dusk/.DuskActivity \
--es dusk_args "--backend vulkan"
```
Supported extras:
- `dusk_args`: single shell-like argument string
- `dusk_argv`: string-array argv
- `dusk_disc`: compatibility shortcut (single ISO path)
+20 -3
View File
@@ -2,12 +2,22 @@ plugins {
id 'com.android.application'
}
def duskRepoDir = rootProject.projectDir.parentFile.parentFile
def duskGeneratedAssetsDir = layout.buildDirectory.dir('generated/assets/dusklight').get().asFile
def syncDuskAssets = tasks.register('syncDuskAssets', Sync) {
from(new File(duskRepoDir, 'res')) {
into 'res'
exclude '**/.DS_Store'
}
into duskGeneratedAssetsDir
}
android {
namespace 'com.twilitrealm.dusk'
namespace 'dev.twilitrealm.dusk'
compileSdk 36
defaultConfig {
applicationId 'com.twilitrealm.dusk'
applicationId 'dev.twilitrealm.dusk'
minSdk 26
targetSdk 36
versionCode 1
@@ -27,7 +37,7 @@ android {
sourceSets {
main {
jniLibs.srcDirs = ['src/main/jniLibs']
assets.srcDirs = ['../../assets']
assets.srcDirs = [duskGeneratedAssetsDir]
}
}
@@ -48,3 +58,10 @@ android {
dependencies {
implementation fileTree(dir: 'libs', include: ['*.jar'])
}
tasks.configureEach { task ->
if ((task.name.startsWith('merge') && task.name.endsWith('Assets')) ||
task.name.toLowerCase().contains('lint')) {
task.dependsOn(syncDuskAssets)
}
}
+2
View File
@@ -1,2 +1,4 @@
# Keep SDL activity and related JNI bridge methods.
-keep class org.libsdl.app.** { *; }
-keep class dev.twilitrealm.dusk.DuskHttpClient { *; }
-keep class dev.twilitrealm.dusk.DuskHttpClient$Response { *; }
@@ -10,6 +10,7 @@
<uses-feature android:name="android.hardware.type.pc" android:required="false" />
<uses-permission android:name="android.permission.VIBRATE" />
<uses-permission android:name="android.permission.INTERNET" />
<application
android:allowBackup="true"
@@ -23,8 +24,19 @@
<meta-data android:name="android.game_mode_config"
android:resource="@xml/game_mode_config" />
<provider
android:name="dev.twilitrealm.dusk.DuskDocumentsProvider"
android:authorities="dev.twilitrealm.dusk.documents"
android:exported="true"
android:grantUriPermissions="true"
android:permission="android.permission.MANAGE_DOCUMENTS">
<intent-filter>
<action android:name="android.content.action.DOCUMENTS_PROVIDER" />
</intent-filter>
</provider>
<activity
android:name="com.twilitrealm.dusk.DuskActivity"
android:name="dev.twilitrealm.dusk.DuskActivity"
android:alwaysRetainTaskState="true"
android:configChanges="layoutDirection|locale|grammaticalGender|fontScale|fontWeightAdjustment|orientation|uiMode|screenLayout|screenSize|smallestScreenSize|keyboard|keyboardHidden|navigation"
android:exported="true"
@@ -1,18 +1,39 @@
package com.twilitrealm.dusk;
package dev.twilitrealm.dusk;
import android.app.ActionBar;
import android.app.Activity;
import android.content.ActivityNotFoundException;
import android.content.ClipData;
import android.content.Intent;
import android.database.Cursor;
import android.net.Uri;
import android.os.Build;
import android.os.Bundle;
import android.os.Environment;
import android.provider.DocumentsContract;
import android.provider.OpenableColumns;
import android.util.Log;
import android.view.View;
import android.view.Window;
import android.view.WindowInsets;
import android.view.WindowInsetsController;
import org.libsdl.app.SDLActivity;
import java.io.File;
import java.util.ArrayList;
import java.util.List;
public class DuskActivity extends SDLActivity {
private static final String TAG = "DuskActivity";
private static final int FOLDER_DIALOG_REQUEST_CODE = 0x4455;
private static final String EXTERNAL_STORAGE_AUTHORITY =
"com.android.externalstorage.documents";
private long folderDialogUserdata = 0;
private static native void nativeFolderDialogResult(long userdata, String path, String error);
private static String[] splitArgs(String raw) {
List<String> out = new ArrayList<>();
StringBuilder current = new StringBuilder();
@@ -61,18 +82,46 @@ public class DuskActivity extends SDLActivity {
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
hideSystemBars();
}
@Override
protected void onResume() {
super.onResume();
hideSystemBars();
}
@Override
public void onWindowFocusChanged(boolean hasFocus) {
super.onWindowFocusChanged(hasFocus);
if (hasFocus) {
hideSystemBars();
}
}
private void hideSystemBars() {
Window window = getWindow();
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.R) {
getWindow().getDecorView().getWindowInsetsController().hide(WindowInsets.Type.systemBars());
}else {
View decorView = getWindow().getDecorView();
// Hide the status bar.
int uiOptions = View.SYSTEM_UI_FLAG_FULLSCREEN;
window.setDecorFitsSystemWindows(false);
WindowInsetsController ctrl = window.getDecorView().getWindowInsetsController();
if (ctrl != null) {
ctrl.setSystemBarsBehavior(
WindowInsetsController.BEHAVIOR_SHOW_TRANSIENT_BARS_BY_SWIPE);
ctrl.hide(WindowInsets.Type.systemBars());
}
} else {
View decorView = window.getDecorView();
int uiOptions = View.SYSTEM_UI_FLAG_FULLSCREEN |
View.SYSTEM_UI_FLAG_HIDE_NAVIGATION |
View.SYSTEM_UI_FLAG_IMMERSIVE_STICKY |
View.SYSTEM_UI_FLAG_LAYOUT_FULLSCREEN |
View.SYSTEM_UI_FLAG_LAYOUT_HIDE_NAVIGATION |
View.SYSTEM_UI_FLAG_LAYOUT_STABLE;
decorView.setSystemUiVisibility(uiOptions);
// Remember that you should never show the action bar if the
// status bar is hidden, so hide that too if necessary.
ActionBar actionBar = getActionBar();
actionBar.hide();
if (actionBar != null) {
actionBar.hide();
}
}
}
@@ -100,12 +149,241 @@ public class DuskActivity extends SDLActivity {
return splitArgs(trimmed);
}
}
String discPath = intent.getStringExtra("dusk_disc");
if (discPath != null && !discPath.isEmpty()) {
return new String[] { discPath };
}
}
return new String[0];
}
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data) {
if (resultCode == RESULT_OK) {
persistUriPermissions(data);
}
if (requestCode == FOLDER_DIALOG_REQUEST_CODE) {
finishFolderDialog(resultCode, data);
return;
}
super.onActivityResult(requestCode, resultCode, data);
}
public boolean showFolderDialog(long userdata) {
if (userdata == 0 || folderDialogUserdata != 0) {
return false;
}
folderDialogUserdata = userdata;
runOnUiThread(() -> {
Intent intent = new Intent(Intent.ACTION_OPEN_DOCUMENT_TREE);
intent.addFlags(Intent.FLAG_GRANT_READ_URI_PERMISSION |
Intent.FLAG_GRANT_WRITE_URI_PERMISSION |
Intent.FLAG_GRANT_PERSISTABLE_URI_PERMISSION |
Intent.FLAG_GRANT_PREFIX_URI_PERMISSION);
try {
startActivityForResult(intent, FOLDER_DIALOG_REQUEST_CODE);
} catch (ActivityNotFoundException e) {
Log.w(TAG, "Unable to open folder dialog.", e);
finishFolderDialog(Activity.RESULT_CANCELED, null);
}
});
return true;
}
private void finishFolderDialog(int resultCode, Intent data) {
long userdata = folderDialogUserdata;
folderDialogUserdata = 0;
if (userdata == 0) {
return;
}
if (resultCode == RESULT_OK && data != null && data.getData() != null) {
String path = getRealPathForUri(data.getData());
if (path != null && !path.isEmpty()) {
nativeFolderDialogResult(userdata, path, null);
} else {
nativeFolderDialogResult(
userdata, null, "Selected folder is not available as a filesystem path");
}
return;
}
nativeFolderDialogResult(userdata, null, null);
}
private String getRealPathForUri(Uri uri) {
if (uri == null) {
return null;
}
String scheme = uri.getScheme();
if ("file".equals(scheme)) {
return uri.getPath();
}
if (!"content".equals(scheme) ||
!EXTERNAL_STORAGE_AUTHORITY.equals(uri.getAuthority()) ||
Build.VERSION.SDK_INT < Build.VERSION_CODES.KITKAT)
{
return null;
}
try {
return getExternalStoragePathForDocumentId(getExternalStorageDocumentId(uri));
} catch (IllegalArgumentException e) {
Log.w(TAG, "Unable to resolve URI: " + uri, e);
return null;
}
}
private static String getExternalStorageDocumentId(Uri uri) {
if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.LOLLIPOP && isTreeDocumentUri(uri)) {
return DocumentsContract.getTreeDocumentId(uri);
}
return DocumentsContract.getDocumentId(uri);
}
private static boolean isTreeDocumentUri(Uri uri) {
List<String> segments = uri.getPathSegments();
return segments.size() >= 2 && "tree".equals(segments.get(0));
}
private String getExternalStoragePathForDocumentId(String documentId) {
if (documentId == null || documentId.isEmpty()) {
return null;
}
if (documentId.startsWith("raw:")) {
return documentId.substring("raw:".length());
}
String[] parts = documentId.split(":", 2);
String volumeId = parts[0];
String relativePath = parts.length > 1 ? parts[1] : "";
File root = getExternalStorageRoot(volumeId);
if (root == null) {
return null;
}
return relativePath.isEmpty()
? root.getAbsolutePath()
: new File(root, relativePath).getAbsolutePath();
}
private File getExternalStorageRoot(String volumeId) {
if ("primary".equalsIgnoreCase(volumeId)) {
return Environment.getExternalStorageDirectory();
}
if ("home".equalsIgnoreCase(volumeId)) {
return new File(
Environment.getExternalStorageDirectory(), Environment.DIRECTORY_DOCUMENTS);
}
File[] externalFilesDirs = getExternalFilesDirs(null);
if (externalFilesDirs != null) {
for (File externalFilesDir : externalFilesDirs) {
File root = getStorageRootForExternalFilesDir(externalFilesDir);
if (root != null && volumeId.equalsIgnoreCase(root.getName())) {
return root;
}
}
}
File fallback = new File("/storage", volumeId);
return fallback.exists() ? fallback : null;
}
private File getStorageRootForExternalFilesDir(File externalFilesDir) {
if (externalFilesDir == null) {
return null;
}
String path = externalFilesDir.getAbsolutePath();
int androidDir = path.indexOf("/Android/");
if (androidDir <= 0) {
return null;
}
return new File(path.substring(0, androidDir));
}
private void persistUriPermissions(Intent data) {
if (data == null) {
return;
}
int permissionFlags =
data.getFlags() & (Intent.FLAG_GRANT_READ_URI_PERMISSION | Intent.FLAG_GRANT_WRITE_URI_PERMISSION);
if (permissionFlags == 0) {
return;
}
Uri uri = data.getData();
if (uri != null) {
persistUriPermission(uri, permissionFlags);
}
ClipData clipData = data.getClipData();
if (clipData == null) {
return;
}
for (int i = 0; i < clipData.getItemCount(); ++i) {
Uri itemUri = clipData.getItemAt(i).getUri();
if (itemUri != null) {
persistUriPermission(itemUri, permissionFlags);
}
}
}
private void persistUriPermission(Uri uri, int permissionFlags) {
if ((permissionFlags & Intent.FLAG_GRANT_READ_URI_PERMISSION) != 0) {
persistUriPermission(uri, Intent.FLAG_GRANT_READ_URI_PERMISSION, "read");
}
if ((permissionFlags & Intent.FLAG_GRANT_WRITE_URI_PERMISSION) != 0) {
persistUriPermission(uri, Intent.FLAG_GRANT_WRITE_URI_PERMISSION, "write");
}
}
private void persistUriPermission(Uri uri, int permissionFlag, String permissionName) {
try {
getContentResolver().takePersistableUriPermission(uri, permissionFlag);
} catch (SecurityException | IllegalArgumentException e) {
Log.w(TAG, "Unable to persist " + permissionName + " URI permission for " + uri, e);
}
}
public String getDisplayNameForUri(String uriString) {
if (uriString == null || uriString.isEmpty()) {
return "";
}
Uri uri = Uri.parse(uriString);
if ("content".equals(uri.getScheme())) {
try (Cursor cursor = getContentResolver().query(
uri, new String[] { OpenableColumns.DISPLAY_NAME }, null, null, null))
{
if (cursor != null && cursor.moveToFirst()) {
int displayNameColumn = cursor.getColumnIndex(OpenableColumns.DISPLAY_NAME);
if (displayNameColumn >= 0) {
String displayName = cursor.getString(displayNameColumn);
if (displayName != null && !displayName.isEmpty()) {
return displayName;
}
}
}
} catch (SecurityException | IllegalArgumentException e) {
Log.w(TAG, "Unable to query display name for " + uri, e);
}
} else if ("file".equals(uri.getScheme())) {
String path = uri.getPath();
if (path != null && !path.isEmpty()) {
String name = new File(path).getName();
if (!name.isEmpty()) {
return name;
}
}
}
String lastSegment = uri.getLastPathSegment();
return lastSegment != null ? lastSegment : "";
}
}
@@ -0,0 +1,467 @@
package dev.twilitrealm.dusk;
import android.content.ContentResolver;
import android.content.res.AssetFileDescriptor;
import android.database.Cursor;
import android.database.MatrixCursor;
import android.net.Uri;
import android.os.Bundle;
import android.os.CancellationSignal;
import android.os.ParcelFileDescriptor;
import android.provider.DocumentsContract;
import android.provider.DocumentsContract.Document;
import android.provider.DocumentsContract.Root;
import android.provider.DocumentsProvider;
import android.webkit.MimeTypeMap;
import org.json.JSONException;
import org.json.JSONObject;
import java.io.ByteArrayOutputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.FileNotFoundException;
import java.io.IOException;
import java.nio.charset.StandardCharsets;
public class DuskDocumentsProvider extends DocumentsProvider {
public static final String AUTHORITY = "dev.twilitrealm.dusk.documents";
private static final String ROOT_ID = "dusk";
private static final String ROOT_DOCUMENT_ID = "root";
private static final String LOCATION_DESCRIPTOR_NAME = "data_location.json";
private static final String DIRECTORY_MIME_TYPE = Document.MIME_TYPE_DIR;
private static final String[] DEFAULT_ROOT_PROJECTION = new String[] {
Root.COLUMN_ROOT_ID,
Root.COLUMN_FLAGS,
Root.COLUMN_TITLE,
Root.COLUMN_DOCUMENT_ID,
Root.COLUMN_ICON,
Root.COLUMN_AVAILABLE_BYTES,
Root.COLUMN_SUMMARY
};
private static final String[] DEFAULT_DOCUMENT_PROJECTION = new String[] {
Document.COLUMN_DOCUMENT_ID,
Document.COLUMN_DISPLAY_NAME,
Document.COLUMN_FLAGS,
Document.COLUMN_MIME_TYPE,
Document.COLUMN_LAST_MODIFIED,
Document.COLUMN_SIZE
};
@Override
public boolean onCreate() {
if (!isCustomDataPathEnabled()) {
ensureUserDirectories();
}
return true;
}
@Override
public Cursor queryRoots(String[] projection) throws FileNotFoundException {
final MatrixCursor result = new MatrixCursor(resolveRootProjection(projection));
if (isCustomDataPathEnabled()) {
return result;
}
final File root = getRootDirectory();
final MatrixCursor.RowBuilder row = result.newRow();
row.add(Root.COLUMN_ROOT_ID, ROOT_ID);
row.add(Root.COLUMN_FLAGS,
Root.FLAG_LOCAL_ONLY |
Root.FLAG_SUPPORTS_CREATE |
Root.FLAG_SUPPORTS_IS_CHILD);
row.add(Root.COLUMN_TITLE, getContext().getString(R.string.app_name));
row.add(Root.COLUMN_DOCUMENT_ID, ROOT_DOCUMENT_ID);
row.add(Root.COLUMN_ICON, R.mipmap.icon);
row.add(Root.COLUMN_AVAILABLE_BYTES, root.getFreeSpace());
row.add(Root.COLUMN_SUMMARY, getContext().getString(R.string.documents_provider_summary));
return result;
}
@Override
public Cursor queryDocument(String documentId, String[] projection) throws FileNotFoundException {
final MatrixCursor result = new MatrixCursor(resolveDocumentProjection(projection));
includeDocument(result, documentId, getFileForDocumentId(documentId));
return result;
}
@Override
public Cursor queryChildDocuments(String parentDocumentId, String[] projection, String sortOrder)
throws FileNotFoundException
{
return queryChildDocumentsInternal(parentDocumentId, projection);
}
@Override
public Cursor queryChildDocuments(String parentDocumentId, String[] projection, Bundle queryArgs)
throws FileNotFoundException
{
return queryChildDocumentsInternal(parentDocumentId, projection);
}
private Cursor queryChildDocumentsInternal(String parentDocumentId, String[] projection)
throws FileNotFoundException
{
final MatrixCursor result = new MatrixCursor(resolveDocumentProjection(projection));
final File parent = getFileForDocumentId(parentDocumentId);
final File[] files = parent.listFiles();
result.setNotificationUri(getContext().getContentResolver(), getChildDocumentsUri(parentDocumentId));
if (files == null) {
return result;
}
for (File file : files) {
includeDocument(result, getDocumentIdForFile(file), file);
}
return result;
}
@Override
public boolean isChildDocument(String parentDocumentId, String documentId) {
try {
final File parent = getFileForDocumentId(parentDocumentId);
final File child = getFileForDocumentId(documentId);
return isInside(parent, child);
} catch (FileNotFoundException e) {
return false;
}
}
@Override
public String createDocument(String parentDocumentId, String mimeType, String displayName)
throws FileNotFoundException
{
final File parent = getFileForDocumentId(parentDocumentId);
if (!parent.isDirectory()) {
throw new FileNotFoundException("Parent is not a directory: " + parentDocumentId);
}
final String safeDisplayName = sanitizeDisplayName(displayName);
final File file = buildUniqueFile(parent, safeDisplayName);
final boolean created;
if (DIRECTORY_MIME_TYPE.equals(mimeType)) {
created = file.mkdir();
} else {
try {
created = file.createNewFile();
} catch (IOException e) {
throw asFileNotFound("Unable to create document", e);
}
}
if (!created) {
throw new FileNotFoundException("Unable to create document: " + displayName);
}
notifyChildrenChanged(parentDocumentId);
return getDocumentIdForFile(file);
}
@Override
public String renameDocument(String documentId, String displayName) throws FileNotFoundException {
final File file = getFileForDocumentId(documentId);
if (ROOT_DOCUMENT_ID.equals(documentId)) {
throw new FileNotFoundException("Cannot rename root document");
}
final File target = buildUniqueFile(file.getParentFile(), sanitizeDisplayName(displayName));
final String parentDocumentId = getDocumentIdForFile(file.getParentFile());
if (!file.renameTo(target)) {
throw new FileNotFoundException("Unable to rename document: " + documentId);
}
notifyDocumentChanged(documentId);
notifyDocumentChanged(getDocumentIdForFile(target));
notifyChildrenChanged(parentDocumentId);
return getDocumentIdForFile(target);
}
@Override
public void deleteDocument(String documentId) throws FileNotFoundException {
if (ROOT_DOCUMENT_ID.equals(documentId)) {
throw new FileNotFoundException("Cannot delete root document");
}
final File file = getFileForDocumentId(documentId);
final String parentDocumentId = getDocumentIdForFile(file.getParentFile());
deleteRecursively(file);
notifyDocumentChanged(documentId);
notifyChildrenChanged(parentDocumentId);
}
@Override
public ParcelFileDescriptor openDocument(String documentId, String mode, CancellationSignal signal)
throws FileNotFoundException
{
return ParcelFileDescriptor.open(getFileForDocumentId(documentId), modeToParcelMode(mode));
}
@Override
public AssetFileDescriptor openDocumentThumbnail(String documentId, android.graphics.Point sizeHint,
CancellationSignal signal) throws FileNotFoundException
{
throw new FileNotFoundException("Thumbnails are not supported");
}
private void includeDocument(MatrixCursor result, String documentId, File file) throws FileNotFoundException {
final MatrixCursor.RowBuilder row = result.newRow();
final boolean isDirectory = file.isDirectory();
final String displayName = ROOT_DOCUMENT_ID.equals(documentId)
? getContext().getString(R.string.documents_provider_root_name)
: file.getName();
int flags = Document.FLAG_SUPPORTS_DELETE | Document.FLAG_SUPPORTS_RENAME;
if (isDirectory) {
flags |= Document.FLAG_DIR_SUPPORTS_CREATE;
} else if (file.canWrite()) {
flags |= Document.FLAG_SUPPORTS_WRITE;
}
if (ROOT_DOCUMENT_ID.equals(documentId)) {
flags &= ~(Document.FLAG_SUPPORTS_DELETE | Document.FLAG_SUPPORTS_RENAME);
}
row.add(Document.COLUMN_DOCUMENT_ID, documentId);
row.add(Document.COLUMN_DISPLAY_NAME, displayName);
row.add(Document.COLUMN_FLAGS, flags);
row.add(Document.COLUMN_MIME_TYPE, isDirectory ? DIRECTORY_MIME_TYPE : getMimeType(file));
row.add(Document.COLUMN_LAST_MODIFIED, file.lastModified());
row.add(Document.COLUMN_SIZE, isDirectory ? null : file.length());
}
private File getRootDirectory() throws FileNotFoundException {
if (isCustomDataPathEnabled()) {
throw new FileNotFoundException(
"Dusk DocumentsProvider is disabled while a custom data path is configured");
}
final File root = getContext().getFilesDir();
if (root == null) {
throw new FileNotFoundException("Dusklight files directory is unavailable");
}
return root;
}
private File getFileForDocumentId(String documentId) throws FileNotFoundException {
final File root = getRootDirectory();
if (ROOT_DOCUMENT_ID.equals(documentId)) {
return root;
}
if (!documentId.startsWith(ROOT_DOCUMENT_ID + "/")) {
throw new FileNotFoundException("Invalid document id: " + documentId);
}
final String relativePath = documentId.substring(ROOT_DOCUMENT_ID.length() + 1);
final File file = new File(root, relativePath);
if (!isInside(root, file)) {
throw new FileNotFoundException("Document escapes Dusklight files directory: " + documentId);
}
if (!file.exists()) {
throw new FileNotFoundException("Document does not exist: " + documentId);
}
return file;
}
private String getDocumentIdForFile(File file) throws FileNotFoundException {
final File root = getRootDirectory();
if (sameFile(root, file)) {
return ROOT_DOCUMENT_ID;
}
if (!isInside(root, file)) {
throw new FileNotFoundException("File escapes Dusklight files directory: " + file);
}
final String rootPath = canonicalPath(root);
final String filePath = canonicalPath(file);
return ROOT_DOCUMENT_ID + "/" + filePath.substring(rootPath.length() + 1);
}
private void ensureUserDirectories() {
final File root = getContext().getFilesDir();
if (root == null) {
return;
}
new File(root, "texture_replacements").mkdirs();
new File(root, "USA/Card A").mkdirs();
new File(root, "EUR/Card A").mkdirs();
}
private boolean isCustomDataPathEnabled() {
if (getContext() == null) {
return false;
}
final File filesDir = getContext().getFilesDir();
if (filesDir == null) {
return false;
}
final File descriptor = new File(filesDir, LOCATION_DESCRIPTOR_NAME);
if (!descriptor.isFile()) {
return false;
}
try {
final JSONObject json = new JSONObject(readText(descriptor));
return "custom".equals(json.optString("mode", "default"));
} catch (IOException | JSONException e) {
return false;
}
}
private static String readText(File file) throws IOException {
try (FileInputStream input = new FileInputStream(file);
ByteArrayOutputStream output = new ByteArrayOutputStream())
{
byte[] buffer = new byte[4096];
int bytesRead;
while ((bytesRead = input.read(buffer)) != -1) {
output.write(buffer, 0, bytesRead);
}
return output.toString(StandardCharsets.UTF_8.name());
}
}
private static String[] resolveRootProjection(String[] projection) {
return projection != null ? projection : DEFAULT_ROOT_PROJECTION;
}
private static String[] resolveDocumentProjection(String[] projection) {
return projection != null ? projection : DEFAULT_DOCUMENT_PROJECTION;
}
private static String sanitizeDisplayName(String displayName) throws FileNotFoundException {
if (displayName == null) {
throw new FileNotFoundException("Document name is empty");
}
final String sanitized = displayName.trim();
if (sanitized.isEmpty() || ".".equals(sanitized) || "..".equals(sanitized) ||
sanitized.contains("/") || sanitized.contains("\\"))
{
throw new FileNotFoundException("Invalid document name: " + displayName);
}
return sanitized;
}
private static File buildUniqueFile(File parent, String displayName) {
File file = new File(parent, displayName);
if (!file.exists()) {
return file;
}
final int dot = displayName.lastIndexOf('.');
final String baseName = dot > 0 ? displayName.substring(0, dot) : displayName;
final String extension = dot > 0 ? displayName.substring(dot) : "";
for (int i = 1; i < 100; ++i) {
file = new File(parent, baseName + " (" + i + ")" + extension);
if (!file.exists()) {
return file;
}
}
return new File(parent, baseName + " (" + System.currentTimeMillis() + ")" + extension);
}
private static int modeToParcelMode(String mode) {
if ("r".equals(mode)) {
return ParcelFileDescriptor.MODE_READ_ONLY;
}
if ("w".equals(mode) || "wt".equals(mode)) {
return ParcelFileDescriptor.MODE_WRITE_ONLY |
ParcelFileDescriptor.MODE_CREATE |
ParcelFileDescriptor.MODE_TRUNCATE;
}
if ("wa".equals(mode)) {
return ParcelFileDescriptor.MODE_WRITE_ONLY |
ParcelFileDescriptor.MODE_CREATE |
ParcelFileDescriptor.MODE_APPEND;
}
if ("rw".equals(mode)) {
return ParcelFileDescriptor.MODE_READ_WRITE |
ParcelFileDescriptor.MODE_CREATE;
}
if ("rwt".equals(mode)) {
return ParcelFileDescriptor.MODE_READ_WRITE |
ParcelFileDescriptor.MODE_CREATE |
ParcelFileDescriptor.MODE_TRUNCATE;
}
return ParcelFileDescriptor.MODE_READ_ONLY;
}
private static String getMimeType(File file) {
final int dot = file.getName().lastIndexOf('.');
if (dot >= 0) {
final String extension = file.getName().substring(dot + 1).toLowerCase();
final String mimeType = MimeTypeMap.getSingleton().getMimeTypeFromExtension(extension);
if (mimeType != null) {
return mimeType;
}
}
return "application/octet-stream";
}
private Uri getChildDocumentsUri(String parentDocumentId) {
return DocumentsContract.buildChildDocumentsUri(AUTHORITY, parentDocumentId);
}
private void notifyChildrenChanged(String parentDocumentId) {
final ContentResolver resolver = getContext().getContentResolver();
resolver.notifyChange(getChildDocumentsUri(parentDocumentId), null, false);
}
private void notifyDocumentChanged(String documentId) {
final ContentResolver resolver = getContext().getContentResolver();
resolver.notifyChange(DocumentsContract.buildDocumentUri(AUTHORITY, documentId), null, false);
}
private static void deleteRecursively(File file) throws FileNotFoundException {
if (file.isDirectory()) {
final File[] children = file.listFiles();
if (children != null) {
for (File child : children) {
deleteRecursively(child);
}
}
}
if (!file.delete()) {
throw new FileNotFoundException("Unable to delete document: " + file);
}
}
private static boolean isInside(File parent, File child) {
try {
final String parentPath = canonicalPath(parent);
final String childPath = canonicalPath(child);
return childPath.equals(parentPath) || childPath.startsWith(parentPath + File.separator);
} catch (FileNotFoundException e) {
return false;
}
}
private static boolean sameFile(File a, File b) {
try {
return canonicalPath(a).equals(canonicalPath(b));
} catch (FileNotFoundException e) {
return false;
}
}
private static String canonicalPath(File file) throws FileNotFoundException {
try {
return file.getCanonicalPath();
} catch (IOException e) {
throw asFileNotFound("Unable to resolve path", e);
}
}
private static FileNotFoundException asFileNotFound(String message, IOException cause) {
final FileNotFoundException exception = new FileNotFoundException(message + ": " + cause.getMessage());
exception.initCause(cause);
return exception;
}
}
@@ -0,0 +1,237 @@
package dev.twilitrealm.dusk;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.InputStream;
import java.net.HttpURLConnection;
import java.net.MalformedURLException;
import java.net.SocketTimeoutException;
import java.net.URL;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import javax.net.ssl.HttpsURLConnection;
public final class DuskHttpClient {
public static final int ERROR_NONE = 0;
public static final int ERROR_INVALID_URL = 1;
public static final int ERROR_UNSUPPORTED_SCHEME = 2;
public static final int ERROR_TIMEOUT = 3;
public static final int ERROR_TOO_LARGE = 4;
public static final int ERROR_NETWORK = 5;
private static final int MAX_REDIRECTS = 5;
public static final class Response {
public int error;
public String message;
public int statusCode;
public String[] headerNames;
public String[] headerValues;
public byte[] body;
Response(int error, String message, int statusCode, String[] headerNames,
String[] headerValues, byte[] body) {
this.error = error;
this.message = message;
this.statusCode = statusCode;
this.headerNames = headerNames != null ? headerNames : new String[0];
this.headerValues = headerValues != null ? headerValues : new String[0];
this.body = body != null ? body : new byte[0];
}
}
private DuskHttpClient() {
}
public static Response get(String url, String[] headerNames, String[] headerValues,
int timeoutMs, long maxBodyBytes) {
if (url == null || url.isEmpty()) {
return fail(ERROR_INVALID_URL, "URL is empty");
}
try {
URL currentUrl = new URL(url);
if (!isHttps(currentUrl)) {
return fail(ERROR_UNSUPPORTED_SCHEME, "Only https:// URLs are supported");
}
for (int redirect = 0; redirect <= MAX_REDIRECTS; ++redirect) {
HttpsURLConnection connection =
(HttpsURLConnection) currentUrl.openConnection();
try {
connection.setRequestMethod("GET");
connection.setConnectTimeout(timeoutMs);
connection.setReadTimeout(timeoutMs);
connection.setUseCaches(false);
connection.setInstanceFollowRedirects(false);
applyHeaders(connection, headerNames, headerValues);
int statusCode = connection.getResponseCode();
if (isRedirect(statusCode)) {
String location = connection.getHeaderField("Location");
if (location == null || location.isEmpty()) {
return fail(ERROR_NETWORK, "Redirect response did not include Location",
statusCode, connection, new byte[0]);
}
URL nextUrl = new URL(currentUrl, location);
if (!isHttps(nextUrl)) {
return fail(ERROR_UNSUPPORTED_SCHEME,
"Only https:// redirects are supported", statusCode,
connection, new byte[0]);
}
currentUrl = nextUrl;
continue;
}
byte[] body = readBody(connection, statusCode, maxBodyBytes);
return success(statusCode, connection, body);
} catch (ResponseTooLargeException e) {
return fail(ERROR_TOO_LARGE, "Response body exceeded the configured limit",
safeStatusCode(connection), connection, e.partialBody);
} finally {
connection.disconnect();
}
}
return fail(ERROR_NETWORK, "Too many redirects");
} catch (MalformedURLException e) {
return fail(ERROR_INVALID_URL, "Failed to parse URL");
} catch (SocketTimeoutException e) {
return fail(ERROR_TIMEOUT, "Request timed out");
} catch (IOException e) {
String message = e.getMessage();
return fail(ERROR_NETWORK, message != null ? message : e.toString());
} catch (ClassCastException e) {
return fail(ERROR_UNSUPPORTED_SCHEME, "Only https:// URLs are supported");
}
}
private static void applyHeaders(HttpsURLConnection connection, String[] names,
String[] values) {
if (names == null || values == null) {
return;
}
int count = Math.min(names.length, values.length);
for (int i = 0; i < count; ++i) {
if (names[i] != null && values[i] != null) {
connection.setRequestProperty(names[i], values[i]);
}
}
}
private static boolean isHttps(URL url) {
return "https".equalsIgnoreCase(url.getProtocol());
}
private static boolean isRedirect(int statusCode) {
return statusCode == HttpURLConnection.HTTP_MOVED_PERM ||
statusCode == HttpURLConnection.HTTP_MOVED_TEMP ||
statusCode == HttpURLConnection.HTTP_SEE_OTHER ||
statusCode == 307 ||
statusCode == 308;
}
private static byte[] readBody(HttpsURLConnection connection, int statusCode,
long maxBodyBytes) throws IOException,
ResponseTooLargeException {
InputStream stream = statusCode >= HttpURLConnection.HTTP_BAD_REQUEST ?
connection.getErrorStream() : connection.getInputStream();
if (stream == null) {
return new byte[0];
}
try (InputStream bodyStream = stream;
ByteArrayOutputStream out = new ByteArrayOutputStream()) {
byte[] buffer = new byte[8192];
long total = 0;
while (true) {
int read = bodyStream.read(buffer);
if (read < 0) {
return out.toByteArray();
}
if (read == 0) {
continue;
}
if (read > maxBodyBytes || total > maxBodyBytes - read) {
throw new ResponseTooLargeException(out.toByteArray());
}
out.write(buffer, 0, read);
total += read;
}
}
}
private static int safeStatusCode(HttpsURLConnection connection) {
try {
return connection.getResponseCode();
} catch (IOException e) {
return 0;
}
}
private static Response success(int statusCode, HttpsURLConnection connection, byte[] body) {
HeaderLists headers = readHeaders(connection);
return new Response(ERROR_NONE, "", statusCode, headers.names, headers.values, body);
}
private static Response fail(int error, String message) {
return new Response(error, message, 0, null, null, null);
}
private static Response fail(int error, String message, int statusCode,
HttpsURLConnection connection, byte[] body) {
HeaderLists headers = readHeaders(connection);
return new Response(error, message, statusCode, headers.names, headers.values, body);
}
private static HeaderLists readHeaders(HttpsURLConnection connection) {
List<String> names = new ArrayList<>();
List<String> values = new ArrayList<>();
Map<String, List<String>> headerFields = connection.getHeaderFields();
if (headerFields == null) {
return new HeaderLists(new String[0], new String[0]);
}
for (Map.Entry<String, List<String>> entry : headerFields.entrySet()) {
String name = entry.getKey();
if (name == null) {
continue;
}
List<String> entryValues = entry.getValue();
if (entryValues == null || entryValues.isEmpty()) {
names.add(name);
values.add("");
continue;
}
for (String value : entryValues) {
names.add(name);
values.add(value != null ? value : "");
}
}
return new HeaderLists(names.toArray(new String[0]), values.toArray(new String[0]));
}
private static final class HeaderLists {
final String[] names;
final String[] values;
HeaderLists(String[] names, String[] values) {
this.names = names;
this.values = values;
}
}
private static final class ResponseTooLargeException extends Exception {
final byte[] partialBody;
ResponseTooLargeException(byte[] partialBody) {
this.partialBody = partialBody;
}
}
}
@@ -256,6 +256,7 @@ public class HIDDeviceManager {
0x24c6, // PowerA
0x2c22, // Qanba
0x2dc8, // 8BitDo
0x37d7, // Flydigi
0x9886, // ASTRO Gaming
};
@@ -61,7 +61,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
private static final String TAG = "SDL";
private static final int SDL_MAJOR_VERSION = 3;
private static final int SDL_MINOR_VERSION = 4;
private static final int SDL_MICRO_VERSION = 2;
private static final int SDL_MICRO_VERSION = 4;
/*
// Display InputType.SOURCE/CLASS of events and devices
//
@@ -2032,7 +2032,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
try {
ParcelFileDescriptor pfd = mSingleton.getContentResolver().openFileDescriptor(Uri.parse(uri), mode);
return pfd != null ? pfd.detachFd() : -1;
} catch (FileNotFoundException e) {
} catch (FileNotFoundException | SecurityException e) {
e.printStackTrace();
return -1;
}
@@ -2227,4 +2227,3 @@ class SDLClipboardHandler implements
SDLActivity.onNativeClipboardChanged();
}
}
@@ -65,17 +65,15 @@ class SDLInputConnection extends BaseInputConnection
@Override
public boolean deleteSurroundingText(int beforeLength, int afterLength) {
if (Build.VERSION.SDK_INT <= 29 /* Android 10.0 (Q) */) {
// Workaround to capture backspace key. Ref: http://stackoverflow.com/questions>/14560344/android-backspace-in-webview-baseinputconnection
// and https://bugzilla.libsdl.org/show_bug.cgi?id=2265
if (beforeLength > 0 && afterLength == 0) {
// backspace(s)
while (beforeLength-- > 0) {
nativeGenerateScancodeForUnichar('\b');
}
return true;
}
}
// Workaround to capture backspace key. Ref: http://stackoverflow.com/questions>/14560344/android-backspace-in-webview-baseinputconnection
// and https://bugzilla.libsdl.org/show_bug.cgi?id=2265
if (beforeLength > 0 && afterLength == 0) {
// backspace(s)
while (beforeLength-- > 0) {
nativeGenerateScancodeForUnichar('\b');
}
return true;
}
if (!super.deleteSurroundingText(beforeLength, afterLength)) {
return false;
@@ -35,6 +35,8 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
View.OnApplyWindowInsetsListener, View.OnKeyListener, View.OnTouchListener,
SensorEventListener, ScaleGestureDetector.OnScaleGestureListener {
private static native void auroraNativeSetSurfaceReady(boolean ready);
// Sensors
protected SensorManager mSensorManager;
protected Display mDisplay;
@@ -96,6 +98,7 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
@Override
public void surfaceCreated(SurfaceHolder holder) {
Log.v("SDL", "surfaceCreated()");
auroraNativeSetSurfaceReady(false);
SDLActivity.onNativeSurfaceCreated();
}
@@ -103,6 +106,7 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
@Override
public void surfaceDestroyed(SurfaceHolder holder) {
Log.v("SDL", "surfaceDestroyed()");
auroraNativeSetSurfaceReady(false);
// Transition to pause, if needed
SDLActivity.mNextNativeState = SDLActivity.NativeState.PAUSED;
@@ -192,6 +196,7 @@ public class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
/* Surface is ready */
mIsSurfaceReady = true;
auroraNativeSetSurfaceReady(true);
SDLActivity.mNextNativeState = SDLActivity.NativeState.RESUMED;
SDLActivity.handleNativeState();
@@ -1,4 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<string name="app_name">Dusk</string>
<string name="app_name">Dusklight</string>
<string name="documents_provider_root_name">Dusklight Data</string>
<string name="documents_provider_summary">Saves, texture packs, settings, and logs</string>
</resources>
Vendored Regular → Executable
View File
+35 -16
View File
@@ -14,9 +14,22 @@ if [[ -z "$ANDROID_NDK_VER" ]] && [[ -d "$ANDROID_HOME_DIR/ndk" ]]; then
fi
if [[ -n "$ANDROID_NDK_VER" ]]; then
TOOLCHAIN_BIN="$ANDROID_HOME_DIR/ndk/$ANDROID_NDK_VER/toolchains/llvm/prebuilt/linux-x86_64/bin"
if [[ -x "$TOOLCHAIN_BIN/llvm-strip" ]]; then
STRIP_TOOL="$TOOLCHAIN_BIN/llvm-strip"
case "$(uname -s)" in
Darwin) HOST_TAG="darwin-x86_64" ;;
Linux) HOST_TAG="linux-x86_64" ;;
*) HOST_TAG="" ;;
esac
PREBUILT_DIR="$ANDROID_HOME_DIR/ndk/$ANDROID_NDK_VER/toolchains/llvm/prebuilt"
if [[ -n "$HOST_TAG" && -x "$PREBUILT_DIR/$HOST_TAG/bin/llvm-strip" ]]; then
STRIP_TOOL="$PREBUILT_DIR/$HOST_TAG/bin/llvm-strip"
else
for candidate in "$PREBUILT_DIR"/*/bin/llvm-strip; do
if [[ -x "$candidate" ]]; then
STRIP_TOOL="$candidate"
break
fi
done
fi
fi
@@ -25,29 +38,35 @@ copy_lib() {
local src="$2"
local dst_dir="$APP_DIR/$abi"
local dst="$dst_dir/libmain.so"
local tmp="$dst_dir/.libmain.so.$$"
if [[ ! -f "$src" ]]; then
echo "Missing native library for $abi: $src" >&2
exit 1
fi
mkdir -p "$dst_dir"
cp -f "$src" "$dst"
cp -f "$src" "$tmp"
if [[ "$ANDROID_STAGE_STRIP" != "0" ]] && [[ -n "$STRIP_TOOL" ]]; then
"$STRIP_TOOL" --strip-debug "$dst"
echo "Staged and stripped $src -> $dst"
"$STRIP_TOOL" --strip-unneeded "$tmp"
mv -f "$tmp" "$dst"
echo "Stripped and staged $src -> $dst"
else
mv -f "$tmp" "$dst"
echo "Staged $src -> $dst (strip disabled or strip tool unavailable)"
fi
}
declare -A ABI_TO_LIB=(
["arm64-v8a"]="$ROOT_DIR/build/android-arm64/libmain.so"
["x86_64"]="$ROOT_DIR/build/android-x86_64/libmain.so"
)
# Drop any previously staged ABI directories to avoid stale APK contents.
rm -rf "$APP_DIR/x86" "$APP_DIR/arm64-v8a" "$APP_DIR/x86_64"
for abi in $ANDROID_STAGE_ABIS; do
src="${ABI_TO_LIB[$abi]:-}"
if [[ -z "$src" ]]; then
echo "Unsupported ABI '$abi'. Supported ABIs: arm64-v8a x86_64" >&2
exit 1
fi
case "$abi" in
arm64-v8a) src="$ROOT_DIR/build/android-arm64/libmain.so" ;;
x86_64) src="$ROOT_DIR/build/android-x86_64/libmain.so" ;;
*)
echo "Unsupported ABI '$abi'. Supported ABIs: arm64-v8a x86_64" >&2
exit 1
;;
esac
copy_lib "$abi" "$src"
done
+1 -1
View File
@@ -14,5 +14,5 @@ dependencyResolutionManagement {
}
}
rootProject.name = "dusk-android"
rootProject.name = "dusklight-android"
include ':app'
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-9
View File
@@ -1,9 +0,0 @@
[Desktop Entry]
Name=Dusk
GenericName=Dusk
Comment=The Legend of Zelda: Twilight Princess
Exec=dusk
Icon=dusk
Terminal=false
Type=Application
Categories=Graphics;3DGraphics;Game
+9
View File
@@ -0,0 +1,9 @@
[Desktop Entry]
Name=Dusklight
GenericName=Dusklight
Comment=PC port of a classic adventure game
Exec=dusklight
Icon=dusklight
Terminal=false
Type=Application
Categories=Game;
+6
View File
@@ -79,5 +79,11 @@
<true/>
<key>CADisableMinimumFrameDurationOnPhone</key>
<true/>
<key>UIFileSharingEnabled</key>
<true/>
<key>LSSupportsOpeningDocumentsInPlace</key>
<true/>
<key>LSSupportsGameMode</key>
<true/>
</dict>
</plist>
+5 -1
View File
@@ -13,7 +13,7 @@
<key>CFBundleExecutable</key>
<string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
<key>CFBundleIconFile</key>
<string>Dusk</string>
<string>Dusklight</string>
<key>CFBundleIconName</key>
<string>Dusk</string>
<key>CFBundleIdentifier</key>
@@ -28,5 +28,9 @@
<string>${MACOSX_BUNDLE_SHORT_VERSION_STRING}</string>
<key>NSHighResolutionCapable</key>
<true/>
<key>LSApplicationCategoryType</key>
<string>public.app-category.adventure-games</string>
<key>LSSupportsGameMode</key>
<true/>
</dict>
</plist>
+2
View File
@@ -45,5 +45,7 @@
<string>LaunchScreen</string>
<key>UIUserInterfaceStyle</key>
<string>Automatic</string>
<key>LSSupportsGameMode</key>
<true />
</dict>
</plist>
@@ -24,9 +24,9 @@ BEGIN
VALUE "CompanyName", "@DUSK_COMPANY_NAME@\0"
VALUE "FileDescription", "@DUSK_FILE_DESCRIPTION@\0"
VALUE "FileVersion", "@DUSK_VERSION_STRING@\0"
VALUE "InternalName", "dusk\0"
VALUE "InternalName", "dusklight\0"
VALUE "LegalCopyright", "@DUSK_COPYRIGHT@\0"
VALUE "OriginalFilename", "dusk.exe\0"
VALUE "OriginalFilename", "dusklight.exe\0"
VALUE "ProductName", "@DUSK_PRODUCT_NAME@\0"
VALUE "ProductVersion", "@DUSK_VERSION_STRING@\0"
END
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+62 -12
View File
@@ -58,6 +58,10 @@ toast:active {
background-color: rgba(45, 43, 26, 80%);
}*/
b {
font-weight: bold;
}
toast heading {
display: flex;
gap: 18dp;
@@ -163,30 +167,30 @@ icon {
}
icon.arrow-forward {
width: 24dp;
height: 24dp;
font-size: 24dp;
width: 1.2em;
height: 1.2em;
font-size: 1.2em;
decorator: text("&#xe5c8;" center center);
}
icon.trophy {
width: 24dp;
height: 24dp;
font-size: 24dp;
width: 1.2em;
height: 1.2em;
font-size: 1.2em;
decorator: text("&#xe71a;" center center);
}
icon.controller {
width: 24dp;
height: 24dp;
font-size: 24dp;
width: 1.2em;
height: 1.2em;
font-size: 1.2em;
decorator: text("&#xf135;" center center);
}
icon.warning {
width: 24dp;
height: 24dp;
font-size: 24dp;
width: 1.2em;
height: 1.2em;
font-size: 1.2em;
decorator: text("&#xe002;" center center);
}
@@ -201,6 +205,37 @@ fps {
white-space: nowrap;
}
speedrun-timer {
display: none;
position: absolute;
bottom: 0;
right: 0;
z-index: 99;
background-color: rgba(0, 0, 0, 65%);
padding: 2dp 4dp;
pointer-events: none;
font-family: "Noto Mono";
font-size: 16dp;
color: #ffffff;
white-space: nowrap;
}
speedrun-timer[open] {
display: block;
}
speedrun-rta {
display: none;
}
speedrun-rta[open] {
display: block;
}
speedrun-igt {
display: block;
}
fps[open] {
display: block;
}
@@ -274,3 +309,18 @@ logo img.outer {
transform: rotate(360deg);
}
}
@media (max-height: 640dp) {
toast {
top: 20dp;
right: 20dp;
}
toast.controller-warning {
bottom: 20dp;
}
toast.menu-notification {
top: 20dp;
}
}
+114 -23
View File
@@ -65,10 +65,10 @@ menu {
right: auto;
top: 50%;
transform: translateY(-50%);
/* Scale based on a reference screen width, 428/1216 */
width: 35.230264vw;
/* Scale based on a reference screen width, 856/1216 */
width: 70.394736vw;
min-width: 428dp;
max-width: 856dp;
max-width: 50vw;
height: auto;
display: flex;
flex-direction: column;
@@ -83,9 +83,8 @@ body.mirrored menu {
hero {
display: flex;
flex-direction: column;
justify-content: center;
align-items: flex-start;
gap: 8dp;
gap: 4dp;
}
body.mirrored hero {
@@ -96,19 +95,19 @@ hero img {
width: 100%;
}
.eyebrow {
eyebrow {
font-family: "Alegreya SC";
font-size: 32dp;
}
@media (min-width: 1216dp) {
.eyebrow {
eyebrow {
/* Same logic as .menu, 32/1216 */
font-size: 2.631579vw;
}
}
.eyebrow span {
eyebrow span {
font-weight: bold;
}
@@ -273,20 +272,60 @@ body.mirrored version-info {
font-size: 20dp;
}
/* TODO: Hidden until an actual update checker is introduced */
.update {
display: none;
font-size: 16dp;
font-weight: bold;
cursor: pointer;
color: #D8F999;
color: #A6A09B;
align-items: center;
justify-content: flex-end;
gap: 8dp;
font-size: 20dp;
}
.detail,
.update span {
.update[state=checking],
.update[state=failed] {
display: block;
}
.update[state=available] {
display: flex;
}
#update-download {
display: none;
margin: 0dp;
padding: 0dp;
border-width: 0dp;
background-color: transparent;
color: #D8F999;
cursor: pointer;
text-transform: uppercase;
font-weight: bold;
decorator: horizontal-gradient(#00000000 #00000000);
}
.update[state=available] #update-download {
display: flex;
align-items: center;
gap: 2dp;
}
#update-download icon {
display: block;
width: 18dp;
height: 18dp;
font-family: "Material Symbols Rounded";
font-weight: normal;
decorator: text("&#xe5c8;" center center);
}
.detail {
color: #A6A09B;
}
body.mirrored .update {
justify-content: flex-start;
}
/* Startup animation */
.intro-item {
opacity: 0;
@@ -334,8 +373,8 @@ body.animate-in .intro-item {
}
menu {
left: 20dp;
right: 20dp;
left: 32dp;
right: 32dp;
width: auto;
min-width: 0;
max-width: none;
@@ -346,8 +385,8 @@ body.animate-in .intro-item {
}
body.mirrored menu {
left: 20dp;
right: 20dp;
left: 32dp;
right: 32dp;
flex-direction: row-reverse;
}
@@ -355,7 +394,7 @@ body.animate-in .intro-item {
flex: 1 1 0;
min-width: 0;
max-width: 48%;
margin-left: 32dp;
}
body.mirrored hero {
@@ -397,9 +436,61 @@ body.animate-in .intro-item {
decorator: horizontal-gradient(#FEE685FF #FEE68500);
}
.eyebrow,
disc-info,
version-info {
eyebrow {
display: none;
}
disc-info {
right: 32dp;
left: auto;
bottom: 32dp;
top: auto;
text-align: right;
font-size: 16dp;
}
#disc-status {
justify-content: flex-end;
}
#disc-status icon {
font-size: 20dp;
}
#disc-version {
font-size: 16dp;
}
version-info {
right: 32dp;
left: auto;
bottom: auto;
top: 32dp;
text-align: right;
font-size: 16dp;
}
.update {
font-size: 16dp;
}
body.mirrored disc-info {
right: auto;
left: 32dp;
bottom: 32dp;
top: auto;
text-align: left;
}
body.mirrored version-info {
right: auto;
left: 32dp;
bottom: auto;
top: 32dp;
text-align: left;
}
body.mirrored #disc-status {
justify-content: flex-start;
}
}
+29 -1
View File
@@ -14,9 +14,14 @@ body {
color: #E0DBC8;
}
b {
font-weight: bold;
}
window {
display: flex;
flex-flow: column;
position: relative;
height: 100%;
width: 100%;
max-width: 1088dp;
@@ -104,6 +109,12 @@ window content pane:last-of-type > div {
line-height: 1.625;
}
.data-folder-current {
display: block;
font-size: 16dp;
color: rgba(224, 219, 200, 65%);
}
window content pane > spacer {
display: block;
/* Completes the 24dp bottom inset after the pane's 8dp gap. */
@@ -198,6 +209,11 @@ button:not(:disabled):active {
box-shadow: #C2A42D 0 0 0 2dp;
}
button:disabled {
opacity: 0.35;
cursor: default;
}
button.modal-btn {
flex: 1 1 0;
text-align: center;
@@ -291,6 +307,19 @@ icon.question-mark {
decorator: text("&#xeb8b;" center center);
}
.achievement-total {
position: absolute;
top: 0;
right: 64dp;
height: 64dp;
line-height: 64dp;
font-family: "Fira Sans Condensed";
font-weight: bold;
font-size: 16dp;
color: rgba(224, 219, 200, 55%);
pointer-events: none;
}
.achievement-row {
display: flex;
align-items: flex-start;
@@ -484,7 +513,6 @@ progress.verification-progress-bar {
display: flex;
flex-direction: row;
flex-wrap: nowrap;
justify-content: stretch;
align-items: stretch;
gap: 12dp;
width: 100%;
+83 -14
View File
@@ -51,9 +51,13 @@
#include "d/actor/d_a_ni.h"
#include "d/d_s_play.h"
#if TARGET_PC
#include "dusk/action_bindings.h"
#include "dusk/frame_interpolation.h"
#include "dusk/settings.h"
#include "res/Object/Alink.h"
#include <cstring>
#endif
static int daAlink_Create(fopAc_ac_c* i_this);
static int daAlink_Delete(daAlink_c* i_this);
@@ -7558,12 +7562,7 @@ void daAlink_c::setBlendMoveAnime(f32 i_morf) {
f32 sp2C;
f32 sp28 = mpHIO->mMove.m.mFootPositionRatio;
BOOL sp24 = checkEventRun();
BOOL sp20 = checkBootsMoveAnime(1);
#if TARGET_PC
if (dusk::getSettings().game.enableFastIronBoots) {
sp20 = FALSE;
}
#endif
BOOL sp20 = checkBootsMoveAnime(1) IF_DUSK(&& !dusk::getSettings().game.enableFastIronBoots);
f32 var_f29;
@@ -8076,7 +8075,7 @@ void daAlink_c::setBlendAtnBackMoveAnime(f32 i_morf) {
daAlink_ANM var_r27;
daAlink_ANM var_r29;
if (checkBootsMoveAnime(1)) {
if (checkBootsMoveAnime(1) IF_DUSK(&& !dusk::getSettings().game.enableFastIronBoots)) {
mMaxSpeed = mpHIO->mAtnMove.m.mMaxBackwardsSpeed;
var_f27 = mpHIO->mAtnMove.m.mMinBackWalkFrame;
var_f31 = mpHIO->mAtnMove.m.mBackWalkChangeRate;
@@ -9362,6 +9361,12 @@ BOOL daAlink_c::spActionTrigger() {
}
BOOL daAlink_c::midnaTalkTrigger() const {
#if TARGET_PC
// If we have a custom bind for Midna, check that instead
if (dusk::isActionBound(dusk::ActionBinds::CALL_MIDNA, 0)) {
return dusk::getActionBindTrig(dusk::ActionBinds::CALL_MIDNA, 0);
}
#endif
return mItemTrigger & BTN_Z;
}
@@ -14787,6 +14792,10 @@ void daAlink_c::deleteEquipItem(BOOL i_isPlaySound, BOOL i_isDeleteKantera) {
mIronBallChainPos = NULL;
mIronBallChainAngle = NULL;
field_0x3848 = NULL;
#if TARGET_PC
mIBChainInterpPrevValid = false;
mIBChainInterpCurrValid = false;
#endif
field_0x0774 = NULL;
field_0x0778 = NULL;
mpHookshotLinChk = NULL;
@@ -16109,6 +16118,9 @@ int daAlink_c::procSlideLand() {
int daAlink_c::procFrontRollInit() {
BOOL is_guard_anime = checkUpperGuardAnime();
#ifdef TARGET_PC
const f32 fastRollMultiplier = dusk::getSettings().game.fastRoll ? 2.0f : 1.0f;
#endif
if (mProcID == PROC_FRONT_ROLL && mDemo.getDemoMode() == daPy_demo_c::DEMO_FRONT_ROLL_e) {
return 0;
@@ -16124,10 +16136,16 @@ int daAlink_c::procFrontRollInit() {
roll_anm_speed = mpHIO->mFrontRoll.m.mRollAnm.mStartFrame;
}
setSingleAnime(ANM_FRONT_ROLL, mpHIO->mFrontRoll.m.mRollAnm.mSpeed, roll_anm_speed,
setSingleAnime(ANM_FRONT_ROLL,
#ifdef TARGET_PC
mpHIO->mFrontRoll.m.mRollAnm.mSpeed * fastRollMultiplier,
#else
mpHIO->mFrontRoll.m.mRollAnm.mSpeed,
#endif
roll_anm_speed,
mpHIO->mFrontRoll.m.mRollAnm.mEndFrame,
mpHIO->mFrontRoll.m.mRollAnm.mInterpolation);
mNormalSpeed = speedF * mpHIO->mFrontRoll.m.mSpeedRate + mpHIO->mFrontRoll.m.mInitSpeed;
f32 max_speed = mpHIO->mFrontRoll.m.mInitSpeed + mpHIO->mMove.m.mMaxSpeed * mpHIO->mFrontRoll.m.mSpeedRate;
@@ -16140,11 +16158,20 @@ int daAlink_c::procFrontRollInit() {
}
if (checkNoResetFlg0(FLG0_WATER_IN_MOVE)) {
mNormalSpeed *= mpHIO->mItem.mIronBoots.m.mWaterVelocityX;
#if TARGET_PC
if (!(dusk::getSettings().game.enableFastIronBoots))
#endif
{
mNormalSpeed *= mpHIO->mItem.mIronBoots.m.mWaterVelocityX;
}
} else if (checkHeavyStateOn(TRUE, TRUE)) {
mNormalSpeed *= mHeavySpeedMultiplier;
}
#ifdef TARGET_PC
mNormalSpeed *= fastRollMultiplier;
#endif
current.angle.y = shape_angle.y;
voiceStart(Z2SE_AL_V_BACKTEN);
mProcVar2.field_0x300c = 0;
@@ -16275,8 +16302,13 @@ int daAlink_c::procFrontRollCrashInit() {
speed.y = mpHIO->mFrontRoll.m.mCrashSpeedV;
if (checkNoResetFlg0(FLG0_WATER_IN_MOVE)) {
mNormalSpeed *= mpHIO->mItem.mIronBoots.m.mWaterVelocityX;
speed.y *= mpHIO->mItem.mIronBoots.m.mWaterVelocityY;
#if TARGET_PC
if (!(dusk::getSettings().game.enableFastIronBoots))
#endif
{
mNormalSpeed *= mpHIO->mItem.mIronBoots.m.mWaterVelocityX;
speed.y *= mpHIO->mItem.mIronBoots.m.mWaterVelocityY;
}
}
ANGLE_ADD_2(current.angle.y, 0x8000);
@@ -16370,6 +16402,9 @@ int daAlink_c::procFrontRollSuccess() {
int daAlink_c::procSideRollInit(int param_0) {
BOOL is_prev_guardAnm = checkUpperGuardAnime();
#ifdef TARGET_PC
const f32 fastRollMultiplier = dusk::getSettings().game.fastRoll ? 2.0f : 1.0f;
#endif
if (!commonProcInitNotSameProc(PROC_SIDE_ROLL)) {
return 0;
@@ -16386,17 +16421,30 @@ int daAlink_c::procSideRollInit(int param_0) {
current.angle.y = shape_angle.y + -0x4000;
}
setSingleAnime(anmID, mpHIO->mGuard.mTurnMove.m.mSideRollAnmSpeed,
setSingleAnime(anmID,
#ifdef TARGET_PC
mpHIO->mGuard.mTurnMove.m.mSideRollAnmSpeed * fastRollMultiplier,
#else
mpHIO->mGuard.mTurnMove.m.mSideRollAnmSpeed,
#endif
mpHIO->mGuard.mTurnMove.m.mTurnAnm.mStartFrame,
mpHIO->mGuard.mTurnMove.m.mTurnAnm.mEndFrame,
mpHIO->mGuard.mTurnMove.m.mTurnAnm.mInterpolation);
mNormalSpeed = mpHIO->mGuard.mTurnMove.m.mSideRollSpeed;
if (checkNoResetFlg0(FLG0_WATER_IN_MOVE)) {
mNormalSpeed *= mpHIO->mItem.mIronBoots.m.mWaterVelocityX;
#if TARGET_PC
if (!(dusk::getSettings().game.enableFastIronBoots))
#endif
{
mNormalSpeed *= mpHIO->mItem.mIronBoots.m.mWaterVelocityX;
}
} else if (checkHeavyStateOn(TRUE, TRUE)) {
mNormalSpeed *= mHeavySpeedMultiplier;
}
#ifdef TARGET_PC
mNormalSpeed *= fastRollMultiplier;
#endif
setFootEffectProcType(0);
field_0x2f9d = 4;
@@ -19717,6 +19765,27 @@ int daAlink_c::draw() {
)
{
dComIfGd_getOpaListDark()->entryImm(mpHookChain, 0);
#if TARGET_PC
if (dusk::getSettings().game.enableFrameInterpolation &&
mEquipItem == dItemNo_IRONBALL_e &&
mIronBallChainPos != NULL && mIronBallChainAngle != NULL)
{
if (mIBChainInterpCurrValid) {
memcpy(mIBChainInterpPrevPos, mIBChainInterpCurrPos, IRON_BALL_CHAIN_COUNT * sizeof(cXyz));
memcpy(mIBChainInterpPrevAngle, mIBChainInterpCurrAngle, IRON_BALL_CHAIN_COUNT * sizeof(csXyz));
mIBChainInterpPrevHandRoot = mIBChainInterpCurrHandRoot;
mIBChainInterpPrevValid = true;
}
memcpy(mIBChainInterpCurrPos, mIronBallChainPos, IRON_BALL_CHAIN_COUNT * sizeof(cXyz));
memcpy(mIBChainInterpCurrAngle, mIronBallChainAngle, IRON_BALL_CHAIN_COUNT * sizeof(csXyz));
mIBChainInterpCurrHandRoot = mHookshotTopPos;
mIBChainInterpCurrValid = true;
dusk::frame_interp::add_interpolation_callback(&ironBallChainInterpCallback, this);
}
#endif
}
}
+3
View File
@@ -205,6 +205,9 @@ int daAlink_c::setDamagePoint(int i_dmgAmount, BOOL i_checkZoraMag, BOOL i_setDm
dComIfGp_setItemLifeCount(-i_dmgAmount, 0);
}
#if TARGET_PC
dusk::AchievementSystem::get().signal("player_damaged");
#endif
onResetFlg1(RFLG1_DAMAGE_IMPACT);
mSwordUpTimer = 0;
+1
View File
@@ -25,6 +25,7 @@
#include "dusk/imgui/ImGuiConsole.hpp"
#include "dusk/settings.h"
#include "dusk/speedrun.h"
BOOL daAlink_c::checkEventRun() const {
return dComIfGp_event_runCheck() || checkPlayerDemoMode();
+48 -6
View File
@@ -8,6 +8,8 @@
#include "d/actor/d_a_obj_swhang.h"
#include "d/actor/d_a_obj_chandelier.h"
#include "JSystem/J3DGraphBase/J3DMaterial.h"
#include "dusk/frame_interpolation.h"
#include "dusk/settings.h"
enum {
HS_MODE_NONE_e,
@@ -17,11 +19,11 @@ enum {
HS_MODE_RETURN_e = 6,
};
void daAlink_c::hsChainShape_c::draw() {
if (dusk::getSettings().game.superClawshot) {
return;
}
#if TARGET_PC
static const int HS_CHAIN_MAX_LINKS = 600;
#endif
void daAlink_c::hsChainShape_c::draw() {
static const int dummy = 0;
daAlink_c* alink = (daAlink_c*)getUserArea();
@@ -165,7 +167,11 @@ void daAlink_c::hsChainShape_c::draw() {
}
(void)0;
while (maxDistanceF > var_f30) {
#if TARGET_PC
int chainLinks = 0;
#endif
while (maxDistanceF > var_f30 IF_DUSK(&&chainLinks < HS_CHAIN_MAX_LINKS)) {
temp_f27 = var_f28 * cM_fsin(sp34 * var_f30);
s16 spC = cM_atan2s(temp_f27 - var_f26, 5.0f);
sp64.x = sp6C.x + spC;
@@ -187,6 +193,10 @@ void daAlink_c::hsChainShape_c::draw() {
var_f26 = temp_f27;
var_f30 += fabsf(cM_scos(spC)) * 5.0f;
#if TARGET_PC
chainLinks++;
#endif
}
}
@@ -202,7 +212,11 @@ void daAlink_c::hsChainShape_c::draw() {
sp98 = subChainTopPos;
sp6C.set(maxDistance.atan2sY_XZ(), maxDistance.atan2sX_Z(), 0);
while (maxDistanceF > var_f30) {
#if TARGET_PC
int subChainLinks = 0;
#endif
while (maxDistanceF > var_f30 IF_DUSK(&&subChainLinks < HS_CHAIN_MAX_LINKS)) {
mDoMtx_stack_c::copy(j3dSys.getViewMtx());
mDoMtx_stack_c::transM(sp98);
mDoMtx_stack_c::ZXYrotM(sp6C);
@@ -215,11 +229,39 @@ void daAlink_c::hsChainShape_c::draw() {
sp98 += maxDistance * 5.0f;
ANGLE_ADD_2(sp6C.z, 0x3000);
var_f30 += 5.0f;
#if TARGET_PC
subChainLinks++;
#endif
}
}
}
}
#if TARGET_PC
static void ironBallChainInterpCallback(bool isSimFrame, void* pUserWork) {
static_cast<daAlink_c*>(pUserWork)->onIronBallChainInterpCallback();
}
void daAlink_c::onIronBallChainInterpCallback() {
if (!mIBChainInterpPrevValid || !mIBChainInterpCurrValid) {
return;
}
if (mIronBallChainPos == NULL || mIronBallChainAngle == NULL) {
return;
}
const f32 alpha = dusk::frame_interp::get_interpolation_step();
for (int i = 0; i < IRON_BALL_CHAIN_COUNT; i++) {
mIronBallChainPos[i] = mIBChainInterpPrevPos[i] + (mIBChainInterpCurrPos[i] - mIBChainInterpPrevPos[i]) * alpha;
mIronBallChainAngle[i].x = mIBChainInterpPrevAngle[i].x + (s16)((s16)(mIBChainInterpCurrAngle[i].x - mIBChainInterpPrevAngle[i].x) * alpha);
mIronBallChainAngle[i].y = mIBChainInterpPrevAngle[i].y + (s16)((s16)(mIBChainInterpCurrAngle[i].y - mIBChainInterpPrevAngle[i].y) * alpha);
mIronBallChainAngle[i].z = mIBChainInterpPrevAngle[i].z + (s16)((s16)(mIBChainInterpCurrAngle[i].z - mIBChainInterpPrevAngle[i].z) * alpha);
}
mHookshotTopPos = mIBChainInterpPrevHandRoot + (mIBChainInterpCurrHandRoot - mIBChainInterpPrevHandRoot) * alpha;
}
#endif
void daAlink_c::hookshotAtHitCallBack(dCcD_GObjInf* i_atObjInf, fopAc_ac_c* i_tgActor,
dCcD_GObjInf* i_tgObjInf) {
if (i_tgActor != NULL && fopAcM_IsActor(i_tgActor) && !i_tgObjInf->ChkTgHookshotThrough()) {
+6 -3
View File
@@ -12,6 +12,7 @@
#if TARGET_PC
#include "dusk/gyro.h"
#include "dusk/action_bindings.h"
#endif
bool daAlink_c::checkNoSubjectModeCamera() {
@@ -119,8 +120,8 @@ BOOL daAlink_c::setBodyAngleToCamera() {
var_f31 /= dComIfGp_getCameraZoomScale(field_0x317c);
}
shape_angle.y = shape_angle.y + (var_f31 * cM_ssin(mStickAngle));
sp8 = mBodyAngle.x + (var_f31 * cM_scos(mStickAngle));
shape_angle.y = shape_angle.y + (var_f31 * cM_ssin(mStickAngle) IF_DUSK(* (dusk::getSettings().game.invertFirstPersonXAxis ? -1.0f : 1.0f)));
sp8 = mBodyAngle.x + (var_f31 * cM_scos(mStickAngle) IF_DUSK(* (dusk::getSettings().game.invertFirstPersonYAxis ? -1.0f : 1.0f)));
if (checkNotItemSinkLimit() && sp8 > 0 && sp8 > mBodyAngle.x) {
sp8 = mBodyAngle.x;
@@ -192,7 +193,9 @@ BOOL daAlink_c::subjectCancelTrigger() {
BOOL daAlink_c::checkSubjectEnd(BOOL i_isPlaySe) {
setDoStatus(BUTTON_STATUS_BACK);
if (checkEventRun() || checkEquipAnime() || doTrigger() || checkSetItemTrigger(dItemNo_HAWK_EYE_e) || subjectCancelTrigger() || checkEndResetFlg0(ERFLG0_FORCE_SUBJECT_CANCEL) || dComIfGp_checkCameraAttentionStatus(field_0x317c, 0x2000)) {
// Allow pressing the first person binding to also leave first person
if (IF_DUSK(dusk::getActionBindTrig(dusk::ActionBinds::FIRST_PERSON_CAMERA, 0)) ||
checkEventRun() || checkEquipAnime() || doTrigger() || checkSetItemTrigger(dItemNo_HAWK_EYE_e) || subjectCancelTrigger() || checkEndResetFlg0(ERFLG0_FORCE_SUBJECT_CANCEL) || dComIfGp_checkCameraAttentionStatus(field_0x317c, 0x2000)) {
if (i_isPlaySe) {
seStartSystem(Z2SE_SUBJ_VIEW_OUT);
}
+6 -1
View File
@@ -77,7 +77,12 @@ int daAlink_c::loadModelDVD() {
mpWlMidnaHairModel = NULL;
if (!checkNoResetFlg2(FLG2_UNK_280000)) {
dComIfG_resDelete(&mPhaseReq, mArcName);
if (!dComIfG_resDelete(&mPhaseReq, mArcName)) {
#if TARGET_PC
// resDelete no-ops if load was in-progress; force-unregister before freeAll
dComIfG_deleteObjectResMain(mArcName);
#endif
}
cPhs_Reset(&mPhaseReq);
mpArcHeap->freeAll();
+6
View File
@@ -8723,6 +8723,12 @@ int daAlink_c::procWolfCargoCarry() {
return checkNextActionWolf(0);
}
#if TARGET_PC
if (field_0x280c.getActor() == NULL) {
return checkNextActionWolf(0);
}
#endif
mDoMtx_stack_c::copy(((e_yc_class*)field_0x280c.getActor())->getLegR3Mtx());
mDoMtx_stack_c::transM(-9.0f, -7.0f, -30.0f);
mDoMtx_stack_c::multVecZero(&current.pos);
+9 -1
View File
@@ -17,6 +17,9 @@
#include "d/actor/d_a_e_pz.h"
#include "d/actor/d_a_horse.h"
#include "d/actor/d_a_hozelda.h"
#if TARGET_PC
#include "dusk/achievements.h"
#endif
int daArrow_c::createHeap() {
J3DModelData* model_data;
@@ -92,7 +95,12 @@ void daArrow_c::atHitCallBack(dCcD_GObjInf* i_atObjInf, fopAc_ac_c* i_tgActor, d
if (dist_to_hitpos < field_0x998) {
field_0x998 = dist_to_hitpos;
mHitAcID = fopAcM_GetID(i_tgActor);
#if TARGET_PC
if (fopAcM_GetGroup(i_tgActor) == fopAc_ENEMY_e &&
current.pos.abs(mStartPos) > 10000.0f) {
dusk::AchievementSystem::get().signal("arrow_hit_100m");
}
#endif
if (mArrowType == 1) {
field_0x9a8 = *hit_pos_p;
} else if (i_tgObjInf->ChkTgShield()) {
+6
View File
@@ -19,6 +19,9 @@
#include "dusk/frame_interpolation.h"
#include "dusk/settings.h"
#if TARGET_PC
#include "dusk/achievements.h"
#endif
class daB_GND_HIO_c : public JORReflexible {
public:
@@ -1289,6 +1292,9 @@ static void b_gnd_g_wait(b_gnd_class* i_this) {
if (i_this->mMoveMode < 5 && i_this->mPlayerDistXZ < 600.0f) {
i_this->mMoveMode = 5;
i_this->field_0xc44[0] = 10;
#if TARGET_PC
dusk::AchievementSystem::get().signal("ganondorf_fishing_rod");
#endif
}
} else if (i_this->mMoveMode == 5) {
i_this->mMoveMode = 6;
+31
View File
@@ -10,6 +10,10 @@
#include "f_op/f_op_kankyo_mng.h"
#include "f_op/f_op_actor_enemy.h"
#if TARGET_PC
#include "dusk/frame_interpolation.h"
#endif
class daE_DB_HIO_c : public JORReflexible {
public:
daE_DB_HIO_c();
@@ -66,6 +70,22 @@ static BOOL leaf_anm_init(e_db_class* i_this, int i_anm, f32 i_morf, u8 i_mode,
return FALSE;
}
#if TARGET_PC
static void daE_DB_interp_callback(bool isSimFrame, void* pUserWork) {
e_db_class* i_this = (e_db_class*)pUserWork;
if (!i_this->mStalkLineInterpPrevValid || !i_this->mStalkLineInterpCurrValid) {
return;
}
const f32 alpha = dusk::frame_interp::get_interpolation_step();
cXyz* dst = i_this->stalkLine.getPos(0);
for (int i = 0; i < 12; i++) {
const cXyz& p0 = i_this->mStalkLineInterpPrev[i];
const cXyz& p1 = i_this->mStalkLineInterpCurr[i];
dst[i] = p0 + (p1 - p0) * alpha;
}
}
#endif
static int daE_DB_Draw(e_db_class* i_this) {
fopAc_ac_c* actor = &i_this->enemy;
@@ -95,6 +115,17 @@ static int daE_DB_Draw(e_db_class* i_this) {
static GXColor l_color = {0x14, 0x0F, 0x00, 0xFF};
i_this->stalkLine.update(12, l_color, &actor->tevStr);
dComIfGd_set3DlineMat(&i_this->stalkLine);
#if TARGET_PC
if (dusk::getSettings().game.enableFrameInterpolation) {
if (i_this->mStalkLineInterpCurrValid) {
memcpy(i_this->mStalkLineInterpPrev, i_this->mStalkLineInterpCurr, sizeof(i_this->mStalkLineInterpCurr));
i_this->mStalkLineInterpPrevValid = true;
}
memcpy(i_this->mStalkLineInterpCurr, i_this->stalkLine.getPos(0), 12 * sizeof(cXyz));
i_this->mStalkLineInterpCurrValid = true;
dusk::frame_interp::add_interpolation_callback(&daE_DB_interp_callback, i_this);
}
#endif
for (int i = 1; i < 11; i++) {
if (i_this->thornModel[i] != NULL) {
+31
View File
@@ -9,6 +9,10 @@
#include "d/actor/d_a_e_hb_leaf.h"
#include "f_op/f_op_actor_enemy.h"
#if TARGET_PC
#include "dusk/frame_interpolation.h"
#endif
enum daE_HB_ACTION {
ACTION_STAY,
ACTION_APPEAR,
@@ -64,6 +68,22 @@ static BOOL leaf_anm_init(e_hb_class* i_this, int i_anm, f32 i_morf, u8 i_mode,
return FALSE;
}
#if TARGET_PC
static void daE_HB_interp_callback(bool isSimFrame, void* pUserWork) {
e_hb_class* i_this = (e_hb_class*)pUserWork;
if (!i_this->mStalkLineInterpPrevValid || !i_this->mStalkLineInterpCurrValid) {
return;
}
const f32 alpha = dusk::frame_interp::get_interpolation_step();
cXyz* dst = i_this->stalkLine.getPos(0);
for (int i = 0; i < 12; i++) {
const cXyz& p0 = i_this->mStalkLineInterpPrev[i];
const cXyz& p1 = i_this->mStalkLineInterpCurr[i];
dst[i] = p0 + (p1 - p0) * alpha;
}
}
#endif
static int daE_HB_Draw(e_hb_class* i_this) {
fopAc_ac_c* actor = &i_this->enemy;
@@ -82,6 +102,17 @@ static int daE_HB_Draw(e_hb_class* i_this) {
static GXColor l_color = {0x14, 0x0F, 0x00, 0xFF};
i_this->stalkLine.update(12, l_color, &actor->tevStr);
dComIfGd_set3DlineMat(&i_this->stalkLine);
#if TARGET_PC
if (dusk::getSettings().game.enableFrameInterpolation) {
if (i_this->mStalkLineInterpCurrValid) {
memcpy(i_this->mStalkLineInterpPrev, i_this->mStalkLineInterpCurr, sizeof(i_this->mStalkLineInterpCurr));
i_this->mStalkLineInterpPrevValid = true;
}
memcpy(i_this->mStalkLineInterpCurr, i_this->stalkLine.getPos(0), 12 * sizeof(cXyz));
i_this->mStalkLineInterpCurrValid = true;
dusk::frame_interp::add_interpolation_callback(&daE_HB_interp_callback, i_this);
}
#endif
for (int i = 1; i < 11; i++) {
if (i_this->thornModel[i] != NULL) {

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