mirror of
https://github.com/zeldaret/st
synced 2026-08-24 07:20:15 -04:00
Decompiling some actors and objects of overlay 031 (#123)
* feat: decompiling skdo * feat: update * fix: match back .data of doors * feat: fully decompiled SWCH for eur missing bss for JP * feat: increase matching code * feat: decompile most part of SCCN * feat: update * feat: progress sccn jap data * feat: progress decompiling * fix: build issues * feat: increase matching * refactor: rename BLST to Blast * feat: increase grss * refactor: rename unkgrss to grass * refactor: rename id * refactor: change to fx32 * feat: complete RMTG actor * refactor: use ARRAY_LENGTH macro
This commit is contained in:
@@ -219,6 +219,7 @@ public:
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unk32 func_ov000_020984c8();
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void func_ov000_020984d0();
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void func_ov000_020984f0();
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unk32 func_ov000_0209867c(unk32 param1);
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u32 func_ov000_02098800(bool param1);
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bool func_ov000_02098838();
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unk32 func_ov000_02098910(UnkStruct_ov031_Items_00 *param1, unk32 param2);
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@@ -0,0 +1,64 @@
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#pragma once
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#include "Actor/Actor.hpp"
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#include "Actor/ActorProfile.hpp"
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#include "global.h"
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#include "types.h"
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class ActorBlast;
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class ActorBlast_E8 : public UnkStruct_ov031_Items_00_Base {
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public:
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/* 00 (base) */
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/* 04 */ ActorBlast *mUnk_04;
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/* 08 */
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ActorBlast_E8(ActorBlast *param1) :
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mUnk_04(param1) {}
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// data_ov031_02112d4c
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/* 0C */ virtual bool vfunc_0C(const UnkStruct_ov031_020e54d4 *param1, unk32 param2) override;
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};
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class ActorBlast : public Actor {
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public:
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/* 00 (base) */
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/* 94 */ fx32 mUnk_94;
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/* 98 */ volatile u16 mUnk_98;
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/* 9A */ u16 mUnk_9A;
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/* 9C */ UnkStruct_ov031_Items_01 mUnk_9C;
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/* C8 */ Cylinder mUnk_C8;
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/* D8 */ Cylinder mUnk_D8;
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/* E8 */ ActorBlast_E8 mUnk_E8;
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/* F0 */ fx32 mUnk_F0;
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/* F4 */ fx32 mUnk_F4;
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/* F8 */
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ActorBlast();
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/* 18 */ virtual bool vfunc_18(unk32 param1) override;
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/* 20 */ virtual void vfunc_20() override;
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/* 24 */ virtual void vfunc_24() override;
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bool IsInternalTimerOut() {
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if (this->mUnk_98 < this->mUnk_9A) {
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++this->mUnk_98;
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return false;
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}
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return true;
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}
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fx32 func_ov031_020e3b94();
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void func_ov031_020e3b9c(unk16 param1, unk16 param2);
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};
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class ActorProfileBlast : public ActorProfile {
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public:
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/* 00 (base) */
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ActorProfileBlast();
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/* 0C */ virtual Actor *Create();
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static ActorProfileBlast *GetProfile();
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};
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@@ -11,7 +11,7 @@ DEFINE_ACTOR_TYPE('AJNP', AJNP)
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DEFINE_ACTOR_TYPE('AJSP', AJSP)
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DEFINE_ACTOR_TYPE('AJTM', AJTM)
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DEFINE_ACTOR_TYPE('ALEV', ALEV)
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DEFINE_ACTOR_TYPE('AROW', AROW)
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DEFINE_ACTOR_TYPE('AROW', ShotArrow)
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DEFINE_ACTOR_TYPE('ASBA', ASBA)
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DEFINE_ACTOR_TYPE('ASYU', ASYU)
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DEFINE_ACTOR_TYPE('ATTG', ATTG)
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@@ -34,7 +34,7 @@ DEFINE_ACTOR_TYPE('BLBL', BLBL)
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DEFINE_ACTOR_TYPE('BLBR', BLBR)
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DEFINE_ACTOR_TYPE('BLJF', BLJF)
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DEFINE_ACTOR_TYPE('BLON', BLON)
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DEFINE_ACTOR_TYPE('BLST', BLST)
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DEFINE_ACTOR_TYPE('BLST', Blast)
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DEFINE_ACTOR_TYPE('BMHN', BMHN)
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DEFINE_ACTOR_TYPE('BMOC', BMOC)
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DEFINE_ACTOR_TYPE('BOMB', BOMB)
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@@ -184,7 +184,7 @@ DEFINE_ACTOR_TYPE('ICBB', ICBB)
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DEFINE_ACTOR_TYPE('ICBS', ICBS)
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DEFINE_ACTOR_TYPE('ITBM', ITBM)
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DEFINE_ACTOR_TYPE('ITSC', ITSC)
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DEFINE_ACTOR_TYPE('ITTD', ITTD)
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DEFINE_ACTOR_TYPE('ITTD', ItemTornado)
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DEFINE_ACTOR_TYPE('ITWP', ITWP)
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DEFINE_ACTOR_TYPE('IWTS', IWTS)
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DEFINE_ACTOR_TYPE('JOLN', JOLN)
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@@ -318,7 +318,7 @@ DEFINE_ACTOR_TYPE('RCFO', RCFO)
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DEFINE_ACTOR_TYPE('RCHU', RCHU)
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DEFINE_ACTOR_TYPE('RCMS', RCMS)
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DEFINE_ACTOR_TYPE('RCSG', RCSG)
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DEFINE_ACTOR_TYPE('RLST', RLST)
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DEFINE_ACTOR_TYPE('RLST', RollingStone)
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DEFINE_ACTOR_TYPE('RMA0', RMA0)
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DEFINE_ACTOR_TYPE('RMA1', RMA1)
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DEFINE_ACTOR_TYPE('RMA2', RMA2)
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@@ -1,49 +0,0 @@
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//! TODO: This file was generated automatically and might contain errors
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#pragma once
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#include "Actor/Actor.hpp"
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#include "Actor/ActorProfile.hpp"
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#include "global.h"
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#include "types.h"
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class ActorUnkBLST_C4 : public Actor_C4 {
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public:
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ActorUnkBLST_C4(Actor *param1);
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/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
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/* 04 */ virtual bool vfunc_04() override;
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/* 08 */ virtual void vfunc_08() override;
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/* 0C */ virtual void vfunc_0C(unk32 param1) override;
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};
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class ActorUnkBLST : public Actor {
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public:
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/* 00 (base) */
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/* 94 */
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ActorUnkBLST();
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/* 4C */ virtual ~ActorUnkBLST() override;
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void func_ov031_020e351c(void);
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void func_ov031_020e373c(void);
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void func_ov031_020e3750(void);
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void func_ov031_020e39c4(void);
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void func_ov031_020e3b44(void);
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void func_ov031_020e3b94(void);
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void func_ov031_020e3b9c(void);
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void func_ov031_020e3c60(void);
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};
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class ActorProfileUnkBLST : public ActorProfile {
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public:
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/* 00 (base) */
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ActorProfileUnkBLST();
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~ActorProfileUnkBLST();
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/* 0C */ virtual Actor *Create();
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static ActorProfileUnkBLST *GetProfile();
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};
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@@ -7,6 +7,18 @@
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#include "global.h"
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#include "types.h"
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class ActorUnkBOMB_unk : public UnkStruct_PlayerGet_ec {
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public:
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/* 00 (base) */
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/* 04 */ unk32 mUnk_04;
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/* 08 */ unk32 mUnk_08;
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/* 0C */
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ActorUnkBOMB_unk(); // ActorUnkBOMB::func_ov031_020e33ac()
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// ActorUnkBOMB::func_ov031_020e17f4() dtor ?
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};
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class ActorUnkBOMB_C4 : public Actor_C4 {
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public:
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ActorUnkBOMB_C4(Actor *param1);
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@@ -1,5 +1,3 @@
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//! TODO: This file was generated automatically and might contain errors
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#pragma once
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#include "Actor/Actor.hpp"
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@@ -7,28 +5,17 @@
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#include "global.h"
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#include "types.h"
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class ActorUnkRMTG_C4 : public Actor_C4 {
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public:
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ActorUnkRMTG_C4(Actor *param1);
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/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
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/* 04 */ virtual bool vfunc_04() override;
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/* 08 */ virtual void vfunc_08() override;
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/* 0C */ virtual void vfunc_0C(unk32 param1) override;
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};
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class ActorUnkRMTG : public Actor {
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public:
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/* 00 (base) */
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/* 94 */
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/* 94 */ ModelRender mUnk_94;
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/* F4 */
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ActorUnkRMTG();
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/* 4C */ virtual ~ActorUnkRMTG() override;
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void func_ov031_020ef8a0(void);
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void func_ov031_020ef958(void);
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void func_ov031_020ef990(void);
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/* 18 */ virtual bool vfunc_18(unk32 param1) override;
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/* 1C */ virtual void vfunc_1C() override;
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/* 2C */ virtual void vfunc_2C(unk32 param1) override;
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};
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class ActorProfileUnkRMTG : public ActorProfile_Derived1 {
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@@ -36,7 +23,6 @@ public:
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/* 00 (base) */
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ActorProfileUnkRMTG();
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~ActorProfileUnkRMTG();
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/* 0C */ virtual Actor *Create();
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@@ -1,32 +1,36 @@
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//! TODO: This file was generated automatically and might contain errors
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#pragma once
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#include "Actor/Actor.hpp"
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#include "Actor/ActorProfile.hpp"
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#include "MapObject/MapObject.hpp"
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#include "global.h"
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#include "types.h"
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class ActorUnkSCCN_C4 : public Actor_C4 {
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class ActorUnkSCCN_B8 {
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public:
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ActorUnkSCCN_C4(Actor *param1);
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/* 00 (vtable) */
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/* 04 */ ActorRef mUnk_04;
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/* 08 */ VecFx32 *mUnk_08;
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/* 0C */ MapObject_10 *mUnk_0C;
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/* 10 */
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/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
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/* 04 */ virtual bool vfunc_04() override;
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/* 08 */ virtual void vfunc_08() override;
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/* 0C */ virtual void vfunc_0C(unk32 param1) override;
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ActorUnkSCCN_B8(); // func_ov000_0207ec88 set all fields to 0
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// data_ov000_020b287c
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/* 00 */ virtual ~ActorUnkSCCN_B8(); // func_ov000_0207eca8 & func_ov000_0207ecd8
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/* 08 */ virtual void vfunc_08(); // func_ov000_0207ed84
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};
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class ActorUnkSCCN : public Actor {
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public:
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/* 00 (base) */
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/* 94 */
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/* 94 */ MapObject_10 mUnk_94;
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/* B8 */ ActorUnkSCCN_B8 mUnk_B8;
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/* C8 */
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ActorUnkSCCN();
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/* 4C */ virtual ~ActorUnkSCCN() override;
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void func_ov031_020efaa0(void);
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/* 18 */ virtual bool vfunc_18(unk32 param1) override;
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};
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class ActorProfileUnkSCCN : public ActorProfile {
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@@ -34,7 +38,6 @@ public:
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/* 00 (base) */
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ActorProfileUnkSCCN();
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~ActorProfileUnkSCCN();
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/* 0C */ virtual Actor *Create();
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@@ -1,36 +1,38 @@
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//! TODO: This file was generated automatically and might contain errors
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#pragma once
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#include "Actor/Actor.hpp"
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#include "Actor/ActorProfile.hpp"
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#include "Map/MapObjectId.hpp"
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#include "MapObject/MapObjectUnkSKDI.hpp"
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#include "Unknown/UnkStruct_ov000_020b34c4.hpp"
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#include "global.h"
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#include "types.h"
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class ActorUnkSKDO_C4 : public Actor_C4 {
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class ActorUnkSKDO_ov031_02115ce8 : public UnkStruct_ov000_020b34c4 {
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public:
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ActorUnkSKDO_C4(Actor *param1);
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/* 00 (base) */
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/* 18 */
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/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
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/* 04 */ virtual bool vfunc_04() override;
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/* 08 */ virtual void vfunc_08() override;
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/* 0C */ virtual void vfunc_0C(unk32 param1) override;
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ActorUnkSKDO_ov031_02115ce8(MapObjectId mapObjId) :
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UnkStruct_ov000_020b34c4(mapObjId) {}
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// data_ov031_02115ce8
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virtual bool vfunc_00(MapObject *param1);
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};
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class ActorUnkSKDO : public Actor {
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public:
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/* 00 (base) */
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/* 94 */
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/* 94 */ unk32 mUnk_94;
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/* 98 */ MapObjectUnkSKDI *mUnk_98;
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/* 9C */
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ActorUnkSKDO();
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/* 4C */ virtual ~ActorUnkSKDO() override;
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void func_ov031_02106de0(void);
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void func_ov031_02106de8(void);
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void func_ov031_02106e58(void);
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void func_ov031_02106e90(void);
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void func_ov031_02106e98(void);
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/* 18 */ virtual bool vfunc_18(unk32 param1) override;
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/* 1C */ virtual void vfunc_1C() override;
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/* 20 */ virtual void vfunc_20() override;
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/* 54 */ virtual void vfunc_54(unk32 param1);
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};
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class ActorProfileUnkSKDO : public ActorProfile {
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@@ -38,7 +40,6 @@ public:
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/* 00 (base) */
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ActorProfileUnkSKDO();
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~ActorProfileUnkSKDO();
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/* 0C */ virtual Actor *Create();
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@@ -1,5 +1,3 @@
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//! TODO: This file was generated automatically and might contain errors
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#pragma once
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#include "Actor/Actor.hpp"
|
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@@ -7,28 +5,18 @@
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#include "global.h"
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#include "types.h"
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|
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class ActorUnkSWCH_C4 : public Actor_C4 {
|
||||
public:
|
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ActorUnkSWCH_C4(Actor *param1);
|
||||
|
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/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
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/* 04 */ virtual bool vfunc_04() override;
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/* 08 */ virtual void vfunc_08() override;
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/* 0C */ virtual void vfunc_0C(unk32 param1) override;
|
||||
};
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class ActorUnkSWCH : public Actor {
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public:
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/* 00 (base) */
|
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/* 94 */
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/* 94 */ unk32 mUnk_94;
|
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/* 98 */ Actor_9C mUnk_98;
|
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/* B0 */
|
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|
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ActorUnkSWCH();
|
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|
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/* 4C */ virtual ~ActorUnkSWCH() override;
|
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|
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void func_ov031_020f7b0c(void);
|
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void func_ov031_020f7b20(void);
|
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void func_ov031_020f7b88(void);
|
||||
/* 18 */ virtual bool vfunc_18(unk32 param1) override;
|
||||
/* 20 */ virtual void vfunc_20() override;
|
||||
/* 2C */ virtual void vfunc_2C(unk32 param1) override;
|
||||
};
|
||||
|
||||
class ActorProfileUnkSWCH : public ActorProfile {
|
||||
@@ -36,7 +24,6 @@ public:
|
||||
/* 00 (base) */
|
||||
|
||||
ActorProfileUnkSWCH();
|
||||
~ActorProfileUnkSWCH();
|
||||
|
||||
/* 0C */ virtual Actor *Create();
|
||||
|
||||
|
||||
@@ -1,38 +1,71 @@
|
||||
//! TODO: This file was generated automatically and might contain errors
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "Actor/Actor.hpp"
|
||||
#include "Actor/ActorProfile.hpp"
|
||||
#include "MapObject/MapObjectDoorBase.hpp"
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
class ActorUnkTLKT_C4 : public Actor_C4 {
|
||||
public:
|
||||
ActorUnkTLKT_C4(Actor *param1);
|
||||
|
||||
/* 00 */ virtual bool vfunc_00(ActorRef ref, unk32 param2) override;
|
||||
/* 04 */ virtual bool vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0C(unk32 param1) override;
|
||||
enum ActorUnkTLKTState_ {
|
||||
ActorUnkTLKTState_0 = 0,
|
||||
ActorUnkTLKTState_1 = 1,
|
||||
ActorUnkTLKTState_2 = 2,
|
||||
ActorUnkTLKTState_3 = 3,
|
||||
ActorUnkTLKTState_4 = 4,
|
||||
ActorUnkTLKTState_MAX
|
||||
};
|
||||
|
||||
class ActorUnkTLKT : public Actor {
|
||||
class ActorUnkTLKT_Base : public Actor {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
/* 94 */
|
||||
|
||||
ActorUnkTLKT_Base(); // func_ov031_020e3da0
|
||||
|
||||
/* 18 */ virtual bool vfunc_18(unk32 param1) override; // func_ov031_020e3e18
|
||||
/* 1C */ virtual void vfunc_1C() override; // func_ov031_020e3e44
|
||||
/* 20 */ virtual void vfunc_20() override; // func_ov031_020e3e84
|
||||
/* 24 */ virtual void vfunc_24() override; // func_ov031_020e3ed8
|
||||
// /* 4C */ virtual ~ActorUnkTLKT_Base() override; // func_ov031_020e40a8 & func_ov031_020e40bc
|
||||
/* 54 */ virtual void vfunc_54(); // func_ov031_020e3f50
|
||||
/* 58 */ virtual void vfunc_58(); // func_ov031_020e4074
|
||||
/* 5C */ virtual void vfunc_5C(); // func_ov031_020e4078
|
||||
/* 60 */ virtual void vfunc_60(ActorState state); // func_ov031_020e407c
|
||||
|
||||
void func_ov031_020e3e6c();
|
||||
};
|
||||
|
||||
class ActorUnkTLKT_9C : public MapObject_UnkStruct1 {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
/* 08 */
|
||||
|
||||
ActorUnkTLKT_9C() {
|
||||
this->mUnk_04 = 0xFFFFFFFF;
|
||||
}
|
||||
|
||||
// data_ov031_02112eec
|
||||
/* 00 */ virtual void vfunc2_00() override;
|
||||
};
|
||||
|
||||
class ActorUnkTLKT : public ActorUnkTLKT_Base {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
/* 94 */ STRUCT_PAD(0x94, 0x9C);
|
||||
/* 9C */ ActorUnkTLKT_9C mUnk_9C;
|
||||
/* A4 */
|
||||
|
||||
ActorUnkTLKT();
|
||||
|
||||
/* 24 */ virtual void vfunc_24() override; // func_ov031_020e41ec
|
||||
/* 4C */ virtual ~ActorUnkTLKT() override;
|
||||
/* 58 */ virtual void vfunc_58() override; // func_ov031_020e4238
|
||||
/* 60 */ virtual void vfunc_60(ActorState state) override; // func_ov031_020e4320
|
||||
/* 64 */ virtual void vfunc_64(); // func_ov031_020e42ac
|
||||
/* 68 */ virtual void vfunc_68(); // func_ov031_020e42f0
|
||||
|
||||
void func_ov031_020e41ec(void);
|
||||
void func_ov031_020e4238(void);
|
||||
void func_ov031_020e4274(void);
|
||||
void func_ov031_020e42ac(void);
|
||||
void func_ov031_020e42f0(void);
|
||||
void func_ov031_020e4320(void);
|
||||
void func_ov031_020e4514(void);
|
||||
void func_ov031_020e4274();
|
||||
void func_ov031_020e4514();
|
||||
};
|
||||
|
||||
class ActorProfileUnkTLKT : public ActorProfile {
|
||||
@@ -40,7 +73,6 @@ public:
|
||||
/* 00 (base) */
|
||||
|
||||
ActorProfileUnkTLKT();
|
||||
~ActorProfileUnkTLKT();
|
||||
|
||||
/* 0C */ virtual Actor *Create();
|
||||
|
||||
|
||||
@@ -83,7 +83,7 @@ DEFINE_MAP_OBJECT_TYPE('GATE', GATE)
|
||||
DEFINE_MAP_OBJECT_TYPE('GBDR', GBDR)
|
||||
DEFINE_MAP_OBJECT_TYPE('GELG', GELG)
|
||||
DEFINE_MAP_OBJECT_TYPE('GRSG', GRSG)
|
||||
DEFINE_MAP_OBJECT_TYPE('GRSS', GRSS)
|
||||
DEFINE_MAP_OBJECT_TYPE('GRSS', Grass)
|
||||
DEFINE_MAP_OBJECT_TYPE('GRSV', GRSV)
|
||||
DEFINE_MAP_OBJECT_TYPE('GSST', GSST)
|
||||
DEFINE_MAP_OBJECT_TYPE('GTAT', GTAT)
|
||||
@@ -239,7 +239,7 @@ DEFINE_MAP_OBJECT_TYPE('TRTS', TRTS)
|
||||
DEFINE_MAP_OBJECT_TYPE('TRWA', TRWA)
|
||||
DEFINE_MAP_OBJECT_TYPE('TRWS', TRWS)
|
||||
DEFINE_MAP_OBJECT_TYPE('TSGM', TSGM)
|
||||
DEFINE_MAP_OBJECT_TYPE('TSUB', TSUB)
|
||||
DEFINE_MAP_OBJECT_TYPE('TSUB', Pot)
|
||||
DEFINE_MAP_OBJECT_TYPE('TWGS', TWGS)
|
||||
DEFINE_MAP_OBJECT_TYPE('TWPC', TWPC)
|
||||
DEFINE_MAP_OBJECT_TYPE('TWPG', TWPG)
|
||||
|
||||
@@ -112,13 +112,16 @@ public:
|
||||
static void func_ov000_0209c7ac(MapObjectId mapObjId);
|
||||
};
|
||||
|
||||
typedef s16 MapObjState;
|
||||
#define MapObjState_None -1
|
||||
|
||||
class MapObject {
|
||||
public:
|
||||
/* 00 (vtable) */
|
||||
/* 04 */ VecFx32 mPos;
|
||||
/* 10 */ MapObject_10 *mUnk_10;
|
||||
/* 14 */ s16 mUnk_14;
|
||||
/* 16 */ s16 mUnk_16;
|
||||
/* 16 */ MapObjState mState;
|
||||
/* 18 */ unk8 mUnk_18[2]; // related to Link walking to the map object when touched
|
||||
/* 1A */ unk8 mUnk_1A;
|
||||
/* 1B */ unk8 mUnk_1B;
|
||||
@@ -165,7 +168,7 @@ public:
|
||||
MapObject();
|
||||
|
||||
MapObjectId GetMapObjectId();
|
||||
void func_01fff590(unk32 param2);
|
||||
unk32 func_01fff590(unk32 param2);
|
||||
|
||||
bool func_ov000_0209d114();
|
||||
bool func_ov000_0209d12c();
|
||||
@@ -174,7 +177,7 @@ public:
|
||||
bool func_ov000_0209d29c(unk32 param1);
|
||||
void func_ov000_0209d2c4(unk32 param1, bool param2);
|
||||
void func_ov000_0209d2f0(unk32 param1, unk32 param2, Vec2bCpp *param3);
|
||||
void func_ov000_0209d3b4(unk32 param1, fx32 size);
|
||||
unk32 func_ov000_0209d3b4(unk32 param1, fx32 size);
|
||||
void func_ov000_0209d434(s8 *param1, UnkStruct_ov019_020d24c8_28_258_00 *param2, unk32 param3);
|
||||
void func_ov000_0209d518(VecFx32 *param1, unk32 param2, unk32 param3, u8 param4);
|
||||
void func_ov000_0209d5c8(ActorRef ref);
|
||||
|
||||
@@ -27,6 +27,19 @@ public:
|
||||
void func_ov031_0210306c(void);
|
||||
};
|
||||
|
||||
enum MapObjectChestBaseState {
|
||||
MapObjChestBaseState_0 = 0,
|
||||
MapObjChestBaseState_1 = 1,
|
||||
MapObjChestBaseState_2 = 2,
|
||||
MapObjChestBaseState_3 = 3,
|
||||
MapObjChestBaseState_4 = 4,
|
||||
MapObjChestBaseState_5 = 5,
|
||||
MapObjChestBaseState_6 = 6,
|
||||
MapObjChestBaseState_7 = 7,
|
||||
MapObjChestBaseState_8 = 8,
|
||||
MapObjChestBaseState_MAX
|
||||
};
|
||||
|
||||
class MapObjectChestBase : public MapObject {
|
||||
public:
|
||||
/* 000 (base) */
|
||||
|
||||
@@ -6,13 +6,10 @@
|
||||
class MapObject_UnkStruct1 {
|
||||
public:
|
||||
/* 00 (vtable) */
|
||||
/* 04 */ unk32 mUnk_44;
|
||||
/* 08 */ unk16 mUnk_48;
|
||||
/* 0A */ s16 mUnk_4A;
|
||||
/* 0C */ VecFx32 mUnk_4C;
|
||||
/* 18 */
|
||||
/* 04 */ unk32 mUnk_04;
|
||||
/* 08 */
|
||||
|
||||
MapObject_UnkStruct1(); // func_ov000_02073194 & func_ov000_020731c4
|
||||
// MapObject_UnkStruct1(); // func_ov000_02073194 & func_ov000_020731c4
|
||||
|
||||
// data_ov000_020b2290
|
||||
/* 00 */ virtual void vfunc2_00();
|
||||
@@ -24,6 +21,9 @@ public:
|
||||
class MapObject_UnkStruct1_Derived1 : public MapObject_UnkStruct1 {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
/* 08 */ unk16 mUnk_48;
|
||||
/* 0A */ s16 mUnk_4A;
|
||||
/* 0C */ VecFx32 mUnk_4C;
|
||||
/* 18 */ bool mUnk_58;
|
||||
/* 19 */ unk8 mUnk_59;
|
||||
/* 1A */ s16 mUnk_5A;
|
||||
@@ -46,6 +46,19 @@ public:
|
||||
/* 08 */ virtual void vfunc2_08() override;
|
||||
};
|
||||
|
||||
enum MapObjectDoorBaseState {
|
||||
MapObjDoorBaseState_0 = 0,
|
||||
MapObjDoorBaseState_1 = 1,
|
||||
MapObjDoorBaseState_2 = 2,
|
||||
MapObjDoorBaseState_3 = 3,
|
||||
MapObjDoorBaseState_4 = 4,
|
||||
MapObjDoorBaseState_5 = 5,
|
||||
MapObjDoorBaseState_6 = 6,
|
||||
MapObjDoorBaseState_7 = 7,
|
||||
MapObjDoorBaseState_8 = 8,
|
||||
MapObjDoorBaseState_MAX
|
||||
};
|
||||
|
||||
class MapObjectDoorBase : public MapObject, public MapObject_UnkStruct1_Derived2 {
|
||||
public:
|
||||
/* 00 (base MapObject) */
|
||||
@@ -102,7 +115,7 @@ public:
|
||||
/* 50 */ virtual void vfunc_50();
|
||||
/* 54 */ virtual void vfunc_54();
|
||||
/* 58 */ virtual void vfunc_58();
|
||||
/* 5C */ virtual void vfunc_5C(unk32 param1, unk32 param2);
|
||||
/* 5C */ virtual void vfunc_5C(MapObjState state, unk32 param2);
|
||||
/* 60 */ virtual void vfunc_60();
|
||||
/* 64 */ virtual bool vfunc_64();
|
||||
/* 68 */ virtual bool vfunc_68();
|
||||
|
||||
@@ -17,6 +17,19 @@ public:
|
||||
static MapObjectProfileDoorClick *GetProfile();
|
||||
};
|
||||
|
||||
enum MapObjDoorClickState_ {
|
||||
MapObjDoorClickState_0 = 0,
|
||||
MapObjDoorClickState_1 = 1,
|
||||
MapObjDoorClickState_2 = 2,
|
||||
MapObjDoorClickState_3 = 3,
|
||||
MapObjDoorClickState_4 = 4,
|
||||
MapObjDoorClickState_5 = 5,
|
||||
MapObjDoorClickState_6 = 6,
|
||||
MapObjDoorClickState_7 = 7,
|
||||
MapObjDoorClickState_8 = 8,
|
||||
MapObjDoorClickState_MAX,
|
||||
};
|
||||
|
||||
class MapObjectDoorClick : public MapObjectDoorBase {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
@@ -42,7 +55,7 @@ public:
|
||||
/* 44 */ virtual void vfunc_44() override;
|
||||
/* 48 */ virtual void vfunc_48() override;
|
||||
/* 4C */ virtual void vfunc_4C() override;
|
||||
/* 5C */ virtual void vfunc_5C(unk32 param1, unk32 param2) override;
|
||||
/* 5C */ virtual void vfunc_5C(MapObjState state, unk32 param2) override;
|
||||
/* 64 */ virtual bool vfunc_64() override;
|
||||
/* 68 */ virtual bool vfunc_68() override;
|
||||
/* 6C */ virtual bool vfunc_6C() override;
|
||||
|
||||
@@ -1,13 +1,20 @@
|
||||
#pragma once
|
||||
|
||||
#include "MapObject/MapObject.hpp"
|
||||
#include "MapObject/MapObjectDoorBase.hpp"
|
||||
#include "MapObject/MapObjectProfile.hpp"
|
||||
#include "Player/PlayerGet.hpp"
|
||||
#include "Unknown/Common.hpp"
|
||||
#include "Unknown/UnkStruct_ov000_020b34c4.hpp"
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
class MapObjectDoorDangerSpawn_ov031_02116e24 : public UnkStruct_ov000_020b34c4 {
|
||||
public:
|
||||
MapObjectDoorDangerSpawn_ov031_02116e24(MapObjectId mapObjectId) :
|
||||
UnkStruct_ov000_020b34c4(mapObjectId) {}
|
||||
|
||||
bool vfunc_00(MapObject *param1) override;
|
||||
};
|
||||
|
||||
class MapObjectProfileDoorDangerSpawn : public MapObjectProfile_Derived2 {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
@@ -20,6 +27,19 @@ public:
|
||||
static MapObjectProfileDoorDangerSpawn *GetProfile();
|
||||
};
|
||||
|
||||
enum MapObjDoorDangerSpawnState_ {
|
||||
MapObjDoorDangerSpawnState_0 = 0,
|
||||
MapObjDoorDangerSpawnState_1 = 1,
|
||||
MapObjDoorDangerSpawnState_2 = 2,
|
||||
MapObjDoorDangerSpawnState_3 = 3,
|
||||
MapObjDoorDangerSpawnState_4 = 4,
|
||||
MapObjDoorDangerSpawnState_5 = 5,
|
||||
MapObjDoorDangerSpawnState_6 = 6,
|
||||
MapObjDoorDangerSpawnState_7 = 7,
|
||||
MapObjDoorDangerSpawnState_8 = 8,
|
||||
MapObjDoorDangerSpawnState_MAX
|
||||
};
|
||||
|
||||
class MapObjectDoorDangerSpawn : public MapObjectDoorBase {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
@@ -57,7 +77,7 @@ public:
|
||||
/* 44 */ virtual void vfunc_44() override;
|
||||
/* 48 */ virtual void vfunc_48() override;
|
||||
/* 4C */ virtual void vfunc_4C() override;
|
||||
/* 5C */ virtual void vfunc_5C(unk32 param1, unk32 param2) override;
|
||||
/* 5C */ virtual void vfunc_5C(MapObjState state, unk32 param2) override;
|
||||
/* 64 */ virtual bool vfunc_64() override;
|
||||
/* 68 */ virtual bool vfunc_68() override;
|
||||
/* 6C */ virtual bool vfunc_6C() override;
|
||||
|
||||
@@ -6,6 +6,19 @@
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
enum MapObjDoorKeyState_ {
|
||||
MapObjDoorKeyState_0 = 0,
|
||||
MapObjDoorKeyState_1 = 1,
|
||||
MapObjDoorKeyState_2 = 2,
|
||||
MapObjDoorKeyState_3 = 3,
|
||||
MapObjDoorKeyState_4 = 4,
|
||||
MapObjDoorKeyState_5 = 5,
|
||||
MapObjDoorKeyState_6 = 6,
|
||||
MapObjDoorKeyState_7 = 7,
|
||||
MapObjDoorKeyState_8 = 8,
|
||||
MapObjDoorKeyState_MAX
|
||||
};
|
||||
|
||||
class MapObjectDoorKey : public MapObjectDoorBase {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
@@ -33,7 +46,7 @@ public:
|
||||
/* 44 */ virtual void vfunc_44() override;
|
||||
/* 48 */ virtual void vfunc_48() override;
|
||||
/* 4C */ virtual void vfunc_4C() override;
|
||||
/* 5C */ virtual void vfunc_5C(unk32 param1, unk32 param2) override;
|
||||
/* 5C */ virtual void vfunc_5C(MapObjState state, unk32 param2) override;
|
||||
/* 64 */ virtual bool vfunc_64() override;
|
||||
/* 68 */ virtual bool vfunc_68() override;
|
||||
/* 6C */ virtual bool vfunc_6C() override;
|
||||
|
||||
@@ -8,6 +8,16 @@
|
||||
#include "types.h"
|
||||
#include "versions.h"
|
||||
|
||||
enum MapObjDoorSwitchState_ {
|
||||
MapObjDoorSwitchState_0 = 0,
|
||||
MapObjDoorSwitchState_1 = 1,
|
||||
MapObjDoorSwitchState_2 = 2,
|
||||
MapObjDoorSwitchState_3 = 3,
|
||||
MapObjDoorSwitchState_4 = 4,
|
||||
MapObjDoorSwitchState_5 = 5,
|
||||
MapObjDoorSwitchState_MAX,
|
||||
};
|
||||
|
||||
class MapObjectDoorSwitch : public MapObjectDoorBase {
|
||||
public:
|
||||
/* 000 (base) */
|
||||
|
||||
@@ -0,0 +1,54 @@
|
||||
#pragma once
|
||||
|
||||
#include "MapObject/MapObject.hpp"
|
||||
#include "MapObject/MapObjectProfile.hpp"
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
enum MapObjGrassState_ {
|
||||
MapObjGrassState_0,
|
||||
MapObjGrassState_1,
|
||||
MapObjGrassState_2,
|
||||
MapObjGrassState_3,
|
||||
MapObjGrassState_MAX
|
||||
};
|
||||
|
||||
class MapObjectGrass : public MapObject {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
/* 40 */ VecFx32 mUnk_40[2];
|
||||
/* 58 */ u16 mUnk_58;
|
||||
/* 5C */ fx32 mUnk_5C;
|
||||
/* 60 */ unk16 mUnk_60;
|
||||
/* 62 */ unk16 mUnk_62;
|
||||
/* 64 */ unk32 mUnk_64;
|
||||
/* 68 */
|
||||
|
||||
MapObjectGrass();
|
||||
|
||||
/* 00 */ virtual bool vfunc_00() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 14 */ virtual void vfunc_14() override;
|
||||
/* 1C */ virtual bool vfunc_1C(ActorRef param1, unk32 param2, VecFx32 *param3) override;
|
||||
/* 38 */ virtual bool vfunc_38(MapObjState state, unk32 param2);
|
||||
/* 3C */ virtual void vfunc_3C(VecFx32 *param1);
|
||||
|
||||
bool func_ov031_021016b4();
|
||||
bool func_ov031_02101778();
|
||||
void func_ov031_021018a4(unk16 param1);
|
||||
unk32 func_ov031_02101950();
|
||||
void func_ov031_02101968(unk32 param1);
|
||||
void func_ov031_02101978(unk32 param1, VecFx32 *param2);
|
||||
};
|
||||
|
||||
class MapObjectProfileGrass : public MapObjectProfile_Derived2 {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
/* D4 */ MapObject_10 mUnk_D4;
|
||||
|
||||
MapObjectProfileGrass();
|
||||
|
||||
/* 0C */ virtual MapObject *Create();
|
||||
|
||||
static MapObjectProfileGrass *GetProfile();
|
||||
};
|
||||
@@ -24,6 +24,14 @@ public:
|
||||
void func_ov000_0209dde0(void);
|
||||
};
|
||||
|
||||
enum MapObjSwitchStepState_ {
|
||||
MapObjSwitchStepState_0 = 0,
|
||||
MapObjSwitchStepState_1 = 1,
|
||||
MapObjSwitchStepState_2 = 2,
|
||||
MapObjSwitchStepState_3 = 3,
|
||||
MapObjSwitchStepState_MAX
|
||||
};
|
||||
|
||||
class MapObjectSwitchStep : public MapObject {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
@@ -49,7 +57,7 @@ public:
|
||||
|
||||
void func_ov000_0209dda4(void);
|
||||
|
||||
void func_ov000_0209e11c(unk32 param1, unk32 param2);
|
||||
void func_ov000_0209e11c(MapObjState state, unk32 param2);
|
||||
void func_ov000_0209e38c(void);
|
||||
};
|
||||
|
||||
|
||||
@@ -1,44 +0,0 @@
|
||||
//! TODO: This file was generated automatically and might contain errors
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "MapObject/MapObject.hpp"
|
||||
#include "MapObject/MapObjectProfile.hpp"
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
class MapObjectUnkGRSS : public MapObject {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
/* 40 */
|
||||
|
||||
MapObjectUnkGRSS();
|
||||
|
||||
/* 30 */ virtual ~MapObjectUnkGRSS() override;
|
||||
|
||||
void func_ov031_021010e0(void);
|
||||
void func_ov031_02101170(void);
|
||||
void func_ov031_0210148c(void);
|
||||
void func_ov031_02101504(void);
|
||||
void func_ov031_02101578(void);
|
||||
void func_ov031_021016b4(void);
|
||||
void func_ov031_0210173c(void);
|
||||
void func_ov031_02101778(void);
|
||||
void func_ov031_021017ec(void);
|
||||
void func_ov031_021018a4(void);
|
||||
void func_ov031_02101950(void);
|
||||
void func_ov031_02101968(void);
|
||||
void func_ov031_02101978(void);
|
||||
};
|
||||
|
||||
class MapObjectProfileUnkGRSS : public MapObjectProfile {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
|
||||
MapObjectProfileUnkGRSS();
|
||||
~MapObjectProfileUnkGRSS();
|
||||
|
||||
/* 0C */ virtual MapObject *Create();
|
||||
|
||||
static MapObjectProfileUnkGRSS *GetProfile();
|
||||
};
|
||||
@@ -1,44 +1,71 @@
|
||||
//! TODO: This file was generated automatically and might contain errors
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "Actor/ActorUnkBOMB.hpp"
|
||||
#include "MapObject/MapObject.hpp"
|
||||
#include "MapObject/MapObjectProfile.hpp"
|
||||
#include "Unknown/UnkStruct_ov031_Items.hpp"
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
|
||||
enum MapObjUnkSKDIState_ {
|
||||
MapObjUnkSKDIState_0 = 0,
|
||||
MapObjUnkSKDIState_1 = 1,
|
||||
MapObjUnkSKDIState_2 = 2,
|
||||
MapObjUnkSKDIState_3 = 3,
|
||||
MapObjUnkSKDIState_MAX
|
||||
};
|
||||
|
||||
class MapObjectUnkSKDI : public MapObject {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
/* 40 */
|
||||
/* 000 (base) */
|
||||
/* 040 */ UnkSystem6_Derived2 mUnk_040;
|
||||
/* 048 */ unk8 mUnk_048;
|
||||
/* 049 */ STRUCT_PAD(0x049, 0x04C);
|
||||
/* 04C */ ActorUnkBOMB_unk mUnk_04C[0x4];
|
||||
/* 07C */ unk32 mUnk_07C;
|
||||
/* 080 */ unk32 mUnk_080;
|
||||
/* 084 */ u16 mUnk_084;
|
||||
/* 086 */ u8 mUnk_086;
|
||||
/* 087 */ u8 mUnk_087;
|
||||
/* 088 */ u8 mUnk_088;
|
||||
/* 089 */ unk8 mUnk_089;
|
||||
/* 080 */ STRUCT_PAD(0x08A, 0x08C);
|
||||
/* 08C */ UnkStruct_ov031_Items_02 mUnk_08C;
|
||||
/* 0A8 */ STRUCT_PAD(0x098, 0x0BC);
|
||||
/* 0BC */ unk32 mUnk_0BC;
|
||||
/* 0C0 */ STRUCT_PAD(0x0C0, 0x0D4);
|
||||
/* 0D4 */ MapObject_10 mUnk_0D4;
|
||||
/* 0F8 */ volatile u16 mUnk_0F8;
|
||||
/* 0FA */ u16 mUnk_0FA;
|
||||
/* 0FC */ unk32 mUnk_0FC;
|
||||
/* 100 */
|
||||
|
||||
MapObjectUnkSKDI();
|
||||
|
||||
/* 30 */ virtual ~MapObjectUnkSKDI() override;
|
||||
/* 00 */ virtual bool vfunc_00() override;
|
||||
/* 04 */ virtual void vfunc_04() override;
|
||||
/* 08 */ virtual void vfunc_08() override;
|
||||
/* 0C */ virtual void vfunc_0C() override;
|
||||
/* 14 */ virtual void vfunc_14() override;
|
||||
/* 1C */ virtual bool vfunc_1C(ActorRef param1, unk32 param2, VecFx32 *param3) override;
|
||||
/* 38 */ virtual unk32 vfunc_38();
|
||||
/* 3C */ virtual unk32 vfunc_3C();
|
||||
/* 40 */ virtual s16 vfunc_40();
|
||||
|
||||
void func_ov031_02106190(void);
|
||||
void func_ov031_021061dc(void);
|
||||
void func_ov031_02106224(void);
|
||||
void func_ov031_021062ec(void);
|
||||
void func_ov031_021063cc(void);
|
||||
void func_ov031_021063dc(void);
|
||||
void func_ov031_0210643c(void);
|
||||
void func_ov031_02106678(void);
|
||||
void func_ov031_02106a70(void);
|
||||
void func_ov031_02106a84(void);
|
||||
void func_ov031_02106c78(void);
|
||||
void func_ov031_02106c98(void);
|
||||
void func_ov031_02106ca0(void);
|
||||
void func_ov031_02106ca8(void);
|
||||
void func_ov031_02106cb0(void);
|
||||
void func_ov031_02106190();
|
||||
void func_ov031_021061dc();
|
||||
void func_ov031_0210643c(unk32 param1);
|
||||
void func_ov031_02106a70();
|
||||
void func_ov031_02106678(MapObjState state, unk32 param2);
|
||||
void func_ov031_02106cb0(unk32 param1);
|
||||
};
|
||||
|
||||
class MapObjectProfileUnkSKDI : public MapObjectProfile {
|
||||
class MapObjectProfileUnkSKDI : public MapObjectProfile_Derived2 {
|
||||
public:
|
||||
/* 00 (base) */
|
||||
/* D4 */
|
||||
|
||||
MapObjectProfileUnkSKDI();
|
||||
~MapObjectProfileUnkSKDI();
|
||||
|
||||
/* 0C */ virtual MapObject *Create();
|
||||
|
||||
|
||||
@@ -8,7 +8,7 @@ public:
|
||||
// overlay 0
|
||||
void func_ov000_020713bc();
|
||||
void func_ov000_020716dc(unk32 param1);
|
||||
void func_ov000_02071b30(unk32 param1, VecFx32 *pPos, unk32 param3);
|
||||
u16 func_ov000_02071b30(unk32 param1, VecFx32 *pPos, unk32 param3);
|
||||
void func_ov000_02071d34(void *param1, unk32 param2, VecFx32 *pPos, unk32 param4);
|
||||
void func_ov000_02071eac(VecFx32 *pPos);
|
||||
|
||||
|
||||
@@ -33,6 +33,7 @@ public:
|
||||
bool func_ov000_02078764(VecFx32 *param1, void *param2, unk32 param3);
|
||||
void func_ov000_02078ba4();
|
||||
void func_ov000_02078cec();
|
||||
void func_ov000_0207a1e0(unk32 param1);
|
||||
};
|
||||
|
||||
class UnkStruct_027e09bc_24 : public UnkStruct_0204a060_Base {
|
||||
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
#include "Actor/ActorRef.hpp"
|
||||
#include "Actor/ActorShotArrow.hpp"
|
||||
#include "Actor/ActorUnkSCCN.hpp"
|
||||
#include "Unknown/UnkFileSystem.hpp"
|
||||
#include "global.h"
|
||||
#include "types.h"
|
||||
@@ -68,6 +69,7 @@ public:
|
||||
// overlay 0
|
||||
void func_ov000_0207da40();
|
||||
void func_ov000_0207de98(ActorRef param1, UnkStruct_ov000_0207de98 *param2, Actor_38 *param3);
|
||||
void func_ov000_0207e240(ActorUnkSCCN_B8 *param1);
|
||||
void func_ov000_0207e58c(ActorRef param1, unk32 param2, u8 param3, UnkStruct_ov031_Items_01 *param4);
|
||||
bool func_ov000_0207e458(unk32 param1, unk32 param2, VecFx32 *param3, unk32 param4, VecFx32 *param5, ActorRef param6);
|
||||
|
||||
|
||||
@@ -181,6 +181,18 @@ enum UnkFlags2_ {
|
||||
UnkFlags2_Max = 12,
|
||||
};
|
||||
|
||||
class UnkStruct_func_ov000_02080620 {
|
||||
public:
|
||||
/* 00 (vtable) */
|
||||
/* 04 */ STRUCT_PAD(0x04, 0x14);
|
||||
/* 14 */ VecFx32 mUnk_14;
|
||||
/* 20 */ VecFx32 mUnk_20;
|
||||
/* 2C */
|
||||
|
||||
/* 00 */ virtual void vfunc_00();
|
||||
/* 04 */ virtual bool vfunc_04();
|
||||
};
|
||||
|
||||
class UnkStruct_027e0cd8_0C_Base {
|
||||
public:
|
||||
/* 000 (vtable) */
|
||||
@@ -258,13 +270,15 @@ public:
|
||||
fx32 func_01ffedf4(Vec2bCpp *pPos);
|
||||
|
||||
// overlay 0
|
||||
unk32 func_ov000_02080180(void *param1);
|
||||
unk32 func_ov000_02080180(Vec2bCpp *param1);
|
||||
void func_ov000_020801b0(Vec2bCpp *param1, unk32 param2, unk32 param3);
|
||||
bool func_ov000_0208217c(VecFx32 *param1, unk32 param2);
|
||||
bool func_ov000_020802ec(u16 param1, VecFx32 *param2);
|
||||
void func_ov000_020803ec(u16 param1);
|
||||
void func_ov000_0208053c(u16 param1);
|
||||
UnkStruct_func_ov000_02080620 *func_ov000_02080620();
|
||||
bool func_ov000_02080658(unk32 param1, EntranceInfo *param2);
|
||||
void func_ov000_020808f4(void *param1, void *param2, u8 param3);
|
||||
void func_ov000_020808f4(void *param1, Vec2bCpp *param2, u8 param3);
|
||||
unk32 func_ov000_02080a44();
|
||||
void func_ov000_02080a5c(VecFx32 *param1);
|
||||
void func_ov000_02080a78(VecFx32 *param1);
|
||||
|
||||
@@ -79,6 +79,7 @@ public:
|
||||
void func_ov000_020a00d4(UnkStruct_PlayerGet_ec *param1, unk32 param2, unk32 param3, unk32 param4, VecFx32 *param5,
|
||||
unk32 param6);
|
||||
void func_ov000_020a0110(UnkStruct_PlayerGet_ec *param1);
|
||||
void func_ov000_020a0140(UnkSystem7 *param1, VecFx32 *param2);
|
||||
void func_ov000_020a0220(void *param1, void *param2);
|
||||
|
||||
// overlay 1
|
||||
|
||||
@@ -20,6 +20,7 @@ public:
|
||||
static void Destroy();
|
||||
|
||||
// overlay 31
|
||||
bool func_ov031_020d9758();
|
||||
bool func_ov031_020d97e4();
|
||||
bool func_ov031_020d97f4();
|
||||
void func_ov031_020d9844();
|
||||
|
||||
@@ -2,16 +2,19 @@
|
||||
|
||||
#include "types.h"
|
||||
|
||||
//! TODO: this is probably all fake to match func_01fff520
|
||||
|
||||
typedef bool (**UnkStruct_ov000_020b34c4_Callback)(void *, void *);
|
||||
|
||||
class UnkStruct_ov000_020b34c4 {
|
||||
public:
|
||||
/* 08 */ unk32 mUnk_08;
|
||||
/* 08 */ unk32 mUnk_0C;
|
||||
/* 00 */ UnkStruct_ov000_020b34c4_Callback *mUnk_00;
|
||||
/* 04 */ unk32 mUnk_04;
|
||||
/* 00 (vtable) */
|
||||
/* 04 */ MapObjectId mUnk_04;
|
||||
/* 08 */ VecFx32 mUnk_08;
|
||||
/* 14 */ fx32 mUnk_14;
|
||||
/* 18 */
|
||||
|
||||
UnkStruct_ov000_020b34c4();
|
||||
UnkStruct_ov000_020b34c4(MapObjectId mapObjId) :
|
||||
mUnk_04(mapObjId) {}
|
||||
|
||||
virtual bool vfunc_00(MapObject *param1);
|
||||
};
|
||||
|
||||
extern UnkStruct_ov000_020b34c4 data_ov000_020b34c4;
|
||||
|
||||
@@ -1,7 +1,19 @@
|
||||
#pragma once
|
||||
#include "UnkStruct_027e0ce0.hpp"
|
||||
|
||||
class UnkStruct_ov031_Items_00 : public UnkStruct_027e0ce0_38_Base {
|
||||
class Actor;
|
||||
|
||||
class UnkStruct_ov031_Items_00_Base : public UnkStruct_027e0ce0_38_Base {
|
||||
public:
|
||||
/* 00 (vtable) */
|
||||
/* 04 */
|
||||
|
||||
UnkStruct_ov031_Items_00_Base() {}
|
||||
|
||||
/* 00 */ virtual ~UnkStruct_ov031_Items_00_Base();
|
||||
};
|
||||
|
||||
class UnkStruct_ov031_Items_00 : public UnkStruct_ov031_Items_00_Base {
|
||||
public:
|
||||
/* 00 (vtable) */
|
||||
/* 04 */
|
||||
@@ -9,15 +21,26 @@ public:
|
||||
UnkStruct_ov031_Items_00();
|
||||
|
||||
// data_ov000_020b30d0
|
||||
/* 00 */ virtual ~UnkStruct_ov031_Items_00();
|
||||
/* 08 */ virtual bool vfunc_08(const UnkStruct_ov031_020f3310 *param1) override; // func_ov000_020982d8
|
||||
};
|
||||
|
||||
class UnkStruct_ov031_Items_01 {
|
||||
class UnkStruct_ov031_Items_01_Base {
|
||||
public:
|
||||
/* 00 (vtable) */
|
||||
/* 04 */ ActorRef mUnk_04;
|
||||
/* 08 */ unk16 mUnk_08;
|
||||
/* 0C */
|
||||
|
||||
UnkStruct_ov031_Items_01_Base() :
|
||||
mUnk_04(0x0),
|
||||
mUnk_08(0x0) {}
|
||||
|
||||
/* 00 */ virtual ~UnkStruct_ov031_Items_01_Base();
|
||||
};
|
||||
|
||||
class UnkStruct_ov031_Items_01 : public UnkStruct_ov031_Items_01_Base {
|
||||
public:
|
||||
/* 00 (vtable) */
|
||||
/* 08 */ unk16 mUnk_0A;
|
||||
/* 0C */ Cylinder mUnk_0C;
|
||||
/* 1C */ unk32 mUnk_1C;
|
||||
@@ -27,8 +50,6 @@ public:
|
||||
/* 2C */
|
||||
|
||||
UnkStruct_ov031_Items_01() {
|
||||
this->mUnk_04 = 0;
|
||||
this->mUnk_08 = 0;
|
||||
this->mUnk_0C.Init(FLOAT_TO_FX32(0.0f));
|
||||
this->mUnk_1C = 0;
|
||||
this->mUnk_20 = 0;
|
||||
|
||||
Reference in New Issue
Block a user