Here is a list of all struct and union fields with links to the structures/unions they belong to:
- d -
- d : du
- D_0D0096B8 : Properties
- D_800ED600 : UnkStruct_800DDB68
- D_800ED608 : UnkStruct_800DDB68
- D_800ED610 : UnkStruct_800DDB68
- D_800ED618 : UnkStruct_800DDB68
- D_800ED620 : UnkStruct_800DDB68
- D_800ED628 : UnkStruct_800DDB68
- D_800ED630 : UnkStruct_800DDB68
- D_800ED638 : UnkStruct_800DDB68
- D_8018DEE0_index : MenuItem
- Data : MK64::MinimapTexture
- data : __OSContEepromFormat, __OSContRamReadFormat, AudioSequenceData, ISVDbg
- data_size : course_texture
- data_sum : __OSDir
- datacrc : __OSContRamReadFormat
- Debug : Editor::ObjectPicker
- DebugName : Properties
- decaying : NotePool
- decayTime : ALEnvelope
- decayVolume : ALEnvelope
- DEFAULT : ABowserStatue
- defaultBank : SequencePlayer
- DefaultIndex() : UIWidgets::ComboboxOptions
- defaultIndex : UIWidgets::ComboboxOptions
- defaultThemeIndex : Ship::Menu
- DefaultValue() : UIWidgets::CheckboxOptions, UIWidgets::FloatSliderOptions, UIWidgets::IntSliderOptions
- defaultValue : UIWidgets::CheckboxOptions, UIWidgets::FloatSliderOptions, UIWidgets::IntSliderOptions
- delay : AdsrEnvelope, AdsrState, SequenceChannel, SequenceChannelLayer, SequencePlayer, VibratoState
- delayUnused : SequenceChannelLayer
- DeleteStaticMeshActors() : World
- depth : M64ScriptState
- desktop_helper() : pfd::internal::dialog
- DespawnFlag : Editor::GameObject
- DespawnValue : Editor::GameObject
- Destroy() : AActor, ABanana, ATree, BansheeBoardwalk, BigDonut, BowsersCastle, ChocoMountain, DKJungle, DoubleDeck, KalimariDesert, KoopaTroopaBeach, MarioRaceway, MooMooFarm, OObject, PodiumCeremony, RainbowRoad, Skyscraper, StaticMeshActor, ToadsTurnpike, WarioStadium, YoshiValley
- detune : ALKeyMap
- deviceid : __OSPackId
- dialog() : pfd::internal::dialog, pfd::internal::executor
- Diameter : OPenguin, StarEmitter
- dimensions : Editor::Gizmo
- Dir : Editor::ContentBrowserWindow::Tracks
- Direction : Editor::LightObject, Ray
- direction_angle : ItemWindowObjects, Object
- DISABLED : OBombKart, OPenguin, OThwomp, PlayerBombKart
- Disabled() : UIWidgets::WidgetOptions
- disabled : NotePool, UIWidgets::WidgetOptions
- disabledMap : Ship::Menu
- disabledTooltip : UIWidgets::WidgetOptions
- disabledVector : Ship::Menu
- Displaylist : ATree
- displayList : struct_8018E768_entry
- dist : SF64::ColPolyData
- Distance() : TrainCrossing
- distance : CollisionTriangle, SoundCharacteristics
- DKJungle() : DKJungle
- dList : SF64::LimbData
- dlRomEnd : CourseTable
- dlRomStart : CourseTable
- DoubleDeck() : DoubleDeck
- doubleMushroom : ItemProbabilities
- downsampleRate : ReverbSettingsEU, SynthesisReverb
- DragHandle() : Editor::ObjectPicker
- Draw() : AActor, ABanana, ABoat, ABowserStatue, ABus, ACar, ACloud, AFinishline, AMarioSign, ASpaghettiShip, ATankerTruck, ATrain, ATree, ATruck, AWarioSign, Editor::GameObject, Editor::Gizmo, Editor::Handles, Editor::LightObject, Editor::ObjectPicker, GameUI::PortMenu, OBat, OBombKart, OBoos, OChainChomp, OCheepCheep, OCrab, OFlagpole, OGrandPrixBalloons, OHedgehog, OHotAirBalloon, OLakitu, OMole, OObject, OPenguin, OPodium, OSeagull, OSnowman, OThwomp, OTrashBin, OTrophy, ParticleEmitter, PlayerBombKart, Ship::Menu, StarEmitter, StaticMeshActor
- DrawBattle() : OBombKart
- DrawBody() : OSnowman
- DrawDistance : ATree
- DrawElement() : Editor::ContentBrowserWindow, Editor::PropertiesWindow, Editor::SceneExplorerWindow, Editor::ToolsWindow, Editor::TrackPropertiesWindow, GameMenuBar, GameUI::PortMenu, Ship::Menu
- DrawHandles() : Editor::Gizmo
- DrawHead() : OSnowman
- DrawLight() : Editor::TrackPropertiesWindow
- DrawMenu() : Ship::SpaghettiGui
- DrawModel() : OCrab, OThwomp
- DrawMusic() : Editor::TrackPropertiesWindow
- DrawObjects() : World
- DrawParticles() : World
- DrawSearchResults() : Ship::Menu
- DrawStaticMeshActors() : World
- DrawWater() : BansheeBoardwalk, BowsersCastle, DKJungle, KoopaTroopaBeach, RainbowRoad, SherbetLand, WarioStadium
- drums : AudioBank, CtlEntry, SM64::AudioBank
- dstAddr : UnkEntry
- dummy : __OSContRamReadFormat, __OSContReadFormat, __OSContRequesFormat
- dummy1 : __OSContRequesFormat
- duration : Cutscene, SequenceChannelLayer
- dX : MenuTexture
- dY : MenuTexture
- DynamicRadius() : TrainCrossing
- dynTable : SequenceChannel